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Fire Magic/Abilities

57,278 bytes added, 16 January
v446
<noinclude>[[Category:Abilities]]</noinclude><includeonly>
==[[{{msg:BASEPAGENAME}}Fire Magic/Abilities|AbilitiesFire Magic Complete Ability List]]==</includeonly><noinclude><!-- This table is from patch v259, June 19, 2016 Updated to v446 on Fri Jan 16 2026 02:06:39 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator --></noinclude>{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='"width:100%;'"! Icon !! Level !! Name !! style="width: 25%;" | Description !! style="width: 25%;" | Special !! style="width: 11%; text-align: center;" | Damage Effects !! style="width: 11%; text-align: center;" | Stats !! Gear Requiredstyle="width: 9%;" | Source
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| {{Ability icon|Warmthball|2}} || 0 || Super Warmthball || Throw a very potent fireballvaguely painful ball of warmth. <br><b>This is a Basic Attack</b> || || <b>Damage: </b> 14 8 Fire <br><b>Enrages:</b> 200% || <b>Power Cost: </b>130<br><b>Range: </b>30<br><b>Cooldown: </b>8 2 || FireStaffIntroductory Fire Magic Research
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| {{Ability icon|Super Warmthball|2}} || 0 || Warmth Bolts Super Warmthball || Fling relatively harmless projectiles at all enemies with 20 metersThrow a very potent fireball. <br><b>This is a Core Attack</b> || || <b>Damage: </b> 7 16 Fire || <br><b>Power CostEnrages: </b>9<br>200% || <b>RangePower Cost: </b>2014<br><b>CooldownRange: </b>630<br><b>AoECooldown: </b>20 10 || FireStaffIntroductory Fire Magic Research
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| {{Ability icon|Boiling Veins|2}} || 0 || Warmthball Boiling Veins || Throw a vaguely painful ball Raise the temperature of warmthyour blood to lethal levels. Enemies that deal melee damage are burned.|| <b>Melee Damagers Suffer:</b> 6 Fire<br><b>--Can Have--</b><br>Every 10 seconds, Warmthball gives you a Combat Refresh that restores 8 Power. || || <b>DamageRestores:</b> 0 Body Heat in cold environments<br>Pets within 20 meters heal 0 <br><b>Melee Damagers Suffer: </b> 7 0 Fire , 5 times over 10 seconds || || <b>Power Cost: </b>012<br><b>Range: </b>304<br><b>Cooldown: </b>2 10 || FireStaffIntroductory Fire Magic Research
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| 5 {{Ability icon|(Internal)| Calefaction 2}} || Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion. 0 || Target takes 20% more damage from direct Fire attacks for 60 seconds. (Internal) || Internal || || <b>Damage: </b> 11 Fire || <b>Power Cost: </b>130<br><b>RangeAoE: </b>3020<br><b>Cooldown: </b>10 0 || FireStaff<b>Unknown Source:</b> Not Found
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| {{Ability icon|Calefaction|2}} || 5 || Chillball Calefaction || Throw an essentiallyProject a super-harmless ball of coldhot pulse that raises a target's core temperature, making them more prone to combustion. <br><b>This is a Signature Debuff ability</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds.<br><b>--Can Have--</b><br><b>Delayed Dmg:</b> After 12 seconds, deal 0 Fire || <b>Damage: </b> 5 Cold 19 Fire<br><b>Enrages:</b> 200% || <b>Power Cost: </b>417<br><b>Range: </b>30<br><b>Cooldown: </b>3 12 || FireStaffFire Magic Research Level 5
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| {{Ability icon|Defensive Burst|2}} || 5 || Defensive Burst || Blast all nearby enemies with a quick wave of fire. || Targets are flung away. || <br><b>DamageRestores: </b> 7 Fire 1 Body Heat in cold environments<br><b>Suppresses Monster Shout</b> || <b>Power CostDamage: </b>1014 Fire<br><b>RangeEnrages: </b>0200% || <b>Power Cost:</b> 15<br><b>CooldownAoE: </b>710<br><b>AoECooldown: </b>10 || FireStaffFire Magic Research Level 5
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| {{Ability icon|Heat Breath|2}} || 5 || Defensive Chill Heat Breath || Blast all Spit flame at a nearby enemies with foe.<br><b>This is a quick wave of cold. || Nice Attack</b> || <b>DamageRestores:</b> 1 Body Heat in cold environments<br><b>DoT: </b> 7 Cold 4 Fire, 6 times over 12 seconds || <b>Power CostDamage: </b>1040 Fire<br><b>RangeEnrages:</b> 200% || <b>Power Cost: </b>238<br><b>CooldownRange: </b>75<br><b>AoECooldown: </b>10 12 || FireStaffFire Magic Research Level 5
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| {{Ability icon|Chillball|2}} || 5 || Heat Breath Chillball || Spit flame at a nearby foeThrow an essentially-harmless ball of cold. || Deals 6 additional damage over 10 seconds. || <b>Damage: </b> 18 Fire 8 Cold || <b>Power Cost: </b>185<br><b>Range: </b>530<br><b>Cooldown: </b>5 3 || FireStaffFire Magic Research Level 5
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| 10 {{Ability icon|Defensive Chill|2}} || 5 || Fire Bolts Defensive Chill || Fling fiery projectiles at Blast all nearby enemies within 20 meterswith a quick wave of cold. || || <b>Damage: </b> 12 Fire 13 Cold || <b>Power Cost: </b>1315<br><b>RangeAoE: </b>2010<br><b>Cooldown: </b>6<br>10 || <b>AoETraining: </b>20 || FireStaff[[Landri the Cold]]
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| {{Ability icon|Fireball|2}} || 10 || Fireball || Throw a ball of warmthfire.<br><brb>Every 10 seconds, Fireball gives you This is a Combat Refresh that restores 11 Power. Basic Attack</b> || || <b>Damage: </b> 10 14 Fire <br><b>Enrages:</b> 200% || <b>Power Cost: </b>0<br><b>Range: </b>30<br><b>Cooldown: </b>2 || FireStaffFire Magic Research Level 10
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| {{Ability icon|Molten Veins|2}} || 10 || Flesh to Fuel Molten Veins || Incinerate yourself with special flames that recharge Raise the temperature of your Power even as they burn off your fleshblood to lethal levels. || Regain 15 PowerEnemies that deal melee damage are burned. || <b>DamageMelee Damagers Suffer: </b> 15 Smiting || 17 Fire<br><b>--Can Have--</b><br><b>Power CostRestores: </b>1 Body Heat in cold environments<br>Pets within 20 meters heal 0<br><b>RangeMelee Damagers Suffer: </b>0Fire, 5 times over 10 seconds || || <b>Power Cost:</b> 17<br><b>CooldownRange: </b>104<br><b>Can Be On SidebarCooldown:</b> 10 || FireStaffFire Magic Research Level 10
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| {{Ability icon|Scintillating Flame|2}} || 10 || Scintillating Flame || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. || || <b>Damage: </b> 15 22 Fire<br><b>Dmg to Vulnerable Targets: </b> 15 22 Fire <br><b>Enrages:</b> 200% || <b>Power Cost: </b>1110<br><b>Range: </b>4540<br><b>Cooldown: </b>10 7 || FireStaffFire Magic Research Level 10
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| {{Ability icon|Flesh to Fuel|2}} || 10 || Wall of Fire Flesh to Fuel || Create a dangerous wall of fire at Incinerate yourself with special flames that recharge your Power even as they burn off your feetflesh. <br><b>This is a Survival-Utility ability</b> || <b>Restores:</b> 10 Power<br><b>Restores:</b> 2 Body Heat in cold environments<br><b>Can Be On Sidebar</b><br><b>--Can Have--</b><br>Pets within 20 meters heal 0 || <b>Damage:</b> 6 Fire || <b>Power Cost: </b>130<br><b>Range: </b>40<br><b>Cooldown: </b>30 20 || FireStaffFire Magic Research Level 10
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| 15 {{Ability icon|Cold Protection| Fire Breath 2}} || Spit flame at a nearby foe. 10 || Cold Protection || Deals 15 additional damage over 15 secondsBoost your defenses against cold. || +1 Cold Mitigation for 5 minutes<br><b>Damage: Can Be On Sidebar</b> 28 Fire || || <b>Power Cost: </b>2330<br><b>Range: </b>54<br><b>Cooldown: </b>5 2 || FireStaff<b>Training:</b> [[Landri the Cold]]
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| 15 {{Ability icon|Wall of Fire| Frostball 2}} || Throw 10 || Wall of Fire || Create a ball dangerous wall of coldfire at your feet. || || <b>DamageRestores: </b> 10 Cold 5 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost: </b>630<br><b>Range: </b>304<br><b>Cooldown: </b>3 30 || FireStaffFire Magic Research Level 10
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| {{Ability icon|Super Fireball|2}} || 15 || Room-Temperature Ball Super Fireball || Throw an essentially-harmless sphere of room-temperature mattera very potent fireball. <br><b>This is a Core Attack</b> || || <b>Damage: </b> 15 Crushing 43 Fire<br><b>Enrages:</b> 200% || <b>Power Cost: </b>1423<br><b>Range: </b>30<br><b>Cooldown: </b>7 10 || FireStaffFire Magic Research Level 15
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| {{Ability icon|Fire Breath|2}} || 15 || Scintillating Frost Fire Breath || Throw Spit flame at a ball of coldnearby foe. It travels farther than <br><b>This is a normal frostball and does extra damage to vulnerable targets. Nice Attack</b> || <b>Restores:</b> 2 Body Heat in cold environments<br><b>DoT:</b> 8 Fire, 6 times over 12 seconds || <b>Damage: </b> 15 Cold80 Fire<br><b>Dmg to Vulnerable TargetsEnrages: </b> 15 Cold 200% || <b>Power Cost: </b>1851<br><b>Range: </b>455<br><b>Cooldown: </b>10 12 || FireStaffFire Magic Research Level 15
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| {{Ability icon|Frostball|2}} || 15 || Super Fireball Frostball || Throw a very potent fireballball of cold. || || <b>Damage: </b> 22 Fire 17 Cold || <b>Power Cost: </b>238<br><b>Range: </b>30<br><b>Cooldown: </b>8 3 || FireStaffFire Magic Research Level 15
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| 20 {{Ability icon|Scintillating Frost| Calefaction 2 }} || Project 15 || Scintillating Frost || Throw a super-hot pulse that raises ball of cold. It travels farther than a target's core temperature, making them more prone normal frostball and deals extra damage to combustionvulnerable targets. || Target takes 20% more damage from direct Fire attacks for 60 seconds. || <b>Damage: </b> 22 Fire 31 Cold<br><b>Dmg to Vulnerable:</b> 31 Cold || <b>Power Cost: </b>1917<br><b>Range: </b>3040<br><b>Cooldown: </b>10 7 || FireStaffFire Magic Research Level 15
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| 20 {{Ability icon|Room-Temperature Ball| Defensive Burst 2 }} || Blast all nearby enemies with a quick wave 15 || Room-Temperature Ball || Throw an essentially-harmless sphere of fireroom-temperature matter. || Targets are flung away. || <b>Damage: </b> 14 Fire 26 Crushing || <b>Power Cost: </b>1413<br><b>Range: </b>030<br><b>Cooldown: </b>7<br><b>AoE: </b>10 || FireStaffFire Magic Research Level 15
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| {{Ability icon|Calefaction 2|2}} || 20 || Defensive Chill Calefaction 2 || Blast all nearby enemies with Project a super-hot pulse that raises a quick wave of coldtarget's core temperature, making them more prone to combustion. <br><b>This is a Signature Debuff ability</b> || || Target takes 20% more damage from direct Fire attacks for 60 seconds.<br><b>--Can Have--</b><br><b>DamageDelayed Dmg: </b> 20 Cold After 12 seconds, deal 0 Fire || <b>Power CostDamage: </b>1442 Fire<br><b>RangeEnrages:</b> 200% || <b>Power Cost: </b>227<br><b>CooldownRange: </b>730<br><b>AoECooldown: </b>10 12 || FireStaffFire Magic Research Level 20
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| {{Ability icon|Defensive Burst 2|2}} || 20 || Frostball Defensive Burst 2 || Throw an intensely painful ball Blast all nearby enemies with a quick wave of coldfire. || Targets are flung away.<br><b>Restores:</b> 2 Body Heat in cold environments<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 15 Cold 33 Fire<br><b>Enrages:</b> 200% || <b>Power Cost: </b>823<br><b>RangeAoE: </b>3010<br><b>Cooldown: </b>3 10 || FireStaffFire Magic Research Level 20
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| {{Ability icon|Ring of Fire|2}} || 20 || Ring of Fire || Blast all nearby enemies with an incendiary wave of fire, leaving them burning. || Deals 15 additional damage <b>Restores:</b> 1 Body Heat in cold environments<br><b>DoT:</b> 5 Fire, 6 times over 15 12 seconds. || <b>Damage: </b> 15 47 Fire || <br><b>Power CostEnrages: </b>14<br>200% || <b>RangePower Cost: </b>026<br><b>CooldownAoE: </b>910<br><b>AoECooldown: </b>10 12 || FireStaffFire Magic Research Level 20
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| 25 {{Ability icon|Frostball 2| Fire Bolts 2 }} || Fling intensely painful fiery projectiles at all enemies within 20 meters|| Frostball 2 || Throw a ball of cold. || || <b>Damage: </b> 22 Fire 23 Cold || <b>Power Cost: </b>1710<br><b>Range: </b>2030<br><b>Cooldown: </b>6<br><b>AoE: </b>20 3 || FireStaffFire Magic Research Level 20
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| 25 {{Ability icon|Defensive Chill 2| Fireball 2 }} || 20 || Throw Defensive Chill 2 || Blast all nearby enemies with a ball quick wave of warmth.<br><br>Every 10 seconds, Fireball gives you a Combat Refresh that restores 14 Powercold. || || <b>Damage: </b> 15 Fire 37 Cold || <b>Power Cost: </b>023<br><b>RangeAoE: </b>3010<br><b>Cooldown: </b>2 10 || FireStaff<b>Training:</b> [[Landri the Cold]]
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| 25 {{Ability icon|Cold Protection 2|2}} || 20 || Flare Fireball Cold Protection 2 || Throw a ball of fire. This variant is more potent than a regular Fireball of the same level but costs PowerBoost your defenses against cold.|| +2 Cold Mitigation for 5 minutes<br><br>Every 10 seconds, Flare Fireball gives you a Combat Refresh that restores 14 Power. || || <b>Damage: Can Be On Sidebar</b> 23 Fire || || <b>Power Cost: </b>630<br><b>Range: </b>304<br><b>Cooldown: </b>2 || FireStaff<b>Training:</b> [[Landri the Cold]]
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| {{Ability icon|Fireball 2|2}} || 25 || Ring of Fire Fireball 2 || Blast all nearby enemies with an incendiary wave Throw a ball of fire, leaving them burning. <br><b>This is a Basic Attack</b> || Deals 24 additional damage over 20 seconds. || <b>Damage: </b> 20 25 Fire || <br><b>Power CostEnrages: </b>19<br>200% || <b>RangePower Cost: </b>0<br><b>CooldownRange: </b>930<br><b>AoECooldown: </b>10 2 || FireStaffFire Magic Research Level 25
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| {{Ability icon|Molten Veins 2|2}} || 25 || Room-Temperature Ball Molten Veins 2 || Throw a ball Raise the temperature of room-temperature matteryour blood to lethal levels. Enemies that deal melee damage are burned. || || <b>DamageMelee Damagers Suffer:</b> 41 Fire<br><b>--Can Have--</b><br><b>Restores: </b> 1 Body Heat in cold environments<br>Pets within 20 Crushing meters heal 0 <br><b>Melee Damagers Suffer:</b> 0 Fire, 5 times over 10 seconds || || <b>Power Cost: </b>1623<br><b>Range: </b>304<br><b>Cooldown: </b>7 10 || FireStaffFire Magic Research Level 25
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| {{Ability icon|Scintillating Flame 2|2}} || 25 || Scintillating Flame 2 || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. || || <b>Damage: </b> 25 42 Fire<br><b>Dmg to Vulnerable Targets: </b> 25 42 Fire <br><b>Enrages:</b> 200% || <b>Power Cost: </b>15<br><b>Range: </b>4540<br><b>Cooldown: </b>10 7 || FireStaffFire Magic Research Level 25
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| {{Ability icon|Ring of Fire 2|2}} || 25 || Scintillating Frost Ring of Fire 2 || Throw a ball Blast all nearby enemies with an incendiary wave of cold. It travels farther than a normal frostball and does extra damage to vulnerable targetsfire, leaving them burning. || <b>Restores:</b> 2 Body Heat in cold environments<br><b>DoT:</b> 10 Fire, 6 times over 12 seconds || <b>Damage: </b> 25 Cold60 Fire<br><b>Dmg to Vulnerable TargetsEnrages: </b> 25 Cold 200% || <b>Power Cost: </b>2232<br><b>RangeAoE: </b>4510<br><b>Cooldown: </b>10 12 || FireStaffFire Magic Research Level 25
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| {{Ability icon|Scintillating Frost 2|2}} || 25 || Wall of Fire Scintillating Frost 2 || Create Throw a dangerous wall ball of fire at your feetcold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. || || <b>Damage:</b> 51 Cold<br><b>Dmg to Vulnerable:</b> 51 Cold || <b>Power Cost: </b>2820<br><b>Range: </b>440<br><b>Cooldown: </b>30 7 || FireStaffFire Magic Research Level 25
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| 30 {{Ability icon|Wall of Fire 2|2}} || 25 || Defensive Burst 3 Wall of Fire 2 || Blast all nearby enemies with Create a quick wave dangerous wall of fire. || Targets are flung awayat your feet. || <b>DamageRestores: </b> 23 Fire || 6 Body Heat in cold environments<br><b>Power Cost: --Can Have--</b>16<br>You heal 0 per second when near your fire wall || || <b>RangePower Cost: </b>041<br><b>CooldownRange: </b>74<br><b>AoECooldown: </b>10 30 || FireStaffFire Magic Research Level 25
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| 30 {{Ability icon|Room-Temperature Ball 2|2}} || 25 || Defensive Chill 3 Room-Temperature Ball 2 || Blast all nearby enemies with Throw a quick wave ball of coldroom-temperature matter. || || <b>Damage: </b> 25 Cold 37 Crushing || <b>Power Cost: </b>16<br><b>Range: </b>230<br><b>Cooldown: </b>7<br><b>AoE: </b>10 || FireStaffFire Magic Research Level 25
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| 30 {{Ability icon|Flare Fireball| Fire Breath 2 }} || 25 || Flare Fireball || Spit flame at Throw a ball of fire. This variant is more potent than a nearby foeregular Fireball of the same level but costs Power. <br><b>This is a Basic Attack</b> || Deals 24 additional damage over 20 seconds. || <b>Damage: </b> 46 40 Fire <br><b>Enrages:</b> 200% || <b>Power Cost: </b>295<br><b>Range: </b>530<br><b>Cooldown: </b>5 2 || FireStaff<b>Gift:</b> [[GoblinFireResearchDesk1]]
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| 30 {{Ability icon|Super Fireball 2| Flesh to Fuel 2 }} || Incinerate yourself with special flames that recharge your Power even as they burn off your flesh. 30 || Regain 20 Power. Super Fireball 2 || Throw a very potent fireball.<br><b>Damage: This is a Core Attack</b> 22 Smiting || || <b>Power CostDamage: </b>086 Fire<br><b>RangeEnrages:</b> 200% || <b>Power Cost: </b>032<br><b>CooldownRange: </b>1030<br><b>Can Be On SidebarCooldown:</b> 10 || FireStaffFire Magic Research Level 30
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| {{Ability icon|Defensive Burst 3|2}} || 30 || Super Fireball 2 Defensive Burst 3 || Throw Blast all nearby enemies with a very potent fireballquick wave of fire. || Targets are flung away.<br><b>Restores:</b> 3 Body Heat in cold environments<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 46 51 Fire <br><b>Enrages:</b> 200% || <b>Power Cost: </b>2928<br><b>RangeAoE: </b>3010<br><b>Cooldown: </b>8 10 || FireStaffFire Magic Research Level 30
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| 35 {{Ability icon|Fire Breath 2|2}} || 30 || Fire Bolts 3 Breath 2 || Fling potently damaging projectiles Spit flame at all enemies within 20 metersa nearby foe. <br><b>This is a Nice Attack</b> || || <b>DamageRestores:</b> 3 Body Heat in cold environments<br><b>DoT: </b> 31 12 Fire , 6 times over 12 seconds || <b>Power CostDamage: </b>20147 Fire<br><b>RangeEnrages:</b> 200% || <b>Power Cost: </b>2067<br><b>CooldownRange: </b>65<br><b>AoECooldown: </b>20 12 || FireStaffFire Magic Research Level 30
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| 35 {{Ability icon|Flesh to Fuel 2| Fireball 3 2}} || Throw a ball of warmth30 || Flesh to Fuel 2 || Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.<br><brb>Every 10 seconds, Fireball gives you This is a Combat Refresh that restores 17 Power. Survival-Utility ability</b> || <b>Restores:</b> 30 Power<br><b>Restores:</b> 4 Body Heat in cold environments<br><b>Can Be On Sidebar</b><br><b>--Can Have--</b><br>Pets within 20 meters heal 0 || <b>Damage: </b> 22 12 Fire || <b>Power Cost: </b>0<br><b>Range: </b>300<br><b>Cooldown: </b>2 20 || FireStaffFire Magic Research Level 30
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| 35 {{Ability icon|Defensive Chill 3|2}} || 30 || Frostball Defensive Chill 3 || Throw Blast all nearby enemies with a potently damaging ball quick wave of cold. || || <b>Damage: </b> 22 51 Cold || <b>Power Cost: </b>1028<br><b>RangeAoE: </b>3010<br><b>Cooldown: </b>3 10 || FireStaff<b>Training:</b> [[Landri the Cold]]
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| 35 {{Ability icon|Cold Protection 3| Ring of Fire 3 2}} || 30 || Blast all nearby enemies with an incendiary wave of fire, leaving them burning. Cold Protection 3 || Deals 35 additional damage over 25 secondsBoost your defenses against cold. || +3 Cold Mitigation for 5 minutes<br><b>Damage: Can Be On Sidebar</b> 28 Fire || || <b>Power Cost: </b>2430<br><b>Range: </b>04<br><b>Cooldown: </b>9<br>2 || <b>AoETraining: </b>10 || FireStaff[[Landri the Cold]]
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| 40 {{Ability icon|Fireball 3| Calefaction 2}} || 35 || Fireball 3 || Project Throw a super-hot pulse that raises ball of fire.<br><b>This is a target's core temperature, making them more prone to combustion. Basic Attack</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds. || <b>Damage: </b> 46 37 Fire <br><b>Enrages:</b> 200% || <b>Power Cost: </b>260<br><b>Range: </b>30<br><b>Cooldown: </b>10 2 || FireStaffFire Magic Research Level 35
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| 40 {{Ability icon|Molten Veins 3|2}} || 35 || Fire Breath Molten Veins 3 || Spit flame at a nearby foeRaise the temperature of your blood to lethal levels. || Deals 35 additional Enemies that deal melee damage over 25 secondsare burned. || <b>DamageMelee Damagers Suffer: </b> 69 65 Fire <br><b>--Can Have--</b><br><b>Restores:</b> 2 Body Heat in cold environments<br>Pets within 20 meters heal 0 <br><b>Melee Damagers Suffer:</b> 0 Fire, 5 times over 10 seconds || || <b>Power Cost: </b>3328<br><b>Range: </b>54<br><b>Cooldown: </b>5 10 || FireStaffFire Magic Research Level 35
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| 40 {{Ability icon|Ring of Fire 3|2}} || Room-Temperature Ball 35 || Ring of Fire 3 || Throw a reasonably painful ball Blast all nearby enemies with an incendiary wave of room-temperature matterfire, leaving them burning. || <b>Restores:</b> 3 Body Heat in cold environments<br><b>DoT:</b> 15 Fire, 6 times over 12 seconds || <b>Damage: </b> 35 Crushing 88 Fire<br><b>Enrages:</b> 200% || <b>Power Cost: </b>1842<br><b>RangeAoE: </b>3010<br><b>Cooldown: </b>7 12 || FireStaffFire Magic Research Level 35
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| 40 {{Ability icon|Frostball 3|2}} || 35 | Scintillating Flame | Frostball 3 || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targetsof cold. || || <b>Damage: </b> 34 Fire<br><b>Dmg to Vulnerable Targets: </b> 34 Fire 37 Cold || <b>Power Cost: </b>1813<br><b>Range: </b>4530<br><b>Cooldown: </b>10 3 || FireStaffFire Magic Research Level 35
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| {{Ability icon|Calefaction 3|2}} || 40 || Scintillating Frost Calefaction 3 || Throw Project a ball of cold. It travels farther than super-hot pulse that raises a normal frostball and does extra damage target's core temperature, making them more prone to vulnerable targetscombustion. <br><b>This is a Signature Debuff ability</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds.<br><b>--Can Have--</b><br><b>Delayed Dmg:</b> After 12 seconds, deal 0 Fire || <b>Damage: </b> 46 Cold93 Fire<br><b>Dmg to Vulnerable TargetsEnrages: </b> 46 Cold 200% || <b>Power Cost: </b>2639<br><b>Range: </b>4530<br><b>Cooldown: </b>10 12 || FireStaffFire Magic Research Level 40
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| {{Ability icon|Scintillating Flame 3|2}} || 40 || Wall of Fire Scintillating Flame 3 || Create Throw a dangerous wall of fire at your feetscintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. || || <b>Damage:</b> 67 Fire<br><b>Dmg to Vulnerable:</b> 67 Fire<br><b>Enrages:</b> 200% || <b>Power Cost: </b>4320<br><b>Range: </b>440<br><b>Cooldown: </b>30 7 || FireStaffFire Magic Research Level 40
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| 45 {{Ability icon|Fire Breath 3|2}} || Defensive Burst 4 40 || Blast all nearby enemies with a quick wave of fire. Fire Breath 3 || Targets are flung awaySpit flame at a nearby foe. <br><b>This is a Nice Attack</b> || <b>DamageRestores:</b> 4 Body Heat in cold environments<br><b>DoT: </b> 44 16 Fire , 6 times over 12 seconds || <b>Power CostDamage: </b>20222 Fire<br><b>RangeEnrages:</b> 200% || <b>Power Cost: </b>079<br><b>CooldownRange: </b>75<br><b>AoECooldown: </b>10 12 || FireStaffFire Magic Research Level 40
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| 45 {{Ability icon|Scintillating Frost 3| Defensive Chill 4 2}} || 40 || Scintillating Frost 3 || Blast all nearby enemies with Throw a quick wave ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. || || <b>Damage: </b> 48 93 Cold || <br><b>Power CostDmg to Vulnerable: </b>20<br>93 Cold || <b>RangePower Cost: </b>226<br><b>CooldownRange: </b>740<br><b>AoECooldown: </b>10 7 || FireStaffFire Magic Research Level 40
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| 45 {{Ability icon|Cold Protection 4| Flesh to Fuel 3 2}} || Incinerate yourself with special flames that recharge your Power even as they burn off your flesh. 40 || Cold Protection 4 || Regain 25 PowerBoost your defenses against cold. || +4 Cold Mitigation for 5 minutes<br><b>Damage: Can Be On Sidebar</b> 30 Smiting || || <b>Power Cost: </b>030<br><b>Range: </b>04<br><b>Cooldown: </b>10<br>2 || <b>Can Be On SidebarTraining:</b> || FireStaff[[Landri the Cold]]
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| 45 {{Ability icon|Wall of Fire 3| Frostball 4 2}} || 40 || Wall of Fire 3 || Throw Create a grievously harmful ball dangerous wall of coldfire at your feet. || || <b>DamageRestores: </b> 35 Cold 7 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost: </b>1252<br><b>Range: </b>304<br><b>Cooldown: </b>3 30 || FireStaffFire Magic Research Level 40
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| 45 {{Ability icon|Room-Temperature Ball 3|2}} || Super Fireball 40 || Room-Temperature Ball 3 || Throw a very potent fireballreasonably painful ball of room-temperature matter. || || <b>Damage: </b> 87 Fire 68 Crushing || <b>Power Cost: </b>3520<br><b>Range: </b>30<br><b>Cooldown: </b>8 10 || FireStaffFire Magic Research Level 40
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| 50 {{Ability icon|Super Fireball 3| Fire Bolts 4 2}} || 45 || Super Fireball 3 || Fling grievously harmful projectiles at all enemies within 20 metersThrow a very potent fireball. <br><b>This is a Core Attack</b> || || <b>Damage: </b> 61 162 Fire || <br><b>Power CostEnrages: </b>24<br>200% || <b>RangePower Cost: </b>2041<br><b>CooldownRange: </b>630<br><b>AoECooldown: </b>20 10 || FireStaffFire Magic Research Level 45
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| 50 {{Ability icon|Defensive Burst 4|2}} || 45 | Fire Breath | Defensive Burst 4 || Spit flame at Blast all nearby enemies with a nearby foequick wave of fire. || Deals 48 additional damage over 30 secondsTargets are flung away. <br><b>Restores:</b> 4 Body Heat in cold environments<br><b>Suppresses Monster Shout</b> || <b>Damage: </b> 109 97 Fire <br><b>Enrages:</b> 200% || <b>Power Cost: </b>3736<br><b>RangeAoE: </b>510<br><b>Cooldown: </b>5 10 || FireStaffFire Magic Research Level 45
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| 50 {{Ability icon|Flesh to Fuel 3| Fireball 4 2}} || Throw a ball of warmth45 || Flesh to Fuel 3 || Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.<br><brb>Every 10 seconds, Fireball gives you This is a Combat Refresh that restores 20 Power. Survival-Utility ability</b> || <b>Restores:</b> 45 Power<br><b>Restores:</b> 6 Body Heat in cold environments<br><b>Can Be On Sidebar</b><br><b>--Can Have--</b><br>Pets within 20 meters heal 0 || <b>Damage: </b> 44 18 Fire || <b>Power Cost: </b>0<br><b>Range: </b>300<br><b>Cooldown: </b>2 20 || FireStaffFire Magic Research Level 45
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| 50 {{Ability icon|Frostball 4|2}} || Flare Fireball 45 || Frostball 4 || Throw a ball of fire. This variant is more potent than a regular Fireball of the same level but costs Power.<br><br>Every 10 seconds, Flare Fireball gives you a Combat Refresh that restores 20 Powercold. || || <b>Damage: </b> 60 Fire 58 Cold || <b>Power Cost: </b>1014<br><b>Range: </b>30<br><b>Cooldown: </b>2 3 || FireStaffFire Magic Research Level 45
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| 50 {{Ability icon|Defensive Chill 4|2}} || 45 || Ring of Fire Defensive Chill 4 || Blast all nearby enemies with an incendiary a quick wave of fire, leaving them burningcold. || Deals 48 additional damage over 30 seconds. || <b>Damage: </b> 55 Fire 97 Cold || <b>Power Cost: </b>2936<br><b>RangeAoE: </b>010<br><b>Cooldown: </b>9<br>10 || <b>AoETraining: </b>10 || FireStaff[[Landri the Cold]]
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| {{Ability icon|Fireball 4|2}} || 50 || Room-Temperature Ball Fireball 4 || Throw a painful ball of room-temperature matterfire. <br><b>This is a Basic Attack</b> || || <b>Damage: </b> 55 Crushing 72 Fire<br><b>Enrages:</b> 200% || <b>Power Cost: </b>200<br><b>Range: </b>30<br><b>Cooldown: </b>7 2 || FireStaffFire Magic Research Level 50
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| {{Ability icon|Molten Veins 4|2}} || 50 || Scintillating Flame Molten Veins 4 || Throw a scintillating energy ballRaise the temperature of your blood to lethal levels. It travels farther than a fireball and does additional Enemies that deal melee damage to vulnerable targetsare burned. || || <b>DamageMelee Damagers Suffer: </b> 55 131 Fire<br><b>Dmg to Vulnerable Targets--Can Have--</b><br><b>Restores:</b> 2 Body Heat in cold environments<br>Pets within 20 meters heal 0 <br><b>Melee Damagers Suffer: </b> 55 0 Fire , 5 times over 10 seconds || || <b>Power Cost: </b>2134<br><b>Range: </b>454<br><b>Cooldown: </b>10 || FireStaffFire Magic Research Level 50
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| 55 {{Ability icon|Scintillating Flame 4|2}} || 50 || Calefaction Scintillating Flame 4 || Project Throw a super-hot pulse that raises scintillating energy ball. It travels farther than a target's core temperature, making them more prone fireball and does additional damage to combustionvulnerable targets. || Target takes 20% more damage from direct Fire attacks for 60 seconds. || <b>Damage: </b> 81 103 Fire <br><b>Dmg to Vulnerable:</b> 103 Fire<br><b>Enrages:</b> 200% || <b>Power Cost: </b>3023<br><b>Range: </b>3040<br><b>Cooldown: </b>10 7 || FireStaffFire Magic Research Level 50
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| 55 {{Ability icon|Ring of Fire 4|2}} || 50 || Defensive Burst 5 Ring of Fire 4 || Blast all nearby enemies with a quick an incendiary wave of fire, leaving them burning. || Targets are flung away. || <b>DamageRestores:</b> 4 Body Heat in cold environments<br><b>DoT: </b> 61 20 Fire , 6 times over 12 seconds || <b>Power CostDamage: </b>23170 Fire<br><b>RangeEnrages: </b>0200% || <b>Power Cost:</b> 50<br><b>CooldownAoE: </b>710<br><b>AoECooldown: </b>10 12 || FireStaffFire Magic Research Level 50
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| 55 {{Ability icon|Fire Breath 4| Frostball 5 2}} || 50 || Fire Breath 4 || Throw Spit flame at a grievously harmful ball of coldnearby foe. <br><b>This is a Nice Attack</b> || <b>Restores:</b> 5 Body Heat in cold environments<br><b>DoT:</b> 20 Fire, 6 times over 12 seconds || <b>Damage: </b> 49 Cold 343 Fire<br><b>Enrages:</b> 200% || <b>Power Cost: </b>1288<br><b>Range: </b>305<br><b>Cooldown: </b>3 12 || FireStaffFire Magic Research Level 50
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| 55 {{Ability icon|Cold Protection 5| Scintillating Frost 4 2}} || 50 || Cold Protection 5 || Throw a ball of Boost your defenses against cold. It travels farther than a normal frostball and does extra damage to vulnerable targets. || || <b>Damage: </b> 81 +5 ColdMitigation for 5 minutes<br><b>Dmg to Vulnerable Targets: Can Be On Sidebar</b> 81 Cold || || <b>Power Cost: </b>2930<br><b>Range: </b>454<br><b>Cooldown: </b>10 2 || FireStaff<b>Training:</b> [[Landri the Cold]]
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| 55 {{Ability icon|Room-Temperature Ball 4|2}} || Super Fireball 50 || Room-Temperature Ball 4 || Throw a very potent fireballpainful ball of room-temperature matter. || || <b>Damage: </b> 122 Fire 103 Crushing || <b>Power Cost: </b>3822<br><b>Range: </b>30<br><b>Cooldown: </b>8 10 || FireStaffFire Magic Research Level 50
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| {{Ability icon|Calefaction 4|2}} || 55 || Wall of Fire Calefaction 4 || Create Project a super-hot pulse that raises a dangerous wall of fire at your feettarget's core temperature, making them more prone to combustion. <br><b>This is a Signature Debuff ability</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds.<br><b>--Can Have--</b><br><b>Delayed Dmg:</b> After 12 seconds, deal 0 Fire || <b>Damage:</b> 170 Fire<br><b>Enrages:</b> 200% || <b>Power Cost: </b>5847<br><b>Range: </b>430<br><b>Cooldown: </b>30 12 || FireStaffFire Magic Research Level 55
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| {{Ability icon|Super Fireball 4|2}} || 55 || Wall of Fire Super Fireball 4 (Purple) || Create Throw a dangerous wall of fire at your feetvery potent fireball. <br><b>This variant version of Wall of Fire 4 uses an unnaturally colored flame. is a Core Attack</b> || || <b>Damage:</b> 237 Fire<br><b>Enrages:</b> 200% || <b>Power Cost: </b>5847<br><b>Range: </b>430<br><b>Cooldown: </b>30 10 || FireStaffFire Magic Research Level 55
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| 60 {{Ability icon|Defensive Burst 5|2}} || 55 || Defensive Chill Burst 5 || Blast all nearby enemies with a quick wave of coldfire. || || Targets are flung away.<br><b>DamageRestores: </b> 75 Cold 5 Body Heat in cold environments<br><b>Suppresses Monster Shout</b> || <b>Power CostDamage: </b>23142 Fire<br><b>RangeEnrages:</b> 200% || <b>Power Cost: </b>241<br><b>CooldownAoE: </b>710<br><b>AoECooldown: </b>10 || FireStaffFire Magic Research Level 55
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| 60 {{Ability icon|Frostball 5|2}} || 55 | Fire Breath | Frostball 5 || Spit flame at Throw a nearby foeball of cold. || Deals 63 additional damage over 35 seconds. || <b>Damage: </b> 134 Fire 85 Cold || <b>Power Cost: </b>4117<br><b>Range: </b>530<br><b>Cooldown: </b>5 3 || FireStaffFire Magic Research Level 55
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| 60 {{Ability icon|Scintillating Frost 4| Fireball 5 2}} || 55 || Scintillating Frost 4 || Throw a ball of warmthcold.<br><br>Every 10 seconds, Fireball gives you It travels farther than a Combat Refresh that restores 22 Powernormal frostball and deals extra damage to vulnerable targets. || || <b>Damage: </b> 54 Fire 170 Cold<br><b>Dmg to Vulnerable:</b> 170 Cold || <b>Power Cost: </b>030<br><b>Range: </b>3040<br><b>Cooldown: </b>2 7 || FireStaffFire Magic Research Level 55
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| 60 {{Ability icon|Wall of Fire 4|2}} || 55 || Flesh to Fuel Wall of Fire 4 || Incinerate yourself with special flames that recharge your Power even as they burn off Create a dangerous wall of fire at your flesh. || Regain 30 Powerfeet. || <b>DamageRestores: </b> 40 Smiting || 8 Body Heat in cold environments<br><b>Power Cost: --Can Have--</b>0<br>You heal 0 per second when near your fire wall || || <b>RangePower Cost: </b>062<br><b>CooldownRange: </b>104<br><b>Can Be On SidebarCooldown:</b> 30 || FireStaffFire Magic Research Level 55
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| 60 {{Ability icon|Wall of Fire 4 (Purple)|2}} || 55 | Room-Temperature Ball 5 | Wall of Fire 4 (Purple) || Throw Create a painful ball dangerous wall of fire at your feet. This variant version of Wall of room-temperature matterFire 4 uses an unnaturally colored flame. || || <b>DamageRestores: </b> 67 Crushing 9 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost: </b>2162<br><b>Range: </b>304<br><b>Cooldown: </b>7 30 || FireStaff<b>Item:</b> [[Fire Magic: Purple Fire Walls]]
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| {{Ability icon|Flare Fireball 2|2}} || 55 || Flare Fireball 2 || Throw a ball of fire. This variant is more potent than a regular Fireball of the same level but costs Power.<br><b>This is a Basic Attack</b> || || <b>Damage:</b> 127 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 10<br><b>Range:</b> 30<br><b>Cooldown:</b> 2 || Fire Magic Research Level 55|-| {{Ability icon|Fireball 5|2}} || 60 || Fireball 5 || Throw a ball of fire.<br><b>This is a Basic Attack</b> || || <b>Damage:</b> 98 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 0<br><b>Range:</b> 30<br><b>Cooldown:</b> 2 || Fire Magic Research Level 60|-| {{Ability icon|Scintillating Flame 5|2}} || 60 || Scintillating Flame 5 || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. || || <b>Damage: </b> 67 140 Fire<br><b>Dmg to Vulnerable:</b> 140 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 25<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 60|-| {{Ability icon|Fire Breath 5|2}} || 60 || Fire Breath 5 || Spit flame at a nearby foe.<br><b>This is a Nice Attack</b> || <b>Restores:</b> 6 Body Heat in cold environments<br><b>DoT:</b> 24 Fire, 6 times over 12 seconds || <b>Damage:</b> 468 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 99<br><b>Range:</b> 5<br><b>Cooldown:</b> 12 || Fire Magic Research Level 60|-| {{Ability icon|Flesh to Fuel 4|2}} || 60 || Flesh to Fuel 4 || Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.<br><b>This is a Survival-Utility ability</b> || <b>Restores:</b> 60 Power<br><b>Restores:</b> 7 Body Heat in cold environments<br><b>Can Be On Sidebar</b><br><b>--Can Have--</b><br>Pets within 20 meters heal 0 || <b>Damage:</b> 21 Fire || <b>Power Cost:</b> 0<br><b>Range:</b> 0<br><b>Cooldown:</b> 20 || Fire Magic Research Level 60|-| {{Ability icon|Defensive Chill 5|2}} || 60 || Defensive Chill 5 || Blast all nearby enemies with a quick wave of cold. || || <b>Damage:</b> 164 Cold || <b>Power Cost:</b> 43<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || Fire Magic Research Level 60|-| {{Ability icon|Cold Protection 6|2}} || 60 || Cold Protection 6 || Boost your defenses against cold. || +6 Cold Mitigation for 5 minutes<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 30<br><b>Range:</b> 4<br><b>Cooldown:</b> 2 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Room-Temperature Ball 5|2}} || 60 || Room-Temperature Ball 5 || Throw a painful ball of room-temperature matter. || || <b>Damage:</b> 140 Crushing || <b>Power Cost:</b> 24<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 60|-| {{Ability icon|Molten Veins 5|2}} || 65 || Molten Veins 5 || Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. || <b>Melee Damagers Suffer:</b> 205 Fire<br><b>--Can Have--</b><br><b>Restores:</b> 3 Body Heat in cold environments<br>Pets within 20 meters heal 0 <br><b>Melee Damagers Suffer:</b> 0 Fire, 5 times over 10 seconds || || <b>Power Cost:</b> 40<br><b>Range:</b> 4<br><b>Cooldown:</b> 10 || Fire Magic Research Level 65|-| {{Ability icon|Calefaction 5|2}} || 65 || Calefaction 5 || Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.<br><b>This is a Signature Debuff ability</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds.<br><b>--Can Have--</b><br><b>Delayed Dmg:</b> After 12 seconds, deal 0 Fire || <b>Damage:</b> 223 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 52<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Fire Magic Research Level 65|-| {{Ability icon|Ring of Fire 5|2}} || 65 || Ring of Fire 5 || Blast all nearby enemies with an incendiary wave of fire, leaving them burning. || <b>Restores:</b> 5 Body Heat in cold environments<br><b>DoT:</b> 25 Fire, 6 times over 12 seconds || <b>Damage:</b> 262 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 60<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || Fire Magic Research Level 65|-| {{Ability icon|Frostball 6|2}} || 65 || Frostball 6 || Throw a ball of cold. || || <b>Damage:</b> 111 Cold || <b>Power Cost:</b> 18<br><b>Range:</b> 30<br><b>Cooldown:</b> 3 || Fire Magic Research Level 65|-| {{Ability icon|Wall of Fire 5|2}} || 65 || Wall of Fire 5 || Create a dangerous wall of fire at your feet. || <b>Restores:</b> 10 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 69<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 65|-| {{Ability icon|Wall of Coldfire 5|2}} || 65 || Wall of Coldfire 5 || This variant Wall of Fire is icy cold. || Fire Wall deals Cold damage and its Rage Attack Slows.<br><b>Restores:</b> 10 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 69<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 65|-| {{Ability icon|Wall of Healing Flame 5|2}} || 65 || Wall of Healing Flame 5 || This variant Wall of Fire is green in color and provides life at the expense of damage. || Fire Wall base damage is reduced, but its attacks apply stacks of Healing Flame to target. The next ally that attacks that target consumes a stack of Healing Flame and recovers 20 Health. In addition, if you have Firewall healing from treasure effects, that healing is doubled.<br><b>Restores:</b> 10 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 twice second when near your fire wall || || <b>Power Cost:</b> 69<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 65|-| {{Ability icon|Wall of Smarmy Flame 5|2}} || 65 || Wall of Smarmy Flame 5 || This variant Wall of Fire has slightly increased range and is extremely aggravating to enemies. || Range +1.5m and +500% taunt generation, but attacks are slightly slower.<br><b>Restores:</b> 10 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 69<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 65|-| {{Ability icon|Summon Magmasphere|2}} || 65 || Summon Magmasphere || Summon a sentient microclimate of fire and smoke. This is a variant of Fire Wall. || Magma Sphere seeks out its own targets and attacks with short-ranged fireballs. Lasts 30 seconds.<br><b>Restores:</b> 10 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 69<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 65|-| {{Ability icon|Fireball 6|2}} || 70 || Fireball 6 || Throw a ball of fire.<br><b>This is a Basic Attack</b> || || <b>Damage:</b> 125 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 0<br><b>Range:</b> 30<br><b>Cooldown:</b> 2 || Fire Magic Research Level 70|-| {{Ability icon|Super Fireball 5|2}} || 70 || Super Fireball 5 || Throw a very potent fireball.<br><b>This is a Core Attack</b> || || <b>Damage:</b> 348 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 54<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 70|-| {{Ability icon|Scintillating Flame 6|2}} || 70 || Scintillating Flame 6 || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. || || <b>Damage:</b> 179 Fire<br><b>Dmg to Vulnerable:</b> 179 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 27<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 70|-| {{Ability icon|Defensive Burst 6|2}} || 70 || Defensive Burst 6 || Blast all nearby enemies with a quick wave of fire. || Targets are flung away.<br><b>Restores:</b> 6 Body Heat in cold environments<br><b>Suppresses Monster Shout</b> || <b>Damage:</b> 209 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 47<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || Fire Magic Research Level 70|-| {{Ability icon|Fire Breath 6|2}} || 70 || Fire Breath 6 || Spit flame at a nearby foe.<br><b>This is a Nice Attack</b> || <b>Restores:</b> 7 Body Heat in cold environments<br><b>DoT:</b> 28 Fire, 6 times over 12 seconds || <b>Damage:</b> 597 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 108<br><b>Range:</b> 5<br><b>Cooldown:</b> 12 || FireMagic Research Level 70|-| {{Ability icon|Scintillating Frost 5|2}} || 70 || Scintillating Frost 5 || Throw a ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. || || <b>Damage:</b> 251 Cold<br><b>Dmg to Vulnerable :</b> 251 Cold || <b>Power Cost:</b> 35<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 70|-| {{Ability icon|Cold Protection 7|2}} || 70 || Cold Protection 7 || Boost your defenses against cold. || +7 Cold Mitigation for 5 minutes<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 30<br><b>Range:</b> 4<br><b>Cooldown:</b> 2 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Room-Temperature Ball 6|2}} || 70 || Room-Temperature Ball 6 || Throw a painful ball of room-temperature matter. || || <b>Damage:</b> 179 Crushing || <b>Power Cost:</b> 26<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 70|-| {{Ability icon|Calefaction 6|2}} || 75 || Calefaction 6 || Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.<br><b>This is a Signature Debuff ability</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds.<br><b>--Can Have--</b><br><b>Delayed Dmg:</b> After 12 seconds, deal 0 Fire || <b>Damage:</b> 282 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 57<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Fire Magic Research Level 75|-| {{Ability icon|Ring of Fire 6|2}} || 75 || Ring of Fire 6 || Blast all nearby enemies with an incendiary wave of fire, leaving them burning. || <b>Restores:</b> 6 Body Heat in cold environments<br><b>DoT:</b> 30 Fire, 6 times over 12 seconds || <b>Damage:</b> 332 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 66<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || Fire Magic Research Level 75|-| {{Ability icon|Flesh to Fuel 5|2}} || 75 || Flesh to Fuel 5 || Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.<br><b>This is a Survival-Utility ability</b> || <b>Restores:</b> 75 Power<br><b>Restores:</b> 8 Body Heat in cold environments<br><b>Can Be On Sidebar</b><br><b>--Can Have--</b><br>Pets within 20 meters heal 0 || <b>Damage:</b> 24 Fire || <b>Power Cost:</b> 0<br><b>Range:</b> 0<br><b>Cooldown:</b> 20 || Fire Magic Research Level 75|-| {{Ability icon|Frostball 7|2}} || 75 || Frostball 7 || Throw a ball of cold. || || <b>Damage:</b> 141 Cold || <b>Power Cost:</b> 20<br><b>Range:</b> 30<br><b>Cooldown:</b> 3 || Fire Magic Research Level 75|-| {{Ability icon|Defensive Chill 6|2}} || 75 || Defensive Chill 6 || Blast all nearby enemies with a quick wave of cold. || || <b>Damage:</b> 235 Cold || <b>Power Cost:</b> 50<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || Fire Magic Research Level 75|-| {{Ability icon|Wall of Fire 6|2}} || 75 || Wall of Fire 6 || Create a dangerous wall of fire at your feet. || <b>Restores:</b> 11 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 76<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 75|-| {{Ability icon|Wall of Coldfire 6|2}} || 75 || Wall of Coldfire 6 || This variant Wall of Fire is icy cold. || Fire Wall deals Cold damage and its Rage Attack Slows.<br><b>Restores:</b> 11 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 76<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 75|-| {{Ability icon|Wall of Healing Flame 6|2}} || 75 || Wall of Healing Flame 6 || This variant Wall of Fire is green in color and provides life at the expense of damage. || Fire Wall base damage is reduced, but its attacks apply stacks of Healing Flame to target. The next ally that attacks that target consumes a stack of Healing Flame and recovers 25 Health. In addition, if you have Firewall healing from treasure effects, that healing is doubled.<br><b>Restores:</b> 11 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 twice second when near your fire wall || || <b>Power Cost:</b> 76<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 75|-| {{Ability icon|Wall of Smarmy Flame 6|2}} || 75 || Wall of Smarmy Flame 6 || This variant Wall of Fire has slightly increased range and is extremely aggravating to enemies. || Range +1.5m and +500% taunt generation, but attacks are slightly slower.<br><b>Restores:</b> 11 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 76<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 75|-| {{Ability icon|Summon Magmasphere 2|2}} || 75 || Summon Magmasphere 2 || Summon a sentient microclimate of fire and smoke. This is a variant of Fire Wall. || Magma Sphere seeks out its own targets and attacks with short-ranged fireballs. Lasts 30 seconds.<br><b>Restores:</b> 10 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 76<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 75|-| {{Ability icon|Fireball 7|2}} || 80 || Fireball 7 || Throw a ball of fire.<br><b>This is a Basic Attack</b> || || <b>Damage:</b> 157 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 0<br><b>Range:</b> 30<br><b>Cooldown:</b> 2 || Fire Magic Research Level 80|-| {{Ability icon|Super Fireball 6|2}} || 80 || Super Fireball 6 || Throw a very potent fireball.<br><b>This is a Core Attack</b> || || <b>Damage:</b> 436 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 60<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 80|-| {{Ability icon|Molten Veins 6|2}} || 80 || Molten Veins 6 || Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. || <b>Melee Damagers Suffer:</b> 291 Fire<br><b>--Can Have--</b><br><b>Restores:</b> 3 Body Heat in cold environments<br>Pets within 20 meters heal 0 <br><b>Melee Damagers Suffer:</b> 0 Fire, 5 times over 10 seconds || || <b>Power Cost:</b> 47<br><b>Range:</b> 4<br><b>Cooldown:</b> 10 || Fire Magic Research Level 80|-| {{Ability icon|Defensive Burst 7|2}} || 80 || Defensive Burst 7 || Blast all nearby enemies with a quick wave of fire. || Targetsare flung away.<br><b>Restores:</b> 7 Body Heat in cold environments<br><b>Suppresses Monster Shout</b> || <b>Damage:</b> 262 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 52<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || Fire Magic Research Level 80|-| {{Ability icon|Fire Breath 7|2}} || 80 || Fire Breath 7 || Spit flame at a nearby foe.<br><b>This is a Nice Attack</b> || <b>Restores:</b> 8 Body Heat in cold environments<br><b>DoT:</b> 32 Fire, 6 times over 12 seconds || <b>Damage:</b> 747 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 119<br><b>Range:</b> 5<br><b>Cooldown:</b> 12 || Fire Magic Research Level 80|-| {{Ability icon|Scintillating Frost 6|2}} || 80 || Scintillating Frost 6 || Throw a ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. || || <b>Damage:</b> 314 Cold<br><b>Dmg to Vulnerable:</b> 314 Cold || <b>Power Cost:</b> 38<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 80|-| {{Ability icon|Cold Protection 8|2}} || 80 || Cold Protection 8 || Boost your defenses against cold. || +8 Cold Mitigation for 5 minutes<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 30<br><b>Range:</b> 4<br><b>Cooldown:</b> 2 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Room-Temperature Ball 7|2}} || 80 || Room-Temperature Ball 7 || Throw a painful ball of room-temperature matter. || || <b>Damage:</b> 224 Crushing || <b>Power Cost:</b> 29<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 80|-| {{Ability icon|Scintillating Doom|2}} || 80 || Scintillating Doom || Fling beautiful but grievously harmful projectiles at all enemies within 20 meters. || Most effects that apply to Scintillating Flame or Scintillating Frost also apply to Scintillating Doom. || <b>Damage:</b> 262 Fire<br><b>Dmg to Vulnerable:</b> 262 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 38<br><b>AoE:</b> 20<br><b>Cooldown:</b> 15 || <b>Training:</b> [[Guzor Harrison]]|-| {{Ability icon|Charring Fireball|2}} || 85 || Charring Fireball || This variant of Super Fireball has a chance to super-char one of the femurs in a human, elf, or rakshasa target, leaving it behind on their corpse when they perish.<br><b>This is a Core Attack</b> || || <b>Damage:</b> 480 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 64<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || <b>Training:</b> [[Guzor Harrison]]|-| {{Ability icon|Scintillating Flame 7|2}} || 85 || Scintillating Flame 7 || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. || || <b>Damage:</b> 247 Fire<br><b>Dmg to Vulnerable:</b> 247 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 31<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 85|-| {{Ability icon|Calefaction 7|2}} || 85 || Calefaction 7 || Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.<br><b>This is a Signature Debuff ability</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds.<br><b>--Can Have--</b><br><b>Delayed Dmg:</b> After 12 seconds, deal 0 Fire || <b>Damage:</b> 345 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 62<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Fire Magic Research Level 85|-| {{Ability icon|Ring of Fire 7|2}} || 85 || Ring of Fire 7 || Blast all nearby enemies with an incendiary wave of fire, leaving them burning. || <b>Restores:</b> 7 Body Heat in cold environments<br><b>DoT:</b> 35 Fire, 6 times over 12 seconds || <b>Damage:</b> 406 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 72<br><b>AoE:</b> 10<br><b>Cooldown: </b> 67 12 || Fire Magic Research Level 85|-| {{Ability icon|Frostball 8|2}} || 85 || Frostball 8 || Throw a ball of cold. || || <b>Damage:</b> 173 Cold || <b>Power Cost: </b>22<br><b>Range:</b> 30<br><b>Cooldown:</b> 3 || Fire Magic Research Level 85|-| {{Ability icon|Wall of Fire 7|2}} || 85 || Wall of Fire 7 || Create a dangerous wall of fire at your feet. || <b>Restores:</b> 12 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 84<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 85|-| {{Ability icon|Wall of Coldfire 7|2}} || 85 || Wall of Coldfire 7 || This variant Wall of Fire is icy cold. || Fire Wall deals Cold damage and its Rage Attack Slows.<br><b>Restores:</b> 12 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 84<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 85|-| {{Ability icon|Wall of Healing Flame 7|2}} || 85 || Wall of Healing Flame 7 || This variant Wall of Fire is green in color and provides life at the expense of damage. || Fire Wall base damage is reduced, but its attacks apply stacks of Healing Flame to target. The next ally that attacks that target consumes a stack of Healing Flame and recovers 30 Health. In addition, if you have Firewall healing from treasure effects, that healing is doubled.<br><b>Restores:</b> 12 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 twice second when near your fire wall || || <b>Power Cost:</b> 84<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 85|-| {{Ability icon|Wall of Smarmy Flame 7|2}} || 85 || Wall of Smarmy Flame 7 || This variant Wall of Fire has slightly increased range and is extremely aggravating to enemies. || Range +1.5m and +500% taunt generation, but attacks are slightly slower.<br><b>Restores:</b> 12 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 84<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 85|-| {{Ability icon|Summon Magmasphere 3|2}} || 85 || Summon Magmasphere 3 || Summon a sentient microclimate of fire and smoke. This is a variant of Fire Wall. || Magma Sphere seeks out its own targets and attacks with short-ranged fireballs. Lasts 30 seconds.<br><b>Restores:</b> 10 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 84<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 85|-| {{Ability icon|Fireball 8|2}} || 90 || Fireball 8 || Throw a ball of fire.<br><b>This is a Basic Attack</b> || || <b>Damage:</b> 189 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 0<br><b>Range:</b> 30<br><b>Cooldown:</b> 2 || Fire Magic Research Level 90|-| {{Ability icon|Fire Breath 8|2}} || 90 || Fire Breath 8 || Spit flame at a nearby foe.<br><b>This is a Nice Attack</b> || <b>Restores:</b> 9 Body Heat in cold environments<br><b>DoT:</b> 36 Fire, 6 times over 12 seconds || <b>Damage:</b> 901 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 129<br><b>Range:</b> 5<br><b>Cooldown:</b> 12 || Fire Magic Research Level 90|-| {{Ability icon|Flesh to Fuel 6|2}} || 90 || Flesh to Fuel 6 || Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.<br><b>This is a Survival-Utility ability</b> || <b>Restores:</b> 90 Power<br><b>Restores:</b> 9 Body Heat in cold environments<br><b>Can Be On Sidebar</b><br><b>--Can Have--</b><br>Pets within 20 meters heal 0 || <b>Damage:</b> 27 Fire || <b>Power Cost:</b> 0<br><b>Range:</b> 0<br><b>Cooldown:</b> 20 || Fire Magic Research Level 90|-| {{Ability icon|Scintillating Frost 7|2}} || 90 || Scintillating Frost 7 || Throw a ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. || || <b>Damage:</b> 379 Cold<br><b>Dmg to Vulnerable:</b> 379 Cold || <b>Power Cost:</b> 42<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 90|-| {{Ability icon|Defensive Chill 7|2}} || 90 || Defensive Chill 7 || Blast all nearby enemies with a quick wave of cold. || || <b>Damage:</b> 315 Cold || <b>Power Cost:</b> 57<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || Fire Magic Research Level 90|-| {{Ability icon|Cold Protection 9|2}} || 90 || Cold Protection 9 || Boost your defenses against cold. || +9 Cold Mitigation for 5 minutes<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 30<br><b>Range:</b> 4<br><b>Cooldown:</b> 2 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Room-Temperature Ball 8|2}} || 90 || Room-Temperature Ball 8 || Throw a painful ball of room-temperature matter. || || <b>Damage:</b> 270 Crushing || <b>Power Cost:</b> 31<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 90|-| {{Ability icon|Scintillating Doom 2|2}} || 90 || Scintillating Doom 2 || Fling beautiful but grievously harmful projectiles at all enemies within 20 meters. || Most effects that apply to Scintillating Flame or Scintillating Frost also apply to Scintillating Doom. || <b>Damage:</b> 315 Fire<br><b>Dmg to Vulnerable:</b> 315 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 42<br><b>AoE:</b> 20<br><b>Cooldown:</b> 15 || <b>Training:</b> [[Guzor Harrison]]|-| {{Ability icon|Super Fireball 7|2}} || 95 || Super Fireball 7 || Throw a very potent fireball.<br><b>This is a Core Attack</b> || || <b>Damage:</b> 572 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 68<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 95|-| {{Ability icon|Molten Veins 7|2}} || 95 || Molten Veins 7 || Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. || <b>--Can Have--</b><br><b>Restores:</b> 0 Body Heat in cold environments<br>Pets within 20 meters heal 0 || || <b>Power Cost:</b> 54<br><b>Range:</b> 4<br><b>Cooldown:</b> 10 || Fire Magic Research Level 95|-| {{Ability icon|Scintillating Flame 8|2}} || 95 || Scintillating Flame 8 || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. || || <b>Damage:</b> 294 Fire<br><b>Dmg to Vulnerable:</b> 294 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 34<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 95|-| {{Ability icon|Defensive Burst 8|2}} || 95 || Defensive Burst 8 || Blast all nearby enemies with a quick wave of fire. || Targets are flung away.<br><b>Restores:</b> 8 Body Heat in cold environments<br><b>Suppresses Monster Shout</b> || <b>Damage:</b> 343 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 59<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || Fire Magic Research Level 95|-| {{Ability icon|Frostball 9|2}} || 95 || Frostball 9 || Throw a ball of cold. || || <b>Damage:</b> 206 Cold || <b>Power Cost:</b> 24<br><b>Range:</b> 30<br><b>Cooldown:</b> 3 || Fire Magic Research Level 95|-| {{Ability icon|Wall of Fire 8|2}} || 95 || Wall of Fire 8 || Create a dangerous wall of fire at your feet. || <b>Restores:</b> 13 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 92<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 95|-| {{Ability icon|Wall of Coldfire 8|2}} || 95 || Wall of Coldfire 8 || This variant Wall of Fire is icy cold. || Fire Wall deals Cold damage and its Rage Attack Slows.<br><b>Restores:</b> 12 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 92<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 95|-| {{Ability icon|Wall of Healing Flame 8|2}} || 95 || Wall of Healing Flame 8 || This variant Wall of Fire is green in color and provides life at the expense of damage. || Fire Wall base damage is reduced, but its attacks apply stacks of Healing Flame to target. The next ally that attacks that target consumes a stack of Healing Flame and recovers 35 Health. In addition, if you have Firewall healing from treasure effects, that healing is doubled.<br><b>Restores:</b> 12 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 twice second when near your fire wall || || <b>Power Cost:</b> 92<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 95|-| {{Ability icon|Wall of Smarmy Flame 8|2}} || 95 || Wall of Smarmy Flame 8 || This variant Wall of Fire has slightly increased range and is extremely aggravating to enemies. || Range +1.5m and +500% taunt generation, but attacks are slightly slower.<br><b>Restores:</b> 12 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 92<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 95|-| {{Ability icon|Summon Magmasphere 4|2}} || 95 || Summon Magmasphere 4 || Summon a sentient microclimate of fire and smoke. This is a variant of Fire Wall. || Magma Sphere seeks out its own targets and attacks with short-ranged fireballs. Lasts 30 seconds.<br><b>Restores:</b> 10 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 92<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 95|-| {{Ability icon|Fireball 9|2}} || 100 || Fireball 9 || Throw a ball of fire.<br><b>This is a Basic Attack</b> || || <b>Damage:</b> 222 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 0<br><b>Range:</b> 30<br><b>Cooldown:</b> 2 || Fire Magic Research Level 100|-| {{Ability icon|Calefaction 8|2}} || 100 || Calefaction 8 || Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.<br><b>This is a Signature Debuff ability</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds.<br><b>--Can Have--</b><br><b>Delayed Dmg:</b> After 12 seconds, deal 0 Fire || <b>Damage:</b> 445 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 71<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Fire Magic Research Level 100|-| {{Ability icon|Ring of Fire 8|2}} || 100 || Ring of Fire 8 || Blast all nearby enemies with an incendiary wave of fire, leaving them burning. || <b>Restores:</b> 8 Body Heat in cold environments<br><b>DoT:</b> 40 Fire, 6 times over 12 seconds || <b>Damage:</b> 523 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 82<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || Fire Magic Research Level 100|-| {{Ability icon|Fire Breath 9|2}} || 100 || Fire Breath 9 || Spit flame at a nearby foe.<br><b>This is a Nice Attack</b> || <b>Restores:</b> 10 Body Heat in cold environments<br><b>DoT:</b> 40 Fire, 6 times over 12 seconds || <b>Damage:</b> 1059 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 141<br><b>Range:</b> 5<br><b>Cooldown:</b> 12 || Fire Magic Research Level 100|-| {{Ability icon|Scintillating Frost 8|2}} || 100 || Scintillating Frost 8 || Throw a ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. || || <b>Damage:</b> 445 Cold<br><b>Dmg to Vulnerable:</b> 445 Cold || <b>Power Cost:</b> 45<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 100|-| {{Ability icon|Cold Protection 10|2}} || 100 || Cold Protection 10 || Boost your defenses against cold. || +10 Cold Mitigation for 5 minutes<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 30<br><b>Range:</b> 4<br><b>Cooldown:</b> 2 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Room-Temperature Ball 9|2}} || 100 || Room-Temperature Ball 9 || Throw a painful ball of room-temperature matter. || || <b>Damage:</b> 318 Crushing || <b>Power Cost:</b> 34<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 100|-| {{Ability icon|Scintillating Doom 3|2}} || 100 || Scintillating Doom 3 || Fling beautiful but grievously harmful projectiles at all enemies within 20 meters. || Most effects that apply to Scintillating Flame or Scintillating Frost also apply to Scintillating Doom. || <b>Damage:</b> 371 Fire<br><b>Dmg to Vulnerable:</b> 371 Fire<br><b>Enrages:</b> 200% || <b>Power Cost: </b>45<br><b>AoE:</b> 20<br><b>Cooldown:</b> 15 || <b>Training:</b> [[Guzor Harrison]]|-| {{Ability icon|Defensive Burst 9|2}} || 105 || Defensive Burst 9 || Blast all nearby enemies with a quick wave of fire. || Targets are flung away.<br><b>Restores:</b> 9 Body Heat in cold environments<br><b>Suppresses Monster Shout</b> || <b>Damage:</b> 402 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 64<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || Fire Magic Research Level 105|-| {{Ability icon|Flesh to Fuel 7|2}} || 105 || Flesh to Fuel 7 || Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.<br><b>This is a Survival-Utility ability</b> || <b>Restores:</b> 100 Power<br><b>Restores:</b> 10 Body Heat in cold environments<br><b>Can Be On Sidebar</b><br><b>--Can Have--</b><br>Pets within 20 meters heal 0 || <b>Damage:</b> 30 Fire || <b>Power Cost:</b> 0<br><b>Range:</b> 0<br><b>Cooldown:</b> 20 || Fire Magic Research Level 105|-| {{Ability icon|Frostball 10|2}} || 105 || Frostball 10 || Throw a ball of cold. || || <b>Damage:</b> 241 Cold || <b>Power Cost:</b> 25<br><b>Range:</b> 30<br><b>Cooldown:</b> 3 || Fire Magic Research Level 105|-| {{Ability icon|Defensive Chill 8|2}} || 105 || Defensive Chill 8 || Blast all nearby enemies with a quick wave of cold. || || <b>Damage:</b> 402 Cold || <b>Power Cost:</b> 64<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || Fire Magic Research Level 105|-| {{Ability icon|Wall of Fire 9|2}} || 105 || Wall of Fire 9 || Create a dangerous wall of fire at your feet. || <b>Restores:</b> 14 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 100<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 105|-| {{Ability icon|Wall of Coldfire 9|2}} || 105 || Wall of Coldfire 9 || This variant Wall of Fire is icy cold. || Fire Wall deals Cold damage and its Rage Attack Slows.<br><b>Restores:</b> 12 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 100<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 105|-| {{Ability icon|Wall of Healing Flame 9|2}} || 105 || Wall of Healing Flame 9 || This variant Wall of Fire is green in color and provides life at the expense of damage. || Fire Wall base damage is reduced, but its attacks apply stacks of Healing Flame to target. The next ally that attacks that target consumes a stack of Healing Flame and recovers 40 Health. In addition, if you have Firewall healing from treasure effects, that healing is doubled.<br><b>Restores:</b> 12 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 twice second when near your fire wall || || <b>Power Cost:</b> 100<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 105|-| {{Ability icon|Wall of Smarmy Flame 9|2}} || 105 || Wall of Smarmy Flame 9 || This variant Wall of Fire has slightly increased range and is extremely aggravating to enemies. || Range +1.5m and +500% taunt generation, but attacks are slightly slower.<br><b>Restores:</b> 12 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 100<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 105|-| {{Ability icon|Summon Magmasphere 5|2}} || 105 || Summon Magmasphere 5 || Summon a sentient microclimate of fire and smoke. This is a variant of Fire Wall. || Magma Sphere seeks out its own targets and attacks with short-ranged fireballs. Lasts 30 seconds.<br><b>Restores:</b> 10 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 100<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 105|-| {{Ability icon|Fireball 10|2}} || 110 || Fireball 10 || Throw a ball of fire.<br><b>This is a Basic Attack</b> || || <b>Damage:</b> 260 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 0<br><b>Range:</b> 30<br><b>Cooldown:</b> 2 || Fire Magic Research Level 110|-| {{Ability icon|Super Fireball 8|2}} || 110 || Super Fireball 8 || Throw a very potent fireball.<br><b>This is a Core Attack</b> || || <b>Damage:</b> 723 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 77<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || Fire Magic Research Level 110|-| {{Ability icon|Molten Veins 8|2}} || 110 || Molten Veins 8 || Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. || <b>--Can Have--</b><br><b>Restores:</b> 0 Body Heat in cold environments<br>Pets within 20 meters heal 0 || || <b>Power Cost:</b> 62<br><b>Range:</b> 4<br><b>Cooldown:</b> 10 || Fire Magic Research Level 110|-| {{Ability icon|Scintillating Flame 9|2}} || 110 || Scintillating Flame 9 || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. || || <b>Damage:</b> 372 Fire<br><b>Dmg to Vulnerable:</b> 372 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 38<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 110|-| {{Ability icon|Fire Breath 10|2}} || 110 || Fire Breath 10 || Spit flame at a nearby foe.<br><b>This is a Nice Attack</b> || <b>Restores:</b> 10 Body Heat in cold environments<br><b>DoT:</b> 44 Fire, 6 times over 12 seconds || <b>Damage:</b> 1240 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 153<br><b>Range:</b> 5<br><b>Cooldown:</b> 12 || Fire Magic Research Level 110|-| {{Ability icon|Scintillating Frost 9|2}} || 110 || Scintillating Frost 9 || Throw a ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. || || <b>Damage:</b> 521 Cold<br><b>Dmg to Vulnerable:</b> 521 Cold || <b>Power Cost:</b> 49<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || Fire Magic Research Level 110|-| {{Ability icon|Cold Protection 11|2}} || 110 || Cold Protection 11 || Boost your defenses against cold. || +10 Cold Mitigation for 5 minutes<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 30<br><b>Range:</b> 4<br><b>Cooldown:</b> 2 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Room-Temperature Ball 10|2}} || 110 || Room-Temperature Ball 10 || Throw a painful ball of room-temperature matter. || || <b>Damage:</b> 372 Crushing || <b>Power Cost:</b> 37<br><b>Range:</b> 30<br><b>Cooldown: </b>10 || FireStaffFire Magic Research Level 110|-| {{Ability icon|Scintillating Doom 4|2}} || 110 || Scintillating Doom 4 || Fling beautiful but grievously harmful projectiles at all enemies within 20 meters. || Most effects that apply to Scintillating Flame or Scintillating Frost also apply to Scintillating Doom. || <b>Damage:</b> 434 Fire<br><b>Dmg to Vulnerable:</b> 434 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 49<br><b>AoE:</b> 20<br><b>Cooldown:</b> 15 || <b>Training:</b> [[Guzor Harrison]]|-| {{Ability icon|Calefaction 9|2}} || 115 || Calefaction 9 || Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.<br><b>This is a Signature Debuff ability</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds.<br><b>--Can Have--</b><br><b>Delayed Dmg:</b> After 12 seconds, deal 0 Fire || <b>Damage:</b> 559 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 80<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || Fire Magic Research Level 115|-| {{Ability icon|Defensive Burst 10|2}} || 115 || Defensive Burst 10 || Blast all nearby enemies with a quick wave of fire. || Targets are flung away.<br><b>Restores:</b> 9 Body Heat in cold environments<br><b>Suppresses Monster Shout</b> || <b>Damage:</b> 466 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 70<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || Fire Magic Research Level 115|-| {{Ability icon|Ring of Fire 9|2}} || 115 || Ring of Fire 9 || Blast all nearby enemies with an incendiary wave of fire, leaving them burning. || <b>Restores:</b> 8 Body Heat in cold environments<br><b>DoT:</b> 40 Fire, 6 times over 12 seconds || <b>Damage:</b> 657 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 93<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || Fire Magic Research Level 115|-| {{Ability icon|Frostball 11|2}} || 115 || Frostball 11 || Throw a ball of cold. || || <b>Damage:</b> 279 Cold || <b>Power Cost:</b> 27<br><b>Range:</b> 30<br><b>Cooldown:</b> 3 || Fire Magic Research Level 115|-| {{Ability icon|Defensive Chill 9|2}} || 115 || Defensive Chill 9 || Blast all nearby enemies with a quick wave of cold. || || <b>Damage:</b> 466 Cold || <b>Power Cost:</b> 70<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || Fire Magic Research Level 115|-| {{Ability icon|Wall of Fire 10|2}} || 115 || Wall of Fire 10 || Create a dangerous wall of fire at your feet. || <b>Restores:</b> 15 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 109<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 115|-| {{Ability icon|Wall of Coldfire 10|2}} || 115 || Wall of Coldfire 10 || This variant Wall of Fire is icy cold. || Fire Wall deals Cold damage and its Rage Attack Slows.<br><b>Restores:</b> 12 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 109<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 115|-| {{Ability icon|Wall of Healing Flame 10|2}} || 115 || Wall of Healing Flame 10 || This variant Wall of Fire is green in color and provides life at the expense of damage. || Fire Wall base damage is reduced, but its attacks apply stacks of Healing Flame to target. The next ally that attacks that target consumes a stack of Healing Flame and recovers 45 Health. In addition, if you have Firewall healing from treasure effects, that healing is doubled.<br><b>Restores:</b> 12 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 twice second when near your fire wall || || <b>Power Cost:</b> 109<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 115|-| {{Ability icon|Wall of Smarmy Flame 10|2}} || 115 || Wall of Smarmy Flame 10 || This variant Wall of Fire has slightly increased range and is extremely aggravating to enemies. || Range +1.5m and +500% taunt generation, but attacks are slightly slower.<br><b>Restores:</b> 12 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 109<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 115|-| {{Ability icon|Summon Magmasphere 6|2}} || 115 || Summon Magmasphere 6 || Summon a sentient microclimate of fire and smoke. This is a variant of Fire Wall. || Magma Sphere seeks out its own targets and attacks with short-ranged fireballs. Lasts 30 seconds.<br><b>Restores:</b> 10 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 109<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || Fire Magic Research Level 115|-| {{Ability icon|Fireball 11|2}} || 120 || Fireball 11 || Throw a ball of fire.<br><b>This is a Basic Attack</b> || || <b>Damage:</b> 298 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 0<br><b>Range:</b> 30<br><b>Cooldown:</b> 2 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Fire Breath 11|2}} || 120 || Fire Breath 11 || Spit flame at a nearby foe.<br><b>This is a Nice Attack</b> || <b>Restores:</b> 10 Body Heat in cold environments<br><b>DoT:</b> 48 Fire, 6 times over 12 seconds || <b>Damage:</b> 1421 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 165<br><b>Range:</b> 5<br><b>Cooldown:</b> 12 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Flesh to Fuel 8|2}} || 120 || Flesh to Fuel 8 || Incinerate yourself with special flames that recharge your Power even as they burn off your flesh.<br><b>This is a Survival-Utility ability</b> || <b>Restores:</b> 100 Power<br><b>Restores:</b> 10 Body Heat in cold environments<br><b>Can Be On Sidebar</b><br><b>--Can Have--</b><br>Pets within 20 meters heal 0 || <b>Damage:</b> 30 Fire || <b>Power Cost:</b> 0<br><b>Range:</b> 0<br><b>Cooldown:</b> 20 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Scintillating Frost 10|2}} || 120 || Scintillating Frost 10 || Throw a ball of cold. It travels farther than a normal frostball and deals extra damage to vulnerable targets. || || <b>Damage:</b> 597 Cold<br><b>Dmg to Vulnerable:</b> 597 Cold || <b>Power Cost:</b> 53<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Cold Protection 12|2}} || 120 || Cold Protection 12 || Boost your defenses against cold. || +10 Cold Mitigation for 5 minutes<br><b>Can Be On Sidebar</b> || || <b>Power Cost:</b> 30<br><b>Range:</b> 4<br><b>Cooldown:</b> 2 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Scintillating Doom 5|2}} || 120 || Scintillating Doom 5 || Fling beautiful but grievously harmful projectiles at all enemies within 20 meters. || Most effects that apply to Scintillating Flame or Scintillating Frost also apply to Scintillating Doom. || <b>Damage:</b> 497 Fire<br><b>Dmg to Vulnerable:</b> 497 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 53<br><b>AoE:</b> 20<br><b>Cooldown:</b> 15 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Super Fireball 9|2}} || 125 || Super Fireball 9 || Throw a very potent fireball.<br><b>This is a Core Attack</b> || || <b>Damage:</b> 882 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 87<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Molten Veins 9|2}} || 125 || Molten Veins 9 || Raise the temperature of your blood to lethal levels. Enemies that deal melee damage are burned. || <b>--Can Have--</b><br><b>Restores:</b> 0 Body Heat in cold environments<br>Pets within 20 meters heal 0 || || <b>Power Cost:</b> 70<br><b>Range:</b> 4<br><b>Cooldown:</b> 10 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Scintillating Flame 10|2}} || 125 || Scintillating Flame 10 || Throw a scintillating energy ball. It travels farther than a fireball and does additional damage to vulnerable targets. || || <b>Damage:</b> 453 Fire<br><b>Dmg to Vulnerable:</b> 453 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 42<br><b>Range:</b> 40<br><b>Cooldown:</b> 7 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Calefaction 10|2}} || 125 || Calefaction 10 || Project a super-hot pulse that raises a target's core temperature, making them more prone to combustion.<br><b>This is a Signature Debuff ability</b> || Target takes 20% more damage from direct Fire attacks for 60 seconds.<br><b>--Can Have--</b><br><b>Delayed Dmg:</b> After 12 seconds, deal 0 Fire || <b>Damage:</b> 635 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 87<br><b>Range:</b> 30<br><b>Cooldown:</b> 12 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Defensive Burst 11|2}} || 125 || Defensive Burst 11 || Blast all nearby enemies with a quick wave of fire. || Targets are flung away.<br><b>Restores:</b> 9 Body Heat in cold environments<br><b>Suppresses Monster Shout</b> || <b>Damage:</b> 529 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 75<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Ring of Fire 10|2}} || 125 || Ring of Fire 10 || Blast all nearby enemies with an incendiary wave of fire, leaving them burning. || <b>Restores:</b> 8 Body Heat in cold environments<br><b>DoT:</b> 40 Fire, 6 times over 12 seconds || <b>Damage:</b> 747 Fire<br><b>Enrages:</b> 200% || <b>Power Cost:</b> 101<br><b>AoE:</b> 10<br><b>Cooldown:</b> 12 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Frostball 12|2}} || 125 || Frostball 12 || Throw a ball of cold. || || <b>Damage:</b> 317 Cold || <b>Power Cost:</b> 30<br><b>Range:</b> 30<br><b>Cooldown:</b> 3 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Defensive Chill 10|2}} || 125 || Defensive Chill 10 || Blast all nearby enemies with a quick wave of cold. || || <b>Damage:</b> 529 Cold || <b>Power Cost:</b> 75<br><b>AoE:</b> 10<br><b>Cooldown:</b> 10 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Wall of Fire 11|2}} || 125 || Wall of Fire 11 || Create a dangerous wall of fire at your feet. || <b>Restores:</b> 16 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 118<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Room-Temperature Ball 11|2}} || 125 || Room-Temperature Ball 11 || Throw a painful ball of room-temperature matter. || || <b>Damage:</b> 453 Crushing || <b>Power Cost:</b> 41<br><b>Range:</b> 30<br><b>Cooldown:</b> 10 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Wall of Coldfire 11|2}} || 125 || Wall of Coldfire 11 || This variant Wall of Fire is icy cold. || Fire Wall deals Cold damage and its Rage Attack Slows.<br><b>Restores:</b> 12 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 118<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Wall of Healing Flame 11|2}} || 125 || Wall of Healing Flame 11 || This variant Wall of Fire is green in color and provides life at the expense of damage. || Fire Wall base damage is reduced, but its attacks apply stacks of Healing Flame to target. The next ally that attacks that target consumes a stack of Healing Flame and recovers 50 Health. In addition, if you have Firewall healing from treasure effects, that healing is doubled.<br><b>Restores:</b> 12 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 twice second when near your fire wall || || <b>Power Cost:</b> 118<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Wall of Smarmy Flame 11|2}} || 125 || Wall of Smarmy Flame 11 || This variant Wall of Fire has slightly increased range and is extremely aggravating to enemies. || Range +1.5m and +500% taunt generation, but attacks are slightly slower.<br><b>Restores:</b> 12 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 118<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || <b>Unknown Source:</b> Not Found|-| {{Ability icon|Summon Magmasphere 7|2}} || 125 || Summon Magmasphere 7 || Summon a sentient microclimate of fire and smoke. This is a variant of Fire Wall. || Magma Sphere seeks out its own targets and attacks with short-ranged fireballs. Lasts 30 seconds.<br><b>Restores:</b> 10 Body Heat in cold environments<br><b>--Can Have--</b><br>You heal 0 per second when near your fire wall || || <b>Power Cost:</b> 118<br><b>Range:</b> 4<br><b>Cooldown:</b> 30 || <b>Unknown Source:</b> Not Found
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