498
edits
Changes
v435 update
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[{{msg:BASEPAGENAME}}Archery/Treasure Effects|Archery Treasure Effects]]==</includeonly>See also: [[Archery/Treasure Effects:By Slot]]
See also: [[Archery/Treasure Effects:By Ability]]
<!-- This table is from patch v272, December 17, 2016 Updated to v435 on Mon Sep 15 2025 09:08:16 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! Best Tier style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! All Tiersstyle="width:15%"| Other Versions
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| || of Archery || <b>Tier 6Level 120</b> - Archery Base Damage +2060%. Anatomy-Based Critical Hit Chance +4% || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Archery Damage +5*; Level 20:Archery Base Damage +310%*; Tier 2Level 30:Archery Base Damage +15%*; Level 40:Archery Base Damage +820%*; Tier 3Level 50:Archery Base Damage +25%*; Level 60:Archery Base Damage +1130%. Anatomy-Based Critical Hit Chance +1%*; Tier 4Level 70:Archery Base Damage +35%. Anatomy-Based Critical Hit Chance +1.5%*; Level 80:Archery Base Damage +1440%. Anatomy-Based Critical Hit Chance +2%*; Tier Level 90:Archery Base Damage +45%. Anatomy-Based Critical Hit Chance +2.5%*; Level 100:Archery Base Damage +1750%. Anatomy-Based Critical Hit Chance +3%*; Tier 6Level 110:Archery Base Damage +55%. Anatomy-Based Critical Hit Chance +3.5%*; Level 120:Archery Base Damage +2060%. Anatomy-Based Critical Hit Chance +4%|Expand}}
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| || of Power Archery || <b>Tier 12Level 120</b> - All Archery attacks deal Damage +36 damage but cost +4 Power 110 || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Archery Damage +5*All ; Level 10:Archery attacks deal Damage +6 damage but cost 9*; Level 15:Archery Damage +1 Power13*; Tier 2Level 20:Archery Damage +17*All ; Level 25:Archery attacks deal Damage +8 damage but cost 21*; Level 30:Archery Damage +1 Power25*; Tier 3Level 35:Archery Damage +29*All ; Level 40:Archery attacks deal Damage +10 damage but cost 33*; Level 45:Archery Damage +2 Power37*; Tier 4Level 50:Archery Damage +41*All ; Level 55:Archery attacks deal Damage +12 damage but cost 45*; Level 60:Archery Damage +2 Power50*; Tier 5Level 65:Archery Damage +55*All ; Level 70:Archery attacks deal Damage +15 damage but cost 60*; Level 75:Archery Damage +3 Power65*; Tier 6Level 80:Archery Damage +70*All ; Level 85:Archery attacks deal Damage +18 damage but cost 75*; Level 90:Archery Damage +3 Power80*; Tier 7Level 95*All :Archery attacks deal Damage +21 damage but cost +3 Power85*; Tier 8Level 100*All :Archery attacks deal +24 damage but cost Damage +3 Power90*; Tier 9Level 105*All :Archery attacks deal Damage +27 damage but cost +4 Power95*; Tier 10Level 110*All :Archery attacks deal +30 damage but cost Damage +4 Power100*; Tier 11Level 115*All :Archery attacks deal Damage +33 damage but cost +4 Power105*; Tier 12Level 120*All :Archery attacks deal +36 damage but cost Damage +4 Power110|Expand}}
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| || of Medicinal Arrows || <b>Tier 6Level 120</b> - Basic Blitz Shot and Aimed Shot heal you for 20 44 health || Rare || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Blitz Shot and Aimed Shot heal you for 5 health*Basic ; Level 20:Blitz Shot and Aimed Shot heal you for 5 8 health*; Tier 2Level 30:Blitz Shot and Aimed Shot heal you for 11 health*Basic ; Level 40:Blitz Shot and Aimed Shot heal you for 8 14 health*; Tier 3Level 50:Blitz Shot and Aimed Shot heal you for 18 health*Basic ; Level 60:Blitz Shot and Aimed Shot heal you for 11 21 health*; Tier 4Level 70:Blitz Shot and Aimed Shot heal you for 24 health*Basic ; Level 80:Blitz Shot and Aimed Shot heal you for 14 28 health*; Tier 5Level 90:Blitz Shot and Aimed Shot heal you for 32 health*Basic ; Level 100:Blitz Shot and Aimed Shot heal you for 17 36 health*; Tier 6Level 110:Blitz Shot and Aimed Shot heal you for 40 health*Basic ; Level 120:Blitz Shot and Aimed Shot heal you for 20 44 health|Expand}}
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| Crit-Lover's || of Critical Hits || <b>Tier 12Level 125</b> - Archery/Psychology/Mentalism attacks that Critically Hit restore 53 Power and boost your Anatomy Critical Hit Damage Chance +1201% when Archery is active for 20 seconds || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Archery attacks that Critically Hit restore 5 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Level 10:Archery/Psychology/Mentalism attacks that Critically Hit restore 7 Power and boost your Anatomy Critical Hit Damage Chance +101% when for 20 seconds*; Level 15:Archery is activeattacks that Critically Hit restore 9 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Tier 2Level 20:Archery attacks that Critically Hit restore 11 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Level 25:Archery/Psychology/Mentalism attacks that Critically Hit restore 13 Power and boost your Anatomy Critical Hit Damage Chance +1% for 20seconds*; Level 30:Archery attacks that Critically Hit restore 15 Power and boost your Anatomy Critical Hit Chance +1% when for 20 seconds*; Level 35:Archery is activeattacks that Critically Hit restore 17 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Tier 3Level 40:Archery attacks that Critically Hit restore 19 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Level 45:Archery/Psychology/Mentalism attacks that Critically Hit restore 21 Power and boost your Anatomy Critical Hit Damage Chance +301% when for 20 seconds*; Level 50:Archery is activeattacks that Critically Hit restore 23 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Tier 4Level 55:Archery attacks that Critically Hit restore 25 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Level 60:Archery/Psychology/Mentalism attacks that Critically Hit restore 27 Power and boost your Anatomy Critical Hit Damage Chance +401% when for 20 seconds*; Level 65:Archery is activeattacks that Critically Hit restore 29 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Tier 5Level 70:Archery attacks that Critically Hit restore 31 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Level 75:Archery/Psychology/Mentalism attacks that Critically Hit restore 33 Power and boost your Anatomy Critical Hit Damage Chance +501% when for 20 seconds*; Level 80:Archery is activeattacks that Critically Hit restore 35 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Tier 6Level 85:Archery attacks that Critically Hit restore 37 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Level 90:Archery/Psychology/Mentalism attacks that Critically Hit restore 39 Power and boost your Anatomy Critical Hit Damage Chance +601% when for 20 seconds*; Level 95:Archery is activeattacks that Critically Hit restore 41 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Tier 7Level 100*:Archery/Psychology/Mentalism attacks that Critically Hit restore 43 Power and boost your Anatomy Critical Hit Damage Chance +701% when Archery is activefor 20 seconds*; Tier 8Level 105*:Archery/Psychology/Mentalism attacks that Critically Hit restore 45 Power and boost your Anatomy Critical Hit Damage Chance +801% when Archery is activefor 20 seconds*; Tier 9Level 110*:Archery/Psychology/Mentalism attacks that Critically Hit restore 47 Power and boost your Anatomy Critical Hit Damage Chance +901% when Archery is activefor 20 seconds*; Tier 10Level 115*:Archery/Psychology/Mentalism attacks that Critically Hit restore 49 Power and boost your Anatomy Critical Hit Damage Chance +1% when Archery is activefor 20 seconds*; Tier 11Level 120*:Archery/Psychology/Mentalism attacks that Critically Hit restore 51 Power and boost your Anatomy Critical Hit Damage Chance +1101% when Archery is activefor 20 seconds*; Tier 12Level 125*:Archery/Psychology/Mentalism attacks that Critically Hit restore 53 Power and boost your Anatomy Critical Hit Damage Chance +1201% when Archery is activefor 20 seconds|Expand}}
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| || || <b>Tier 12Level 125</b> - Multishot and Heavy Multishot Damage +60 146 and Power Cost -13 47 || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Multishot and Heavy Multishot Damage +16 and Power Cost -1*; Tier Level 10:Multishot and Heavy Multishot Damage +20 and Power Cost -2*; Level 15:Multishot and Heavy Multishot Damage +24 and Power Cost -3*; Level 20 :Multishot and Heavy Multishot Damage +28 and Power Cost -25*; Level 25:Multishot and Heavy Multishot Damage +32 and Power Cost -7*; Tier 3Level 30:Multishot and Heavy Multishot Damage +36 and Power Cost -9*; Level 35:Multishot and Heavy Multishot Damage +24 40 and Power Cost -311*; Tier 4Level 40:Multishot and Heavy Multishot Damage +45 and Power Cost -13*; Level 45:Multishot and Heavy Multishot Damage +28 50 and Power Cost -415*; Tier 5Level 50:Multishot and Heavy Multishot Damage +56 and Power Cost -17*; Level 55:Multishot and Heavy Multishot Damage +32 62 and Power Cost -519*; Tier 6Level 60:Multishot and Heavy Multishot Damage +68 and Power Cost -21*; Level 65:Multishot and Heavy Multishot Damage +36 74 and Power Cost -623*; Tier 7Level 70:Multishot and Heavy Multishot Damage +80 and Power Cost -25*; Level 75:Multishot and Heavy Multishot Damage +40 86 and Power Cost -727*; Tier 8Level 80:Multishot and Heavy Multishot Damage +92 and Power Cost -29*; Level 85:Multishot and Heavy Multishot Damage +44 98 and Power Cost -831*; Tier 9Level 90:Multishot and Heavy Multishot Damage +104 and Power Cost -33*; Level 95:Multishot and Heavy Multishot Damage +48 110 and Power Cost -935*; Tier 10Level 100:Multishot and Heavy Multishot Damage +116 and Power Cost -37*; Level 105:Multishot and Heavy Multishot Damage +52 122 and Power Cost -1139*; Tier 11Level 110:Multishot and Heavy Multishot Damage +128 and Power Cost -41*; Level 115:Multishot and Heavy Multishot Damage +56 134 and Power Cost -1243*; Tier 12Level 120:Multishot and Heavy Multishot Damage +140 and Power Cost -45*; Level 125:Multishot and Heavy Multishot Damage +60 146 and Power Cost -1347|Expand}}
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| Arrow-Resistant || || <b>Tier 12Level 125</b> - Piercing Damage Reduction +24 59 when Archery is active || Uncommon || Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Piercing Damage Reduction +2 when Archery is active*; Level 10:Piercing Damage Reduction +2 4 when Archery is active*; Tier 2Level 15:Piercing Damage Reduction +6 when Archery is active*; Level 20:Piercing Damage Reduction +4 8 when Archery is active*; Level 25:Piercing Damage Reduction +10 when Archery is active*; Tier 3Level 30:Piercing Damage Reduction +12 when Archery is active*; Level 35:Piercing Damage Reduction +6 14 when Archery is active*; Tier 4Level 40:Piercing Damage Reduction +16 when Archery is active*; Level 45:Piercing Damage Reduction +8 18 when Archery is active*; Tier 5Level 50:Piercing Damage Reduction +20 when Archery is active*; Level 55:Piercing Damage Reduction +10 22 when Archery is active*; Tier 6Level 60:Piercing Damage Reduction +24 when Archery is active*; Level 65:Piercing Damage Reduction +12 26 when Archery is active*; Tier 7Level 70:Piercing Damage Reduction +28 when Archery is active*; Level 75:Piercing Damage Reduction +14 30 when Archery is active*; Tier 8Level 80:Piercing Damage Reduction +32 when Archery is active*; Level 85:Piercing Damage Reduction +16 35 when Archery is active*; Tier 9Level 90:Piercing Damage Reduction +38 when Archery is active*; Level 95:Piercing Damage Reduction +18 41 when Archery is active*; Tier 10Level 100:Piercing Damage Reduction +44 when Archery is active*; Level 105:Piercing Damage Reduction +20 47 when Archery is active*; Tier 11Level 110:Piercing Damage Reduction +50 when Archery is active*; Level 115:Piercing Damage Reduction +22 53 when Archery is active*; Tier 12Level 120:Piercing Damage Reduction +56 when Archery is active*; Level 125:Piercing Damage Reduction +24 59 when Archery is active|Expand}}
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| Marksman's || of Aimed Shots || <b>Tier 12Level 125</b> - Aimed Shot Direct Poison and Acid Damage +32% 154 and Indirect Poison and Acid +19 (per tick) while Archery skill active. || Chest, Feet Exceptional || Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Direct Poison and Acid Damage +10 and Indirect Poison and Acid +1(per tick) while Archery skill active.*Aimed Shot ; Level 10:Direct Poison and Acid Damage +10%16 and Indirect Poison and Acid +2 (per tick) while Archery skill active.*; Tier 2Level 15:Direct Poison and Acid Damage +22 and Indirect Poison and Acid +3 (per tick) while Archery skill active.*Aimed Shot ; Level 20:Direct Poison and Acid Damage +12%28 and Indirect Poison and Acid +4 (per tick) while Archery skill active.*; Level 25:Direct Poison and Acid Damage +34 and Indirect Poison and Acid +4 (per tick) while Archery skill active.*; Tier 3Level 30:Direct Poison and Acid Damage +40 and Indirect Poison and Acid +5 (per tick) while Archery skill active.*Aimed Shot ; Level 35:Direct Poison and Acid Damage +14%46 and Indirect Poison and Acid +6 (per tick) while Archery skill active.*; Tier 4Level 40:Direct Poison and Acid Damage +52 and Indirect Poison and Acid +7 (per tick) while Archery skill active.*Aimed Shot ; Level 45:Direct Poison and Acid Damage +16%58 and Indirect Poison and Acid +7 (per tick) while Archery skill active.*; Tier 5Level 50:Direct Poison and Acid Damage +64 and Indirect Poison and Acid +8 (per tick) while Archery skill active.*Aimed Shot ; Level 55:Direct Poison and Acid Damage +18%70 and Indirect Poison and Acid +9 (per tick) while Archery skill active.*; Tier 6Level 60:Direct Poison and Acid Damage +76 and Indirect Poison and Acid +10 (per tick) while Archery skill active.*Aimed Shot ; Level 65:Direct Poison and Acid Damage +20%82 and Indirect Poison and Acid +10 (per tick) while Archery skill active.*; Tier 7Level 70:Direct Poison and Acid Damage +88 and Indirect Poison and Acid +11 (per tick) while Archery skill active.*Aimed Shot ; Level 75:Direct Poison and Acid Damage +22%94 and Indirect Poison and Acid +12 (per tick) while Archery skill active.*; Tier 8Level 80:Direct Poison and Acid Damage +100 and Indirect Poison and Acid +13 (per tick) while Archery skill active.*Aimed Shot ; Level 85:Direct Poison and Acid Damage +24%106 and Indirect Poison and Acid +13 (per tick) while Archery skill active.*; Tier 9Level 90:Direct Poison and Acid Damage +112 and Indirect Poison and Acid +14 (per tick) while Archery skill active.*Aimed Shot ; Level 95:Direct Poison and Acid Damage +26%118 and Indirect Poison and Acid +15 (per tick) while Archery skill active.*; Tier 10Level 100:Direct Poison and Acid Damage +124 and Indirect Poison and Acid +16 (per tick) while Archery skill active.*Aimed Shot ; Level 105:Direct Poison and Acid Damage +28%130 and Indirect Poison and Acid +16 (per tick) while Archery skill active.*; Tier 11Level 110:Direct Poison and Acid Damage +136 and Indirect Poison and Acid +17 (per tick) while Archery skill active.*Aimed Shot ; Level 115:Direct Poison and Acid Damage +30%142 and Indirect Poison and Acid +18 (per tick) while Archery skill active.*; Tier 12Level 120:Direct Poison and Acid Damage +148 and Indirect Poison and Acid +19 (per tick) while Archery skill active.*Aimed Shot ; Level 125:Direct Poison and Acid Damage +32%154 and Indirect Poison and Acid +19 (per tick) while Archery skill active.|Expand}}
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| Marksman's || of Lingering Arrows || <b>Tier 10Level 125</b> - Aimed Shot deals 96 additional health damage over 12 seconds Direct Fire Damage +154 and Indirect Fire +19 (per tick) while Archery skill active. || Exceptional || Head, OffHand Necklace || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Direct Fire Damage +10 and Indirect Fire +1(per tick) while Archery skill active.*Aimed Shot deals 12 additional health damage over 12 seconds; Level 10:Direct Fire Damage +16 and Indirect Fire +2 (per tick) while Archery skill active.*; Tier 2Level 15:Direct Fire Damage +22 and Indirect Fire +3 (per tick) while Archery skill active.*Aimed Shot deals 24 additional health damage over 12 seconds; Level 20:Direct Fire Damage +28 and Indirect Fire +4 (per tick) while Archery skill active.*; Tier 3Level 25:Direct Fire Damage +34 and Indirect Fire +4 (per tick) while Archery skill active.*Aimed Shot deals ; Level 30 additional health damage over 12 seconds:Direct Fire Damage +40 and Indirect Fire +5 (per tick) while Archery skill active.*; Tier 4Level 35:Direct Fire Damage +46 and Indirect Fire +6 (per tick) while Archery skill active.*Aimed Shot deals 36 additional health damage over 12 seconds; Level 40:Direct Fire Damage +52 and Indirect Fire +7 (per tick) while Archery skill active.*; Tier 5Level 45:Direct Fire Damage +58 and Indirect Fire +7 (per tick) while Archery skill active.*Aimed Shot deals 48 additional health damage over 12 seconds; Level 50:Direct Fire Damage +64 and Indirect Fire +8 (per tick) while Archery skill active.*; Tier 6Level 55:Direct Fire Damage +70 and Indirect Fire +9 (per tick) while Archery skill active.*Aimed Shot deals ; Level 60 additional health damage over :Direct Fire Damage +76 and Indirect Fire +10 (per tick) while Archery skill active.*; Level 65:Direct Fire Damage +82 and Indirect Fire +10 (per tick) while Archery skill active.*; Level 70:Direct Fire Damage +88 and Indirect Fire +11 (per tick) while Archery skill active.*; Level 75:Direct Fire Damage +94 and Indirect Fire +12 seconds(per tick) while Archery skill active.*; Level 80:Direct Fire Damage +100 and Indirect Fire +13 (per tick) while Archery skill active.*; Level 85:Direct Fire Damage +106 and Indirect Fire +13 (per tick) while Archery skill active.*; Tier 7Level 90:Direct Fire Damage +112 and Indirect Fire +14 (per tick) while Archery skill active.*Aimed Shot deals 66 additional health damage over 12 seconds; Level 95:Direct Fire Damage +118 and Indirect Fire +15 (per tick) while Archery skill active.*; Tier 8Level 100:Direct Fire Damage +124 and Indirect Fire +16 (per tick) while Archery skill active.*Aimed Shot deals 72 additional health damage over 12 seconds; Level 105:Direct Fire Damage +130 and Indirect Fire +16 (per tick) while Archery skill active.*; Tier 9Level 110:Direct Fire Damage +136 and Indirect Fire +17 (per tick) while Archery skill active.*Aimed Shot deals 84 additional health damage over 12 seconds; Level 115:Direct Fire Damage +142 and Indirect Fire +18 (per tick) while Archery skill active.*; Tier 10Level 120:Direct Fire Damage +148 and Indirect Fire +19 (per tick) while Archery skill active.*Aimed Shot deals 96 additional health damage over 12 seconds; Level 125:Direct Fire Damage +154 and Indirect Fire +19 (per tick) while Archery skill active.|Expand}}
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| || || <b>Tier 12Level 125</b> - Aimed Shot boosts your Nice Attack Anatomy-Based Critical Hit Damage +80 for 10 seconds 61% when Archery is active || Uncommon || Hands, Ring MainHand || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Anatomy-Based Critical Hit Damage +7% when Archery is active*Aimed Shot boosts your Nice Attack ; Level 10:Anatomy-Based Critical Hit Damage +25 for 10 seconds9% when Archery is active*; Tier 2Level 15:Anatomy-Based Critical Hit Damage +11% when Archery is active*Aimed Shot boosts your Nice Attack ; Level 20:Anatomy-Based Critical Hit Damage +30 for 10 seconds13% when Archery is active*; Tier 3Level 25:Anatomy-Based Critical Hit Damage +15% when Archery is active*Aimed Shot boosts your Nice Attack ; Level 30:Anatomy-Based Critical Hit Damage +17% when Archery is active*; Level 35 for 10 seconds:Anatomy-Based Critical Hit Damage +19% when Archery is active*; Tier 4Level 40:Anatomy-Based Critical Hit Damage +21% when Archery is active*Aimed Shot boosts your Nice Attack ; Level 45:Anatomy-Based Critical Hit Damage +40 for 10 seconds23% when Archery is active*; Tier 5Level 50:Anatomy-Based Critical Hit Damage +25% when Archery is active*Aimed Shot boosts your Nice Attack ; Level 55:Anatomy-Based Critical Hit Damage +45 for 10 seconds27% when Archery is active*; Tier 6Level 60:Anatomy-Based Critical Hit Damage +29% when Archery is active*Aimed Shot boosts your Nice Attack ; Level 65:Anatomy-Based Critical Hit Damage +50 for 10 seconds31% when Archery is active*; Tier 7Level 70:Anatomy-Based Critical Hit Damage +33.5% when Archery is active*Aimed Shot boosts your Nice Attack ; Level 75:Anatomy-Based Critical Hit Damage +55 for 10 seconds36% when Archery is active*; Tier 8Level 80:Anatomy-Based Critical Hit Damage +38.5% when Archery is active*Aimed Shot boosts your Nice Attack ; Level 85:Anatomy-Based Critical Hit Damage +60 for 10 seconds41% when Archery is active*; Tier 9Level 90:Anatomy-Based Critical Hit Damage +43.5% when Archery is active*Aimed Shot boosts your Nice Attack ; Level 95:Anatomy-Based Critical Hit Damage +65 for 10 seconds46% when Archery is active*; Tier 10Level 100:Anatomy-Based Critical Hit Damage +48.5% when Archery is active*Aimed Shot boosts your Nice Attack ; Level 105:Anatomy-Based Critical Hit Damage +70 for 10 seconds51% when Archery is active*; Tier 11Level 110:Anatomy-Based Critical Hit Damage +53.5% when Archery is active*Aimed Shot boosts your Nice Attack ; Level 115:Anatomy-Based Critical Hit Damage +75 for 10 seconds56% when Archery is active*; Tier 12Level 120:Anatomy-Based Critical Hit Damage +58.5% when Archery is active*Aimed Shot boosts your Nice Attack ; Level 125:Anatomy-Based Critical Hit Damage +80 for 10 seconds61% when Archery is active|Expand}}
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| Marksman's || of Accurate Archery || <b>Tier 12Level 125</b> - Aimed Shot deals +25% Archery attacks that Critically Hit deal 516 Poison damage and over 12 seconds. This amount is further increased by treasure that boosts your Accuracy +16 for 10 seconds Poison Arrow's damage-over-time || Uncommon || Necklace, Legs OffHand || {{Spoiler|Click Expand to reveal|*; Tier Level 1*Aimed Shot deals +3% :Archery attacks that Critically Hit deal 30 Poison damage and over 12 seconds. This amount is further increased by treasure that boosts your Accuracy +5 for Poison Arrow's damage-over-time*; Level 10 :Archery attacks that Critically Hit deal 42 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Tier 2Level 15:Archery attacks that Critically Hit deal 54 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*Aimed Shot deals +5% ; Level 20:Archery attacks that Critically Hit deal 66 Poison damage and over 12 seconds. This amount is further increased by treasure that boosts your Accuracy +6 for 10 Poison Arrow's damage-over-time*; Level 25:Archery attacks that Critically Hit deal 78 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Tier 3Level 30:Archery attacks that Critically Hit deal 90 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*Aimed Shot deals +7% ; Level 35:Archery attacks that Critically Hit deal 102 Poison damage and over 12 seconds. This amount is further increased by treasure that boosts your Accuracy +7 for 10 Poison Arrow's damage-over-time*; Level 40:Archery attacks that Critically Hit deal 120 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Tier 4Level 45:Archery attacks that Critically Hit deal 138 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*Aimed Shot deals +9% ; Level 50:Archery attacks that Critically Hit deal 156 Poison damage and over 12 seconds. This amount is further increased by treasure that boosts your Accuracy +8 for 10 Poison Arrow's damage-over-time*; Level 55:Archery attacks that Critically Hit deal 180 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Tier 5Level 60:Archery attacks that Critically Hit deal 204 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*Aimed Shot deals +11% ; Level 65:Archery attacks that Critically Hit deal 228 Poison damage and over 12 seconds. This amount is further increased by treasure that boosts your Accuracy +9 for 10 Poison Arrow's damage-over-time*; Level 70:Archery attacks that Critically Hit deal 252 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Tier 6Level 75:Archery attacks that Critically Hit deal 276 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*Aimed Shot deals +13% ; Level 80:Archery attacks that Critically Hit deal 300 Poison damage and over 12 seconds. This amount is further increased by treasure that boosts your Accuracy +10 for 10 Poison Arrow's damage-over-time*; Level 85:Archery attacks that Critically Hit deal 324 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Tier 7Level 90:Archery attacks that Critically Hit deal 348 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*Aimed Shot deals +15% ; Level 95:Archery attacks that Critically Hit deal 372 Poison damage and over 12 seconds. This amount is further increased by treasure that boosts your Accuracy +11 for 10 secondsPoison Arrow's damage-over-time*; Tier 8Level 100*Aimed Shot deals +17% :Archery attacks that Critically Hit deal 396 Poison damage and boosts your Accuracy +over 12 for 10 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Tier 9Level 105*Aimed Shot deals +19% :Archery attacks that Critically Hit deal 420 Poison damage and over 12 seconds. This amount is further increased by treasure that boosts your Accuracy +13 for 10 secondsPoison Arrow's damage-over-time*; Tier 10Level 110*Aimed Shot deals +21% :Archery attacks that Critically Hit deal 444 Poison damage and over 12 seconds. This amount is further increased by treasure that boosts your Accuracy +14 for 10 secondsPoison Arrow's damage-over-time*; Tier 11Level 115*Aimed Shot deals +23% :Archery attacks that Critically Hit deal 468 Poison damage and over 12 seconds. This amount is further increased by treasure that boosts your Accuracy +15 for 10 secondsPoison Arrow's damage-over-time*; Tier Level 120:Archery attacks that Critically Hit deal 492 Poison damage over 12seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*Aimed Shot deals +25% ; Level 125:Archery attacks that Critically Hit deal 516 Poison damage and over 12 seconds. This amount is further increased by treasure that boosts your Accuracy +16 for 10 secondsPoison Arrow's damage-over-time|Expand}}
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| Marksman's || of The Porcupine Aimed Shots || <b>Tier 12Level 125</b> - Multishot Aimed Shot Damage +3060% || HandsUncommon || Chest, MainHand Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Aimed Shot Damage +6%*Multishot ; Level 10:Aimed Shot Damage +8%*; Tier 2Level 15:Aimed Shot Damage +10%*; Level 20:Aimed Shot Damage +12%*Multishot ; Level 25:Aimed Shot Damage +1014%*; Tier 3Level 30:Aimed Shot Damage +16%*Multishot ; Level 35:Aimed Shot Damage +1218%*; Tier 4Level 40:Aimed Shot Damage +20%*Multishot ; Level 45:Aimed Shot Damage +1422%*; Tier 5Level 50:Aimed Shot Damage +24%*Multishot ; Level 55:Aimed Shot Damage +1626%*; Tier 6Level 60:Aimed Shot Damage +28%*Multishot ; Level 65:Aimed Shot Damage +1830%*; Tier 7Level 70:Aimed Shot Damage +33%*Multishot ; Level 75:Aimed Shot Damage +2036%*; Tier 8Level 80:Aimed Shot Damage +39%*Multishot ; Level 85:Aimed Shot Damage +2242%*; Tier 9Level 90:Aimed Shot Damage +45%*Multishot ; Level 95:Aimed Shot Damage +2448%*; Tier 10Level 100:Aimed Shot Damage +50%*Multishot ; Level 105:Aimed Shot Damage +2652%*; Tier 11Level 110:Aimed Shot Damage +54%*Multishot ; Level 115:Aimed Shot Damage +2856%*; Tier 12Level 120:Aimed Shot Damage +58%*Multishot ; Level 125:Aimed Shot Damage +3060%|Expand}}
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| Marksman's || of Lingering Arrows || <b>Tier 6Level 125</b> - Multishot restores 56 Health Aimed Shot deals 360 Trauma damage to you after a 15 second delay health over 12 seconds || Uncommon || LegsHead, Necklace OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Aimed Shot deals 12 Trauma damage to health over 12 seconds*Multishot restores 11 Health ; Level 10:Aimed Shot deals 24 Trauma damage to you after a health over 12 seconds*; Level 15 second delay:Aimed Shot deals 30 Trauma damage to health over 12 seconds*; Level 20:Aimed Shot deals 36 Trauma damage to health over 12 seconds*; Level 25:Aimed Shot deals 48 Trauma damage to health over 12 seconds*; Level 30:Aimed Shot deals 60 Trauma damage to health over 12 seconds*; Level 35:Aimed Shot deals 72 Trauma damage to health over 12 seconds*; Level 40:Aimed Shot deals 84 Trauma damage to health over 12 seconds*; Level 45:Aimed Shot deals 96 Trauma damage to health over 12 seconds*; Level 50:Aimed Shot deals 114 Trauma damage to health over 12 seconds*; Level 55:Aimed Shot deals 132 Trauma damage to health over 12 seconds*; Level 60:Aimed Shot deals 150 Trauma damage to health over 12 seconds*; Tier 2Level 65:Aimed Shot deals 162 Trauma damage to health over 12 seconds*Multishot restores 20 Health ; Level 70:Aimed Shot deals 180 Trauma damage to health over 12 seconds*; Level 75:Aimed Shot deals 192 Trauma damage to health over 12 seconds*; Level 80:Aimed Shot deals 210 Trauma damage to health over 12 seconds*; Level 85:Aimed Shot deals 222 Trauma damage to you after a 15 second delayhealth over 12 seconds*; Tier 3Level 90:Aimed Shot deals 240 Trauma damage to health over 12 seconds*Multishot restores 29 Health ; Level 95:Aimed Shot deals 252 Trauma damage to you after a 15 second delayhealth over 12 seconds*; Tier 4Level 100:Aimed Shot deals 270 Trauma damage to health over 12 seconds*Multishot restores 38 Health ; Level 105:Aimed Shot deals 288 Trauma damage to you after a 15 second delayhealth over 12 seconds*; Tier 5Level 110:Aimed Shot deals 306 Trauma damage to health over 12 seconds*Multishot restores 47 Health ; Level 115:Aimed Shot deals 324 Trauma damage to you after a 15 second delayhealth over 12 seconds*; Tier 6Level 120:Aimed Shot deals 342 Trauma damage to health over 12 seconds*Multishot restores 56 Health ; Level 125:Aimed Shot deals 360 Trauma damage to you after a 15 second delayhealth over 12 seconds|Expand}}
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| || of Long Shots || <b>Tier 12Level 125</b> - Long Aimed Shot boosts your Nice Attack Damage +45% 171 for 10 seconds || Uncommon || LegsHands, OffHand Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Aimed Shot boosts your Nice Attack Damage +25 for 10 seconds*Long ; Level 10:Aimed Shot boosts your Nice Attack Damage +12%30 for 10 seconds*; Tier 2Level 15:Aimed Shot boosts your Nice Attack Damage +35 for 10 seconds*Long ; Level 20:Aimed Shot boosts your Nice Attack Damage +15%40 for 10 seconds*; Level 25:Aimed Shot boosts your Nice Attack Damage +45 for 10 seconds*; Tier 3Level 30:Aimed Shot boosts your Nice Attack Damage +50 for 10 seconds*Long ; Level 35:Aimed Shot boosts your Nice Attack Damage +18%55 for 10 seconds*; Tier 4Level 40:Aimed Shot boosts your Nice Attack Damage +60 for 10 seconds*Long ; Level 45:Aimed Shot boosts your Nice Attack Damage +21%65 for 10 seconds*; Tier 5Level 50:Aimed Shot boosts your Nice Attack Damage +70 for 10 seconds*Long ; Level 55:Aimed Shot boosts your Nice Attack Damage +24%75 for 10 seconds*; Tier 6Level 60:Aimed Shot boosts your Nice Attack Damage +80 for 10 seconds*Long ; Level 65:Aimed Shot boosts your Nice Attack Damage +27%87 for 10 seconds*; Tier 7Level 70:Aimed Shot boosts your Nice Attack Damage +94 for 10 seconds*Long ; Level 75:Aimed Shot boosts your Nice Attack Damage +30%101 for 10 seconds*; Tier 8Level 80:Aimed Shot boosts your Nice Attack Damage +108 for 10 seconds*Long ; Level 85:Aimed Shot boosts your Nice Attack Damage +33%115 for 10 seconds*; Tier 9Level 90:Aimed Shot boosts your Nice Attack Damage +122 for 10 seconds*Long ; Level 95:Aimed Shot boosts your Nice Attack Damage +36%129 for 10 seconds*; Tier Level 100:Aimed Shot boosts your Nice Attack Damage +136 for 10seconds*Long ; Level 105:Aimed Shot boosts your Nice Attack Damage +39%143 for 10 seconds*; Tier 11Level 110:Aimed Shot boosts your Nice Attack Damage +150 for 10 seconds*Long ; Level 115:Aimed Shot boosts your Nice Attack Damage +42%157 for 10 seconds*; Tier 12Level 120:Aimed Shot boosts your Nice Attack Damage +164 for 10 seconds*Long ; Level 125:Aimed Shot boosts your Nice Attack Damage +45%171 for 10 seconds|Expand}}
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| Marksman's || of Epic Preparatory Shots Accurate Archery || <b>Tier 12Level 125</b> - Long Aimed Shot deals +48% damage and boosts your Epic Attack Damage Accuracy +12% 29 for 15 10 seconds || HeadRare || Necklace, Chest Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Aimed Shot deals +6% damage and boosts your Accuracy +5 for 10 seconds*Long ; Level 10:Aimed Shot deals +7% damage and boosts your Epic Attack Damage Accuracy +16 for 10 seconds*; Level 15:Aimed Shot deals +8% damage and boosts your Accuracy +7 for 15 10 seconds*; Tier 2Level 20:Aimed Shot deals +9% damage and boosts your Accuracy +8 for 10 seconds*Long ; Level 25:Aimed Shot deals +10% damage and boosts your Epic Attack Damage Accuracy +29 for 10 seconds*; Level 30:Aimed Shot deals +11% damage and boosts your Accuracy +10 for 15 10 seconds*; Tier 3Level 35:Aimed Shot deals +12% damage and boosts your Accuracy +11 for 10 seconds*Long ; Level 40:Aimed Shot deals +14% damage and boosts your Epic Attack Damage Accuracy +312 for 10 seconds*; Level 45:Aimed Shot deals +16% damage and boosts your Accuracy +13 for 15 10 seconds*; Tier 4Level 50:Aimed Shot deals +18% damage and boosts your Accuracy +14 for 10 seconds*Long ; Level 55:Aimed Shot deals +20% damage and boosts your Epic Attack Damage Accuracy +415 for 10 seconds*; Level 60:Aimed Shot deals +22% damage and boosts your Accuracy +16 for 15 10 seconds*; Tier 5Level 65:Aimed Shot deals +24% damage and boosts your Accuracy +17 for 10 seconds*Long ; Level 70:Aimed Shot deals +26% damage and boosts your Epic Attack Damage Accuracy +518 for 10 seconds*; Level 75:Aimed Shot deals +28% damage and boosts your Accuracy +19 for 15 10 seconds*; Tier 6Level 80:Aimed Shot deals +30% damage and boosts your Accuracy +20 for 10 seconds*Long ; Level 85:Aimed Shot deals +32% damage and boosts your Epic Attack Damage Accuracy +6% 21 for 15 10 seconds*; Tier 7Level 90*Long :Aimed Shot deals +34% damage and boosts your Epic Attack Damage Accuracy +7% 22 for 15 10 seconds*; Tier 8Level 95*Long :Aimed Shot deals +36% damage and boosts your Epic Attack Damage Accuracy +8% 23 for 15 10 seconds*; Tier 9Level 100*Long :Aimed Shot deals +38% damage and boosts your Epic Attack Damage Accuracy +9% 24 for 15 10 seconds*; Tier Level 105:Aimed Shot deals +40% damage and boosts your Accuracy +25 for 10seconds*Long ; Level 110:Aimed Shot deals +42% damage and boosts your Epic Attack Damage Accuracy +26 for 10seconds*; Level 115:Aimed Shot deals +44% damage and boosts your Accuracy +27 for 15 10 seconds*; Tier 11Level 120*Long :Aimed Shot deals +46% damage and boosts your Epic Attack Damage Accuracy +11% 28 for 15 10 seconds*; Tier 12Level 125*Long :Aimed Shot deals +48% damage and boosts your Epic Attack Damage Accuracy +12% 29 for 15 10 seconds|Expand}}
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| || of Long Armor Pinpoint Archery || <b>Tier 12Level 125</b> - Long Aimed Shot boosts deals +113 damage, has +16% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your Armor Regeneration (in-combat) +12 for 15 seconds next Archery attack || Rare || Chest, Ring Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Long :Aimed Shot boosts deals +4 damage, has +4% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your Armor Regeneration (in-combat) +1 for 15 secondsnext Archery attack*; Tier 2Level 10*Long :Aimed Shot boosts deals +8 damage, has +4.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your Armor Regeneration (in-combat) +2 for 15 secondsnext Archery attack*; Tier 3Level 15*Long :Aimed Shot boosts deals +12 damage, has +5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your Armor Regeneration (in-combat) +3 for 15 secondsnext Archery attack*; Tier 4Level 20*Long :Aimed Shot boosts deals +16 damage, has +5.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your Armor Regeneration (in-combat) +4 for 15 secondsnext Archery attack*; Tier 5Level 25*Long :Aimed Shot boosts deals +20 damage, has +6% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your Armor Regeneration (in-combat) +5 for 15 secondsnext Archery attack*; Tier 6Level 30*Long :Aimed Shot boosts your Armor Regeneration (in-combat) deals +24 damage, has +6 for 15 seconds.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Tier Level 35:Aimed Shot deals +28 damage, has +7% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*Long ; Level 40:Aimed Shot boosts your Armor Regeneration (in-combat) deals +32 damage, has +7 for 15 seconds.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Tier Level 45:Aimed Shot deals +36 damage, has +8% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*Long ; Level 50:Aimed Shot boosts your Armor Regeneration (in-combat) deals +40 damage, has +8 for 15 seconds.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Tier Level 55:Aimed Shot deals +44 damage, has +9% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*Long ; Level 60:Aimed Shot boosts your Armor Regeneration (in-combat) deals +48 damage, has +9 for 15 seconds.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Tier Level 65:Aimed Shot deals +53 damage, has +10% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*Long ; Level 70:Aimed Shot boosts your Armor Regeneration (in-combat) deals +58 damage, has +10 for 15 seconds.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Tier Level 75:Aimed Shot deals +63 damage, has +11% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*Long ; Level 80:Aimed Shot boosts deals +68 damage, has +11.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your Armor Regeneration (in-combat) next Archery attack*; Level 85:Aimed Shot deals +73 damage, has +11 for 15 seconds12% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Tier Level 90:Aimed Shot deals +78 damage, has +12.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*Long ; Level 95:Aimed Shot boosts deals +83 damage, has +13% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your Armor Regeneration (in-combat) next Archery attack*; Level 100:Aimed Shot deals +88 damage, has +13.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 105:Aimed Shot deals +93 damage, has +14% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 110:Aimed Shot deals +98 damage, has +14.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 115:Aimed Shot deals +103 damage, has +15% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 120:Aimed Shot deals +108 damage, has +12 for 15 seconds.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 125:Aimed Shot deals +113 damage, has +16% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack|Expand}}
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| || of The Porcupine || <b>Tier 12Level 125</b> - Long Shot restores 37 health to you after a 15 second delay Multishot Damage +56% || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Multishot Damage +5%*Long Shot restores ; Level 10:Multishot Damage +7%*; Level 15 health to you after a 15 second delay:Multishot Damage +9%*; Level 20:Multishot Damage +11%*; Tier 2Level 25:Multishot Damage +13%*Long Shot restores 17 health to you after a ; Level 30:Multishot Damage +15 second delay%*; Tier 3Level 35:Multishot Damage +17%*Long Shot restores ; Level 40:Multishot Damage +19 health to you after a 15 second delay%*; Tier 4Level 45*Long Shot restores :Multishot Damage +21 health to you after a 15 second delay%*; Tier 5Level 50:Multishot Damage +23%*Long Shot restores 23 health to you after a 15 second delay; Level 55:Multishot Damage +25%*; Tier 6Level 60:Multishot Damage +27%*Long Shot restores 25 health to you after a 15 second delay; Level 65:Multishot Damage +29%*; Tier 7Level 70:Multishot Damage +31%*Long Shot restores 27 health to you after a 15 second delay; Level 75:Multishot Damage +34%*; Tier 8Level 80:Multishot Damage +36%*Long Shot restores 29 health to you after a 15 second delay; Level 85:Multishot Damage +39%*; Tier 9Level 90:Multishot Damage +41%*Long Shot restores 31 health to you after a 15 second delay; Level 95:Multishot Damage +44%*; Tier 10Level 100:Multishot Damage +46%*Long Shot restores 33 health to you after a 15 second delay; Level 105:Multishot Damage +48%*; Tier 11Level 110:Multishot Damage +50%*Long Shot restores 35 health to you after a 15 second delay; Level 115:Multishot Damage +52%*; Tier 12Level 120:Multishot Damage +54%*Long Shot restores 37 health to you after a 15 second delay; Level 125:Multishot Damage +56%|Expand}}
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| || || <b>Tier 12Level 120</b> - Heavy Shot Damage +37% Multishot restores 162 Health to you after an 8 second delay || Uncommon || Legs, OffHand Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Heavy Shot Damage +10%:Multishot restores 12 Health to you after an 8 second delay*; Tier 2Level 20*Heavy Shot Damage +12%:Multishot restores 24 Health to you after an 8 second delay*; Tier 3Level 30*Heavy Shot Damage +14%:Multishot restores 36 Health to you after an 8 second delay*; Tier 4Level 40*Heavy Shot Damage +16%:Multishot restores 48 Health to you after an 8 second delay*; Tier 5Level 50*Heavy Shot Damage +18%:Multishot restores 60 Health to you after an 8 second delay*; Tier 6Level 60*Heavy Shot Damage +20%:Multishot restores 72 Health to you after an 8 second delay*; Tier 7Level 70*Heavy Shot Damage +22%:Multishot restores 87 Health to you after an 8 second delay*; Tier Level 80:Multishot restores 102 Health to you after an 8*Heavy Shot Damage +25%second delay*; Tier 9Level 90*Heavy Shot Damage +28%:Multishot restores 117 Health to you after an 8 second delay*; Tier 10Level 100*Heavy Shot Damage +31%:Multishot restores 132 Health to you after an 8 second delay*; Tier 11Level 110*Heavy Shot Damage +34%:Multishot restores 147 Health to you after an 8 second delay*; Tier 12Level 120*Heavy Shot Damage +37%:Multishot restores 162 Health to you after an 8 second delay|Expand}}
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| || of Recuperative Blitzing Flaming Rain || <b>Tier 6Level 125</b> - Blitz Shot Multishot deals +124 damage, and Basic Shot boost your healing from Combat Refreshes +6 for 30 seconds the damage type becomes Fire. || Uncommon || Chest, OffHand Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Multishot deals +4 damage, and the damage type becomes Fire.*Blitz Shot ; Level 10:Multishot deals +9 damage, and Basic Shot boost your healing from Combat Refreshes the damage type becomes Fire.*; Level 15:Multishot deals +14 damage, and the damage type becomes Fire.*; Level 20:Multishot deals +1 for 19 damage, and the damage type becomes Fire.*; Level 25:Multishot deals +24 damage, and the damage type becomes Fire.*; Level 30 seconds:Multishot deals +29 damage, and the damage type becomes Fire.*; Tier 2Level 35:Multishot deals +34 damage, and the damage type becomes Fire.*Blitz Shot ; Level 40:Multishot deals +39 damage, and Basic Shot boost your healing from Combat Refreshes the damage type becomes Fire.*; Level 45:Multishot deals +2 for 30 seconds44 damage, and the damage type becomes Fire.*; Level 50:Multishot deals +49 damage, and the damage type becomes Fire.*; Level 55:Multishot deals +54 damage, and the damage type becomes Fire.*; Level 60:Multishot deals +59 damage, and the damage type becomes Fire.*; Tier 3Level 65:Multishot deals +64 damage, and the damage type becomes Fire.*Blitz Shot ; Level 70:Multishot deals +69 damage, and Basic Shot boost your healing from Combat Refreshes the damage type becomes Fire.*; Level 75:Multishot deals +3 for 30 seconds74 damage, and the damage type becomes Fire.*; Level 80:Multishot deals +79 damage, and the damage type becomes Fire.*; Tier 4Level 85:Multishot deals +84 damage, and the damage type becomes Fire.*Blitz Shot ; Level 90:Multishot deals +89 damage, and Basic Shot boost your healing from Combat Refreshes the damage type becomes Fire.*; Level 95:Multishot deals +4 for 30 seconds94 damage, and the damage type becomes Fire.*; Tier 5Level 100:Multishot deals +99 damage, and the damage type becomes Fire.*Blitz Shot ; Level 105:Multishot deals +104 damage, and Basic Shot boost your healing from Combat Refreshes the damage type becomes Fire.*; Level 110:Multishot deals +5 for 30 seconds109 damage, and the damage type becomes Fire.*; Tier 6Level 115:Multishot deals +114 damage, and the damage type becomes Fire.*Blitz Shot ; Level 120:Multishot deals +119 damage, and Basic Shot boost your healing from Combat Refreshes the damage type becomes Fire.*; Level 125:Multishot deals +6 for 30 seconds124 damage, and the damage type becomes Fire.|Expand}}
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| || of Heavy Arrows Long Shots || <b>Tier 12Level 125</b> - Heavy Long Shot and Heavy Multishot Damage +3191% || ChestUncommon || Legs, Feet OffHand || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Long Shot Damage +5%*Heavy ; Level 10:Long Shot and Heavy Multishot Damage +98%*; Tier 2Level 15:Long Shot Damage +11%*Heavy ; Level 20:Long Shot and Heavy Multishot Damage +1114%*; Level 25:Long Shot Damage +17%*; Tier 3Level 30:Long Shot Damage +20%*Heavy ; Level 35:Long Shot and Heavy Multishot Damage +1323%*; Tier 4Level 40:Long Shot Damage +26%*Heavy ; Level 45:Long Shot and Heavy Multishot Damage +1529%*; Tier 5Level 50:Long Shot Damage +32%*Heavy ; Level 55:Long Shot and Heavy Multishot Damage +1735%*; Tier 6Level 60:Long Shot Damage +39%*Heavy ; Level 65:Long Shot and Heavy Multishot Damage +1943%*; Tier 7Level 70:Long Shot Damage +47%*Heavy ; Level 75:Long Shot and Heavy Multishot Damage +2151%*; Tier 8Level 80:Long Shot Damage +55%*Heavy ; Level 85:Long Shot and Heavy Multishot Damage +2359%*; Tier 9Level 90:Long Shot Damage +63%*Heavy ; Level 95:Long Shot and Heavy Multishot Damage +2567%*; Tier 10Level 100:Long Shot Damage +71%*Heavy ; Level 105:Long Shot and Heavy Multishot Damage +2775%*; Tier 11Level 110:Long Shot Damage +79%*Heavy ; Level 115:Long Shot and Heavy Multishot Damage +2983%*; Tier 12Level 120:Long Shot Damage +87%*Heavy ; Level 125:Long Shot and Heavy Multishot Damage +3191%|Expand}}
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| || of Fast and Heavy Arrows Epic Preparatory Shots || <b>Tier 12Level 125</b> - Heavy Long Shot deals boosts your Epic Attack Damage +1825% damage and reuse timer is -4 for 15 seconds || Ring Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Long Shot boosts your Epic Attack Damage +1% for 15 seconds*; Level 10:Long Shot boosts your Epic Attack Damage +2% for 15 seconds*; Level 15:Long Shot boosts your Epic Attack Damage +3% for 15 seconds*; Level 20:Long Shot boosts your Epic Attack Damage +4% for 15 seconds*; Level 25:Long Shot boosts your Epic Attack Damage +5% for 15 seconds*; Level 30:Long Shot boosts your Epic Attack Damage +6% for 15 seconds*Heavy ; Level 35:Long Shot deals boosts your Epic Attack Damage +7% damage and reuse timer is -1 for 15 seconds*; Tier 2Level 40*Heavy :Long Shot deals boosts your Epic Attack Damage +8% damage and reuse timer is -1 for 15 seconds*; Tier 3Level 45*Heavy :Long Shot deals boosts your Epic Attack Damage +9% damage and reuse timer is -1 for 15 seconds*; Tier 4Level 50*Heavy :Long Shot deals boosts your Epic Attack Damage +10% damage and reuse timer is -2 for 15 seconds*; Tier 5Level 55*Heavy :Long Shot deals boosts your Epic Attack Damage +11% damage and reuse timer is -2 for 15 seconds*; Tier 6Level 60*Heavy :Long Shot deals boosts your Epic Attack Damage +12% damage and reuse timer is -2 for 15 seconds*; Tier 7Level 65*Heavy :Long Shot deals boosts your Epic Attack Damage +13% damage and reuse timer is -3 for 15 seconds*; Tier 8Level 70:Long Shot boosts your Epic Attack Damage +14% for 15 seconds*Heavy ; Level 75:Long Shot deals boosts your Epic Attack Damage +1415% damage and reuse timer is -3 for 15 seconds*; Tier 9Level 80:Long Shot boosts your Epic Attack Damage +16% for 15 seconds*Heavy ; Level 85:Long Shot deals boosts your Epic Attack Damage +17% for 15seconds*; Level 90:Long Shot boosts your Epic Attack Damage +18% damage and reuse timer is -3 for 15 seconds*; Level 95:Long Shot boosts your Epic Attack Damage +19% for 15 seconds*; Tier 10Level 100:Long Shot boosts your Epic Attack Damage +20% for 15 seconds*Heavy ; Level 105:Long Shot deals boosts your Epic Attack Damage +1621% damage and reuse timer is -4 for 15 seconds*; Tier 11Level 110:Long Shot boosts your Epic Attack Damage +22% for 15 seconds*Heavy ; Level 115:Long Shot deals boosts your Epic Attack Damage +1723% damage and reuse timer is -4 for 15 seconds*; Tier 12Level 120:Long Shot boosts your Epic Attack Damage +24% for 15 seconds*Heavy ; Level 125:Long Shot deals boosts your Epic Attack Damage +1825% damage and reuse timer is -4 for 15 seconds|Expand}}
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| || of Burning Arrows || <b>Tier 12Level 125</b> - Fire Arrow deals an additional 185 Fire damage over 20 seconds Long Shot and Hook Shot Damage +156 || Uncommon || LegsChest, MainHand Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Long Shot and Hook Shot Damage +10*Fire Arrow deals an additional ; Level 10:Long Shot and Hook Shot Damage +15*; Level 15:Long Shot and Hook Shot Damage +20 Fire damage over *; Level 20 seconds:Long Shot and Hook Shot Damage +25*; Tier 2Level 25:Long Shot and Hook Shot Damage +30*Fire Arrow deals an additional ; Level 30:Long Shot and Hook Shot Damage +35*; Level 35 Fire damage over 20 seconds:Long Shot and Hook Shot Damage +40*; Level 40:Long Shot and Hook Shot Damage +45*; Tier 3Level 45:Long Shot and Hook Shot Damage +50*Fire Arrow deals an additional ; Level 50 Fire damage over 20 seconds:Long Shot and Hook Shot Damage +55*; Tier 4Level 55:Long Shot and Hook Shot Damage +60*Fire Arrow deals an additional ; Level 60:Long Shot and Hook Shot Damage +65 Fire damage over 20 seconds*; Tier 5Level 65:Long Shot and Hook Shot Damage +72*Fire Arrow deals an additional 80 Fire damage over 20 seconds; Level 70:Long Shot and Hook Shot Damage +79*; Tier 6Level 75:Long Shot and Hook Shot Damage +86*Fire Arrow deals an additional 95 Fire damage over 20 seconds; Level 80:Long Shot and Hook Shot Damage +93*; Tier 7Level 85:Long Shot and Hook Shot Damage +100*Fire Arrow deals an additional 110 Fire damage over 20 seconds; Level 90:Long Shot and Hook Shot Damage +107*; Tier 8Level 95:Long Shot and Hook Shot Damage +114*Fire Arrow deals an additional 125 Fire damage over 20 seconds; Level 100:Long Shot and Hook Shot Damage +121*; Tier 9Level 105:Long Shot and Hook Shot Damage +128*Fire Arrow deals an additional 140 Fire damage over 20 seconds; Level 110:Long Shot and Hook Shot Damage +135*; Tier 10Level 115*Fire Arrow deals an additional 155 Fire damage over 20 seconds:Long Shot and Hook Shot Damage +142*; Tier 11Level 120*Fire Arrow deals an additional 170 Fire damage over 20 seconds:Long Shot and Hook Shot Damage +149*; Tier 12Level 125*Fire Arrow deals an additional 185 Fire damage over 20 seconds:Long Shot and Hook Shot Damage +156|Expand}}
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| || of Acid Arrows || <b>Tier 12Level 125</b> - Acid Arrow Damage +60% Long Shot restores 106 health to you after an 8 second delay || Uncommon || LegsHands, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Long Shot restores 10 health to you after an 8 second delay*; Tier 1Level 10:Long Shot restores 14 health to you after an 8 second delay*Acid Arrow Damage +5%; Level 15:Long Shot restores 18 health to you after an 8 second delay*; Tier 2Level 20:Long Shot restores 22 health to you after an 8 second delay*Acid Arrow Damage +10%; Level 25:Long Shot restores 26 health to you after an 8 second delay*; Tier 3Level 30:Long Shot restores 30 health to you after an 8 second delay*Acid Arrow Damage +15%; Level 35:Long Shot restores 34 health to you after an 8 second delay*; Tier 4Level 40:Long Shot restores 38 health to you after an 8 second delay*Acid Arrow Damage +20%; Level 45:Long Shot restores 42 health to you after an 8 second delay*; Tier 5Level 50:Long Shot restores 46 health to you after an 8 second delay*Acid Arrow Damage +25%; Level 55:Long Shot restores 50 health to you after an 8 second delay*; Tier 6Level 60:Long Shot restores 54 health to you after an 8 second delay*Acid Arrow Damage +30%; Level 65:Long Shot restores 58 health to you after an 8 second delay*; Tier 7Level 70:Long Shot restores 62 health to you after an 8 second delay*Acid Arrow Damage +35%; Level 75:Long Shot restores 66 health to you after an 8 second delay*; Tier Level 80:Long Shot restores 70 health to you after an 8second delay*Acid Arrow Damage +40%; Level 85:Long Shot restores 74 health to you after an 8 second delay*; Tier 9Level 90:Long Shot restores 78 health to you after an 8 second delay*Acid Arrow Damage +45%; Level 95:Long Shot restores 82 health to you after an 8 second delay*; Tier 10Level 100:Long Shot restores 86 health to you after an 8 second delay*Acid Arrow Damage +50%; Level 105:Long Shot restores 90 health to you after an 8 second delay*; Tier 11Level 110:Long Shot restores 94 health to you after an 8 second delay*Acid Arrow Damage +55%; Level 115:Long Shot restores 98 health to you after an 8 second delay*; Tier 12Level 120:Long Shot restores 102 health to you after an 8 second delay*Acid Arrow Damage +60%; Level 125:Long Shot restores 106 health to you after an 8 second delay|Expand}}
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| || of Poison Arrows Traumatic Vulnerability || <b>Tier 12Level 120</b> - Long Shot increases target's vulnerability to Poison Arrow Damage , Trauma, and Acid +5212% for 20 seconds. (Max of 2 stacks.) || HandsUncommon || Feet, Feet Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Long Shot increases target's vulnerability to Poison Arrow Damage , Trauma, and Acid +81%for 20 seconds. (Max of 2 stacks.)*; Tier 2Level 20*:Long Shot increases target's vulnerability to Poison Arrow Damage , Trauma, and Acid +122%for 20 seconds. (Max of 2 stacks.)*; Tier 3Level 30*:Long Shot increases target's vulnerability to Poison Arrow Damage , Trauma, and Acid +163%for 20 seconds. (Max of 2 stacks.)*; Tier 4Level 40*:Long Shot increases target's vulnerability to Poison Arrow Damage , Trauma, and Acid +4% for 20%seconds. (Max of 2 stacks.)*; Tier 5Level 50*:Long Shot increases target's vulnerability to Poison Arrow Damage , Trauma, and Acid +245%for 20 seconds. (Max of 2 stacks.)*; Tier 6Level 60*:Long Shot increases target's vulnerability to Poison Arrow Damage , Trauma, and Acid +286%for 20 seconds. (Max of 2 stacks.)*; Tier 7Level 70*:Long Shot increases target's vulnerability to Poison Arrow Damage , Trauma, and Acid +327%for 20 seconds. (Max of 2 stacks.)*; Tier 8Level 80*:Long Shot increases target's vulnerability to Poison Arrow Damage , Trauma, and Acid +368%for 20 seconds. (Max of 2 stacks.)*; Tier 9Level 90*:Long Shot increases target's vulnerability to Poison Arrow Damage , Trauma, and Acid +409%for 20 seconds. (Max of 2 stacks.)*; Tier 10Level 100*:Long Shot increases target's vulnerability to Poison Arrow Damage , Trauma, and Acid +4410%for 20 seconds. (Max of 2 stacks.)*; Tier 11Level 110*:Long Shot increases target's vulnerability to Poison Arrow Damage , Trauma, and Acid +4811%for 20 seconds. (Max of 2 stacks.)*; Tier 12Level 120*:Long Shot increases target's vulnerability to Poison Arrow Damage , Trauma, and Acid +5212%for 20 seconds. (Max of 2 stacks.)|Expand}}
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| || of Elemental Arrows || <b>Tier 12Level 125</b> - Fire Arrow, Poison Arrow, and Acid Arrow Heavy Shot Damage +2862.5% || NecklaceUncommon || Legs, Ring OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Fire Arrow, Poison Arrow, and Acid Arrow :Heavy Shot Damage +6%*; Tier 2Level 10:Heavy Shot Damage +8%*Fire Arrow, Poison Arrow, and Acid Arrow ; Level 15:Heavy Shot Damage +810%*; Tier 3Level 20:Heavy Shot Damage +12%*Fire Arrow, Poison Arrow, and Acid Arrow ; Level 25:Heavy Shot Damage +14%*; Level 30:Heavy Shot Damage +1016%*; Tier 4Level 35:Heavy Shot Damage +18%*Fire Arrow, Poison Arrow, and Acid Arrow ; Level 40:Heavy Shot Damage +1220%*; Tier Level 45:Heavy Shot Damage +22.5%*; Level 50:Heavy Shot Damage +25%*Fire Arrow, Poison Arrow, and Acid Arrow ; Level 55:Heavy Shot Damage +1427.5%*; Tier 6Level 60:Heavy Shot Damage +30%*Fire Arrow, Poison Arrow, and Acid Arrow ; Level 65:Heavy Shot Damage +1632.5%*; Tier 7Level 70:Heavy Shot Damage +35%*Fire Arrow, Poison Arrow, and Acid Arrow ; Level 75:Heavy Shot Damage +1837.5%*; Tier 8Level 80:Heavy Shot Damage +40%*Fire Arrow, Poison Arrow, and Acid Arrow ; Level 85:Heavy Shot Damage +2042.5%*; Tier 9Level 90:Heavy Shot Damage +45%*Fire Arrow, Poison Arrow, and Acid Arrow ; Level 95:Heavy Shot Damage +2247.5%*; Tier 10Level 100:Heavy Shot Damage +50%*Fire Arrow, Poison Arrow, and Acid Arrow ; Level 105:Heavy Shot Damage +2452.5%*; Tier 11Level 110:Heavy Shot Damage +55%*Fire Arrow, Poison Arrow, and Acid Arrow ; Level 115:Heavy Shot Damage +2657.5%*; Tier 12Level 120:Heavy Shot Damage +60%*Fire Arrow, Poison Arrow, and Acid Arrow ; Level 125:Heavy Shot Damage +2862.5%|Expand}}
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| || of Infuriating Arrows Recuperative Blitzing || <b>Tier 12Level 120</b> - Fire Arrow deals Blitz Shot boosts your healing from Combat Refreshes +23% damage and taunts +875 24 for 30 seconds || Rare || HandsChest, Feet OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Fire Arrow deals :Blitz Shot boosts your healing from Combat Refreshes +12% damage and taunts +502 for 30 seconds*; Tier 2Level 20*Fire Arrow deals :Blitz Shot boosts your healing from Combat Refreshes +13% damage and taunts +1254 for 30 seconds*; Tier 3Level 30*Fire Arrow deals :Blitz Shot boosts your healing from Combat Refreshes +14% damage and taunts +2006 for 30 seconds*; Tier 4Level 40*Fire Arrow deals :Blitz Shot boosts your healing from Combat Refreshes +15% damage and taunts +2758 for 30 seconds*; Tier 5Level 50*Fire Arrow deals :Blitz Shot boosts your healing from Combat Refreshes +16% damage and taunts +35010 for 30 seconds*; Tier 6Level 60*Fire Arrow deals :Blitz Shot boosts your healing from Combat Refreshes +17% damage and taunts +42512 for 30 seconds*; Tier 7Level 70*Fire Arrow deals :Blitz Shot boosts your healing from Combat Refreshes +18% damage and taunts +50014 for 30 seconds*; Tier 8Level 80*Fire Arrow deals :Blitz Shot boosts your healing from Combat Refreshes +19% damage and taunts +57516 for 30 seconds*; Tier 9Level 90*Fire Arrow deals :Blitz Shot boosts your healing from Combat Refreshes +20% damage and taunts +65018 for 30 seconds*; Tier 10Level 100*Fire Arrow deals :Blitz Shot boosts your healing from Combat Refreshes +21% damage and taunts +72520 for 30 seconds*; Tier 11Level 110*Fire Arrow deals :Blitz Shot boosts your healing from Combat Refreshes +22% damage and taunts +800for 30 seconds*; Tier 12Level 120*Fire Arrow deals :Blitz Shot boosts your healing from Combat Refreshes +23% damage and taunts +87524 for 30 seconds|Expand}}
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| || of Poisoned Tips || <b>Tier 12Level 125</b> - Poison Arrow increases Blitz Shot deals +74 damage, and the damage target takes from type becomes Poison by 17% for 10 seconds . || Rare || Head, Chest || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Blitz Shot deals +3 damage, and the damage type becomes Poison.*; Level 10:Blitz Shot deals +5 damage, and the damage type becomes Poison Arrow increases .*; Level 15:Blitz Shot deals +8 damage, and the damage target takes from type becomes Poison by 6% for 10 seconds.*; Tier 2Level 20:Blitz Shot deals +11 damage, and the damage type becomes Poison.*; Level 25:Blitz Shot deals +14 damage, and the damage type becomes Poison Arrow increases .*; Level 30:Blitz Shot deals +17 damage, and the damage target takes from type becomes Poison by 7% for 10 seconds.*; Tier 3Level 35:Blitz Shot deals +20 damage, and the damage type becomes Poison.*; Level 40:Blitz Shot deals +23 damage, and the damage type becomes Poison Arrow increases .*; Level 45:Blitz Shot deals +26 damage, and the damage target takes from type becomes Poison by 8% for 10 seconds.*; Tier 4Level 50:Blitz Shot deals +29 damage, and the damage type becomes Poison.*; Level 55:Blitz Shot deals +32 damage, and the damage type becomes Poison Arrow increases .*; Level 60:Blitz Shot deals +35 damage, and the damage target takes from type becomes Poison by 9% for 10 seconds.*; Tier 5Level 65:Blitz Shot deals +38 damage, and the damage type becomes Poison.*; Level 70:Blitz Shot deals +41 damage, and the damage type becomes Poison Arrow increases .*; Level 75:Blitz Shot deals +44 damage, and the damage target takes from type becomes Poison by 10% for 10 seconds.*; Tier 6Level 80:Blitz Shot deals +47 damage, and the damage type becomes Poison.*; Level 85:Blitz Shot deals +50 damage, and the damage type becomes Poison Arrow increases .*; Level 90:Blitz Shot deals +53 damage, and the damage target takes from type becomes Poison by 11% for 10 seconds.*; Tier 7Level 95:Blitz Shot deals +56 damage, and the damage type becomes Poison.*Poison Arrow increases ; Level 100:Blitz Shot deals +59 damage, and the damage target takes from type becomes Poison by 12% for 10 seconds.*; Tier 8Level 105*Poison Arrow increases :Blitz Shot deals +62 damage, and the damage target takes from type becomes Poison by 13% for 10 seconds.*; Tier 9Level 110*Poison Arrow increases :Blitz Shot deals +65 damage, and the damage target takes from type becomes Poison by 14% for 10 seconds.*; Tier 10Level 115*Poison Arrow increases :Blitz Shot deals +68 damage, and the damage target takes from type becomes Poison by 15% for 10 seconds.*; Tier 11Level 120*Poison Arrow increases :Blitz Shot deals +71 damage, and the damage target takes from type becomes Poison by 16% for 10 seconds.*; Tier 12Level 125*Poison Arrow increases :Blitz Shot deals +74 damage, and the damage target takes from type becomes Poison by 17% for 10 seconds.|Expand}}
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| || of Heavy Arrows || <b>Tier 12Level 125</b> - Acid Arrow Taunt -650 Heavy Shot and Heavy Multishot Damage +26% || Rare || RingChest, Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Heavy Shot and Heavy Multishot Damage +6%*; Tier 1Level 10:Heavy Shot and Heavy Multishot Damage +6.5%*Acid Arrow Taunt -100; Level 15:Heavy Shot and Heavy Multishot Damage +7%*; Tier 2Level 20:Heavy Shot and Heavy Multishot Damage +7.5%*Acid Arrow Taunt -150; Level 25:Heavy Shot and Heavy Multishot Damage +8%*; Tier 3Level 30:Heavy Shot and Heavy Multishot Damage +8.5%*Acid Arrow Taunt -200; Level 35:Heavy Shot and Heavy Multishot Damage +9%*; Tier 4Level 40:Heavy Shot and Heavy Multishot Damage +9.5%*Acid Arrow Taunt -250; Level 45:Heavy Shot and Heavy Multishot Damage +10%*; Tier 5Level 50:Heavy Shot and Heavy Multishot Damage +11%*Acid Arrow Taunt -300; Level 55:Heavy Shot and Heavy Multishot Damage +12%*; Tier 6Level 60:Heavy Shot and Heavy Multishot Damage +13%*Acid Arrow Taunt -350; Level 65:Heavy Shot and Heavy Multishot Damage +14%*; Tier 7Level 70:Heavy Shot and Heavy Multishot Damage +15%*Acid Arrow Taunt -400; Level 75:Heavy Shot and Heavy Multishot Damage +16%*; Tier 8Level 80:Heavy Shot and Heavy Multishot Damage +17%*Acid Arrow Taunt -450; Level 85:Heavy Shot and Heavy Multishot Damage +18%*; Tier 9Level 90:Heavy Shot and Heavy Multishot Damage +19%*Acid Arrow Taunt -500; Level 95:Heavy Shot and Heavy Multishot Damage +20%*; Tier 10Level 100:Heavy Shot and Heavy Multishot Damage +21%*Acid Arrow Taunt -550; Level 105:Heavy Shot and Heavy Multishot Damage +22%*; Tier 11Level 110:Heavy Shot and Heavy Multishot Damage +23%*Acid Arrow Taunt -600; Level 115:Heavy Shot and Heavy Multishot Damage +24%*; Tier 12Level 120:Heavy Shot and Heavy Multishot Damage +25%*Acid Arrow Taunt -650; Level 125:Heavy Shot and Heavy Multishot Damage +26%|Expand}}
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| Detonating || of Fast and Heavy Arrows || <b>Tier 6Level 125</b> - Fire Arrow suddenly Heavy Shot deals an additional 205 indirect Fire +23% damage after a 15 second delay and reuse timer is -6 seconds || Uncommon || Necklace, OffHand Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Heavy Shot deals +5% damage and reuse timer is -1seconds*Fire Arrow suddenly ; Level 10:Heavy Shot deals an additional 30 indirect Fire +5.5% damage after a and reuse timer is -1 seconds*; Level 15 second delay:Heavy Shot deals +6% damage and reuse timer is -1 seconds*; Tier Level 20:Heavy Shot deals +6.5% damage and reuse timer is -2seconds*Fire Arrow suddenly ; Level 25:Heavy Shot deals an additional 65 indirect Fire +7% damage and reuse timer is -2 seconds*; Level 30:Heavy Shot deals +7.5% damage and reuse timer is -2 seconds*; Level 35:Heavy Shot deals +8% damage and reuse timer is -3 seconds*; Level 40:Heavy Shot deals +8.5% damage after a 15 second delayand reuse timer is -3 seconds*; Tier Level 45:Heavy Shot deals +9% damage and reuse timer is -3seconds*Fire Arrow suddenly ; Level 50:Heavy Shot deals an additional 100 indirect Fire +9.5% damage after a 15 second delayand reuse timer is -4 seconds*; Tier Level 55:Heavy Shot deals +10% damage and reuse timer is -4seconds*Fire Arrow suddenly ; Level 60:Heavy Shot deals an additional 135 indirect Fire +10.5% damage after a 15 second delayand reuse timer is -4 seconds*; Level 65:Heavy Shot deals +11% damage and reuse timer is -5 seconds*; Level 70:Heavy Shot deals +12% damage and reuse timer is -5 seconds*; Tier Level 75:Heavy Shot deals +13% damage and reuse timer is -5.5 seconds*Fire Arrow suddenly ; Level 80:Heavy Shot deals an additional 170 indirect Fire +14% damage after a and reuse timer is -5.5 seconds*; Level 85:Heavy Shot deals +15 second delay% damage and reuse timer is -6 seconds*; Level 90:Heavy Shot deals +16% damage and reuse timer is -6 seconds*; Level 95:Heavy Shot deals +17% damage and reuse timer is -6 seconds*; Level 100:Heavy Shot deals +18% damage and reuse timer is -6 seconds*; Level 105:Heavy Shot deals +19% damage and reuse timer is -6 seconds*; Level 110:Heavy Shot deals +20% damage and reuse timer is -6 seconds*; Tier Level 115:Heavy Shot deals +21% damage and reuse timer is -6seconds*Fire Arrow suddenly ; Level 120:Heavy Shot deals an additional 205 indirect Fire +22% damage after a 15 second delayand reuse timer is -6 seconds*; Level 125:Heavy Shot deals +23% damage and reuse timer is -6 seconds|Expand}}
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| || || <b>Tier 6Level 125</b> - Poison Arrow makes target's attacks deal -6 damage for 20 seconds Heavy Shot Damage +490 || Uncommon || LegsChest, MainHand Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Heavy Shot Damage +10*Poison Arrow makes target's attacks deal -1 damage for ; Level 10 seconds:Heavy Shot Damage +30*; Level 15:Heavy Shot Damage +50*; Level 20:Heavy Shot Damage +70*; Level 25:Heavy Shot Damage +90*; Level 30:Heavy Shot Damage +110*; Level 35:Heavy Shot Damage +130*; Level 40:Heavy Shot Damage +150*; Level 45:Heavy Shot Damage +170*; Level 50:Heavy Shot Damage +190*; Tier 2Level 55:Heavy Shot Damage +210*Poison Arrow makes target's attacks deal -2 damage for 10 seconds; Level 60:Heavy Shot Damage +230*; Level 65:Heavy Shot Damage +250*; Level 70:Heavy Shot Damage +270*; Level 75:Heavy Shot Damage +290*; Level 80:Heavy Shot Damage +310*; Level 85:Heavy Shot Damage +330*; Tier 3Level 90:Heavy Shot Damage +350*Poison Arrow makes target's attacks deal -3 damage for 15 seconds; Level 95:Heavy Shot Damage +370*; Tier 4Level 100:Heavy Shot Damage +390*Poison Arrow makes target's attacks deal -4 damage for 15 seconds; Level 105:Heavy Shot Damage +410*; Tier 5Level 110:Heavy Shot Damage +430*Poison Arrow makes target's attacks deal -5 damage for 20 seconds; Level 115:Heavy Shot Damage +450*; Tier 6Level 120:Heavy Shot Damage +470*Poison Arrow makes target's attacks deal -6 damage for 20 seconds; Level 125:Heavy Shot Damage +490|Expand}}
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| || of Burning Arrows || <b>Tier 6Level 125</b> - Acid Fire Arrow generates no Taunt, generates no Rage, and reduces Rage by 390 deals an additional 375 Fire damage over 10 seconds || Uncommon || Hands Legs, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Fire Arrow deals an additional 15 Fire damage over 10 seconds*; Level 10:Fire Arrow deals an additional 30 Fire damage over 10 seconds*; Level 15:Fire Arrow deals an additional 45 Fire damage over 10 seconds*; Level 20:Fire Arrow deals an additional 60 Fire damage over 10 seconds*; Level 25:Fire Arrow deals an additional 75 Fire damage over 10 seconds*; Level 30:Fire Arrow deals an additional 90 Fire damage over 10 seconds*; Level 35:Fire Arrow deals an additional 105 Fire damage over 10 seconds*; Level 40:Fire Arrow deals an additional 120 Fire damage over 10 seconds*; Level 45:Fire Arrow deals an additional 135 Fire damage over 10 seconds*; Level 50:Fire Arrow deals an additional 150 Fire damage over 10 seconds*; Tier 1Level 55:Fire Arrow deals an additional 165 Fire damage over 10 seconds*Acid ; Level 60:Fire Arrow generates no Taunt, generates no Rage, and reduces Rage by deals an additional 180 Fire damage over 10 seconds*; Level 65:Fire Arrow deals an additional 195 Fire damage over 10 seconds*; Tier 2Level 70:Fire Arrow deals an additional 210 Fire damage over 10 seconds*Acid ; Level 75:Fire Arrow deals an additional 225 Fire damage over 10 seconds*; Level 80:Fire Arrow generates no Taunt, generates no Rage, and reduces Rage by 130deals an additional 240 Fire damage over 10 seconds*; Tier 3Level 85:Fire Arrow deals an additional 255 Fire damage over 10 seconds*Acid ; Level 90:Fire Arrow generates no Taunt, generates no Rage, and reduces Rage by 195deals an additional 270 Fire damage over 10 seconds*; Level 95:Fire Arrow deals an additional 285 Fire damage over 10 seconds*; Tier 4Level 100:Fire Arrow deals an additional 300 Fire damage over 10 seconds*Acid ; Level 105:Fire Arrow generates no Taunt, generates no Rage, and reduces Rage by 260deals an additional 315 Fire damage over 10 seconds*; Tier 5Level 110:Fire Arrow deals an additional 330 Fire damage over 10 seconds*Acid ; Level 115:Fire Arrow generates no Taunt, generates no Rage, and reduces Rage by 325deals an additional 345 Fire damage over 10 seconds*; Tier 6Level 120:Fire Arrow deals an additional 360 Fire damage over 10 seconds*Acid ; Level 125:Fire Arrow generates no Taunt, generates no Rage, and reduces Rage by 390deals an additional 375 Fire damage over 10 seconds|Expand}}
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| || of Snared Recoveries Acid Arrows || <b>Tier 12Level 125</b> - Snare Acid Arrow boosts the healing of your Major Healing abilities Damage +55 for 15 seconds 110% || Uncommon || RingLegs, Necklace MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Acid Arrow Damage +5%*; Tier 1Level 10:Acid Arrow Damage +8%*Snare ; Level 15:Acid Arrow boosts the healing of your Major Healing abilities Damage +11 for 15 seconds%*; Tier 2Level 20:Acid Arrow Damage +14%*Snare ; Level 25:Acid Arrow boosts the healing of your Major Healing abilities Damage +15 for 15 seconds17%*; Tier 3Level 30:Acid Arrow Damage +20%*Snare ; Level 35:Acid Arrow boosts the healing of your Major Healing abilities Damage +19 for 15 seconds23%*; Tier 4Level 40:Acid Arrow Damage +27%*Snare ; Level 45:Acid Arrow boosts the healing of your Major Healing abilities Damage +23 for 15 seconds31%*; Tier 5Level 50:Acid Arrow Damage +36%*Snare ; Level 55:Acid Arrow boosts the healing of your Major Healing abilities Damage +27 for 15 seconds41%*; Tier 6Level 60:Acid Arrow Damage +46%*Snare ; Level 65:Acid Arrow boosts the healing of your Major Healing abilities Damage +31 for 15 seconds50%*; Tier 7Level 70:Acid Arrow Damage +55%*Snare ; Level 75:Acid Arrow boosts the healing of your Major Healing abilities Damage +35 for 15 seconds60%*; Tier 8Level 80:Acid Arrow Damage +65%*Snare ; Level 85:Acid Arrow boosts the healing of your Major Healing abilities Damage +39 for 15 seconds70%*; Tier 9Level 90:Acid Arrow Damage +75%*Snare ; Level 95:Acid Arrow boosts the healing of your Major Healing abilities Damage +43 for 15 seconds80%*; Tier 10Level 100:Acid Arrow Damage +85%*Snare ; Level 105:Acid Arrow boosts the healing of your Major Healing abilities Damage +47 for 15 seconds90%*; Tier 11Level 110:Acid Arrow Damage +95%*Snare ; Level 115:Acid Arrow boosts the healing of your Major Healing abilities Damage +51 for 15 seconds100%*; Tier 12Level 120:Acid Arrow Damage +105%*Snare ; Level 125:Acid Arrow boosts the healing of your Major Healing abilities Damage +55 for 15 seconds110%|Expand}}
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| || of Mangling and Snaring Poison Arrows || <b>Tier 12Level 125</b> - Snare Poison Arrow and Mangling Shot Damage +3495% || LegsUncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Poison Arrow Damage +10%*Snare ; Level 10:Poison Arrow and Mangling Shot Damage +1213%*; Tier 2Level 15:Poison Arrow Damage +16%*; Level 20:Poison Arrow Damage +19%*Snare ; Level 25:Poison Arrow and Mangling Shot Damage +1422%*; Tier 3Level 30:Poison Arrow Damage +25%*Snare ; Level 35:Poison Arrow and Mangling Shot Damage +1628%*; Tier 4Level 40:Poison Arrow Damage +31%*Snare ; Level 45:Poison Arrow and Mangling Shot Damage +1834%*; Tier 5Level 50:Poison Arrow Damage +37%*Snare ; Level 55:Poison Arrow and Mangling Shot Damage +2040%*; Tier 6Level 60:Poison Arrow Damage +43%*Snare ; Level 65:Poison Arrow and Mangling Shot Damage +2247%*; Tier 7Level 70:Poison Arrow Damage +51%*Snare ; Level 75:Poison Arrow and Mangling Shot Damage +2455%*; Tier 8Level 80:Poison Arrow Damage +59%*Snare ; Level 85:Poison Arrow and Mangling Shot Damage +2663%*; Tier 9Level 90:Poison Arrow Damage +67%*Snare ; Level 95:Poison Arrow and Mangling Shot Damage +2871%*; Tier 10Level 100:Poison Arrow Damage +75%*Snare ; Level 105:Poison Arrow and Mangling Shot Damage +3079%*; Tier 11Level 110:Poison Arrow Damage +83%*Snare ; Level 115:Poison Arrow and Mangling Shot Damage +3287%*; Tier 12Level 120:Poison Arrow Damage +91%*Snare ; Level 125:Poison Arrow and Mangling Shot Damage +3495%|Expand}}
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| || of Soothing Snares Elemental Arrows || <b>Tier 12Level 125</b> - Snare Fire Arrow, Poison Arrow raises target's Max Rage by 1000, requiring more Rage to use their Rage Abilities and Acid Arrow Damage +50% || Epic || Head Necklace, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Fire Arrow, Poison Arrow, and Acid Arrow Damage +6%*Snare ; Level 10:Fire Arrow, Poison Arrow raises target's Max Rage by 120, requiring more Rage to use their Rage Abilitiesand Acid Arrow Damage +7.5%*; Tier 2Level 15:Fire Arrow, Poison Arrow, and Acid Arrow Damage +9%*Snare ; Level 20:Fire Arrow, Poison Arrow raises target's Max Rage by 200, requiring more Rage to use their Rage Abilitiesand Acid Arrow Damage +10.5%*; Level 25:Fire Arrow, Poison Arrow, and Acid Arrow Damage +12%*; Tier 3Level 30:Fire Arrow, Poison Arrow, and Acid Arrow Damage +13.5%*Snare ; Level 35:Fire Arrow raises target's Max Rage by 280, requiring more Rage to use their Rage AbilitiesPoison Arrow, and Acid Arrow Damage +15%*; Tier 4Level 40:Fire Arrow, Poison Arrow, and Acid Arrow Damage +16.5%*Snare ; Level 45:Fire Arrow, Poison Arrow raises target's Max Rage by 360, requiring more Rage to use their Rage Abilitiesand Acid Arrow Damage +18%*; Tier 5Level 50:Fire Arrow, Poison Arrow, and Acid Arrow Damage +20%*Snare ; Level 55:Fire Arrow raises target's Max Rage by 440, requiring more Rage to use their Rage AbilitiesPoison Arrow, and Acid Arrow Damage +22%*; Tier 6Level 60:Fire Arrow, Poison Arrow, and Acid Arrow Damage +24%*Snare ; Level 65:Fire Arrow, Poison Arrow raises target's Max Rage by 520, requiring more Rage to use their Rage Abilitiesand Acid Arrow Damage +26%*; Tier 7Level 70:Fire Arrow, Poison Arrow, and Acid Arrow Damage +28%*Snare ; Level 75:Fire Arrow, Poison Arrow raises target's Max Rage by 600, requiring more Rage to use their Rage Abilitiesand Acid Arrow Damage +30%*; Tier 8Level 80:Fire Arrow, Poison Arrow, and Acid Arrow Damage +32%*Snare ; Level 85:Fire Arrow raises target's Max Rage by 680, requiring more Rage to use their Rage AbilitiesPoison Arrow, and Acid Arrow Damage +34%*; Tier 9Level 90:Fire Arrow, Poison Arrow, and Acid Arrow Damage +36%*Snare ; Level 95:Fire Arrow, Poison Arrow raises target's Max Rage by 760, requiring more Rage to use their Rage Abilitiesand Acid Arrow Damage +38%*; Tier 10Level 100:Fire Arrow, Poison Arrow, and Acid Arrow Damage +40%*Snare ; Level 105:Fire Arrow, Poison Arrow raises target's Max Rage by 840, requiring more Rage to use their Rage Abilitiesand Acid Arrow Damage +42%*; Tier 11Level 110:Fire Arrow, Poison Arrow, and Acid Arrow Damage +44%*Snare ; Level 115:Fire Arrow, Poison Arrow raises target's Max Rage by 920, requiring more Rage to use their Rage Abilitiesand Acid Arrow Damage +46%*; Tier 12Level 120:Fire Arrow, Poison Arrow, and Acid Arrow Damage +48%*Snare ; Level 125:Fire Arrow raises target's Max Rage by 1000, requiring more Rage to use their Rage AbilitiesPoison Arrow, and Acid Arrow Damage +50%|Expand}}
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| || of Infuriating Arrows || <b>Tier 12Level 125</b> - Snare Fire Arrow restores 35 Health deals +200 damage and 35 Armor to you taunts +1850 || Uncommon || OffHandHands, Chest Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Fire Arrow deals +8 damage and taunts +50*Snare ; Level 10:Fire Arrow restores 2 Health deals +16 damage and 2 Armor to youtaunts +125*; Level 15:Fire Arrow deals +24 damage and taunts +200*; Tier 2Level 20:Fire Arrow deals +32 damage and taunts +275*Snare ; Level 25:Fire Arrow restores 5 Health deals +40 damage and 5 Armor to youtaunts +350*; Tier 3Level 30:Fire Arrow deals +48 damage and taunts +425*Snare ; Level 35:Fire Arrow restores 8 Health deals +56 damage and 8 Armor to youtaunts +500*; Tier 4Level 40:Fire Arrow deals +64 damage and taunts +575*Snare ; Level 45:Fire Arrow restores 11 Health deals +72 damage and 11 Armor to youtaunts +650*; Tier 5Level 50:Fire Arrow deals +80 damage and taunts +725*Snare ; Level 55:Fire Arrow restores 14 Health deals +88 damage and 14 Armor to youtaunts +800*; Tier 6Level 60:Fire Arrow deals +96 damage and taunts +875*Snare ; Level 65:Fire Arrow restores 17 Health deals +104 damage and 17 Armor to youtaunts +950*; Tier 7Level 70:Fire Arrow deals +112 damage and taunts +1025*Snare ; Level 75:Fire Arrow restores 20 Health deals +120 damage and 20 Armor to youtaunts +1100*; Tier 8Level 80:Fire Arrow deals +128 damage and taunts +1175*Snare ; Level 85:Fire Arrow restores 23 Health deals +136 damage and 23 Armor to youtaunts +1250*; Tier 9Level 90:Fire Arrow deals +144 damage and taunts +1325*Snare ; Level 95:Fire Arrow restores 26 Health deals +152 damage and 26 Armor to youtaunts +1400*; Tier 10Level 100:Fire Arrow deals +160 damage and taunts +1475*Snare ; Level 105:Fire Arrow restores 29 Health deals +168 damage and 29 Armor to youtaunts +1550*; Tier 11Level 110:Fire Arrow deals +176 damage and taunts +1625*Snare ; Level 115:Fire Arrow restores 32 Health deals +184 damage and 32 Armor to youtaunts +1700*; Tier 12Level 120:Fire Arrow deals +192 damage and taunts +1775*Snare ; Level 125:Fire Arrow restores 35 Health deals +200 damage and 35 Armor to youtaunts +1850|Expand}}
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| || of Defensive Bashing || <b>Tier 6Level 125</b> - Bow Bash gives you Poison Arrow increases the target's Poison Vulnerability +6 mitigation of any physical damage 28% for 20 10 seconds. (This effect does not stack with itself.) || MainHand Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Poison Arrow increases the target's Poison Vulnerability +4% for 10 seconds*; Level 10:Poison Arrow increases the target's Poison Vulnerability +5% for 10 seconds*Bow Bash gives you ; Level 15:Poison Arrow increases the target's Poison Vulnerability +1 mitigation of any physical damage 6% for 10 seconds*; Level 20 :Poison Arrow increases the target's Poison Vulnerability +7% for 10 seconds*; Level 25:Poison Arrow increases the target's Poison Vulnerability +8% for 10 seconds*; Level 30:Poison Arrow increases the target's Poison Vulnerability +9% for 10 seconds*; Level 35:Poison Arrow increases the target's Poison Vulnerability +10% for 10 seconds*; Level 40:Poison Arrow increases the target's Poison Vulnerability +11% for 10 seconds*; Level 45:Poison Arrow increases the target's Poison Vulnerability +12% for 10 seconds*; Level 50:Poison Arrow increases the target's Poison Vulnerability +13% for 10 seconds*; Level 55:Poison Arrow increases the target's Poison Vulnerability +14% for 10 seconds*; Level 60:Poison Arrow increases the target's Poison Vulnerability +15% for 10 seconds*; Level 65:Poison Arrow increases the target's Poison Vulnerability +16% for 10 seconds. (This effect does not stack with itself.)*; Tier 2Level 70:Poison Arrow increases the target's Poison Vulnerability +17% for 10 seconds*Bow Bash gives you ; Level 75:Poison Arrow increases the target's Poison Vulnerability +2 mitigation of any physical damage 18% for 10 seconds*; Level 80:Poison Arrow increases the target's Poison Vulnerability +19% for 10 seconds*; Level 85:Poison Arrow increases the target's Poison Vulnerability +20 % for 10 seconds. (This effect does not stack with itself.)*; Tier 3Level 90:Poison Arrow increases the target's Poison Vulnerability +21% for 10 seconds*Bow Bash gives you ; Level 95:Poison Arrow increases the target's Poison Vulnerability +3 mitigation of any physical damage 22% for 20 10 seconds. (This effect does not stack with itself.)*; Tier 4Level 100:Poison Arrow increases the target's Poison Vulnerability +23% for 10 seconds*Bow Bash gives you ; Level 105:Poison Arrow increases the target's Poison Vulnerability +4 mitigation of any physical damage 24% for 20 10 seconds. (This effect does not stack with itself.)*; Tier 5Level 110:Poison Arrow increases the target's Poison Vulnerability +25% for 10 seconds*Bow Bash gives you ; Level 115:Poison Arrow increases the target's Poison Vulnerability +5 mitigation of any physical damage 26% for 20 10 seconds. (This effect does not stack with itself.)*; Tier 6Level 120:Poison Arrow increases the target's Poison Vulnerability +27% for 10 seconds*Bow Bash gives you ; Level 125:Poison Arrow increases the target's Poison Vulnerability +6 mitigation of any physical damage 28% for 20 10 seconds. (This effect does not stack with itself.)|Expand}}
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| || of Recuperative Bashing Armor Destruction || <b>Tier 12Level 125</b> - Bow Bash heals you for 12 health Acid Arrow deals +350 damage to Armor || ChestUncommon || Ring, OffHand Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Acid Arrow deals +14 damage to Armor*Bow Bash heals you for 1 health; Level 10:Acid Arrow deals +28 damage to Armor*; Level 15:Acid Arrow deals +42 damage to Armor*; Tier 2Level 20:Acid Arrow deals +56 damage to Armor*Bow Bash heals you for 2 health; Level 25:Acid Arrow deals +70 damage to Armor*; Tier 3Level 30:Acid Arrow deals +84 damage to Armor*Bow Bash heals you for 3 health; Level 35:Acid Arrow deals +98 damage to Armor*; Tier 4Level 40:Acid Arrow deals +112 damage to Armor*Bow Bash heals you for 4 health; Level 45:Acid Arrow deals +126 damage to Armor*; Tier 5Level 50:Acid Arrow deals +140 damage to Armor*Bow Bash heals you for 5 health; Level 55:Acid Arrow deals +154 damage to Armor*; Tier 6Level 60:Acid Arrow deals +168 damage to Armor*Bow Bash heals you for 6 health; Level 65:Acid Arrow deals +182 damage to Armor*; Tier 7Level 70:Acid Arrow deals +196 damage to Armor*Bow Bash heals you for 7 health; Level 75:Acid Arrow deals +210 damage to Armor*; Tier 8Level 80:Acid Arrow deals +224 damage to Armor*Bow Bash heals you for 8 health; Level 85:Acid Arrow deals +238 damage to Armor*; Tier 9Level 90:Acid Arrow deals +252 damage to Armor*Bow Bash heals you for 9 health; Level 95:Acid Arrow deals +266 damage to Armor*; Tier 10Level 100:Acid Arrow deals +280 damage to Armor*Bow Bash heals you for 10 health; Level 105:Acid Arrow deals +294 damage to Armor*; Tier 11Level 110:Acid Arrow deals +308 damage to Armor*Bow Bash heals you for 11 health; Level 115:Acid Arrow deals +322 damage to Armor*; Tier 12Level 120:Acid Arrow deals +336 damage to Armor*Bow Bash heals you for 12 health; Level 125:Acid Arrow deals +350 damage to Armor|Expand}}
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| Detonating || || <b>Tier 12Level 120</b> - Heavy Multishot Damage +40% Fire Arrow suddenly deals an additional 600 indirect Fire damage after a 6 second delay || Uncommon || RingNecklace, Necklace OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Heavy Multishot Damage +7%:Fire Arrow suddenly deals an additional 50 indirect Fire damage after a 6 second delay*; Tier 2Level 20*Heavy Multishot Damage +10%:Fire Arrow suddenly deals an additional 100 indirect Fire damage after a 6 second delay*; Tier 3Level 30*Heavy Multishot Damage +13%:Fire Arrow suddenly deals an additional 150 indirect Fire damage after a 6 second delay*; Tier 4Level 40*Heavy Multishot Damage +16%:Fire Arrow suddenly deals an additional 200 indirect Fire damage after a 6 second delay*; Tier 5Level 50*Heavy Multishot Damage +19%:Fire Arrow suddenly deals an additional 250 indirect Fire damage after a 6 second delay*; Tier Level 60:Fire Arrow suddenly deals an additional 300 indirect Fire damage after a 6*Heavy Multishot Damage +22%second delay*; Tier 7Level 70*Heavy Multishot Damage +25%:Fire Arrow suddenly deals an additional 350 indirect Fire damage after a 6 second delay*; Tier 8Level 80*Heavy Multishot Damage +28%:Fire Arrow suddenly deals an additional 400 indirect Fire damage after a 6 second delay*; Tier 9Level 90*Heavy Multishot Damage +31%:Fire Arrow suddenly deals an additional 450 indirect Fire damage after a 6 second delay*; Tier 10Level 100*Heavy Multishot Damage +34%:Fire Arrow suddenly deals an additional 500 indirect Fire damage after a 6 second delay*; Tier 11Level 110*Heavy Multishot Damage +37%:Fire Arrow suddenly deals an additional 550 indirect Fire damage after a 6 second delay*; Tier 12Level 120*Heavy Multishot Damage +40%:Fire Arrow suddenly deals an additional 600 indirect Fire damage after a 6 second delay|Expand}}
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| || || <b>Tier 6Level 120</b> - Bow Bash deals +175 damage and knocks the Poison Arrow makes target backwards, but ability's reuse timer is +3 attacks deal -19 damage for 20 seconds || Feet Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Poison Arrow makes target's attacks deal -2 damage for 20 seconds*Bow Bash deals +50 damage and knocks the ; Level 20:Poison Arrow makes target backwards, but ability's reuse timer is +attacks deal -3 damage for 20 seconds*; Tier 2Level 30:Poison Arrow makes target's attacks deal -5 damage for 20 seconds*Bow Bash deals +75 ; Level 40:Poison Arrow makes target's attacks deal -6 damage and knocks the for 20 seconds*; Level 50:Poison Arrow makes target backwards, but ability's reuse timer is +3 attacks deal -8 damage for 20 seconds*; Tier 3Level 60:Poison Arrow makes target's attacks deal -9 damage for 20 seconds*Bow Bash deals +100 ; Level 70:Poison Arrow makes target's attacks deal -11 damage and knocks the for 20 seconds*; Level 80:Poison Arrow makes target backwards, but ability's reuse timer is +3 attacks deal -12 damage for 20 seconds*; Tier 4Level 90:Poison Arrow makes target's attacks deal -13 damage for 20 seconds*Bow Bash deals +125 damage and knocks the ; Level 100:Poison Arrow makes target backwards, but ability's reuse timer is +3 attacks deal -15 damage for 20 seconds*; Tier 5Level 110*Bow Bash deals +150 damage and knocks the :Poison Arrow makes target backwards, but ability's reuse timer is +3 attacks deal -17 damage for 20 seconds*; Tier 6Level 120*Bow Bash deals +175 damage and knocks the :Poison Arrow makes target backwards, but ability's reuse timer is +3 attacks deal -19 damage for 20 seconds|Expand}}
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| || || <b>Tier 12Level 120</b> - Bow Bash deals +10% damage Acid Arrow generates no Taunt, generates no Rage, and taunts +300 reduces Rage by 1145 || Uncommon || Necklace, Legs Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Bow Bash deals +10% damage :Acid Arrow generates no Taunt, generates no Rage, and taunts +25reduces Rage by 40*; Tier 2Level 20*Bow Bash deals +10% damage :Acid Arrow generates no Taunt, generates no Rage, and taunts +50reduces Rage by 105*; Tier 3Level 30*Bow Bash deals +10% damage :Acid Arrow generates no Taunt, generates no Rage, and taunts +75reduces Rage by 170*; Tier 4Level 40*Bow Bash deals +10% damage :Acid Arrow generates no Taunt, generates no Rage, and taunts +100reduces Rage by 235*; Tier 5Level 50*Bow Bash deals +10% damage :Acid Arrow generates no Taunt, generates no Rage, and taunts +125reduces Rage by 300*; Tier 6Level 60*Bow Bash deals +10% damage :Acid Arrow generates no Taunt, generates no Rage, and taunts +150reduces Rage by 365*; Tier 7Level 70*Bow Bash deals +10% damage :Acid Arrow generates no Taunt, generates no Rage, and taunts +175reduces Rage by 495*; Tier 8Level 80*Bow Bash deals +10% damage :Acid Arrow generates no Taunt, generates no Rage, and taunts +200reduces Rage by 625*; Tier 9Level 90*Bow Bash deals +10% damage :Acid Arrow generates no Taunt, generates no Rage, and taunts +225reduces Rage by 755*; Tier 10Level 100*Bow Bash deals +10% damage :Acid Arrow generates no Taunt, generates no Rage, and taunts +250reduces Rage by 885*; Tier 11Level 110*Bow Bash deals +10% damage :Acid Arrow generates no Taunt, generates no Rage, and taunts +275reduces Rage by 1015*; Tier 12Level 120*Bow Bash deals +10% damage :Acid Arrow generates no Taunt, generates no Rage, and taunts +300reduces Rage by 1145|Expand}}
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| || of Poison Arrows || <b>Tier 12Level 125</b> - Mangling Shot Poison Arrow deals +40% 600 Poison damage and slows target's movement by 25% over 12 seconds || Uncommon || HeadLegs, OffHand Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Poison Arrow deals +24 Poison damage over 12 seconds*Mangling Shot ; Level 10:Poison Arrow deals +7% 48 Poison damage and slows target's movement by 25%over 12 seconds*; Tier 2Level 15:Poison Arrow deals +72 Poison damage over 12 seconds*Mangling Shot ; Level 20:Poison Arrow deals +10% 96 Poison damage and slows target's movement by over 12 seconds*; Level 25%:Poison Arrow deals +120 Poison damage over 12 seconds*; Tier 3Level 30:Poison Arrow deals +144 Poison damage over 12 seconds*Mangling Shot ; Level 35:Poison Arrow deals +13% 168 Poison damage and slows target's movement by 25%over 12 seconds*; Tier 4Level 40:Poison Arrow deals +192 Poison damage over 12 seconds*Mangling Shot ; Level 45:Poison Arrow deals +16% 216 Poison damage and slows target's movement by 25%over 12 seconds*; Tier 5Level 50:Poison Arrow deals +240 Poison damage over 12 seconds*Mangling Shot ; Level 55:Poison Arrow deals +19% 264 Poison damage and slows target's movement by 25%over 12 seconds*; Tier 6Level 60:Poison Arrow deals +288 Poison damage over 12 seconds*Mangling Shot ; Level 65:Poison Arrow deals +22% 312 Poison damage and slows target's movement by 25%over 12 seconds*; Tier 7Level 70:Poison Arrow deals +336 Poison damage over 12 seconds*Mangling Shot ; Level 75:Poison Arrow deals +25% 360 Poison damage and slows target's movement by 25%over 12 seconds*; Tier 8Level 80:Poison Arrow deals +384 Poison damage over 12 seconds*Mangling Shot ; Level 85:Poison Arrow deals +28% 408 Poison damage and slows target's movement by 25%over 12 seconds*; Tier 9Level 90:Poison Arrow deals +432 Poison damage over 12 seconds*Mangling Shot ; Level 95:Poison Arrow deals +31% 456 Poison damage and slows target's movement by 25%over 12 seconds*; Tier 10Level 100:Poison Arrow deals +480 Poison damage over 12 seconds*Mangling Shot ; Level 105:Poison Arrow deals +34% 504 Poison damage and slows target's movement by 25%over 12 seconds*; Tier 11Level 110:Poison Arrow deals +528 Poison damage over 12 seconds*Mangling Shot ; Level 115:Poison Arrow deals +37% 552 Poison damage and slows target's movement by 25%over 12 seconds*; Tier Level 120:Poison Arrow deals +576 Poison damage over 12seconds*Mangling Shot ; Level 125:Poison Arrow deals +40% 600 Poison damage and slows target's movement by 25%over 12 seconds|Expand}}
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| || of Poisonous Acid || <b>Tier 12Level 125</b> - Mangling Shot Acid Arrow deals +22% 465 Poison damage and 120 Trauma damage over 20 seconds after a 6-second delay || Uncommon || HandsChest, Ring OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Mangling Shot :Acid Arrow deals +8% 15 Poison damage and after a 6-second delay*; Level 10 Trauma :Acid Arrow deals 30 Poison damage over 20 secondsafter a 6-second delay*; Tier 2Level 15*Mangling Shot :Acid Arrow deals +12% 45 Poison damage and after a 6-second delay*; Level 20 Trauma :Acid Arrow deals 60 Poison damage over 20 secondsafter a 6-second delay*; Tier 3Level 25*Mangling Shot :Acid Arrow deals +13% 75 Poison damage and after a 6-second delay*; Level 30 Trauma :Acid Arrow deals 90 Poison damage over 20 secondsafter a 6-second delay*; Tier 4Level 35*Mangling Shot :Acid Arrow deals +14% 105 Poison damage and after a 6-second delay*; Level 40 Trauma :Acid Arrow deals 125 Poison damage over 20 secondsafter a 6-second delay*; Tier 5Level 45*Mangling Shot :Acid Arrow deals +15% 145 Poison damage and after a 6-second delay*; Level 50 Trauma :Acid Arrow deals 165 Poison damage over 20 secondsafter a 6-second delay*; Tier Level 55:Acid Arrow deals 185 Poison damage after a 6-second delay*Mangling Shot ; Level 60:Acid Arrow deals +16% 205 Poison damage and 60 Trauma damage over 20 secondsafter a 6-second delay*; Tier 7Level 65*Mangling Shot :Acid Arrow deals +17% 225 Poison damage and after a 6-second delay*; Level 70 Trauma :Acid Arrow deals 245 Poison damage over 20 secondsafter a 6-second delay*; Tier 8Level 75*Mangling Shot :Acid Arrow deals +18% 265 Poison damage and after a 6-second delay*; Level 80 Trauma :Acid Arrow deals 285 Poison damage over 20 secondsafter a 6-second delay*; Tier 9Level 85*Mangling Shot :Acid Arrow deals +19% 305 Poison damage and after a 6-second delay*; Level 90 Trauma :Acid Arrow deals 325 Poison damage over 20 secondsafter a 6-second delay*; Tier 10Level 95*Mangling Shot :Acid Arrow deals +20% 345 Poison damage and after a 6-second delay*; Level 100 Trauma :Acid Arrow deals 365 Poison damage over 20 secondsafter a 6-second delay*; Tier 11Level 105*Mangling Shot :Acid Arrow deals +21% 385 Poison damage and after a 6-second delay*; Level 110 Trauma :Acid Arrow deals 405 Poison damage over 20 secondsafter a 6-second delay*; Tier 12Level 115:Acid Arrow deals 425 Poison damage after a 6-second delay*Mangling Shot ; Level 120:Acid Arrow deals +22% 445 Poison damage and 120 Trauma after a 6-second delay*; Level 125:Acid Arrow deals 465 Poison damage over 20 secondsafter a 6-second delay|Expand}}
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| || of Splitfire Arrows || <b>Tier 12Level 120</b> - Mangling Shot deals +22% damage and causes After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 12 at a separate target within 8 meters of that attack's main target to take +12% damage from Piercing for 10 seconds . This extra Fire Arrow consumes ammunition as normal. || Epic || Necklace Chest || {{Spoiler|Click Expand to reveal|*; Tier Level 10:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 1*Mangling Shot deals +at a separate target within 8% damage and causes meters of that attack's main target to take +1% damage from Piercing for 10 seconds. This extra Fire Arrow consumes ammunition as normal.*; Tier Level 20:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 2*Mangling Shot deals +12% damage and causes at a separate target within 8 meters of that attack's main target to take +2% damage from Piercing for 10 seconds. This extra Fire Arrow consumes ammunition as normal.*; Tier Level 30:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 3*Mangling Shot deals +13% damage and causes at a separate target within 8 meters of that attack's main target to take +3% damage from Piercing for 10 seconds. This extra Fire Arrow consumes ammunition as normal.*; Tier Level 40:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 4*Mangling Shot deals +14% damage and causes at a separate target within 8 meters of that attack's main target to take +4% damage from Piercing for 10 seconds. This extra Fire Arrow consumes ammunition as normal.*; Tier Level 50:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 5*Mangling Shot deals +15% damage and causes at a separate target within 8 meters of that attack's main target to take +5% damage from Piercing for 10 seconds. This extra Fire Arrow consumes ammunition as normal.*; Tier Level 60:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 6*Mangling Shot deals +16% damage and causes at a separate target within 8 meters of that attack's main target to take +6% damage from Piercing for 10 seconds. This extra Fire Arrow consumes ammunition as normal.*; Tier Level 70:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 7*Mangling Shot deals +17% damage and causes at a separate target within 8 meters of that attack's main target to take +7% damage from Piercing for 10 seconds. This extra Fire Arrow consumes ammunition as normal.*; Tier Level 80:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 8*Mangling Shot deals +18% damage and causes at a separate target to take +within 8% damage from Piercing for 10 secondsmeters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.*; Tier Level 90:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 9*Mangling Shot deals +19% damage and causes at a separate target within 8 meters of that attack's main target to take +9% damage from Piercing for 10 seconds. This extra Fire Arrow consumes ammunition as normal.*; Tier Level 100:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 10*Mangling Shot deals +20% damage and causes at a separate target within 8 meters of that attack's main target to take +10% damage from Piercing for 10 seconds. This extra Fire Arrow consumes ammunition as normal.*; Tier Level 110:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 11*Mangling Shot deals +21% damage and causes at a separate target within 8 meters of that attack's main target to take +11% damage from Piercing for 10 seconds. This extra Fire Arrow consumes ammunition as normal.*; Tier Level 120:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 12*Mangling Shot deals +22% damage and causes at a separate target within 8 meters of that attack's main target to take +12% damage from Piercing for 10 seconds. This extra Fire Arrow consumes ammunition as normal.|Expand}}
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| || of Elemental Assault || <b>Tier 12Level 50</b> - Mangling Shot deals +21% damage Acid Arrow and causes target's attacks to deal Poison Arrow hasten the current reuse timer of Fire Arrow by -12 damage for 20 5 seconds || Epic || Feet, MainHand || {{Spoiler|*; Tier 1*Mangling Shot deals +7% damage and causes target's attacks Click Expand to deal -1 damage for 20 seconds*; Tier 2*Mangling Shot deals +11% damage and causes target's attacks to deal -2 damage for 20 secondsreveal|*; Tier 3Level 50*Mangling Shot deals +12% damage :Acid Arrow and causes target's attacks to deal Poison Arrow hasten the current reuse timer of Fire Arrow by -3 damage for 20 seconds*; Tier 4*Mangling Shot deals +13% damage and causes target's attacks to deal -4 damage for 20 seconds*; Tier 5*Mangling Shot deals +14% damage and causes target's attacks to deal -5 damage for 20 seconds*; Tier 6*Mangling Shot deals +15% damage and causes target's attacks to deal -6 damage for 20 seconds*; Tier 7*Mangling Shot deals +16% damage and causes target's attacks to deal -7 damage for 20 seconds*; Tier 8*Mangling Shot deals +17% damage and causes target's attacks to deal -8 damage for 20 seconds*; Tier 9*Mangling Shot deals +18% damage and causes target's attacks to deal -9 damage for 20 seconds*; Tier 10*Mangling Shot deals +19% damage and causes target's attacks to deal -10 damage for 20 seconds*; Tier 11*Mangling Shot deals +20% damage and causes target's attacks to deal -11 damage for 20 seconds*; Tier 12*Mangling Shot deals +21% damage and causes target's attacks to deal -12 damage for 20 seconds|Expand}}
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| || || <b>Tier 12Level 120</b> - Restorative When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 119 Health and 119 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow Healing +72 || Legs, Ring Epic || Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Restorative :When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 4 Health and 4 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow Healing +6*; Tier 2Level 20*Restorative :When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 8 Health and 8 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow Healing +12*; Tier 3Level 30*Restorative :When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 12 Health and 12 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow Healing +18*; Tier 4Level 40*Restorative :When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 19 Health and 19 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow Healing +24*; Tier 5Level 50*Restorative :When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 29 Health and 29 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow Healing +30*; Tier 6Level 60*Restorative :When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 39 Health and 39 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow Healing +36*; Tier 7Level 70*Restorative :When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 50 Health and 50 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow Healing +42*; Tier Level 80:When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 63 Health and 63 Armor Damage to all foes within 8*Restorative meters. This effect is increased by treasure that boosts Acid Arrow Healing +48*; Tier 9Level 90*Restorative :When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 76 Health and 76 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow Healing +54*; Tier 10Level 100*Restorative :When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 89 Health and 89 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow Healing +60*; Tier 11Level 110*Restorative :When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 104 Health and 104 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow Healing +66*; Tier 12Level 120*Restorative :When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 119 Health and 119 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow Healing +72|Expand}}
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| || of Snared Recoveries || <b>Tier 12Level 125</b> - Restorative Snare Arrow heals YOU boosts the healing of your Major Healing abilities +118 for 71 Health 15 seconds || ChestUncommon || Ring, MainHand Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Snare Arrow boosts the healing of your Major Healing abilities +10 for 15 seconds*Restorative ; Level 10:Snare Arrow heals YOU boosts the healing of your Major Healing abilities +14 for 5 Health15 seconds*; Tier 2Level 15:Snare Arrow boosts the healing of your Major Healing abilities +18 for 15 seconds*Restorative ; Level 20:Snare Arrow heals YOU boosts the healing of your Major Healing abilities +22 for 11 Health15 seconds*; Tier 3Level 25:Snare Arrow boosts the healing of your Major Healing abilities +26 for 15 seconds*Restorative ; Level 30:Snare Arrow boosts the healing of your Major Healing abilities +30 for 15 seconds*; Level 35:Snare Arrow heals YOU boosts the healing of your Major Healing abilities +34 for 17 Health15 seconds*; Tier 4Level 40:Snare Arrow boosts the healing of your Major Healing abilities +38 for 15 seconds*Restorative ; Level 45:Snare Arrow heals YOU boosts the healing of your Major Healing abilities +42 for 23 Health15 seconds*; Tier 5Level 50:Snare Arrow boosts the healing of your Major Healing abilities +46 for 15 seconds*Restorative ; Level 55:Snare Arrow heals YOU boosts the healing of your Major Healing abilities +50 for 29 Health15 seconds*; Tier 6Level 60:Snare Arrow boosts the healing of your Major Healing abilities +54 for 15 seconds*Restorative ; Level 65:Snare Arrow heals YOU boosts the healing of your Major Healing abilities +58 for 35 Health15 seconds*; Tier 7Level 70:Snare Arrow boosts the healing of your Major Healing abilities +63 for 15 seconds*Restorative ; Level 75:Snare Arrow heals YOU boosts the healing of your Major Healing abilities +68 for 41 Health15 seconds*; Tier 8Level 80:Snare Arrow boosts the healing of your Major Healing abilities +73 for 15 seconds*Restorative ; Level 85:Snare Arrow heals YOU boosts the healing of your Major Healing abilities +78 for 47 Health15 seconds*; Tier 9Level 90:Snare Arrow boosts the healing of your Major Healing abilities +83 for 15 seconds*Restorative ; Level 95:Snare Arrow heals YOU boosts the healing of your Major Healing abilities +88 for 53 Health15 seconds*; Tier 10Level 100:Snare Arrow boosts the healing of your Major Healing abilities +93 for 15 seconds*Restorative ; Level 105:Snare Arrow heals YOU boosts the healing of your Major Healing abilities +98 for 59 Health15 seconds*; Tier 11Level 110:Snare Arrow boosts the healing of your Major Healing abilities +103 for 15 seconds*Restorative ; Level 115:Snare Arrow heals YOU boosts the healing of your Major Healing abilities +108 for 65 Health15 seconds*; Tier 12Level 120:Snare Arrow boosts the healing of your Major Healing abilities +113 for 15 seconds*Restorative ; Level 125:Snare Arrow heals YOU boosts the healing of your Major Healing abilities +118 for 71 Health15 seconds|Expand}}
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| || of Blitzing || <b>Tier 12Level 125</b> - Restorative Arrow restores an additional 102 Health over 30 seconds Blitz Shot Damage +63% and Critical Hit Chance +15% || Uncommon || HeadLegs, Hands Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Blitz Shot Damage +15%*Restorative Arrow restores an additional 30 Health over 30 seconds; Level 10:Blitz Shot Damage +17%*; Tier 2Level 15:Blitz Shot Damage +19%*Restorative Arrow restores an additional 36 Health over 30 seconds; Level 20:Blitz Shot Damage +21%*; Tier 3Level 25:Blitz Shot Damage +23%*Restorative Arrow restores an additional 42 Health over ; Level 30 seconds:Blitz Shot Damage +25%*; Tier 4Level 35:Blitz Shot Damage +27%*Restorative Arrow restores an additional 48 Health over 30 seconds; Level 40:Blitz Shot Damage +29%*; Tier 5Level 45:Blitz Shot Damage +31%*Restorative Arrow restores an additional 54 Health over 30 seconds; Level 50:Blitz Shot Damage +33%*; Tier 6Level 55:Blitz Shot Damage +35% and Critical Hit Chance +1%*Restorative Arrow restores an additional ; Level 60 Health over 30 seconds:Blitz Shot Damage +37% and Critical Hit Chance +2%*; Level 65:Blitz Shot Damage +39% and Critical Hit Chance +3%*; Tier 7Level 70:Blitz Shot Damage +41% and Critical Hit Chance +4%*Restorative Arrow restores an additional 66 Health over 30 seconds; Level 75:Blitz Shot Damage +43% and Critical Hit Chance +5%*; Tier 8Level 80:Blitz Shot Damage +45% and Critical Hit Chance +6%*Restorative Arrow restores an additional 72 Health over 30 seconds; Level 85:Blitz Shot Damage +47% and Critical Hit Chance +7%*; Tier 9Level 90:Blitz Shot Damage +49% and Critical Hit Chance +8%*Restorative Arrow restores an additional 78 Health over 30 seconds; Level 95:Blitz Shot Damage +51% and Critical Hit Chance +9%*; Tier Level 100:Blitz Shot Damage +53% and Critical Hit Chance +10%*Restorative Arrow restores an additional 90 Health over 30 seconds; Level 105:Blitz Shot Damage +55% and Critical Hit Chance +11%*; Tier 11Level 110:Blitz Shot Damage +57% and Critical Hit Chance +12%*Restorative Arrow restores an additional 96 Health over 30 seconds; Level 115:Blitz Shot Damage +59% and Critical Hit Chance +13%*; Tier 12Level 120:Blitz Shot Damage +61% and Critical Hit Chance +14%*Restorative Arrow restores an additional 102 Health over 30 seconds; Level 125:Blitz Shot Damage +63% and Critical Hit Chance +15%|Expand}}
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| || of Soothing Snares || <b>Tier 12Level 125</b> - Restorative Snare Arrow raises target's Max Rage by 1650, requiring more Rage to use their Rage Abilities || Uncommon || Head || {{Spoiler|Click Expand to reveal|*; Level 5:Snare Arrow raises target's Max Rage by 120, requiring more Rage to use their Rage Abilities*; Level 10:Snare Arrow raises target's Max Rage by 200, requiring more Rage to use their Rage Abilities*; Level 15:Snare Arrow raises target's Max Rage by 280, requiring more Rage to use their Rage Abilities*; Level 20:Snare Arrow raises target's Max Rage by 360, requiring more Rage to use their Rage Abilities*; Level 25:Snare Arrow raises target's Max Rage by 440, requiring more Rage to use their Rage Abilities*; Level 30:Snare Arrow raises target's Max Rage by 520, requiring more Rage to use their Rage Abilities*; Level 35:Snare Arrow raises target's Max Rage by 600, requiring more Rage to use their Rage Abilities*; Level 40:Snare Arrow raises target's Max Rage by 680, requiring more Rage to use their Rage Abilities*; Level 45:Snare Arrow raises target's Max Rage by 760, requiring more Rage to use their Rage Abilities*; Level 50:Snare Arrow raises target's Max Rage by 840, requiring more Rage to use their Rage Abilities*; Level 55:Snare Arrow raises target's Max Rage by 920, requiring more Rage to use their Rage Abilities*; Level 60:Snare Arrow raises target's Max Rage by 1000, requiring more Rage to use their Rage Abilities*; Level 65:Snare Arrow raises target's Max Rage by 1050, requiring more Rage to use their Rage Abilities*; Level 70:Snare Arrow raises target's Max Rage by 1100, requiring more Rage to use their Rage Abilities*; Level 75:Snare Arrow raises target's Max Rage by 1150, requiring more Rage to use their Rage Abilities*; Level 80:Snare Arrow raises target's Max Rage by 1200, requiring more Rage to use their Rage Abilities*; Level 85:Snare Arrow raises target's Max Rage by 1250, requiring more Rage to use their Rage Abilities*; Level 90:Snare Arrow raises target's Max Rage by 1300, requiring more Rage to use their Rage Abilities*; Level 95:Snare Arrow raises target's Max Rage by 1350, requiring more Rage to use their Rage Abilities*; Level 100:Snare Arrow raises target's Max Rage by 1400, requiring more Rage to use their Rage Abilities*; Level 105:Snare Arrow raises target's Max Rage by 1450, requiring more Rage to use their Rage Abilities*; Level 110:Snare Arrow raises target's Max Rage by 1500, requiring more Rage to use their Rage Abilities*; Level 115:Snare Arrow raises target's Max Rage by 1550, requiring more Rage to use their Rage Abilities*; Level 120:Snare Arrow raises target's Max Rage by 1600, requiring more Rage to use their Rage Abilities*; Level 125:Snare Arrow boosts raises target's Nice Attack Max Rage by 1650, requiring more Rage to use their Rage Abilities}}|-| || || <b>Level 125</b> - Snare Arrow restores 70 Health and 70 Armor to you || Uncommon || OffHand, Chest || {{Spoiler|Click Expand to reveal|*; Level 5:Snare Arrow restores 2 Health and 2 Armor to you*; Level 10:Snare Arrow restores 5 Health and 5 Armor to you*; Level 15:Snare Arrow restores 8 Health and 8 Armor to you*; Level 20:Snare Arrow restores 11 Health and 11 Armor to you*; Level 25:Snare Arrow restores 14 Health and 14 Armor to you*; Level 30:Snare Arrow restores 17 Health and 17 Armor to you*; Level 35:Snare Arrow restores 20 Health and 20 Armor to you*; Level 40:Snare Arrow restores 23 Health and 23 Armor to you*; Level 45:Snare Arrow restores 26 Health and 26 Armor to you*; Level 50:Snare Arrow restores 29 Health and 29 Armor to you*; Level 55:Snare Arrow restores 32 Health and 32 Armor to you*; Level 60:Snare Arrow restores 35 Health and 35 Armor to you*; Level 65:Snare Arrow restores 37 Health and 37 Armor to you*; Level 70:Snare Arrow restores 39 Health and 39 Armor to you*; Level 75:Snare Arrow restores 41 Health and 41 Armor to you*; Level 80:Snare Arrow restores 43 Health and 43 Armor to you*; Level 85:Snare Arrow restores 46 Health and 46 Armor to you*; Level 90:Snare Arrow restores 49 Health and 49 Armor to you*; Level 95:Snare Arrow restores 52 Health and 52 Armor to you*; Level 100:Snare Arrow restores 55 Health and 55 Armor to you*; Level 105:Snare Arrow restores 58 Health and 58 Armor to you*; Level 110:Snare Arrow restores 61 Health and 61 Armor to you*; Level 115:Snare Arrow restores 64 Health and 64 Armor to you*; Level 120:Snare Arrow restores 67 Health and 67 Armor to you*; Level 125:Snare Arrow restores 70 Health and Epic Attack Damage 70 Armor to you}}|-| || of Defensive Bashing || <b>Level 120</b> - Bow Bash gives you +12 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.) || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Level 10:Bow Bash gives you +1 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)*; Level 20:Bow Bash gives you +2 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)*; Level 30:Bow Bash gives you +3 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)*; Level 40:Bow Bash gives you +4 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)*; Level 50:Bow Bash gives you +5 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)*; Level 60:Bow Bash gives you +6 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)*; Level 70:Bow Bash gives you +7 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)*; Level 80:Bow Bash gives you +8 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)*; Level 90:Bow Bash gives you +9 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)*; Level 100 :Bow Bash gives you +10 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)*; Level 110:Bow Bash gives you +11 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)*; Level 120:Bow Bash gives you +12 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)}}|-| || of Recuperative Bashing || <b>Level 125</b> - Bow Bash heals you for 25 health || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Bow Bash heals you for 1 health*; Level 10:Bow Bash heals you for 2 health*; Level 15:Bow Bash heals you for 3 health*; Level 20:Bow Bash heals you for 4 health*; Level 25:Bow Bash heals you for 5 health*; Level 30:Bow Bash heals you for 6 health*; Level 35:Bow Bash heals you for 7 health*; Level 40:Bow Bash heals you for 8 health*; Level 45:Bow Bash heals you for 9 health*; Level 50:Bow Bash heals you for 10 health*; Level 55:Bow Bash heals you for 11 health*; Level 60:Bow Bash heals you for 12 health*; Level 65:Bow Bash heals you for 13 health*; Level 70:Bow Bash heals you for 14 health*; Level 75:Bow Bash heals you for 15 health*; Level 80:Bow Bash heals you for 16 health*; Level 85:Bow Bash heals you for 17 health*; Level 90:Bow Bash heals you for 18 health*; Level 95:Bow Bash heals you for 19 health*; Level 100:Bow Bash heals you for 20 health*; Level 105:Bow Bash heals you for 21 health*; Level 110:Bow Bash heals you for 22 health*; Level 115:Bow Bash heals you for 23 health*; Level 120:Bow Bash heals you for 24 health*; Level 125:Bow Bash heals you for 25 health}}|-| || || <b>Level 125</b> - Heavy Multishot Damage +43.5% || Uncommon || Ring, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Heavy Multishot Damage +7.5%*; Level 10:Heavy Multishot Damage +9%*; Level 15:Heavy Multishot Damage +10.5%*; Level 20:Heavy Multishot Damage +12%*; Level 25:Heavy Multishot Damage +13.5%*; Level 30:Heavy Multishot Damage +15%*; Level 35:Heavy Multishot Damage +16.5%*; Level 40:Heavy Multishot Damage +18%*; Level 45:Heavy Multishot Damage +19.5%*; Level 50:Heavy Multishot Damage +21%*; Level 55:Heavy Multishot Damage +22.5%*; Level 60:Heavy Multishot Damage +24%*; Level 65:Heavy Multishot Damage +25.5%*; Level 70:Heavy Multishot Damage +27%*; Level 75:Heavy Multishot Damage +28.49%*; Level 80:Heavy Multishot Damage +30%*; Level 85:Heavy Multishot Damage +31.5%*; Level 90:Heavy Multishot Damage +33%*; Level 95:Heavy Multishot Damage +34.49%*; Level 100:Heavy Multishot Damage +36%*; Level 105:Heavy Multishot Damage +37.5%*; Level 110:Heavy Multishot Damage +39%*; Level 115:Heavy Multishot Damage +40.5%*; Level 120:Heavy Multishot Damage +42%*; Level 125:Heavy Multishot Damage +43.5%}}|-| || || <b>Level 120</b> - Bow Bash deals +260 damage and knocks the target backwards, but ability's reuse timer is +3 seconds || Uncommon || Feet|| {{Spoiler|Click Expand to reveal|*; Level 10:Bow Bash deals +40 damage and knocks the target backwards, but ability's reuse timer is +3 seconds*; Level 20:Bow Bash deals +60 damage and knocks the target backwards, but ability's reuse timer is +3 seconds*; Level 30:Bow Bash deals +80 damage and knocks the target backwards, but ability's reuse timer is +3 seconds*; Level 40:Bow Bash deals +100 damage and knocks the target backwards, but ability's reuse timer is +3 seconds*; Level 50:Bow Bash deals +120 damage and knocks the target backwards, but ability's reuse timer is +3 seconds*; Level 60:Bow Bash deals +140 damage and knocks the target backwards, but ability's reuse timer is +3 seconds*; Level 70:Bow Bash deals +160 damage and knocks the target backwards, but ability's reuse timer is +3 seconds*; Level 80:Bow Bash deals +180 damage and knocks the target backwards, but ability's reuse timer is +3 seconds*; Level 90:Bow Bash deals +200 damage and knocks the target backwards, but ability's reuse timer is +3 seconds*; Level 100:Bow Bash deals +220 damage and knocks the target backwards, but ability's reuse timer is +3 seconds*; Level 110:Bow Bash deals +240 damage and knocks the target backwards, but ability's reuse timer is +3 seconds*; Level 120:Bow Bash deals +260 damage and knocks the target backwards, but ability's reuse timer is +3 seconds}}|-| || || <b>Level 125</b> - Bow Bash deals +10% damage and taunts +685 || Uncommon || Necklace , Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Bow Bash deals +10% damage and taunts +5*; Level 10:Bow Bash deals +10% damage and taunts +25*; Level 15:Bow Bash deals +10% damage and taunts +45*; Level 20:Bow Bash deals +10% damage and taunts +65*; Level 25:Bow Bash deals +10% damage and taunts +85*; Level 30:Bow Bash deals +10% damage and taunts +105*; Level 35:Bow Bash deals +10% damage and taunts +125*; Level 40:Bow Bash deals +10% damage and taunts +145*; Level 45:Bow Bash deals +10% damage and taunts +165*; Level 50:Bow Bash deals +10% damage and taunts +185*; Level 55:Bow Bash deals +10% damage and taunts +205*; Level 60:Bow Bash deals +10% damage and taunts +225*; Level 65:Bow Bash deals +10% damage and taunts +245*; Level 70:Bow Bash deals +10% damage and taunts +265*; Level 75:Bow Bash deals +10% damage and taunts +285*; Level 80:Bow Bash deals +10% damage and taunts +325*; Level 85:Bow Bash deals +10% damage and taunts +365*; Level 90:Bow Bash deals +10% damage and taunts +405*; Level 95:Bow Bash deals +10% damage and taunts +445*; Level 100:Bow Bash deals +10% damage and taunts +485*; Level 105:Bow Bash deals +10% damage and taunts +525*; Level 110:Bow Bash deals +10% damage and taunts +565*; Level 115:Bow Bash deals +10% damage and taunts +605*; Tier 1Level 120:Bow Bash deals +10% damage and taunts +645*; Level 125:Bow Bash deals +10% damage and taunts +685}}|-| || || <b>Level 125</b> - Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +207 for 10 seconds || Epic || Head, MainHand || {{Spoiler|Click Expand to reveal|*Restorative Arrow ; Level 5:Heavy Multishot boosts target's the damage of your Nice Attack Attacks and Epic Attack Damage Attacks +12 15 for 10 seconds*; Tier 2Level 10:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +23 for 10 seconds*Restorative Arrow ; Level 15:Heavy Multishot boosts target's the damage of your Nice Attack Attacks and Epic Attack Damage Attacks +31 for 10 seconds*; Level 20 :Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +39 for 10 seconds*; Level 25:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +47 for 10 seconds*; Level 30:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +55 for 10 seconds*; Tier 3Level 35:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +63 for 10 seconds*; Level 40:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +71 for 10 seconds*; Level 45:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +79 for 10 seconds*; Level 50:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +87 for 10 seconds*; Level 55:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +95 for 10 seconds*; Level 60:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +103 for 10 seconds*; Level 65:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +111 for 10 seconds*; Level 70:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +119 for 10 seconds*Restorative Arrow ; Level 75:Heavy Multishot boosts target's the damage of your Nice Attack Attacks and Epic Attack Damage Attacks +28 127 for 10 seconds*; Tier 4Level 80:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +135 for 10 seconds*Restorative Arrow ; Level 85:Heavy Multishot boosts target's the damage of your Nice Attack Attacks and Epic Attack Damage Attacks +36 143 for 10 seconds*; Tier 5Level 90:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +151 for 10 seconds*Restorative Arrow ; Level 95:Heavy Multishot boosts target's the damage of your Nice Attack Attacks and Epic Attack Damage Attacks +44 159 for 10 seconds*; Tier 6Level 100:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +167 for 10 seconds*Restorative Arrow ; Level 105:Heavy Multishot boosts target's the damage of your Nice Attack Attacks and Epic Attack Damage Attacks +52 175 for 10 seconds*; Tier 7Level 110:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +183 for 10 seconds*Restorative Arrow ; Level 115:Heavy Multishot boosts target's the damage of your Nice Attack Attacks and Epic Attack Damage Attacks +60 191 for 10 seconds*; Tier 8Level 120:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +199 for 10 seconds*Restorative Arrow ; Level 125:Heavy Multishot boosts target's the damage of your Nice Attack Attacks and Epic Attack Damage Attacks +68 207 for 10 seconds}}|-| || || <b>Level 125</b> - Mangling Shot deals +70% damage and slows target's movement by 25% || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Mangling Shot deals +7% damage and slows target's movement by 25%*; Tier Level 10:Mangling Shot deals +9% damage and slows target's movement by 25%*; Level 15:Mangling Shot deals +11% damage and slows target's movement by 25%*; Level 20:Mangling Shot deals +13% damage and slows target's movement by 25%*; Level 25:Mangling Shot deals +15.5% damage and slows target's movement by 25%*; Level 30:Mangling Shot deals +18% damage and slows target's movement by 25%*; Level 35:Mangling Shot deals +20.5% damage and slows target's movement by 25%*; Level 40:Mangling Shot deals +23% damage and slows target's movement by 25%*; Level 45:Mangling Shot deals +25.5% damage and slows target's movement by 25%*; Level 50:Mangling Shot deals +28% damage and slows target's movement by 25%*; Level 55:Mangling Shot deals +30.5% damage and slows target's movement by 25%*; Level 60:Mangling Shot deals +33% damage and slows target's movement by 25%*Restorative Arrow boosts ; Level 65:Mangling Shot deals +35.5% damage and slows target's movement by 25%*; Level 70:Mangling Shot deals +38% damage and slows target's movement by 25%*; Level 75:Mangling Shot deals +40.5% damage and slows target's movement by 25%*; Level 80:Mangling Shot deals +43% damage and slows target's movement by 25%*; Level 85:Mangling Shot deals +46% damage and slows target's movement by 25%*; Level 90:Mangling Shot deals +49% damage and slows target's movement by 25%*; Level 95:Mangling Shot deals +52% damage and slows target's movement by 25%*; Level 100:Mangling Shot deals +55% damage and slows target's movement by 25%*; Level 105:Mangling Shot deals +58% damage and slows target's movement by 25%*; Level 110:Mangling Shot deals +61% damage and slows target's movement by 25%*; Level 115:Mangling Shot deals +64% damage and slows target's movement by 25%*; Level 120:Mangling Shot deals +67% damage and slows target's Nice Attack movement by 25%*; Level 125:Mangling Shot deals +70% damage and Epic Attack Damage slows target's movement by 25%}}|-| || || <b>Level 125</b> - Mangling Shot deals 726 Trauma damage over 12 seconds || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Mangling Shot deals 24 Trauma damage over 12 seconds*; Level 10:Mangling Shot deals 48 Trauma damage over 12 seconds*; Level 15:Mangling Shot deals 66 Trauma damage over 12 seconds*; Level 20:Mangling Shot deals 96 Trauma damage over 12 seconds*; Level 25:Mangling Shot deals 126 Trauma damage over 12 seconds*; Level 30:Mangling Shot deals 156 Trauma damage over 12 seconds*; Level 35:Mangling Shot deals 186 Trauma damage over 12 seconds*; Level 40:Mangling Shot deals 216 Trauma damage over 12 seconds*; Level 45:Mangling Shot deals 246 Trauma damage over 12 seconds*; Level 50:Mangling Shot deals 276 Trauma damage over 12 seconds*; Level 55:Mangling Shot deals 306 Trauma damage over 12 seconds*; Level 60:Mangling Shot deals 336 Trauma damage over 12 seconds*; Level 65:Mangling Shot deals 366 Trauma damage over 12 seconds*; Level 70:Mangling Shot deals 396 Trauma damage over 12 seconds*; Level 75:Mangling Shot deals 426 Trauma damage over 12 seconds*; Level 80:Mangling Shot deals 456 Trauma damage over 12 seconds*; Level 85:Mangling Shot deals 486 Trauma damage over 12 seconds*; Level 90:Mangling Shot deals 516 Trauma damage over 12 seconds*; Level 95:Mangling Shot deals 546 Trauma damage over 12 seconds*; Level 100:Mangling Shot deals 576 Trauma damage over 12 seconds*; Level 105:Mangling Shot deals 606 Trauma damage over 12 seconds*; Level 110:Mangling Shot deals 636 Trauma damage over 12 seconds*; Level 115:Mangling Shot deals 666 Trauma damage over 12 seconds*; Level 120:Mangling Shot deals 696 Trauma damage over 12 seconds*; Level 125:Mangling Shot deals 726 Trauma damage over 12 seconds}}|-| || || <b>Level 125</b> - Mangling Shot causes target to take +16% damage from Piercing for 10 seconds || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Mangling Shot causes target to take +4% damage from Piercing for 10 seconds*; Level 10:Mangling Shot causes target to take +4.5% damage from Piercing for 10 seconds*; Level 15:Mangling Shot causes target to take +5% damage from Piercing for 10 seconds*; Level 20:Mangling Shot causes target to take +5.5% damage from Piercing for 10 seconds*; Level 25:Mangling Shot causes target to take +6% damage from Piercing for 10 seconds*; Level 30:Mangling Shot causes target to take +6.5% damage from Piercing for 10 seconds*; Level 35:Mangling Shot causes target to take +7% damage from Piercing for 10 seconds*; Level 40:Mangling Shot causes target to take +7.5% damage from Piercing for 10 seconds*; Level 45:Mangling Shot causes target to take +8% damage from Piercing for 10 seconds*; Level 50:Mangling Shot causes target to take +8.5% damage from Piercing for 10 seconds*; Level 55:Mangling Shot causes target to take +9% damage from Piercing for 10 seconds*; Level 60:Mangling Shot causes target to take +9.5% damage from Piercing for 10 seconds*; Level 65:Mangling Shot causes target to take +10% damage from Piercing for 10 seconds*; Level 70:Mangling Shot causes target to take +10.5% damage from Piercing for 10 seconds*; Level 75:Mangling Shot causes target to take +11% damage from Piercing for 10 seconds*; Level 80:Mangling Shot causes target to take +11.5% damage from Piercing for 10 seconds*; Level 85:Mangling Shot causes target to take +12% damage from Piercing for 10 seconds*; Level 90:Mangling Shot causes target to take +12.5% damage from Piercing for 10 seconds*; Level 95:Mangling Shot causes target to take +13% damage from Piercing for 10 seconds*; Level 100:Mangling Shot causes target to take +13.5% damage from Piercing for 10 seconds*; Level 105:Mangling Shot causes target to take +14% damage from Piercing for 10 seconds*; Level 110:Mangling Shot causes target to take +14.5% damage from Piercing for 10 seconds*; Level 115:Mangling Shot causes target to take +76 15% damage from Piercing for 10 seconds*; Tier Level 120:Mangling Shot causes target to take +15.5% damage from Piercing for 10seconds*Restorative Arrow boosts ; Level 125:Mangling Shot causes target to take +16% damage from Piercing for 10 seconds}}|-| || || <b>Level 125</b> - Mangling Shot deals +25% damage and causes target's attacks to deal -25 damage for 20 seconds || Uncommon || Feet, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Mangling Shot deals +5% damage and causes target's attacks to deal -1 damage for 20 seconds*; Level 10:Mangling Shot deals +5.5% damage and causes target's attacks to deal -2 damage for 20 seconds*; Level 15:Mangling Shot deals +6% damage and causes target's attacks to deal -3 damage for 20 seconds*; Level 20:Mangling Shot deals +6.5% damage and causes target's attacks to deal -4 damage for 20 seconds*; Level 25:Mangling Shot deals +7% damage and causes target's attacks to deal -5 damage for 20 seconds*; Level 30:Mangling Shot deals +7.5% damage and causes target's attacks to deal -6 damage for 20 seconds*; Level 35:Mangling Shot deals +8% damage and causes target's Nice Attack attacks to deal -7 damage for 20 seconds*; Level 40:Mangling Shot deals +8.5% damage and Epic Attack Damage causes target's attacks to deal -8 damage for 20 seconds*; Level 45:Mangling Shot deals +84 9% damage and causes target's attacks to deal -9 damage for 20 seconds*; Level 50:Mangling Shot deals +10 % damage and causes target's attacks to deal -10 damage for 20 seconds*; Tier Level 55:Mangling Shot deals +11% damage and causes target's attacks to deal -11damage for 20 seconds*; Level 60:Mangling Shot deals +12% damage and causes target's attacks to deal -12 damage for 20 seconds*; Level 65:Mangling Shot deals +13% damage and causes target's attacks to deal -13 damage for 20 seconds*; Level 70:Mangling Shot deals +14% damage and causes target's attacks to deal -14 damage for 20 seconds*; Level 75:Mangling Shot deals +15% damage and causes target's attacks to deal -15 damage for 20 seconds*; Level 80:Mangling Shot deals +16% damage and causes target's attacks to deal -16 damage for 20 seconds*; Level 85:Mangling Shot deals +17% damage and causes target's attacks to deal -17 damage for 20 seconds*; Level 90:Mangling Shot deals +18% damage and causes target's attacks to deal -18 damage for 20 seconds*; Level 95:Mangling Shot deals +19% damage and causes target's attacks to deal -19 damage for 20 seconds*; Level 100:Mangling Shot deals +20% damage and causes target's attacks to deal -20 damage for 20 seconds*; Level 105:Mangling Shot deals +21% damage and causes target's attacks to deal -21 damage for 20 seconds*; Level 110:Mangling Shot deals +22% damage and causes target's attacks to deal -22 damage for 20 seconds*Restorative Arrow boosts ; Level 115:Mangling Shot deals +23% damage and causes target's attacks to deal -23 damage for 20 seconds*; Level 120:Mangling Shot deals +24% damage and causes target's Nice Attack attacks to deal -24 damage for 20 seconds*; Level 125:Mangling Shot deals +25% damage and Epic Attack Damage causes target's attacks to deal -25 damage for 20 seconds}}|-| || || <b>Level 125</b> - Restorative Arrow Healing +125 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Restorative Arrow Healing +6*; Level 10:Restorative Arrow Healing +12*; Level 15:Restorative Arrow Healing +18*; Level 20:Restorative Arrow Healing +24*; Level 25:Restorative Arrow Healing +30*; Level 30:Restorative Arrow Healing +36*; Level 35:Restorative Arrow Healing +42*; Level 40:Restorative Arrow Healing +45*; Level 45:Restorative Arrow Healing +51*; Level 50:Restorative Arrow Healing +54*; Level 55:Restorative Arrow Healing +57*; Level 60:Restorative Arrow Healing +60*; Level 65:Restorative Arrow Healing +65*; Level 70:Restorative Arrow Healing +70*; Level 75:Restorative Arrow Healing +75*; Level 80:Restorative Arrow Healing +80*; Level 85:Restorative Arrow Healing +85*; Level 90:Restorative Arrow Healing +90*; Level 95:Restorative Arrow Healing +95*; Level 100:Restorative Arrow Healing +100*; Level 105:Restorative Arrow Healing +105*; Level 110:Restorative Arrow Healing +110*; Level 115:Restorative Arrow Healing +115*; Level 120:Restorative Arrow Healing +120*; Level 125:Restorative Arrow Healing +92 125}}|-| || || <b>Level 125</b> - Restorative Arrow heals YOU for 135 Health || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Restorative Arrow heals YOU for 5 Health*; Level 10:Restorative Arrow heals YOU for 11 Health*; Level 15:Restorative Arrow heals YOU for 17 Health*; Level 20:Restorative Arrow heals YOU for 23 Health*; Level 25:Restorative Arrow heals YOU for 29 Health*; Level 30:Restorative Arrow heals YOU for 35 Health*; Level 35:Restorative Arrow heals YOU for 41 Health*; Level 40:Restorative Arrow heals YOU for 47 Health*; Level 45:Restorative Arrow heals YOU for 53 Health*; Level 50:Restorative Arrow heals YOU for 59 Health*; Level 55:Restorative Arrow heals YOU for 65 Health*; Level 60:Restorative Arrow heals YOU for 70 Health*; Level 65:Restorative Arrow heals YOU for 75 Health*; Level 70:Restorative Arrow heals YOU for 80 Health*; Level 75:Restorative Arrow heals YOU for 85 Health*; Level 80:Restorative Arrow heals YOU for 90 Health*; Level 85:Restorative Arrow heals YOU for 95 Health*; Level 90:Restorative Arrow heals YOU for 100 Health*; Level 95:Restorative Arrow heals YOU for 105 Health*; Level 100:Restorative Arrow heals YOU for 110 Health*; Level 105:Restorative Arrow heals YOU for 115 Health*; Level 110:Restorative Arrow heals YOU for 120 Health*; Level 115:Restorative Arrow heals YOU for 125 Health*; Level 120:Restorative Arrow heals YOU for 130 Health*; Level 125:Restorative Arrow heals YOU for 135 Health}}|-| || || <b>Level 125</b> - Restorative Arrow restores 125 Power || Uncommon || Head, Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Restorative Arrow restores 5 Power*; Level 10:Restorative Arrow restores 10 Power*; Level 15:Restorative Arrow restores 15 Power*; Level 20:Restorative Arrow restores 20 Power*; Level 25:Restorative Arrow restores 25 Power*; Level 30:Restorative Arrow restores 30 Power*; Level 35:Restorative Arrow restores 35 Power*; Level 40:Restorative Arrow restores 40 Power*; Level 45:Restorative Arrow restores 45 Power*; Level 50:Restorative Arrow restores 50 Power*; Level 55:Restorative Arrow restores 55 Power*; Level 60:Restorative Arrow restores 60 Power*; Level 65:Restorative Arrow restores 65 Power*; Level 70:Restorative Arrow restores 70 Power*; Level 75:Restorative Arrow restores 75 Power*; Level 80:Restorative Arrow restores 80 Power*; Level 85:Restorative Arrow restores 85 Power*; Level 90:Restorative Arrow restores 90 Power*; Level 95:Restorative Arrow restores 95 Power*; Level 100:Restorative Arrow restores 100 Power*; Level 105:Restorative Arrow restores 105 Power*; Level 110:Restorative Arrow restores 110 Power*; Level 115:Restorative Arrow restores 115 Power*; Level 120:Restorative Arrow restores 120 Power*; Level 125:Restorative Arrow restores 125 Power}}|-| || of Bubble Arrows || <b>Level 125</b> - Restorative Arrow covers the target in a barrier that mitigates 50 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 250 total damage. || Uncommon || Feet, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Restorative Arrow covers the target in a barrier that mitigates 2 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 10 total damage.*; Level 10:Restorative Arrow covers the target in a barrier that mitigates 4 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 20 total damage.*; Level 15:Restorative Arrow covers the target in a barrier that mitigates 6 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 30 total damage.*; Level 20:Restorative Arrow covers the target in a barrier that mitigates 8 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 secondsor until it has absorbed 40 total damage.*; Tier Level 25:Restorative Arrow covers the target in a barrier that mitigates 10 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 50 total damage.*; Level 30:Restorative Arrow covers the target in a barrier that mitigates 12damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 60 total damage.*; Level 35:Restorative Arrow covers the target in a barrier that mitigates 14 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 70 total damage.*; Level 40:Restorative Arrow covers the target in a barrier that mitigates 16 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 80 total damage.*; Level 45:Restorative Arrow covers the target in a barrier that mitigates 18 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 90 total damage.*; Level 50:Restorative Arrow covers the target in a barrier that mitigates 20 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 100 total damage.*; Level 55:Restorative Arrow covers the target in a barrier that mitigates 22 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 110 total damage.*; Level 60:Restorative Arrow covers the target in a barrier that mitigates 24 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 120 total damage.*; Level 65:Restorative Arrow covers the target in a barrier that mitigates 26 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 130 total damage.*; Level 70:Restorative Arrow covers the target in a barrier that mitigates 28 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 140 total damage.*; Level 75:Restorative Arrow covers the target in a barrier that mitigates 30 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 150 total damage.*; Level 80:Restorative Arrow covers the target in a barrier that mitigates 32 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 160 total damage.*; Level 85:Restorative Arrow covers the target in a barrier that mitigates 34 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 170 total damage.*; Level 90:Restorative Arrow covers the target in a barrier that mitigates 36 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 180 total damage.*; Level 95:Restorative Arrow covers the target in a barrier that mitigates 38 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 190 total damage.*; Level 100:Restorative Arrow covers the target in a barrier that mitigates 40 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 200 total damage.*; Level 105:Restorative Arrow covers the target in a barrier that mitigates 42 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 210 total damage.*; Level 110:Restorative Arrow covers the target in a barrier that mitigates 44 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 220 total damage.*; Level 115:Restorative Arrow covers the target in a barrier that mitigates 46 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 230 total damage.*; Level 120:Restorative Arrow covers the target in a barrier that mitigates 48 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 240 total damage.*; Level 125:Restorative Arrow covers the target in a barrier that mitigates 50 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 250 total damage.}}|-| || || <b>Level 125</b> - Restorative Arrow targets yourself and all allies within 30 meters and restores +67 Health, but reuse time is +10 seconds || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Restorative Arrow targets yourself and all allies within 30 meters and restores +6 Health, but reuse time is +10 seconds*; Level 10:Restorative Arrow targets yourself and all allies within 30 meters and restores +8 Health, but reuse time is +10 seconds*; Level 15:Restorative Arrow targets yourself and all allies within 30 meters and restores +10 Health, but reuse time is +10 seconds*; Level 20:Restorative Arrow targets yourself and all allies within 30 meters and restores +12 Health, but reuse time is +10 seconds*; Level 25:Restorative Arrow targets yourself and all allies within 30 meters and restores +14 Health, but reuse time is +10 seconds*; Level 30:Restorative Arrow targets yourself and all allies within 30 meters and restores +16 Health, but reuse time is +10 seconds*; Level 35:Restorative Arrow targets yourself and all allies within 30 meters and restores +18 Health, but reuse time is +10 seconds*; Level 40:Restorative Arrow targets yourself and all allies within 30 meters and restores +20 Health, but reuse time is +10 seconds*; Level 45:Restorative Arrow targets yourself and all allies within 30 meters and restores +22 Health, but reuse time is +10 seconds*; Level 50:Restorative Arrow targets yourself and all allies within 30 meters and restores +24 Health, but reuse time is +10 seconds*; Level 55:Restorative Arrow targets yourself and all allies within 30 meters and restores +26 Health, but reuse time is +10 seconds*; Level 60:Restorative Arrow targets yourself and all allies within 30 meters and restores +28 Health, but reuse time is +10 seconds*; Level 65:Restorative Arrow targets yourself and all allies within 30 meters and restores +31 Health, but reuse time is +10 seconds*; Level 70:Restorative Arrow targets yourself and all allies within 30 meters and restores +34 Health, but reuse time is +10 seconds*; Level 75:Restorative Arrow targets yourself and all allies within 30 meters and restores +37 Health, but reuse time is +10 seconds*; Level 80:Restorative Arrow targets yourself and all allies within 30 meters and restores +40 Health, but reuse time is +10 seconds*; Level 85:Restorative Arrow targets yourself and all allies within 30 meters and restores +43 Health, but reuse time is +10 seconds*; Level 90:Restorative Arrow targets yourself and all allies within 30 meters and restores +46 Health, but reuse time is +10 seconds*; Level 95:Restorative Arrow targets yourself and all allies within 30 meters and restores +49 Health, but reuse time is +10 seconds*; Level 100:Restorative Arrow targets yourself and all allies within 30 meters and restores +52 Health, but reuse time is +10 seconds*; Level 105:Restorative Arrow targets yourself and all allies within 30 meters and restores +55 Health, but reuse time is +10 seconds*; Level 110:Restorative Arrow targets yourself and all allies within 30 meters and restores +58 Health, but reuse time is +10 seconds*; Level 115:Restorative Arrow targets yourself and all allies within 30 meters and restores +61 Health, but reuse time is +10 seconds*; Level 120:Restorative Arrow targets yourself and all allies within 30 meters and restores +64 Health, but reuse time is +10 seconds*; Level 125:Restorative Arrow boosts targets yourself and all allies within 30 meters and restores +67 Health, but reuse time is +10 seconds}}|-| Mangleflow || || <b>Level 120</b> - After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 11 at a separate targetwithin 8 meters of that attack's Nice Attack and main target. This extra Mangling Shot consumes ammunition as normal. || Epic Attack || Legs || {{Spoiler|Click Expand to reveal|*; Level 20:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 1 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.*; Level 30:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 2 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.*; Level 40:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 3 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.*; Level 50:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 4 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.*; Level 60:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 5 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.*; Level 70:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 6 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.*; Level 80:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 7 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.*; Level 90:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 8 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.*; Level 100:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 9 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.*; Level 110:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 10 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.*; Level 120:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 11 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.}}|-| || || <b>Level 125</b> - Hook Shot Damage +167. Non-Elite targets do not call for help. || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Hook Shot Damage +5. Non-Elite targets do not call for help.*; Level 10:Hook Shot Damage +10. Non-Elite targets do not call for help.*; Level 15:Hook Shot Damage +15. Non-Elite targets do not call for help.*; Level 20:Hook Shot Damage +20. Non-Elite targets do not call for help.*; Level 25:Hook Shot Damage +27. Non-Elite targets do not call for help.*; Level 30:Hook Shot Damage +34. Non-Elite targets do not call for help.*; Level 35:Hook Shot Damage +41. Non-Elite targets do not call for help.*; Level 40:Hook Shot Damage +48. Non-Elite targets do not call for help.*; Level 45:Hook Shot Damage +55. Non-Elite targets do not call for help.*; Level 50:Hook Shot Damage +62. Non-Elite targets do not call for help.*; Level 55:Hook Shot Damage +69. Non-Elite targets do not call for help.*; Level 60:Hook Shot Damage +76. Non-Elite targets do not call for help.*; Level 65:Hook Shot Damage +83. Non-Elite targets do not call for help.*; Level 70:Hook Shot Damage +90. Non-Elite targets do not call for help.*; Level 75:Hook Shot Damage +97. Non-Elite targets do not call for help.*; Level 80:Hook Shot Damage +104. Non-Elite targets do not call for help.*; Level 85:Hook Shot Damage +111. Non-Elite targets do not call for help.*; Level 90:Hook Shot Damage +118. Non-Elite targets do not call for help.*; Level 95:Hook Shot Damage +125. Non-Elite targets do not call for help.*; Level 100 :Hook Shot Damage +132. Non-Elite targets do not call for help.*; Level 105:Hook Shot Damage +139. Non-Elite targets do not call for help.*; Level 110:Hook Shot Damage +146. Non-Elite targets do not call for help.*; Level 115:Hook Shot Damage +153. Non-Elite targets do not call for help.*; Level 120:Hook Shot Damage +160. Non-Elite targets do not call for help.*; Level 125:Hook Shot Damage +167. Non-Elite targets do not call for help.}}|-| || || <b>Level 120</b> - Hook Shot increases target's vulnerability to Fire and Poison +12% for 20 seconds. (Max of 2 stacks.) || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|*; Level 10 :Hook Shot increases target's vulnerability to Fire and Poison +1% for 20 seconds. (Max of 2 stacks.)*; Level 20:Hook Shot increases target's vulnerability to Fire and Poison +2% for 20 seconds. (Max of 2 stacks.)*; Level 30:Hook Shot increases target's vulnerability to Fire and Poison +3% for 20 seconds. (Max of 2 stacks.)*; Level 40:Hook Shot increases target's vulnerability to Fire and Poison +4% for 20 seconds. (Max of 2 stacks.)*; Level 50:Hook Shot increases target's vulnerability to Fire and Poison +5% for 20 seconds. (Max of 2 stacks.)*; Level 60:Hook Shot increases target's vulnerability to Fire and Poison +6% for 20 seconds. (Max of 2 stacks.)*; Level 70:Hook Shot increases target's vulnerability to Fire and Poison +7% for 20 seconds. (Max of 2 stacks.)*; Level 80:Hook Shot increases target's vulnerability to Fire and Poison +8% for 20 seconds. (Max of 2 stacks.)*; Level 90:Hook Shot increases target's vulnerability to Fire and Poison +9% for 20 seconds. (Max of 2 stacks.)*; Level 100:Hook Shot increases target's vulnerability to Fire and Poison +10% for 20 seconds. (Max of 2 stacks.)*; Level 110:Hook Shot increases target's vulnerability to Fire and Poison +11% for 20 seconds. (Max of 2 stacks.)*; Level 120:Hook Shot increases target's vulnerability to Fire and Poison +12% for 20 seconds. (Max of 2 stacks.)}}|-| || || <b>Level 120</b> - Hook Shot and Bow Bash deal +240% damage to Stunned targets. || Uncommon || Head, Feet || {{Spoiler|Click Expandto reveal|*; Level 10:Hook Shot and Bow Bash deal +20% damage to Stunned targets.*; Level 20:Hook Shot and Bow Bash deal +40% damage to Stunned targets.*; Level 30:Hook Shot and Bow Bash deal +60% damage to Stunned targets.*; Level 40:Hook Shot and Bow Bash deal +80% damage to Stunned targets.*; Level 50:Hook Shot and Bow Bash deal +100% damage to Stunned targets.*; Level 60:Hook Shot and Bow Bash deal +120% damage to Stunned targets.*; Level 70:Hook Shot and Bow Bash deal +140% damage to Stunned targets.*; Level 80:Hook Shot and Bow Bash deal +160% damage to Stunned targets.*; Level 90:Hook Shot and Bow Bash deal +180% damage to Stunned targets.*; Level 100:Hook Shot and Bow Bash deal +200% damage to Stunned targets.*; Level 110:Hook Shot and Bow Bash deal +220% damage to Stunned targets.*; Level 120:Hook Shot and Bow Bash deal +240% damage to Stunned targets.}}|-| || of Poisoned Hooks || <b>Level 125</b> - Hook Shot deals +558 Poison damage over 12 seconds || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Hook Shot deals +18 Poison damage over 12 seconds*; Level 10:Hook Shot deals +36 Poison damage over 12 seconds*; Level 15:Hook Shot deals +54 Poison damage over 12 seconds*; Level 20:Hook Shot deals +78 Poison damage over 12 seconds*; Level 25:Hook Shot deals +96 Poison damage over 12 seconds*; Level 30:Hook Shot deals +120 Poison damage over 12 seconds*; Level 35:Hook Shot deals +138 Poison damage over 12 seconds*; Level 40:Hook Shot deals +162 Poison damage over 12 seconds*; Level 45:Hook Shot deals +180 Poison damage over 12 seconds*; Level 50:Hook Shot deals +204 Poison damage over 12 seconds*; Level 55:Hook Shot deals +222 Poison damage over 12 seconds*; Level 60:Hook Shot deals +246 Poison damage over 12 seconds*; Level 65:Hook Shot deals +270 Poison damage over 12 seconds*; Level 70:Hook Shot deals +294 Poison damage over 12 seconds*; Level 75:Hook Shot deals +318 Poison damage over 12 seconds*; Level 80:Hook Shot deals +342 Poison damage over 12 seconds*; Level 85:Hook Shot deals +366 Poison damage over 12 seconds*; Level 90:Hook Shot deals +390 Poison damage over 12 seconds*; Level 95:Hook Shot deals +414 Poison damage over 12 seconds*; Level 100:Hook Shot deals +438 Poison damage over 12 seconds*; Level 105:Hook Shot deals +462 Poison damage over 12 seconds*; Level 110:Hook Shot deals +486 Poison damage over 12 seconds*; Level 115:Hook Shot deals +510 Poison damage over 12 seconds*; Level 120:Hook Shot deals +534 Poison damage over 12 seconds*; Level 125:Hook Shot deals +558 Poison damage over 12 seconds}}|-| || || <b>Level 100</b> - Archery Accuracy +25 || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|*; Level 0:Archery Accuracy +5*; Level 5:Archery Accuracy +6*; Level 10:Archery Accuracy +7*; Level 15:Archery Accuracy +8*; Level 20:Archery Accuracy +9*; Level 25:Archery Accuracy +10*; Level 30:Archery Accuracy +11*; Level 35:Archery Accuracy +12*; Level 40:Archery Accuracy +13*; Level 45:Archery Accuracy +14*; Level 50:Archery Accuracy +15*; Level 55:Archery Accuracy +16*; Level 60:Archery Accuracy +17*; Level 65:Archery Accuracy +18*; Level 70:Archery Accuracy +19*; Level 75:Archery Accuracy +20*; Level 80:Archery Accuracy +21*; Level 85:Archery Accuracy +22*; Level 90:Archery Accuracy +23*; Level 95:Archery Accuracy +24*; Level 100:Archery Accuracy +25}}|-| || || <b>Level 100</b> - Anatomy Critical Hit Damage +26% || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|*; Level 0:Anatomy Critical Hit Damage +1%*; Level 5:Anatomy Critical Hit Damage +2%*; Level 10:Anatomy Critical Hit Damage +3%*; Level 15:Anatomy Critical Hit Damage +4%*; Level 20:Anatomy Critical Hit Damage +5%*; Level 25:Anatomy Critical Hit Damage +6%*; Level 30:Anatomy Critical Hit Damage +7%*; Level 35:Anatomy Critical Hit Damage +8%*; Level 40:Anatomy Critical Hit Damage +9%*; Level 45:Anatomy Critical Hit Damage +10%*; Level 50:Anatomy Critical Hit Damage +11%*; Level 55:Anatomy Critical Hit Damage +12%*; Level 60:Anatomy Critical Hit Damage +13%*; Level 65:Anatomy Critical Hit Damage +14%*; Level 70:Anatomy Critical Hit Damage +15%*; Level 75:Anatomy Critical Hit Damage +16%*; Level 80:Anatomy Critical Hit Damage +18%*; Level 85:Anatomy Critical Hit Damage +20%*; Level 90:Anatomy Critical Hit Damage +22%*; Level 95:Anatomy Critical Hit Damage +24%*; Level 100:Anatomy Critical Hit Damage +26%}}
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