498
edits
Changes
v435 update
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[{{msg:BASEPAGENAME}}Psychology/Treasure Effects|Psychology Treasure Effects]]==</includeonly>See also: [[Psychology/Treasure Effects:By Slot]]
See also: [[Psychology/Treasure Effects:By Ability]]
<!-- This table is from patch v272, December 17, 2016 Updated to v435 on Mon Sep 15 2025 09:08:16 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! Best Tier style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! All Tiersstyle="width:15%"| Other Versions
|-
| Psychologist's || of Psychology || <b>Tier 6Level 120</b> - Psychology Base Damage +2060% || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Psychology Damage +5*; Level 20:Psychology Base Damage +310%*; Tier 2Level 30:Psychology Base Damage +15%*; Level 40:Psychology Base Damage +820%*; Tier 3Level 50:Psychology Base Damage +25%*; Level 60:Psychology Base Damage +1130%*; Tier 4Level 70:Psychology Base Damage +35%*; Level 80:Psychology Base Damage +1440%*; Tier 5Level 90:Psychology Base Damage +45%*; Level 100:Psychology Base Damage +1750%*; Tier 6Level 110:Psychology Base Damage +55%*; Level 120:Psychology Base Damage +2060%|Expand}}
|-
| || of Critical Insight || <b>Tier 12Level 125</b> - Psychoanalyze deals between 120 250 and 280 540 extra damage || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Psychoanalyze deals between 10 and 60 extra damage*; Tier 2Level 10*:Psychoanalyze deals between 20 and 80 extra damage*; Tier 3Level 15*:Psychoanalyze deals between 30 and 100 extra damage*; Tier 4Level 20*:Psychoanalyze deals between 40 and 120 extra damage*; Tier 5Level 25*:Psychoanalyze deals between 50 and 140 extra damage*; Tier 6Level 30*:Psychoanalyze deals between 60 and 160 extra damage*; Tier 7Level 35*:Psychoanalyze deals between 70 and 180 extra damage*; Tier 8Level 40*:Psychoanalyze deals between 80 and 200 extra damage*; Tier 9Level 45*:Psychoanalyze deals between 90 and 220 extra damage*; Tier 10Level 50*:Psychoanalyze deals between 100 and 240 extra damage*; Tier 11Level 55*:Psychoanalyze deals between 110 and 260 extra damage*; Tier 12Level 60:Psychoanalyze deals between 120 and 280 extra damage*; Level 65:Psychoanalyze deals between 130 and 300 extra damage*; Level 70:Psychoanalyze deals between 140 and 320 extra damage*; Level 75:Psychoanalyze deals between 150 and 340 extra damage*; Level 80:Psychoanalyze deals between 160 and 360 extra damage*; Level 85:Psychoanalyze deals between 170 and 380 extra damage*; Level 90:Psychoanalyze deals between 180 and 400 extra damage*; Level 95:Psychoanalyze deals between 190 and 420 extra damage*; Level 100:Psychoanalyze deals between 200 and 440 extra damage*; Level 105:Psychoanalyze deals between 210 and 460 extra damage*; Level 110:Psychoanalyze deals between 220 and 480 extra damage*; Level 115:Psychoanalyze deals between 230 and 500 extra damage*; Level 120 :Psychoanalyze deals between 240 and 280 520 extra damage*; Level 125:Psychoanalyze deals between 250 and 540 extra damage|Expand}}
|-
| Smug || of Smug Analysis || <b>Tier 12Level 125</b> - Psychoanalyze restores 87 178 Health to you after a 15 an 8 second delay || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Psychoanalyze restores 10 Health to you after a 15 an 8 second delay*; Tier 2Level 10*:Psychoanalyze restores 17 Health to you after a an 8 second delay*; Level 15 :Psychoanalyze restores 24 Health to you after an 8 second delay*; Tier 3Level 20:Psychoanalyze restores 31 Health to you after an 8 second delay*; Level 25:Psychoanalyze restores 38 Health to you after an 8 second delay*; Level 30:Psychoanalyze restores 24 45 Health to you after a 15 an 8 second delay*; Tier 4Level 35:Psychoanalyze restores 52 Health to you after an 8 second delay*; Level 40:Psychoanalyze restores 31 59 Health to you after a 15 an 8 second delay*; Tier 5Level 45:Psychoanalyze restores 66 Health to you after an 8 second delay*; Level 50:Psychoanalyze restores 38 73 Health to you after a 15 an 8 second delay*; Tier 6Level 55:Psychoanalyze restores 80 Health to you after an 8 second delay*; Level 60:Psychoanalyze restores 45 87 Health to you after a 15 an 8 second delay*; Tier 7Level 65:Psychoanalyze restores 94 Health to you after an 8 second delay*; Level 70:Psychoanalyze restores 52 101 Health to you after a 15 an 8 second delay*; Tier Level 75:Psychoanalyze restores 108 Health to you after an 8second delay*; Level 80:Psychoanalyze restores 59 115 Health to you after a 15 an 8 second delay*; Tier 9Level 85:Psychoanalyze restores 122 Health to you after an 8 second delay*; Level 90:Psychoanalyze restores 66 129 Health to you after an 8 second delay*; Level 95:Psychoanalyze restores 136 Health to you after a 15 an 8 second delay*; Tier 10Level 100:Psychoanalyze restores 143 Health to you after an 8 second delay*; Level 105:Psychoanalyze restores 73 150 Health to you after a 15 an 8 second delay*; Tier 11Level 110:Psychoanalyze restores 157 Health to you after an 8 second delay*; Level 115:Psychoanalyze restores 80 164 Health to you after a 15 an 8 second delay*; Tier 12Level 120:Psychoanalyze restores 171 Health to you after an 8 second delay*; Level 125:Psychoanalyze restores 87 178 Health to you after a 15 an 8 second delay|Expand}}
|-
| || of Emotional Walls || <b>Tier 12Level 125</b> - Psychoanalyze deals +125% damage and restores 108 165 Armor to you || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Psychoanalyze deals +5% damage and restores 5 Armor to you*; Tier 1Level 10:Psychoanalyze deals +10% damage and restores 10 Armor to you*; Level 15:Psychoanalyze deals +15% damage and restores 9 15 Armor to you*; Tier 2Level 20:Psychoanalyze deals +20% damage and restores 20 Armor to you*; Level 25:Psychoanalyze deals +25% damage and restores 18 25 Armor to you*; Tier 3Level 30:Psychoanalyze deals +30% damage and restores 32 Armor to you*; Level 35:Psychoanalyze deals +35% damage and restores 27 39 Armor to you*; Tier 4Level 40:Psychoanalyze deals +40% damage and restores 46 Armor to you*; Level 45:Psychoanalyze deals +45% damage and restores 36 53 Armor to you*; Tier 5Level 50:Psychoanalyze deals +50% damage and restores 60 Armor to you*; Level 55:Psychoanalyze deals +55% damage and restores 45 67 Armor to you*; Tier 6Level 60:Psychoanalyze deals +60% damage and restores 74 Armor to you*; Level 65:Psychoanalyze deals +65% damage and restores 54 81 Armor to you*; Tier 7Level 70:Psychoanalyze deals +70% damage and restores 88 Armor to you*; Level 75:Psychoanalyze deals +75% damage and restores 63 95 Armor to you*; Tier 8Level 80:Psychoanalyze deals +80% damage and restores 102 Armor to you*; Level 85:Psychoanalyze deals +85% damage and restores 72 109 Armor to you*; Tier 9Level 90:Psychoanalyze deals +90% damage and restores 116 Armor to you*; Level 95:Psychoanalyze deals +95% damage and restores 81 123 Armor to you*; Tier 10Level 100:Psychoanalyze deals +100% damage and restores 130 Armor to you*; Level 105:Psychoanalyze deals +105% damage and restores 90 137 Armor to you*; Tier 11Level 110:Psychoanalyze deals +110% damage and restores 144 Armor to you*; Level 115:Psychoanalyze deals +115% damage and restores 99 151 Armor to you*; Tier 12Level 120:Psychoanalyze deals +120% damage and restores 158 Armor to you*; Level 125:Psychoanalyze deals +125% damage and restores 108 165 Armor to you|Expand}}
|-
| || of Tragic Lessons || <b>Tier 12Level 125</b> - Psychoanalyze causes the target to be worth 1225% more XP if slain within 60 seconds || Epic || MainHand || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Psychoanalyze causes the target to be worth 1% more XP if slain within 60 seconds*; Level 10:Psychoanalyze causes the target to be worth 12% more XP if slain within 60 seconds*; Level 15:Psychoanalyze causes the target to be worth 3% more XP if slain within 60 seconds*; Tier 2Level 20:Psychoanalyze causes the target to be worth 4% more XP if slain within 60 seconds*; Level 25:Psychoanalyze causes the target to be worth 25% more XP if slain within 60 seconds*; Tier 3Level 30:Psychoanalyze causes the target to be worth 6% more XP if slain within 60 seconds*; Level 35:Psychoanalyze causes the target to be worth 37% more XP if slain within 60 seconds*; Tier 4Level 40:Psychoanalyze causes the target to be worth 8% more XP if slain within 60 seconds*; Level 45:Psychoanalyze causes the target to be worth 49% more XP if slain within 60 seconds*; Tier 5Level 50:Psychoanalyze causes the target to be worth 10% more XP if slain within 60 seconds*; Level 55:Psychoanalyze causes the target to be worth 511% more XP if slain within 60 seconds*; Tier 6Level 60:Psychoanalyze causes the target to be worth 12% more XP if slain within 60 seconds*; Level 65:Psychoanalyze causes the target to be worth 613% more XP if slain within 60 seconds*; Tier 7Level 70:Psychoanalyze causes the target to be worth 14% more XP if slain within 60 seconds*; Level 75:Psychoanalyze causes the target to be worth 715% more XP if slain within 60 seconds*; Tier 8Level 80:Psychoanalyze causes the target to be worth 16% more XP if slain within 60 seconds*; Level 85:Psychoanalyze causes the target to be worth 817% more XP if slain within 60 seconds*; Tier 9Level 90:Psychoanalyze causes the target to be worth 18% more XP if slain within 60 seconds*; Level 95:Psychoanalyze causes the target to be worth 919% more XP if slain within 60 seconds*; Tier 10Level 100:Psychoanalyze causes the target to be worth 20% more XP if slain within 60 seconds*; Level 105:Psychoanalyze causes the target to be worth 1021% more XP if slain within 60 seconds*; Tier 11Level 110:Psychoanalyze causes the target to be worth 22% more XP if slain within 60 seconds*; Level 115:Psychoanalyze causes the target to be worth 1123% more XP if slain within 60 seconds*; Tier 12Level 120:Psychoanalyze causes the target to be worth 24% more XP if slain within 60 seconds*; Level 125:Psychoanalyze causes the target to be worth 1225% more XP if slain within 60 seconds|Expand}}
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| Mind-Shattering || || <b>Tier 12Level 125</b> - Psychoanalyze causes the target to take +12 98 damage from Psychic attacks for 60 15 seconds || Rare || Head, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psychoanalyze causes the target to take +4 damage from Psychic attacks for 15 seconds*; Level 10:Psychoanalyze causes the target to take +1 7 damage from Psychic attacks for 60 15 seconds*; Level 15:Psychoanalyze causes the target to take +10 damage from Psychic attacks for 15 seconds*; Tier 2Level 20:Psychoanalyze causes the target to take +14 damage from Psychic attacks for 15 seconds*; Level 25:Psychoanalyze causes the target to take +2 18 damage from Psychic attacks for 60 15 seconds*; Tier 3Level 30:Psychoanalyze causes the target to take +22 damage from Psychic attacks for 15 seconds*; Level 35:Psychoanalyze causes the target to take +3 26 damage from Psychic attacks for 60 15 seconds*; Tier 4Level 40:Psychoanalyze causes the target to take +30 damage from Psychic attacks for 15 seconds*; Level 45:Psychoanalyze causes the target to take +4 34 damage from Psychic attacks for 60 15 seconds*; Tier 5Level 50:Psychoanalyze causes the target to take +38 damage from Psychic attacks for 15 seconds*; Level 55:Psychoanalyze causes the target to take +5 42 damage from Psychic attacks for 15 seconds*; Level 60 :Psychoanalyze causes the target to take +46 damage from Psychic attacks for 15 seconds*; Tier 6Level 65:Psychoanalyze causes the target to take +50 damage from Psychic attacks for 15 seconds*; Level 70:Psychoanalyze causes the target to take +6 54 damage from Psychic attacks for 60 15 seconds*; Tier 7Level 75:Psychoanalyze causes the target to take +58 damage from Psychic attacks for 15 seconds*; Level 80:Psychoanalyze causes the target to take +7 62 damage from Psychic attacks for 60 15 seconds*; Tier 8Level 85:Psychoanalyze causes the target to take +66 damage from Psychic attacks for 15 seconds*; Level 90:Psychoanalyze causes the target to take +8 70 damage from Psychic attacks for 60 15 seconds*; Tier 9Level 95:Psychoanalyze causes the target to take +74 damage from Psychic attacks for 15 seconds*; Level 100:Psychoanalyze causes the target to take +9 78 damage from Psychic attacks for 60 15 seconds*; Tier 10Level 105:Psychoanalyze causes the target to take +82 damage from Psychic attacks for 15 seconds*; Level 110:Psychoanalyze causes the target to take +10 86 damage from Psychic attacks for 60 15 seconds*; Tier 11Level 115:Psychoanalyze causes the target to take +90 damage from Psychic attacks for 15 seconds*; Level 120:Psychoanalyze causes the target to take +11 94 damage from Psychic attacks for 60 15 seconds*; Tier 12Level 125*:Psychoanalyze causes the target to take +12 98 damage from Psychic attacks for 60 15 seconds|Expand}}
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| || || <b>Tier 6Level 120</b> - Pep Talk Reuse Timer -350 6.5 || Rare || Legs, Hands || {{Spoiler|Click Expand to reveal|*; Tier Level 10:Pep Talk Reuse Timer -1*; Level 20:Pep Talk Reuse Timer -1.5*; Tier Level 30:Pep Talk Reuse Timer -2*; Level 40:Pep Talk Reuse Timer -1502.5*; Tier Level 50:Pep Talk Reuse Timer -3*; Level 60:Pep Talk Reuse Timer -23.5*; Tier Level 70:Pep Talk Reuse Timer -4*; Level 80:Pep Talk Reuse Timer -2504.5*; Tier Level 90:Pep Talk Reuse Timer -5*; Level 100:Pep Talk Reuse Timer -35.5*; Tier Level 110:Pep Talk Reuse Timer -6*; Level 120:Pep Talk Reuse Timer -3506.5|Expand}}
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| || || <b>Tier 12Level 125</b> - Soothe, But I Love You, and Cause Terror Damage +53 255 || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Soothe, But I Love You, and Cause Terror Damage +15*; Level 10:Soothe, But I Love You, and Cause Terror Damage +25*; Level 15:Soothe, But I Love You, and Cause Terror Damage +35*; Level 20:Soothe, But I Love You, and Cause Terror Damage +45*; Tier 2Level 25:Soothe, But I Love You, and Cause Terror Damage +55*; Level 30:Soothe, But I Love You, and Cause Terror Damage +2365*; Tier 3Level 35:Soothe, But I Love You, and Cause Terror Damage +75*; Level 40:Soothe, But I Love You, and Cause Terror Damage +2685*; Tier 4Level 45:Soothe, But I Love You, and Cause Terror Damage +95*; Level 50:Soothe, But I Love You, and Cause Terror Damage +29105*; Tier 5Level 55:Soothe, But I Love You, and Cause Terror Damage +115*; Level 60:Soothe, But I Love You, and Cause Terror Damage +32125*; Tier 6Level 65:Soothe, But I Love You, and Cause Terror Damage +135*; Level 70:Soothe, But I Love You, and Cause Terror Damage +35145*; Tier 7Level 75:Soothe, But I Love You, and Cause Terror Damage +155*; Level 80:Soothe, But I Love You, and Cause Terror Damage +38165*; Tier 8Level 85:Soothe, But I Love You, and Cause Terror Damage +175*; Level 90:Soothe, But I Love You, and Cause Terror Damage +41185*; Tier 9Level 95:Soothe, But I Love You, and Cause Terror Damage +195*; Level 100:Soothe, But I Love You, and Cause Terror Damage +44205*; Tier 10Level 105:Soothe, But I Love You, and Cause Terror Damage +215*; Level 110:Soothe, But I Love You, and Cause Terror Damage +47225*; Tier 11Level 115:Soothe, But I Love You, and Cause Terror Damage +235*; Level 120:Soothe, But I Love You, and Cause Terror Damage +50245*; Tier 12Level 125*:Soothe, But I Love You, and Cause Terror Damage +53255|Expand}}
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| || of Critical Hits || <b>Tier 12Level 125</b> - Archery/Psychology/Mentalism Critical Hit Damage +120315% when Psychology is active || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Archery/:Psychology/Mentalism Critical Hit Damage +10% when Psychology is active*; Tier 2Level 10*Archery/:Psychology/Mentalism Critical Hit Damage +20% when Psychology is active*; Tier 3Level 15*Archery/:Psychology/Mentalism Critical Hit Damage +30% when Psychology is active*; Tier 4Level 20*Archery/:Psychology/Mentalism Critical Hit Damage +40% when Psychology is active*; Tier 5Level 25*Archery/:Psychology/Mentalism Critical Hit Damage +50% when Psychology is active*; Tier 6Level 30*Archery/:Psychology/Mentalism Critical Hit Damage +60% when Psychology is active*; Tier 7Level 35:Psychology/Mentalism Critical Hit Damage +70% when Psychology is active*Archery; Level 40:Psychology/Mentalism Critical Hit Damage +80% when Psychology is active*; Level 45:Psychology/Mentalism Critical Hit Damage +7090% when Psychology is active*; Tier 8Level 50:Psychology/Mentalism Critical Hit Damage +100% when Psychology is active*Archery; Level 55:Psychology/Mentalism Critical Hit Damage +110% when Psychology is active*; Level 60:Psychology/Mentalism Critical Hit Damage +80120% when Psychology is active*; Tier 9Level 65:Psychology/Mentalism Critical Hit Damage +135% when Psychology is active*Archery; Level 70:Psychology/Mentalism Critical Hit Damage +150% when Psychology is active*; Level 75:Psychology/Mentalism Critical Hit Damage +90165% when Psychology is active*; Tier 10Level 80:Psychology/Mentalism Critical Hit Damage +180% when Psychology is active*Archery; Level 85:Psychology/Mentalism Critical Hit Damage +195% when Psychology is active*; Level 90:Psychology/Mentalism Critical Hit Damage +1210% when Psychology is active*; Tier 11Level 95:Psychology/Mentalism Critical Hit Damage +225% when Psychology is active*Archery; Level 100:Psychology/Mentalism Critical Hit Damage +240% when Psychology is active*; Level 105:Psychology/Mentalism Critical Hit Damage +255% when Psychology is active*; Level 110:Psychology/Mentalism Critical Hit Damage +270% when Psychology is active*; Tier 12Level 115:Psychology/Mentalism Critical Hit Damage +285% when Psychology is active*Archery; Level 120:Psychology/Mentalism Critical Hit Damage +300% when Psychology is active*; Level 125:Psychology/Mentalism Critical Hit Damage +120315% when Psychology is active|Expand}}
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| || of Your Mother || <b>Tier 12Level 125</b> - Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +81 185 || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +15*; Level 10:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +21*; Level 15:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +27*; Tier 2Level 20:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +33*; Level 25:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +2139*; Tier 3Level 30:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +45*; Level 35:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +2751*; Tier 4Level 40:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +57*; Level 45:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +3363*; Tier 5Level 50:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +69*; Level 55:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +3975*; Tier 6Level 60:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +81*; Level 65:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +4589*; Tier 7Level 70:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +97*; Level 75:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +51105*; Tier 8Level 80:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +113*; Level 85:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +57121*; Tier 9Level 90:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +129*; Level 95:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +63137*; Tier 10Level 100:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +145*; Level 105:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +69153*; Tier 11Level 110:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +161*; Level 115:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +75169*; Tier 12Level 120:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +177*; Level 125:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +81185|Expand}}
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| Mind-Numbing || || <b>Tier 5Level 125</b> - Mock deals +80150% damage and , taunts +500625, and hits all targets within 20 meters, but reuse timer is +2 1.5 seconds || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Mock deals +30% damage, taunts +25, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 10:Mock deals +35% damage, taunts +50, and hits all targets within 20meters, but reuse timer is +1.5 seconds*; Level 15:Mock deals +40% damage , taunts +75, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 20:Mock deals +45% damage, taunts +100, and hits all targets within 20 meters, but reuse timer is +2 1.5 seconds*; Tier 2Level 25:Mock deals +50% damage, taunts +125, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 30:Mock deals +55% damage, taunts +150, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 35:Mock deals +60% damage , taunts +175, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 40:Mock deals +65% damage, taunts +200, and hits all targets within 20 meters, but reuse timer is +2 1.5 seconds*; Tier 3Level 45:Mock deals +70% damage, taunts +225, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 50:Mock deals +75% damage, taunts +250, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 55:Mock deals +5080% damage , taunts +275, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 60:Mock deals +85% damage, taunts +300, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 65:Mock deals +90% damage, taunts +325, and hits all targets within 20 meters, but reuse timer is +2 1.5 seconds*; Tier 4Level 70:Mock deals +95% damage, taunts +350, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 75:Mock deals +65100% damage , taunts +375, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 80:Mock deals +105% damage, taunts +400, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 85:Mock deals +110% damage, taunts +425, and hits all targets within 20 meters, but reuse timer is +2 1.5 seconds*; Tier Level 90:Mock deals +115% damage, taunts +450, and hits all targets within 20 meters, but reuse timer is +1.5seconds*; Level 95:Mock deals +80120% damage , taunts +475, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 100:Mock deals +125% damage, taunts +500, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 105:Mock deals +130% damage, taunts +525, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 110:Mock deals +135% damage, taunts +550, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 115:Mock deals +140% damage, taunts +575, and hits all targets within 20 meters, but reuse timer is +1.5 seconds*; Level 120:Mock deals +145% damage, taunts +600, and hits all targets within 20 meters, but reuse timer is +2 1.5 seconds*; Level 125:Mock deals +150% damage, taunts +625, and hits all targets within 20 meters, but reuse timer is +1.5 seconds|Expand}}
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| Mind-Numbing || || <b>Tier 5Level 125</b> - Soothe reuse timer is -1 second and it further reduces target's Rage by 700 1770 || Rare || MainHand, Necklace || {{Spoiler|Click Expand to reveal|*; Level 30:Soothe reuse timer is -1 second and it further reduces Rage by 250*; Level 35:Soothe reuse timer is -1 second and it further reduces Rage by 330*; Tier Level 40:Soothe reuse timer is -1second and it further reduces Rage by 410*; Level 45:Soothe reuse timer is -1 second and it further reduces target's Rage by 100490*; Level 50:Soothe reuse timer is -1 second and it further reduces Rage by 570*; Level 55:Soothe reuse timer is -1 second and it further reduces Rage by 650*; Level 60:Soothe reuse timer is -1 second and it further reduces Rage by 730*; Level 65:Soothe reuse timer is -1 second and it further reduces Rage by 810*; Level 70:Soothe reuse timer is -1 second and it further reduces Rage by 890*; Level 75:Soothe reuse timer is -1 second and it further reduces Rage by 970*; Level 80:Soothe reuse timer is -1 second and it further reduces Rage by 1050*; Level 85:Soothe reuse timer is -1 second and it further reduces Rage by 1130*; Tier 2Level 90:Soothe reuse timer is -1 second and it further reduces Rage by 1210*; Level 95:Soothe reuse timer is -1 second and it further reduces target's Rage by 2501290*; Tier 3Level 100:Soothe reuse timer is -1 second and it further reduces Rage by 1370*; Level 105:Soothe reuse timer is -1 second and it further reduces target's Rage by 4001450*; Tier 4Level 110:Soothe reuse timer is -1 second and it further reduces Rage by 1530*; Level 115:Soothe reuse timer is -1 second and it further reduces target's Rage by 5501610*; Tier 5Level 120:Soothe reuse timer is -1 second and it further reduces Rage by 1690*; Level 125:Soothe reuse timer is -1 second and it further reduces target's Rage by 7001770|Expand}}
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| Mind-Numbing || || <b>Tier 5Level 120</b> - Tell Me About Your Mother restores 100 147 Health (or Armor to you if Health is full) || Rare || OffHand, Ring || {{Spoiler|Click Expand to reveal|*; Level 10:Tell Me About Your Mother restores 15 Health (or Armor if Health is full)*; Level 20:Tell Me About Your Mother restores 27 Health (or Armor if Health is full)*; Tier 1Level 30:Tell Me About Your Mother restores 39 Health (or Armor if Health is full)*; Level 40:Tell Me About Your Mother restores 20 51 Health (or Armor to youif Health is full)*; Tier 2Level 50:Tell Me About Your Mother restores 63 Health (or Armor if Health is full)*; Level 60:Tell Me About Your Mother restores 40 75 Health (or Armor to youif Health is full)*; Tier 3Level 70:Tell Me About Your Mother restores 87 Health (or Armor if Health is full)*; Level 80:Tell Me About Your Mother restores 60 99 Health (or Armor to youif Health is full)*; Tier 4Level 90:Tell Me About Your Mother restores 111 Health (or Armor if Health is full)*; Level 100:Tell Me About Your Mother restores 80 123 Health (or Armor to youif Health is full)*; Tier 5Level 110:Tell Me About Your Mother restores 135 Health (or Armor if Health is full)*; Level 120:Tell Me About Your Mother restores 100 147 Health (or Armor to youif Health is full)|Expand}}
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| Depressing || of Your Mother || <b>Tier 12Level 125</b> - Tell Me About Your Mother causes target's attacks to deal -12 30 damage for 60 seconds || Rare || Head, Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 1*:Tell Me About Your Mother causes target's attacks to deal -1 damage for 60 seconds*; Tier Level 10:Tell Me About Your Mother causes target's attacks to deal -2damage for 60 seconds*; Level 15:Tell Me About Your Mother causes target's attacks to deal -2 3 damage for 60 seconds*; Level 20:Tell Me About Your Mother causes target's attacks to deal -4 damage for 60 seconds*; Level 25:Tell Me About Your Mother causes target's attacks to deal -5 damage for 60 seconds*; Tier 3Level 30:Tell Me About Your Mother causes target's attacks to deal -6 damage for 60 seconds*; Level 35:Tell Me About Your Mother causes target's attacks to deal -3 7 damage for 60 seconds*; Tier 4Level 40:Tell Me About Your Mother causes target's attacks to deal -8 damage for 60 seconds*; Level 45:Tell Me About Your Mother causes target's attacks to deal -4 9 damage for 60 seconds*; Tier 5Level 50:Tell Me About Your Mother causes target's attacks to deal -10 damage for 60 seconds*; Level 55:Tell Me About Your Mother causes target's attacks to deal -5 11 damage for 60 seconds*; Tier 6Level 60:Tell Me About Your Mother causes target's attacks to deal -12 damage for 60 seconds*; Level 65:Tell Me About Your Mother causes target's attacks to deal -6 14 damage for 60 seconds*; Tier 7Level 70:Tell Me About Your Mother causes target's attacks to deal -16 damage for 60 seconds*; Level 75:Tell Me About Your Mother causes target's attacks to deal -7 18 damage for 60 seconds*; Tier 8Level 80:Tell Me About Your Mother causes target's attacks to deal -20 damage for 60 seconds*; Level 85:Tell Me About Your Mother causes target's attacks to deal -8 22 damage for 60 seconds*; Tier 9Level 90:Tell Me About Your Mother causes target's attacks to deal -23 damage for 60 seconds*; Level 95:Tell Me About Your Mother causes target's attacks to deal -9 24 damage for 60 seconds*; Tier 10Level 100:Tell Me About Your Mother causes target's attacks to deal -25 damage for 60 seconds*; Level 105:Tell Me About Your Mother causes target's attacks to deal -10 26 damage for 60 seconds*; Tier 11Level 110:Tell Me About Your Mother causes target's attacks to deal -27 damage for 60 seconds*; Level 115:Tell Me About Your Mother causes target's attacks to deal -11 28 damage for 60 seconds*; Tier 12Level 120:Tell Me About Your Mother causes target's attacks to deal -29 damage for 60 seconds*; Level 125:Tell Me About Your Mother causes target's attacks to deal -12 30 damage for 60 seconds|Expand}}
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| || of Epic Discussion || <b>Tier 5Level 125</b> - Tell Me About Your Mother boosts your Epic Attack Damage +50 200 and reduces the Power cost of your Epic Attacks -20 47 for 15 seconds || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 30:Tell Me About Your Mother boosts your Epic Attack Damage +10 and reduces the Power cost of your Epic Attacks -8 for 15 seconds*; Level 35:Tell Me About Your Mother boosts your Epic Attack Damage +20 and reduces the Power cost of your Epic Attacks -10 for 15 seconds*; Level 40:Tell Me About Your Mother boosts your Epic Attack Damage +30 and reduces the Power cost of your Epic Attacks -12 for 15 seconds*; Level 45:Tell Me About Your Mother boosts your Epic Attack Damage +40 and reduces the Power cost of your Epic Attacks -14 for 15 seconds*; Level 50:Tell Me About Your Mother boosts your Epic Attack Damage +50 and reduces the Power cost of your Epic Attacks -17 for 15 seconds*; Level 55:Tell Me About Your Mother boosts your Epic Attack Damage +60 and reduces the Power cost of your Epic Attacks -19 for 15 seconds*; Level 60:Tell Me About Your Mother boosts your Epic Attack Damage +70 and reduces the Power cost of your Epic Attacks -21 for 15 seconds*; Level 65:Tell Me About Your Mother boosts your Epic Attack Damage +80 and reduces the Power cost of your Epic Attacks -23 for 15 seconds*; Level 70:Tell Me About Your Mother boosts your Epic Attack Damage +90 and reduces the Power cost of your Epic Attacks -25 for 15 seconds*; Level 75:Tell Me About Your Mother boosts your Epic Attack Damage +100 and reduces the Power cost of your Epic Attacks -27 for 15 seconds*; Level 80:Tell Me About Your Mother boosts your Epic Attack Damage +110 and reduces the Power cost of your Epic Attacks -4 29 for 15 seconds*; Tier 2Level 85:Tell Me About Your Mother boosts your Epic Attack Damage +120 and reduces the Power cost of your Epic Attacks -31 for 15 seconds*; Level 90:Tell Me About Your Mother boosts your Epic Attack Damage +130 and reduces the Power cost of your Epic Attacks -33 for 15 seconds*; Level 95:Tell Me About Your Mother boosts your Epic Attack Damage +20 140 and reduces the Power cost of your Epic Attacks -8 35 for 15 seconds*; Tier 3Level 100:Tell Me About Your Mother boosts your Epic Attack Damage +150 and reduces the Power cost of your Epic Attacks -37 for 15 seconds*; Level 105:Tell Me About Your Mother boosts your Epic Attack Damage +30 160 and reduces the Power cost of your Epic Attacks -12 39 for 15 seconds*; Tier 4Level 110:Tell Me About Your Mother boosts your Epic Attack Damage +170 and reduces the Power cost of your Epic Attacks -41 for 15 seconds*; Level 115:Tell Me About Your Mother boosts your Epic Attack Damage +40 180 and reduces the Power cost of your Epic Attacks -16 43 for 15 seconds*; Tier 5Level 120:Tell Me About Your Mother boosts your Epic Attack Damage +190 and reduces the Power cost of your Epic Attacks -45 for 15 seconds*; Level 125:Tell Me About Your Mother boosts your Epic Attack Damage +50 200 and reduces the Power cost of your Epic Attacks -20 47 for 15 seconds|Expand}}
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| Grating || of Nerve-Striking || <b>Tier 12Level 125</b> - Strike a Nerve Damage +3256% || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Strike a Nerve Damage +6%*; Level 10:Strike a Nerve Damage +8%*; Level 15:Strike a Nerve Damage +10%*; Tier 2Level 20:Strike a Nerve Damage +12%*; Level 25:Strike a Nerve Damage +1214%*; Tier 3Level 30:Strike a Nerve Damage +16%*; Level 35:Strike a Nerve Damage +1418%*; Tier 4Level 40:Strike a Nerve Damage +20%*; Level 45:Strike a Nerve Damage +1622%*; Tier 5Level 50:Strike a Nerve Damage +24%*; Level 55:Strike a Nerve Damage +1826%*; Tier 6Level 60:Strike a Nerve Damage +28%*; Level 65:Strike a Nerve Damage +2031%*; Tier 7Level 70:Strike a Nerve Damage +33%*; Level 75:Strike a Nerve Damage +2236%*; Tier 8Level 80:Strike a Nerve Damage +38%*; Level 85:Strike a Nerve Damage +2440%*; Tier 9Level 90:Strike a Nerve Damage +42%*; Level 95:Strike a Nerve Damage +2644%*; Tier 10Level 100:Strike a Nerve Damage +46%*; Level 105:Strike a Nerve Damage +2848%*; Tier 11Level 110:Strike a Nerve Damage +50%*; Level 115:Strike a Nerve Damage +3052%*; Tier 12Level 120:Strike a Nerve Damage +54%*; Level 125:Strike a Nerve Damage +3256%|Expand}}
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| || of Aneurysms || <b>Tier 12Level 125</b> - Strike a Nerve deals between 36 +100 damage and 120 extra has a 33% chance to deal double damage || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Strike a Nerve deals +4 damage and has a 33% chance to deal double damage*; Level 10:Strike a Nerve deals between 3 +8 damage and 10 extra has a 33% chance to deal double damage*; Tier 2Level 15:Strike a Nerve deals +12 damage and has a 33% chance to deal double damage*; Level 20:Strike a Nerve deals between 6 +16 damage and has a 33% chance to deal double damage*; Level 25:Strike a Nerve deals +20 extra damage and has a 33% chance to deal double damage*; Tier 3Level 30:Strike a Nerve deals +24 damage and has a 33% chance to deal double damage*; Level 35:Strike a Nerve deals between 9 +28 damage and 30 extra has a 33% chance to deal double damage*; Tier 4Level 40:Strike a Nerve deals +32 damage and has a 33% chance to deal double damage*; Level 45:Strike a Nerve deals between 12 +36 damage and has a 33% chance to deal double damage*; Level 50:Strike a Nerve deals +40 extra damage and has a 33% chance to deal double damage*; Tier 5Level 55:Strike a Nerve deals +44 damage and has a 33% chance to deal double damage*; Level 60:Strike a Nerve deals between 15 +48 damage and 50 extra has a 33% chance to deal double damage*; Tier 6Level 65:Strike a Nerve deals +52 damage and has a 33% chance to deal double damage*; Level 70:Strike a Nerve deals between 18 +56 damage and has a 33% chance to deal double damage*; Level 75:Strike a Nerve deals +60 extra damage and has a 33% chance to deal double damage*; Tier 7Level 80:Strike a Nerve deals +64 damage and has a 33% chance to deal double damage*; Level 85:Strike a Nerve deals between 21 +68 damage and 70 extra has a 33% chance to deal double damage*; Tier 8Level 90:Strike a Nerve deals +72 damage and has a 33% chance to deal double damage*; Level 95:Strike a Nerve deals between 24 +76 damage and has a 33% chance to deal double damage*; Level 100:Strike a Nerve deals +80 extra damage and has a 33% chance to deal double damage*; Tier 9Level 105:Strike a Nerve deals +84 damage and has a 33% chance to deal double damage*; Level 110:Strike a Nerve deals between 27 +88 damage and 90 extra has a 33% chance to deal double damage*; Tier 10Level 115*:Strike a Nerve deals between 30 +92 damage and 100 extra has a 33% chance to deal double damage*; Tier 11Level 120*:Strike a Nerve deals between +96 damage and has a 33 and 110 extra % chance to deal double damage*; Tier 12Level 125*:Strike a Nerve deals between 36 +100 damage and 120 extra has a 33% chance to deal double damage|Expand}}
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| Grating || of Nerve-Striking Negging || <b>Tier 12Level 125</b> - Strike a Nerve deals +85 armor 125 damage and hastens the reuse timer of But I Love You -1.5 seconds || Uncommon || OffHand, Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Strike a Nerve deals +5 damage and hastens the reuse timer of But I Love You -1second*; Level 10:Strike a Nerve deals +8 armor 10 damageand hastens the reuse timer of But I Love You -1 second*; Tier 2Level 15*:Strike a Nerve deals +15 armor damageand hastens the reuse timer of But I Love You -1 second*; Tier 3Level 20:Strike a Nerve deals +20 damage and hastens the reuse timer of But I Love You -1 second*; Level 25:Strike a Nerve deals +22 armor 25 damageand hastens the reuse timer of But I Love You -1 second*; Tier 4Level 30:Strike a Nerve deals +30 damage and hastens the reuse timer of But I Love You -1 second*; Level 35:Strike a Nerve deals +29 armor 35 damageand hastens the reuse timer of But I Love You -1 second*; Tier 5Level 40:Strike a Nerve deals +40 damage and hastens the reuse timer of But I Love You -1 second*; Level 45:Strike a Nerve deals +36 armor 45 damageand hastens the reuse timer of But I Love You -1 second*; Tier 6Level 50:Strike a Nerve deals +50 damage and hastens the reuse timer of But I Love You -1 second*; Level 55:Strike a Nerve deals +43 armor 55 damageand hastens the reuse timer of But I Love You -1 second*; Tier 7Level 60:Strike a Nerve deals +60 damage and hastens the reuse timer of But I Love You -1 second*; Level 65:Strike a Nerve deals +50 armor 65 damage and hastens the reuse timer of But I Love You -1.5 seconds*; Level 70:Strike a Nerve deals +70 damageand hastens the reuse timer of But I Love You -1.5 seconds*; Tier 8Level 75:Strike a Nerve deals +75 damage and hastens the reuse timer of But I Love You -1.5 seconds*; Level 80:Strike a Nerve deals +57 armor 80 damageand hastens the reuse timer of But I Love You -1.5 seconds*; Tier 9Level 85:Strike a Nerve deals +85 damage and hastens the reuse timer of But I Love You -1.5 seconds*; Level 90:Strike a Nerve deals +64 armor 90 damageand hastens the reuse timer of But I Love You -1.5 seconds*; Tier 10Level 95:Strike a Nerve deals +95 damage and hastens the reuse timer of But I Love You -1.5 seconds*; Level 100:Strike a Nerve deals +100 damage and hastens the reuse timer of But I Love You -1.5 seconds*; Level 105:Strike a Nerve deals +71 armor 105 damageand hastens the reuse timer of But I Love You -1.5 seconds*; Tier 11Level 110:Strike a Nerve deals +110 damage and hastens the reuse timer of But I Love You -1.5 seconds*; Level 115:Strike a Nerve deals +78 armor 115 damageand hastens the reuse timer of But I Love You -1.5 seconds*; Tier 12Level 120:Strike a Nerve deals +120 damage and hastens the reuse timer of But I Love You -1.5 seconds*; Level 125:Strike a Nerve deals +85 armor 125 damageand hastens the reuse timer of But I Love You -1.5 seconds|Expand}}
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| || of Deflating Comments || <b>Tier 12Level 125</b> - Strike a Nerve generates no Rage and instead reduces Rage by 325 760. It also deals +250 Armor damage || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Strike a Nerve generates no Rage and instead reduces Rage by 40. It also deals +10 Armor damage*; Level 10:Strike a Nerve generates no Rage and instead reduces Rage by 5070. It also deals +20 Armor damage*; Level 15:Strike a Nerve generates no Rage and instead reduces Rage by 100. It also deals +30 Armor damage*; Tier 2Level 20:Strike a Nerve generates no Rage and instead reduces Rage by 130. It also deals +40 Armor damage*; Level 25:Strike a Nerve generates no Rage and instead reduces Rage by 75160. It also deals +50 Armor damage*; Tier 3Level 30:Strike a Nerve generates no Rage and instead reduces Rage by 190. It also deals +60 Armor damage*; Level 35:Strike a Nerve generates no Rage and instead reduces Rage by 100220. It also deals +70 Armor damage*; Tier 4Level 40:Strike a Nerve generates no Rage and instead reduces Rage by 250. It also deals +80 Armor damage*; Level 45:Strike a Nerve generates no Rage and instead reduces Rage by 125280. It also deals +90 Armor damage*; Tier 5Level 50:Strike a Nerve generates no Rage and instead reduces Rage by 310. It also deals +100 Armor damage*; Level 55:Strike a Nerve generates no Rage and instead reduces Rage by 150340. It also deals +110 Armor damage*; Tier 6Level 60:Strike a Nerve generates no Rage and instead reduces Rage by 370. It also deals +120 Armor damage*; Level 65:Strike a Nerve generates no Rage and instead reduces Rage by 175400. It also deals +130 Armor damage*; Tier 7Level 70:Strike a Nerve generates no Rage and instead reduces Rage by 430. It also deals +140 Armor damage*; Level 75:Strike a Nerve generates no Rage and instead reduces Rage by 200460. It also deals +150 Armor damage*; Tier 8Level 80:Strike a Nerve generates no Rage and instead reduces Rage by 490. It also deals +160 Armor damage*; Level 85:Strike a Nerve generates no Rage and instead reduces Rage by 225520. It also deals +170 Armor damage*; Tier 9Level 90:Strike a Nerve generates no Rage and instead reduces Rage by 550. It also deals +180 Armor damage*; Level 95:Strike a Nerve generates no Rage and instead reduces Rage by 250580. It also deals +190 Armor damage*; Tier 10Level 100:Strike a Nerve generates no Rage and instead reduces Rage by 610. It also deals +200 Armor damage*; Level 105:Strike a Nerve generates no Rage and instead reduces Rage by 275640. It also deals +210 Armor damage*; Tier 11Level 110:Strike a Nerve generates no Rage and instead reduces Rage by 670. It also deals +220 Armor damage*; Level 115:Strike a Nerve generates no Rage and instead reduces Rage by 300700. It also deals +230 Armor damage*; Tier 12Level 120:Strike a Nerve generates no Rage and instead reduces Rage by 730. It also deals +240 Armor damage*; Level 125:Strike a Nerve generates no Rage and instead reduces Rage by 325760. It also deals +250 Armor damage|Expand}}
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| || || <b>Tier 1Level 30</b> - Strike a Nerve Damage +65 (this treasure effect is retired and is using a placeholder buff) - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY(DEPRECATED)</b></span> || Rare || Waist || {{Spoiler|Click Expand to reveal|*; Level 30:Strike a Nerve Damage +65 (this treasure effect is retired and is using a placeholder buff) <span style="color:red"><b>(DEPRECATED)</b></span>}}
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| || of Mockery || <b>Tier 12Level 125</b> - Mock and Ridicule deal +25 58% damage and taunt +120 250 || Uncommon || Necklace, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Mock and Ridicule deal +3 10% damage and taunt +10*; Tier 2Level 10*:Mock and Ridicule deal +5 11% damage and taunt +20*; Tier 3Level 15*:Mock and Ridicule deal +7 12% damage and taunt +30*; Tier 4Level 20*:Mock and Ridicule deal +9 13% damage and taunt +40*; Tier 5Level 25*:Mock and Ridicule deal +11 14% damage and taunt +50*; Tier 6Level 30*:Mock and Ridicule deal +13 15% damage and taunt +60*; Tier 7Level 35*:Mock and Ridicule deal +15 16% damage and taunt +70*; Tier 8Level 40*:Mock and Ridicule deal +17 % damage and taunt +80*; Tier 9Level 45:Mock and Ridicule deal +18% damage and taunt +90*; Level 50:Mock and Ridicule deal +19 % damage and taunt +100*; Level 55:Mock and Ridicule deal +20% damage and taunt +110*; Level 60:Mock and Ridicule deal +22% damage and taunt +120*; Level 65:Mock and Ridicule deal +24% damage and taunt +130*; Level 70:Mock and Ridicule deal +26% damage and taunt +140*; Level 75:Mock and Ridicule deal +28% damage and taunt +150*; Level 80:Mock and Ridicule deal +31% damage and taunt +160*; Level 85:Mock and Ridicule deal +34% damage and taunt +170*; Level 90:Mock and Ridicule deal +37% damage and taunt +180*; Tier 10Level 95:Mock and Ridicule deal +40% damage and taunt +190*; Level 100:Mock and Ridicule deal +43% damage and taunt +200*; Level 105:Mock and Ridicule deal +21 46% damage and taunt +100210*; Tier 11Level 110:Mock and Ridicule deal +49% damage and taunt +220*; Level 115:Mock and Ridicule deal +23 52% damage and taunt +110230*; Tier 12Level 120:Mock and Ridicule deal +55% damage and taunt +240*; Level 125:Mock and Ridicule deal +25 58% damage and taunt +120250|Expand}}
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| Peppy || of Pep || <b>Tier 12Level 125</b> - Pep Talk Healing +72 169 || Uncommon || OffHand, Feet, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Pep Talk Healing +6*; Tier 1Level 10:Pep Talk Healing +12*; Level 15:Pep Talk Healing +618*; Tier 2Level 20:Pep Talk Healing +24*; Level 25:Pep Talk Healing +1230*; Tier 3Level 30:Pep Talk Healing +36*; Level 35:Pep Talk Healing +1843*; Tier 4Level 40:Pep Talk Healing +50*; Level 45:Pep Talk Healing +2457*; Tier 5Level 50:Pep Talk Healing +64*; Level 55:Pep Talk Healing +3071*; Tier 6Level 60:Pep Talk Healing +78*; Level 65:Pep Talk Healing +3685*; Tier 7Level 70:Pep Talk Healing +92*; Level 75:Pep Talk Healing +4299*; Tier 8Level 80:Pep Talk Healing +106*; Level 85:Pep Talk Healing +48113*; Tier 9Level 90:Pep Talk Healing +120*; Level 95:Pep Talk Healing +54127*; Tier 10Level 100:Pep Talk Healing +134*; Level 105:Pep Talk Healing +60141*; Tier 11Level 110:Pep Talk Healing +148*; Level 115:Pep Talk Healing +66155*; Tier 12Level 120:Pep Talk Healing +162*; Level 125:Pep Talk Healing +72169|Expand}}
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| Inspiring || of Inspiration || <b>Tier 12Level 125</b> - Pep Talk restores 34 110 Power || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Pep Talk restores 14 Power*; Level 10:Pep Talk restores 12 18 Power*; Tier 2Level 15:Pep Talk restores 22 Power*; Level 20:Pep Talk restores 14 26 Power*; Level 25:Pep Talk restores 30 Power*; Tier 3Level 30:Pep Talk restores 34 Power*; Level 35:Pep Talk restores 16 38 Power*; Tier 4Level 40:Pep Talk restores 42 Power*; Level 45:Pep Talk restores 18 46 Power*; Tier 5Level 50:Pep Talk restores 50 Power*; Level 55:Pep Talk restores 20 54 Power*; Tier 6Level 60:Pep Talk restores 58 Power*; Level 65:Pep Talk restores 22 62 Power*; Tier 7Level 70:Pep Talk restores 66 Power*; Level 75:Pep Talk restores 24 70 Power*; Tier 8Level 80:Pep Talk restores 74 Power*; Level 85:Pep Talk restores 26 78 Power*; Tier 9Level 90:Pep Talk restores 82 Power*; Level 95:Pep Talk restores 28 86 Power*; Tier 10Level 100:Pep Talk restores 90 Power*; Level 105:Pep Talk restores 30 94 Power*; Tier 11Level 110:Pep Talk restores 98 Power*; Level 115:Pep Talk restores 32 102 Power*; Tier 12Level 120:Pep Talk restores 106 Power*; Level 125:Pep Talk restores 34 110 Power|Expand}}
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| || of Antivenin Phrasing || <b>Tier 12Level 125</b> - Pep Talk removes ongoing Poison effects (up to 36 72 dmg/sec) || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Pep Talk removes ongoing Poison effects (up to 3 dmg/sec)*; Level 10:Pep Talk removes ongoing Poison effects (up to 3 6 dmg/sec)*; Level 15:Pep Talk removes ongoing Poison effects (up to 9 dmg/sec)*; Tier 2Level 20:Pep Talk removes ongoing Poison effects (up to 12 dmg/sec)*; Level 25:Pep Talk removes ongoing Poison effects (up to 6 15 dmg/sec)*; Tier 3Level 30:Pep Talk removes ongoing Poison effects (up to 18 dmg/sec)*; Level 35:Pep Talk removes ongoing Poison effects (up to 9 21 dmg/sec)*; Tier 4Level 40:Pep Talk removes ongoing Poison effects (up to 24 dmg/sec)*; Level 45:Pep Talk removes ongoing Poison effects (up to 12 27 dmg/sec)*; Tier 5Level 50:Pep Talk removes ongoing Poison effects (up to 30 dmg/sec)*; Level 55:Pep Talk removes ongoing Poison effects (up to 15 33 dmg/sec)*; Tier 6Level 60:Pep Talk removes ongoing Poison effects (up to 36 dmg/sec)*; Level 65:Pep Talk removes ongoing Poison effects (up to 18 38 dmg/sec)*; Tier 7Level 70:Pep Talk removes ongoing Poison effects (up to 40 dmg/sec)*; Level 75:Pep Talk removes ongoing Poison effects (up to 21 42 dmg/sec)*; Tier 8Level 80:Pep Talk removes ongoing Poison effects (up to 45 dmg/sec)*; Level 85:Pep Talk removes ongoing Poison effects (up to 24 48 dmg/sec)*; Tier 9Level 90:Pep Talk removes ongoing Poison effects (up to 51 dmg/sec)*; Level 95:Pep Talk removes ongoing Poison effects (up to 27 54 dmg/sec)*; Tier 10Level 100:Pep Talk removes ongoing Poison effects (up to 57 dmg/sec)*; Level 105:Pep Talk removes ongoing Poison effects (up to 30 60 dmg/sec)*; Tier 11Level 110:Pep Talk removes ongoing Poison effects (up to 63 dmg/sec)*; Level 115:Pep Talk removes ongoing Poison effects (up to 33 66 dmg/sec)*; Tier 12Level 120:Pep Talk removes ongoing Poison effects (up to 69 dmg/sec)*; Level 125:Pep Talk removes ongoing Poison effects (up to 36 72 dmg/sec)|Expand}}
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| || of Extinguishing Words || <b>Tier 12Level 125</b> - Pep Talk removes ongoing Fire effects (up to 36 75 dmg/sec) || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Pep Talk removes ongoing Fire effects (up to 3 dmg/sec)*; Level 10:Pep Talk removes ongoing Fire effects (up to 3 6 dmg/sec)*; Level 15:Pep Talk removes ongoing Fire effects (up to 9 dmg/sec)*; Tier 2Level 20:Pep Talk removes ongoing Fire effects (up to 12 dmg/sec)*; Level 25:Pep Talk removes ongoing Fire effects (up to 6 15 dmg/sec)*; Tier 3Level 30:Pep Talk removes ongoing Fire effects (up to 18 dmg/sec)*; Level 35:Pep Talk removes ongoing Fire effects (up to 9 21 dmg/sec)*; Tier 4Level 40:Pep Talk removes ongoing Fire effects (up to 24 dmg/sec)*; Level 45:Pep Talk removes ongoing Fire effects (up to 12 27 dmg/sec)*; Tier 5Level 50:Pep Talk removes ongoing Fire effects (up to 30 dmg/sec)*; Level 55:Pep Talk removes ongoing Fire effects (up to 15 33 dmg/sec)*; Tier 6Level 60:Pep Talk removes ongoing Fire effects (up to 36 dmg/sec)*; Level 65:Pep Talk removes ongoing Fire effects (up to 18 39 dmg/sec)*; Tier 7Level 70:Pep Talk removes ongoing Fire effects (up to 42 dmg/sec)*; Level 75:Pep Talk removes ongoing Fire effects (up to 21 45 dmg/sec)*; Tier 8Level 80:Pep Talk removes ongoing Fire effects (up to 48 dmg/sec)*; Level 85:Pep Talk removes ongoing Fire effects (up to 24 51 dmg/sec)*; Tier 9Level 90:Pep Talk removes ongoing Fire effects (up to 54 dmg/sec)*; Level 95:Pep Talk removes ongoing Fire effects (up to 27 57 dmg/sec)*; Tier 10Level 100:Pep Talk removes ongoing Fire effects (up to 60 dmg/sec)*; Level 105:Pep Talk removes ongoing Fire effects (up to 30 63 dmg/sec)*; Tier 11Level 110:Pep Talk removes ongoing Fire effects (up to 66 dmg/sec)*; Level 115:Pep Talk removes ongoing Fire effects (up to 33 69 dmg/sec)*; Tier 12Level 120:Pep Talk removes ongoing Fire effects (up to 72 dmg/sec)*; Level 125:Pep Talk removes ongoing Fire effects (up to 36 75 dmg/sec)|Expand}}
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| Peppy || of Pep || <b>Tier 12Level 125</b> - Pep Talk restores 84 175 Armor || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Pep Talk restores 7 Armor*; Tier 2Level 10*:Pep Talk restores 14 Armor*; Tier 3Level 15*:Pep Talk restores 21 Armor*; Tier 4Level 20*:Pep Talk restores 28 Armor*; Tier 5Level 25:Pep Talk restores 35 Armor*; Level 30:Pep Talk restores 42 Armor*; Level 35 :Pep Talk restores 49 Armor*; Level 40:Pep Talk restores 56 Armor*; Level 45:Pep Talk restores 63 Armor*; Level 50:Pep Talk restores 70 Armor*; Level 55:Pep Talk restores 77 Armor*; Tier 6Level 60:Pep Talk restores 84 Armor*; Level 65:Pep Talk restores 42 91 Armor*; Tier 7Level 70:Pep Talk restores 98 Armor*; Level 75:Pep Talk restores 49 105 Armor*; Tier 8Level 80:Pep Talk restores 112 Armor*; Level 85:Pep Talk restores 56 119 Armor*; Tier 9Level 90:Pep Talk restores 126 Armor*; Level 95:Pep Talk restores 63 133 Armor*; Tier 10Level 100:Pep Talk restores 140 Armor*; Level 105:Pep Talk restores 70 147 Armor*; Tier 11Level 110:Pep Talk restores 154 Armor*; Level 115:Pep Talk restores 77 161 Armor*; Tier 12Level 120:Pep Talk restores 168 Armor*; Level 125:Pep Talk restores 84 175 Armor|Expand}}
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| || of Dissuasion || <b>Tier 5Level 120</b> - Fast Talk taunts -300 and reduces Rage by 500 2720 || Rare || Head, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 20*:Fast Talk taunts -60 and reduces Rage by 100*; Tier 2Level 30:Fast Talk taunts -362*; Level 40:Fast Talk taunts -120 and reduces Rage by 200624*; Level 50:Fast Talk taunts -886*; Level 60:Fast Talk taunts -1148*; Tier 3Level 70:Fast Talk taunts -1410*; Level 80:Fast Talk taunts -180 and reduces Rage by 3001672*; Tier 4Level 90:Fast Talk taunts -1934*; Level 100:Fast Talk taunts -240 and reduces Rage by 4002196*; Tier 5Level 110:Fast Talk taunts -2458*; Level 120:Fast Talk taunts -300 and reduces Rage by 5002720|Expand}}
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| || of Sly Talk || <b>Tier 12Level 125</b> - Fast Talk heals you for 29 64 health || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Fast Talk heals you for 10 health*; Level 10:Fast Talk heals you for 5 11 health*; Tier 2Level 15:Fast Talk heals you for 12 health*; Level 20:Fast Talk heals you for 6 13 health*; Tier 3Level 25:Fast Talk heals you for 14 health*; Level 30:Fast Talk heals you for 15 health*; Level 35:Fast Talk heals you for 7 17 health*; Tier 4Level 40:Fast Talk heals you for 19 health*; Level 45:Fast Talk heals you for 10 21 health*; Tier 5Level 50:Fast Talk heals you for 23 health*; Level 55:Fast Talk heals you for 12 25 health*; Tier 6Level 60:Fast Talk heals you for 27 health*; Level 65:Fast Talk heals you for 14 29 health*; Tier 7Level 70:Fast Talk heals you for 32 health*; Level 75:Fast Talk heals you for 16 35 health*; Tier 8Level 80:Fast Talk heals you for 37 health*; Level 85:Fast Talk heals you for 18 40 health*; Tier 9Level 90:Fast Talk heals you for 43 health*; Level 95:Fast Talk heals you for 20 46 health*; Tier 10Level 100:Fast Talk heals you for 49 health*; Level 105:Fast Talk heals you for 23 52 health*; Tier 11Level 110:Fast Talk heals you for 55 health*; Level 115:Fast Talk heals you for 26 58 health*; Tier 12Level 120:Fast Talk heals you for 61 health*; Level 125:Fast Talk heals you for 29 64 health|Expand}}
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| || of Sly Talk || <b>Tier 12Level 125</b> - Fast Talk heals you for 43 armor reduces target's rage by -1490 and reuse timer is -2 seconds || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Fast Talk reduces target's rage by -50 and reuse timer is -2 seconds*; Level 10:Fast Talk heals you for 10 armorreduces target's rage by -110 and reuse timer is -2 seconds*; Tier Level 15:Fast Talk reduces target's rage by -170 and reuse timer is -2seconds*; Level 20:Fast Talk heals you for 12 armorreduces target's rage by -230 and reuse timer is -2 seconds*; Tier 3Level 25:Fast Talk reduces target's rage by -290 and reuse timer is -2 seconds*; Level 30:Fast Talk heals you for 14 armorreduces target's rage by -350 and reuse timer is -2 seconds*; Tier 4Level 35:Fast Talk reduces target's rage by -410 and reuse timer is -2 seconds*; Level 40:Fast Talk heals you for 16 armorreduces target's rage by -470 and reuse timer is -2 seconds*; Tier 5Level 45:Fast Talk reduces target's rage by -530 and reuse timer is -2 seconds*; Level 50:Fast Talk reduces target's rage by -590 and reuse timer is -2 seconds*; Level 55:Fast Talk heals you for 18 armorreduces target's rage by -650 and reuse timer is -2 seconds*; Tier 6Level 60:Fast Talk reduces target's rage by -710 and reuse timer is -2 seconds*; Level 65:Fast Talk heals you for 22 armorreduces target's rage by -770 and reuse timer is -2 seconds*; Tier 7Level 70:Fast Talk reduces target's rage by -830 and reuse timer is -2 seconds*; Level 75:Fast Talk heals you for 26 armorreduces target's rage by -890 and reuse timer is -2 seconds*; Tier 8Level 80:Fast Talk reduces target's rage by -950 and reuse timer is -2 seconds*; Level 85:Fast Talk heals you for 30 armorreduces target's rage by -1010 and reuse timer is -2 seconds*; Tier 9Level 90:Fast Talk reduces target's rage by -1070 and reuse timer is -2 seconds*; Level 95:Fast Talk heals you for 34 armorreduces target's rage by -1130 and reuse timer is -2 seconds*; Tier 10Level 100:Fast Talk reduces target's rage by -1190 and reuse timer is -2 seconds*; Level 105:Fast Talk heals you for 37 armorreduces target's rage by -1250 and reuse timer is -2 seconds*; Tier 11Level 110:Fast Talk reduces target's rage by -1310 and reuse timer is -2 seconds*; Level 115:Fast Talk heals you for 40 armorreduces target's rage by -1370 and reuse timer is -2 seconds*; Tier 12Level 120:Fast Talk reduces target's rage by -1430 and reuse timer is -2 seconds*; Level 125:Fast Talk heals you for 43 armorreduces target's rage by -1490 and reuse timer is -2 seconds|Expand}}
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| || of Group Persuasion || <b>Tier 1Level 120</b> - Positive Attitude boosts your OutFast Talk targets all enemies within 10 meters and Power cost is -of-Combat Sprint Speed by 4 for 60 seconds 36 || Rare || Hands || Head, Feet {{Spoiler|Click Expand to reveal| *; Level 20:Fast Talk targets all enemies within 10 meters*; Level 30:Fast Talk targets all enemies within 10 meters and Power cost is -4*; Level 40:Fast Talk targets all enemies within 10 meters and Power cost is -7*; Level 50:Fast Talk targets all enemies within 10 meters and Power cost is -10*; Level 60:Fast Talk targets all enemies within 10 meters and Power cost is -13*; Level 70:Fast Talk targets all enemies within 10 meters and Power cost is -16*; Level 80:Fast Talk targets all enemies within 10 meters and Power cost is -20*; Level 90:Fast Talk targets all enemies within 10 meters and Power cost is -24*; Level 100:Fast Talk targets all enemies within 10 meters and Power cost is -28*; Level 110:Fast Talk targets all enemies within 10 meters and Power cost is -32*; Level 120:Fast Talk targets all enemies within 10 meters and Power cost is -36}}
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| || of Denying Poison || <b>Tier 12Level 30</b> - Positive Attitude increases boosts your Poison Mitigation +12 Out-of-Combat Sprint Speed by 4 for 30 60 seconds || Ring Rare || Head, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1*Positive Attitude increases your Poison Mitigation +1 for Level 30 seconds*; Tier 2*:Positive Attitude increases boosts your Poison Mitigation +2 for 30 seconds*; Tier 3*Positive Attitude increases your Poison Mitigation +3 for 30 seconds*; Tier 4*Positive Attitude increases your Poison Mitigation +Out-of-Combat Sprint Speed by 4 for 30 60 seconds*; Tier 5*Positive Attitude increases your Poison Mitigation +5 for 30 seconds*; Tier 6*Positive Attitude increases your Poison Mitigation +6 for 30 seconds*; Tier 7*Positive Attitude increases your Poison Mitigation +7 for 30 seconds*; Tier 8*Positive Attitude increases your Poison Mitigation +8 for 30 seconds*; Tier 9*Positive Attitude increases your Poison Mitigation +9 for 30 seconds*; Tier 10*Positive Attitude increases your Poison Mitigation +10 for 30 seconds*; Tier 11*Positive Attitude increases your Poison Mitigation +11 for 30 seconds*; Tier 12*Positive Attitude increases your Poison Mitigation +12 for 30 seconds|Expand}}
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| || of Denying Poison || <b>Tier 12Level 125</b> - Positive Attitude increases your Core Attack Damage Poison Mitigation +65 25 for 15 30 seconds || MainHand, Legs Uncommon || Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Positive Attitude increases your Poison Mitigation +1for 30 seconds*; Level 10:Positive Attitude increases your Core Attack Damage Poison Mitigation +10 2 for 30 seconds*; Level 15 :Positive Attitude increases your Poison Mitigation +3 for 30 seconds*; Tier 2Level 20:Positive Attitude increases your Poison Mitigation +4 for 30 seconds*; Level 25:Positive Attitude increases your Core Attack Damage Poison Mitigation +15 5 for 15 30 seconds*; Tier 3Level 30:Positive Attitude increases your Poison Mitigation +6 for 30 seconds*; Level 35:Positive Attitude increases your Core Attack Damage Poison Mitigation +20 7 for 15 30 seconds*; Tier 4Level 40:Positive Attitude increases your Poison Mitigation +8 for 30 seconds*; Level 45:Positive Attitude increases your Core Attack Damage Poison Mitigation +25 9 for 15 30 seconds*; Tier 5Level 50:Positive Attitude increases your Poison Mitigation +10 for 30 seconds*; Level 55:Positive Attitude increases your Core Attack Damage Poison Mitigation +11 for 30 seconds*; Level 60:Positive Attitude increases your Poison Mitigation +12 for 15 30 seconds*; Tier 6Level 65:Positive Attitude increases your Poison Mitigation +13 for 30 seconds*; Level 70:Positive Attitude increases your Core Attack Damage Poison Mitigation +35 14 for 30 seconds*; Level 75:Positive Attitude increases your Poison Mitigation +15 for 30 seconds*; Tier 7Level 80:Positive Attitude increases your Poison Mitigation +16 for 30 seconds*; Level 85:Positive Attitude increases your Core Attack Damage Poison Mitigation +40 17 for 15 30 seconds*; Tier 8Level 90:Positive Attitude increases your Poison Mitigation +18 for 30 seconds*; Level 95:Positive Attitude increases your Core Attack Damage Poison Mitigation +45 19 for 15 30 seconds*; Tier 9Level 100:Positive Attitude increases your Poison Mitigation +20 for 30 seconds*; Level 105:Positive Attitude increases your Core Attack Damage Poison Mitigation +50 21 for 15 30 seconds*; Tier 10Level 110:Positive Attitude increases your Poison Mitigation +22 for 30 seconds*; Level 115:Positive Attitude increases your Core Attack Damage Poison Mitigation +55 23 for 15 30 seconds*; Tier 11Level 120*:Positive Attitude increases your Core Attack Damage Poison Mitigation +60 24 for 15 30 seconds*; Tier 12Level 125*:Positive Attitude increases your Core Attack Damage Poison Mitigation +65 25 for 15 30 seconds|Expand}}
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| || || <b>Tier 6Level 125</b> - Positive Attitude Reuse Timer -12 increases your Core Attack Damage +161 for 15 seconds || Uncommon || MainHand , Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Positive Attitude increases your Core Attack Damage +10 for 15 seconds*; Level 10:Positive Attitude increases your Core Attack Damage +15 for 15 seconds*; Level 15:Positive Attitude increases your Core Attack Damage +20 for 15 seconds*; Level 20:Positive Attitude increases your Core Attack Damage +25 for 15 seconds*; Level 25:Positive Attitude increases your Core Attack Damage +30 for 15 seconds*; Level 30:Positive Attitude increases your Core Attack Damage +35 for 15 seconds*; Level 35:Positive Attitude increases your Core Attack Damage +40 for 15 seconds*; Level 40:Positive Attitude increases your Core Attack Damage +45 for 15 seconds*; Level 45:Positive Attitude increases your Core Attack Damage +50 for 15 seconds*; Level 50:Positive Attitude increases your Core Attack Damage +56 for 15 seconds*; Level 55:Positive Attitude increases your Core Attack Damage +63 for 15 seconds*; Level 60:Positive Attitude increases your Core Attack Damage +70 for 15 seconds*; Tier 1Level 65:Positive Attitude increases your Core Attack Damage +77 for 15 seconds*; Level 70:Positive Attitude Reuse Timer -2increases your Core Attack Damage +84 for 15 seconds*; Tier 2Level 75:Positive Attitude increases your Core Attack Damage +91 for 15 seconds*; Level 80:Positive Attitude Reuse Timer -4increases your Core Attack Damage +98 for 15 seconds*; Level 85:Positive Attitude increases your Core Attack Damage +105 for 15 seconds*; Tier 3Level 90:Positive Attitude increases your Core Attack Damage +112 for 15 seconds*; Level 95:Positive Attitude Reuse Timer -6increases your Core Attack Damage +119 for 15 seconds*; Tier 4Level 100:Positive Attitude increases your Core Attack Damage +126 for 15 seconds*; Level 105:Positive Attitude Reuse Timer -8increases your Core Attack Damage +133 for 15 seconds*; Tier 5Level 110:Positive Attitude increases your Core Attack Damage +140 for 15 seconds*; Level 115:Positive Attitude Reuse Timer -10increases your Core Attack Damage +147 for 15 seconds*; Tier 6Level 120:Positive Attitude increases your Core Attack Damage +154 for 15 seconds*; Level 125:Positive Attitude Reuse Timer -12increases your Core Attack Damage +161 for 15 seconds|Expand}}
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| || || <b>Tier 12Level 120</b> - Inspire Confidence / Positive Attitude Healing +43 Reuse Timer -18 || Uncommon || Necklace, OffHand MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 30*Inspire Confidence / :Positive Attitude Healing +10Reuse Timer -2*; Tier 2Level 35*Inspire Confidence / :Positive Attitude Healing +13Reuse Timer -4*; Tier 3Level 40*Inspire Confidence / :Positive Attitude Healing +16Reuse Timer -6*; Tier 4Level 45*Inspire Confidence / :Positive Attitude Healing +19Reuse Timer -8*; Tier 5Level 50*Inspire Confidence / :Positive Attitude Healing +22Reuse Timer -10*; Tier 6Level 60*Inspire Confidence / :Positive Attitude Healing +25Reuse Timer -12*; Tier 7Level 70*Inspire Confidence / :Positive Attitude Healing +28Reuse Timer -13*; Tier 8Level 80*Inspire Confidence / :Positive Attitude Healing +31Reuse Timer -14*; Tier 9Level 90*Inspire Confidence / :Positive Attitude Healing +34Reuse Timer -15*; Tier 10Level 100*Inspire Confidence / :Positive Attitude Healing +37Reuse Timer -16*; Tier 11Level 110*Inspire Confidence / :Positive Attitude Healing +40Reuse Timer -17*; Tier 12Level 120*Inspire Confidence / :Positive Attitude Healing +43Reuse Timer -18|Expand}}
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| || of Confident Accuracy || <b>Tier 12Level 125</b> - Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +12 for 10 seconds 123 || Uncommon || HeadNecklace, Ring OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Inspire Confidence / Positive Attitude Healing +10*; Level 10:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +1 for 10 seconds14*; Tier 2Level 15:Inspire Confidence / Positive Attitude Healing +18*; Level 20:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +2 for 10 seconds22*; Tier 3Level 25:Inspire Confidence / Positive Attitude Healing +26*; Level 30:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +3 for 10 seconds30*; Tier 4Level 35:Inspire Confidence / Positive Attitude Healing +34*; Level 40:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +4 for 10 seconds38*; Tier 5Level 45:Inspire Confidence / Positive Attitude Healing +43*; Level 50:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +5 for 10 seconds48*; Tier 6Level 55:Inspire Confidence / Positive Attitude Healing +53*; Level 60:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +6 for 10 seconds58*; Level 65:Inspire Confidence / Positive Attitude Healing +63*; Tier 7Level 70:Inspire Confidence / Positive Attitude Healing +68*; Level 75:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +7 for 10 seconds73*; Tier 8Level 80:Inspire Confidence / Positive Attitude Healing +78*; Level 85:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +8 for 10 seconds83*; Tier 9Level 90:Inspire Confidence / Positive Attitude Healing +88*; Level 95:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +9 for 10 seconds93*; Tier 10Level 100:Inspire Confidence / Positive Attitude Healing +98*; Level 105:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +10 for 10 seconds103*; Tier 11Level 110:Inspire Confidence / Positive Attitude Healing +108*; Level 115:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +11 for 10 seconds113*; Tier 12Level 120:Inspire Confidence / Positive Attitude Healing +118*; Level 125:Inspire Confidence increases all targets' Accuracy / Positive Attitude Healing +12 for 10 seconds123|Expand}}
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| || of Confident Killing Accuracy || <b>Tier 8Level 125</b> - Inspire Confidence increases the damage of all targets' attacks Accuracy +7 25 for 30 10 seconds || MainHandUncommon || Head, Legs Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Inspire Confidence increases all targets' Accuracy +1for 10 seconds*; Level 10:Inspire Confidence increases all targets' Accuracy +2 for 10 seconds*; Level 15:Inspire Confidence increases all targets' Accuracy +3 for 10 seconds*; Level 20:Inspire Confidence increases all targets' Accuracy +4 for 10 seconds*; Level 25:Inspire Confidence increases the damage of all targets' attacks Accuracy +1 5 for 10 seconds*; Level 30 :Inspire Confidence increases all targets' Accuracy +6 for 10 seconds*; Tier 2Level 35:Inspire Confidence increases all targets' Accuracy +7 for 10 seconds*; Level 40:Inspire Confidence increases all targets' Accuracy +8 for 10 seconds*; Level 45:Inspire Confidence increases all targets' Accuracy +9 for 10 seconds*; Level 50:Inspire Confidence increases all targets' Accuracy +10 for 10 seconds*; Level 55:Inspire Confidence increases all targets' Accuracy +11 for 10 seconds*; Level 60:Inspire Confidence increases all targets' Accuracy +12 for 10 seconds*; Level 65:Inspire Confidence increases the damage of all targets' attacks Accuracy +2 13 for 30 10 seconds*; Tier 3Level 70:Inspire Confidence increases all targets' Accuracy +14 for 10 seconds*; Level 75:Inspire Confidence increases the damage of all targets' attacks Accuracy +3 15 for 30 10 seconds*; Tier 4Level 80:Inspire Confidence increases all targets' Accuracy +16 for 10 seconds*; Level 85:Inspire Confidence increases the damage of all targets' attacks Accuracy +4 17 for 30 10 seconds*; Tier 5Level 90:Inspire Confidence increases all targets' Accuracy +18 for 10 seconds*; Level 95:Inspire Confidence increases the damage of all targets' attacks Accuracy +5 19 for 30 10 seconds*; Tier 6Level 100:Inspire Confidence increases all targets' Accuracy +20 for 10 seconds*; Level 105:Inspire Confidence increases the damage of all targets' attacks Accuracy +5 21 for 30 10 seconds*; Tier 7Level 110:Inspire Confidence increases all targets' Accuracy +22 for 10 seconds*; Level 115:Inspire Confidence increases the damage of all targets' attacks Accuracy +6 23 for 30 10 seconds*; Tier 8Level 120:Inspire Confidence increases all targets' Accuracy +24 for 10 seconds*; Level 125:Inspire Confidence increases the damage of all targets' attacks Accuracy +7 25 for 30 10 seconds|Expand}}
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| Vaguely Confident || of Shaky Confidence Confident Killing || <b>Tier 12Level 125</b> - Inspire Confidence restores increases the damage of all targets' attacks +84 Health after a 15 second delay 89 for 30 seconds || Uncommon || ChestMainHand, Hands Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 25:Inspire Confidence increases the damage of all targets' attacks +9 for 30 seconds*; Level 30:Inspire Confidence restores increases the damage of all targets' attacks +7 Health after a 15 second delay13 for 30 seconds*; Tier 2Level 35*:Inspire Confidence restores increases the damage of all targets' attacks +14 Health after a 15 second delay17 for 30 seconds*; Tier 3Level 40*:Inspire Confidence restores increases the damage of all targets' attacks +21 Health after a 15 second delayfor 30 seconds*; Tier 4Level 45:Inspire Confidence increases the damage of all targets' attacks +25 for 30 seconds*; Level 50:Inspire Confidence restores increases the damage of all targets' attacks +28 Health after a 15 second delay29 for 30 seconds*; Tier 5Level 55:Inspire Confidence increases the damage of all targets' attacks +33 for 30 seconds*; Level 60:Inspire Confidence restores increases the damage of all targets' attacks +35 Health after a 15 second delay37 for 30 seconds*; Tier 6Level 65:Inspire Confidence increases the damage of all targets' attacks +41 for 30 seconds*; Level 70:Inspire Confidence restores increases the damage of all targets' attacks +42 Health after a 15 second delay45 for 30 seconds*; Tier 7Level 75*:Inspire Confidence restores increases the damage of all targets' attacks +49 Health after a 15 second delayfor 30 seconds*; Tier 8Level 80:Inspire Confidence increases the damage of all targets' attacks +53 for 30 seconds*; Level 85:Inspire Confidence restores increases the damage of all targets' attacks +56 Health after a 15 second delay57 for 30 seconds*; Tier 9Level 90:Inspire Confidence increases the damage of all targets' attacks +61 for 30 seconds*; Level 95:Inspire Confidence restores increases the damage of all targets' attacks +63 Health after a 15 second delay65 for 30 seconds*; Tier 10Level 100:Inspire Confidence increases the damage of all targets' attacks +69 for 30 seconds*; Level 105:Inspire Confidence restores increases the damage of all targets' attacks +70 Health after a 15 second delay73 for 30 seconds*; Tier 11Level 110:Inspire Confidence increases the damage of all targets' attacks +77 for 30 seconds*; Level 115:Inspire Confidence restores increases the damage of all targets' attacks +77 Health after a 15 second delay81 for 30 seconds*; Tier 12Level 120:Inspire Confidence increases the damage of all targets' attacks +85 for 30 seconds*; Level 125:Inspire Confidence restores increases the damage of all targets' attacks +84 Health after a 15 second delay89 for 30 seconds|Expand}}
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| Vaguely Confident || of Shaky Confidence Confident Power || <b>Tier 12Level 125</b> - Inspire Confidence restores +125 Health after a 25 second delay 132 Power over 9 seconds to all targets || Uncommon || OffHandChest, Feet Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Inspire Confidence restores 3 Power over 9 seconds to all targets*; Level 10:Inspire Confidence restores +6 Power over 9 seconds to all targets*; Level 15 Health after a 25 second delay:Inspire Confidence restores 9 Power over 9 seconds to all targets*; Tier 2Level 20:Inspire Confidence restores 12 Power over 9 seconds to all targets*; Level 25:Inspire Confidence restores +25 Health after a 25 second delay15 Power over 9 seconds to all targets*; Tier 3Level 30:Inspire Confidence restores 18 Power over 9 seconds to all targets*; Level 35:Inspire Confidence restores +35 Health after a 25 second delay24 Power over 9 seconds to all targets*; Tier 4Level 40:Inspire Confidence restores 30 Power over 9 seconds to all targets*; Level 45:Inspire Confidence restores +45 Health after a 25 second delay36 Power over 9 seconds to all targets*; Tier 5Level 50:Inspire Confidence restores 42 Power over 9 seconds to all targets*; Level 55:Inspire Confidence restores +55 Health after a 25 second delay48 Power over 9 seconds to all targets*; Tier 6Level 60:Inspire Confidence restores 54 Power over 9 seconds to all targets*; Level 65:Inspire Confidence restores +65 Health after a 25 second delay60 Power over 9 seconds to all targets*; Tier 7Level 70:Inspire Confidence restores 66 Power over 9 seconds to all targets*; Level 75:Inspire Confidence restores +75 Health after a 25 second delay72 Power over 9 seconds to all targets*; Tier 8Level 80:Inspire Confidence restores 78 Power over 9 seconds to all targets*; Level 85:Inspire Confidence restores +85 Health after a 25 second delay84 Power over 9 seconds to all targets*; Tier Level 90:Inspire Confidence restores 90 Power over 9seconds to all targets*; Level 95:Inspire Confidence restores +95 Health after a 25 second delay96 Power over 9 seconds to all targets*; Tier 10Level 100:Inspire Confidence restores 102 Power over 9 seconds to all targets*; Level 105:Inspire Confidence restores +105 Health after a 25 second delay108 Power over 9 seconds to all targets*; Tier 11Level 110:Inspire Confidence restores 114 Power over 9 seconds to all targets*; Level 115:Inspire Confidence restores +115 Health after a 25 second delay120 Power over 9 seconds to all targets*; Tier 12Level 120:Inspire Confidence restores 126 Power over 9 seconds to all targets*; Level 125:Inspire Confidence restores +125 Health after a 25 second delay132 Power over 9 seconds to all targets|Expand}}
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| || of Stunning Love || <b>Tier 12Level 125</b> - But I Love You deals Inspire Confidence restores +27% damage and stuns the target 190 Armor to all targets || Hands Rare || OffHand, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Inspire Confidence restores +7 Armor to all targets*But I Love You deals ; Level 10:Inspire Confidence restores +5% damage and stuns the target14 Armor to all targets*; Tier 2Level 15:Inspire Confidence restores +21 Armor to all targets*But I Love You deals ; Level 20:Inspire Confidence restores +7% damage and stuns the target28 Armor to all targets*; Tier 3Level 25:Inspire Confidence restores +35 Armor to all targets*But I Love You deals ; Level 30:Inspire Confidence restores +9% damage and stuns the target42 Armor to all targets*; Tier 4Level 35:Inspire Confidence restores +49 Armor to all targets*But I Love You deals ; Level 40:Inspire Confidence restores +11% damage and stuns the target56 Armor to all targets*; Tier 5Level 45:Inspire Confidence restores +63 Armor to all targets*But I Love You deals ; Level 50:Inspire Confidence restores +13% damage and stuns the target70 Armor to all targets*; Tier 6Level 55:Inspire Confidence restores +78 Armor to all targets*But I Love You deals ; Level 60:Inspire Confidence restores +15% damage and stuns the target86 Armor to all targets*; Level 65:Inspire Confidence restores +94 Armor to all targets*; Tier 7Level 70:Inspire Confidence restores +102 Armor to all targets*But I Love You deals ; Level 75:Inspire Confidence restores +17% damage and stuns the target110 Armor to all targets*; Tier 8Level 80:Inspire Confidence restores +118 Armor to all targets*But I Love You deals ; Level 85:Inspire Confidence restores +19% damage and stuns the target126 Armor to all targets*; Tier 9Level 90:Inspire Confidence restores +134 Armor to all targets*But I Love You deals ; Level 95:Inspire Confidence restores +21% damage and stuns the target142 Armor to all targets*; Tier 10Level 100:Inspire Confidence restores +150 Armor to all targets*But I Love You deals ; Level 105:Inspire Confidence restores +23% damage and stuns the target158 Armor to all targets*; Tier 11Level 110:Inspire Confidence restores +166 Armor to all targets*But I Love You deals ; Level 115:Inspire Confidence restores +25% damage and stuns the target174 Armor to all targets*; Tier 12Level 120:Inspire Confidence restores +182 Armor to all targets*But I Love You deals ; Level 125:Inspire Confidence restores +27% damage and stuns the target190 Armor to all targets|Expand}}
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| || of Stunning Love || <b>Tier 12Level 125</b> - But I Love You boosts your Nice deals +29% damage and Epic Attack Damage +60 for 8 seconds stuns the target || Uncommon || Chest, MainHand Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:But I Love You boosts your Nice and Epic Attack Damage deals +5 for 8 seconds% damage and stuns the target*; Tier 2Level 10:But I Love You deals +6% damage and stuns the target*; Level 15:But I Love You boosts your Nice deals +7% damage and Epic Attack Damage stuns the target*; Level 20:But I Love You deals +10 for 8 seconds% damage and stuns the target*; Tier 3Level 25:But I Love You deals +9% damage and stuns the target*; Level 30:But I Love You boosts your Nice deals +10% damage and Epic Attack Damage stuns the target*; Level 35:But I Love You deals +15 for 8 seconds11% damage and stuns the target*; Tier 4Level 40:But I Love You deals +12% damage and stuns the target*; Level 45:But I Love You boosts your Nice deals +13% damage and Epic Attack Damage stuns the target*; Level 50:But I Love You deals +20 for 8 seconds14% damage and stuns the target*; Tier 5Level 55:But I Love You deals +15% damage and stuns the target*; Level 60:But I Love You boosts your Nice deals +16% damage and Epic Attack Damage stuns the target*; Level 65:But I Love You deals +25 for 8 seconds17% damage and stuns the target*; Tier 6Level 70:But I Love You deals +18% damage and stuns the target*; Level 75:But I Love You boosts your Nice deals +19% damage and Epic Attack Damage stuns the target*; Level 80:But I Love You deals +30 for 8 seconds20% damage and stuns the target*; Tier 7Level 85:But I Love You deals +21% damage and stuns the target*; Level 90:But I Love You boosts your Nice deals +22% damage and Epic Attack Damage stuns the target*; Level 95:But I Love You deals +35 for 8 seconds23% damage and stuns the target*; Tier 8Level 100:But I Love You deals +24% damage and stuns the target*; Level 105:But I Love You boosts your Nice deals +25% damage and Epic Attack Damage +40 for 8 secondsstuns the target*; Tier 9Level 110*:But I Love You boosts your Nice deals +26% damage and Epic Attack Damage +45 for 8 secondsstuns the target*; Tier 10Level 115*:But I Love You boosts your Nice deals +27% damage and Epic Attack Damage +50 for 8 secondsstuns the target*; Tier 11Level 120*:But I Love You boosts your Nice deals +28% damage and Epic Attack Damage +55 for 8 secondsstuns the target*; Tier 12Level 125*:But I Love You boosts your Nice deals +29% damage and Epic Attack Damage +60 for 8 secondsstuns the target|Expand}}
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| Sociopathic || of Cruel Dialogue || <b>Tier 12Level 125</b> - But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +32% damage and Power cost is -14 111 for 10 seconds || Uncommon || HeadChest, OffHand MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:But I Love You boosts your Nice and Epic Attack Damage +15 for 10 seconds*; Level 10:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +19 for 10% damage seconds*; Level 15:But I Love You boosts your Nice and Power cost is -3Epic Attack Damage +23 for 10 seconds*; Tier 2Level 20:But I Love You boosts your Nice and Epic Attack Damage +27 for 10 seconds*; Level 25:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +12% damage 31 for 10 seconds*; Level 30:But I Love You boosts your Nice and Power cost is -4Epic Attack Damage +35 for 10 seconds*; Tier 3Level 35:But I Love You boosts your Nice and Epic Attack Damage +39 for 10 seconds*; Level 40:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +14% damage 43 for 10 seconds*; Level 45:But I Love You boosts your Nice and Power cost is -5Epic Attack Damage +47 for 10 seconds*; Tier 4Level 50:But I Love You boosts your Nice and Epic Attack Damage +51 for 10 seconds*; Level 55:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +16% damage 55 for 10 seconds*; Level 60:But I Love You boosts your Nice and Power cost is -6Epic Attack Damage +59 for 10 seconds*; Tier 5Level 65:But I Love You boosts your Nice and Epic Attack Damage +63 for 10 seconds*; Level 70:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +18% damage 67 for 10 seconds*; Level 75:But I Love You boosts your Nice and Power cost is -7Epic Attack Damage +71 for 10 seconds*; Tier 6Level 80:But I Love You boosts your Nice and Epic Attack Damage +75 for 10 seconds*; Level 85:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +20% damage 79 for 10 seconds*; Level 90:But I Love You boosts your Nice and Power cost is -8Epic Attack Damage +83 for 10 seconds*; Tier 7Level 95*:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +22% damage and Power cost is -987 for 10 seconds*; Tier 8Level 100*:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +24% damage and Power cost is -91 for 10seconds*; Tier 9Level 105*:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +26% damage and Power cost is -1195 for 10 seconds*; Tier Level 110:But I Love You boosts your Nice and Epic Attack Damage +99 for 10seconds*; Level 115:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +28% damage and Power cost is -12103 for 10 seconds*; Tier 11Level 120*:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +30% damage and Power cost is -13107 for 10 seconds*; Tier 12Level 125*:But I Love You Were Adopted deals boosts your Nice and Epic Attack Damage +32% damage and Power cost is -14111 for 10 seconds|Expand}}
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| Sociopathic || of Cruel Dialogue || <b>Tier 12Level 125</b> - But I Love You Were Adopted and Cause Terror Damage +5173% || NecklaceUncommon || Chest, Legs Feet || {{Spoiler|Click Expand to reveal|*; Level 5:But I Love You and Cause Terror Damage +6%*; Tier 1Level 10:But I Love You and Cause Terror Damage +8%*; Level 15:But I Love You Were Adopted and Cause Terror Damage +710%*; Tier 2Level 20:But I Love You and Cause Terror Damage +12%*; Level 25:But I Love You Were Adopted and Cause Terror Damage +1114%*; Tier 3Level 30:But I Love You and Cause Terror Damage +16%*; Level 35:But I Love You Were Adopted and Cause Terror Damage +1519%*; Tier 4Level 40:But I Love You and Cause Terror Damage +22%*; Level 45:But I Love You Were Adopted and Cause Terror Damage +1925%*; Tier 5Level 50:But I Love You and Cause Terror Damage +28%*; Level 55:But I Love You Were Adopted and Cause Terror Damage +2331%*; Tier 6Level 60:But I Love You and Cause Terror Damage +34%*; Level 65:But I Love You Were Adopted and Cause Terror Damage +2737%*; Tier 7Level 70:But I Love You and Cause Terror Damage +40%*; Level 75:But I Love You Were Adopted and Cause Terror Damage +3143%*; Tier 8Level 80:But I Love You and Cause Terror Damage +46%*; Level 85:But I Love You Were Adopted and Cause Terror Damage +3549%*; Tier 9Level 90:But I Love You and Cause Terror Damage +52%*; Level 95:But I Love You Were Adopted and Cause Terror Damage +3955%*; Tier 10Level 100:But I Love You and Cause Terror Damage +58%*; Level 105:But I Love You Were Adopted and Cause Terror Damage +4361%*; Tier 11Level 110:But I Love You and Cause Terror Damage +64%*; Level 115:But I Love You Were Adopted and Cause Terror Damage +4767%*; Tier 12Level 120:But I Love You and Cause Terror Damage +70%*; Level 125:But I Love You Were Adopted and Cause Terror Damage +5173%|Expand}}
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| Sociopathic || of Cruel Dialogue || <b>Tier 12Level 125</b> - You Were Adopted deals +3658% damage and triggers the target's Vulnerability Power cost is -27 || Hands Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:You Were Adopted deals +10% damage and Power cost is -3*; Level 10:You Were Adopted deals +312% damage and triggers the target's VulnerabilityPower cost is -4*; Tier 2Level 15:You Were Adopted deals +14% damage and Power cost is -5*; Level 20:You Were Adopted deals +16% damage and Power cost is -6*; Level 25:You Were Adopted deals +18% damage and triggers the target's VulnerabilityPower cost is -7*; Tier 3Level 30:You Were Adopted deals +20% damage and Power cost is -8*; Level 35:You Were Adopted deals +22% damage and Power cost is -9*; Level 40:You Were Adopted deals +24% damage and triggers the target's VulnerabilityPower cost is -10*; Tier 4Level 45:You Were Adopted deals +26% damage and Power cost is -11*; Level 50:You Were Adopted deals +28% damage and Power cost is -12*; Level 55:You Were Adopted deals +30% damage and triggers the target's VulnerabilityPower cost is -13*; Tier 5Level 60:You Were Adopted deals +32% damage and Power cost is -14*; Level 65:You Were Adopted deals +34% damage and Power cost is -15*; Level 70:You Were Adopted deals +36% damage and triggers the target's VulnerabilityPower cost is -16*; Tier 6Level 75:You Were Adopted deals +38% damage and Power cost is -17*; Level 80:You Were Adopted deals +40% damage and Power cost is -18*; Level 85:You Were Adopted deals +42% damage and triggers the target's VulnerabilityPower cost is -19*; Tier 7Level 90:You Were Adopted deals +44% damage and Power cost is -20*; Level 95:You Were Adopted deals +46% damage and Power cost is -21*; Level 100:You Were Adopted deals +48% damage and triggers the target's VulnerabilityPower cost is -22*; Tier 8Level 105*:You Were Adopted deals +2450% damage and triggers the target's VulnerabilityPower cost is -23*; Tier 9Level 110*:You Were Adopted deals +2752% damage and triggers the target's VulnerabilityPower cost is -24*; Tier 10Level 115*:You Were Adopted deals +3054% damage and triggers the target's VulnerabilityPower cost is -25*; Tier 11Level 120*:You Were Adopted deals +3356% damage and triggers the target's VulnerabilityPower cost is -26*; Tier 12Level 125*:You Were Adopted deals +3658% damage and triggers the target's VulnerabilityPower cost is -27|Expand}}
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| Sociopathic || of Terrifying Words Cruel Dialogue || <b>Tier 12Level 125</b> - Cause Terror You Were Adopted Damage +134 91% || HandsUncommon || Necklace, Necklace Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:You Were Adopted Damage +5%*Cause Terror ; Level 10:You Were Adopted Damage +248%*; Tier 2Level 15:You Were Adopted Damage +11%*Cause Terror ; Level 20:You Were Adopted Damage +3414%*; Tier 3Level 25:You Were Adopted Damage +17%*Cause Terror ; Level 30:You Were Adopted Damage +4420%*; Tier 4Level 35:You Were Adopted Damage +23%*Cause Terror ; Level 40:You Were Adopted Damage +5426%*; Tier 5Level 45:You Were Adopted Damage +29%*Cause Terror ; Level 50:You Were Adopted Damage +6432%*; Tier 6Level 55:You Were Adopted Damage +35%*Cause Terror ; Level 60:You Were Adopted Damage +7439%*; Tier 7Level 65:You Were Adopted Damage +43%*Cause Terror ; Level 70:You Were Adopted Damage +8447%*; Tier 8Level 75:You Were Adopted Damage +51%*Cause Terror ; Level 80:You Were Adopted Damage +9455%*; Tier 9Level 85:You Were Adopted Damage +59%*Cause Terror ; Level 90:You Were Adopted Damage +10463%*; Tier 10Level 95:You Were Adopted Damage +67%*; Level 100:You Were Adopted Damage +71%*Cause Terror ; Level 105:You Were Adopted Damage +11475%*; Tier 11Level 110:You Were Adopted Damage +79%*Cause Terror ; Level 115:You Were Adopted Damage +12483%*; Tier 12Level 120:You Were Adopted Damage +87%*Cause Terror ; Level 125:You Were Adopted Damage +13491%|Expand}}
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| Sociopathic || of Cruel Dialogue || <b>Tier 12Level 125</b> - Cause Terror You Were Adopted deals +50 51% damage, costs -13 Power, and reuse timer is -6 seconds triggers the target's Vulnerability || Uncommon || OffHand, Ring Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:You Were Adopted deals +3% damage and triggers the target's Vulnerability*Cause Terror ; Level 10:You Were Adopted deals +4 5% damage and costs -2 Powertriggers the target's Vulnerability*; Tier 2Level 15:You Were Adopted deals +7% damage and triggers the target's Vulnerability*Cause Terror ; Level 20:You Were Adopted deals +10 9% damage, costs -3 Power, and reuse timer is -1 secondstriggers the target's Vulnerability*; Tier 3Level 25:You Were Adopted deals +11% damage and triggers the target's Vulnerability*Cause Terror ; Level 30:You Were Adopted deals +14 13% damage, costs -4 Power, and reuse timer is -1 secondstriggers the target's Vulnerability*; Tier 4Level 35:You Were Adopted deals +15% damage and triggers the target's Vulnerability*Cause Terror ; Level 40:You Were Adopted deals +18 17% damage, costs -5 Power, and reuse timer is -2 secondstriggers the target's Vulnerability*; Tier 5Level 45:You Were Adopted deals +19% damage and triggers the target's Vulnerability*Cause Terror ; Level 50:You Were Adopted deals +22 21% damage, costs -6 Power, and reuse timer is -2 secondstriggers the target's Vulnerability*; Tier 6Level 55:You Were Adopted deals +23% damage and triggers the target's Vulnerability*Cause Terror ; Level 60:You Were Adopted deals +26 25% damage and triggers the target's Vulnerability*; Level 65:You Were Adopted deals +27% damage, costs -7 Power, and reuse timer is -3 secondstriggers the target's Vulnerability*; Tier 7Level 70:You Were Adopted deals +29% damage and triggers the target's Vulnerability*Cause Terror ; Level 75:You Were Adopted deals +30 31% damage, costs -8 Power, and reuse timer is -3 secondstriggers the target's Vulnerability*; Tier 8Level 80:You Were Adopted deals +33% damage and triggers the target's Vulnerability*Cause Terror ; Level 85:You Were Adopted deals +34 35% damage, costs -9 Power, and reuse timer is -4 secondstriggers the target's Vulnerability*; Tier 9Level 90:You Were Adopted deals +37% damage and triggers the target's Vulnerability*Cause Terror ; Level 95:You Were Adopted deals +38 39% damage, costs -10 Power, and reuse timer is -4 secondstriggers the target's Vulnerability*; Tier 10Level 100:You Were Adopted deals +41% damage and triggers the target's Vulnerability*Cause Terror ; Level 105:You Were Adopted deals +42 43% damage, costs -11 Power, and reuse timer is -5 secondstriggers the target's Vulnerability*; Tier 11Level 110:You Were Adopted deals +45% damage and triggers the target's Vulnerability*Cause Terror ; Level 115:You Were Adopted deals +46 47% damage, costs -12 Power, and reuse timer is -5 secondstriggers the target's Vulnerability*; Tier 12Level 120:You Were Adopted deals +49% damage and triggers the target's Vulnerability*Cause Terror ; Level 125:You Were Adopted deals +50 51% damage, costs -13 Power, and reuse timer is -6 secondstriggers the target's Vulnerability|Expand}}
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| || of Backhanded Compliments Gloating Terror || <b>Tier 12Level 125</b> - Soothe Damage Cause Terror deals +72 264 damage and restores 56 Health to you || Uncommon || RingHands, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Cause Terror deals +24 damage and restores 8 Health to you*Soothe Damage ; Level 10:Cause Terror deals +634 damage and restores 10 Health to you*; Tier 2Level 15*Soothe Damage :Cause Terror deals +44 damage and restores 12Health to you*; Tier 3Level 20:Cause Terror deals +54 damage and restores 14 Health to you*Soothe Damage ; Level 25:Cause Terror deals +64 damage and restores 16 Health to you*; Level 30:Cause Terror deals +74 damage and restores 18Health to you*; Tier 4Level 35:Cause Terror deals +84 damage and restores 20 Health to you*Soothe Damage ; Level 40:Cause Terror deals +94 damage and restores 22 Health to you*; Level 45:Cause Terror deals +104 damage and restores 24Health to you*; Tier 5Level 50:Cause Terror deals +114 damage and restores 26 Health to you*Soothe Damage ; Level 55:Cause Terror deals +124 damage and restores 28 Health to you*; Level 60:Cause Terror deals +134 damage and restores 30Health to you*; Tier 6Level 65:Cause Terror deals +144 damage and restores 32 Health to you*Soothe Damage ; Level 70:Cause Terror deals +154 damage and restores 34 Health to you*; Level 75:Cause Terror deals +164 damage and restores 36Health to you*; Level 80:Cause Terror deals +174 damage and restores 38 Health to you*; Tier 7Level 85:Cause Terror deals +184 damage and restores 40 Health to you*Soothe Damage ; Level 90:Cause Terror deals +194 damage and restores 42Health to you*; Level 95:Cause Terror deals +204 damage and restores 44 Health to you*; Tier 8Level 100:Cause Terror deals +214 damage and restores 46 Health to you*Soothe Damage ; Level 105:Cause Terror deals +224 damage and restores 48Health to you*; Tier 9Level 110*Soothe Damage :Cause Terror deals +54234 damage and restores 50 Health to you*; Tier 10Level 115*Soothe Damage :Cause Terror deals +60244 damage and restores 52 Health to you*; Tier 11Level 120*Soothe Damage :Cause Terror deals +66254 damage and restores 54 Health to you*; Tier 12Level 125*Soothe Damage :Cause Terror deals +72264 damage and restores 56 Health to you|Expand}}
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| || of Terrifying Words || <b>Tier 6Level 125</b> - Soothe boosts the healing from your Major Healing abilities Cause Terror deals +34 for 10 130 damage, costs -45 Power, and reuse timer is -7 seconds || HeadUncommon || OffHand, OffHand Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Cause Terror deals +4 damage and costs -2 Power*; Tier Level 10:Cause Terror deals +10 damage, costs -3 Power, and reuse timer is -1seconds*Soothe boosts the healing from your Major Healing abilities ; Level 15:Cause Terror deals +14 damage, costs -4 Power, and reuse timer is -1 seconds*; Level 20:Cause Terror deals +9 for 10 18 damage, costs -5 Power, and reuse timer is -2 seconds*; Tier Level 25:Cause Terror deals +22 damage, costs -6 Power, and reuse timer is -2seconds*Soothe boosts the healing from your Major Healing abilities ; Level 30:Cause Terror deals +14 for 10 26 damage, costs -7 Power, and reuse timer is -3 seconds*; Tier Level 35:Cause Terror deals +30 damage, costs -9 Power, and reuse timer is -3seconds*Soothe boosts the healing from your Major Healing abilities ; Level 40:Cause Terror deals +19 for 10 34 damage, costs -11 Power, and reuse timer is -4 seconds*; Tier Level 45:Cause Terror deals +38 damage, costs -13 Power, and reuse timer is -4seconds*Soothe boosts the healing from your Major Healing abilities ; Level 50:Cause Terror deals +24 for 10 42 damage, costs -15 Power, and reuse timer is -5 seconds*; Tier Level 55:Cause Terror deals +46 damage, costs -17 Power, and reuse timer is -5seconds*; Level 60:Cause Terror deals +52 damage, costs -19 Power, and reuse timer is -6 seconds*; Level 65:Cause Terror deals +58 damage, costs -21 Power, and reuse timer is -6 seconds*; Level 70:Cause Terror deals +64 damage, costs -23 Power, and reuse timer is -6 seconds*Soothe boosts the healing from your Major Healing abilities ; Level 75:Cause Terror deals +70 damage, costs -25 Power, and reuse timer is -6 seconds*; Level 80:Cause Terror deals +76 damage, costs -27 Power, and reuse timer is -7 seconds*; Level 85:Cause Terror deals +82 damage, costs -29 for 10 Power, and reuse timer is -7 seconds*; Level 90:Cause Terror deals +88 damage, costs -31 Power, and reuse timer is -7 seconds*; Level 95:Cause Terror deals +94 damage, costs -33 Power, and reuse timer is -7 seconds*; Level 100:Cause Terror deals +100 damage, costs -35 Power, and reuse timer is -7 seconds*; Level 105:Cause Terror deals +106 damage, costs -37 Power, and reuse timer is -7 seconds*; Level 110:Cause Terror deals +112 damage, costs -39 Power, and reuse timer is -7 seconds*; Level 115:Cause Terror deals +118 damage, costs -41 Power, and reuse timer is -7 seconds*; Tier 6Level 120:Cause Terror deals +124 damage, costs -43 Power, and reuse timer is -7 seconds*Soothe boosts the healing from your Major Healing abilities ; Level 125:Cause Terror deals +34 for 10 130 damage, costs -45 Power, and reuse timer is -7 seconds|Expand}}
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| || of Backhanded Compliments || <b>Tier 12Level 125</b> - Ridicule deals Soothe and Psychoanalyze damage +33 health damage 217 and taunts range +325 5 meters || HandsUncommon || Ring, Legs Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Soothe and Psychoanalyze damage +7 and range +5 meters*Ridicule deals ; Level 10:Soothe and Psychoanalyze damage +3 health 14 and range +5 meters*; Level 15:Soothe and Psychoanalyze damage +21 and taunts range +505 meters*; Tier 2Level 20:Soothe and Psychoanalyze damage +28 and range +5 meters*Ridicule deals ; Level 25:Soothe and Psychoanalyze damage +35 and range +5 health meters*; Level 30:Soothe and Psychoanalyze damage +42 and taunts range +755 meters*; Tier 3Level 35:Soothe and Psychoanalyze damage +49 and range +5 meters*Ridicule deals ; Level 40:Soothe and Psychoanalyze damage +56 and range +7 health 5 meters*; Level 45:Soothe and Psychoanalyze damage +63 and taunts range +1005 meters*; Tier 4Level 50:Soothe and Psychoanalyze damage +70 and range +5 meters*Ridicule deals ; Level 55:Soothe and Psychoanalyze damage +77 and range +10 health 5 meters*; Level 60:Soothe and Psychoanalyze damage +87 and taunts range +1255 meters*; Tier Level 65:Soothe and Psychoanalyze damage +97 and range +5meters*Ridicule deals ; Level 70:Soothe and Psychoanalyze damage +107 and range +12 health 5 meters*; Level 75:Soothe and Psychoanalyze damage +117 and taunts range +1505 meters*; Tier 6Level 80:Soothe and Psychoanalyze damage +127 and range +5 meters*Ridicule deals ; Level 85:Soothe and Psychoanalyze damage +137 and range +15 health 5 meters*; Level 90:Soothe and Psychoanalyze damage +147 and taunts range +1755 meters*; Tier 7Level 95:Soothe and Psychoanalyze damage +157 and range +5 meters*Ridicule deals ; Level 100:Soothe and Psychoanalyze damage +18 health damage 167 and taunts range +2005 meters*; Tier 8Level 105*Ridicule deals :Soothe and Psychoanalyze damage +21 health damage 177 and taunts range +2255 meters*; Tier 9Level 110*Ridicule deals :Soothe and Psychoanalyze damage +24 health damage 187 and taunts range +2505 meters*; Tier 10Level 115*Ridicule deals :Soothe and Psychoanalyze damage +27 health damage 197 and taunts range +2755 meters*; Tier 11Level 120*Ridicule deals :Soothe and Psychoanalyze damage +30 health damage 207 and taunts range +3005 meters*; Tier 12Level 125*Ridicule deals :Soothe and Psychoanalyze damage +33 health damage 217 and taunts range +3255 meters|Expand}}
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| || || <b>Level 125</b> - For 10 seconds after using Soothe, your Major Healing abilities restore +88 Health and your attacks generate -40% Rage || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Level 30:For 10 seconds after using Soothe, your Major Healing abilities restore +16 Health and your attacks generate -2% Rage*; Level 35:For 10 seconds after using Soothe, your Major Healing abilities restore +20 Health and your attacks generate -4% Rage*; Level 40:For 10 seconds after using Soothe, your Major Healing abilities restore +24 Health and your attacks generate -6% Rage*; Level 45:For 10 seconds after using Soothe, your Major Healing abilities restore +28 Health and your attacks generate -8% Rage*; Level 50:For 10 seconds after using Soothe, your Major Healing abilities restore +32 Health and your attacks generate -10% Rage*; Level 55:For 10 seconds after using Soothe, your Major Healing abilities restore +36 Health and your attacks generate -12% Rage*; Level 60:For 10 seconds after using Soothe, your Major Healing abilities restore +39 Health and your attacks generate -14% Rage*; Level 65:For 10 seconds after using Soothe, your Major Healing abilities restore +42 Health and your attacks generate -16% Rage*; Level 70:For 10 seconds after using Soothe, your Major Healing abilities restore +46 Health and your attacks generate -18% Rage*; Level 75:For 10 seconds after using Soothe, your Major Healing abilities restore +50 Health and your attacks generate -20% Rage*; Level 80:For 10 seconds after using Soothe, your Major Healing abilities restore +53 Health and your attacks generate -22% Rage*; Level 85:For 10 seconds after using Soothe, your Major Healing abilities restore +57 Health and your attacks generate -24% Rage*; Level 90:For 10 seconds after using Soothe, your Major Healing abilities restore +60 Health and your attacks generate -26% Rage*; Level 95:For 10 seconds after using Soothe, your Major Healing abilities restore +64 Health and your attacks generate -28% Rage*; Level 100:For 10 seconds after using Soothe, your Major Healing abilities restore +68 Health and your attacks generate -30% Rage*; Level 105:For 10 seconds after using Soothe, your Major Healing abilities restore +72 Health and your attacks generate -32% Rage*; Level 110:For 10 seconds after using Soothe, your Major Healing abilities restore +76 Health and your attacks generate -34% Rage*; Level 115:For 10 seconds after using Soothe, your Major Healing abilities restore +80 Health and your attacks generate -36% Rage*; Level 120:For 10 seconds after using Soothe, your Major Healing abilities restore +84 Health and your attacks generate -38% Rage*; Level 125:For 10 seconds after using Soothe, your Major Healing abilities restore +88 Health and your attacks generate -40% Rage}}|-| || || <b>Level 125</b> - Ridicule taunts +1000 and target's next attack has a 25% chance to automatically miss || Uncommon || Hands, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Ridicule taunts +40 and target's next attack has a 25% chance to automatically miss*; Level 10:Ridicule taunts +80 and target's next attack has a 25% chance to automatically miss*; Level 15:Ridicule taunts +120 and target's next attack has a 25% chance to automatically miss*; Level 20:Ridicule taunts +160 and target's next attack has a 25% chance to automatically miss*; Level 25:Ridicule taunts +200 and target's next attack has a 25% chance to automatically miss*; Level 30:Ridicule taunts +240 and target's next attack has a 25% chance to automatically miss*; Level 35:Ridicule taunts +280 and target's next attack has a 25% chance to automatically miss*; Level 40:Ridicule taunts +320 and target's next attack has a 25% chance to automatically miss*; Level 45:Ridicule taunts +360 and target's next attack has a 25% chance to automatically miss*; Level 50:Ridicule taunts +400 and target's next attack has a 25% chance to automatically miss*; Level 55:Ridicule taunts +440 and target's next attack has a 25% chance to automatically miss*; Level 60:Ridicule taunts +480 and target's next attack has a 25% chance to automatically miss*; Level 65:Ridicule taunts +520 and target's next attack has a 25% chance to automatically miss*; Level 70:Ridicule taunts +560 and target's next attack has a 25% chance to automatically miss*; Level 75:Ridicule taunts +600 and target's next attack has a 25% chance to automatically miss*; Level 80:Ridicule taunts +640 and target's next attack has a 25% chance to automatically miss*; Level 85:Ridicule taunts +680 and target's next attack has a 25% chance to automatically miss*; Level 90:Ridicule taunts +720 and target's next attack has a 25% chance to automatically miss*; Level 95:Ridicule taunts +760 and target's next attack has a 25% chance to automatically miss*; Level 100:Ridicule taunts +800 and target's next attack has a 25% chance to automatically miss*; Level 105:Ridicule taunts +840 and target's next attack has a 25% chance to automatically miss*; Level 110:Ridicule taunts +880 and target's next attack has a 25% chance to automatically miss*; Level 115:Ridicule taunts +920 and target's next attack has a 25% chance to automatically miss*; Level 120:Ridicule taunts +960 and target's next attack has a 25% chance to automatically miss*; Level 125:Ridicule taunts +1000 and target's next attack has a 25% chance to automatically miss}}|-| || of Ridiculous Speed || <b>Tier 5Level 120</b> - Ridicule boosts movement speed by 3 6.5 for 6 seconds || Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 10:Ridicule boosts movement speed by 1for 6 seconds*; Level 20:Ridicule boosts movement speed by 1 .5 for 6 seconds*; Tier Level 30:Ridicule boosts movement speed by 2for 6 seconds*; Level 40:Ridicule boosts movement speed by 12.5 for 6 seconds*; Tier Level 50:Ridicule boosts movement speed by 3for 6 seconds*; Level 60:Ridicule boosts movement speed by 2 3.5 for 6 seconds*; Tier Level 70:Ridicule boosts movement speed by 4for 6 seconds*; Level 80:Ridicule boosts movement speed by 24.5 for 6 seconds*; Tier Level 90:Ridicule boosts movement speed by 5 for 6 seconds*; Level 100:Ridicule boosts movement speed by 5.5for 6 seconds*; Level 110:Ridicule boosts movement speed by 6 for 6 seconds*; Level 120:Ridicule boosts movement speed by 3 6.5 for 6 seconds}}|-| || || <b>Level 125</b> - Ridicule damage +118 and range +10 meters || Uncommon || Chest || {{Spoiler|Click Expandto reveal|*; Level 5:Ridicule damage +5 and range +10 meters*; Level 10:Ridicule damage +9 and range +10 meters*; Level 15:Ridicule damage +13 and range +10 meters*; Level 20:Ridicule damage +17 and range +10 meters*; Level 25:Ridicule damage +21 and range +10 meters*; Level 30:Ridicule damage +25 and range +10 meters*; Level 35:Ridicule damage +29 and range +10 meters*; Level 40:Ridicule damage +33 and range +10 meters*; Level 45:Ridicule damage +38 and range +10 meters*; Level 50:Ridicule damage +43 and range +10 meters*; Level 55:Ridicule damage +48 and range +10 meters*; Level 60:Ridicule damage +53 and range +10 meters*; Level 65:Ridicule damage +58 and range +10 meters*; Level 70:Ridicule damage +63 and range +10 meters*; Level 75:Ridicule damage +68 and range +10 meters*; Level 80:Ridicule damage +73 and range +10 meters*; Level 85:Ridicule damage +78 and range +10 meters*; Level 90:Ridicule damage +83 and range +10 meters*; Level 95:Ridicule damage +88 and range +10 meters*; Level 100:Ridicule damage +93 and range +10 meters*; Level 105:Ridicule damage +98 and range +10 meters*; Level 110:Ridicule damage +103 and range +10 meters*; Level 115:Ridicule damage +108 and range +10 meters*; Level 120:Ridicule damage +113 and range +10 meters*; Level 125:Ridicule damage +118 and range +10 meters}}|-| || || <b>Level 125</b> - Ridicule damage +118 and target does not call for help || Epic || Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Ridicule damage +5 and target does not call for help*; Level 10:Ridicule damage +9 and target does not call for help*; Level 15:Ridicule damage +13 and target does not call for help*; Level 20:Ridicule damage +17 and target does not call for help*; Level 25:Ridicule damage +21 and target does not call for help*; Level 30:Ridicule damage +25 and target does not call for help*; Level 35:Ridicule damage +29 and target does not call for help*; Level 40:Ridicule damage +33 and target does not call for help*; Level 45:Ridicule damage +38 and target does not call for help*; Level 50:Ridicule damage +43 and target does not call for help*; Level 55:Ridicule damage +48 and target does not call for help*; Level 60:Ridicule damage +53 and target does not call for help*; Level 65:Ridicule damage +58 and target does not call for help*; Level 70:Ridicule damage +63 and target does not call for help*; Level 75:Ridicule damage +68 and target does not call for help*; Level 80:Ridicule damage +73 and target does not call for help*; Level 85:Ridicule damage +78 and target does not call for help*; Level 90:Ridicule damage +83 and target does not call for help*; Level 95:Ridicule damage +88 and target does not call for help*; Level 100:Ridicule damage +93 and target does not call for help*; Level 105:Ridicule damage +98 and target does not call for help*; Level 110:Ridicule damage +103 and target does not call for help*; Level 115:Ridicule damage +108 and target does not call for help*; Level 120:Ridicule damage +113 and target does not call for help*; Level 125:Ridicule damage +118 and target does not call for help}}
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