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Psychology/Treasure Effects

60,937 bytes added, 16 January
v446
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[{{msg:BASEPAGENAME}}Psychology/Treasure Effects|Psychology Treasure Effects]]==</includeonly>See also: [[Psychology/Treasure Effects:By Slot]] 
See also: [[Psychology/Treasure Effects:By Ability]]
<!-- This table is from patch v272, December 17, 2016 Updated to v446 on Fri Jan 16 2026 01:36:58 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! Best Tier style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! All Tiersstyle="width:15%"| Other Versions
|-
| Psychologist's || of Psychology || <b>Tier 6Level 120</b> - Psychology Base Damage +2060% || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Psychology Damage +5*; Level 20:Psychology Base Damage +310%*; Tier 2Level 30:Psychology Base Damage +15%*; Level 40:Psychology Base Damage +820%*; Tier 3Level 50:Psychology Base Damage +25%*; Level 60:Psychology Base Damage +1130%*; Tier 4Level 70:Psychology Base Damage +35%*; Level 80:Psychology Base Damage +1440%*; Tier 5Level 90:Psychology Base Damage +45%*; Level 100:Psychology Base Damage +1750%*; Tier 6Level 110:Psychology Base Damage +55%*; Level 120:Psychology Base Damage +2060%|Expand}}
|-
| || of Critical Insight || <b>Tier 12Level 125</b> - Psychoanalyze deals between 120 250 and 280 540 extra damage || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Psychoanalyze deals between 10 and 60 extra damage*; Tier 2Level 10*:Psychoanalyze deals between 20 and 80 extra damage*; Tier 3Level 15*:Psychoanalyze deals between 30 and 100 extra damage*; Tier 4Level 20*:Psychoanalyze deals between 40 and 120 extra damage*; Tier 5Level 25*:Psychoanalyze deals between 50 and 140 extra damage*; Tier 6Level 30*:Psychoanalyze deals between 60 and 160 extra damage*; Tier 7Level 35*:Psychoanalyze deals between 70 and 180 extra damage*; Tier 8Level 40*:Psychoanalyze deals between 80 and 200 extra damage*; Tier 9Level 45*:Psychoanalyze deals between 90 and 220 extra damage*; Tier 10Level 50*:Psychoanalyze deals between 100 and 240 extra damage*; Tier 11Level 55*:Psychoanalyze deals between 110 and 260 extra damage*; Tier 12Level 60:Psychoanalyze deals between 120 and 280 extra damage*; Level 65:Psychoanalyze deals between 130 and 300 extra damage*; Level 70:Psychoanalyze deals between 140 and 320 extra damage*; Level 75:Psychoanalyze deals between 150 and 340 extra damage*; Level 80:Psychoanalyze deals between 160 and 360 extra damage*; Level 85:Psychoanalyze deals between 170 and 380 extra damage*; Level 90:Psychoanalyze deals between 180 and 400 extra damage*; Level 95:Psychoanalyze deals between 190 and 420 extra damage*; Level 100:Psychoanalyze deals between 200 and 440 extra damage*; Level 105:Psychoanalyze deals between 210 and 460 extra damage*; Level 110:Psychoanalyze deals between 220 and 480 extra damage*; Level 115:Psychoanalyze deals between 230 and 500 extra damage*; Level 120 :Psychoanalyze deals between 240 and 280 520 extra damage*; Level 125:Psychoanalyze deals between 250 and 540 extra damage|Expand}}
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| Smug || of Smug Analysis || <b>Tier 12Level 125</b> - Psychoanalyze restores 87 178 Health to you after a 15 an 8 second delay || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Psychoanalyze restores 10 Health to you after a 15 an 8 second delay*; Tier 2Level 10*:Psychoanalyze restores 17 Health to you after a an 8 second delay*; Level 15 :Psychoanalyze restores 24 Health to you after an 8 second delay*; Tier 3Level 20:Psychoanalyze restores 31 Health to you after an 8 second delay*; Level 25:Psychoanalyze restores 38 Health to you after an 8 second delay*; Level 30:Psychoanalyze restores 24 45 Health to you after a 15 an 8 second delay*; Tier 4Level 35:Psychoanalyze restores 52 Health to you after an 8 second delay*; Level 40:Psychoanalyze restores 31 59 Health to you after a 15 an 8 second delay*; Tier 5Level 45:Psychoanalyze restores 66 Health to you after an 8 second delay*; Level 50:Psychoanalyze restores 38 73 Health to you after a 15 an 8 second delay*; Tier 6Level 55:Psychoanalyze restores 80 Health to you after an 8 second delay*; Level 60:Psychoanalyze restores 45 87 Health to you after a 15 an 8 second delay*; Tier 7Level 65:Psychoanalyze restores 94 Health to you after an 8 second delay*; Level 70:Psychoanalyze restores 52 101 Health to you after a 15 an 8 second delay*; Tier Level 75:Psychoanalyze restores 108 Health to you after an 8second delay*; Level 80:Psychoanalyze restores 59 115 Health to you after a 15 an 8 second delay*; Tier 9Level 85:Psychoanalyze restores 122 Health to you after an 8 second delay*; Level 90:Psychoanalyze restores 66 129 Health to you after an 8 second delay*; Level 95:Psychoanalyze restores 136 Health to you after a 15 an 8 second delay*; Tier 10Level 100:Psychoanalyze restores 143 Health to you after an 8 second delay*; Level 105:Psychoanalyze restores 73 150 Health to you after a 15 an 8 second delay*; Tier 11Level 110:Psychoanalyze restores 157 Health to you after an 8 second delay*; Level 115:Psychoanalyze restores 80 164 Health to you after a 15 an 8 second delay*; Tier 12Level 120:Psychoanalyze restores 171 Health to you after an 8 second delay*; Level 125:Psychoanalyze restores 87 178 Health to you after a 15 an 8 second delay|Expand}}
|-
| || of Emotional Walls || <b>Tier 12Level 125</b> - Psychoanalyze deals +125% damage and restores 108 165 Armor to you || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Psychoanalyze deals +5% damage and restores 5 Armor to you*; Tier 1Level 10:Psychoanalyze deals +10% damage and restores 10 Armor to you*; Level 15:Psychoanalyze deals +15% damage and restores 9 15 Armor to you*; Tier 2Level 20:Psychoanalyze deals +20% damage and restores 20 Armor to you*; Level 25:Psychoanalyze deals +25% damage and restores 18 25 Armor to you*; Tier 3Level 30:Psychoanalyze deals +30% damage and restores 32 Armor to you*; Level 35:Psychoanalyze deals +35% damage and restores 27 39 Armor to you*; Tier 4Level 40:Psychoanalyze deals +40% damage and restores 46 Armor to you*; Level 45:Psychoanalyze deals +45% damage and restores 36 53 Armor to you*; Tier 5Level 50:Psychoanalyze deals +50% damage and restores 60 Armor to you*; Level 55:Psychoanalyze deals +55% damage and restores 45 67 Armor to you*; Tier 6Level 60:Psychoanalyze deals +60% damage and restores 74 Armor to you*; Level 65:Psychoanalyze deals +65% damage and restores 54 81 Armor to you*; Tier 7Level 70:Psychoanalyze deals +70% damage and restores 88 Armor to you*; Level 75:Psychoanalyze deals +75% damage and restores 63 95 Armor to you*; Tier 8Level 80:Psychoanalyze deals +80% damage and restores 102 Armor to you*; Level 85:Psychoanalyze deals +85% damage and restores 72 109 Armor to you*; Tier 9Level 90:Psychoanalyze deals +90% damage and restores 116 Armor to you*; Level 95:Psychoanalyze deals +95% damage and restores 81 123 Armor to you*; Tier 10Level 100:Psychoanalyze deals +100% damage and restores 130 Armor to you*; Level 105:Psychoanalyze deals +105% damage and restores 90 137 Armor to you*; Tier 11Level 110:Psychoanalyze deals +110% damage and restores 144 Armor to you*; Level 115:Psychoanalyze deals +115% damage and restores 99 151 Armor to you*; Tier 12Level 120:Psychoanalyze deals +120% damage and restores 158 Armor to you*; Level 125:Psychoanalyze deals +125% damage and restores 108 165 Armor to you|Expand}}
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| || of Tragic Lessons || <b>Tier 12Level 125</b> - Psychoanalyze causes the target to be worth 1225% more XP if slain within 60 seconds || Epic || MainHand || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Psychoanalyze causes the target to be worth 1% more XP if slain within 60 seconds*; Level 10:Psychoanalyze causes the target to be worth 12% more XP if slain within 60 seconds*; Level 15:Psychoanalyze causes the target to be worth 3% more XP if slain within 60 seconds*; Tier 2Level 20:Psychoanalyze causes the target to be worth 4% more XP if slain within 60 seconds*; Level 25:Psychoanalyze causes the target to be worth 25% more XP if slain within 60 seconds*; Tier 3Level 30:Psychoanalyze causes the target to be worth 6% more XP if slain within 60 seconds*; Level 35:Psychoanalyze causes the target to be worth 37% more XP if slain within 60 seconds*; Tier 4Level 40:Psychoanalyze causes the target to be worth 8% more XP if slain within 60 seconds*; Level 45:Psychoanalyze causes the target to be worth 49% more XP if slain within 60 seconds*; Tier 5Level 50:Psychoanalyze causes the target to be worth 10% more XP if slain within 60 seconds*; Level 55:Psychoanalyze causes the target to be worth 511% more XP if slain within 60 seconds*; Tier 6Level 60:Psychoanalyze causes the target to be worth 12% more XP if slain within 60 seconds*; Level 65:Psychoanalyze causes the target to be worth 613% more XP if slain within 60 seconds*; Tier 7Level 70:Psychoanalyze causes the target to be worth 14% more XP if slain within 60 seconds*; Level 75:Psychoanalyze causes the target to be worth 715% more XP if slain within 60 seconds*; Tier 8Level 80:Psychoanalyze causes the target to be worth 16% more XP if slain within 60 seconds*; Level 85:Psychoanalyze causes the target to be worth 817% more XP if slain within 60 seconds*; Tier 9Level 90:Psychoanalyze causes the target to be worth 18% more XP if slain within 60 seconds*; Level 95:Psychoanalyze causes the target to be worth 919% more XP if slain within 60 seconds*; Tier 10Level 100:Psychoanalyze causes the target to be worth 20% more XP if slain within 60 seconds*; Level 105:Psychoanalyze causes the target to be worth 1021% more XP if slain within 60 seconds*; Tier 11Level 110:Psychoanalyze causes the target to be worth 22% more XP if slain within 60 seconds*; Level 115:Psychoanalyze causes the target to be worth 1123% more XP if slain within 60 seconds*; Tier 12Level 120:Psychoanalyze causes the target to be worth 24% more XP if slain within 60 seconds*; Level 125:Psychoanalyze causes the target to be worth 1225% more XP if slain within 60 seconds|Expand}}
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| Mind-Shattering || || <b>Tier 12Level 125</b> - Psychoanalyze causes the target to take +12 98 damage from Psychic attacks for 60 15 seconds || Rare || Head, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psychoanalyze causes the target to take +4 damage from Psychic attacks for 15 seconds*; Level 10:Psychoanalyze causes the target to take +1 7 damage from Psychic attacks for 60 15 seconds*; Level 15:Psychoanalyze causes the target to take +10 damage from Psychic attacks for 15 seconds*; Tier 2Level 20:Psychoanalyze causes the target to take +14 damage from Psychic attacks for 15 seconds*; Level 25:Psychoanalyze causes the target to take +2 18 damage from Psychic attacks for 60 15 seconds*; Tier 3Level 30:Psychoanalyze causes the target to take +22 damage from Psychic attacks for 15 seconds*; Level 35:Psychoanalyze causes the target to take +3 26 damage from Psychic attacks for 60 15 seconds*; Tier 4Level 40:Psychoanalyze causes the target to take +30 damage from Psychic attacks for 15 seconds*; Level 45:Psychoanalyze causes the target to take +4 34 damage from Psychic attacks for 60 15 seconds*; Tier 5Level 50:Psychoanalyze causes the target to take +38 damage from Psychic attacks for 15 seconds*; Level 55:Psychoanalyze causes the target to take +5 42 damage from Psychic attacks for 15 seconds*; Level 60 :Psychoanalyze causes the target to take +46 damage from Psychic attacks for 15 seconds*; Tier 6Level 65:Psychoanalyze causes the target to take +50 damage from Psychic attacks for 15 seconds*; Level 70:Psychoanalyze causes the target to take +6 54 damage from Psychic attacks for 60 15 seconds*; Tier 7Level 75:Psychoanalyze causes the target to take +58 damage from Psychic attacks for 15 seconds*; Level 80:Psychoanalyze causes the target to take +7 62 damage from Psychic attacks for 60 15 seconds*; Tier 8Level 85:Psychoanalyze causes the target to take +66 damage from Psychic attacks for 15 seconds*; Level 90:Psychoanalyze causes the target to take +8 70 damage from Psychic attacks for 60 15 seconds*; Tier 9Level 95:Psychoanalyze causes the target to take +74 damage from Psychic attacks for 15 seconds*; Level 100:Psychoanalyze causes the target to take +9 78 damage from Psychic attacks for 60 15 seconds*; Tier 10Level 105:Psychoanalyze causes the target to take +82 damage from Psychic attacks for 15 seconds*; Level 110:Psychoanalyze causes the target to take +10 86 damage from Psychic attacks for 60 15 seconds*; Tier 11Level 115:Psychoanalyze causes the target to take +90 damage from Psychic attacks for 15 seconds*; Level 120:Psychoanalyze causes the target to take +11 94 damage from Psychic attacks for 60 15 seconds*; Tier 12Level 125*:Psychoanalyze causes the target to take +12 98 damage from Psychic attacks for 60 15 seconds|Expand}}
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| || || <b>Tier 6Level 120</b> - Pep Talk Reuse Timer -350 6.5 || Rare || Legs, Hands || {{Spoiler|Click Expand to reveal|*; Tier Level 10:Pep Talk Reuse Timer -1*; Level 20:Pep Talk Reuse Timer -1.5*; Tier Level 30:Pep Talk Reuse Timer -2*; Level 40:Pep Talk Reuse Timer -1502.5*; Tier Level 50:Pep Talk Reuse Timer -3*; Level 60:Pep Talk Reuse Timer -23.5*; Tier Level 70:Pep Talk Reuse Timer -4*; Level 80:Pep Talk Reuse Timer -2504.5*; Tier Level 90:Pep Talk Reuse Timer -5*; Level 100:Pep Talk Reuse Timer -35.5*; Tier Level 110:Pep Talk Reuse Timer -6*; Level 120:Pep Talk Reuse Timer -3506.5|Expand}}
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| || || <b>Tier 12Level 125</b> - Soothe, But I Love You, and Cause Terror Damage +53 255 || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Soothe, But I Love You, and Cause Terror Damage +15*; Level 10:Soothe, But I Love You, and Cause Terror Damage +25*; Level 15:Soothe, But I Love You, and Cause Terror Damage +35*; Level 20:Soothe, But I Love You, and Cause Terror Damage +45*; Tier 2Level 25:Soothe, But I Love You, and Cause Terror Damage +55*; Level 30:Soothe, But I Love You, and Cause Terror Damage +2365*; Tier 3Level 35:Soothe, But I Love You, and Cause Terror Damage +75*; Level 40:Soothe, But I Love You, and Cause Terror Damage +2685*; Tier 4Level 45:Soothe, But I Love You, and Cause Terror Damage +95*; Level 50:Soothe, But I Love You, and Cause Terror Damage +29105*; Tier 5Level 55:Soothe, But I Love You, and Cause Terror Damage +115*; Level 60:Soothe, But I Love You, and Cause Terror Damage +32125*; Tier 6Level 65:Soothe, But I Love You, and Cause Terror Damage +135*; Level 70:Soothe, But I Love You, and Cause Terror Damage +35145*; Tier 7Level 75:Soothe, But I Love You, and Cause Terror Damage +155*; Level 80:Soothe, But I Love You, and Cause Terror Damage +38165*; Tier 8Level 85:Soothe, But I Love You, and Cause Terror Damage +175*; Level 90:Soothe, But I Love You, and Cause Terror Damage +41185*; Tier 9Level 95:Soothe, But I Love You, and Cause Terror Damage +195*; Level 100:Soothe, But I Love You, and Cause Terror Damage +44205*; Tier 10Level 105:Soothe, But I Love You, and Cause Terror Damage +215*; Level 110:Soothe, But I Love You, and Cause Terror Damage +47225*; Tier 11Level 115:Soothe, But I Love You, and Cause Terror Damage +235*; Level 120:Soothe, But I Love You, and Cause Terror Damage +50245*; Tier 12Level 125*:Soothe, But I Love You, and Cause Terror Damage +53255|Expand}}
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| || of Critical Hits || <b>Tier 12Level 125</b> - Archery/Psychology/Mentalism Critical Hit Damage +120315% when Psychology is active || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Archery/:Psychology/Mentalism Critical Hit Damage +10% when Psychology is active*; Tier 2Level 10*Archery/:Psychology/Mentalism Critical Hit Damage +20% when Psychology is active*; Tier 3Level 15*Archery/:Psychology/Mentalism Critical Hit Damage +30% when Psychology is active*; Tier 4Level 20*Archery/:Psychology/Mentalism Critical Hit Damage +40% when Psychology is active*; Tier 5Level 25*Archery/:Psychology/Mentalism Critical Hit Damage +50% when Psychology is active*; Tier 6Level 30*Archery/:Psychology/Mentalism Critical Hit Damage +60% when Psychology is active*; Tier 7Level 35:Psychology/Mentalism Critical Hit Damage +70% when Psychology is active*Archery; Level 40:Psychology/Mentalism Critical Hit Damage +80% when Psychology is active*; Level 45:Psychology/Mentalism Critical Hit Damage +7090% when Psychology is active*; Tier 8Level 50:Psychology/Mentalism Critical Hit Damage +100% when Psychology is active*Archery; Level 55:Psychology/Mentalism Critical Hit Damage +110% when Psychology is active*; Level 60:Psychology/Mentalism Critical Hit Damage +80120% when Psychology is active*; Tier 9Level 65:Psychology/Mentalism Critical Hit Damage +135% when Psychology is active*Archery; Level 70:Psychology/Mentalism Critical Hit Damage +150% when Psychology is active*; Level 75:Psychology/Mentalism Critical Hit Damage +90165% when Psychology is active*; Tier 10Level 80:Psychology/Mentalism Critical Hit Damage +180% when Psychology is active*Archery; Level 85:Psychology/Mentalism Critical Hit Damage +195% when Psychology is active*; Level 90:Psychology/Mentalism Critical Hit Damage +1210% when Psychology is active*; Tier 11Level 95:Psychology/Mentalism Critical Hit Damage +225% when Psychology is active*Archery; Level 100:Psychology/Mentalism Critical Hit Damage +240% when Psychology is active*; Level 105:Psychology/Mentalism Critical Hit Damage +255% when Psychology is active*; Level 110:Psychology/Mentalism Critical Hit Damage +270% when Psychology is active*; Tier 12Level 115:Psychology/Mentalism Critical Hit Damage +285% when Psychology is active*Archery; Level 120:Psychology/Mentalism Critical Hit Damage +300% when Psychology is active*; Level 125:Psychology/Mentalism Critical Hit Damage +120315% when Psychology is active|Expand}}
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| || of Your Mother Acerbic Wit || <b>Tier 12Level 125</b> - Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage Bonus Taunt to All Attacks +81 2730 when Psychology is active || Chest, MainHand Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Bonus Taunt to All Attacks +100 when Psychology is active*Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage ; Level 10:Bonus Taunt to All Attacks +200 when Psychology is active*; Level 15:Bonus Taunt to All Attacks +310 when Psychology is active*; Tier 2Level 20:Bonus Taunt to All Attacks +420 when Psychology is active*Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage ; Level 25:Bonus Taunt to All Attacks +21530 when Psychology is active*; Tier 3Level 30:Bonus Taunt to All Attacks +640 when Psychology is active*Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage ; Level 35:Bonus Taunt to All Attacks +27750 when Psychology is active*; Tier 4Level 40:Bonus Taunt to All Attacks +860 when Psychology is active*Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage ; Level 45:Bonus Taunt to All Attacks +33970 when Psychology is active*; Tier 5Level 50:Bonus Taunt to All Attacks +1080 when Psychology is active*Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage ; Level 55:Bonus Taunt to All Attacks +391190 when Psychology is active*; Tier 6Level 60:Bonus Taunt to All Attacks +1300 when Psychology is active*Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage ; Level 65:Bonus Taunt to All Attacks +451410 when Psychology is active*; Tier 7Level 70:Bonus Taunt to All Attacks +1520 when Psychology is active*Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage ; Level 75:Bonus Taunt to All Attacks +511630 when Psychology is active*; Tier 8Level 80:Bonus Taunt to All Attacks +1740 when Psychology is active*Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage ; Level 85:Bonus Taunt to All Attacks +571850 when Psychology is active*; Tier 9Level 90:Bonus Taunt to All Attacks +1960 when Psychology is active*Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage ; Level 95:Bonus Taunt to All Attacks +632070 when Psychology is active*; Tier 10Level 100:Bonus Taunt to All Attacks +2180 when Psychology is active*Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage ; Level 105:Bonus Taunt to All Attacks +692290 when Psychology is active*; Tier 11Level 110:Bonus Taunt to All Attacks +2400 when Psychology is active*Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage ; Level 115:Bonus Taunt to All Attacks +752510 when Psychology is active*; Tier 12Level 120:Bonus Taunt to All Attacks +2620 when Psychology is active*Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage ; Level 125:Bonus Taunt to All Attacks +812730 when Psychology is active|Expand}}
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| Mind-Numbing || of Your Mother || <b>Tier 5Level 125</b> - Mock deals +80% damage Psychoanalyze, Tell Me About Your Mother, and taunts You Were Adopted Damage +500, but reuse timer is +2 seconds 185 || Uncommon || HandsChest, Feet MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +15*; Level 10:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +21*Mock deals ; Level 15:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +27*; Level 20% damage :Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +33*; Level 25:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +39*; Level 30:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +45*; Level 35:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +51*; Level 40:Psychoanalyze, Tell Me About Your Mother, and taunts You Were Adopted Damage +10057*; Level 45:Psychoanalyze, Tell Me About Your Mother, but reuse timer is and You Were Adopted Damage +2 seconds63*; Tier 2Level 50:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +69*Mock deals ; Level 55:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +35% damage 75*; Level 60:Psychoanalyze, Tell Me About Your Mother, and taunts You Were Adopted Damage +20081*; Level 65:Psychoanalyze, but reuse timer is Tell Me About Your Mother, and You Were Adopted Damage +2 seconds89*; Tier 3Level 70:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +97*Mock deals ; Level 75:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +50% damage 105*; Level 80:Psychoanalyze, Tell Me About Your Mother, and taunts You Were Adopted Damage +300113*; Level 85:Psychoanalyze, Tell Me About Your Mother, but reuse timer is and You Were Adopted Damage +2 seconds121*; Tier 4Level 90:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +129*Mock deals ; Level 95:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +65% damage 137*; Level 100:Psychoanalyze, Tell Me About Your Mother, and taunts You Were Adopted Damage +400145*; Level 105:Psychoanalyze, but reuse timer is Tell Me About Your Mother, and You Were Adopted Damage +2 seconds153*; Tier 5Level 110:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +161*Mock deals ; Level 115:Psychoanalyze, Tell Me About Your Mother, and You Were Adopted Damage +80% damage 169*; Level 120:Psychoanalyze, Tell Me About Your Mother, and taunts You Were Adopted Damage +500177*; Level 125:Psychoanalyze, but reuse timer is Tell Me About Your Mother, and You Were Adopted Damage +2 seconds185|Expand}}
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| Mind-Numbing || || <b>Tier 5Level 125</b> - Soothe further reduces target's Rage by 700 Mock hits all enemies within 20 meters and taunts +1500, but damage is halved and reuse timer is +1.5 seconds || MainHand, Necklace Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Mock hits all enemies within 20 meters and taunts +60, but damage is halved and reuse timer is +1.5 seconds*; Level 10:Mock hits all enemies within 20 meters and taunts +120, but damage is halved and reuse timer is +1.5 seconds*; Level 15:Mock hits all enemies within 20 meters and taunts +180, but damage is halved and reuse timer is +1.5 seconds*; Level 20:Mock hits all enemies within 20 meters and taunts +240, but damage is halved and reuse timer is +1.5 seconds*; Level 25:Mock hits all enemies within 20 meters and taunts +300, but damage is halved and reuse timer is +1.5 seconds*; Level 30:Mock hits all enemies within 20 meters and taunts +360, but damage is halved and reuse timer is +1.5 seconds*; Level 35:Mock hits all enemies within 20 meters and taunts +420, but damage is halved and reuse timer is +1.5 seconds*; Level 40:Mock hits all enemies within 20 meters and taunts +480, but damage is halved and reuse timer is +1.5 seconds*; Level 45:Mock hits all enemies within 20 meters and taunts +540, but damage is halved and reuse timer is +1.5 seconds*; Level 50:Mock hits all enemies within 20 meters and taunts +600, but damage is halved and reuse timer is +1.5 seconds*; Level 55:Mock hits all enemies within 20 meters and taunts +660, but damage is halved and reuse timer is +1.5 seconds*; Tier Level 60:Mock hits all enemies within 20 meters and taunts +720, but damage is halved and reuse timer is +1.5 seconds*Soothe further reduces target's Rage by 100; Level 65:Mock hits all enemies within 20 meters and taunts +780, but damage is halved and reuse timer is +1.5 seconds*; Level 70:Mock hits all enemies within 20 meters and taunts +840, but damage is halved and reuse timer is +1.5 seconds*; Level 75:Mock hits all enemies within 20 meters and taunts +900, but damage is halved and reuse timer is +1.5 seconds*; Level 80:Mock hits all enemies within 20 meters and taunts +960, but damage is halved and reuse timer is +1.5 seconds*; Level 85:Mock hits all enemies within 20 meters and taunts +1020, but damage is halved and reuse timer is +1.5 seconds*; Tier 2Level 90:Mock hits all enemies within 20 meters and taunts +1080, but damage is halved and reuse timer is +1.5 seconds*Soothe further reduces target's Rage by 250; Level 95:Mock hits all enemies within 20 meters and taunts +1140, but damage is halved and reuse timer is +1.5 seconds*; Tier 3Level 100:Mock hits all enemies within 20 meters and taunts +1200, but damage is halved and reuse timer is +1.5 seconds*Soothe further reduces target's Rage by 400; Level 105:Mock hits all enemies within 20 meters and taunts +1260, but damage is halved and reuse timer is +1.5 seconds*; Tier 4Level 110:Mock hits all enemies within 20 meters and taunts +1320, but damage is halved and reuse timer is +1.5 seconds*Soothe further reduces target's Rage by 550; Level 115:Mock hits all enemies within 20 meters and taunts +1380, but damage is halved and reuse timer is +1.5 seconds*; Tier Level 120:Mock hits all enemies within 20 meters and taunts +1440, but damage is halved and reuse timer is +1.5seconds*Soothe further reduces target's Rage by 700; Level 125:Mock hits all enemies within 20 meters and taunts +1500, but damage is halved and reuse timer is +1.5 seconds|Expand}}
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| Mind-Numbing || || <b>Tier 5Level 125</b> - Tell Me About Your Mother restores 100 Armor to you Soothe reuse timer is -1 second and it further reduces Rage by 1770 || Rare || OffHandMainHand, Ring Necklace || {{Spoiler|Click Expand to reveal|*; Level 30:Soothe reuse timer is -1 second and it further reduces Rage by 250*; Tier Level 35:Soothe reuse timer is -1second and it further reduces Rage by 330*Tell Me About Your Mother restores 20 Armor to you; Level 40:Soothe reuse timer is -1 second and it further reduces Rage by 410*; Tier 2Level 45:Soothe reuse timer is -1 second and it further reduces Rage by 490*Tell Me About Your Mother restores 40 Armor to you; Level 50:Soothe reuse timer is -1 second and it further reduces Rage by 570*; Tier 3Level 55:Soothe reuse timer is -1 second and it further reduces Rage by 650*Tell Me About Your Mother restores ; Level 60 Armor to you:Soothe reuse timer is -1 second and it further reduces Rage by 730*; Level 65:Soothe reuse timer is -1 second and it further reduces Rage by 810*; Level 70:Soothe reuse timer is -1 second and it further reduces Rage by 890*; Tier 4Level 75:Soothe reuse timer is -1 second and it further reduces Rage by 970*Tell Me About Your Mother restores ; Level 80 Armor to you:Soothe reuse timer is -1 second and it further reduces Rage by 1050*; Level 85:Soothe reuse timer is -1 second and it further reduces Rage by 1130*; Level 90:Soothe reuse timer is -1 second and it further reduces Rage by 1210*; Tier 5Level 95:Soothe reuse timer is -1 second and it further reduces Rage by 1290*Tell Me About Your Mother restores ; Level 100 Armor to you|Expand:Soothe reuse timer is -1 second and it further reduces Rage by 1370*; Level 105:Soothe reuse timer is -1 second and it further reduces Rage by 1450*; Level 110:Soothe reuse timer is -1 second and it further reduces Rage by 1530*; Level 115:Soothe reuse timer is -1 second and it further reduces Rage by 1610*; Level 120:Soothe reuse timer is -1 second and it further reduces Rage by 1690*; Level 125:Soothe reuse timer is -1 second and it further reduces Rage by 1770}}
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| Depressing Mind-Numbing || of Your Mother || <b>Tier 12Level 120</b> - Tell Me About Your Mother causes target's attacks to deal -12 damage for 60 seconds restores 147 Health (or Armor if Health is full) || Rare || HeadOffHand, Feet Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Tell Me About Your Mother causes target's attacks to deal -1 damage for 60 secondsrestores 15 Health (or Armor if Health is full)*; Tier 2Level 20*:Tell Me About Your Mother causes target's attacks to deal -2 damage for 60 secondsrestores 27 Health (or Armor if Health is full)*; Tier 3Level 30*:Tell Me About Your Mother causes target's attacks to deal -3 damage for 60 secondsrestores 39 Health (or Armor if Health is full)*; Tier 4Level 40*:Tell Me About Your Mother causes target's attacks to deal -4 damage for 60 secondsrestores 51 Health (or Armor if Health is full)*; Tier 5Level 50*:Tell Me About Your Mother causes target's attacks to deal -5 damage for 60 secondsrestores 63 Health (or Armor if Health is full)*; Tier 6Level 60*:Tell Me About Your Mother causes target's attacks to deal -6 damage for 60 secondsrestores 75 Health (or Armor if Health is full)*; Tier 7Level 70*:Tell Me About Your Mother causes target's attacks to deal -7 damage for 60 secondsrestores 87 Health (or Armor if Health is full)*; Tier 8Level 80*:Tell Me About Your Mother causes target's attacks to deal -8 damage for 60 secondsrestores 99 Health (or Armor if Health is full)*; Tier 9Level 90*:Tell Me About Your Mother causes target's attacks to deal -9 damage for 60 secondsrestores 111 Health (or Armor if Health is full)*; Tier 10Level 100*:Tell Me About Your Mother causes target's attacks to deal -10 damage for 60 secondsrestores 123 Health (or Armor if Health is full)*; Tier 11Level 110*:Tell Me About Your Mother causes target's attacks to deal -11 damage for 60 secondsrestores 135 Health (or Armor if Health is full)*; Tier 12Level 120*:Tell Me About Your Mother causes target's attacks to deal -12 damage for 60 secondsrestores 147 Health (or Armor if Health is full)|Expand}}
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| Depressing || of Epic Discussion Your Mother || <b>Tier 5Level 125</b> - Tell Me About Your Mother boosts your Epic Attack Damage +50 and reduces the Power cost of your Epic Attacks causes target's attacks to deal -20 30 damage for 15 60 seconds || LegsRare || Head, Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Tell Me About Your Mother causes target's attacks to deal -1 damage for 60 seconds*; Level 10:Tell Me About Your Mother causes target's attacks to deal -2 damage for 60 seconds*; Level 15:Tell Me About Your Mother causes target's attacks to deal -3 damage for 60 seconds*; Level 20:Tell Me About Your Mother boosts your Epic Attack Damage +10 and reduces the Power cost of your Epic Attacks causes target's attacks to deal -4 damage for 60 seconds*; Level 25:Tell Me About Your Mother causes target's attacks to deal -5 damage for 60 seconds*; Level 30:Tell Me About Your Mother causes target's attacks to deal -6 damage for 15 60 seconds*; Tier 2Level 35:Tell Me About Your Mother causes target's attacks to deal -7 damage for 60 seconds*; Level 40:Tell Me About Your Mother boosts your Epic Attack Damage +20 and reduces the Power cost of your Epic Attacks causes target's attacks to deal -8 damage for 60 seconds*; Level 45:Tell Me About Your Mother causes target's attacks to deal -9 damage for 60 seconds*; Level 50:Tell Me About Your Mother causes target's attacks to deal -10 damage for 15 60 seconds*; Tier 3Level 55:Tell Me About Your Mother causes target's attacks to deal -11 damage for 60 seconds*; Level 60:Tell Me About Your Mother boosts your Epic Attack Damage +30 and reduces the Power cost of your Epic Attacks causes target's attacks to deal -12 damage for 15 60 seconds*; Tier 4Level 65:Tell Me About Your Mother causes target's attacks to deal -14 damage for 60 seconds*; Level 70:Tell Me About Your Mother boosts your Epic Attack Damage +40 and reduces the Power cost of your Epic Attacks causes target's attacks to deal -16 damage for 15 60 seconds*; Tier 5Level 75:Tell Me About Your Mother causes target's attacks to deal -18 damage for 60 seconds*; Level 80:Tell Me About Your Mother boosts your Epic Attack Damage +50 and reduces the Power cost of your Epic Attacks causes target's attacks to deal -20 damage for 60 seconds*; Level 85:Tell Me About Your Mother causes target's attacks to deal -22 damage for 60 seconds*; Level 90:Tell Me About Your Mother causes target's attacks to deal -23 damage for 60 seconds*; Level 95:Tell Me About Your Mother causes target's attacks to deal -24 damage for 60 seconds*; Level 100:Tell Me About Your Mother causes target's attacks to deal -25 damage for 60 seconds*; Level 105:Tell Me About Your Mother causes target's attacks to deal -26 damage for 60 seconds*; Level 110:Tell Me About Your Mother causes target's attacks to deal -27 damage for 60 seconds*; Level 115:Tell Me About Your Mother causes target's attacks to deal -28 damage for 15 60 seconds*; Level 120:Tell Me About Your Mother causes target's attacks to deal -29 damage for 60 seconds*; Level 125:Tell Me About Your Mother causes target's attacks to deal -30 damage for 60 seconds|Expand}}
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| Grating || of Nerve-Striking Epic Discussion || <b>Tier 12Level 125</b> - Strike a Nerve Tell Me About Your Mother boosts your Epic Attack Damage +32% 200 and reduces the Power cost of your Epic Attacks -47 for 15 seconds || MainHandUncommon || Legs, Necklace Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 30:Tell Me About Your Mother boosts your Epic Attack Damage +10 and reduces the Power cost of your Epic Attacks -8 for 15 seconds*Strike a Nerve ; Level 35:Tell Me About Your Mother boosts your Epic Attack Damage +20 and reduces the Power cost of your Epic Attacks -10%for 15 seconds*; Tier 2Level 40*Strike a Nerve :Tell Me About Your Mother boosts your Epic Attack Damage +30 and reduces the Power cost of your Epic Attacks -12%for 15 seconds*; Tier 3Level 45*Strike a Nerve :Tell Me About Your Mother boosts your Epic Attack Damage +40 and reduces the Power cost of your Epic Attacks -14%for 15 seconds*; Tier 4Level 50:Tell Me About Your Mother boosts your Epic Attack Damage +50 and reduces the Power cost of your Epic Attacks -17 for 15 seconds*Strike a Nerve ; Level 55:Tell Me About Your Mother boosts your Epic Attack Damage +16%60 and reduces the Power cost of your Epic Attacks -19 for 15 seconds*; Tier 5Level 60:Tell Me About Your Mother boosts your Epic Attack Damage +70 and reduces the Power cost of your Epic Attacks -21 for 15 seconds*Strike a Nerve ; Level 65:Tell Me About Your Mother boosts your Epic Attack Damage +18%80 and reduces the Power cost of your Epic Attacks -23 for 15 seconds*; Tier 6Level 70:Tell Me About Your Mother boosts your Epic Attack Damage +90 and reduces the Power cost of your Epic Attacks -25 for 15 seconds*Strike a Nerve ; Level 75:Tell Me About Your Mother boosts your Epic Attack Damage +20%100 and reduces the Power cost of your Epic Attacks -27 for 15 seconds*; Tier 7Level 80:Tell Me About Your Mother boosts your Epic Attack Damage +110 and reduces the Power cost of your Epic Attacks -29 for 15 seconds*Strike a Nerve ; Level 85:Tell Me About Your Mother boosts your Epic Attack Damage +22%120 and reduces the Power cost of your Epic Attacks -31 for 15 seconds*; Tier 8Level 90:Tell Me About Your Mother boosts your Epic Attack Damage +130 and reduces the Power cost of your Epic Attacks -33 for 15 seconds*Strike a Nerve ; Level 95:Tell Me About Your Mother boosts your Epic Attack Damage +24%140 and reduces the Power cost of your Epic Attacks -35 for 15 seconds*; Tier 9Level 100:Tell Me About Your Mother boosts your Epic Attack Damage +150 and reduces the Power cost of your Epic Attacks -37 for 15 seconds*Strike a Nerve ; Level 105:Tell Me About Your Mother boosts your Epic Attack Damage +26%160 and reduces the Power cost of your Epic Attacks -39 for 15 seconds*; Tier 10Level 110:Tell Me About Your Mother boosts your Epic Attack Damage +170 and reduces the Power cost of your Epic Attacks -41 for 15 seconds*Strike a Nerve ; Level 115:Tell Me About Your Mother boosts your Epic Attack Damage +28%180 and reduces the Power cost of your Epic Attacks -43 for 15 seconds*; Tier 11Level 120*Strike a Nerve :Tell Me About Your Mother boosts your Epic Attack Damage +30%190 and reduces the Power cost of your Epic Attacks -45 for 15 seconds*; Tier 12Level 125*Strike a Nerve :Tell Me About Your Mother boosts your Epic Attack Damage +32%200 and reduces the Power cost of your Epic Attacks -47 for 15 seconds|Expand}}
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| Grating || of Aneurysms Nerve-Striking || <b>Tier 12Level 125</b> - Strike a Nerve deals between 36 and 120 extra damage Damage +56% || Uncommon || ChestMainHand, Hands Necklace || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Strike a Nerve Damage +6%*; Level 10:Strike a Nerve Damage +8%*; Level 15:Strike a Nerve deals between 3 and Damage +10 extra damage%*; Tier 2Level 20:Strike a Nerve Damage +12%*; Level 25:Strike a Nerve deals between 6 and 20 extra damageDamage +14%*; Tier 3Level 30:Strike a Nerve Damage +16%*; Level 35:Strike a Nerve deals between 9 and 30 extra damageDamage +18%*; Tier 4Level 40:Strike a Nerve Damage +20%*; Level 45:Strike a Nerve deals between 12 and 40 extra damageDamage +22%*; Tier 5Level 50:Strike a Nerve Damage +24%*; Level 55:Strike a Nerve deals between 15 and 50 extra damageDamage +26%*; Tier 6Level 60:Strike a Nerve Damage +28%*; Level 65:Strike a Nerve deals between 18 and 60 extra damageDamage +31%*; Tier 7Level 70:Strike a Nerve Damage +33%*; Level 75:Strike a Nerve deals between 21 and 70 extra damageDamage +36%*; Tier 8Level 80:Strike a Nerve Damage +38%*; Level 85:Strike a Nerve deals between 24 and 80 extra damageDamage +40%*; Tier 9Level 90:Strike a Nerve Damage +42%*; Level 95:Strike a Nerve deals between 27 and 90 extra damageDamage +44%*; Tier 10Level 100:Strike a Nerve Damage +46%*; Level 105:Strike a Nerve deals between 30 and 100 extra damageDamage +48%*; Tier 11Level 110:Strike a Nerve Damage +50%*; Level 115:Strike a Nerve deals between 33 and 110 extra damageDamage +52%*; Tier 12Level 120:Strike a Nerve Damage +54%*; Level 125:Strike a Nerve deals between 36 and 120 extra damageDamage +56%|Expand}}
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| Grating || of Nerve-Striking Aneurysms || <b>Tier 12Level 125</b> - Strike a Nerve deals +85 armor 100 damage and has a 33% chance to deal double damage || OffHandUncommon || Chest, Feet Hands || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Strike a Nerve deals +4 damage and has a 33% chance to deal double damage*; Level 10:Strike a Nerve deals +8 armor damage and has a 33% chance to deal double damage*; Tier 2Level 15:Strike a Nerve deals +12 damage and has a 33% chance to deal double damage*; Level 20:Strike a Nerve deals +15 armor 16 damage and has a 33% chance to deal double damage*; Tier 3Level 25:Strike a Nerve deals +20 damage and has a 33% chance to deal double damage*; Level 30:Strike a Nerve deals +22 armor 24 damage and has a 33% chance to deal double damage*; Tier 4Level 35:Strike a Nerve deals +28 damage and has a 33% chance to deal double damage*; Level 40:Strike a Nerve deals +29 armor 32 damage and has a 33% chance to deal double damage*; Tier 5Level 45*:Strike a Nerve deals +36 armor damage and has a 33% chance to deal double damage*; Tier 6Level 50:Strike a Nerve deals +40 damage and has a 33% chance to deal double damage*; Level 55:Strike a Nerve deals +43 armor 44 damage and has a 33% chance to deal double damage*; Tier 7Level 60:Strike a Nerve deals +48 damage and has a 33% chance to deal double damage*; Level 65:Strike a Nerve deals +50 armor 52 damage and has a 33% chance to deal double damage*; Level 70:Strike a Nerve deals +56 damage and has a 33% chance to deal double damage*; Level 75:Strike a Nerve deals +60 damage and has a 33% chance to deal double damage*; Tier 8Level 80:Strike a Nerve deals +64 damage and has a 33% chance to deal double damage*; Level 85:Strike a Nerve deals +57 armor 68 damage and has a 33% chance to deal double damage*; Tier 9Level 90:Strike a Nerve deals +72 damage and has a 33% chance to deal double damage*; Level 95:Strike a Nerve deals +64 armor 76 damage and has a 33% chance to deal double damage*; Tier 10Level 100:Strike a Nerve deals +80 damage and has a 33% chance to deal double damage*; Level 105:Strike a Nerve deals +71 armor 84 damage and has a 33% chance to deal double damage*; Tier 11Level 110:Strike a Nerve deals +88 damage and has a 33% chance to deal double damage*; Level 115:Strike a Nerve deals +78 armor 92 damage and has a 33% chance to deal double damage*; Tier 12Level 120:Strike a Nerve deals +96 damage and has a 33% chance to deal double damage*; Level 125:Strike a Nerve deals +85 armor 100 damage and has a 33% chance to deal double damage|Expand}}
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| Grating || of Deflating Comments Negging || <b>Tier 12Level 125</b> - Strike a Nerve generates no Rage deals +125 damage and instead reduces Rage by 325 hastens the reuse timer of But I Love You -1.5 seconds || Uncommon || HeadOffHand, Legs Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Strike a Nerve deals +5 damage and hastens the reuse timer of But I Love You -1 second*; Level 10:Strike a Nerve generates no Rage deals +10 damage and instead reduces Rage by 50hastens the reuse timer of But I Love You -1 second*; Tier 2Level 15:Strike a Nerve deals +15 damage and hastens the reuse timer of But I Love You -1 second*; Level 20:Strike a Nerve generates no Rage deals +20 damage and instead reduces Rage by 75hastens the reuse timer of But I Love You -1 second*; Tier 3Level 25:Strike a Nerve deals +25 damage and hastens the reuse timer of But I Love You -1 second*; Level 30:Strike a Nerve generates no Rage deals +30 damage and instead reduces Rage by 100hastens the reuse timer of But I Love You -1 second*; Tier 4Level 35:Strike a Nerve deals +35 damage and hastens the reuse timer of But I Love You -1 second*; Level 40:Strike a Nerve generates no Rage deals +40 damage and instead reduces Rage by 125hastens the reuse timer of But I Love You -1 second*; Tier 5Level 45:Strike a Nerve deals +45 damage and hastens the reuse timer of But I Love You -1 second*; Level 50:Strike a Nerve generates no Rage deals +50 damage and instead reduces Rage by 150hastens the reuse timer of But I Love You -1 second*; Tier 6Level 55:Strike a Nerve deals +55 damage and hastens the reuse timer of But I Love You -1 second*; Level 60:Strike a Nerve generates no Rage deals +60 damage and instead reduces Rage by 175hastens the reuse timer of But I Love You -1 second*; Tier 7Level 65:Strike a Nerve deals +65 damage and hastens the reuse timer of But I Love You -1.5 seconds*; Level 70:Strike a Nerve deals +70 damage and hastens the reuse timer of But I Love You -1.5 seconds*; Level 75:Strike a Nerve generates no Rage deals +75 damage and instead reduces Rage by 200hastens the reuse timer of But I Love You -1.5 seconds*; Tier 8Level 80:Strike a Nerve deals +80 damage and hastens the reuse timer of But I Love You -1.5 seconds*; Level 85:Strike a Nerve generates no Rage deals +85 damage and instead reduces Rage by 225hastens the reuse timer of But I Love You -1.5 seconds*; Tier 9Level 90:Strike a Nerve deals +90 damage and hastens the reuse timer of But I Love You -1.5 seconds*; Level 95:Strike a Nerve generates no Rage deals +95 damage and instead reduces Rage by 250hastens the reuse timer of But I Love You -1.5 seconds*; Tier 10Level 100:Strike a Nerve deals +100 damage and hastens the reuse timer of But I Love You -1.5 seconds*; Level 105:Strike a Nerve generates no Rage deals +105 damage and instead reduces Rage by 275hastens the reuse timer of But I Love You -1.5 seconds*; Tier 11Level 110:Strike a Nerve deals +110 damage and hastens the reuse timer of But I Love You -1.5 seconds*; Level 115:Strike a Nerve generates no Rage deals +115 damage and instead reduces Rage by 300hastens the reuse timer of But I Love You -1.5 seconds*; Tier 12Level 120:Strike a Nerve deals +120 damage and hastens the reuse timer of But I Love You -1.5 seconds*; Level 125:Strike a Nerve generates no Rage deals +125 damage and instead reduces Rage by 325hastens the reuse timer of But I Love You -1.5 seconds|Expand}}
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| || of Deflating Comments || <b>Tier 1Level 125</b> - Strike a Nerve Damage +65 (this treasure effect is retired generates no Rage and is using a placeholder buff) - <span style="color:red"><b>THIS MOD IS RETIREDinstead reduces Rage by 760. IF YOUR GEAR HAS ITIt also deals +250 Armor damage || Uncommon || Head, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> Legs || Waist {{Spoiler|Click Expand to reveal| *; Level 1:Strike a Nerve generates no Rage and instead reduces Rage by 40. It also deals +10 Armor damage*; Level 10:Strike a Nerve generates no Rage and instead reduces Rage by 70. It also deals +20 Armor damage*; Level 15:Strike a Nerve generates no Rage and instead reduces Rage by 100. It also deals +30 Armor damage*; Level 20:Strike a Nerve generates no Rage and instead reduces Rage by 130. It also deals +40 Armor damage*; Level 25:Strike a Nerve generates no Rage and instead reduces Rage by 160. It also deals +50 Armor damage*; Level 30:Strike a Nerve generates no Rage and instead reduces Rage by 190. It also deals +60 Armor damage*; Level 35:Strike a Nerve generates no Rage and instead reduces Rage by 220. It also deals +70 Armor damage*; Level 40:Strike a Nerve generates no Rage and instead reduces Rage by 250. It also deals +80 Armor damage*; Level 45:Strike a Nerve generates no Rage and instead reduces Rage by 280. It also deals +90 Armor damage*; Level 50:Strike a Nerve generates no Rage and instead reduces Rage by 310. It also deals +100 Armor damage*; Level 55:Strike a Nerve generates no Rage and instead reduces Rage by 340. It also deals +110 Armor damage*; Level 60:Strike a Nerve generates no Rage and instead reduces Rage by 370. It also deals +120 Armor damage*; Level 65:Strike a Nerve generates no Rage and instead reduces Rage by 400. It also deals +130 Armor damage*; Level 70:Strike a Nerve generates no Rage and instead reduces Rage by 430. It also deals +140 Armor damage*; Level 75:Strike a Nerve generates no Rage and instead reduces Rage by 460. It also deals +150 Armor damage*; Level 80:Strike a Nerve generates no Rage and instead reduces Rage by 490. It also deals +160 Armor damage*; Level 85:Strike a Nerve generates no Rage and instead reduces Rage by 520. It also deals +170 Armor damage*; Level 90:Strike a Nerve generates no Rage and instead reduces Rage by 550. It also deals +180 Armor damage*; Level 95:Strike a Nerve generates no Rage and instead reduces Rage by 580. It also deals +190 Armor damage*; Level 100:Strike a Nerve generates no Rage and instead reduces Rage by 610. It also deals +200 Armor damage*; Level 105:Strike a Nerve generates no Rage and instead reduces Rage by 640. It also deals +210 Armor damage*; Level 110:Strike a Nerve generates no Rage and instead reduces Rage by 670. It also deals +220 Armor damage*; Level 115:Strike a Nerve generates no Rage and instead reduces Rage by 700. It also deals +230 Armor damage*; Level 120:Strike a Nerve generates no Rage and instead reduces Rage by 730. It also deals +240 Armor damage*; Level 125:Strike a Nerve generates no Rage and instead reduces Rage by 760. It also deals +250 Armor damage}}
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| || of Mockery || <b>Tier 12Level 30</b> - Mock and Ridicule deal Strike a Nerve Damage +25 damage 65 (this treasure effect is retired and taunt +120 is using a placeholder buff) <span style="color:red"><b>(DEPRECATED)</b></span> || Rare || Necklace, OffHand Waist || {{Spoiler|Click Expand to reveal|*; Tier 1*Mock and Ridicule deal +3 damage and taunt +10*; Tier 2*Mock and Ridicule deal +5 damage and taunt +20*; Tier 3*Mock and Ridicule deal +7 damage and taunt +Level 30*; Tier 4*Mock and Ridicule deal :Strike a Nerve Damage +9 damage 65 (this treasure effect is retired and taunt +40*; Tier 5is using a placeholder buff) <span style="color:red"><b>(DEPRECATED)</b></span>*Mock and Ridicule deal +11 damage and taunt +50*; Tier 6*Mock and Ridicule deal +13 damage and taunt +60*; Tier 7*Mock and Ridicule deal +15 damage and taunt +70*; Tier 8*Mock and Ridicule deal +17 damage and taunt +80*; Tier 9*Mock and Ridicule deal +19 damage and taunt +90*; Tier 10*Mock and Ridicule deal +21 damage and taunt +100*; Tier 11*Mock and Ridicule deal +23 damage and taunt +110*; Tier 12*Mock and Ridicule deal +25 damage and taunt +120|Expand}}
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| Peppy || of Pep Mockery || <b>Tier 12Level 125</b> - Pep Talk Healing Mock and Ridicule deal +58% damage and taunt +72 250 ||Uncommon | | Necklace, OffHand, Feet, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Mock and Ridicule deal +10% damage and taunt +10*Pep Talk Healing ; Level 10:Mock and Ridicule deal +611% damage and taunt +20*; Tier 2Level 15:Mock and Ridicule deal +12% damage and taunt +30*Pep Talk Healing ; Level 20:Mock and Ridicule deal +1213% damage and taunt +40*; Level 25:Mock and Ridicule deal +14% damage and taunt +50*; Tier 3Level 30:Mock and Ridicule deal +15% damage and taunt +60*Pep Talk Healing ; Level 35:Mock and Ridicule deal +1816% damage and taunt +70*; Tier 4Level 40:Mock and Ridicule deal +17% damage and taunt +80*Pep Talk Healing ; Level 45:Mock and Ridicule deal +2418% damage and taunt +90*; Tier 5Level 50:Mock and Ridicule deal +19% damage and taunt +100*Pep Talk Healing ; Level 55:Mock and Ridicule deal +3020% damage and taunt +110*; Tier 6Level 60:Mock and Ridicule deal +22% damage and taunt +120*Pep Talk Healing ; Level 65:Mock and Ridicule deal +3624% damage and taunt +130*; Tier 7Level 70:Mock and Ridicule deal +26% damage and taunt +140*Pep Talk Healing ; Level 75:Mock and Ridicule deal +4228% damage and taunt +150*; Tier 8Level 80:Mock and Ridicule deal +31% damage and taunt +160*Pep Talk Healing ; Level 85:Mock and Ridicule deal +4834% damage and taunt +170*; Tier 9Level 90:Mock and Ridicule deal +37% damage and taunt +180*Pep Talk Healing ; Level 95:Mock and Ridicule deal +40% damage and taunt +54190*; Tier 10Level 100:Mock and Ridicule deal +43% damage and taunt +200*Pep Talk Healing ; Level 105:Mock and Ridicule deal +46% damage and taunt +60210*; Tier 11Level 110:Mock and Ridicule deal +49% damage and taunt +220*Pep Talk Healing ; Level 115:Mock and Ridicule deal +6652% damage and taunt +230*; Tier 12Level 120:Mock and Ridicule deal +55% damage and taunt +240*Pep Talk Healing ; Level 125:Mock and Ridicule deal +58% damage and taunt +72250|Expand}}
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| Inspiring Peppy || of Inspiration Pep || <b>Tier 12Level 125</b> - Pep Talk restores 34 Power Healing +169 || Uncommon || HeadOffHand, Feet, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Pep Talk Healing +6*; Level 10:Pep Talk restores Healing +12 Power*; Tier 2Level 15:Pep Talk Healing +18*; Level 20:Pep Talk restores 14 PowerHealing +24*; Tier 3Level 25:Pep Talk Healing +30*; Level 30:Pep Talk restores 16 PowerHealing +36*; Tier 4Level 35:Pep Talk Healing +43*; Level 40:Pep Talk restores 18 PowerHealing +50*; Tier 5Level 45:Pep Talk Healing +57*; Level 50:Pep Talk restores 20 PowerHealing +64*; Level 55:Pep Talk Healing +71*; Tier 6Level 60:Pep Talk Healing +78*; Level 65:Pep Talk restores 22 PowerHealing +85*; Tier 7Level 70:Pep Talk Healing +92*; Level 75:Pep Talk restores 24 PowerHealing +99*; Tier 8Level 80:Pep Talk Healing +106*; Level 85:Pep Talk restores 26 PowerHealing +113*; Tier 9Level 90:Pep Talk Healing +120*; Level 95:Pep Talk restores 28 PowerHealing +127*; Tier 10Level 100:Pep Talk Healing +134*; Level 105:Pep Talk restores 30 PowerHealing +141*; Tier 11Level 110:Pep Talk Healing +148*; Level 115:Pep Talk restores 32 PowerHealing +155*; Tier 12Level 120:Pep Talk Healing +162*; Level 125:Pep Talk restores 34 PowerHealing +169|Expand}}
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| Inspiring || of Antivenin Phrasing Inspiration || <b>Tier 12Level 125</b> - Pep Talk removes ongoing Poison effects (up to 36 dmg/sec) restores 110 Power || Uncommon || Necklace Head, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Pep Talk restores 14 Power*; Level 10:Pep Talk removes ongoing Poison effects (up to 3 dmg/sec)restores 18 Power*; Tier 2Level 15:Pep Talk restores 22 Power*; Level 20:Pep Talk removes ongoing Poison effects (up to 6 dmg/sec)restores 26 Power*; Level 25:Pep Talk restores 30 Power*; Tier 3Level 30:Pep Talk restores 34 Power*; Level 35:Pep Talk removes ongoing Poison effects (up to 9 dmg/sec)restores 38 Power*; Tier 4Level 40:Pep Talk restores 42 Power*; Level 45:Pep Talk removes ongoing Poison effects (up to 12 dmg/sec)restores 46 Power*; Tier 5Level 50:Pep Talk restores 50 Power*; Level 55:Pep Talk removes ongoing Poison effects (up to 15 dmg/sec)restores 54 Power*; Tier 6Level 60:Pep Talk restores 58 Power*; Level 65:Pep Talk removes ongoing Poison effects (up to 18 dmg/sec)restores 62 Power*; Tier 7Level 70:Pep Talk restores 66 Power*; Level 75:Pep Talk removes ongoing Poison effects (up to 21 dmg/sec)restores 70 Power*; Tier 8Level 80:Pep Talk restores 74 Power*; Level 85:Pep Talk removes ongoing Poison effects (up to 24 dmg/sec)restores 78 Power*; Tier 9Level 90:Pep Talk restores 82 Power*; Level 95:Pep Talk removes ongoing Poison effects (up to 27 dmg/sec)restores 86 Power*; Tier 10Level 100:Pep Talk restores 90 Power*; Level 105:Pep Talk removes ongoing Poison effects (up to 30 dmg/sec)restores 94 Power*; Tier 11Level 110:Pep Talk restores 98 Power*; Level 115:Pep Talk removes ongoing Poison effects (up to 33 dmg/sec)restores 102 Power*; Tier 12Level 120:Pep Talk restores 106 Power*; Level 125:Pep Talk removes ongoing Poison effects (up to 36 dmg/sec)restores 110 Power|Expand}}
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| || of Extinguishing Words Antivenin Phrasing || <b>Tier 12Level 125</b> - Pep Talk removes ongoing Fire Poison effects (up to 36 72 dmg/sec) || MainHand Uncommon || Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Pep Talk removes ongoing Poison effects (up to 3 dmg/sec)*; Tier 1Level 10:Pep Talk removes ongoing Poison effects (up to 6 dmg/sec)*; Level 15:Pep Talk removes ongoing Fire Poison effects (up to 3 9 dmg/sec)*; Tier 2Level 20:Pep Talk removes ongoing Poison effects (up to 12 dmg/sec)*; Level 25:Pep Talk removes ongoing Fire Poison effects (up to 6 15 dmg/sec)*; Tier 3Level 30:Pep Talk removes ongoing Poison effects (up to 18 dmg/sec)*; Level 35:Pep Talk removes ongoing Fire Poison effects (up to 9 21 dmg/sec)*; Tier 4Level 40:Pep Talk removes ongoing Poison effects (up to 24 dmg/sec)*; Level 45:Pep Talk removes ongoing Fire Poison effects (up to 12 27 dmg/sec)*; Tier 5Level 50:Pep Talk removes ongoing Poison effects (up to 30 dmg/sec)*; Level 55:Pep Talk removes ongoing Fire Poison effects (up to 15 33 dmg/sec)*; Tier 6Level 60:Pep Talk removes ongoing Poison effects (up to 36 dmg/sec)*; Level 65:Pep Talk removes ongoing Fire Poison effects (up to 18 38 dmg/sec)*; Tier 7Level 70:Pep Talk removes ongoing Poison effects (up to 40 dmg/sec)*; Level 75:Pep Talk removes ongoing Fire Poison effects (up to 21 42 dmg/sec)*; Tier 8Level 80:Pep Talk removes ongoing Poison effects (up to 45 dmg/sec)*; Level 85:Pep Talk removes ongoing Fire Poison effects (up to 24 48 dmg/sec)*; Tier 9Level 90:Pep Talk removes ongoing Poison effects (up to 51 dmg/sec)*; Level 95:Pep Talk removes ongoing Fire Poison effects (up to 27 54 dmg/sec)*; Tier 10Level 100:Pep Talk removes ongoing Poison effects (up to 57 dmg/sec)*; Level 105:Pep Talk removes ongoing Fire Poison effects (up to 30 60 dmg/sec)*; Tier 11Level 110:Pep Talk removes ongoing Poison effects (up to 63 dmg/sec)*; Level 115:Pep Talk removes ongoing Fire Poison effects (up to 33 66 dmg/sec)*; Tier 12Level 120:Pep Talk removes ongoing Poison effects (up to 69 dmg/sec)*; Level 125:Pep Talk removes ongoing Fire Poison effects (up to 36 72 dmg/sec)|Expand}}
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| Peppy || of Pep Extinguishing Words || <b>Tier 12Level 125</b> - Pep Talk restores 84 Armor removes ongoing Fire effects (up to 75 dmg/sec) || Uncommon || Chest, Ring MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Pep Talk removes ongoing Fire effects (up to 3 dmg/sec)*; Tier 1Level 10:Pep Talk removes ongoing Fire effects (up to 6 dmg/sec)*; Level 15:Pep Talk restores 7 Armorremoves ongoing Fire effects (up to 9 dmg/sec)*; Tier 2Level 20:Pep Talk removes ongoing Fire effects (up to 12 dmg/sec)*; Level 25:Pep Talk restores 14 Armorremoves ongoing Fire effects (up to 15 dmg/sec)*; Tier 3Level 30:Pep Talk removes ongoing Fire effects (up to 18 dmg/sec)*; Level 35:Pep Talk restores removes ongoing Fire effects (up to 21 Armordmg/sec)*; Level 40:Pep Talk removes ongoing Fire effects (up to 24 dmg/sec)*; Tier 4Level 45:Pep Talk removes ongoing Fire effects (up to 27 dmg/sec)*; Level 50:Pep Talk restores 28 Armorremoves ongoing Fire effects (up to 30 dmg/sec)*; Tier 5Level 55:Pep Talk removes ongoing Fire effects (up to 33 dmg/sec)*; Level 60:Pep Talk restores 35 Armorremoves ongoing Fire effects (up to 36 dmg/sec)*; Tier 6Level 65:Pep Talk removes ongoing Fire effects (up to 39 dmg/sec)*; Level 70:Pep Talk restores removes ongoing Fire effects (up to 42 Armordmg/sec)*; Tier 7Level 75:Pep Talk removes ongoing Fire effects (up to 45 dmg/sec)*; Level 80:Pep Talk restores 49 Armorremoves ongoing Fire effects (up to 48 dmg/sec)*; Tier 8Level 85:Pep Talk removes ongoing Fire effects (up to 51 dmg/sec)*; Level 90:Pep Talk removes ongoing Fire effects (up to 54 dmg/sec)*; Level 95:Pep Talk restores 56 Armorremoves ongoing Fire effects (up to 57 dmg/sec)*; Tier 9Level 100:Pep Talk removes ongoing Fire effects (up to 60 dmg/sec)*; Level 105:Pep Talk restores removes ongoing Fire effects (up to 63 Armordmg/sec)*; Tier 10Level 110:Pep Talk removes ongoing Fire effects (up to 66 dmg/sec)*; Level 115:Pep Talk restores 70 Armorremoves ongoing Fire effects (up to 69 dmg/sec)*; Tier 11Level 120*:Pep Talk restores 77 Armorremoves ongoing Fire effects (up to 72 dmg/sec)*; Tier 12Level 125*:Pep Talk restores 84 Armorremoves ongoing Fire effects (up to 75 dmg/sec)|Expand}}
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| Peppy || of Dissuasion Pep || <b>Tier 5Level 125</b> - Fast Pep Talk taunts -300 and reduces Rage by 500 restores 175 Armor || Uncommon || HeadChest, Feet Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Pep Talk restores 7 Armor*Fast ; Level 10:Pep Talk taunts -restores 14 Armor*; Level 15:Pep Talk restores 21 Armor*; Level 20:Pep Talk restores 28 Armor*; Level 25:Pep Talk restores 35 Armor*; Level 30:Pep Talk restores 42 Armor*; Level 35:Pep Talk restores 49 Armor*; Level 40:Pep Talk restores 56 Armor*; Level 45:Pep Talk restores 63 Armor*; Level 50:Pep Talk restores 70 Armor*; Level 55:Pep Talk restores 77 Armor*; Level 60 and reduces Rage by 100:Pep Talk restores 84 Armor*; Level 65:Pep Talk restores 91 Armor*; Level 70:Pep Talk restores 98 Armor*; Level 75:Pep Talk restores 105 Armor*; Level 80:Pep Talk restores 112 Armor*; Level 85:Pep Talk restores 119 Armor*; Tier 2Level 90:Pep Talk restores 126 Armor*Fast ; Level 95:Pep Talk taunts -120 and reduces Rage by 200restores 133 Armor*; Tier 3Level 100:Pep Talk restores 140 Armor*Fast ; Level 105:Pep Talk taunts -180 and reduces Rage by 300restores 147 Armor*; Tier 4Level 110:Pep Talk restores 154 Armor*Fast ; Level 115:Pep Talk taunts -240 and reduces Rage by 400restores 161 Armor*; Tier 5Level 120:Pep Talk restores 168 Armor*Fast ; Level 125:Pep Talk taunts -300 and reduces Rage by 500restores 175 Armor|Expand}}
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| || of Sly Talk Dissuasion || <b>Tier 12Level 120</b> - Fast Talk heals you for 29 health taunts -2720 || LegsRare || Head, Ring Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 20*:Fast Talk heals you for 5 healthtaunts -100*; Tier 2Level 30*:Fast Talk heals you for 6 healthtaunts -362*; Tier 3Level 40*:Fast Talk heals you for 7 healthtaunts -624*; Tier 4Level 50*:Fast Talk heals you for 10 healthtaunts -886*; Tier 5Level 60*:Fast Talk heals you for 12 healthtaunts -1148*; Tier 6Level 70*:Fast Talk heals you for 14 healthtaunts -1410*; Tier 7Level 80*:Fast Talk heals you for 16 healthtaunts -1672*; Tier 8Level 90*:Fast Talk heals you for 18 healthtaunts -1934*; Tier 9Level 100*:Fast Talk heals you for 20 healthtaunts -2196*; Tier 10Level 110*:Fast Talk heals you for 23 healthtaunts -2458*; Tier 11Level 120*:Fast Talk heals you for 26 healthtaunts -2720*; Tier 12*Fast Talk heals you for 29 health|Expand}}
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| || of Sly Talk || <b>Tier 12Level 125</b> - Fast Talk heals you for 43 armor 64 health || Uncommon || ChestLegs, MainHand Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Fast Talk heals you for 10 armorhealth*; Tier 2Level 10:Fast Talk heals you for 11 health*; Level 15:Fast Talk heals you for 12 armorhealth*; Tier 3Level 20:Fast Talk heals you for 13 health*; Level 25:Fast Talk heals you for 14 armorhealth*; Tier 4Level 30:Fast Talk heals you for 15 health*; Level 35:Fast Talk heals you for 16 armor17 health*; Tier 5Level 40:Fast Talk heals you for 19 health*; Level 45:Fast Talk heals you for 18 armor21 health*; Tier 6Level 50:Fast Talk heals you for 23 health*; Level 55:Fast Talk heals you for 22 armor25 health*; Tier 7Level 60:Fast Talk heals you for 27 health*; Level 65:Fast Talk heals you for 26 armor29 health*; Tier 8Level 70:Fast Talk heals you for 32 health*; Level 75:Fast Talk heals you for 30 armor35 health*; Level 80:Fast Talk heals you for 37 health*; Level 85:Fast Talk heals you for 40 health*; Tier 9Level 90:Fast Talk heals you for 43 health*; Level 95:Fast Talk heals you for 34 armor46 health*; Tier 10Level 100:Fast Talk heals you for 49 health*; Level 105:Fast Talk heals you for 37 armor52 health*; Tier 11Level 110:Fast Talk heals you for 55 health*; Level 115:Fast Talk heals you for 40 armor58 health*; Tier 12Level 120:Fast Talk heals you for 61 health*; Level 125:Fast Talk heals you for 43 armor64 health|Expand}}
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| || of Sly Talk || <b>Tier 1Level 125</b> - Positive Attitude boosts your OutFast Talk reduces target's rage by -of1490 and reuse timer is -Combat Sprint Speed by 4 for 60 2 seconds || HeadUncommon || Chest, Feet MainHand || {{Spoiler|Click Expand to reveal| *; Level 5:Fast Talk reduces target's rage by -50 and reuse timer is -2 seconds*; Level 10:Fast Talk reduces target's rage by -110 and reuse timer is -2 seconds*; Level 15:Fast Talk reduces target's rage by -170 and reuse timer is -2 seconds*; Level 20:Fast Talk reduces target's rage by -230 and reuse timer is -2 seconds*; Level 25:Fast Talk reduces target's rage by -290 and reuse timer is -2 seconds*; Level 30:Fast Talk reduces target's rage by -350 and reuse timer is -2 seconds*; Level 35:Fast Talk reduces target's rage by -410 and reuse timer is -2 seconds*; Level 40:Fast Talk reduces target's rage by -470 and reuse timer is -2 seconds*; Level 45:Fast Talk reduces target's rage by -530 and reuse timer is -2 seconds*; Level 50:Fast Talk reduces target's rage by -590 and reuse timer is -2 seconds*; Level 55:Fast Talk reduces target's rage by -650 and reuse timer is -2 seconds*; Level 60:Fast Talk reduces target's rage by -710 and reuse timer is -2 seconds*; Level 65:Fast Talk reduces target's rage by -770 and reuse timer is -2 seconds*; Level 70:Fast Talk reduces target's rage by -830 and reuse timer is -2 seconds*; Level 75:Fast Talk reduces target's rage by -890 and reuse timer is -2 seconds*; Level 80:Fast Talk reduces target's rage by -950 and reuse timer is -2 seconds*; Level 85:Fast Talk reduces target's rage by -1010 and reuse timer is -2 seconds*; Level 90:Fast Talk reduces target's rage by -1070 and reuse timer is -2 seconds*; Level 95:Fast Talk reduces target's rage by -1130 and reuse timer is -2 seconds*; Level 100:Fast Talk reduces target's rage by -1190 and reuse timer is -2 seconds*; Level 105:Fast Talk reduces target's rage by -1250 and reuse timer is -2 seconds*; Level 110:Fast Talk reduces target's rage by -1310 and reuse timer is -2 seconds*; Level 115:Fast Talk reduces target's rage by -1370 and reuse timer is -2 seconds*; Level 120:Fast Talk reduces target's rage by -1430 and reuse timer is -2 seconds*; Level 125:Fast Talk reduces target's rage by -1490 and reuse timer is -2 seconds}}
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| || of Denying Poison Group Persuasion || <b>Tier 12Level 120</b> - Positive Attitude increases your Poison Mitigation +12 for 30 seconds Fast Talk targets all enemies within 10 meters and Power cost is -36 || Rare || Ring Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 20*Positive Attitude increases your Poison Mitigation +1 for 30 seconds:Fast Talk targets all enemies within 10 meters*; Tier 2*Positive Attitude increases your Poison Mitigation +2 for Level 30 seconds*; Tier 3*Positive Attitude increases your Poison Mitigation +3 for 30 seconds:Fast Talk targets all enemies within 10 meters and Power cost is -4*; Tier 4Level 40*Positive Attitude increases your Poison Mitigation +4 for 30 seconds:Fast Talk targets all enemies within 10 meters and Power cost is -7*; Tier 5Level 50*Positive Attitude increases your Poison Mitigation +5 for 30 seconds:Fast Talk targets all enemies within 10 meters and Power cost is -10*; Tier 6Level 60*Positive Attitude increases your Poison Mitigation +6 for 30 seconds:Fast Talk targets all enemies within 10 meters and Power cost is -13*; Tier 7Level 70*Positive Attitude increases your Poison Mitigation +7 for 30 seconds:Fast Talk targets all enemies within 10 meters and Power cost is -16*; Tier 8Level 80*Positive Attitude increases your Poison Mitigation +8 for 30 seconds:Fast Talk targets all enemies within 10 meters and Power cost is -20*; Tier 9Level 90*Positive Attitude increases your Poison Mitigation +9 for 30 seconds:Fast Talk targets all enemies within 10 meters and Power cost is -24*; Tier 10Level 100*Positive Attitude increases your Poison Mitigation +:Fast Talk targets all enemies within 10 for 30 secondsmeters and Power cost is -28*; Tier 11Level 110*Positive Attitude increases your Poison Mitigation +11 for 30 seconds:Fast Talk targets all enemies within 10 meters and Power cost is -32*; Tier 12Level 120*Positive Attitude increases your Poison Mitigation +12 for 30 seconds:Fast Talk targets all enemies within 10 meters and Power cost is -36|Expand}}
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| || || <b>Tier 12Level 30</b> - Positive Attitude increases boosts your Core Attack Damage +65 Out-of-Combat Sprint Speed by 4 for 15 60 seconds || MainHandRare || Head, Legs Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 30*:Positive Attitude increases boosts your Core Attack Damage +10 for 15 seconds*; Tier 2*Positive Attitude increases your Core Attack Damage +15 for 15 seconds*; Tier 3*Positive Attitude increases your Core Attack Damage +20 for 15 seconds*; Tier Out-of-Combat Sprint Speed by 4*Positive Attitude increases your Core Attack Damage +25 for 15 seconds*; Tier 5*Positive Attitude increases your Core Attack Damage +30 for 15 seconds*; Tier 6*Positive Attitude increases your Core Attack Damage +35 for 15 seconds*; Tier 7*Positive Attitude increases your Core Attack Damage +40 for 15 seconds*; Tier 8*Positive Attitude increases your Core Attack Damage +45 for 15 seconds*; Tier 9*Positive Attitude increases your Core Attack Damage +50 for 15 seconds*; Tier 10*Positive Attitude increases your Core Attack Damage +55 for 15 seconds*; Tier 11*Positive Attitude increases your Core Attack Damage +60 for 15 seconds*; Tier 12*Positive Attitude increases your Core Attack Damage +65 for 15 seconds|Expand}}
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| || of Denying Poison || <b>Tier 6Level 125</b> - Positive Attitude Reuse Timer -12 increases your Poison Mitigation +25 for 30 seconds || Uncommon || MainHand Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Positive Attitude increases your Poison Mitigation +1for 30 seconds*; Level 10:Positive Attitude Reuse Timer -increases your Poison Mitigation +2for 30 seconds*; Tier 2Level 15:Positive Attitude increases your Poison Mitigation +3 for 30 seconds*; Level 20:Positive Attitude Reuse Timer -increases your Poison Mitigation +4for 30 seconds*; Tier 3Level 25:Positive Attitude increases your Poison Mitigation +5 for 30 seconds*; Level 30:Positive Attitude Reuse Timer -increases your Poison Mitigation +6for 30 seconds*; Tier 4Level 35:Positive Attitude increases your Poison Mitigation +7 for 30 seconds*; Level 40:Positive Attitude Reuse Timer -increases your Poison Mitigation +8for 30 seconds*; Tier 5Level 45:Positive Attitude increases your Poison Mitigation +9 for 30 seconds*; Level 50:Positive Attitude Reuse Timer -increases your Poison Mitigation +10for 30 seconds*; Tier 6Level 55:Positive Attitude increases your Poison Mitigation +11 for 30 seconds*; Level 60:Positive Attitude Reuse Timer -increases your Poison Mitigation +12for 30 seconds*; Level 65:Positive Attitude increases your Poison Mitigation +13 for 30 seconds*; Level 70:Positive Attitude increases your Poison Mitigation +14 for 30 seconds*; Level 75:Positive Attitude increases your Poison Mitigation +15 for 30 seconds*; Level 80:Positive Attitude increases your Poison Mitigation +16 for 30 seconds*; Level 85:Positive Attitude increases your Poison Mitigation +17 for 30 seconds*; Level 90:Positive Attitude increases your Poison Mitigation +18 for 30 seconds*; Level 95:Positive Attitude increases your Poison Mitigation +19 for 30 seconds*; Level 100:Positive Attitude increases your Poison Mitigation +20 for 30 seconds*; Level 105:Positive Attitude increases your Poison Mitigation +21 for 30 seconds*; Level 110:Positive Attitude increases your Poison Mitigation +22 for 30 seconds*; Level 115:Positive Attitude increases your Poison Mitigation +23 for 30 seconds*; Level 120:Positive Attitude increases your Poison Mitigation +24 for 30 seconds*; Level 125:Positive Attitude increases your Poison Mitigation +25 for 30 seconds|Expand}}
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| || || <b>Tier 12Level 125</b> - Inspire Confidence / Positive Attitude Healing increases your Core Attack Damage +43 161 for 15 seconds || Uncommon || NecklaceMainHand, OffHand Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Positive Attitude increases your Core Attack Damage +10 for 15 seconds*; Tier 1Level 10:Positive Attitude increases your Core Attack Damage +15 for 15 seconds*Inspire Confidence / ; Level 15:Positive Attitude Healing increases your Core Attack Damage +1020 for 15 seconds*; Tier 2Level 20:Positive Attitude increases your Core Attack Damage +25 for 15 seconds*Inspire Confidence / ; Level 25:Positive Attitude Healing increases your Core Attack Damage +1330 for 15 seconds*; Tier 3Level 30:Positive Attitude increases your Core Attack Damage +35 for 15 seconds*Inspire Confidence / ; Level 35:Positive Attitude Healing increases your Core Attack Damage +1640 for 15 seconds*; Tier 4Level 40:Positive Attitude increases your Core Attack Damage +45 for 15 seconds*Inspire Confidence / ; Level 45:Positive Attitude Healing increases your Core Attack Damage +1950 for 15 seconds*; Tier 5Level 50:Positive Attitude increases your Core Attack Damage +56 for 15 seconds*Inspire Confidence / ; Level 55:Positive Attitude Healing increases your Core Attack Damage +2263 for 15 seconds*; Tier 6Level 60:Positive Attitude increases your Core Attack Damage +70 for 15 seconds*Inspire Confidence / ; Level 65:Positive Attitude Healing increases your Core Attack Damage +2577 for 15 seconds*; Tier 7Level 70:Positive Attitude increases your Core Attack Damage +84 for 15 seconds*Inspire Confidence / ; Level 75:Positive Attitude Healing increases your Core Attack Damage +2891 for 15 seconds*; Tier 8Level 80:Positive Attitude increases your Core Attack Damage +98 for 15 seconds*Inspire Confidence / ; Level 85:Positive Attitude Healing increases your Core Attack Damage +31105 for 15 seconds*; Tier 9Level 90:Positive Attitude increases your Core Attack Damage +112 for 15 seconds*Inspire Confidence / ; Level 95:Positive Attitude Healing increases your Core Attack Damage +34119 for 15 seconds*; Tier 10Level 100:Positive Attitude increases your Core Attack Damage +126 for 15 seconds*Inspire Confidence / ; Level 105:Positive Attitude Healing increases your Core Attack Damage +37133 for 15 seconds*; Tier 11Level 110:Positive Attitude increases your Core Attack Damage +140 for 15 seconds*Inspire Confidence / ; Level 115:Positive Attitude Healing increases your Core Attack Damage +40147 for 15 seconds*; Tier 12Level 120:Positive Attitude increases your Core Attack Damage +154 for 15 seconds*Inspire Confidence / ; Level 125:Positive Attitude Healing increases your Core Attack Damage +43161 for 15 seconds|Expand}}
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| || of Confident Accuracy || <b>Tier 12Level 120</b> - Inspire Confidence increases all targets' Accuracy +12 for 10 seconds Positive Attitude Reuse Timer -18 || Uncommon || Head, Ring MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 30*Inspire Confidence increases all targets' Accuracy +1 for 10 seconds:Positive Attitude Reuse Timer -2*; Tier 2Level 35*Inspire Confidence increases all targets' Accuracy +2 for 10 seconds:Positive Attitude Reuse Timer -4*; Tier 3Level 40*Inspire Confidence increases all targets' Accuracy +3 for 10 seconds:Positive Attitude Reuse Timer -6*; Tier 4Level 45*Inspire Confidence increases all targets' Accuracy +4 for 10 seconds:Positive Attitude Reuse Timer -8*; Tier 5Level 50*Inspire Confidence increases all targets' Accuracy +5 for :Positive Attitude Reuse Timer -10 seconds*; Tier 6Level 60*Inspire Confidence increases all targets' Accuracy +6 for 10 seconds:Positive Attitude Reuse Timer -12*; Tier 7Level 70*Inspire Confidence increases all targets' Accuracy +7 for 10 seconds:Positive Attitude Reuse Timer -13*; Tier 8Level 80*Inspire Confidence increases all targets' Accuracy +8 for 10 seconds:Positive Attitude Reuse Timer -14*; Tier 9Level 90*Inspire Confidence increases all targets' Accuracy +9 for 10 seconds:Positive Attitude Reuse Timer -15*; Tier 10Level 100*Inspire Confidence increases all targets' Accuracy +10 for 10 seconds:Positive Attitude Reuse Timer -16*; Tier 11Level 110*Inspire Confidence increases all targets' Accuracy +11 for 10 seconds:Positive Attitude Reuse Timer -17*; Tier 12Level 120*Inspire Confidence increases all targets' Accuracy +12 for 10 seconds:Positive Attitude Reuse Timer -18|Expand}}
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| || of Confident Killing || <b>Tier 8Level 125</b> - Inspire Confidence increases the damage of all targets' attacks / Positive Attitude Healing +7 for 30 seconds 123 || Uncommon || MainHandNecklace, Legs OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Inspire Confidence / Positive Attitude Healing +10*; Level 10:Inspire Confidence / Positive Attitude Healing +14*; Level 15:Inspire Confidence / Positive Attitude Healing +18*; Level 20:Inspire Confidence / Positive Attitude Healing +22*; Tier 1Level 25:Inspire Confidence / Positive Attitude Healing +26*; Level 30:Inspire Confidence increases the damage of all targets' attacks / Positive Attitude Healing +1 for 30 seconds*; Tier 2Level 35:Inspire Confidence / Positive Attitude Healing +34*; Level 40:Inspire Confidence / Positive Attitude Healing +38*; Level 45:Inspire Confidence / Positive Attitude Healing +43*; Level 50:Inspire Confidence / Positive Attitude Healing +48*; Level 55:Inspire Confidence / Positive Attitude Healing +53*; Level 60:Inspire Confidence increases the damage of all targets' attacks / Positive Attitude Healing +2 for 30 seconds58*; Tier 3Level 65:Inspire Confidence / Positive Attitude Healing +63*; Level 70:Inspire Confidence increases the damage of all targets' attacks / Positive Attitude Healing +3 for 30 seconds68*; Level 75:Inspire Confidence / Positive Attitude Healing +73*; Tier 4Level 80:Inspire Confidence / Positive Attitude Healing +78*; Level 85:Inspire Confidence increases the damage of all targets' attacks / Positive Attitude Healing +4 for 30 seconds83*; Tier 5Level 90:Inspire Confidence / Positive Attitude Healing +88*; Level 95:Inspire Confidence increases the damage of all targets' attacks / Positive Attitude Healing +5 for 30 seconds93*; Tier 6Level 100:Inspire Confidence / Positive Attitude Healing +98*; Level 105:Inspire Confidence increases the damage of all targets' attacks / Positive Attitude Healing +5 for 30 seconds103*; Tier 7Level 110:Inspire Confidence / Positive Attitude Healing +108*; Level 115:Inspire Confidence increases the damage of all targets' attacks / Positive Attitude Healing +6 for 30 seconds113*; Tier 8Level 120:Inspire Confidence / Positive Attitude Healing +118*; Level 125:Inspire Confidence increases the damage of all targets' attacks / Positive Attitude Healing +7 for 30 seconds123|Expand}}
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| Vaguely Confident || of Shaky Confidence Confident Accuracy || <b>Tier 12Level 125</b> - Inspire Confidence restores increases all targets' Accuracy +84 Health after a 15 second delay 25 for 10 seconds || Uncommon || ChestHead, Hands Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Inspire Confidence increases all targets' Accuracy +1for 10 seconds*; Level 10:Inspire Confidence restores increases all targets' Accuracy +7 Health after a 2 for 10 seconds*; Level 15 second delay:Inspire Confidence increases all targets' Accuracy +3 for 10 seconds*; Tier 2Level 20:Inspire Confidence increases all targets' Accuracy +4 for 10 seconds*; Level 25:Inspire Confidence restores increases all targets' Accuracy +14 Health after a 15 second delay5 for 10 seconds*; Tier 3Level 30:Inspire Confidence increases all targets' Accuracy +6 for 10 seconds*; Level 35:Inspire Confidence restores increases all targets' Accuracy +21 Health after a 15 second delay7 for 10 seconds*; Tier 4Level 40:Inspire Confidence increases all targets' Accuracy +8 for 10 seconds*; Level 45:Inspire Confidence restores increases all targets' Accuracy +28 Health after a 15 second delay9 for 10 seconds*; Tier 5Level 50:Inspire Confidence increases all targets' Accuracy +10 for 10 seconds*; Level 55:Inspire Confidence restores increases all targets' Accuracy +35 Health after a 15 second delay11 for 10 seconds*; Tier 6Level 60:Inspire Confidence increases all targets' Accuracy +12 for 10 seconds*; Level 65:Inspire Confidence restores increases all targets' Accuracy +42 Health after a 15 second delay13 for 10 seconds*; Tier 7Level 70:Inspire Confidence increases all targets' Accuracy +14 for 10 seconds*; Level 75:Inspire Confidence restores increases all targets' Accuracy +49 Health after a 15 second delayfor 10 seconds*; Tier 8Level 80:Inspire Confidence increases all targets' Accuracy +16 for 10 seconds*; Level 85:Inspire Confidence restores increases all targets' Accuracy +56 Health after a 15 second delay17 for 10 seconds*; Tier 9Level 90:Inspire Confidence increases all targets' Accuracy +18 for 10 seconds*; Level 95:Inspire Confidence restores increases all targets' Accuracy +63 Health after a 15 second delay19 for 10 seconds*; Tier Level 100:Inspire Confidence increases all targets' Accuracy +20 for 10seconds*; Level 105:Inspire Confidence restores increases all targets' Accuracy +70 Health after a 15 second delay21 for 10 seconds*; Tier 11Level 110:Inspire Confidence increases all targets' Accuracy +22 for 10 seconds*; Level 115:Inspire Confidence restores increases all targets' Accuracy +77 Health after a 15 second delay23 for 10 seconds*; Tier 12Level 120:Inspire Confidence increases all targets' Accuracy +24 for 10 seconds*; Level 125:Inspire Confidence restores increases all targets' Accuracy +84 Health after a 15 second delay25 for 10 seconds|Expand}}
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| Vaguely Confident || of Shaky Confidence Confident Killing || <b>Tier 12Level 125</b> - Inspire Confidence restores increases the damage of all targets' attacks +125 Health after a 25 second delay 89 for 30 seconds || Uncommon || OffHandMainHand, Feet Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 25:Inspire Confidence increases the damage of all targets' attacks +9 for 30 seconds*; Level 30:Inspire Confidence restores increases the damage of all targets' attacks +15 Health after a 25 second delay13 for 30 seconds*; Tier 2Level 35:Inspire Confidence increases the damage of all targets' attacks +17 for 30 seconds*; Level 40:Inspire Confidence restores increases the damage of all targets' attacks +25 Health after a 25 second delay21 for 30 seconds*; Tier 3Level 45*:Inspire Confidence restores increases the damage of all targets' attacks +35 Health after a 25 second delayfor 30 seconds*; Tier 4Level 50:Inspire Confidence increases the damage of all targets' attacks +29 for 30 seconds*; Level 55:Inspire Confidence restores increases the damage of all targets' attacks +45 Health after a 25 second delay33 for 30 seconds*; Tier 5Level 60:Inspire Confidence increases the damage of all targets' attacks +37 for 30 seconds*; Level 65:Inspire Confidence restores increases the damage of all targets' attacks +55 Health after a 25 second delay41 for 30 seconds*; Tier 6Level 70:Inspire Confidence increases the damage of all targets' attacks +45 for 30 seconds*; Level 75:Inspire Confidence restores increases the damage of all targets' attacks +65 Health after a 25 second delay49 for 30 seconds*; Tier 7Level 80:Inspire Confidence increases the damage of all targets' attacks +53 for 30 seconds*; Level 85:Inspire Confidence restores increases the damage of all targets' attacks +75 Health after a 25 second delay57 for 30 seconds*; Tier 8Level 90:Inspire Confidence increases the damage of all targets' attacks +61 for 30 seconds*; Level 95:Inspire Confidence restores increases the damage of all targets' attacks +85 Health after a 25 second delay65 for 30 seconds*; Tier 9Level 100:Inspire Confidence increases the damage of all targets' attacks +69 for 30 seconds*; Level 105:Inspire Confidence restores increases the damage of all targets' attacks +95 Health after a 25 second delay73 for 30 seconds*; Tier 10Level 110:Inspire Confidence increases the damage of all targets' attacks +77 for 30 seconds*; Level 115:Inspire Confidence restores increases the damage of all targets' attacks +105 Health after a 25 second delay81 for 30 seconds*; Tier 11Level 120*:Inspire Confidence restores increases the damage of all targets' attacks +115 Health after a 25 second delay85 for 30 seconds*; Tier 12Level 125*:Inspire Confidence restores increases the damage of all targets' attacks +125 Health after a 25 second delay89 for 30 seconds|Expand}}
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| || of Stunning Love Confident Power || <b>Tier 12Level 125</b> - But I Love You deals +27% damage and stuns the target Inspire Confidence restores 132 Power over 9 seconds to all targets || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Inspire Confidence restores 3 Power over 9 seconds to all targets*; Tier 1Level 10:Inspire Confidence restores 6 Power over 9 seconds to all targets*But I Love You deals +5% damage and stuns the target; Level 15:Inspire Confidence restores 9 Power over 9 seconds to all targets*; Tier 2Level 20:Inspire Confidence restores 12 Power over 9 seconds to all targets*But I Love You deals +7% damage and stuns the target; Level 25:Inspire Confidence restores 15 Power over 9 seconds to all targets*; Tier 3Level 30:Inspire Confidence restores 18 Power over 9 seconds to all targets*But I Love You deals +; Level 35:Inspire Confidence restores 24 Power over 9% damage and stuns the targetseconds to all targets*; Tier 4Level 40:Inspire Confidence restores 30 Power over 9 seconds to all targets*But I Love You deals +11% damage and stuns the target; Level 45:Inspire Confidence restores 36 Power over 9 seconds to all targets*; Tier 5Level 50:Inspire Confidence restores 42 Power over 9 seconds to all targets*But I Love You deals +13% damage and stuns the target; Level 55:Inspire Confidence restores 48 Power over 9 seconds to all targets*; Tier 6Level 60:Inspire Confidence restores 54 Power over 9 seconds to all targets*But I Love You deals +15% damage and stuns the target; Level 65:Inspire Confidence restores 60 Power over 9 seconds to all targets*; Tier 7Level 70:Inspire Confidence restores 66 Power over 9 seconds to all targets*But I Love You deals +17% damage and stuns the target; Level 75:Inspire Confidence restores 72 Power over 9 seconds to all targets*; Tier 8Level 80:Inspire Confidence restores 78 Power over 9 seconds to all targets*But I Love You deals +19% damage and stuns the target; Level 85:Inspire Confidence restores 84 Power over 9 seconds to all targets*; Tier Level 90:Inspire Confidence restores 90 Power over 9seconds to all targets*But I Love You deals +21% damage and stuns the target; Level 95:Inspire Confidence restores 96 Power over 9 seconds to all targets*; Tier 10Level 100:Inspire Confidence restores 102 Power over 9 seconds to all targets*But I Love You deals +23% damage and stuns the target; Level 105:Inspire Confidence restores 108 Power over 9 seconds to all targets*; Tier 11Level 110:Inspire Confidence restores 114 Power over 9 seconds to all targets*But I Love You deals +25% damage and stuns the target; Level 115:Inspire Confidence restores 120 Power over 9 seconds to all targets*; Tier 12Level 120:Inspire Confidence restores 126 Power over 9 seconds to all targets*But I Love You deals +27% damage and stuns the target; Level 125:Inspire Confidence restores 132 Power over 9 seconds to all targets|Expand}}
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| || || <b>Tier 12Level 125</b> - But I Love You boosts your Nice and Epic Attack Damage Inspire Confidence restores +60 for 8 seconds 190 Armor to all targets || Rare || ChestOffHand, MainHand Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Inspire Confidence restores +7 Armor to all targets*But I Love You boosts your Nice and Epic Attack Damage ; Level 10:Inspire Confidence restores +5 for 8 seconds14 Armor to all targets*; Tier 2Level 15:Inspire Confidence restores +21 Armor to all targets*But I Love You boosts your Nice and Epic Attack Damage ; Level 20:Inspire Confidence restores +10 for 8 seconds28 Armor to all targets*; Tier 3Level 25:Inspire Confidence restores +35 Armor to all targets*But I Love You boosts your Nice and Epic Attack Damage ; Level 30:Inspire Confidence restores +15 for 8 seconds42 Armor to all targets*; Tier 4Level 35:Inspire Confidence restores +49 Armor to all targets*But I Love You boosts your Nice and Epic Attack Damage ; Level 40:Inspire Confidence restores +20 for 8 seconds56 Armor to all targets*; Tier 5Level 45:Inspire Confidence restores +63 Armor to all targets*But I Love You boosts your Nice and Epic Attack Damage ; Level 50:Inspire Confidence restores +25 for 8 seconds70 Armor to all targets*; Level 55:Inspire Confidence restores +78 Armor to all targets*; Tier 6Level 60:Inspire Confidence restores +86 Armor to all targets*But I Love You boosts your Nice and Epic Attack Damage ; Level 65:Inspire Confidence restores +30 for 8 seconds94 Armor to all targets*; Tier 7Level 70:Inspire Confidence restores +102 Armor to all targets*But I Love You boosts your Nice and Epic Attack Damage ; Level 75:Inspire Confidence restores +35 for 8 seconds110 Armor to all targets*; Tier 8Level 80:Inspire Confidence restores +118 Armor to all targets*But I Love You boosts your Nice and Epic Attack Damage ; Level 85:Inspire Confidence restores +40 for 8 seconds126 Armor to all targets*; Tier 9Level 90:Inspire Confidence restores +134 Armor to all targets*But I Love You boosts your Nice and Epic Attack Damage ; Level 95:Inspire Confidence restores +45 for 8 seconds142 Armor to all targets*; Tier 10Level 100:Inspire Confidence restores +150 Armor to all targets*But I Love You boosts your Nice and Epic Attack Damage ; Level 105:Inspire Confidence restores +50 for 8 seconds158 Armor to all targets*; Tier 11Level 110:Inspire Confidence restores +166 Armor to all targets*But I Love You boosts your Nice and Epic Attack Damage ; Level 115:Inspire Confidence restores +55 for 8 seconds174 Armor to all targets*; Tier 12Level 120:Inspire Confidence restores +182 Armor to all targets*But I Love You boosts your Nice and Epic Attack Damage ; Level 125:Inspire Confidence restores +60 for 8 seconds190 Armor to all targets|Expand}}
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| Sociopathic || of Cruel Dialogue Stunning Love || <b>Tier 12Level 125</b> - But I Love You Were Adopted deals +3229% damage and Power cost is -14 stuns the target || Uncommon || Head, OffHand Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:But I Love You deals +5% damage and stuns the target*; Level 10:But I Love You deals +6% damage and stuns the target*; Level 15:But I Love You deals +7% damage and stuns the target*; Level 20:But I Love You deals +8% damage and stuns the target*; Level 25:But I Love You deals +9% damage and stuns the target*; Level 30:But I Love You Were Adopted deals +10% damage and Power cost is -3stuns the target*; Tier 2Level 35:But I Love You deals +11% damage and stuns the target*; Level 40:But I Love You Were Adopted deals +12% damage and Power cost is -4stuns the target*; Tier 3Level 45:But I Love You deals +13% damage and stuns the target*; Level 50:But I Love You Were Adopted deals +14% damage and Power cost is -5stuns the target*; Tier 4Level 55:But I Love You deals +15% damage and stuns the target*; Level 60:But I Love You Were Adopted deals +16% damage and Power cost is -6stuns the target*; Tier 5Level 65:But I Love You deals +17% damage and stuns the target*; Level 70:But I Love You Were Adopted deals +18% damage and Power cost is -7stuns the target*; Tier 6Level 75:But I Love You deals +19% damage and stuns the target*; Level 80:But I Love You Were Adopted deals +20% damage and Power cost is -8stuns the target*; Tier 7Level 85:But I Love You deals +21% damage and stuns the target*; Level 90:But I Love You Were Adopted deals +22% damage and Power cost is -9stuns the target*; Tier 8Level 95:But I Love You deals +23% damage and stuns the target*; Level 100:But I Love You Were Adopted deals +24% damage and Power cost is -10stuns the target*; Tier 9Level 105:But I Love You deals +25% damage and stuns the target*; Level 110:But I Love You Were Adopted deals +26% damage and Power cost is -11stuns the target*; Tier 10Level 115*:But I Love You Were Adopted deals +2827% damage and Power cost is -12stuns the target*; Tier 11Level 120*:But I Love You Were Adopted deals +3028% damage and Power cost is -13stuns the target*; Tier 12Level 125*:But I Love You Were Adopted deals +3229% damage and Power cost is -14stuns the target|Expand}}
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| Sociopathic || of Cruel Dialogue || <b>Tier 12Level 125</b> - But I Love You Were Adopted boosts your Nice and Epic Attack Damage +51% 111 for 10 seconds || Uncommon || NecklaceChest, Legs MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:But I Love You boosts your Nice and Epic Attack Damage +15 for 10 seconds*; Level 10:But I Love You boosts your Nice and Epic Attack Damage +19 for 10 seconds*; Level 15:But I Love You Were Adopted boosts your Nice and Epic Attack Damage +7%23 for 10 seconds*; Tier 2Level 20:But I Love You boosts your Nice and Epic Attack Damage +27 for 10 seconds*; Level 25:But I Love You Were Adopted boosts your Nice and Epic Attack Damage +11%31 for 10 seconds*; Tier 3Level 30:But I Love You boosts your Nice and Epic Attack Damage +35 for 10 seconds*; Level 35:But I Love You Were Adopted boosts your Nice and Epic Attack Damage +15%39 for 10 seconds*; Tier 4Level 40:But I Love You boosts your Nice and Epic Attack Damage +43 for 10 seconds*; Level 45:But I Love You Were Adopted boosts your Nice and Epic Attack Damage +19%47 for 10 seconds*; Tier 5Level 50:But I Love You boosts your Nice and Epic Attack Damage +51 for 10 seconds*; Level 55:But I Love You Were Adopted boosts your Nice and Epic Attack Damage +23%55 for 10 seconds*; Tier 6Level 60:But I Love You boosts your Nice and Epic Attack Damage +59 for 10 seconds*; Level 65:But I Love You Were Adopted boosts your Nice and Epic Attack Damage +27%63 for 10 seconds*; Tier 7Level 70:But I Love You boosts your Nice and Epic Attack Damage +67 for 10 seconds*; Level 75:But I Love You Were Adopted boosts your Nice and Epic Attack Damage +31%71 for 10 seconds*; Tier 8Level 80:But I Love You boosts your Nice and Epic Attack Damage +75 for 10 seconds*; Level 85:But I Love You Were Adopted boosts your Nice and Epic Attack Damage +35%79 for 10 seconds*; Tier 9Level 90:But I Love You boosts your Nice and Epic Attack Damage +83 for 10 seconds*; Level 95:But I Love You Were Adopted boosts your Nice and Epic Attack Damage +39%87 for 10 seconds*; Tier Level 100:But I Love You boosts your Nice and Epic Attack Damage +91 for 10seconds*; Level 105:But I Love You Were Adopted boosts your Nice and Epic Attack Damage +43%95 for 10 seconds*; Tier 11Level 110:But I Love You boosts your Nice and Epic Attack Damage +99 for 10 seconds*; Level 115:But I Love You Were Adopted boosts your Nice and Epic Attack Damage +47%103 for 10 seconds*; Tier 12Level 120:But I Love You boosts your Nice and Epic Attack Damage +107 for 10 seconds*; Level 125:But I Love You Were Adopted boosts your Nice and Epic Attack Damage +51%111 for 10 seconds|Expand}}
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| Sociopathic || of Cruel Dialogue || <b>Tier 12Level 125</b> - But I Love You Were Adopted deals and Cause Terror Damage +3673% damage and triggers the target's Vulnerability || Hands Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:But I Love You Were Adopted deals and Cause Terror Damage +36% damage and triggers the target's Vulnerability*; Tier 2Level 10*:But I Love You Were Adopted deals and Cause Terror Damage +68% damage and triggers the target's Vulnerability*; Tier 3Level 15*:But I Love You Were Adopted deals and Cause Terror Damage +910% damage and triggers the target's Vulnerability*; Tier 4Level 20*:But I Love You Were Adopted deals and Cause Terror Damage +12% damage *; Level 25:But I Love You and triggers the target's VulnerabilityCause Terror Damage +14%*; Tier 5Level 30:But I Love You and Cause Terror Damage +16%*; Level 35:But I Love You Were Adopted deals and Cause Terror Damage +1519% damage *; Level 40:But I Love You and triggers the target's VulnerabilityCause Terror Damage +22%*; Tier 6Level 45:But I Love You and Cause Terror Damage +25%*; Level 50:But I Love You Were Adopted deals and Cause Terror Damage +1828% damage *; Level 55:But I Love You and triggers the target's VulnerabilityCause Terror Damage +31%*; Tier 7Level 60:But I Love You and Cause Terror Damage +34%*; Level 65:But I Love You Were Adopted deals and Cause Terror Damage +2137% damage *; Level 70:But I Love You and triggers the target's VulnerabilityCause Terror Damage +40%*; Tier 8Level 75:But I Love You and Cause Terror Damage +43%*; Level 80:But I Love You Were Adopted deals and Cause Terror Damage +2446% damage *; Level 85:But I Love You and triggers the target's VulnerabilityCause Terror Damage +49%*; Tier 9Level 90:But I Love You and Cause Terror Damage +52%*; Level 95:But I Love You Were Adopted deals and Cause Terror Damage +2755% damage *; Level 100:But I Love You and triggers the target's VulnerabilityCause Terror Damage +58%*; Tier 10Level 105:But I Love You and Cause Terror Damage +61%*; Level 110:But I Love You Were Adopted deals and Cause Terror Damage +3064% damage *; Level 115:But I Love You and triggers the target's VulnerabilityCause Terror Damage +67%*; Tier 11Level 120*:But I Love You Were Adopted deals and Cause Terror Damage +3370% damage and triggers the target's Vulnerability*; Tier 12Level 125*:But I Love You Were Adopted deals and Cause Terror Damage +3673% damage and triggers the target's Vulnerability|Expand}}
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| Sociopathic || of Terrifying Words Cruel Dialogue || <b>Tier 12Level 125</b> - Cause Terror Damage You Were Adopted deals +134 58% damage and Power cost is -27 || Uncommon || HandsHead, Necklace OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:You Were Adopted deals +10% damage and Power cost is -3*; Tier 1Level 10:You Were Adopted deals +12% damage and Power cost is -4*Cause Terror Damage ; Level 15:You Were Adopted deals +2414% damage and Power cost is -5*; Tier 2Level 20:You Were Adopted deals +16% damage and Power cost is -6*Cause Terror Damage ; Level 25:You Were Adopted deals +3418% damage and Power cost is -7*; Tier 3Level 30:You Were Adopted deals +20% damage and Power cost is -8*Cause Terror Damage ; Level 35:You Were Adopted deals +4422% damage and Power cost is -9*; Tier 4Level 40:You Were Adopted deals +24% damage and Power cost is -10*Cause Terror Damage ; Level 45:You Were Adopted deals +5426% damage and Power cost is -11*; Tier 5Level 50:You Were Adopted deals +28% damage and Power cost is -12*Cause Terror Damage ; Level 55:You Were Adopted deals +6430% damage and Power cost is -13*; Tier 6Level 60:You Were Adopted deals +32% damage and Power cost is -14*Cause Terror Damage ; Level 65:You Were Adopted deals +7434% damage and Power cost is -15*; Tier 7Level 70:You Were Adopted deals +36% damage and Power cost is -16*Cause Terror Damage ; Level 75:You Were Adopted deals +8438% damage and Power cost is -17*; Tier 8Level 80:You Were Adopted deals +40% damage and Power cost is -18*Cause Terror Damage ; Level 85:You Were Adopted deals +9442% damage and Power cost is -19*; Tier 9Level 90:You Were Adopted deals +44% damage and Power cost is -20*Cause Terror Damage ; Level 95:You Were Adopted deals +10446% damage and Power cost is -21*; Tier 10Level 100:You Were Adopted deals +48% damage and Power cost is -22*Cause Terror Damage ; Level 105:You Were Adopted deals +11450% damage and Power cost is -23*; Tier 11Level 110:You Were Adopted deals +52% damage and Power cost is -24*Cause Terror Damage ; Level 115:You Were Adopted deals +12454% damage and Power cost is -25*; Tier 12Level 120:You Were Adopted deals +56% damage and Power cost is -26*Cause Terror Damage ; Level 125:You Were Adopted deals +13458% damage and Power cost is -27|Expand}}
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| Sociopathic || of Cruel Dialogue || <b>Tier 12Level 125</b> - Cause Terror deals You Were Adopted Damage +50 damage, costs -13 Power, and reuse timer is -6 seconds 91% || Uncommon || OffHandNecklace, Ring Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:You Were Adopted Damage +5%*Cause Terror deals ; Level 10:You Were Adopted Damage +4 damage and costs -2 Power8%*; Tier 2Level 15:You Were Adopted Damage +11%*Cause Terror deals ; Level 20:You Were Adopted Damage +10 damage, costs -3 Power, and reuse timer is -1 seconds14%*; Tier 3Level 25:You Were Adopted Damage +17%*Cause Terror deals ; Level 30:You Were Adopted Damage +14 damage, costs -4 Power, and reuse timer is -1 seconds20%*; Tier 4Level 35:You Were Adopted Damage +23%*Cause Terror deals ; Level 40:You Were Adopted Damage +18 damage, costs -5 Power, and reuse timer is -2 seconds26%*; Tier 5Level 45:You Were Adopted Damage +29%*Cause Terror deals ; Level 50:You Were Adopted Damage +22 damage, costs -6 Power, and reuse timer is -2 seconds32%*; Tier 6Level 55:You Were Adopted Damage +35%*Cause Terror deals ; Level 60:You Were Adopted Damage +26 damage, costs -7 Power, and reuse timer is -3 seconds39%*; Level 65:You Were Adopted Damage +43%*; Tier 7Level 70:You Were Adopted Damage +47%*Cause Terror deals ; Level 75:You Were Adopted Damage +30 damage, costs -8 Power, and reuse timer is -3 seconds51%*; Tier 8Level 80:You Were Adopted Damage +55%*Cause Terror deals ; Level 85:You Were Adopted Damage +34 damage, costs -9 Power, and reuse timer is -4 seconds59%*; Tier 9Level 90:You Were Adopted Damage +63%*Cause Terror deals ; Level 95:You Were Adopted Damage +38 damage, costs -10 Power, and reuse timer is -4 seconds67%*; Tier 10Level 100:You Were Adopted Damage +71%*Cause Terror deals ; Level 105:You Were Adopted Damage +42 damage, costs -11 Power, and reuse timer is -5 seconds75%*; Tier 11Level 110:You Were Adopted Damage +79%*Cause Terror deals ; Level 115:You Were Adopted Damage +46 damage, costs -12 Power, and reuse timer is -5 seconds83%*; Tier 12Level 120:You Were Adopted Damage +87%*Cause Terror deals ; Level 125:You Were Adopted Damage +50 damage, costs -13 Power, and reuse timer is -6 seconds91%|Expand}}
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| Sociopathic || of Backhanded Compliments Cruel Dialogue || <b>Tier 12Level 125</b> - Soothe Damage You Were Adopted deals +72 51% damage and triggers the target's Vulnerability || Ring, Necklace Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:You Were Adopted deals +3% damage and triggers the target's Vulnerability*Soothe Damage ; Level 10:You Were Adopted deals +65% damage and triggers the target's Vulnerability*; Tier 2Level 15:You Were Adopted deals +7% damage and triggers the target's Vulnerability*; Level 20:You Were Adopted deals +9% damage and triggers the target's Vulnerability*Soothe Damage ; Level 25:You Were Adopted deals +1211% damage and triggers the target's Vulnerability*; Tier 3Level 30:You Were Adopted deals +13% damage and triggers the target's Vulnerability*Soothe Damage ; Level 35:You Were Adopted deals +1815% damage and triggers the target's Vulnerability*; Tier 4Level 40:You Were Adopted deals +17% damage and triggers the target's Vulnerability*Soothe Damage ; Level 45:You Were Adopted deals +2419% damage and triggers the target's Vulnerability*; Tier 5Level 50:You Were Adopted deals +21% damage and triggers the target's Vulnerability*Soothe Damage ; Level 55:You Were Adopted deals +3023% damage and triggers the target's Vulnerability*; Tier 6Level 60:You Were Adopted deals +25% damage and triggers the target's Vulnerability*Soothe Damage ; Level 65:You Were Adopted deals +3627% damage and triggers the target's Vulnerability*; Tier 7Level 70:You Were Adopted deals +29% damage and triggers the target's Vulnerability*Soothe Damage ; Level 75:You Were Adopted deals +4231% damage and triggers the target's Vulnerability*; Tier 8Level 80:You Were Adopted deals +33% damage and triggers the target's Vulnerability*Soothe Damage ; Level 85:You Were Adopted deals +4835% damage and triggers the target's Vulnerability*; Tier 9Level 90:You Were Adopted deals +37% damage and triggers the target's Vulnerability*Soothe Damage ; Level 95:You Were Adopted deals +5439% damage and triggers the target's Vulnerability*; Tier 10Level 100:You Were Adopted deals +41% damage and triggers the target's Vulnerability*Soothe Damage ; Level 105:You Were Adopted deals +6043% damage and triggers the target's Vulnerability*; Tier 11Level 110:You Were Adopted deals +45% damage and triggers the target's Vulnerability*Soothe Damage ; Level 115:You Were Adopted deals +6647% damage and triggers the target's Vulnerability*; Tier 12Level 120:You Were Adopted deals +49% damage and triggers the target's Vulnerability*Soothe Damage ; Level 125:You Were Adopted deals +7251% damage and triggers the target's Vulnerability|Expand}}
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| || of Gloating Terror || <b>Tier 6Level 125</b> - Soothe boosts the healing from your Major Healing abilities Cause Terror deals +34 for 10 seconds 264 damage and restores 56 Health to you || Uncommon || HeadHands, OffHand Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Cause Terror deals +24 damage and restores 8 Health to you*Soothe boosts the healing from your Major Healing abilities ; Level 10:Cause Terror deals +9 for 34 damage and restores 10 secondsHealth to you*; Tier 2Level 15:Cause Terror deals +44 damage and restores 12 Health to you*Soothe boosts the healing from your Major Healing abilities ; Level 20:Cause Terror deals +54 damage and restores 14 for 10 secondsHealth to you*; Level 25:Cause Terror deals +64 damage and restores 16 Health to you*; Tier 3Level 30:Cause Terror deals +74 damage and restores 18 Health to you*Soothe boosts the healing from your Major Healing abilities ; Level 35:Cause Terror deals +19 for 10 seconds84 damage and restores 20 Health to you*; Tier 4Level 40:Cause Terror deals +94 damage and restores 22 Health to you*Soothe boosts the healing from your Major Healing abilities ; Level 45:Cause Terror deals +104 damage and restores 24 for 10 secondsHealth to you*; Level 50:Cause Terror deals +114 damage and restores 26 Health to you*; Tier 5Level 55:Cause Terror deals +124 damage and restores 28 Health to you*Soothe boosts the healing from your Major Healing abilities ; Level 60:Cause Terror deals +29 for 10 seconds134 damage and restores 30 Health to you*; Tier 6Level 65:Cause Terror deals +144 damage and restores 32 Health to you*Soothe boosts the healing from your Major Healing abilities ; Level 70:Cause Terror deals +154 damage and restores 34 for 10 secondsHealth to you*; Level 75:Cause Terror deals +164 damage and restores 36 Health to you*; Level 80:Cause Terror deals +174 damage and restores 38 Health to you*; Level 85:Cause Terror deals +184 damage and restores 40 Health to you*; Level 90:Cause Terror deals +194 damage and restores 42 Health to you*; Level 95:Cause Terror deals +204 damage and restores 44 Health to you*; Level 100:Cause Terror deals +214 damage and restores 46 Health to you*; Level 105:Cause Terror deals +224 damage and restores 48 Health to you*; Level 110:Cause Terror deals +234 damage and restores 50 Health to you*; Level 115:Cause Terror deals +244 damage and restores 52 Health to you*; Level 120:Cause Terror deals +254 damage and restores 54 Health to you*; Level 125:Cause Terror deals +264 damage and restores 56 Health to you|Expand}}
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| || of Terrifying Words || <b>Tier 12Level 125</b> - Ridicule Cause Terror deals +33 health 130 damage , costs -45 Power, and taunts +325 reuse timer is -7 seconds || Uncommon || HandsOffHand, Legs Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Cause Terror deals +4 damage and costs -2 Power*; Level 10:Cause Terror deals +10 damage, costs -3 Power, and reuse timer is -1seconds*Ridicule ; Level 15:Cause Terror deals +3 health 14 damage , costs -4 Power, and taunts reuse timer is -1 seconds*; Level 20:Cause Terror deals +5018 damage, costs -5 Power, and reuse timer is -2 seconds*; Tier Level 25:Cause Terror deals +22 damage, costs -6 Power, and reuse timer is -2seconds*Ridicule ; Level 30:Cause Terror deals +5 health 26 damage , costs -7 Power, and taunts +75reuse timer is -3 seconds*; Tier Level 35:Cause Terror deals +30 damage, costs -9 Power, and reuse timer is -3seconds*Ridicule ; Level 40:Cause Terror deals +7 health 34 damage , costs -11 Power, and taunts +100reuse timer is -4 seconds*; Tier Level 45:Cause Terror deals +38 damage, costs -13 Power, and reuse timer is -4seconds*Ridicule ; Level 50:Cause Terror deals +10 health 42 damage , costs -15 Power, and taunts +125reuse timer is -5 seconds*; Tier Level 55:Cause Terror deals +46 damage, costs -17 Power, and reuse timer is -5seconds*Ridicule ; Level 60:Cause Terror deals +12 health 52 damage , costs -19 Power, and taunts reuse timer is -6 seconds*; Level 65:Cause Terror deals +15058 damage, costs -21 Power, and reuse timer is -6 seconds*; Tier Level 70:Cause Terror deals +64 damage, costs -23 Power, and reuse timer is -6seconds*Ridicule ; Level 75:Cause Terror deals +15 health 70 damage , costs -25 Power, and taunts reuse timer is -6 seconds*; Level 80:Cause Terror deals +17576 damage, costs -27 Power, and reuse timer is -7 seconds*; Tier Level 85:Cause Terror deals +82 damage, costs -29 Power, and reuse timer is -7seconds*Ridicule ; Level 90:Cause Terror deals +18 health 88 damage , costs -31 Power, and taunts reuse timer is -7 seconds*; Level 95:Cause Terror deals +20094 damage, costs -33 Power, and reuse timer is -7 seconds*; Tier 8Level 100:Cause Terror deals +100 damage, costs -35 Power, and reuse timer is -7 seconds*Ridicule ; Level 105:Cause Terror deals +21 health 106 damage , costs -37 Power, and taunts +225reuse timer is -7 seconds*; Tier 9Level 110*Ridicule :Cause Terror deals +24 health 112 damage , costs -39 Power, and taunts +250reuse timer is -7 seconds*; Tier 10Level 115*Ridicule :Cause Terror deals +27 health 118 damage , costs -41 Power, and taunts +275reuse timer is -7 seconds*; Tier 11Level 120*Ridicule :Cause Terror deals +30 health 124 damage , costs -43 Power, and taunts +300reuse timer is -7 seconds*; Tier 12Level 125*Ridicule :Cause Terror deals +33 health 130 damage , costs -45 Power, and taunts +325reuse timer is -7 seconds|Expand}}
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| || of Backhanded Compliments || <b>Level 125</b> - Soothe and Psychoanalyze damage +217 and range +5 meters || Uncommon || Ring, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Soothe and Psychoanalyze damage +7 and range +5 meters*; Level 10:Soothe and Psychoanalyze damage +14 and range +5 meters*; Level 15:Soothe and Psychoanalyze damage +21 and range +5 meters*; Level 20:Soothe and Psychoanalyze damage +28 and range +5 meters*; Level 25:Soothe and Psychoanalyze damage +35 and range +5 meters*; Level 30:Soothe and Psychoanalyze damage +42 and range +5 meters*; Level 35:Soothe and Psychoanalyze damage +49 and range +5 meters*; Level 40:Soothe and Psychoanalyze damage +56 and range +5 meters*; Level 45:Soothe and Psychoanalyze damage +63 and range +5 meters*; Level 50:Soothe and Psychoanalyze damage +70 and range +5 meters*; Level 55:Soothe and Psychoanalyze damage +77 and range +5 meters*; Level 60:Soothe and Psychoanalyze damage +87 and range +5 meters*; Level 65:Soothe and Psychoanalyze damage +97 and range +5 meters*; Level 70:Soothe and Psychoanalyze damage +107 and range +5 meters*; Level 75:Soothe and Psychoanalyze damage +117 and range +5 meters*; Level 80:Soothe and Psychoanalyze damage +127 and range +5 meters*; Level 85:Soothe and Psychoanalyze damage +137 and range +5 meters*; Level 90:Soothe and Psychoanalyze damage +147 and range +5 meters*; Level 95:Soothe and Psychoanalyze damage +157 and range +5 meters*; Level 100:Soothe and Psychoanalyze damage +167 and range +5 meters*; Level 105:Soothe and Psychoanalyze damage +177 and range +5 meters*; Level 110:Soothe and Psychoanalyze damage +187 and range +5 meters*; Level 115:Soothe and Psychoanalyze damage +197 and range +5 meters*; Level 120:Soothe and Psychoanalyze damage +207 and range +5 meters*; Level 125:Soothe and Psychoanalyze damage +217 and range +5 meters}}|-| || || <b>Level 125</b> - For 10 seconds after using Soothe, your Major Healing abilities restore +88 Health and your attacks generate -40% Rage || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Level 30:For 10 seconds after using Soothe, your Major Healing abilities restore +16 Health and your attacks generate -2% Rage*; Level 35:For 10 seconds after using Soothe, your Major Healing abilities restore +20 Health and your attacks generate -4% Rage*; Level 40:For 10 seconds after using Soothe, your Major Healing abilities restore +24 Health and your attacks generate -6% Rage*; Level 45:For 10 seconds after using Soothe, your Major Healing abilities restore +28 Health and your attacks generate -8% Rage*; Level 50:For 10 seconds after using Soothe, your Major Healing abilities restore +32 Health and your attacks generate -10% Rage*; Level 55:For 10 seconds after using Soothe, your Major Healing abilities restore +36 Health and your attacks generate -12% Rage*; Level 60:For 10 seconds after using Soothe, your Major Healing abilities restore +39 Health and your attacks generate -14% Rage*; Level 65:For 10 seconds after using Soothe, your Major Healing abilities restore +42 Health and your attacks generate -16% Rage*; Level 70:For 10 seconds after using Soothe, your Major Healing abilities restore +46 Health and your attacks generate -18% Rage*; Level 75:For 10 seconds after using Soothe, your Major Healing abilities restore +50 Health and your attacks generate -20% Rage*; Level 80:For 10 seconds after using Soothe, your Major Healing abilities restore +53 Health and your attacks generate -22% Rage*; Level 85:For 10 seconds after using Soothe, your Major Healing abilities restore +57 Health and your attacks generate -24% Rage*; Level 90:For 10 seconds after using Soothe, your Major Healing abilities restore +60 Health and your attacks generate -26% Rage*; Level 95:For 10 seconds after using Soothe, your Major Healing abilities restore +64 Health and your attacks generate -28% Rage*; Level 100:For 10 seconds after using Soothe, your Major Healing abilities restore +68 Health and your attacks generate -30% Rage*; Level 105:For 10 seconds after using Soothe, your Major Healing abilities restore +72 Health and your attacks generate -32% Rage*; Level 110:For 10 seconds after using Soothe, your Major Healing abilities restore +76 Health and your attacks generate -34% Rage*; Level 115:For 10 seconds after using Soothe, your Major Healing abilities restore +80 Health and your attacks generate -36% Rage*; Level 120:For 10 seconds after using Soothe, your Major Healing abilities restore +84 Health and your attacks generate -38% Rage*; Level 125:For 10 seconds after using Soothe, your Major Healing abilities restore +88 Health and your attacks generate -40% Rage}}|-| || || <b>Level 125</b> - Ridicule taunts +1000 and target's next attack has a 25% chance to automatically miss || Uncommon || Hands, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Ridicule taunts +40 and target's next attack has a 25% chance to automatically miss*; Level 10:Ridicule taunts +80 and target's next attack has a 25% chance to automatically miss*; Level 15:Ridicule taunts +120 and target's next attack has a 25% chance to automatically miss*; Level 20:Ridicule taunts +160 and target's next attack has a 25% chance to automatically miss*; Level 25:Ridicule taunts +200 and target's next attack has a 25% chance to automatically miss*; Level 30:Ridicule taunts +240 and target's next attack has a 25% chance to automatically miss*; Level 35:Ridicule taunts +280 and target's next attack has a 25% chance to automatically miss*; Level 40:Ridicule taunts +320 and target's next attack has a 25% chance to automatically miss*; Level 45:Ridicule taunts +360 and target's next attack has a 25% chance to automatically miss*; Level 50:Ridicule taunts +400 and target's next attack has a 25% chance to automatically miss*; Level 55:Ridicule taunts +440 and target's next attack has a 25% chance to automatically miss*; Level 60:Ridicule taunts +480 and target's next attack has a 25% chance to automatically miss*; Level 65:Ridicule taunts +520 and target's next attack has a 25% chance to automatically miss*; Level 70:Ridicule taunts +560 and target's next attack has a 25% chance to automatically miss*; Level 75:Ridicule taunts +600 and target's next attack has a 25% chance to automatically miss*; Level 80:Ridicule taunts +640 and target's next attack has a 25% chance to automatically miss*; Level 85:Ridicule taunts +680 and target's next attack has a 25% chance to automatically miss*; Level 90:Ridicule taunts +720 and target's next attack has a 25% chance to automatically miss*; Level 95:Ridicule taunts +760 and target's next attack has a 25% chance to automatically miss*; Level 100:Ridicule taunts +800 and target's next attack has a 25% chance to automatically miss*; Level 105:Ridicule taunts +840 and target's next attack has a 25% chance to automatically miss*; Level 110:Ridicule taunts +880 and target's next attack has a 25% chance to automatically miss*; Level 115:Ridicule taunts +920 and target's next attack has a 25% chance to automatically miss*; Level 120:Ridicule taunts +960 and target's next attack has a 25% chance to automatically miss*; Level 125:Ridicule taunts +1000 and target's next attack has a 25% chance to automatically miss}}|-| || of Ridiculous Speed || <b>Tier 5Level 120</b> - Ridicule boosts movement speed by 3 6.5 for 6 seconds || Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 10:Ridicule boosts movement speed by 1for 6 seconds*; Level 20:Ridicule boosts movement speed by 1 .5 for 6 seconds*; Tier Level 30:Ridicule boosts movement speed by 2for 6 seconds*; Level 40:Ridicule boosts movement speed by 12.5 for 6 seconds*; Tier Level 50:Ridicule boosts movement speed by 3for 6 seconds*; Level 60:Ridicule boosts movement speed by 2 3.5 for 6 seconds*; Tier Level 70:Ridicule boosts movement speed by 4for 6 seconds*; Level 80:Ridicule boosts movement speed by 24.5 for 6 seconds*; Tier Level 90:Ridicule boosts movement speed by 5for 6 seconds*; Level 100:Ridicule boosts movement speed by 3 5.5 for 6 seconds*; Level 110:Ridicule boosts movement speed by 6 for 6 seconds*; Level 120:Ridicule boosts movement speed by 6.5 for 6 seconds}}|-| || || <b>Level 125</b> - Ridicule damage +118 and range +10 meters || Uncommon || Chest || {{Spoiler|Click Expand to reveal|*; Level 5:Ridicule damage +5 and range +10 meters*; Level 10:Ridicule damage +9 and range +10 meters*; Level 15:Ridicule damage +13 and range +10 meters*; Level 20:Ridicule damage +17 and range +10 meters*; Level 25:Ridicule damage +21 and range +10 meters*; Level 30:Ridicule damage +25 and range +10 meters*; Level 35:Ridicule damage +29 and range +10 meters*; Level 40:Ridicule damage +33 and range +10 meters*; Level 45:Ridicule damage +38 and range +10 meters*; Level 50:Ridicule damage +43 and range +10 meters*; Level 55:Ridicule damage +48 and range +10 meters*; Level 60:Ridicule damage +53 and range +10 meters*; Level 65:Ridicule damage +58 and range +10 meters*; Level 70:Ridicule damage +63 and range +10 meters*; Level 75:Ridicule damage +68 and range +10 meters*; Level 80:Ridicule damage +73 and range +10 meters*; Level 85:Ridicule damage +78 and range +10 meters*; Level 90:Ridicule damage +83 and range +10 meters*; Level 95:Ridicule damage +88 and range +10 meters*; Level 100:Ridicule damage +93 and range +10 meters*; Level 105:Ridicule damage +98 and range +10 meters*; Level 110:Ridicule damage +103 and range +10 meters*; Level 115:Ridicule damage +108 and range +10 meters*; Level 120:Ridicule damage +113 and range +10 meters*; Level 125:Ridicule damage +118 and range +10 meters}}|-| || || <b>Level 125</b> - Ridicule damage +118 and target does not call for help || Epic || Ring || {{Spoiler|Click Expandto reveal|*; Level 5:Ridicule damage +5 and target does not call for help*; Level 10:Ridicule damage +9 and target does not call for help*; Level 15:Ridicule damage +13 and target does not call for help*; Level 20:Ridicule damage +17 and target does not call for help*; Level 25:Ridicule damage +21 and target does not call for help*; Level 30:Ridicule damage +25 and target does not call for help*; Level 35:Ridicule damage +29 and target does not call for help*; Level 40:Ridicule damage +33 and target does not call for help*; Level 45:Ridicule damage +38 and target does not call for help*; Level 50:Ridicule damage +43 and target does not call for help*; Level 55:Ridicule damage +48 and target does not call for help*; Level 60:Ridicule damage +53 and target does not call for help*; Level 65:Ridicule damage +58 and target does not call for help*; Level 70:Ridicule damage +63 and target does not call for help*; Level 75:Ridicule damage +68 and target does not call for help*; Level 80:Ridicule damage +73 and target does not call for help*; Level 85:Ridicule damage +78 and target does not call for help*; Level 90:Ridicule damage +83 and target does not call for help*; Level 95:Ridicule damage +88 and target does not call for help*; Level 100:Ridicule damage +93 and target does not call for help*; Level 105:Ridicule damage +98 and target does not call for help*; Level 110:Ridicule damage +103 and target does not call for help*; Level 115:Ridicule damage +108 and target does not call for help*; Level 120:Ridicule damage +113 and target does not call for help*; Level 125:Ridicule damage +118 and target does not call for help}}
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