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Psychology/Treasure Effects

122 bytes removed, 18:52, 27 March 2017
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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
See also: [[Psychology/Treasure Effects:By Ability]]
<!-- This table is from patch v273v277, January 22March 25, 2017 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! Prefix !! Suffix !! Best Tier !! Slot !! All Tiers
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| Smug || of Smug Analysis || <b>Tier 14</b> - Psychoanalyze restores 110 101 Health to you after a 15 second delay || OffHand, Ring || {{Spoiler|
*; Tier 1
*Psychoanalyze restores 10 Health to you after a 15 second delay
*Psychoanalyze restores 87 Health to you after a 15 second delay
*; Tier 13
*Psychoanalyze restores 98 94 Health to you after a 15 second delay
*; Tier 14
*Psychoanalyze restores 110 101 Health to you after a 15 second delay
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|-
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|-
| || of Critical Hits || <b>Tier 14</b> - Archery/Psychology/Mentalism Critical Hit Damage +150% when Psychology is active || Chest, Hands || {{Spoiler|
*; Tier 1
*Archery/Psychology/Mentalism Critical Hit Damage +10% when Psychology is active
*; Tier 2
*Archery/Psychology/Mentalism Critical Hit Damage +20% when Psychology is active
*; Tier 3
*Archery/Psychology/Mentalism Critical Hit Damage +30% when Psychology is active
*; Tier 4
*Archery/Psychology/Mentalism Critical Hit Damage +40% when Psychology is active
*; Tier 5
*Archery/Psychology/Mentalism Critical Hit Damage +50% when Psychology is active
*; Tier 6
*Archery/Psychology/Mentalism Critical Hit Damage +60% when Psychology is active
*; Tier 7
*Archery/Psychology/Mentalism Critical Hit Damage +70% when Psychology is active
*; Tier 8
*Archery/Psychology/Mentalism Critical Hit Damage +80% when Psychology is active
*; Tier 9
*Archery/Psychology/Mentalism Critical Hit Damage +90% when Psychology is active
*; Tier 10
*Archery/Psychology/Mentalism Critical Hit Damage +100% when Psychology is active
*; Tier 11
*Archery/Psychology/Mentalism Critical Hit Damage +110% when Psychology is active
*; Tier 12
*Archery/Psychology/Mentalism Critical Hit Damage +120% when Psychology is active
*; Tier 13
*Archery/Psychology/Mentalism Critical Hit Damage +135% when Psychology is active
*; Tier 14
*Archery/Psychology/Mentalism Critical Hit Damage +150% when Psychology is active
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|-
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|-
| Mind-Numbing || || <b>Tier 7</b> - Tell Me About Your Mother restores 140 123 Armor to you || OffHand, Ring || {{Spoiler|
*; Tier 1
*Tell Me About Your Mother restores 20 15 Armor to you
*; Tier 2
*Tell Me About Your Mother restores 40 33 Armor to you
*; Tier 3
*Tell Me About Your Mother restores 60 51 Armor to you
*; Tier 4
*Tell Me About Your Mother restores 80 69 Armor to you
*; Tier 5
*Tell Me About Your Mother restores 100 87 Armor to you
*; Tier 6
*Tell Me About Your Mother restores 120 105 Armor to you
*; Tier 7
*Tell Me About Your Mother restores 140 123 Armor to you
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|-
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|-
| Peppy || of Pep || <b>Tier 14</b> - Pep Talk Healing +90 92 || OffHand, Feet, Ring || {{Spoiler|
*; Tier 1
*Pep Talk Healing +6
*Pep Talk Healing +36
*; Tier 7
*Pep Talk Healing +4243
*; Tier 8
*Pep Talk Healing +4850
*; Tier 9
*Pep Talk Healing +5457
*; Tier 10
*Pep Talk Healing +6064
*; Tier 11
*Pep Talk Healing +6671
*; Tier 12
*Pep Talk Healing +7278
*; Tier 13
*Pep Talk Healing +8185
*; Tier 14
*Pep Talk Healing +9092
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|-
| Inspiring || of Inspiration || <b>Tier 14</b> - Pep Talk restores 45 41 Power || Head, Ring || {{Spoiler|
*; Tier 1
*Pep Talk restores 12 Power
*Pep Talk restores 35 Power
*; Tier 13
*Pep Talk restores 40 38 Power
*; Tier 14
*Pep Talk restores 45 41 Power
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|-
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|-
| Peppy || of Pep || <b>Tier 14</b> - Pep Talk restores 115 98 Armor || Chest, Ring || {{Spoiler|
*; Tier 1
*Pep Talk restores 7 Armor
*Pep Talk restores 77 Armor
*; Tier 12
*Pep Talk restores 87 84 Armor
*; Tier 13
*Pep Talk restores 101 91 Armor
*; Tier 14
*Pep Talk restores 115 98 Armor
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|-
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|-
| || of Sly Talk || <b>Tier 14</b> - Fast Talk heals you for 39 31 health || Legs, Ring || {{Spoiler|
*; Tier 1
*Fast Talk heals you for 5 10 health
*; Tier 2
*Fast Talk heals you for 6 11 health
*; Tier 3
*Fast Talk heals you for 7 12 health
*; Tier 4
*Fast Talk heals you for 10 13 health
*; Tier 5
*Fast Talk heals you for 12 14 health
*; Tier 6
*Fast Talk heals you for 14 15 health
*; Tier 7
*Fast Talk heals you for 16 17 health
*; Tier 8
*Fast Talk heals you for 18 19 health
*; Tier 9
*Fast Talk heals you for 20 21 health
*; Tier 10
*Fast Talk heals you for 23 health
*; Tier 11
*Fast Talk heals you for 26 25 health
*; Tier 12
*Fast Talk heals you for 27 health
*; Tier 13
*Fast Talk heals you for 29 health
*; Tier 13
*Fast Talk heals you for 34 health
*; Tier 14
*Fast Talk heals you for 39 31 health
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|-
| || of Sly Talk || <b>Tier 14</b> - Fast Talk heals you for 55 50 armor || Chest, MainHand || {{Spoiler|
*; Tier 1
*Fast Talk heals you for 10 armor
*Fast Talk heals you for 43 armor
*; Tier 13
*Fast Talk heals you for 49 46 armor
*; Tier 14
*Fast Talk heals you for 55 50 armor
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|-
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|-
| || || <b>Tier 7</b> - Soothe boosts the healing from your Major Healing abilities +39 32 for 10 seconds || Head, OffHand || {{Spoiler|
*; Tier 1
*Soothe boosts the healing from your Major Healing abilities +9 14 for 10 seconds
*; Tier 2
*Soothe boosts the healing from your Major Healing abilities +14 17 for 10 seconds
*; Tier 3
*Soothe boosts the healing from your Major Healing abilities +19 20 for 10 seconds
*; Tier 4
*Soothe boosts the healing from your Major Healing abilities +24 23 for 10 seconds
*; Tier 5
*Soothe boosts the healing from your Major Healing abilities +26 for 10 seconds
*; Tier 6
*Soothe boosts the healing from your Major Healing abilities +29 for 10 seconds
*; Tier 6
*Soothe boosts the healing from your Major Healing abilities +34 for 10 seconds
*; Tier 7
*Soothe boosts the healing from your Major Healing abilities +39 32 for 10 seconds
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