12,245
edits
Changes
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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
<!-- Updated as of patch v273v277, January 22March 25, 2017 -->
==<!--start-->Giant Bat Paired List==
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
<b><u>General Mods</u></b><br>
* Giant Bat Base Damage +2023%<br>* Giant Bat Base Damage +2023%<br>
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<b><u>Bat Stability</u></b><br>
* Bat Stability provides +3540% Projectile Evasion for 10 seconds<br>* Bat Stability provides +3540% Projectile Evasion for 10 seconds<br>* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +3540% for 10 seconds.<br>* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +3540% for 10 seconds.<br>* Bat Stability heals 58 65 health<br>* Bat Stability heals 58 65 health<br>* Bat Stability restores 84 92 armor and 12 14 power<br>* Bat Stability restores 84 92 armor and 12 14 power<br>
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<b><u>Confusing Double</u></b><br>
* Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds<br>
* Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds<br>
* Confusing Double heals you for 70 80 health<br>* Confusing Double heals you for 70 80 health<br>
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<b><u>Drink Blood</u></b><br>
* Drink Blood deals +105 131 direct health damage<br>* Drink Blood deals +105 131 direct health damage<br>* Drink Blood reaps 35 36 additional health<br>* Drink Blood reaps 35 36 additional health<br>* Drink Blood restores 15 17 power and 15 17 armor<br>* Drink Blood restores 15 17 power and 15 17 armor<br>* For 30 seconds after using Drink Blood, all sonic attacks deal +33 43 damage<br>* For 30 seconds after using Drink Blood, all sonic attacks deal +33 43 damage<br>* For 30 seconds after using Drink Blood, you gain +21 25 mitigation vs. Psychic and Trauma damage<br>* For 30 seconds after using Drink Blood, you gain +21 25 mitigation vs. Psychic and Trauma damage<br>
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<b><u>Rip</u></b><br>
* Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 65 damage.<br>* Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 65 damage.<br>* Bat Stability provides +3540% Projectile Evasion for 10 seconds<br>* Bat Stability provides +3540% Projectile Evasion for 10 seconds<br>* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +3540% for 10 seconds.<br>* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +3540% for 10 seconds.<br>* Rip Damage +1923<br>* Rip Damage +1923<br>* Rip has a 50% chance to deal +48 64 damage<br>* Rip has a 50% chance to deal +48 64 damage<br>
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<b><u>Screech</u></b><br>
* Screech Damage +4054%<br>* Screech Damage +4054%<br>* Screech deals +95 127 armor damage<br>* Screech deals +95 127 armor damage<br>* Screech has a 60% chance to deal +87115% damage<br>* Screech has a 60% chance to deal +87115% damage<br>* Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +60 80 damage<br>
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<b><u>Smouldering Gaze</u></b><br>
* Smouldering Gaze Damage +5664%<br>* Smouldering Gaze Damage +5664%<br>* Smouldering Gaze has a 60% chance to deal +115133% damage<br>* Smouldering Gaze has a 60% chance to deal +115133% damage<br>
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<b><u>Sonic Burst</u></b><br>
* Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage<br>
* Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage<br>
* Sonic Burst Damage +6686%<br>* Sonic Burst Damage +6686%<br>* Sonic Burst has a 70% chance to deal +109127% damage to all targets<br>* Sonic Burst has a 70% chance to deal +109127% damage to all targets<br>
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<b><u>Tear</u></b><br>
* Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 65 damage.<br>* Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +45 65 damage.<br>* Tear Damage +4052%<br>* Tear Damage +4052%<br>* Tear deals +50 60 damage and restores 16 18 Armor to you<br>* Tear deals +50 60 damage and restores 16 18 Armor to you<br>* Tear has a 33% chance to deal +98130% damage and reset the timer on Screech (so Screech can be used again immediately)<br>* Tear has a 33% chance to deal +98130% damage and reset the timer on Screech (so Screech can be used again immediately)<br>* Tear has a 50% chance to deal +97125% damage<br>* Tear has a 50% chance to deal +97125% damage<br>
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<b><u>Virulent Bite</u></b><br>
* Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +60 80 damage<br>* Virulent Bite Damage +4355%<br>* Virulent Bite Damage +4355%<br>* Virulent Bite deals 90 105 trauma damage over 10 seconds<br>* Virulent Bite deals 90 105 trauma damage over 10 seconds<br>* Virulent Bite has a 60% chance to deal +6076% damage plus 90 105 trauma damage over 10 seconds<br>* Virulent Bite has a 60% chance to deal +6076% damage plus 90 105 trauma damage over 10 seconds<br>
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<b><u>Wing Vortex</u></b><br>
* Wing Vortex Damage +3242%<br>* Wing Vortex Damage +3242%<br>* Wing Vortex cause targets' next attack to deal -54 64 damage<br>* Wing Vortex cause targets' next attack to deal -54 64 damage<br>* Wing Vortex has a 30% chance to deal +2842% damage and stun all targets<br>* Wing Vortex has a 30% chance to deal +2842% damage and stun all targets<br>* Wing Vortex has a 90% chance to deal +2127% damage<br>* Wing Vortex has a 90% chance to deal +2127% damage<br>
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