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Cow/Treasure Effects

131 bytes added, 21:56, 10 June 2017
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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
See also: [[Cow/Treasure Effects:By Ability]]
<!-- This table is from patch v279v284, May 9June 09, 2017 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers
|-
| Bovine || of Bovinity || <b>Tier 7</b> - Cow Skill Base Damage +23% || Head, Necklace || {{Spoiler|
*; Tier 1
*:Cow Skill Damage +3
*; Tier 2
*:Cow Skill Base Damage +8%
*; Tier 3
*:Cow Skill Base Damage +11%
*; Tier 4
*:Cow Skill Base Damage +14%
*; Tier 5
*:Cow Skill Base Damage +17%
*; Tier 6
*:Cow Skill Base Damage +20%
*; Tier 7
*:Cow Skill Base Damage +23%
|Expand}}
|-
| || of Cowhide || <b>Tier 14</b> - Max Armor +70 when Cow is active || Head, Ring || {{Spoiler|
*; Tier 1
*:Max Armor +5 when Cow is active
*; Tier 2
*:Max Armor +10 when Cow is active
*; Tier 3
*:Max Armor +15 when Cow is active
*; Tier 4
*:Max Armor +20 when Cow is active
*; Tier 5
*:Max Armor +25 when Cow is active
*; Tier 6
*:Max Armor +30 when Cow is active
*; Tier 7
*:Max Armor +35 when Cow is active
*; Tier 8
*:Max Armor +40 when Cow is active
*; Tier 9
*:Max Armor +45 when Cow is active
*; Tier 10
*:Max Armor +50 when Cow is active
*; Tier 11
*:Max Armor +55 when Cow is active
*; Tier 12
*:Max Armor +60 when Cow is active
*; Tier 13
*:Max Armor +65 when Cow is active
*; Tier 14
*:Max Armor +70 when Cow is active
|Expand}}
|-
| || of Critical Hooves || <b>Tier 14</b> - Cow's Front Kick has a 66% chance to deal +132 damage || Chest, Hands || {{Spoiler|
*; Tier 1
*:Cow's Front Kick has a 66% chance to deal +12 damage
*; Tier 2
*:Cow's Front Kick has a 66% chance to deal +20 damage
*; Tier 3
*:Cow's Front Kick has a 66% chance to deal +28 damage
*; Tier 4
*:Cow's Front Kick has a 66% chance to deal +36 damage
*; Tier 5
*:Cow's Front Kick has a 66% chance to deal +44 damage
*; Tier 6
*:Cow's Front Kick has a 66% chance to deal +52 damage
*; Tier 7
*:Cow's Front Kick has a 66% chance to deal +60 damage
*; Tier 8
*:Cow's Front Kick has a 66% chance to deal +68 damage
*; Tier 9
*:Cow's Front Kick has a 66% chance to deal +76 damage
*; Tier 10
*:Cow's Front Kick has a 66% chance to deal +84 damage
*; Tier 11
*:Cow's Front Kick has a 66% chance to deal +92 damage
*; Tier 12
*:Cow's Front Kick has a 66% chance to deal +100 damage
*; Tier 13
*:Cow's Front Kick has a 66% chance to deal +116 damage
*; Tier 14
*:Cow's Front Kick has a 66% chance to deal +132 damage
|Expand}}
|-
| || of Lucky Trampling || <b>Tier 14</b> - Cow's Stampede has a 50% chance to deal +56 damage || Chest, Hands || {{Spoiler|
*; Tier 1
*:Cow's Stampede has a 50% chance to deal +2 damage
*; Tier 2
*:Cow's Stampede has a 50% chance to deal +4 damage
*; Tier 3
*:Cow's Stampede has a 50% chance to deal +6 damage
*; Tier 4
*:Cow's Stampede has a 50% chance to deal +9 damage
*; Tier 5
*:Cow's Stampede has a 50% chance to deal +12 damage
*; Tier 6
*:Cow's Stampede has a 50% chance to deal +16 damage
*; Tier 7
*:Cow's Stampede has a 50% chance to deal +20 damage
*; Tier 8
*:Cow's Stampede has a 50% chance to deal +24 damage
*; Tier 9
*:Cow's Stampede has a 50% chance to deal +28 damage
*; Tier 10
*:Cow's Stampede has a 50% chance to deal +32 damage
*; Tier 11
*:Cow's Stampede has a 50% chance to deal +36 damage
*; Tier 12
*:Cow's Stampede has a 50% chance to deal +40 damage
*; Tier 13
*:Cow's Stampede has a 50% chance to deal +48 damage
*; Tier 14
*:Cow's Stampede has a 50% chance to deal +56 damage
|Expand}}
|-
| || of Trampling || <b>Tier 7</b> - Stampede Damage +24 || Chest, Feet || {{Spoiler|
*; Tier 1
*:Stampede Damage +3
*; Tier 2
*:Stampede Damage +6
*; Tier 3
*:Stampede Damage +9
*; Tier 4
*:Stampede Damage +12
*; Tier 5
*:Stampede Damage +15
*; Tier 6
*:Stampede Damage +18
*; Tier 7
*:Stampede Damage +24
|Expand}}
|-
| || || <b>Tier 7</b> - Cow's Front Kick Damage +90 || MainHand, OffHand || {{Spoiler|
*; Tier 1
*:Cow's Front Kick Damage +15
*; Tier 2
*:Cow's Front Kick Damage +25
*; Tier 3
*:Cow's Front Kick Damage +35
*; Tier 4
*:Cow's Front Kick Damage +45
*; Tier 5
*:Cow's Front Kick Damage +55
*; Tier 6
*:Cow's Front Kick Damage +65
*; Tier 7
*:Cow's Front Kick Damage +90
|Expand}}
|-
| || of Bovine Bashing || <b>Tier 14</b> - Cow Bash Damage +74% || Legs, Ring || {{Spoiler|
*; Tier 1
*:Cow Bash Damage +10%
*; Tier 2
*:Cow Bash Damage +14%
*; Tier 3
*:Cow Bash Damage +18%
*; Tier 4
*:Cow Bash Damage +22%
*; Tier 5
*:Cow Bash Damage +26%
*; Tier 6
*:Cow Bash Damage +30%
*; Tier 7
*:Cow Bash Damage +34%
*; Tier 8
*:Cow Bash Damage +38%
*; Tier 9
*:Cow Bash Damage +42%
*; Tier 10
*:Cow Bash Damage +46%
*; Tier 11
*:Cow Bash Damage +50%
*; Tier 12
*:Cow Bash Damage +54%
*; Tier 13
*:Cow Bash Damage +64%
*; Tier 14
*:Cow Bash Damage +74%
|Expand}}
|-
| || of Refreshing Headbutts || <b>Tier 14</b> - Cow's Bash restores 29 Power to you || Legs, Necklace || {{Spoiler|
*; Tier 1
*:Cow's Bash restores 3 Power to you
*; Tier 2
*:Cow's Bash restores 5 Power to you
*; Tier 3
*:Cow's Bash restores 7 Power to you
*; Tier 4
*:Cow's Bash restores 9 Power to you
*; Tier 5
*:Cow's Bash restores 11 Power to you
*; Tier 6
*:Cow's Bash restores 13 Power to you
*; Tier 7
*:Cow's Bash restores 15 Power to you
*; Tier 8
*:Cow's Bash restores 17 Power to you
*; Tier 9
*:Cow's Bash restores 19 Power to you
*; Tier 10
*:Cow's Bash restores 21 Power to you
*; Tier 11
*:Cow's Bash restores 23 Power to you
*; Tier 12
*:Cow's Bash restores 25 Power to you
*; Tier 13
*:Cow's Bash restores 27 Power to you
*; Tier 14
*:Cow's Bash restores 29 Power to you
|Expand}}
|-
| || of Recuperative Headbutts || <b>Tier 14</b> - Cow's Bash heals you for 46 health || Legs, Necklace || {{Spoiler|
*; Tier 1
*:Cow's Bash heals you for 3 health
*; Tier 2
*:Cow's Bash heals you for 7 health
*; Tier 3
*:Cow's Bash heals you for 10 health
*; Tier 4
*:Cow's Bash heals you for 14 health
*; Tier 5
*:Cow's Bash heals you for 17 health
*; Tier 6
*:Cow's Bash heals you for 21 health
*; Tier 7
*:Cow's Bash heals you for 24 health
*; Tier 8
*:Cow's Bash heals you for 28 health
*; Tier 9
*:Cow's Bash heals you for 31 health
*; Tier 10
*:Cow's Bash heals you for 35 health
*; Tier 11
*:Cow's Bash heals you for 38 health
*; Tier 12
*:Cow's Bash heals you for 42 health
*; Tier 13
*:Cow's Bash heals you for 44 health
*; Tier 14
*:Cow's Bash heals you for 46 health
|Expand}}
|-
| || of Insulting Kicks || <b>Tier 14</b> - Cow's Front Kick deals +38% damage and taunts +366 || Necklace, Feet || {{Spoiler|
*; Tier 1
*:Cow's Front Kick deals +6% damage and taunts +44
*; Tier 2
*:Cow's Front Kick deals +8% damage and taunts +66
*; Tier 3
*:Cow's Front Kick deals +10% damage and taunts +88
*; Tier 4
*:Cow's Front Kick deals +12% damage and taunts +110
*; Tier 5
*:Cow's Front Kick deals +14% damage and taunts +132
*; Tier 6
*:Cow's Front Kick deals +16% damage and taunts +154
*; Tier 7
*:Cow's Front Kick deals +18% damage and taunts +176
*; Tier 8
*:Cow's Front Kick deals +20% damage and taunts +198
*; Tier 9
*:Cow's Front Kick deals +22% damage and taunts +220
*; Tier 10
*:Cow's Front Kick deals +24% damage and taunts +242
*; Tier 11
*:Cow's Front Kick deals +26% damage and taunts +264
*; Tier 12
*:Cow's Front Kick deals +28% damage and taunts +286
*; Tier 13
*:Cow's Front Kick deals +33% damage and taunts +326
*; Tier 14
*:Cow's Front Kick deals +38% damage and taunts +366
|Expand}}
|-
| || of Explosive Hooves || <b>Tier 14</b> - Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +68 damage || Hands || {{Spoiler|
*; Tier 1
*:Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +8 damage
*; Tier 2
*:Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +12 damage
*; Tier 3
*:Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +16 damage
*; Tier 4
*:Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +20 damage
*; Tier 5
*:Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +24 damage
*; Tier 6
*:Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +28 damage
*; Tier 7
*:Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +32 damage
*; Tier 8
*:Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +36 damage
*; Tier 9
*:Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +40 damage
*; Tier 10
*:Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +44 damage
*; Tier 11
*:Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +48 damage
*; Tier 12
*:Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +52 damage
*; Tier 13
*:Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +60 damage
*; Tier 14
*:Cow's Front Kick has a 50% chance to hit all enemies within 5 meters and deal +68 damage
|Expand}}
|-
| || || <b>Tier 7</b> - Cow's Front Kick causes the next attack that hits you to deal -33% damage || OffHand, Ring || {{Spoiler|
*; Tier 1
*:Cow's Front Kick causes the next attack that hits you to deal -8% damage
*; Tier 2
*:Cow's Front Kick causes the next attack that hits you to deal -13% damage
*; Tier 3
*:Cow's Front Kick causes the next attack that hits you to deal -18% damage
*; Tier 4
*:Cow's Front Kick causes the next attack that hits you to deal -23% damage
*; Tier 5
*:Cow's Front Kick causes the next attack that hits you to deal -28% damage
*; Tier 6
*:Cow's Front Kick causes the next attack that hits you to deal -33% damage
*; Tier 7
*:Cow's Front Kick causes the next attack that hits you to deal -33% damage
|Expand}}
|-
| Mooer's || of Wholesome Mooing || <b>Tier 14</b> - Moo of Calm heals +70 health || Chest, Ring || {{Spoiler|
*; Tier 1
*:Moo of Calm heals +5 health
*; Tier 2
*:Moo of Calm heals +10 health
*; Tier 3
*:Moo of Calm heals +15 health
*; Tier 4
*:Moo of Calm heals +20 health
*; Tier 5
*:Moo of Calm heals +25 health
*; Tier 6
*:Moo of Calm heals +30 health
*; Tier 7
*:Moo of Calm heals +35 health
*; Tier 8
*:Moo of Calm heals +40 health
*; Tier 9
*:Moo of Calm heals +45 health
*; Tier 10
*:Moo of Calm heals +50 health
*; Tier 11
*:Moo of Calm heals +55 health
*; Tier 12
*:Moo of Calm heals +60 health
*; Tier 13
*:Moo of Calm heals +65 health
*; Tier 14
*:Moo of Calm heals +70 health
|Expand}}
|-
| || of Calm Mooing || <b>Tier 14</b> - Moo of Calm restores +43 power || Chest, Ring || {{Spoiler|
*; Tier 1
*:Moo of Calm restores +5 power
*; Tier 2
*:Moo of Calm restores +8 power
*; Tier 3
*:Moo of Calm restores +11 power
*; Tier 4
*:Moo of Calm restores +14 power
*; Tier 5
*:Moo of Calm restores +17 power
*; Tier 6
*:Moo of Calm restores +20 power
*; Tier 7
*:Moo of Calm restores +23 power
*; Tier 8
*:Moo of Calm restores +26 power
*; Tier 9
*:Moo of Calm restores +29 power
*; Tier 10
*:Moo of Calm restores +32 power
*; Tier 11
*:Moo of Calm restores +35 power
*; Tier 12
*:Moo of Calm restores +38 power
*; Tier 13
*:Moo of Calm restores +41 power
*; Tier 14
*:Moo of Calm restores +43 power
|Expand}}
|-
| Mooer's || of Defensive Mooing || <b>Tier 14</b> - Moo of Calm restores +84 armor || Feet, Legs || {{Spoiler|
*; Tier 1
*:Moo of Calm restores +6 armor
*; Tier 2
*:Moo of Calm restores +12 armor
*; Tier 3
*:Moo of Calm restores +18 armor
*; Tier 4
*:Moo of Calm restores +24 armor
*; Tier 5
*:Moo of Calm restores +30 armor
*; Tier 6
*:Moo of Calm restores +36 armor
*; Tier 7
*:Moo of Calm restores +42 armor
*; Tier 8
*:Moo of Calm restores +48 armor
*; Tier 9
*:Moo of Calm restores +54 armor
*; Tier 10
*:Moo of Calm restores +60 armor
*; Tier 11
*:Moo of Calm restores +66 armor
*; Tier 12
*:Moo of Calm restores +72 armor
*; Tier 13
*:Moo of Calm restores +78 armor
*; Tier 14
*:Moo of Calm restores +84 armor
|Expand}}
|-
| || || <b>Tier 14</b> - For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 26. This absorbed damage is added to your next Stampede attack at a 200% rate. || OffHand || {{Spoiler|
*; Tier 1
*:For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 2. This absorbed damage is added to your next Stampede attack at a 200% rate.
*; Tier 2
*:For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 3. This absorbed damage is added to your next Stampede attack at a 200% rate.
*; Tier 3
*:For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 5. This absorbed damage is added to your next Stampede attack at a 200% rate.
*; Tier 4
*:For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 6. This absorbed damage is added to your next Stampede attack at a 200% rate.
*; Tier 5
*:For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 8. This absorbed damage is added to your next Stampede attack at a 200% rate.
*; Tier 6
*:For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 9. This absorbed damage is added to your next Stampede attack at a 200% rate.
*; Tier 7
*:For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 11. This absorbed damage is added to your next Stampede attack at a 200% rate.
*; Tier 8
*:For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 12. This absorbed damage is added to your next Stampede attack at a 200% rate.
*; Tier 9
*:For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 14. This absorbed damage is added to your next Stampede attack at a 200% rate.
*; Tier 10
*:For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 15. This absorbed damage is added to your next Stampede attack at a 200% rate.
*; Tier 11
*:For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 17. This absorbed damage is added to your next Stampede attack at a 200% rate.
*; Tier 12
*:For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 20. This absorbed damage is added to your next Stampede attack at a 200% rate.
*; Tier 13
*:For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 23. This absorbed damage is added to your next Stampede attack at a 200% rate.
*; Tier 14
*:For 30 seconds after you use Moo of Calm, any internal (Poison/Trauma/Psychic) attacks that hit you are reduced by 26. This absorbed damage is added to your next Stampede attack at a 200% rate.
|Expand}}
|-
| Cudspeeder's || || <b>Tier 14</b> - Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds || Hands, Feet || {{Spoiler|
*; Tier 1
*:Graze boosts your out-of-combat sprint speed by 1 for 30 seconds
*; Tier 2
*:Graze boosts your out-of-combat sprint speed by 2 for 30 seconds
*; Tier 3
*:Graze boosts your out-of-combat sprint speed by 3 for 30 seconds
*; Tier 4
*:Graze boosts your out-of-combat sprint speed by 4 for 30 seconds
*; Tier 5
*:Graze boosts your out-of-combat sprint speed by 5 for 30 seconds
*; Tier 6
*:Graze boosts your out-of-combat sprint speed by 5.5 for 30 seconds
*; Tier 7
*:Graze boosts your out-of-combat sprint speed by 6 for 30 seconds
*; Tier 8
*:Graze boosts your out-of-combat sprint speed by 6.5 for 30 seconds
*; Tier 9
*:Graze boosts your out-of-combat sprint speed by 7 for 30 seconds
*; Tier 10
*:Graze boosts your out-of-combat sprint speed by 7.5 for 30 seconds
*; Tier 11
*:Graze boosts your out-of-combat sprint speed by 8 for 30 seconds
*; Tier 12
*:Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds
*; Tier 13
*:Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds
*; Tier 14
*:Graze boosts your out-of-combat sprint speed by 8.5 for 30 seconds
|Expand}}
|-
| Cud-Toughened || || <b>Tier 7</b> - Chew Cud increases your mitigation versus Crushing attacks +17 for 10 seconds || Hands, Feet || {{Spoiler|
*; Tier 1
*:Chew Cud increases your mitigation versus Crushing attacks +2 for 10 seconds
*; Tier 2
*:Chew Cud increases your mitigation versus Crushing attacks +5 for 10 seconds
*; Tier 3
*:Chew Cud increases your mitigation versus Crushing attacks +8 for 10 seconds
*; Tier 4
*:Chew Cud increases your mitigation versus Crushing attacks +10 for 10 seconds
*; Tier 5
*:Chew Cud increases your mitigation versus Crushing attacks +13 for 10 seconds
*; Tier 6
*:Chew Cud increases your mitigation versus Crushing attacks +17 for 10 seconds
*; Tier 7
*:Chew Cud increases your mitigation versus Crushing attacks +17 for 10 seconds
|Expand}}
|-
| Cud-Toughened || || <b>Tier 7</b> - Chew Cud increases your mitigation versus Slashing attacks +17 for 10 seconds || Hands, Feet || {{Spoiler|
*; Tier 1
*:Chew Cud increases your mitigation versus Slashing attacks +2 for 10 seconds
*; Tier 2
*:Chew Cud increases your mitigation versus Slashing attacks +4 for 10 seconds
*; Tier 3
*:Chew Cud increases your mitigation versus Slashing attacks +8 for 10 seconds
*; Tier 4
*:Chew Cud increases your mitigation versus Slashing attacks +10 for 10 seconds
*; Tier 5
*:Chew Cud increases your mitigation versus Slashing attacks +13 for 10 seconds
*; Tier 6
*:Chew Cud increases your mitigation versus Slashing attacks +17 for 10 seconds
*; Tier 7
*:Chew Cud increases your mitigation versus Slashing attacks +17 for 10 seconds
|Expand}}
|-
| Cud-Toughened || || <b>Tier 7</b> - Chew Cud increases your mitigation versus Piercing attacks +17 for 10 seconds || Hands, Feet || {{Spoiler|
*; Tier 1
*:Chew Cud increases your mitigation versus Piercing attacks +2 for 10 seconds
*; Tier 2
*:Chew Cud increases your mitigation versus Piercing attacks +5 for 10 seconds
*; Tier 3
*:Chew Cud increases your mitigation versus Piercing attacks +8 for 10 seconds
*; Tier 4
*:Chew Cud increases your mitigation versus Piercing attacks +10 for 10 seconds
*; Tier 5
*:Chew Cud increases your mitigation versus Piercing attacks +13 for 10 seconds
*; Tier 6
*:Chew Cud increases your mitigation versus Piercing attacks +17 for 10 seconds
*; Tier 7
*:Chew Cud increases your mitigation versus Piercing attacks +17 for 10 seconds
|Expand}}
|-
| || of Clobbering Hooves || <b>Tier 14</b> - Clobbering Hoof Damage +59% || Head, Chest || {{Spoiler|
*; Tier 1
*:Clobbering Hoof Damage +10%
*; Tier 2
*:Clobbering Hoof Damage +13%
*; Tier 3
*:Clobbering Hoof Damage +16%
*; Tier 4
*:Clobbering Hoof Damage +19%
*; Tier 5
*:Clobbering Hoof Damage +22%
*; Tier 6
*:Clobbering Hoof Damage +25%
*; Tier 7
*:Clobbering Hoof Damage +28%
*; Tier 8
*:Clobbering Hoof Damage +31%
*; Tier 9
*:Clobbering Hoof Damage +34%
*; Tier 10
*:Clobbering Hoof Damage +37%
*; Tier 11
*:Clobbering Hoof Damage +40%
*; Tier 12
*:Clobbering Hoof Damage +43%
*; Tier 13
*:Clobbering Hoof Damage +51%
*; Tier 14
*:Clobbering Hoof Damage +59%
|Expand}}
|-
| || of Clobbering Hooves || <b>Tier 14</b> - Clobbering Hoof attacks have a 50% chance to deal +150% damage || Head, Legs || {{Spoiler|
*; Tier 1
*:Clobbering Hoof attacks have a 50% chance to deal +20% damage
*; Tier 2
*:Clobbering Hoof attacks have a 50% chance to deal +30% damage
*; Tier 3
*:Clobbering Hoof attacks have a 50% chance to deal +40% damage
*; Tier 4
*:Clobbering Hoof attacks have a 50% chance to deal +50% damage
*; Tier 5
*:Clobbering Hoof attacks have a 50% chance to deal +60% damage
*; Tier 6
*:Clobbering Hoof attacks have a 50% chance to deal +70% damage
*; Tier 7
*:Clobbering Hoof attacks have a 50% chance to deal +80% damage
*; Tier 8
*:Clobbering Hoof attacks have a 50% chance to deal +90% damage
*; Tier 9
*:Clobbering Hoof attacks have a 50% chance to deal +100% damage
*; Tier 10
*:Clobbering Hoof attacks have a 50% chance to deal +110% damage
*; Tier 11
*:Clobbering Hoof attacks have a 50% chance to deal +120% damage
*; Tier 12
*:Clobbering Hoof attacks have a 50% chance to deal +130% damage
*; Tier 13
*:Clobbering Hoof attacks have a 50% chance to deal +140% damage
*; Tier 14
*:Clobbering Hoof attacks have a 50% chance to deal +150% damage
|Expand}}
|-
| || of Clobbering Hooves || <b>Tier 14</b> - Clobbering Hoof deals +47% damage and taunts +350 || Head, Feet || {{Spoiler|
*; Tier 1
*:Clobbering Hoof deals +8% damage and taunts +25
*; Tier 2
*:Clobbering Hoof deals +11% damage and taunts +50
*; Tier 3
*:Clobbering Hoof deals +14% damage and taunts +75
*; Tier 4
*:Clobbering Hoof deals +17% damage and taunts +100
*; Tier 5
*:Clobbering Hoof deals +20% damage and taunts +125
*; Tier 6
*:Clobbering Hoof deals +23% damage and taunts +150
*; Tier 7
*:Clobbering Hoof deals +26% damage and taunts +175
*; Tier 8
*:Clobbering Hoof deals +29% damage and taunts +200
*; Tier 9
*:Clobbering Hoof deals +32% damage and taunts +225
*; Tier 10
*:Clobbering Hoof deals +35% damage and taunts +250
*; Tier 11
*:Clobbering Hoof deals +38% damage and taunts +275
*; Tier 12
*:Clobbering Hoof deals +41% damage and taunts +300
*; Tier 13
*:Clobbering Hoof deals +44% damage and taunts +325
*; Tier 14
*:Clobbering Hoof deals +47% damage and taunts +350
|Expand}}
|-
| || of Four-Stomach Mastery || <b>Tier 14</b> - In-Combat Health Regen +14 when Cow is active, Health Regeneration +14 when Cow is active || Necklace || {{Spoiler|
*; Tier 1
*:In-Combat Health Regen +1 when Cow is active, Health Regeneration +1 when Cow is active
*; Tier 2
*:In-Combat Health Regen +2 when Cow is active, Health Regeneration +2 when Cow is active
*; Tier 3
*:In-Combat Health Regen +3 when Cow is active, Health Regeneration +3 when Cow is active
*; Tier 4
*:In-Combat Health Regen +4 when Cow is active, Health Regeneration +4 when Cow is active
*; Tier 5
*:In-Combat Health Regen +5 when Cow is active, Health Regeneration +5 when Cow is active
*; Tier 6
*:In-Combat Health Regen +6 when Cow is active, Health Regeneration +6 when Cow is active
*; Tier 7
*:In-Combat Health Regen +7 when Cow is active, Health Regeneration +7 when Cow is active
*; Tier 8
*:In-Combat Health Regen +8 when Cow is active, Health Regeneration +8 when Cow is active
*; Tier 9
*:In-Combat Health Regen +9 when Cow is active, Health Regeneration +9 when Cow is active
*; Tier 10
*:In-Combat Health Regen +10 when Cow is active, Health Regeneration +10 when Cow is active
*; Tier 11
*:In-Combat Health Regen +11 when Cow is active, Health Regeneration +11 when Cow is active
*; Tier 12
*:In-Combat Health Regen +12 when Cow is active, Health Regeneration +12 when Cow is active
*; Tier 13
*:In-Combat Health Regen +13 when Cow is active, Health Regeneration +13 when Cow is active
*; Tier 14
*:In-Combat Health Regen +14 when Cow is active, Health Regeneration +14 when Cow is active
|Expand}}
|-
| || of Aggravating Moos || <b>Tier 14</b> - Taunt From Attack Damage +80% when Cow is active || Head || {{Spoiler|
*; Tier 1
*:Taunt From Attack Damage +5% when Cow is active
*; Tier 2
*:Taunt From Attack Damage +10% when Cow is active
*; Tier 3
*:Taunt From Attack Damage +15% when Cow is active
*; Tier 4
*:Taunt From Attack Damage +20% when Cow is active
*; Tier 5
*:Taunt From Attack Damage +25% when Cow is active
*; Tier 6
*:Taunt From Attack Damage +30% when Cow is active
*; Tier 7
*:Taunt From Attack Damage +35% when Cow is active
*; Tier 8
*:Taunt From Attack Damage +40% when Cow is active
*; Tier 9
*:Taunt From Attack Damage +45% when Cow is active
*; Tier 10
*:Taunt From Attack Damage +50% when Cow is active
*; Tier 11
*:Taunt From Attack Damage +55% when Cow is active
*; Tier 12
*:Taunt From Attack Damage +60% when Cow is active
*; Tier 13
*:Taunt From Attack Damage +70% when Cow is active
*; Tier 14
*:Taunt From Attack Damage +80% when Cow is active
|Expand}}
|-
| Hearty || of Healthy Livestock || <b>Tier 14</b> - Max Health +56 when Cow is active || Chest, Legs || {{Spoiler|
*; Tier 1
*:Max Health +4 when Cow is active
*; Tier 2
*:Max Health +8 when Cow is active
*; Tier 3
*:Max Health +12 when Cow is active
*; Tier 4
*:Max Health +16 when Cow is active
*; Tier 5
*:Max Health +20 when Cow is active
*; Tier 6
*:Max Health +24 when Cow is active
*; Tier 7
*:Max Health +28 when Cow is active
*; Tier 8
*:Max Health +32 when Cow is active
*; Tier 9
*:Max Health +36 when Cow is active
*; Tier 10
*:Max Health +40 when Cow is active
*; Tier 11
*:Max Health +44 when Cow is active
*; Tier 12
*:Max Health +48 when Cow is active
*; Tier 13
*:Max Health +52 when Cow is active
*; Tier 14
*:Max Health +56 when Cow is active
|Expand}}
|-
| Well-Fed || of Well-Fed Livestock || <b>Tier 14</b> - Chew Cud Healing +40 when Cow is active || Hands, MainHand || {{Spoiler|
*; Tier 1
*:Chew Cud Healing +3 when Cow is active
*; Tier 2
*:Chew Cud Healing +6 when Cow is active
*; Tier 3
*:Chew Cud Healing +9 when Cow is active
*; Tier 4
*:Chew Cud Healing +12 when Cow is active
*; Tier 5
*:Chew Cud Healing +15 when Cow is active
*; Tier 6
*:Chew Cud Healing +18 when Cow is active
*; Tier 7
*:Chew Cud Healing +21 when Cow is active
*; Tier 8
*:Chew Cud Healing +24 when Cow is active
*; Tier 9
*:Chew Cud Healing +27 when Cow is active
*; Tier 10
*:Chew Cud Healing +30 when Cow is active
*; Tier 11
*:Chew Cud Healing +33 when Cow is active
*; Tier 12
*:Chew Cud Healing +36 when Cow is active
*; Tier 13
*:Chew Cud Healing +38 when Cow is active
*; Tier 14
*:Chew Cud Healing +40 when Cow is active
|Expand}}
|-
| || of Howling Moos || <b>Tier 14</b> - Moo of Determination restores +96 armor || MainHand, Ring || {{Spoiler|
*; Tier 1
*:Moo of Determination restores +6 armor
*; Tier 2
*:Moo of Determination restores +12 armor
*; Tier 3
*:Moo of Determination restores +19 armor
*; Tier 4
*:Moo of Determination restores +26 armor
*; Tier 5
*:Moo of Determination restores +33 armor
*; Tier 6
*:Moo of Determination restores +40 armor
*; Tier 7
*:Moo of Determination restores +47 armor
*; Tier 8
*:Moo of Determination restores +54 armor
*; Tier 9
*:Moo of Determination restores +61 armor
*; Tier 10
*:Moo of Determination restores +68 armor
*; Tier 11
*:Moo of Determination restores +75 armor
*; Tier 12
*:Moo of Determination restores +82 armor
*; Tier 13
*:Moo of Determination restores +89 armor
*; Tier 14
*:Moo of Determination restores +96 armor
|Expand}}
|-
| || of The Eternal Bull || <b>Tier 14</b> - Moo of Determination restores 126 Health over 9 seconds || OffHand, Necklace || {{Spoiler|
*; Tier 1
*:Moo of Determination restores 9 Health over 9 seconds
*; Tier 2
*:Moo of Determination restores 18 Health over 9 seconds
*; Tier 3
*:Moo of Determination restores 27 Health over 9 seconds
*; Tier 4
*:Moo of Determination restores 36 Health over 9 seconds
*; Tier 5
*:Moo of Determination restores 45 Health over 9 seconds
*; Tier 6
*:Moo of Determination restores 54 Health over 9 seconds
*; Tier 7
*:Moo of Determination restores 63 Health over 9 seconds
*; Tier 8
*:Moo of Determination restores 72 Health over 9 seconds
*; Tier 9
*:Moo of Determination restores 81 Health over 9 seconds
*; Tier 10
*:Moo of Determination restores 90 Health over 9 seconds
*; Tier 11
*:Moo of Determination restores 99 Health over 9 seconds
*; Tier 12
*:Moo of Determination restores 108 Health over 9 seconds
*; Tier 13
*:Moo of Determination restores 117 Health over 9 seconds
*; Tier 14
*:Moo of Determination restores 126 Health over 9 seconds
|Expand}}
|-
| || || <b>Tier 14</b> - For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 24. This absorbed damage is added to your next Front Kick. || MainHand || {{Spoiler|
*; Tier 1
*:For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 2. This absorbed damage is added to your next Front Kick.
*; Tier 2
*:For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 3. This absorbed damage is added to your next Front Kick.
*; Tier 3
*:For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 5. This absorbed damage is added to your next Front Kick.
*; Tier 4
*:For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 6. This absorbed damage is added to your next Front Kick.
*; Tier 5
*:For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 8. This absorbed damage is added to your next Front Kick.
*; Tier 6
*:For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 9. This absorbed damage is added to your next Front Kick.
*; Tier 7
*:For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 11. This absorbed damage is added to your next Front Kick.
*; Tier 8
*:For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 12. This absorbed damage is added to your next Front Kick.
*; Tier 9
*:For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 14. This absorbed damage is added to your next Front Kick.
*; Tier 10
*:For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 15. This absorbed damage is added to your next Front Kick.
*; Tier 11
*:For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 17. This absorbed damage is added to your next Front Kick.
*; Tier 12
*:For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 20. This absorbed damage is added to your next Front Kick.
*; Tier 13
*:For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 22. This absorbed damage is added to your next Front Kick.
*; Tier 14
*:For 30 seconds after you use Moo of Determination, any physical (Slashing/Piercing/Crushing) attacks that hit you are reduced by 24. This absorbed damage is added to your next Front Kick.
|Expand}}
|-
| || of Tantalizingly Tough Hooves || <b>Tier 14</b> - Tough Hoof deals +35% damage and taunts +480 || Ring, OffHand || {{Spoiler|
*; Tier 1
*:Tough Hoof deals +5% damage and taunts +30
*; Tier 2
*:Tough Hoof deals +7% damage and taunts +60
*; Tier 3
*:Tough Hoof deals +9% damage and taunts +90
*; Tier 4
*:Tough Hoof deals +11% damage and taunts +120
*; Tier 5
*:Tough Hoof deals +13% damage and taunts +150
*; Tier 6
*:Tough Hoof deals +15% damage and taunts +180
*; Tier 7
*:Tough Hoof deals +17% damage and taunts +210
*; Tier 8
*:Tough Hoof deals +19% damage and taunts +240
*; Tier 9
*:Tough Hoof deals +21% damage and taunts +270
*; Tier 10
*:Tough Hoof deals +23% damage and taunts +300
*; Tier 11
*:Tough Hoof deals +25% damage and taunts +330
*; Tier 12
*:Tough Hoof deals +27% damage and taunts +360
*; Tier 13
*:Tough Hoof deals +31% damage and taunts +420
*; Tier 14
*:Tough Hoof deals +35% damage and taunts +480
|Expand}}
|-
| || || <b>Tier 14</b> - Tough Hoof immediately restores 54 armor || Head, OffHand || {{Spoiler|
*; Tier 1
*:Tough Hoof immediately restores 15 armor
*; Tier 2
*:Tough Hoof immediately restores 18 armor
*; Tier 3
*:Tough Hoof immediately restores 21 armor
*; Tier 4
*:Tough Hoof immediately restores 24 armor
*; Tier 5
*:Tough Hoof immediately restores 27 armor
*; Tier 6
*:Tough Hoof immediately restores 30 armor
*; Tier 7
*:Tough Hoof immediately restores 33 armor
*; Tier 8
*:Tough Hoof immediately restores 36 armor
*; Tier 9
*:Tough Hoof immediately restores 39 armor
*; Tier 10
*:Tough Hoof immediately restores 42 armor
*; Tier 11
*:Tough Hoof immediately restores 45 armor
*; Tier 12
*:Tough Hoof immediately restores 48 armor
*; Tier 13
*:Tough Hoof immediately restores 51 armor
*; Tier 14
*:Tough Hoof immediately restores 54 armor
|Expand}}
|-
| || of Tantalizingly Tough Hooves || <b>Tier 14</b> - Tough Hoof has a 66% chance to deal +75% damage and taunt +600 || Necklace, MainHand || {{Spoiler|
*; Tier 1
*:Tough Hoof has a 66% chance to deal +10% damage and taunt +50
*; Tier 2
*:Tough Hoof has a 66% chance to deal +15% damage and taunt +100
*; Tier 3
*:Tough Hoof has a 66% chance to deal +20% damage and taunt +150
*; Tier 4
*:Tough Hoof has a 66% chance to deal +25% damage and taunt +200
*; Tier 5
*:Tough Hoof has a 66% chance to deal +30% damage and taunt +250
*; Tier 6
*:Tough Hoof has a 66% chance to deal +35% damage and taunt +300
*; Tier 7
*:Tough Hoof has a 66% chance to deal +40% damage and taunt +350
*; Tier 8
*:Tough Hoof has a 66% chance to deal +45% damage and taunt +400
*; Tier 9
*:Tough Hoof has a 66% chance to deal +50% damage and taunt +450
*; Tier 10
*:Tough Hoof has a 66% chance to deal +55% damage and taunt +500
*; Tier 11
*:Tough Hoof has a 66% chance to deal +60% damage and taunt +550
*; Tier 12
*:Tough Hoof has a 66% chance to deal +65% damage and taunt +600
*; Tier 13
*:Tough Hoof has a 66% chance to deal +70% damage and taunt +600
*; Tier 14
*:Tough Hoof has a 66% chance to deal +75% damage and taunt +600
|Expand}}
|-
| || || <b>Tier 14</b> - Tough Hoof Activation Healing +40 || MainHand, OffHand || {{Spoiler|
*; Tier 1
*:Tough Hoof Activation Healing +3
*; Tier 2
*:Tough Hoof Activation Healing +6
*; Tier 3
*:Tough Hoof Activation Healing +9
*; Tier 4
*:Tough Hoof Activation Healing +12
*; Tier 5
*:Tough Hoof Activation Healing +15
*; Tier 6
*:Tough Hoof Activation Healing +18
*; Tier 7
*:Tough Hoof Activation Healing +21
*; Tier 8
*:Tough Hoof Activation Healing +24
*; Tier 9
*:Tough Hoof Activation Healing +27
*; Tier 10
*:Tough Hoof Activation Healing +30
*; Tier 11
*:Tough Hoof Activation Healing +33
*; Tier 12
*:Tough Hoof Activation Healing +36
*; Tier 13
*:Tough Hoof Activation Healing +38
*; Tier 14
*:Tough Hoof Activation Healing +40
|Expand}}
|-
| || of Suckerpunch Hooves || <b>Tier 14</b> - Tough Hoof causes the target to take 128 damage if they attack you within 5 seconds || MainHand, Legs || {{Spoiler|
*; Tier 1
*:Tough Hoof causes the target to take 9 damage if they attack you within 5 seconds
*; Tier 2
*:Tough Hoof causes the target to take 18 damage if they attack you within 5 seconds
*; Tier 3
*:Tough Hoof causes the target to take 27 damage if they attack you within 5 seconds
*; Tier 4
*:Tough Hoof causes the target to take 36 damage if they attack you within 5 seconds
*; Tier 5
*:Tough Hoof causes the target to take 45 damage if they attack you within 5 seconds
*; Tier 6
*:Tough Hoof causes the target to take 54 damage if they attack you within 5 seconds
*; Tier 7
*:Tough Hoof causes the target to take 63 damage if they attack you within 5 seconds
*; Tier 8
*:Tough Hoof causes the target to take 72 damage if they attack you within 5 seconds
*; Tier 9
*:Tough Hoof causes the target to take 81 damage if they attack you within 5 seconds
*; Tier 10
*:Tough Hoof causes the target to take 90 damage if they attack you within 5 seconds
*; Tier 11
*:Tough Hoof causes the target to take 99 damage if they attack you within 5 seconds
*; Tier 12
*:Tough Hoof causes the target to take 108 damage if they attack you within 5 seconds
*; Tier 13
*:Tough Hoof causes the target to take 118 damage if they attack you within 5 seconds
*; Tier 14
*:Tough Hoof causes the target to take 128 damage if they attack you within 5 seconds
|Expand}}
|}
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edits