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Golem Abilities

448 bytes added, 19:37, 5 October 2017
Included a short description including where to train these. Changed "Equipment Required" column to "Training Cost", though did not fill this in.
These abilities are used at programmed intervals by the golems summoned by [[Battle Chemistry|battle chemists]]. A certain level in [[Battle Chemistry]] is required for each of these skills, as noted in the table below. Note that each requires a "[[Chemist|golem conditional]]", which, along with the skills listed below, may be purchased from the [[Chemist]] (a temporary NPC located in [[Rahu]]) and is used to change a golem's AI behavior.
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{| {{STDT|sortable}} style='width:100%;'
! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear RequiredTraining Cost
|-
| 1 || Poison Bomb Toss || Ranged Poison Damage || || || <b>Power Cost:</b> 0<br><b>Range:</b> 25<br><b>Cooldown:</b> 4.5 || -
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