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Hammer/Treasure Effects

779 bytes added, 13:36, 25 May 2018
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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
See also: [[Hammer/Treasure Effects:By Ability]]
<!-- This table is from patch v298v304, February 16May 25, 2018 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers
|-
| || of Hammering || <b>Tier 7</b> - Hammer Base Damage +23% || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Hammer Damage +3
*; Tier 7
:Hammer Base Damage +23%
|Expand}}
|-
| || of Vindictive Clubbing || <b>Tier 14</b> - Hammer attacks deal +14% damage but generate +42% Rage || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Hammer attacks deal +1% damage but generate +3% Rage
*; Tier 14
:Hammer attacks deal +14% damage but generate +42% Rage
|Expand}}
|-
| || of Braining || <b>Tier 14</b> - Hammer attacks deal +18% damage to targets whose Rage meters are at least 66% full || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Hammer attacks deal +5% damage to targets whose Rage meters are at least 66% full
*; Tier 14
:Hammer attacks deal +18% damage to targets whose Rage meters are at least 66% full
|Expand}}
|-
| || of Dazing || <b>Tier 14</b> - Hammer attacks have a 14% chance to Knock Down targets whose Rage meter is at least 66% full || Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Hammer attacks have a 1% chance to Knock Down targets whose Rage meter is at least 66% full
*; Tier 14
:Hammer attacks have a 14% chance to Knock Down targets whose Rage meter is at least 66% full
|Expand}}
|-
| || of Seismic Slamming || <b>Tier 14</b> - Seismic Impact Damage +43% || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Seismic Impact Damage +4%
*; Tier 14
:Seismic Impact Damage +43%
|Expand}}
|-
| || || <b>Tier 7</b> - Way of the Hammer boosts Slashing and Piercing Damage +15% for 10 seconds || Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Way of the Hammer boosts Slashing and Piercing Damage +2% for 10 seconds
*; Tier 7
:Way of the Hammer boosts Slashing and Piercing Damage +15% for 10 seconds
|Expand}}
|-
| || of Seismic Events || <b>Tier 7</b> - Seismic Impact hits all targets within 8 meters and deals +21% damage || Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Seismic Impact hits all targets within 8 meters and deals +3% damage
*; Tier 7
:Seismic Impact hits all targets within 8 meters and deals +21% damage
|Expand}}
|-
| || || <b>Tier 7</b> - Seismic Impact restores 70 Armor to you || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Seismic Impact restores 10 Armor to you
*; Tier 7
:Seismic Impact restores 70 Armor to you
|Expand}}
|-
| || || <b>Tier 14</b> - Seismic Impact deals +63% damage to targets that are Knocked Down || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Seismic Impact deals +11% damage to targets that are Knocked Down
*; Tier 14
:Seismic Impact deals +63% damage to targets that are Knocked Down
|Expand}}
|-
| Reverberating || || <b>Tier 14</b> - Reverberating Strike Damage +31% || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Reverberating Strike Damage +5%
*; Tier 14
:Reverberating Strike Damage +31%
|Expand}}
|-
| || || <b>Tier 14</b> - Way of the Hammer restores 70 Armor to all targets || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Way of the Hammer restores 16 Armor to all targets
*; Tier 14
:Way of the Hammer restores 70 Armor to all targets
|Expand}}
|-
| || || <b>Tier 14</b> - Reverberating Strike deals 62 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stuns || Head || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Reverberating Strike deals 10 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stuns
*; Tier 14
:Reverberating Strike deals 62 direct health damage and applies the Mild Concussion status: target is susceptible to random self-stuns
|Expand}}
|-
| || of Slagging || <b>Tier 14</b> - Pound To Slag Damage +59% || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Pound To Slag Damage +7%
*; Tier 14
:Pound To Slag Damage +59%
|Expand}}
|-
| || || <b>Tier 14</b> - Hurl Lightning and Thunderstrike Damage +31% || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Hurl Lightning and Thunderstrike Damage +5%
*; Tier 14
:Hurl Lightning and Thunderstrike Damage +31%
|Expand}}
|-
| || of Healthy Obliteration || <b>Tier 14</b> - Pound To Slag restores 108 health to you || Ring, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Pound To Slag restores 8 health to you
*; Tier 14
:Pound To Slag restores 108 health to you
|Expand}}
|-
| || of Frenzied Slagging || <b>Tier 14</b> - Pound To Slag deals +28% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35% || Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Pound To Slag deals +2% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
*; Tier 14
:Pound To Slag deals +28% damage and hits all enemies within 5 meters, but reuse time is +10 seconds and Power cost is +35%
|Expand}}
|-
| || of Proud Pounding || <b>Tier 1</b> - Pound To Slag hastens the current reuse timer of Look at My Hammer by 5 seconds || Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Pound To Slag hastens the current reuse timer of Look at My Hammer by 5 seconds
|Expand}}
|-
| || || <b>Tier 7</b> - Way of the Hammer boosts all targets' Electricity Damage +16% for 10 seconds || MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Way of the Hammer boosts all targets' Electricity Damage +2% for 10 seconds
*; Tier 7
:Way of the Hammer boosts all targets' Electricity Damage +16% for 10 seconds
|Expand}}
|-
| || of Nice Looking Hammers || <b>Tier 14</b> - Look At My Hammer restores +72 health to you || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Look At My Hammer restores +7 health to you
*; Tier 14
:Look At My Hammer restores +72 health to you
|Expand}}
|-
| || of Attractive Clubs || <b>Tier 14</b> - Look At My Hammer restores +106 armor to you || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Look At My Hammer restores +15 armor to you
*; Tier 14
:Look At My Hammer restores +106 armor to you
|Expand}}
|-
| || of Safe Clubbing || <b>Tier 14</b> - Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 36 for 5 seconds || Head || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 3 for 5 seconds
*; Tier 14
:Look At My Hammer reduces the damage you take from Slashing, Piercing, and Crushing attacks by 36 for 5 seconds
|Expand}}
|-
| || of Efficient Clubbing || <b>Tier 7</b> - After using Look At My Hammer, all other Hammer attacks cost -9 Power for 8 seconds || Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:After using Look At My Hammer, all other Hammer attacks cost -3 Power for 8 seconds
*; Tier 7
:After using Look At My Hammer, all other Hammer attacks cost -9 Power for 8 seconds
|Expand}}
|-
| || of Efficient Clubbing || <b>Tier 7</b> - After using Look At My Hammer, all other Hammer attacks cost -8 Power for 10 seconds || MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:After using Look At My Hammer, all other Hammer attacks cost -2 Power for 10 seconds
*; Tier 7
:After using Look At My Hammer, all other Hammer attacks cost -8 Power for 10 seconds
|Expand}}
|-
| || of Efficient Clubbing || <b>Tier 7</b> - After using Look At My Hammer, all other Hammer attacks cost -7 Power for 12 seconds || Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
:After using Look At My Hammer, all other Hammer attacks cost -1 Power for 12 seconds
*; Tier 7
:After using Look At My Hammer, all other Hammer attacks cost -7 Power for 12 seconds
|Expand}}
|-
| || of Leaping and Smashing || <b>Tier 14</b> - Leaping Smash Damage +74% || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Leaping Smash Damage +7%
*; Tier 14
:Leaping Smash Damage +74%
|Expand}}
|-
| || of Leaping and Smashing || <b>Tier 14</b> - Leaping Smash and Latent Charge boost your Core Attack damage +79 for 6 seconds || Ring, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Leaping Smash and Latent Charge boost your Core Attack damage +12 for 6 seconds
*; Tier 14
:Leaping Smash and Latent Charge boost your Core Attack damage +79 for 6 seconds
|Expand}}
|-
| || of Armored Leaping || <b>Tier 14</b> - Leaping Smash restores 46 Armor to you || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Leaping Smash restores 7 Armor to you
*; Tier 14
:Leaping Smash restores 46 Armor to you
|Expand}}
|-
| || of Rib Removal || <b>Tier 14</b> - Rib Shatter Direct Damage +43% || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Rib Shatter Direct Damage +10%
*; Tier 14
:Rib Shatter Direct Damage +43%
|Expand}}
|-
| || of Rib Removal || <b>Tier 14</b> - Rib Shatter deals +140 Trauma damage over 20 seconds || Feet, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Rib Shatter deals +10 Trauma damage over 20 seconds
*; Tier 14
:Rib Shatter deals +140 Trauma damage over 20 seconds
|Expand}}
|-
| || || <b>Tier 14</b> - Hurl Lightning Damage +40% and Reuse Time -1 || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Hurl Lightning Damage +10% and Reuse Time -1
*; Tier 14
:Hurl Lightning Damage +40% and Reuse Time -1
|Expand}}
|-
| || of Ribcage Explosion || <b>Tier 14</b> - Rib Shatter deals +150 damage to targets that are knocked down || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Rib Shatter deals +20 damage to targets that are knocked down
*; Tier 14
:Rib Shatter deals +150 damage to targets that are knocked down
|Expand}}
|-
| || || <b>Tier 7</b> - Way of the Hammer grants all targets +12 Direct Mitigation for 10 seconds || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Way of the Hammer grants all targets +5 Direct Mitigation for 10 seconds
*; Tier 7
:Way of the Hammer grants all targets +12 Direct Mitigation for 10 seconds
|Expand}}
|-
| || || <b>Tier 14</b> - Rib Shatter and Leaping Smash deal +51% direct damage to targets whose Rage meters are at least 66% full || Head, Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Rib Shatter and Leaping Smash deal +10% direct damage to targets whose Rage meters are at least 66% full
*; Tier 14
:Rib Shatter and Leaping Smash deal +51% direct damage to targets whose Rage meters are at least 66% full
|Expand}}
|-
| || of Thunder Healing || <b>Tier 14</b> - Thunderstrike heals you for 33 health || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Thunderstrike heals you for 2 health
*; Tier 14
:Thunderstrike heals you for 33 health
|Expand}}
|-
| || of Discordant Thunder || <b>Tier 14</b> - Thunderstrike deals +18% damage and knocks all targets back || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Thunderstrike deals +5% damage and knocks all targets back
*; Tier 14
:Thunderstrike deals +18% damage and knocks all targets back
|Expand}}
|-
| Thunderstriking || of Thunder Strikes || <b>Tier 14</b> - Thunderstrike Damage +41% || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Thunderstrike Damage +4%
*; Tier 14
:Thunderstrike Damage +41%
|Expand}}
|-
| Discharging || || <b>Tier 14</b> - Discharging Strike Damage +36% || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Discharging Strike Damage +4%
*; Tier 14
:Discharging Strike Damage +36%
|Expand}}
|-
| || || <b>Tier 14</b> - Discharging Strike deals +12% damage plus 47% more damage if target's Rage meter is at least 66% full || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Discharging Strike deals +1% damage plus 8% more damage if target's Rage meter is at least 66% full
*; Tier 14
:Discharging Strike deals +12% damage plus 47% more damage if target's Rage meter is at least 66% full
|Expand}}
|-
| || || <b>Tier 14</b> - Discharging Strike and Latent Charge boost your Epic Attack damage +80 for 15 seconds || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Discharging Strike and Latent Charge boost your Epic Attack damage +15 for 15 seconds
*; Tier 14
:Discharging Strike and Latent Charge boost your Epic Attack damage +80 for 15 seconds
|Expand}}
|-
| || of Discount Discharges || <b>Tier 7</b> - Discharging Strike Power Cost -20 || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Discharging Strike Power Cost -7
*; Tier 7
:Discharging Strike Power Cost -20
|Expand}}
|-
| || || <b>Tier 14</b> - Hurl Lightning deals +20% damage and applies Moderate Concussion status: target is prone to random self-stuns || OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Hurl Lightning deals +5% damage and applies Moderate Concussion status: target is prone to random self-stuns
*; Tier 14
:Hurl Lightning deals +20% damage and applies Moderate Concussion status: target is prone to random self-stuns
|Expand}}
|-
| Reckful || || <b>Tier 7</b> - Reckless Slam boosts your direct damage mitigation +14 for 5 seconds || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Reckless Slam boosts your direct damage mitigation +2 for 5 seconds
*; Tier 7
:Reckless Slam boosts your direct damage mitigation +14 for 5 seconds
|Expand}}
|-
| || || <b>Tier 14</b> - Hurl Lightning Damage +53% || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Hurl Lightning Damage +10%
*; Tier 14
:Hurl Lightning Damage +53%
|Expand}}
|-
| Reckless || of Reckless Slamming || <b>Tier 14</b> - Reckless Slam Damage +47% || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Reckless Slam Damage +5%
*; Tier 14
:Reckless Slam Damage +47%
|Expand}}
|-
| || || <b>Tier 14</b> - Latent Charge Direct Damage +50% || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Latent Charge Direct Damage +11%
*; Tier 14
:Latent Charge Direct Damage +50%
|Expand}}
|-
| || || <b>Tier 14</b> - Reckless Slam deals +32% damage and taunts -320 || Necklace, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Reckless Slam deals +6% damage and taunts -60
*; Tier 14
:Reckless Slam deals +32% damage and taunts -320
|Expand}}
|-
| || || <b>Tier 14</b> - Reckless Slam and Reverberating Strike boost your Nice Attack Damage +72 for 9 seconds || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +7 for 9 seconds
*; Tier 14
:Reckless Slam and Reverberating Strike boost your Nice Attack Damage +72 for 9 seconds
|Expand}}
|-
| || || <b>Tier 14</b> - Latent Charge deals +160 Electricity damage after an 8 second delay || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Latent Charge deals +10 Electricity damage after an 8 second delay
*; Tier 14
:Latent Charge deals +160 Electricity damage after an 8 second delay
|Expand}}
|-
| || of Taunting Reverberations || <b>Tier 14</b> - Reverberating Strike restores 28 armor to you and taunts -245 || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Reverberating Strike restores 2 armor to you and taunts -50
*; Tier 14
:Reverberating Strike restores 28 armor to you and taunts -245
|Expand}}
|}
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