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Archery/Treasure Effects

7 bytes added, 11:40, 1 October 2018
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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
See also: [[Archery/Treasure Effects:By Ability]]
<!-- This table is from patch v304v307, May 25September 21, 2018 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers
}}
|-
| || of Burning Arrows || <b>Tier 14</b> - Fire Arrow deals an additional 210 Fire damage over 15 10 seconds || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Fire Arrow deals an additional 15 Fire damage over 15 10 seconds
*; Tier 2
:Fire Arrow deals an additional 30 Fire damage over 15 10 seconds
*; Tier 3
:Fire Arrow deals an additional 45 Fire damage over 15 10 seconds
*; Tier 4
:Fire Arrow deals an additional 60 Fire damage over 15 10 seconds
*; Tier 5
:Fire Arrow deals an additional 75 Fire damage over 15 10 seconds
*; Tier 6
:Fire Arrow deals an additional 90 Fire damage over 15 10 seconds
*; Tier 7
:Fire Arrow deals an additional 105 Fire damage over 15 10 seconds
*; Tier 8
:Fire Arrow deals an additional 120 Fire damage over 15 10 seconds
*; Tier 9
:Fire Arrow deals an additional 135 Fire damage over 15 10 seconds
*; Tier 10
:Fire Arrow deals an additional 150 Fire damage over 15 10 seconds
*; Tier 11
:Fire Arrow deals an additional 165 Fire damage over 15 10 seconds
*; Tier 12
:Fire Arrow deals an additional 180 Fire damage over 15 10 seconds
*; Tier 13
:Fire Arrow deals an additional 195 Fire damage over 15 10 seconds
*; Tier 14
:Fire Arrow deals an additional 210 Fire damage over 15 10 seconds
}}
|-
}}
|-
| Detonating || || <b>Tier 7</b> - Fire Arrow suddenly deals an additional 270 280 indirect Fire damage after a 15 12 second delay || Necklace, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Fire Arrow suddenly deals an additional 30 40 indirect Fire damage after a 15 12 second delay
*; Tier 2
:Fire Arrow suddenly deals an additional 65 80 indirect Fire damage after a 15 12 second delay
*; Tier 3
:Fire Arrow suddenly deals an additional 100 120 indirect Fire damage after a 15 12 second delay
*; Tier 4
:Fire Arrow suddenly deals an additional 135 160 indirect Fire damage after a 15 12 second delay
*; Tier 5
:Fire Arrow suddenly deals an additional 170 200 indirect Fire damage after a 15 12 second delay
*; Tier 6
:Fire Arrow suddenly deals an additional 205 240 indirect Fire damage after a 15 12 second delay
*; Tier 7
:Fire Arrow suddenly deals an additional 270 280 indirect Fire damage after a 15 12 second delay
}}
|-
}}
|-
| || || <b>Tier 14</b> - Mangling Shot deals 290 402 Trauma damage over 10 12 seconds || Hands, Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Mangling Shot deals 30 24 Trauma damage over 10 12 seconds
*; Tier 2
:Mangling Shot deals 50 48 Trauma damage over 10 12 seconds
*; Tier 3
:Mangling Shot deals 70 72 Trauma damage over 10 12 seconds
*; Tier 4
:Mangling Shot deals 90 102 Trauma damage over 10 12 seconds
*; Tier 5
:Mangling Shot deals 110 132 Trauma damage over 10 12 seconds
*; Tier 6
:Mangling Shot deals 130 162 Trauma damage over 10 12 seconds
*; Tier 7
:Mangling Shot deals 150 192 Trauma damage over 10 12 seconds
*; Tier 8
:Mangling Shot deals 170 222 Trauma damage over 10 12 seconds
*; Tier 9
:Mangling Shot deals 190 252 Trauma damage over 10 12 seconds
*; Tier 10
:Mangling Shot deals 210 282 Trauma damage over 10 12 seconds
*; Tier 11
:Mangling Shot deals 230 312 Trauma damage over 10 12 seconds
*; Tier 12
:Mangling Shot deals 250 342 Trauma damage over 10 12 seconds
*; Tier 13
:Mangling Shot deals 270 372 Trauma damage over 10 12 seconds
*; Tier 14
:Mangling Shot deals 290 402 Trauma damage over 10 12 seconds
}}
|-
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