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Cow/Treasure Effects

10,748 bytes added, 23:59, 31 December 2018
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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
See also: [[Cow/Treasure Effects:By Ability]]
<!-- This table is from patch v307v304, September 21May 25, 2018 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers
}}
|-
| || of Lucky Trampling || <b>Tier 14</b> - Cow's Stampede has a 50% chance to deal +48 damage || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Cow's Stampede has a 50% chance to deal +2 damage
*; Tier 2
:Cow's Stampede has a 50% chance to deal +4 damage
*; Tier 3
:Cow's Stampede has a 50% chance to deal +6 damage
*; Tier 4
:Cow's Stampede has a 50% chance to deal +9 damage
*; Tier 5
:Cow's Stampede has a 50% chance to deal +12 damage
*; Tier 6
:Cow's Stampede has a 50% chance to deal +16 damage
*; Tier 7
:Cow's Stampede has a 50% chance to deal +20 damage
*; Tier 8
:Cow's Stampede has a 50% chance to deal +24 damage
*; Tier 9
:Cow's Stampede has a 50% chance to deal +28 damage
*; Tier 10
:Cow's Stampede has a 50% chance to deal +32 damage
*; Tier 11
:Cow's Stampede has a 50% chance to deal +36 damage
*; Tier 12
:Cow's Stampede has a 50% chance to deal +40 damage
*; Tier 13
:Cow's Stampede has a 50% chance to deal +44 damage
*; Tier 14
:Cow's Stampede has a 50% chance to deal +48 damage
}}
|-
| || of Trampling || <b>Tier 7</b> - Stampede Damage Taunt +21 270 || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Stampede Damage Taunt +330
*; Tier 2
:Stampede Damage Taunt +670
*; Tier 3
:Stampede Damage Taunt +9110
*; Tier 4
:Stampede Damage Taunt +12150
*; Tier 5
:Stampede Damage Taunt +15190
*; Tier 6
:Stampede Damage Taunt +18230
*; Tier 7
:Stampede Damage Taunt +21270
}}
|-
*; Tier 7
:Cow's Front Kick causes the next attack that hits you to deal -36% damage
}}
|-
| || || <b>Tier 14</b> - Cow's Bash boosts your Nice Attack damage +140 for 9 seconds || OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Cow's Bash boosts your Nice Attack damage +10 for 9 seconds
*; Tier 2
:Cow's Bash boosts your Nice Attack damage +20 for 9 seconds
*; Tier 3
:Cow's Bash boosts your Nice Attack damage +30 for 9 seconds
*; Tier 4
:Cow's Bash boosts your Nice Attack damage +40 for 9 seconds
*; Tier 5
:Cow's Bash boosts your Nice Attack damage +50 for 9 seconds
*; Tier 6
:Cow's Bash boosts your Nice Attack damage +60 for 9 seconds
*; Tier 7
:Cow's Bash boosts your Nice Attack damage +70 for 9 seconds
*; Tier 8
:Cow's Bash boosts your Nice Attack damage +80 for 9 seconds
*; Tier 9
:Cow's Bash boosts your Nice Attack damage +90 for 9 seconds
*; Tier 10
:Cow's Bash boosts your Nice Attack damage +100 for 9 seconds
*; Tier 11
:Cow's Bash boosts your Nice Attack damage +110 for 9 seconds
*; Tier 12
:Cow's Bash boosts your Nice Attack damage +120 for 9 seconds
*; Tier 13
:Cow's Bash boosts your Nice Attack damage +130 for 9 seconds
*; Tier 14
:Cow's Bash boosts your Nice Attack damage +140 for 9 seconds
}}
|-
| || of Buggy Bashes || <b>Tier 14</b> - Cow's Bash inflicts bugs on the target, dealing 270 Nature damage over 10 seconds || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Cow's Bash inflicts bugs on the target, dealing 20 Nature damage over 10 seconds
*; Tier 2
:Cow's Bash inflicts bugs on the target, dealing 35 Nature damage over 10 seconds
*; Tier 3
:Cow's Bash inflicts bugs on the target, dealing 50 Nature damage over 10 seconds
*; Tier 4
:Cow's Bash inflicts bugs on the target, dealing 70 Nature damage over 10 seconds
*; Tier 5
:Cow's Bash inflicts bugs on the target, dealing 90 Nature damage over 10 seconds
*; Tier 6
:Cow's Bash inflicts bugs on the target, dealing 110 Nature damage over 10 seconds
*; Tier 7
:Cow's Bash inflicts bugs on the target, dealing 130 Nature damage over 10 seconds
*; Tier 8
:Cow's Bash inflicts bugs on the target, dealing 150 Nature damage over 10 seconds
*; Tier 9
:Cow's Bash inflicts bugs on the target, dealing 170 Nature damage over 10 seconds
*; Tier 10
:Cow's Bash inflicts bugs on the target, dealing 190 Nature damage over 10 seconds
*; Tier 11
:Cow's Bash inflicts bugs on the target, dealing 210 Nature damage over 10 seconds
*; Tier 12
:Cow's Bash inflicts bugs on the target, dealing 230 Nature damage over 10 seconds
*; Tier 13
:Cow's Bash inflicts bugs on the target, dealing 250 Nature damage over 10 seconds
*; Tier 14
:Cow's Bash inflicts bugs on the target, dealing 270 Nature damage over 10 seconds
}}
|-
| || || <b>Tier 14</b> - Indirect Nature Damage +36% when Cow is active || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Indirect Nature Damage +10% when Cow is active
*; Tier 2
:Indirect Nature Damage +12% when Cow is active
*; Tier 3
:Indirect Nature Damage +14% when Cow is active
*; Tier 4
:Indirect Nature Damage +16% when Cow is active
*; Tier 5
:Indirect Nature Damage +18% when Cow is active
*; Tier 6
:Indirect Nature Damage +20% when Cow is active
*; Tier 7
:Indirect Nature Damage +22% when Cow is active
*; Tier 8
:Indirect Nature Damage +24% when Cow is active
*; Tier 9
:Indirect Nature Damage +26% when Cow is active
*; Tier 10
:Indirect Nature Damage +28% when Cow is active
*; Tier 11
:Indirect Nature Damage +30% when Cow is active
*; Tier 12
:Indirect Nature Damage +32% when Cow is active
*; Tier 13
:Indirect Nature Damage +34% when Cow is active
*; Tier 14
:Indirect Nature Damage +36% when Cow is active
}}
|-
}}
|-
| Cud-Toughened || || <b>Tier 7</b> - Chew Cud increases your mitigation versus Crushing , Slashing, and Piercing attacks +19 12 for 10 seconds || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1:Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +3 for 10 seconds*; Tier 2:Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +4 for 10 seconds*; Tier 3:Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +5 for 10 seconds*; Tier 4:Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +6 for 10 seconds*; Tier 5:Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +8 for 10 seconds*; Tier 6:Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +10 for 10 seconds*; Tier 7:Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +12 for 10 seconds}}|-| || || <b>Tier 7</b> - For 10 seconds after using Moo of Determination, all attacks deal +48 damage || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Chew Cud increases your mitigation versus Crushing For 10 seconds after using Moo of Determination, all attacks deal +2 for 10 secondsdamage
*; Tier 2
:Chew Cud increases your mitigation versus Crushing For 10 seconds after using Moo of Determination, all attacks deal +5 for 10 seconds16 damage
*; Tier 3
:Chew Cud increases your mitigation versus Crushing For 10 seconds after using Moo of Determination, all attacks deal +8 for 10 seconds22 damage
*; Tier 4
:Chew Cud increases your mitigation versus Crushing For 10 seconds after using Moo of Determination, all attacks deal +10 for 10 seconds28 damage
*; Tier 5
:Chew Cud increases your mitigation versus Crushing For 10 seconds after using Moo of Determination, all attacks deal +13 for 10 seconds34 damage
*; Tier 6
:Chew Cud increases your mitigation versus Crushing For 10 seconds after using Moo of Determination, all attacks deal +16 for 10 seconds40 damage
*; Tier 7
:Chew Cud increases your mitigation versus Crushing For 10 seconds after using Moo of Determination, all attacks deal +19 for 10 seconds48 damage
}}
|-
| Cud-Toughened || of Cow Caretakers || <b>Tier 7</b> - Chew Cud increases your mitigation versus Slashing attacks All Major Healing abilities targeting you restore +19 for 10 seconds 40 Health (while Cow skill active) || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Chew Cud increases your mitigation versus Slashing attacks All Major Healing abilities targeting you restore +2 for 10 secondsHealth (while Cow skill active)
*; Tier 2
:Chew Cud increases your mitigation versus Slashing attacks All Major Healing abilities targeting you restore +4 for 10 seconds15 Health (while Cow skill active)
*; Tier 3
:Chew Cud increases your mitigation versus Slashing attacks All Major Healing abilities targeting you restore +8 for 10 seconds20 Health (while Cow skill active)
*; Tier 4
:Chew Cud increases your mitigation versus Slashing attacks All Major Healing abilities targeting you restore +10 for 10 seconds25 Health (while Cow skill active)
*; Tier 5
:Chew Cud increases your mitigation versus Slashing attacks All Major Healing abilities targeting you restore +13 for 10 seconds30 Health (while Cow skill active)
*; Tier 6
:Chew Cud increases your mitigation versus Slashing attacks All Major Healing abilities targeting you restore +16 for 10 seconds35 Health (while Cow skill active)
*; Tier 7
:Chew Cud increases your mitigation versus Slashing attacks All Major Healing abilities targeting you restore +19 for 10 seconds40 Health (while Cow skill active)
}}
|-
| Cud-Toughened || || <b>Tier 7</b> - Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +19 12 for 10 seconds || HandsChest, Feet Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +2 3 for 10 seconds
*; Tier 2
:Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +5 4 for 10 seconds
*; Tier 3
:Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +8 5 for 10 seconds
*; Tier 4
:Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +10 6 for 10 seconds
*; Tier 5
:Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +13 8 for 10 seconds
*; Tier 6
:Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +16 10 for 10 seconds
*; Tier 7
:Chew Cud increases your mitigation versus Crushing, Slashing, and Piercing attacks +19 12 for 10 seconds}}|-| || || <b>Tier 14</b> - Chew Cud's chance to consume grass is -30% || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1:Chew Cud's chance to consume grass is -4%*; Tier 2:Chew Cud's chance to consume grass is -6%*; Tier 3:Chew Cud's chance to consume grass is -8%*; Tier 4:Chew Cud's chance to consume grass is -10%*; Tier 5:Chew Cud's chance to consume grass is -12%*; Tier 6:Chew Cud's chance to consume grass is -14%*; Tier 7:Chew Cud's chance to consume grass is -16%*; Tier 8:Chew Cud's chance to consume grass is -18%*; Tier 9:Chew Cud's chance to consume grass is -20%*; Tier 10:Chew Cud's chance to consume grass is -22%*; Tier 11:Chew Cud's chance to consume grass is -24%*; Tier 12:Chew Cud's chance to consume grass is -26%*; Tier 13:Chew Cud's chance to consume grass is -28%*; Tier 14:Chew Cud's chance to consume grass is -30%
}}
|-
}}
|-
| || of Clobbering Hooves || <b>Tier 14</b> - Clobbering Hoof attacks have a 50% chance to deal +140110% damage || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Clobbering Hoof attacks have a 50% chance to deal +20% damage
:Clobbering Hoof attacks have a 50% chance to deal +70% damage
*; Tier 7
:Clobbering Hoof attacks have a 50% chance to deal +75% damage
*; Tier 8
:Clobbering Hoof attacks have a 50% chance to deal +80% damage
*; Tier 8
:Clobbering Hoof attacks have a 50% chance to deal +90% damage
*; Tier 9
:Clobbering Hoof attacks have a 50% chance to deal +10085% damage
*; Tier 10
:Clobbering Hoof attacks have a 50% chance to deal +11090% damage
*; Tier 11
:Clobbering Hoof attacks have a 50% chance to deal +12095% damage
*; Tier 12
:Clobbering Hoof attacks have a 50% chance to deal +130100% damage
*; Tier 13
:Clobbering Hoof attacks have a 50% chance to deal +135105% damage
*; Tier 14
:Clobbering Hoof attacks have a 50% chance to deal +140110% damage
}}
|-
}}
|-
| || of Four-Stomach Mastery Sickly Hooves || <b>Tier 14</b> - Health Regen (In-Combat) +14 when Cow is activeClobbering Hoof infects the target, Health Regen (Non-Combat) +14 when Cow is active causing 190 Nature damage over 10 seconds || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Health Regen (In-Combat) +1 when Cow is activeClobbering Hoof infects the target, Health Regen (Non-Combat) +1 when Cow is activecausing 20 Nature damage over 10 seconds
*; Tier 2
:Health Regen (In-Combat) +2 when Cow is activeClobbering Hoof infects the target, Health Regen (Non-Combat) +2 when Cow is activecausing 30 Nature damage over 10 seconds
*; Tier 3
:Health Regen (In-Combat) +3 when Cow is activeClobbering Hoof infects the target, Health Regen (Non-Combat) +3 when Cow is activecausing 40 Nature damage over 10 seconds
*; Tier 4
:Health Regen (In-Combat) +4 when Cow is activeClobbering Hoof infects the target, Health Regen (Non-Combat) +4 when Cow is activecausing 50 Nature damage over 10 seconds
*; Tier 5
:Health Regen (In-Combat) +5 when Cow is activeClobbering Hoof infects the target, Health Regen (Non-Combat) +5 when Cow is activecausing 60 Nature damage over 10 seconds
*; Tier 6
:Health Regen (In-Combat) +6 when Cow is activeClobbering Hoof infects the target, Health Regen (Non-Combat) +6 when Cow is activecausing 70 Nature damage over 10 seconds
*; Tier 7
:Health Regen (In-Combat) +7 when Cow is activeClobbering Hoof infects the target, Health Regen (Non-Combat) +7 when Cow is activecausing 85 Nature damage over 10 seconds
*; Tier 8
:Health Regen (In-Combat) +8 when Cow is activeClobbering Hoof infects the target, Health Regen (Non-Combat) +8 when Cow is activecausing 100 Nature damage over 10 seconds
*; Tier 9
:Health Regen (In-Combat) +9 when Cow is activeClobbering Hoof infects the target, Health Regen (Non-Combat) +9 when Cow is activecausing 115 Nature damage over 10 seconds
*; Tier 10
:Health Regen (In-Combat) +10 when Cow is activeClobbering Hoof infects the target, Health Regen (Non-Combat) +causing 130 Nature damage over 10 when Cow is activeseconds
*; Tier 11
:Health Regen (In-Combat) +11 when Cow is activeClobbering Hoof infects the target, Health Regen (Non-Combat) +11 when Cow is activecausing 145 Nature damage over 10 seconds
*; Tier 12
:Health Regen (In-Combat) +12 when Cow is activeClobbering Hoof infects the target, Health Regen (Non-Combat) +12 when Cow is activecausing 160 Nature damage over 10 seconds
*; Tier 13
:Health Regen (In-Combat) +13 when Cow is activeClobbering Hoof infects the target, Health Regen (Non-Combat) +13 when Cow is activecausing 175 Nature damage over 10 seconds
*; Tier 14
:Health Regen (In-Combat) +14 when Cow is activeClobbering Hoof infects the target, Health Regen (Non-Combat) +14 when Cow is activecausing 190 Nature damage over 10 seconds
}}
|-
| || of Aggravating Moos Four-Stomach Mastery || <b>Tier 14</b> - Taunt From Attack Damage You regenerate +80% when 14 Health per tick (every 5 seconds, in and out of combat) while Cow is skill active || Head Necklace || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Taunt From Attack Damage You regenerate +1 Health per tick (every 5% when seconds, in and out of combat) while Cow is skill active
*; Tier 2
:You regenerate +2 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
*; Tier 3
:You regenerate +3 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
*; Tier 4
:You regenerate +4 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
*; Tier 5
:You regenerate +5 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
*; Tier 6
:You regenerate +6 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
*; Tier 7
:You regenerate +7 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
*; Tier 8
:You regenerate +8 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
*; Tier 9
:You regenerate +9 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
*; Tier 10
:You regenerate +10 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
*; Tier 11
:You regenerate +11 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
*; Tier 12
:You regenerate +12 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
*; Tier 13
:You regenerate +13 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
*; Tier 14
:You regenerate +14 Health per tick (every 5 seconds, in and out of combat) while Cow skill active
}}
|-
| || of Aggravating Moos || <b>Tier 14</b> - Taunt From Attack Damage +85% when Cow is active || Head || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Taunt From Attack Damage +10% when Cow is active
*; Tier 2
:Taunt From Attack Damage +15% when Cow is active
*; Tier 3
:Taunt From Attack Damage +1520% when Cow is active
*; Tier 4
:Taunt From Attack Damage +2025% when Cow is active
*; Tier 5
:Taunt From Attack Damage +2530% when Cow is active
*; Tier 6
:Taunt From Attack Damage +3035% when Cow is active
*; Tier 7
:Taunt From Attack Damage +3540% when Cow is active
*; Tier 8
:Taunt From Attack Damage +4045% when Cow is active
*; Tier 9
:Taunt From Attack Damage +4550% when Cow is active
*; Tier 10
:Taunt From Attack Damage +5055% when Cow is active
*; Tier 11
:Taunt From Attack Damage +5560% when Cow is active
*; Tier 12
:Taunt From Attack Damage +6065% when Cow is active
*; Tier 13
:Taunt From Attack Damage +7075% when Cow is active
*; Tier 14
:Taunt From Attack Damage +8085% when Cow is active
}}
|-
}}
|-
| Well-Fed || of Well-Fed Livestock || <b>Tier 14</b> - Chew Cud Healing +40 when Cow is active || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Chew Cud Healing +3 when Cow is active
*; Tier 2
:Chew Cud Healing +6 when Cow is active
*; Tier 3
:Chew Cud Healing +9 when Cow is active
*; Tier 4
:Chew Cud Healing +12 when Cow is active
*; Tier 5
:Chew Cud Healing +15 when Cow is active
*; Tier 6
:Chew Cud Healing +18 when Cow is active
*; Tier 7
:Chew Cud Healing +21 when Cow is active
*; Tier 8
:Chew Cud Healing +24 when Cow is active
*; Tier 9
:Chew Cud Healing +27 when Cow is active
*; Tier 10
:Chew Cud Healing +30 when Cow is active
*; Tier 11
:Chew Cud Healing +33 when Cow is active
*; Tier 12
:Chew Cud Healing +36 when Cow is active
*; Tier 13
:Chew Cud Healing +38 when Cow is active
*; Tier 14
:Chew Cud Healing +40 when Cow is active
}}
|-
}}
|-
| || of Tantalizingly Tough Hooves || <b>Tier 14</b> - Tough Hoof deals +3244% damage and taunts +420 560 || Ring, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Tough Hoof deals +5% damage and taunts +3040
*; Tier 2
:Tough Hoof deals +78% damage and taunts +6080
*; Tier 3
:Tough Hoof deals +911% damage and taunts +90120
*; Tier 4
:Tough Hoof deals +1114% damage and taunts +120160
*; Tier 5
:Tough Hoof deals +1317% damage and taunts +150200
*; Tier 6
:Tough Hoof deals +1520% damage and taunts +180240
*; Tier 7
:Tough Hoof deals +1723% damage and taunts +210280
*; Tier 8
:Tough Hoof deals +1926% damage and taunts +240320
*; Tier 9
:Tough Hoof deals +2129% damage and taunts +270360
*; Tier 10
:Tough Hoof deals +2332% damage and taunts +300400
*; Tier 11
:Tough Hoof deals +2535% damage and taunts +330440
*; Tier 12
:Tough Hoof deals +2738% damage and taunts +360480
*; Tier 13
:Tough Hoof deals +3041% damage and taunts +390520
*; Tier 14
:Tough Hoof deals +3244% damage and taunts +420560
}}
|-
| || || <b>Tier 14</b> - Tough Hoof immediately restores 54 65 armor || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Tough Hoof immediately restores 15 13 armor
*; Tier 2
:Tough Hoof immediately restores 18 17 armor
*; Tier 3
:Tough Hoof immediately restores 21 armor
*; Tier 4
:Tough Hoof immediately restores 24 25 armor
*; Tier 5
:Tough Hoof immediately restores 27 29 armor
*; Tier 6
:Tough Hoof immediately restores 30 33 armor
*; Tier 7
:Tough Hoof immediately restores 33 37 armor
*; Tier 8
:Tough Hoof immediately restores 36 41 armor
*; Tier 9
:Tough Hoof immediately restores 39 45 armor
*; Tier 10
:Tough Hoof immediately restores 42 49 armor
*; Tier 11
:Tough Hoof immediately restores 45 53 armor
*; Tier 12
:Tough Hoof immediately restores 48 57 armor
*; Tier 13
:Tough Hoof immediately restores 51 61 armor
*; Tier 14
:Tough Hoof immediately restores 54 65 armor
}}
|-
}}
|-
| || || <b>Tier 14</b> - Tough Hoof Activation Healing +40 42 || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Tough Hoof Activation Healing +3
:Tough Hoof Activation Healing +36
*; Tier 13
:Tough Hoof Activation Healing +3839*; Tier 14:Tough Hoof Activation Healing +42}}|-| || of Suckerpunch Hooves || <b>Tier 14</b> - Tough Hoof deals 126 Trauma damage to the target each time they attack and damage you (within 8 seconds) || MainHand, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1:Tough Hoof deals 9 Trauma damage to the target each time they attack and damage you (within 8 seconds)*; Tier 2:Tough Hoof deals 18 Trauma damage to the target each time they attack and damage you (within 8 seconds)*; Tier 3:Tough Hoof deals 27 Trauma damage to the target each time they attack and damage you (within 8 seconds)*; Tier 4:Tough Hoof deals 36 Trauma damage to the target each time they attack and damage you (within 8 seconds)*; Tier 5:Tough Hoof deals 45 Trauma damage to the target each time they attack and damage you (within 8 seconds)*; Tier 6:Tough Hoof deals 54 Trauma damage to the target each time they attack and damage you (within 8 seconds)*; Tier 7:Tough Hoof deals 63 Trauma damage to the target each time they attack and damage you (within 8 seconds)*; Tier 8:Tough Hoof deals 72 Trauma damage to the target each time they attack and damage you (within 8 seconds)*; Tier 9:Tough Hoof deals 81 Trauma damage to the target each time they attack and damage you (within 8 seconds)*; Tier 10:Tough Hoof deals 90 Trauma damage to the target each time they attack and damage you (within 8 seconds)*; Tier 11:Tough Hoof deals 99 Trauma damage to the target each time they attack and damage you (within 8 seconds)*; Tier 12:Tough Hoof deals 108 Trauma damage to the target each time they attack and damage you (within 8 seconds)*; Tier 13:Tough Hoof deals 117 Trauma damage to the target each time they attack and damage you (within 8 seconds)
*; Tier 14
:Tough Hoof Activation Healing +40deals 126 Trauma damage to the target each time they attack and damage you (within 8 seconds)
}}
|-
| || of Suckerpunch Hooves || <b>Tier 14</b> - Tough Hoof causes the target to take 126 damage if they attack you within 5 seconds Deadly Emission Damage +43% || MainHandLegs, Legs Ring || {{Spoiler|Click Expand to reveal|
*; Tier 1
:Tough Hoof causes the target to take 9 damage if they attack you within 5 secondsDeadly Emission Damage +4%
*; Tier 2
:Tough Hoof causes the target to take 18 damage if they attack you within 5 secondsDeadly Emission Damage +7%
*; Tier 3
:Tough Hoof causes the target to take 27 damage if they attack you within 5 secondsDeadly Emission Damage +10%
*; Tier 4
:Tough Hoof causes the target to take 36 damage if they attack you within 5 secondsDeadly Emission Damage +13%
*; Tier 5
:Tough Hoof causes the target to take 45 damage if they attack you within 5 secondsDeadly Emission Damage +16%
*; Tier 6
:Tough Hoof causes the target to take 54 damage if they attack you within 5 secondsDeadly Emission Damage +19%
*; Tier 7
:Tough Hoof causes the target to take 63 damage if they attack you within 5 secondsDeadly Emission Damage +22%
*; Tier 8
:Tough Hoof causes the target to take 72 damage if they attack you within 5 secondsDeadly Emission Damage +25%
*; Tier 9
:Tough Hoof causes the target to take 81 damage if they attack you within 5 secondsDeadly Emission Damage +28%
*; Tier 10
:Tough Hoof causes the target to take 90 damage if they attack you within 5 secondsDeadly Emission Damage +31%
*; Tier 11
:Tough Hoof causes the target to take 99 damage if they attack you within 5 secondsDeadly Emission Damage +34%
*; Tier 12
:Tough Hoof causes the target to take 108 damage if they attack you within 5 secondsDeadly Emission Damage +37%
*; Tier 13
:Tough Hoof causes the target to take 117 damage if they attack you within 5 secondsDeadly Emission Damage +40%
*; Tier 14
:Tough Hoof causes the target Deadly Emission Damage +43%}}|-| || || <b>Tier 14</b> - Deadly Emission Damage +70 and Reuse Timer -1 second || Chest, Feet || {{Spoiler|Click Expand to take 126 reveal|*; Tier 1:Deadly Emission Damage +5 and Reuse Timer -1 second*; Tier 2:Deadly Emission Damage +10 and Reuse Timer -1 second*; Tier 3:Deadly Emission Damage +15 and Reuse Timer -1 second*; Tier 4:Deadly Emission Damage +20 and Reuse Timer -1 second*; Tier 5:Deadly Emission Damage +25 and Reuse Timer -1 second*; Tier 6:Deadly Emission Damage +30 and Reuse Timer -1 second*; Tier 7:Deadly Emission Damage +35 and Reuse Timer -1 second*; Tier 8:Deadly Emission Damage +40 and Reuse Timer -1 second*; Tier 9:Deadly Emission Damage +45 and Reuse Timer -1 second*; Tier 10:Deadly Emission Damage +50 and Reuse Timer -1 second*; Tier 11:Deadly Emission Damage +55 and Reuse Timer -1 second*; Tier 12:Deadly Emission Damage +60 and Reuse Timer -1 second*; Tier 13:Deadly Emission Damage +65 and Reuse Timer -1 second*; Tier 14:Deadly Emission Damage +70 and Reuse Timer -1 second}}|-| || || <b>Tier 14</b> - Deadly Emission Deals +225 Nature damage if they attack you within over 10 seconds and Taunts +340 || MainHand, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1:Deadly Emission Deals +30 Nature damage over 10 seconds and Taunts +25*; Tier 2:Deadly Emission Deals +45 Nature damage over 10 seconds and Taunts +40*; Tier 3:Deadly Emission Deals +60 Nature damage over 10 seconds and Taunts +55*; Tier 4:Deadly Emission Deals +75 Nature damage over 10 seconds and Taunts +70*; Tier 5 :Deadly Emission Deals +90 Nature damage over 10 seconds and Taunts +85*; Tier 6:Deadly Emission Deals +105 Nature damage over 10 seconds and Taunts +100*; Tier 7:Deadly Emission Deals +120 Nature damage over 10 seconds and Taunts +130*; Tier 8:Deadly Emission Deals +135 Nature damage over 10 secondsand Taunts +160*; Tier 9:Deadly Emission Deals +150 Nature damage over 10 seconds and Taunts +190*; Tier 10:Deadly Emission Deals +165 Nature damage over 10 seconds and Taunts +220*; Tier 11:Deadly Emission Deals +180 Nature damage over 10 seconds and Taunts +250*; Tier 12:Deadly Emission Deals +195 Nature damage over 10 seconds and Taunts +280*; Tier 13:Deadly Emission Deals +210 Nature damage over 10 seconds and Taunts +310*; Tier 14:Deadly Emission Deals +225 Nature damage over 10 seconds and Taunts +340}}|-| || || <b>Tier 7</b> - Deadly Emission Damage +38 and Targets are Knocked Backwards || Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1:Deadly Emission Damage +5 and Targets are Knocked Backwards*; Tier 2:Deadly Emission Damage +10 and Targets are Knocked Backwards*; Tier 3:Deadly Emission Damage +15 and Targets are Knocked Backwards*; Tier 4:Deadly Emission Damage +20 and Targets are Knocked Backwards*; Tier 5:Deadly Emission Damage +25 and Targets are Knocked Backwards*; Tier 6:Deadly Emission Damage +30 and Targets are Knocked Backwards*; Tier 7:Deadly Emission Damage +38 and Targets are Knocked Backwards
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