263
edits
Changes
Updating Treasure effects to v399 using auto-wiki generator (added Rarity)
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[Shield/Treasure Effects|Shield Treasure Effects]]==</includeonly>
See also: [[Shield/Treasure Effects:By Slot]]
See also: [[Shield/Treasure Effects:By Ability]]
<!-- Updated to v399 on August 14, 2019 from v321 Tue Dec 05 2023 10:06:35 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || of Shielding || <b>Level 70100</b> - Shield Mastery Base Damage +3550% || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Shield Skill Damage +5
*; Level 70
:Shield Mastery Base Damage +35%
*; Level 80
:Shield Mastery Base Damage +40%
*; Level 90
:Shield Mastery Base Damage +45%
*; Level 100
:Shield Mastery Base Damage +50%
}}
|-
| || of Bashing || <b>Level 70100</b> - All Shield Bash Abilities Damage +1824% || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:All Shield Bash Abilities Damage +5%
*; Level 70
:All Shield Bash Abilities Damage +18%
*; Level 75
:All Shield Bash Abilities Damage +19%
*; Level 80
:All Shield Bash Abilities Damage +20%
*; Level 85
:All Shield Bash Abilities Damage +21%
*; Level 90
:All Shield Bash Abilities Damage +22%
*; Level 95
:All Shield Bash Abilities Damage +23%
*; Level 100
:All Shield Bash Abilities Damage +24%
}}
|-
| || of Hearty Bashing || <b>Level 70100</b> - All types of shield Bash attacks restore 14 25 Armor || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:All types of shield Bash attacks restore 1 6 Armor
*; Level 10
:All types of shield Bash attacks restore 2 7 Armor
*; Level 15
:All types of shield Bash attacks restore 3 8 Armor
*; Level 20
:All types of shield Bash attacks restore 4 9 Armor
*; Level 25
:All types of shield Bash attacks restore 5 10 Armor
*; Level 30
:All types of shield Bash attacks restore 6 11 Armor
*; Level 35
:All types of shield Bash attacks restore 7 12 Armor
*; Level 40
:All types of shield Bash attacks restore 8 13 Armor
*; Level 45
:All types of shield Bash attacks restore 9 14 Armor
*; Level 50
:All types of shield Bash attacks restore 10 15 Armor
*; Level 55
:All types of shield Bash attacks restore 11 16 Armor
*; Level 60
:All types of shield Bash attacks restore 12 17 Armor
*; Level 65
:All types of shield Bash attacks restore 13 18 Armor
*; Level 70
:All types of shield Bash attacks restore 14 19 Armor*; Level 75:All types of shield Bash attacks restore 20 Armor*; Level 80:All types of shield Bash attacks restore 21 Armor*; Level 85:All types of shield Bash attacks restore 22 Armor*; Level 90:All types of shield Bash attacks restore 23 Armor*; Level 95:All types of shield Bash attacks restore 24 Armor*; Level 100:All types of shield Bash attacks restore 25 Armor
}}
|-
| Armor Master's || || <b>Level 20</b> - While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.) || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 20
:While the Shield skill is active, you mitigate 1 point of attack damage for every 20 Armor you have remaining. (Normally, you would mitigate 1 for every 25 Armor remaining.)
}}
|-
| || of Reconciliatory Stunning Physical Shielding || <b>Level 100</b> - All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times || Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Level 10:All Shield attacks have a 10% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 20:All Shield attacks have a 12% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 30:All Shield attacks have a 14% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 40:All Shield attacks have a 16% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 50:All Shield attacks have a 18% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 60:All Shield attacks have a 20% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 70:All Shield attacks have a 21% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 80:All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 90:All Shield attacks have a 23% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 100:All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all slashing, crushing, and piercing damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times}}|-| || of Esoteric Shielding || <b>Level 100</b> - All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Level 10:All Shield attacks have a 10% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 20:All Shield attacks have a 12% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 30:All Shield attacks have a 14% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 40:All Shield attacks have a 16% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 50:All Shield attacks have a 18% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 60:All Shield attacks have a 20% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 70:All Shield attacks have a 21% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 80:All Shield attacks have a 22% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 90:All Shield attacks have a 23% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times*; Level 100:All Shield attacks have a 24% chance to conjure a force-shield that mitigates 10% of all nature, darkness, demonic, and acid damage for 30 seconds (or until 100 damage is absorbed). Stacks up to 5 times}}|-| || || <b>Level 100</b> - When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash restores 31 Health deals +100 damage || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash restores is hastened by 1 second and your next Stunning Bash deals +5 Healthdamage
*; Level 10
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash restores 7 Healthis hastened by 1 second and your next Stunning Bash deals +10 damage
*; Level 15
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash restores 9 Healthis hastened by 1 second and your next Stunning Bash deals +15 damage
*; Level 20
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash restores 11 Healthis hastened by 1 second and your next Stunning Bash deals +20 damage
*; Level 25
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash restores 13 Healthis hastened by 1 second and your next Stunning Bash deals +25 damage
*; Level 30
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash restores 15 Healthis hastened by 1 second and your next Stunning Bash deals +30 damage
*; Level 35
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash restores 17 Healthis hastened by 1 second and your next Stunning Bash deals +35 damage
*; Level 40
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash restores 19 Healthis hastened by 1 second and your next Stunning Bash deals +40 damage
*; Level 45
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash restores 21 Healthis hastened by 1 second and your next Stunning Bash deals +45 damage
*; Level 50
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash restores 23 Healthis hastened by 1 second and your next Stunning Bash deals +50 damage
*; Level 55
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash restores 25 Healthis hastened by 1 second and your next Stunning Bash deals +55 damage
*; Level 60
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash restores 27 Healthis hastened by 1 second and your next Stunning Bash deals +60 damage
*; Level 65
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash restores 29 Healthis hastened by 1 second and your next Stunning Bash deals +65 damage
*; Level 70
:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash restores 31 Healthis hastened by 1 second and your next Stunning Bash deals +70 damage*; Level 75:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +75 damage*; Level 80:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +80 damage*; Level 85:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +85 damage*; Level 90:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +90 damage*; Level 95:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +95 damage*; Level 100:When you are hit by a monster's Rage Attack, the current reuse timer of Stunning Bash is hastened by 1 second and your next Stunning Bash deals +100 damage
}}
|-
| || of Stunning Bashes || <b>Level 70100</b> - Stunning Bash Damage +70100% || Uncommon || Legs, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Stunning Bash Damage +10%
*; Level 70
:Stunning Bash Damage +70%
*; Level 75
:Stunning Bash Damage +75%
*; Level 80
:Stunning Bash Damage +80%
*; Level 85
:Stunning Bash Damage +85%
*; Level 90
:Stunning Bash Damage +90%
*; Level 95
:Stunning Bash Damage +95%
*; Level 100
:Stunning Bash Damage +100%
}}
|-
| Armored || || <b>Level 70100</b> - Max Armor +54 72 when Shield is active || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Max Armor +4 when Shield is active
*; Level 70
:Max Armor +54 when Shield is active
*; Level 75
:Max Armor +57 when Shield is active
*; Level 80
:Max Armor +60 when Shield is active
*; Level 85
:Max Armor +63 when Shield is active
*; Level 90
:Max Armor +66 when Shield is active
*; Level 95
:Max Armor +69 when Shield is active
*; Level 100
:Max Armor +72 when Shield is active
}}
|-
| Protective || || <b>Level 70100</b> - While Shield skill active: Mitigate Slashing Mitigation +616, Piercing Mitigation +514, and Crushing Mitigation +5 while Shield skill active 14. Versus Elite attackers, these values are doubled || Uncommon || OffHand, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Shield skill active: Mitigate Slashing Mitigation +12, Piercing Mitigation +12, and Crushing Mitigation +1 while Shield skill active2. Versus Elite attackers, these values are doubled
*; Level 10
:While Shield skill active: Mitigate Slashing Mitigation +24, Piercing Mitigation +12, and Crushing Mitigation +1 while Shield skill active2. Versus Elite attackers, these values are doubled
*; Level 15
:While Shield skill active: Mitigate Slashing Mitigation +24, Piercing Mitigation +24, and Crushing Mitigation +1 while Shield skill active2. Versus Elite attackers, these values are doubled
*; Level 20
:While Shield skill active: Mitigate Slashing Mitigation +24, Piercing Mitigation +24, and Crushing Mitigation +2 while Shield skill active4. Versus Elite attackers, these values are doubled
*; Level 25
:While Shield skill active: Mitigate Slashing Mitigation +36, Piercing Mitigation +24, and Crushing Mitigation +2 while Shield skill active4. Versus Elite attackers, these values are doubled
*; Level 30
:While Shield skill active: Mitigate Slashing Mitigation +36, Piercing Mitigation +36, and Crushing Mitigation +2 while Shield skill active4. Versus Elite attackers, these values are doubled
*; Level 35
:While Shield skill active: Mitigate Slashing Mitigation +36, Piercing Mitigation +36, and Crushing Mitigation +3 while Shield skill active6. Versus Elite attackers, these values are doubled
*; Level 40
:While Shield skill active: Mitigate Slashing Mitigation +48, Piercing Mitigation +36, and Crushing Mitigation +3 while Shield skill active6. Versus Elite attackers, these values are doubled
*; Level 45
:While Shield skill active: Mitigate Slashing Mitigation +48, Piercing Mitigation +48, and Crushing Mitigation +3 while Shield skill active6. Versus Elite attackers, these values are doubled
*; Level 50
:While Shield skill active: Mitigate Slashing Mitigation +48, Piercing Mitigation +48, and Crushing Mitigation +4 while Shield skill active8. Versus Elite attackers, these values are doubled
*; Level 55
:While Shield skill active: Mitigate Slashing Mitigation +510, Piercing Mitigation +48, and Crushing Mitigation +4 while Shield skill active8. Versus Elite attackers, these values are doubled
*; Level 60
:While Shield skill active: Mitigate Slashing Mitigation +510, Piercing Mitigation +510, and Crushing Mitigation +4 while Shield skill active8. Versus Elite attackers, these values are doubled
*; Level 65
:While Shield skill active: Mitigate Slashing Mitigation +510, Piercing Mitigation +510, and Crushing Mitigation +5 while Shield skill active10. Versus Elite attackers, these values are doubled
*; Level 70
:While Shield skill active: Mitigate Slashing Mitigation +612, Piercing Mitigation +510, and Crushing Mitigation +5 while 10. Versus Elite attackers, these values are doubled*; Level 75:While Shield skill active: Mitigate Slashing +12, Piercing +12, and Crushing +10. Versus Elite attackers, these values are doubled*; Level 80:While Shield skill active: Mitigate Slashing +12, Piercing +12, and Crushing +12. Versus Elite attackers, these values are doubled*; Level 85:While Shield skill active: Mitigate Slashing +14, Piercing +12, and Crushing +12. Versus Elite attackers, these values are doubled*; Level 90:While Shield skill active: Mitigate Slashing +14, Piercing +14, and Crushing +12. Versus Elite attackers, these values are doubled*; Level 95:While Shield skill active: Mitigate Slashing +14, Piercing +14, and Crushing +14. Versus Elite attackers, these values are doubled*; Level 100:While Shield skill active: Mitigate Slashing +16, Piercing +14, and Crushing +14. Versus Elite attackers, these values are doubled
}}
|-
| Acid-Free Proof || of Acid Resistance || <b>Level 70100</b> - Max Armor +60, Direct Acid Mitigation +28 40, and Indirect Acid Mitigation +4 while Shield skill active || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Max Armor +3, Direct Acid Mitigation +2 , and Indirect Acid Mitigation +1 while Shield skill active
*; Level 10
:Max Armor +6, Direct Acid Mitigation +4 , and Indirect Acid Mitigation +1 while Shield skill active
*; Level 15
:Max Armor +9, Direct Acid Mitigation +6 , and Indirect Acid Mitigation +1 while Shield skill active
*; Level 20
:Max Armor +12, Direct Acid Mitigation +8 , and Indirect Acid Mitigation +2 while Shield skill active
*; Level 25
:Max Armor +15, Direct Acid Mitigation +10 , and Indirect Acid Mitigation +2 while Shield skill active
*; Level 30
:Max Armor +18, Direct Acid Mitigation +12 , and Indirect Acid Mitigation +2 while Shield skill active
*; Level 35
:Max Armor +21, Direct Acid Mitigation +14 , and Indirect Acid Mitigation +3 while Shield skill active
*; Level 40
:Max Armor +24, Direct Acid Mitigation +16 , and Indirect Acid Mitigation +3 while Shield skill active
*; Level 45
:Max Armor +27, Direct Acid Mitigation +18 , and Indirect Acid Mitigation +3 while Shield skill active
*; Level 50
:Max Armor +30, Direct Acid Mitigation +20 , and Indirect Acid Mitigation +4 while Shield skill active
*; Level 55
:Max Armor +33, Direct Acid Mitigation +22 , and Indirect Acid Mitigation +4 while Shield skill active
*; Level 60
:Max Armor +36, Direct Acid Mitigation +24 , and Indirect Acid Mitigation +4 while Shield skill active
*; Level 65
:Max Armor +39, Direct Acid Mitigation +26 , and Indirect Acid Mitigation +4 while Shield skill active
*; Level 70
:Max Armor +42, Direct Acid Mitigation +28 , and Indirect Acid Mitigation +4 while Shield skill active*; Level 75:Max Armor +45, Direct Acid Mitigation +30, and Indirect Acid Mitigation +4 while Shield skill active*; Level 80:Max Armor +48, Direct Acid Mitigation +32, and Indirect Acid Mitigation +4 while Shield skill active*; Level 85:Max Armor +51, Direct Acid Mitigation +34, and Indirect Acid Mitigation +4 while Shield skill active*; Level 90:Max Armor +54, Direct Acid Mitigation +36, and Indirect Acid Mitigation +4 while Shield skill active*; Level 95:Max Armor +57, Direct Acid Mitigation +38, and Indirect Acid Mitigation +4 while Shield skill active*; Level 100:Max Armor +60, Direct Acid Mitigation +40, and Indirect Acid Mitigation +4 while Shield skill active
}}
|-
| Armored || of Neck Defense || <b>Level 70100</b> - Max Armor +56 80 when Shield is active || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Max Armor +4 when Shield is active
*; Level 70
:Max Armor +56 when Shield is active
*; Level 75
:Max Armor +60 when Shield is active
*; Level 80
:Max Armor +64 when Shield is active
*; Level 85
:Max Armor +68 when Shield is active
*; Level 90
:Max Armor +72 when Shield is active
*; Level 95
:Max Armor +76 when Shield is active
*; Level 100
:Max Armor +80 when Shield is active
}}
|-
| || || <b>Level 70100</b> - Stunning Bash causes the target to take 186 258 Trauma damage over 12 seconds || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Stunning Bash causes the target to take 30 Trauma damage over 12 seconds
*; Level 70
:Stunning Bash causes the target to take 186 Trauma damage over 12 seconds
*; Level 75
:Stunning Bash causes the target to take 198 Trauma damage over 12 seconds
*; Level 80
:Stunning Bash causes the target to take 210 Trauma damage over 12 seconds
*; Level 85
:Stunning Bash causes the target to take 222 Trauma damage over 12 seconds
*; Level 90
:Stunning Bash causes the target to take 234 Trauma damage over 12 seconds
*; Level 95
:Stunning Bash causes the target to take 246 Trauma damage over 12 seconds
*; Level 100
:Stunning Bash causes the target to take 258 Trauma damage over 12 seconds
}}
|-
| || of Disrupting Bashes || <b>Level 70100</b> - Disrupting Bash further reduces target's Rage by 620 980 || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Disrupting Bash further reduces target's Rage by 115
*; Level 70
:Disrupting Bash further reduces target's Rage by 620
*; Level 75
:Disrupting Bash further reduces target's Rage by 680
*; Level 80
:Disrupting Bash further reduces target's Rage by 740
*; Level 85
:Disrupting Bash further reduces target's Rage by 800
*; Level 90
:Disrupting Bash further reduces target's Rage by 860
*; Level 95
:Disrupting Bash further reduces target's Rage by 920
*; Level 100
:Disrupting Bash further reduces target's Rage by 980
}}
|-
| || of Disrupting Bashes || <b>Level 70100</b> - Disrupting Bash Damage +5885% || Uncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Disrupting Bash Damage +10%
*; Level 70
:Disrupting Bash Damage +58%
*; Level 75
:Disrupting Bash Damage +62.5%
*; Level 80
:Disrupting Bash Damage +67%
*; Level 85
:Disrupting Bash Damage +71.5%
*; Level 90
:Disrupting Bash Damage +76%
*; Level 95
:Disrupting Bash Damage +80.5%
*; Level 100
:Disrupting Bash Damage +85%
}}
|-
| || of Disrupting Bashes Ablative Disruption || <b>Level 70100</b> - Disrupting Bash deals +36% causes the next attack that hits you to deal 37 less damage and taunts +380 || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Disrupting Bash deals +causes the next attack that hits you to deal 10% less damage and taunts +25
*; Level 10
:Disrupting Bash deals +12% causes the next attack that hits you to deal 11 less damage and taunts +50
*; Level 15
:Disrupting Bash deals +14% causes the next attack that hits you to deal 12 less damage and taunts +75
*; Level 20
:Disrupting Bash deals +16% causes the next attack that hits you to deal 13 less damage and taunts +100
*; Level 25
:Disrupting Bash deals +18% causes the next attack that hits you to deal 14 less damage and taunts +125
*; Level 30
:Disrupting Bash deals +20% causes the next attack that hits you to deal 15 less damage and taunts +150
*; Level 35
:Disrupting Bash deals +22% causes the next attack that hits you to deal 16 less damage and taunts +175
*; Level 40
:Disrupting Bash deals +24% causes the next attack that hits you to deal 17 less damage and taunts +200
*; Level 45
:Disrupting Bash deals +26% causes the next attack that hits you to deal 18 less damage and taunts +225
*; Level 50
:Disrupting Bash deals +28% causes the next attack that hits you to deal 19 less damage and taunts +250
*; Level 55
:Disrupting Bash deals +30% causes the next attack that hits you to deal 20 less damage and taunts +275
*; Level 60
:Disrupting Bash deals +32% causes the next attack that hits you to deal 21 less damage and taunts +300
*; Level 65
:Disrupting Bash deals +34% causes the next attack that hits you to deal 23 less damage and taunts +340
*; Level 70
:Disrupting Bash deals +36% causes the next attack that hits you to deal 25 less damage*; Level 75:Disrupting Bash causes the next attack that hits you to deal 27 less damage*; Level 80:Disrupting Bash causes the next attack that hits you to deal 29 less damage*; Level 85:Disrupting Bash causes the next attack that hits you to deal 31 less damage*; Level 90:Disrupting Bash causes the next attack that hits you to deal 33 less damage*; Level 95:Disrupting Bash causes the next attack that hits you to deal 35 less damage*; Level 100:Disrupting Bash causes the next attack that hits you to deal 37 less damage and taunts +380
}}
|-
| || of Rageless Infuriation Infuriating Assaults || <b>Level 70100</b> - Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 605 20 for 6 seconds || Rare || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 1001 for 6 seconds
*; Level 10
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 1352 for 6 seconds
*; Level 15
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 1703 for 6 seconds
*; Level 20
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 2054 for 6 seconds
*; Level 25
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 2405 for 6 seconds
*; Level 30
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 2756 for 6 seconds
*; Level 35
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 3107 for 6 seconds
*; Level 40
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 3458 for 6 seconds
*; Level 45
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 3809 for 6 seconds
*; Level 50
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 41510 for 6 seconds
*; Level 55
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 45011 for 6 seconds
*; Level 60
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 48512 for 6 seconds
*; Level 65
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 54513 for 6 seconds
*; Level 70
:Infuriating Bash generates no Rage and lowers Rage reduces the Power cost of melee attacks by 60514 for 6 seconds*; Level 75:Infuriating Bash reduces the Power cost of melee attacks by 15 for 6 seconds*; Level 80:Infuriating Bash reduces the Power cost of melee attacks by 16 for 6 seconds*; Level 85:Infuriating Bash reduces the Power cost of melee attacks by 17 for 6 seconds*; Level 90:Infuriating Bash reduces the Power cost of melee attacks by 18 for 6 seconds*; Level 95:Infuriating Bash reduces the Power cost of melee attacks by 19 for 6 seconds*; Level 100:Infuriating Bash reduces the Power cost of melee attacks by 20 for 6 seconds
}}
|-
| || of Infuriating Bashes || <b>Level 70100</b> - Infuriating Bash Damage +4967% || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Infuriating Bash Damage +10%
*; Level 70
:Infuriating Bash Damage +49%
*; Level 75
:Infuriating Bash Damage +52%
*; Level 80
:Infuriating Bash Damage +55%
*; Level 85
:Infuriating Bash Damage +58%
*; Level 90
:Infuriating Bash Damage +61%
*; Level 95
:Infuriating Bash Damage +64%
*; Level 100
:Infuriating Bash Damage +67%
}}
|-
| || of Infuriating Bashes || <b>Level 70100</b> - Infuriating Bash deals +3544% damage and taunts +290 410 || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Infuriating Bash deals +611% damage and taunts +30
*; Level 10
:Infuriating Bash deals +813% damage and taunts +50
*; Level 15
:Infuriating Bash deals +1014% damage and taunts +70
*; Level 20
:Infuriating Bash deals +1216% damage and taunts +90
*; Level 25
:Infuriating Bash deals +1417% damage and taunts +110
*; Level 30
:Infuriating Bash deals +1619% damage and taunts +130
*; Level 35
:Infuriating Bash deals +1820% damage and taunts +150
*; Level 40
:Infuriating Bash deals +2022% damage and taunts +170
*; Level 45
:Infuriating Bash deals +23% damage and taunts +190
:Infuriating Bash deals +25% damage and taunts +210
*; Level 55
:Infuriating Bash deals +2826% damage and taunts +230
*; Level 60
:Infuriating Bash deals +3028% damage and taunts +250
*; Level 65
:Infuriating Bash deals +3330% damage and taunts +270
*; Level 70
:Infuriating Bash deals +3532% damage and taunts +290*; Level 75:Infuriating Bash deals +34% damage and taunts +310*; Level 80:Infuriating Bash deals +36% damage and taunts +330*; Level 85:Infuriating Bash deals +38% damage and taunts +350*; Level 90:Infuriating Bash deals +40% damage and taunts +370*; Level 95:Infuriating Bash deals +42% damage and taunts +390*; Level 100:Infuriating Bash deals +44% damage and taunts +410
}}
|-
| || || <b>Level 20100</b> - Strategic Preparation hastens the current reset timer of Emergency Infuriating Bash by 10 deals +60 damage and boosts your Indirect Acid Damage +70 for 7 seconds || Legs Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Infuriating Bash deals +3 damage and boosts your Indirect Acid Damage +5 for 7 seconds*; Level 10:Infuriating Bash deals +6 damage and boosts your Indirect Acid Damage +8 for 7 seconds*; Level 15:Infuriating Bash deals +9 damage and boosts your Indirect Acid Damage +11 for 7 seconds
*; Level 20
:Strategic Preparation hastens the current reset timer of Emergency Infuriating Bash by 10 deals +12 damage and boosts your Indirect Acid Damage +14 for 7 seconds*; Level 25:Infuriating Bash deals +15 damage and boosts your Indirect Acid Damage +17 for 7 seconds*; Level 30:Infuriating Bash deals +18 damage and boosts your Indirect Acid Damage +20 for 7 seconds*; Level 35:Infuriating Bash deals +21 damage and boosts your Indirect Acid Damage +23 for 7 seconds*; Level 40:Infuriating Bash deals +24 damage and boosts your Indirect Acid Damage +26 for 7 seconds*; Level 45:Infuriating Bash deals +27 damage and boosts your Indirect Acid Damage +29 for 7 seconds*; Level 50:Infuriating Bash deals +30 damage and boosts your Indirect Acid Damage +32 for 7 seconds*; Level 55:Infuriating Bash deals +33 damage and boosts your Indirect Acid Damage +35 for 7 seconds*; Level 60:Infuriating Bash deals +36 damage and boosts your Indirect Acid Damage +38 for 7 seconds*; Level 65:Infuriating Bash deals +39 damage and boosts your Indirect Acid Damage +42 for 7 seconds*; Level 70:Infuriating Bash deals +42 damage and boosts your Indirect Acid Damage +46 for 7 seconds*; Level 75:Infuriating Bash deals +45 damage and boosts your Indirect Acid Damage +50 for 7 seconds*; Level 80:Infuriating Bash deals +48 damage and boosts your Indirect Acid Damage +54 for 7 seconds*; Level 85:Infuriating Bash deals +51 damage and boosts your Indirect Acid Damage +58 for 7 seconds*; Level 90:Infuriating Bash deals +54 damage and boosts your Indirect Acid Damage +62 for 7 seconds*; Level 95:Infuriating Bash deals +57 damage and boosts your Indirect Acid Damage +66 for 7 seconds*; Level 100:Infuriating Bash deals +60 damage and boosts your Indirect Acid Damage +70 for 7 seconds
}}
|-
| || || <b>Level 7030</b> - Strategic Preparation boosts your Indirect Acid Damage +25% for 20 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Level 30:Strategic Preparation boosts your Indirect Acid Damage +25% for 20 seconds}}|-| || || <b>Level 100</b> - Strategic Preparation boosts your in-combat Armor regeneration +24 36 for 20 seconds || Uncommon || Feet, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Strategic Preparation boosts your in-combat Armor regeneration +2 for 20 seconds
*; Level 70
:Strategic Preparation boosts your in-combat Armor regeneration +24 for 20 seconds
*; Level 75
:Strategic Preparation boosts your in-combat Armor regeneration +26 for 20 seconds
*; Level 80
:Strategic Preparation boosts your in-combat Armor regeneration +28 for 20 seconds
*; Level 85
:Strategic Preparation boosts your in-combat Armor regeneration +30 for 20 seconds
*; Level 90
:Strategic Preparation boosts your in-combat Armor regeneration +32 for 20 seconds
*; Level 95
:Strategic Preparation boosts your in-combat Armor regeneration +34 for 20 seconds
*; Level 100
:Strategic Preparation boosts your in-combat Armor regeneration +36 for 20 seconds
}}
|-
| || || <b>Level 70100</b> - Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +16 for 20 seconds 162 damage if it is a Crushing, Slashing, or Piercing attack || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +3 for 20 seconds10 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 10
:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +4 for 20 seconds18 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 15
:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +5 for 20 seconds26 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 20
:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +6 for 20 seconds34 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 25
:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +7 for 20 seconds42 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 30
:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +8 for 20 seconds50 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 35
:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +9 for 20 seconds58 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 40
:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +10 for 20 seconds66 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 45
:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +11 for 20 seconds74 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 50
:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +12 for 20 seconds82 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 55
:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +13 for 20 seconds90 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 60
:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +14 for 20 seconds98 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 65
:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +15 for 20 seconds106 damage if it is a Crushing, Slashing, or Piercing attack
*; Level 70
:Strategic Preparation boosts causes your in-combat Health regeneration next attack to deal +16 for 20 seconds114 damage if it is a Crushing, Slashing, or Piercing attack*; Level 75:Strategic Preparation causes your next attack to deal +122 damage if it is a Crushing, Slashing, or Piercing attack*; Level 80:Strategic Preparation causes your next attack to deal +130 damage if it is a Crushing, Slashing, or Piercing attack*; Level 85:Strategic Preparation causes your next attack to deal +138 damage if it is a Crushing, Slashing, or Piercing attack*; Level 90:Strategic Preparation causes your next attack to deal +146 damage if it is a Crushing, Slashing, or Piercing attack*; Level 95:Strategic Preparation causes your next attack to deal +154 damage if it is a Crushing, Slashing, or Piercing attack*; Level 100:Strategic Preparation causes your next attack to deal +162 damage if it is a Crushing, Slashing, or Piercing attack
}}
|-
| Unpoisonable Darkness-Free || || <b>Level 70100</b> - Elemental Ward mitigates 40% of all Poison +68 Darkness damage for 10 30 seconds || Rare || Head || {{Spoiler|Click Expand to reveal|
*; Level 20
:Elemental Ward mitigates 15% of all Poison +12 Darkness damage for 10 30 seconds
*; Level 30
:Elemental Ward mitigates 20% of all Poison +19 Darkness damage for 10 30 seconds
*; Level 40
:Elemental Ward mitigates 25% of all Poison +26 Darkness damage for 10 30 seconds
*; Level 50
:Elemental Ward mitigates 30% of all Poison +33 Darkness damage for 10 30 seconds
*; Level 60
:Elemental Ward mitigates 35% of all Poison +40 Darkness damage for 10 30 seconds
*; Level 70
:Elemental Ward mitigates 40% of all Poison +47 Darkness damage for 10 30 seconds*; Level 80:Elemental Ward mitigates +54 Darkness damage for 30 seconds*; Level 90:Elemental Ward mitigates +61 Darkness damage for 30 seconds*; Level 100:Elemental Ward mitigates +68 Darkness damage for 30 seconds
}}
|-
| Untraumatic || || <b>Level 70100</b> - Elemental Ward mitigates 40% of all +69 direct Trauma damage for 10 30 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 10
:Elemental Ward mitigates 10% of all +6 direct Trauma damage for 10 30 seconds
*; Level 20
:Elemental Ward mitigates 15% of all +13 direct Trauma damage for 10 30 seconds
*; Level 30
:Elemental Ward mitigates +20% of all direct Trauma damage for 10 30 seconds
*; Level 40
:Elemental Ward mitigates 25% of all +27 direct Trauma damage for 10 30 seconds
*; Level 50
:Elemental Ward mitigates 30% of all +34 direct Trauma damage for 10 30 seconds
*; Level 60
:Elemental Ward mitigates 35% of all +41 direct Trauma damage for 10 30 seconds
*; Level 70
:Elemental Ward mitigates 40% of all +48 direct Trauma damage for 10 30 seconds*; Level 80:Elemental Ward mitigates +55 direct Trauma damage for 30 seconds*; Level 90:Elemental Ward mitigates +62 direct Trauma damage for 30 seconds*; Level 100:Elemental Ward mitigates +69 direct Trauma damage for 30 seconds
}}
|-
| Repositioning || || <b>Level 70100</b> - Fire Shield and Elemental Ward restore 51 Armor boosts your direct and indirect Electricity damage +52 for 30 seconds || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Shield and Elemental Ward restore 12 Armorboosts your direct and indirect Electricity damage +4 for 30 seconds
*; Level 10
:Fire Shield and Elemental Ward restore 15 Armorboosts your direct and indirect Electricity damage +6 for 30 seconds
*; Level 15
:Fire Shield and Elemental Ward restore 18 Armorboosts your direct and indirect Electricity damage +8 for 30 seconds
*; Level 20
:Fire Shield and Elemental Ward restore 21 Armorboosts your direct and indirect Electricity damage +10 for 30 seconds
*; Level 25
:Fire Shield and Elemental Ward restore 24 Armorboosts your direct and indirect Electricity damage +12 for 30 seconds
*; Level 30
:Fire Shield and Elemental Ward restore 27 Armorboosts your direct and indirect Electricity damage +14 for 30 seconds
*; Level 35
:Fire Shield and Elemental Ward restore boosts your direct and indirect Electricity damage +16 for 30 Armorseconds
*; Level 40
:Fire Shield and Elemental Ward restore 33 Armorboosts your direct and indirect Electricity damage +18 for 30 seconds
*; Level 45
:Fire Shield and Elemental Ward restore 36 Armorboosts your direct and indirect Electricity damage +20 for 30 seconds
*; Level 50
:Fire Shield and Elemental Ward restore 39 Armorboosts your direct and indirect Electricity damage +22 for 30 seconds
*; Level 55
:Fire Shield and Elemental Ward restore 42 Armorboosts your direct and indirect Electricity damage +25 for 30 seconds
*; Level 60
:Fire Shield and Elemental Ward restore 45 Armorboosts your direct and indirect Electricity damage +28 for 30 seconds
*; Level 65
:Fire Shield and Elemental Ward restore 48 Armorboosts your direct and indirect Electricity damage +31 for 30 seconds
*; Level 70
:Fire Shield Elemental Ward boosts your direct and indirect Electricity damage +34 for 30 seconds*; Level 75:Elemental Ward boosts your direct and indirect Electricity damage +37 for 30 seconds*; Level 80:Elemental Ward boosts your direct and indirect Electricity damage +40 for 30 seconds*; Level 85:Elemental Ward boosts your direct and indirect Electricity damage +43 for 30 seconds*; Level 90:Elemental Ward restore 51 Armorboosts your direct and indirect Electricity damage +46 for 30 seconds*; Level 95:Elemental Ward boosts your direct and indirect Electricity damage +49 for 30 seconds*; Level 100:Elemental Ward boosts your direct and indirect Electricity damage +52 for 30 seconds
}}
|-
| || || <b>Level 100</b> - Elemental Ward mitigates +40 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +40 more || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Elemental Ward mitigates +2 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +2 more*; Level 10:Elemental Ward mitigates +4 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +4 more*; Level 15:Elemental Ward mitigates +6 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +6 more*; Level 20:Elemental Ward mitigates +8 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +8 more*; Level 25:Elemental Ward mitigates +10 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +10 more*; Level 30:Elemental Ward mitigates +12 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +12 more*; Level 35:Elemental Ward mitigates +14 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +14 more*; Level 40:Elemental Ward mitigates +16 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +16 more*; Level 45:Elemental Ward mitigates +18 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +18 more*; Level 50:Elemental Ward mitigates +20 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +20 more*; Level 55:Elemental Ward mitigates +22 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +22 more*; Level 60:Elemental Ward mitigates +24 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +24 more*; Level 65:Elemental Ward mitigates +26 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +26 more*; Level 70:Elemental Ward mitigates +28 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +28 more*; Level 75:Elemental Ward mitigates +30 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +30 more*; Level 80:Elemental Ward mitigates +32 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +32 more*; Level 85:Elemental Ward mitigates +34 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +34 more*; Level 90:Elemental Ward mitigates +36 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +36 more*; Level 95:Elemental Ward mitigates +38 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +38 more*; Level 100:Elemental Ward mitigates +40 elemental damage (Fire, Cold, and Electricity) for 30 seconds. Against Elite attackers, mitigates +40 more}}|-| Reinforcing || || <b>Level 70100</b> - Reinforce restores +93 129 Armor and Shield Team restores +47 65 Armor || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reinforce restores +15 Armor and Shield Team restores +8 Armor
*; Level 70
:Reinforce restores +93 Armor and Shield Team restores +47 Armor
*; Level 75
:Reinforce restores +99 Armor and Shield Team restores +50 Armor
*; Level 80
:Reinforce restores +105 Armor and Shield Team restores +53 Armor
*; Level 85
:Reinforce restores +111 Armor and Shield Team restores +56 Armor
*; Level 90
:Reinforce restores +117 Armor and Shield Team restores +59 Armor
*; Level 95
:Reinforce restores +123 Armor and Shield Team restores +62 Armor
*; Level 100
:Reinforce restores +129 Armor and Shield Team restores +65 Armor
}}
|-
| || || <b>Level 70100</b> - Vigorous Defense restores 75 Health While Bulwark Mode is enabled you recover 34 Armor every 3 seconds || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Vigorous Defense restores 10 HealthWhile Bulwark Mode is enabled you recover 5 Armor every 3 seconds
*; Level 10
:Vigorous Defense restores 15 HealthWhile Bulwark Mode is enabled you recover 6 Armor every 3 seconds
*; Level 15
:Vigorous Defense restores 20 HealthWhile Bulwark Mode is enabled you recover 7 Armor every 3 seconds
*; Level 20
:Vigorous Defense restores 25 HealthWhile Bulwark Mode is enabled you recover 8 Armor every 3 seconds
*; Level 25
:Vigorous Defense restores 30 HealthWhile Bulwark Mode is enabled you recover 9 Armor every 3 seconds
*; Level 30
:Vigorous Defense restores 35 HealthWhile Bulwark Mode is enabled you recover 10 Armor every 3 seconds
*; Level 35
:Vigorous Defense restores 40 HealthWhile Bulwark Mode is enabled you recover 11 Armor every 3 seconds
*; Level 40
:Vigorous Defense restores 45 HealthWhile Bulwark Mode is enabled you recover 12 Armor every 3 seconds
*; Level 45
:Vigorous Defense restores 50 HealthWhile Bulwark Mode is enabled you recover 13 Armor every 3 seconds
*; Level 50
:Vigorous Defense restores 55 HealthWhile Bulwark Mode is enabled you recover 14 Armor every 3 seconds
*; Level 55
:Vigorous Defense restores 60 HealthWhile Bulwark Mode is enabled you recover 16 Armor every 3 seconds
*; Level 60
:Vigorous Defense restores 65 HealthWhile Bulwark Mode is enabled you recover 18 Armor every 3 seconds
*; Level 65
:Vigorous Defense restores 70 HealthWhile Bulwark Mode is enabled you recover 20 Armor every 3 seconds
*; Level 70
:Vigorous Defense restores While Bulwark Mode is enabled you recover 22 Armor every 3 seconds*; Level 75 Health:While Bulwark Mode is enabled you recover 24 Armor every 3 seconds*; Level 80:While Bulwark Mode is enabled you recover 26 Armor every 3 seconds*; Level 85:While Bulwark Mode is enabled you recover 28 Armor every 3 seconds*; Level 90:While Bulwark Mode is enabled you recover 30 Armor every 3 seconds*; Level 95:While Bulwark Mode is enabled you recover 32 Armor every 3 seconds*; Level 100:While Bulwark Mode is enabled you recover 34 Armor every 3 seconds
}}
|-
| || || <b>Level 70100</b> - Reinforce Power Cost -28 When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 15 times) || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reinforce Power Cost -2When you are hit, all Shield abilities taunt +10 for 20 seconds (stacks up to 10 times)
*; Level 10
:Reinforce Power Cost -4When you are hit, all Shield abilities taunt +20 for 20 seconds (stacks up to 10 times)
*; Level 15
:Reinforce Power Cost -6When you are hit, all Shield abilities taunt +30 for 20 seconds (stacks up to 10 times)
*; Level 20
:Reinforce Power Cost -8When you are hit, all Shield abilities taunt +40 for 20 seconds (stacks up to 10 times)
*; Level 25
:Reinforce Power Cost -When you are hit, all Shield abilities taunt +50 for 20 seconds (stacks up to 10times)
*; Level 30
:Reinforce Power Cost -12When you are hit, all Shield abilities taunt +62 for 20 seconds (stacks up to 10 times)
*; Level 35
:Reinforce Power Cost -14When you are hit, all Shield abilities taunt +74 for 20 seconds (stacks up to 10 times)
*; Level 40
:Reinforce Power Cost -16When you are hit, all Shield abilities taunt +86 for 20 seconds (stacks up to 10 times)
*; Level 45
:Reinforce Power Cost -18When you are hit, all Shield abilities taunt +98 for 20 seconds (stacks up to 10 times)
*; Level 50
:Reinforce Power Cost -When you are hit, all Shield abilities taunt +110 for 20seconds (stacks up to 10 times)
*; Level 55
:Reinforce Power Cost -22When you are hit, all Shield abilities taunt +122 for 20 seconds (stacks up to 10 times)
*; Level 60
:Reinforce Power Cost -24When you are hit, all Shield abilities taunt +134 for 20 seconds (stacks up to 10 times)
*; Level 65
:Reinforce Power Cost -26When you are hit, all Shield abilities taunt +146 for 20 seconds (stacks up to 10 times)
*; Level 70
:Reinforce Power Cost -28When you are hit, all Shield abilities taunt +158 for 20 seconds (stacks up to 10 times)*; Level 75:When you are hit, all Shield abilities taunt +170 for 20 seconds (stacks up to 10 times)*; Level 80:When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)*; Level 85:When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)*; Level 90:When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)*; Level 95:When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 10 times)*; Level 100:When you are hit, all Shield abilities taunt +182 for 20 seconds (stacks up to 15 times)
}}
|-
| || || <b>Level 70100</b> - Reinforce causes your Major Healing abilities to restore +46 64 for 10 seconds || Uncommon || Necklace, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reinforce causes your Major Healing abilities to restore +7 for 10 seconds
*; Level 70
:Reinforce causes your Major Healing abilities to restore +46 for 10 seconds
*; Level 75
:Reinforce causes your Major Healing abilities to restore +49 for 10 seconds
*; Level 80
:Reinforce causes your Major Healing abilities to restore +52 for 10 seconds
*; Level 85
:Reinforce causes your Major Healing abilities to restore +55 for 10 seconds
*; Level 90
:Reinforce causes your Major Healing abilities to restore +58 for 10 seconds
*; Level 95
:Reinforce causes your Major Healing abilities to restore +61 for 10 seconds
*; Level 100
:Reinforce causes your Major Healing abilities to restore +64 for 10 seconds
}}
|-
| || || <b>Level 100</b> - When you are hit by a monster's Rage Attack, Reinforce restores +54 Armor for 60 seconds (stacks up to 10 times) || Uncommon || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you are hit by a monster's Rage Attack, Reinforce restores +6 Armor for 60 seconds (stacks up to 10 times)
*; Level 10
:When you are hit by a monster's Rage Attack, Reinforce restores +8 Armor for 60 seconds (stacks up to 10 times)
*; Level 15
:When you are hit by a monster's Rage Attack, Reinforce restores +10 Armor for 60 seconds (stacks up to 10 times)
*; Level 20
:When you are hit by a monster's Rage Attack, Reinforce restores +12 Armor for 60 seconds (stacks up to 10 times)
*; Level 25
:When you are hit by a monster's Rage Attack, Reinforce restores +14 Armor for 60 seconds (stacks up to 10 times)
*; Level 30
:When you are hit by a monster's Rage Attack, Reinforce restores +16 Armor for 60 seconds (stacks up to 10 times)
*; Level 35
:When you are hit by a monster's Rage Attack, Reinforce restores +18 Armor for 60 seconds (stacks up to 10 times)
*; Level 40
:When you are hit by a monster's Rage Attack, Reinforce restores +20 Armor for 60 seconds (stacks up to 10 times)
*; Level 45
:When you are hit by a monster's Rage Attack, Reinforce restores +22 Armor for 60 seconds (stacks up to 10 times)
*; Level 50
:When you are hit by a monster's Rage Attack, Reinforce restores +24 Armor for 60 seconds (stacks up to 10 times)
*; Level 55
:When you are hit by a monster's Rage Attack, Reinforce restores +27 Armor for 60 seconds (stacks up to 10 times)
*; Level 60
:When you are hit by a monster's Rage Attack, Reinforce restores +30 Armor for 60 seconds (stacks up to 10 times)
*; Level 65
:When you are hit by a monster's Rage Attack, Reinforce restores +33 Armor for 60 seconds (stacks up to 10 times)
*; Level 70
:When you are hit by a monster's Rage Attack, Reinforce restores +36 Armor for 60 seconds (stacks up to 10 times)
*; Level 75
:When you are hit by a monster's Rage Attack, Reinforce restores +39 Armor for 60 seconds (stacks up to 10 times)
*; Level 80
:When you are hit by a monster's Rage Attack, Reinforce restores +42 Armor for 60 seconds (stacks up to 10 times)
*; Level 85
:When you are hit by a monster's Rage Attack, Reinforce restores +45 Armor for 60 seconds (stacks up to 10 times)
*; Level 90
:When you are hit by a monster's Rage Attack, Reinforce restores +48 Armor for 60 seconds (stacks up to 10 times)
*; Level 95
:When you are hit by a monster's Rage Attack, Reinforce restores +51 Armor for 60 seconds (stacks up to 10 times)
*; Level 100
:When you are hit by a monster's Rage Attack, Reinforce restores +54 Armor for 60 seconds (stacks up to 10 times)
}}
|-
| || of Burst-Dodging || <b>Level 70100</b> - Shield Team grants all allies 1519% evasion of burst attacks for 10 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 10
:Shield Team grants all allies 3% evasion of burst attacks for 10 seconds
*; Level 70
:Shield Team grants all allies 15% evasion of burst attacks for 10 seconds
*; Level 80
:Shield Team grants all allies 17% evasion of burst attacks for 10 seconds
*; Level 90
:Shield Team grants all allies 18% evasion of burst attacks for 10 seconds
*; Level 100
:Shield Team grants all allies 19% evasion of burst attacks for 10 seconds
}}
|-
| || || <b>Level 70100</b> - Disrupting Bash causes the target to take +912% damage from Crushing attacks for 8 seconds || Rare || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Disrupting Bash causes the target to take +3% damage from Crushing attacks for 8 seconds
*; Level 70
:Disrupting Bash causes the target to take +9% damage from Crushing attacks for 8 seconds
*; Level 80
:Disrupting Bash causes the target to take +10% damage from Crushing attacks for 8 seconds
*; Level 90
:Disrupting Bash causes the target to take +11% damage from Crushing attacks for 8 seconds
*; Level 100
:Disrupting Bash causes the target to take +12% damage from Crushing attacks for 8 seconds
}}
|-
| || || <b>Level 70100</b> - Shield Team grants all allies +14 20 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Shield Team grants all allies +2 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Level 70
:Shield Team grants all allies +14 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Level 80
:Shield Team grants all allies +16 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Level 90
:Shield Team grants all allies +18 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
*; Level 100
:Shield Team grants all allies +20 mitigation of all physical attacks (Crushing, Slashing, or Piercing) for 20 seconds
}}
|-
| || || <b>Level 70100</b> - Vigorous Defense boosts your Sprint Speed +6.5 for 15 seconds While Bulwark Mode is enabled, other abilities cost -18 Power to use || Rare || Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Vigorous Defense boosts your Sprint Speed +1 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -3 Power to use
*; Level 20
:Vigorous Defense boosts your Sprint Speed +2 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -4 Power to use
*; Level 30
:Vigorous Defense boosts your Sprint Speed +3 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -5 Power to use
*; Level 40
:Vigorous Defense boosts your Sprint Speed +4 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -6 Power to use
*; Level 50
:Vigorous Defense boosts your Sprint Speed +5 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -8 Power to use
*; Level 60
:Vigorous Defense boosts your Sprint Speed +6 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -10 Power to use
*; Level 70
:Vigorous Defense boosts your Sprint Speed +6.5 for 15 secondsWhile Bulwark Mode is enabled, other abilities cost -12 Power to use*; Level 80:While Bulwark Mode is enabled, other abilities cost -14 Power to use*; Level 90:While Bulwark Mode is enabled, other abilities cost -16 Power to use*; Level 100:While Bulwark Mode is enabled, other abilities cost -18 Power to use
}}
|-
| || || <b>Level 70100</b> - Shield Team causes all targets' Survival Utility abilities to restore 57 124 Armor to them. Lasts 20 seconds || Rare || OffHand, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Shield Team causes all targets' Survival Utility abilities to restore 10 16 Armor to them. Lasts 20 seconds
*; Level 20
:Shield Team causes all targets' Survival Utility abilities to restore 18 28 Armor to them. Lasts 20 seconds
*; Level 30
:Shield Team causes all targets' Survival Utility abilities to restore 26 40 Armor to them. Lasts 20 seconds
*; Level 40
:Shield Team causes all targets' Survival Utility abilities to restore 34 52 Armor to them. Lasts 20 seconds
*; Level 50
:Shield Team causes all targets' Survival Utility abilities to restore 42 64 Armor to them. Lasts 20 seconds
*; Level 60
:Shield Team causes all targets' Survival Utility abilities to restore 50 76 Armor to them. Lasts 20 seconds
*; Level 70
:Shield Team causes all targets' Survival Utility abilities to restore 57 88 Armor to them. Lasts 20 seconds*; Level 80:Shield Team causes all targets' Survival Utility abilities to restore 100 Armor to them. Lasts 20 seconds*; Level 90:Shield Team causes all targets' Survival Utility abilities to restore 112 Armor to them. Lasts 20 seconds*; Level 100:Shield Team causes all targets' Survival Utility abilities to restore 124 Armor to them. Lasts 20 seconds
}}
|-
| || || <b>Level 70100</b> - Reinforce boosts your Nice Attack Damage +140 200 for 9 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Reinforce boosts your Nice Attack Damage +10 for 9 seconds
*; Level 70
:Reinforce boosts your Nice Attack Damage +140 for 9 seconds
*; Level 75
:Reinforce boosts your Nice Attack Damage +150 for 9 seconds
*; Level 80
:Reinforce boosts your Nice Attack Damage +160 for 9 seconds
*; Level 85
:Reinforce boosts your Nice Attack Damage +170 for 9 seconds
*; Level 90
:Reinforce boosts your Nice Attack Damage +180 for 9 seconds
*; Level 95
:Reinforce boosts your Nice Attack Damage +190 for 9 seconds
*; Level 100
:Reinforce boosts your Nice Attack Damage +200 for 9 seconds
}}
|-
| || || <b>Level 100</b> - While Bulwark Mode is active all your attacks taunt +50% and restore 21 Health to you || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Bulwark Mode is active all your attacks taunt +50% and restore 2 Health to you
*; Level 10
:While Bulwark Mode is active all your attacks taunt +50% and restore 3 Health to you
*; Level 15
:While Bulwark Mode is active all your attacks taunt +50% and restore 4 Health to you
*; Level 20
:While Bulwark Mode is active all your attacks taunt +50% and restore 5 Health to you
*; Level 25
:While Bulwark Mode is active all your attacks taunt +50% and restore 6 Health to you
*; Level 30
:While Bulwark Mode is active all your attacks taunt +50% and restore 7 Health to you
*; Level 35
:While Bulwark Mode is active all your attacks taunt +50% and restore 8 Health to you
*; Level 40
:While Bulwark Mode is active all your attacks taunt +50% and restore 9 Health to you
*; Level 45
:While Bulwark Mode is active all your attacks taunt +50% and restore 10 Health to you
*; Level 50
:While Bulwark Mode is active all your attacks taunt +50% and restore 11 Health to you
*; Level 55
:While Bulwark Mode is active all your attacks taunt +50% and restore 12 Health to you
*; Level 60
:While Bulwark Mode is active all your attacks taunt +50% and restore 13 Health to you
*; Level 65
:While Bulwark Mode is active all your attacks taunt +50% and restore 14 Health to you
*; Level 70
:While Bulwark Mode is active all your attacks taunt +50% and restore 15 Health to you
*; Level 75
:While Bulwark Mode is active all your attacks taunt +50% and restore 16 Health to you
*; Level 80
:While Bulwark Mode is active all your attacks taunt +50% and restore 17 Health to you
*; Level 85
:While Bulwark Mode is active all your attacks taunt +50% and restore 18 Health to you
*; Level 90
:While Bulwark Mode is active all your attacks taunt +50% and restore 19 Health to you
*; Level 95
:While Bulwark Mode is active all your attacks taunt +50% and restore 20 Health to you
*; Level 100
:While Bulwark Mode is active all your attacks taunt +50% and restore 21 Health to you
}}
|-
| || || <b>Level 100</b> - While Bulwark Mode is active all your attacks taunt +50% and restore 34 Armor to you || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Bulwark Mode is active all your attacks taunt +50% and restore 1 Armor to you
*; Level 10
:While Bulwark Mode is active all your attacks taunt +50% and restore 2 Armor to you
*; Level 15
:While Bulwark Mode is active all your attacks taunt +50% and restore 3 Armor to you
*; Level 20
:While Bulwark Mode is active all your attacks taunt +50% and restore 4 Armor to you
*; Level 25
:While Bulwark Mode is active all your attacks taunt +50% and restore 5 Armor to you
*; Level 30
:While Bulwark Mode is active all your attacks taunt +50% and restore 6 Armor to you
*; Level 35
:While Bulwark Mode is active all your attacks taunt +50% and restore 8 Armor to you
*; Level 40
:While Bulwark Mode is active all your attacks taunt +50% and restore 10 Armor to you
*; Level 45
:While Bulwark Mode is active all your attacks taunt +50% and restore 12 Armor to you
*; Level 50
:While Bulwark Mode is active all your attacks taunt +50% and restore 14 Armor to you
*; Level 55
:While Bulwark Mode is active all your attacks taunt +50% and restore 16 Armor to you
*; Level 60
:While Bulwark Mode is active all your attacks taunt +50% and restore 18 Armor to you
*; Level 65
:While Bulwark Mode is active all your attacks taunt +50% and restore 20 Armor to you
*; Level 70
:While Bulwark Mode is active all your attacks taunt +50% and restore 22 Armor to you
*; Level 75
:While Bulwark Mode is active all your attacks taunt +50% and restore 24 Armor to you
*; Level 80
:While Bulwark Mode is active all your attacks taunt +50% and restore 26 Armor to you
*; Level 85
:While Bulwark Mode is active all your attacks taunt +50% and restore 28 Armor to you
*; Level 90
:While Bulwark Mode is active all your attacks taunt +50% and restore 30 Armor to you
*; Level 95
:While Bulwark Mode is active all your attacks taunt +50% and restore 32 Armor to you
*; Level 100
:While Bulwark Mode is active all your attacks taunt +50% and restore 34 Armor to you
}}
|-
| || || <b>Level 70100</b> - Take the Lead heals you for 84 120 Health after a 15 second delay || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Take the Lead heals you for 6 Health after a 15 second delay
*; Level 70
:Take the Lead heals you for 84 Health after a 15 second delay
*; Level 75
:Take the Lead heals you for 90 Health after a 15 second delay
*; Level 80
:Take the Lead heals you for 96 Health after a 15 second delay
*; Level 85
:Take the Lead heals you for 102 Health after a 15 second delay
*; Level 90
:Take the Lead heals you for 108 Health after a 15 second delay
*; Level 95
:Take the Lead heals you for 114 Health after a 15 second delay
*; Level 100
:Take the Lead heals you for 120 Health after a 15 second delay
}}
|-
| || || <b>Level 70100</b> - Take the Lead boosts your sprint movement speed by an additional +5 3 and you recover 30 96 Power after a 15 second delay || Epic || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Take the Lead boosts your sprint movement speed by an additional +1 and you recover 9 15 Power after a 15 second delay
*; Level 20
:Take the Lead boosts your sprint movement speed by an additional +2 1 and you recover 12 24 Power after a 15 second delay
*; Level 30
:Take the Lead boosts your sprint movement speed by an additional +3 1.5 and you recover 15 33 Power after a 15 second delay
*; Level 40
:Take the Lead boosts your sprint movement speed by an additional +4 1.5 and you recover 18 42 Power after a 15 second delay
*; Level 50
:Take the Lead boosts your sprint movement speed by an additional +5 2 and you recover 21 51 Power after a 15 second delay
*; Level 60
:Take the Lead boosts your sprint movement speed by an additional +5 2 and you recover 24 60 Power after a 15 second delay
*; Level 70
:Take the Lead boosts your sprint movement speed by an additional +2.5 and you recover 30 69 Power after a 15 second delay*; Level 80:Take the Lead boosts your movement speed +2.5 and you recover 78 Power after a 15 second delay*; Level 90:Take the Lead boosts your movement speed +3 and you recover 87 Power after a 15 second delay*; Level 100:Take the Lead boosts your movement speed +3 and you recover 96 Power after a 15 second delay
}}
|-
| || || <b>Level 70100</b> - Take the Lead boosts the taunt of all your attacks +140200% || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Take the Lead boosts the taunt of all your attacks +10%
*; Level 70
:Take the Lead boosts the taunt of all your attacks +140%
*; Level 75
:Take the Lead boosts the taunt of all your attacks +150%
*; Level 80
:Take the Lead boosts the taunt of all your attacks +160%
*; Level 85
:Take the Lead boosts the taunt of all your attacks +170%
*; Level 90
:Take the Lead boosts the taunt of all your attacks +180%
*; Level 95
:Take the Lead boosts the taunt of all your attacks +190%
*; Level 100
:Take the Lead boosts the taunt of all your attacks +200%
}}
|-
| || of Fool Fighting || <b>Level 70100</b> - Fight Me You Fools Damage +4765% || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fight Me You Fools Damage +8%
*; Level 70
:Fight Me You Fools Damage +47%
*; Level 75
:Fight Me You Fools Damage +50%
*; Level 80
:Fight Me You Fools Damage +53%
*; Level 85
:Fight Me You Fools Damage +56%
*; Level 90
:Fight Me You Fools Damage +59%
*; Level 95
:Fight Me You Fools Damage +62%
*; Level 100
:Fight Me You Fools Damage +65%
}}
|-
| || of Fool Fighting || <b>Level 70100</b> - Fight Me You Fools deals +3853% damage and taunts +400 700 || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fight Me You Fools deals +5% damage and taunts +25
*; Level 70
:Fight Me You Fools deals +38% damage and taunts +400
*; Level 75
:Fight Me You Fools deals +40% damage and taunts +450
*; Level 80
:Fight Me You Fools deals +43% damage and taunts +500
*; Level 85
:Fight Me You Fools deals +45% damage and taunts +550
*; Level 90
:Fight Me You Fools deals +48% damage and taunts +600
*; Level 95
:Fight Me You Fools deals +50% damage and taunts +650
*; Level 100
:Fight Me You Fools deals +53% damage and taunts +700
}}
|-
| || || <b>Level 100</b> - Fight Me You Fools deals +22% damage and restores 128 Health over 8 seconds || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Fight Me You Fools deals +3% damage and restores 32 Health over 8 seconds*; Level 10:Fight Me You Fools deals +4% damage and restores 32 Health over 8 seconds*; Level 15:Fight Me You Fools deals +5% damage and restores 40 Health over 8 seconds*; Level 20:Fight Me You Fools deals +6% damage and restores 40 Health over 8 seconds*; Level 25:Fight Me You Fools deals +7% damage and restores 48 Health over 8 seconds*; Level 30:Fight Me You Fools deals +8% damage and restores 48 Health over 8 seconds*; Level 35:Fight Me You Fools deals +9% damage and restores 56 Health over 8 seconds*; Level 40:Fight Me You Fools deals +10% damage and restores 56 Health over 8 seconds*; Level 45:Fight Me You Fools deals +11% damage and restores 64 Health over 8 seconds*; Level 50:Fight Me You Fools deals +12% damage and restores 64 Health over 8 seconds*; Level 55:Fight Me You Fools deals +13% damage and restores 72 Health over 8 seconds*; Level 60:Fight Me You Fools deals +14% damage and restores 72 Health over 8 seconds*; Level 65:Fight Me You Fools deals +15% damage and restores 80 Health over 8 seconds*; Level 70:Fight Me You Fools deals +16% damage and restores 80 Health over 8 seconds*; Level 75:Fight Me You Fools deals +17% damage and restores 88 Health over 8 seconds*; Level 80:Fight Me You Fools deals +18% damage and restores 96 Health over 8 seconds*; Level 85:Fight Me You Fools deals +19% damage and restores 104 Health over 8 seconds*; Level 90:Fight Me You Fools deals +20% damage and restores 112 Health over 8 seconds*; Level 95:Fight Me You Fools deals +21% damage and restores 120 Health over 8 seconds*; Level 100:Fight Me You Fools deals +22% damage and restores 128 Health over 8 seconds}}|-| Finisher's || of Finishing || <b>Level 70100</b> - Finish It Damage +5680% || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Finish It Damage +10%
*; Level 70
:Finish It Damage +56%
*; Level 75
:Finish It Damage +60%
*; Level 80
:Finish It Damage +64%
*; Level 85
:Finish It Damage +68%
*; Level 90
:Finish It Damage +72%
*; Level 95
:Finish It Damage +76%
*; Level 100
:Finish It Damage +80%
}}
|-
| || of Fast Finishes || <b>Level 70100</b> - Finish It Damage +2846% and Power Cost -17 36 || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Finish It Damage +5% and Power Cost -43
*; Level 10
:Finish It Damage +6% and Power Cost -54
*; Level 15
:Finish It Damage +7% and Power Cost -65
*; Level 20
:Finish It Damage +8% and Power Cost -76
*; Level 25
:Finish It Damage +9% and Power Cost -87
*; Level 30
:Finish It Damage +10% and Power Cost -98
*; Level 35
:Finish It Damage +12% and Power Cost -10
*; Level 40
:Finish It Damage +14% and Power Cost -1112
*; Level 45
:Finish It Damage +16% and Power Cost -1214
*; Level 50
:Finish It Damage +18% and Power Cost -1316
*; Level 55
:Finish It Damage +20% and Power Cost -1418
*; Level 60
:Finish It Damage +22% and Power Cost -1520
*; Level 65
:Finish It Damage +25% and Power Cost -1622
*; Level 70
:Finish It Damage +28% and Power Cost -1724*; Level 75:Finish It Damage +31% and Power Cost -26*; Level 80:Finish It Damage +34% and Power Cost -28*; Level 85:Finish It Damage +37% and Power Cost -30*; Level 90:Finish It Damage +40% and Power Cost -32*; Level 95:Finish It Damage +43% and Power Cost -34*; Level 100:Finish It Damage +46% and Power Cost -36
}}
|-
| || || <b>Level 70100</b> - Finish It Restores 56 80 Health || Rare || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Finish It Restores 10 16 Health
*; Level 20
:Finish It Restores 18 24 Health
*; Level 30
:Finish It Restores 26 32 Health
*; Level 40
:Finish It Restores 34 40 Health
*; Level 50
:Finish It Restores 42 48 Health
*; Level 60
:Finish It Restores 50 56 Health
*; Level 70
:Finish It Restores 62 Health*; Level 80:Finish It Restores 68 Health*; Level 90:Finish It Restores 74 Health*; Level 100:Finish It Restores 80 Health}}|-| Retaliatory || of Retaliatory Finishes || <b>Level 100</b> - When you are hit, Finish It damage is +80 for 20 seconds (stacks up to 10 times) || Epic || MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:When you are hit, Finish It damage is +4 for 20 seconds (stacks up to 10 times)*; Level 10:When you are hit, Finish It damage is +8 for 20 seconds (stacks up to 10 times)*; Level 15:When you are hit, Finish It damage is +12 for 20 seconds (stacks up to 10 times)*; Level 20:When you are hit, Finish It damage is +16 for 20 seconds (stacks up to 10 times)*; Level 25:When you are hit, Finish It damage is +20 for 20 seconds (stacks up to 10 times)*; Level 30:When you are hit, Finish It damage is +24 for 20 seconds (stacks up to 10 times)*; Level 35:When you are hit, Finish It damage is +28 for 20 seconds (stacks up to 10 times)*; Level 40:When you are hit, Finish It damage is +32 for 20 seconds (stacks up to 10 times)*; Level 45:When you are hit, Finish It damage is +36 for 20 seconds (stacks up to 10 times)*; Level 50:When you are hit, Finish It damage is +40 for 20 seconds (stacks up to 10 times)*; Level 55:When you are hit, Finish It damage is +44 for 20 seconds (stacks up to 10 times)*; Level 60:When you are hit, Finish It damage is +48 for 20 seconds (stacks up to 10 times)*; Level 65:When you are hit, Finish It damage is +52 for 20 seconds (stacks up to 10 times)*; Level 70:When you are hit, Finish It damage is +56 Healthfor 20 seconds (stacks up to 10 times)*; Level 75:When you are hit, Finish It damage is +60 for 20 seconds (stacks up to 10 times)*; Level 80:When you are hit, Finish It damage is +64 for 20 seconds (stacks up to 10 times)*; Level 85:When you are hit, Finish It damage is +68 for 20 seconds (stacks up to 10 times)*; Level 90:When you are hit, Finish It damage is +72 for 20 seconds (stacks up to 10 times)*; Level 95:When you are hit, Finish It damage is +76 for 20 seconds (stacks up to 10 times)*; Level 100:When you are hit, Finish It damage is +80 for 20 seconds (stacks up to 10 times)}}|-| || of Finishing Bashes || <b>Level 100</b> - All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Finish It by 2 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:All Shield Bash Abilities deal +5 damage and hasten the current reuse timer of Finish It by 1 second*; Level 10:All Shield Bash Abilities deal +8 damage and hasten the current reuse timer of Finish It by 1 second*; Level 15:All Shield Bash Abilities deal +11 damage and hasten the current reuse timer of Finish It by 1 second*; Level 20:All Shield Bash Abilities deal +14 damage and hasten the current reuse timer of Finish It by 1 second*; Level 25:All Shield Bash Abilities deal +17 damage and hasten the current reuse timer of Finish It by 1.5 seconds*; Level 30:All Shield Bash Abilities deal +20 damage and hasten the current reuse timer of Finish It by 1.5 seconds*; Level 35:All Shield Bash Abilities deal +23 damage and hasten the current reuse timer of Finish It by 1.5 seconds*; Level 40:All Shield Bash Abilities deal +26 damage and hasten the current reuse timer of Finish It by 1.5 seconds*; Level 45:All Shield Bash Abilities deal +29 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 50:All Shield Bash Abilities deal +32 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 55:All Shield Bash Abilities deal +35 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 60:All Shield Bash Abilities deal +38 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 65:All Shield Bash Abilities deal +41 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 70:All Shield Bash Abilities deal +44 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 75:All Shield Bash Abilities deal +47 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 80:All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 85:All Shield Bash Abilities deal +53 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 90:All Shield Bash Abilities deal +56 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 95:All Shield Bash Abilities deal +59 damage and hasten the current reuse timer of Finish It by 2 seconds*; Level 100:All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Finish It by 2 seconds
}}
|-
| || || <b>Level 30</b> - Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20% || Rare || Feet, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 30
:Chance to Ignore Knockbacks +33%, Chance to Ignore Stuns +20%
}}
|-
| || || <b>Level 70100</b> - Fight Me You Fools and Finish It boost boosts Core Attack Damage +128 250 for 6 seconds || Rare || MainHand, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fight Me You Fools and Finish It boost boosts Core Attack Damage +20 25 for 6 seconds
*; Level 20
:Fight Me You Fools and Finish It boost boosts Core Attack Damage +38 50 for 6 seconds
*; Level 30
:Fight Me You Fools and Finish It boost boosts Core Attack Damage +56 75 for 6 seconds
*; Level 40
:Fight Me You Fools and Finish It boost boosts Core Attack Damage +74 100 for 6 seconds
*; Level 50
:Fight Me You Fools and Finish It boost boosts Core Attack Damage +92 125 for 6 seconds
*; Level 60
:Fight Me You Fools and Finish It boost boosts Core Attack Damage +110 150 for 6 seconds
*; Level 70
:Fight Me You Fools and Finish It boost boosts Core Attack Damage +128 175 for 6 seconds*; Level 80:Fight Me You Fools boosts Core Attack Damage +200 for 6 seconds*; Level 90:Fight Me You Fools boosts Core Attack Damage +225 for 6 seconds*; Level 100:Fight Me You Fools boosts Core Attack Damage +250 for 6 seconds
}}
|-
| || of Death Avoidance || <b>Level 70100</b> - Chance to Miraculously Avoid Death +101143% when Shield is active || Uncommon || Necklace, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Chance to Miraculously Avoid Death +10% when Shield is active
*; Level 70
:Chance to Miraculously Avoid Death +101% when Shield is active
*; Level 75
:Chance to Miraculously Avoid Death +108% when Shield is active
*; Level 80
:Chance to Miraculously Avoid Death +115% when Shield is active
*; Level 85
:Chance to Miraculously Avoid Death +122% when Shield is active
*; Level 90
:Chance to Miraculously Avoid Death +129% when Shield is active
*; Level 95
:Chance to Miraculously Avoid Death +136% when Shield is active
*; Level 100
:Chance to Miraculously Avoid Death +143% when Shield is active
}}
|-
| || of Bashing || <b>Level 70100</b> - All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Fight Me You Fools grants you 29% damage reflection for 10 by 2 seconds || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:All Shield Bash Abilities deal +5 damage and hasten the current reuse timer of Fight Me You Fools grants you 3% damage reflection for 10 secondsby 1 second
*; Level 10
:All Shield Bash Abilities deal +8 damage and hasten the current reuse timer of Fight Me You Fools grants you 5% damage reflection for 10 secondsby 1 second
*; Level 15
:All Shield Bash Abilities deal +11 damage and hasten the current reuse timer of Fight Me You Fools grants you 7% damage reflection for 10 secondsby 1 second
*; Level 20
:All Shield Bash Abilities deal +14 damage and hasten the current reuse timer of Fight Me You Fools grants you 9% damage reflection for 10 secondsby 1 second
*; Level 25
:All Shield Bash Abilities deal +17 damage and hasten the current reuse timer of Fight Me You Fools grants you 11% damage reflection for 10 by 1.5 seconds
*; Level 30
:All Shield Bash Abilities deal +20 damage and hasten the current reuse timer of Fight Me You Fools grants you 13% damage reflection for 10 by 1.5 seconds
*; Level 35
:All Shield Bash Abilities deal +23 damage and hasten the current reuse timer of Fight Me You Fools grants you 15% damage reflection for 10 by 1.5 seconds
*; Level 40
:All Shield Bash Abilities deal +26 damage and hasten the current reuse timer of Fight Me You Fools grants you 17% damage reflection for 10 by 1.5 seconds
*; Level 45
:All Shield Bash Abilities deal +29 damage and hasten the current reuse timer of Fight Me You Fools grants you 19% damage reflection for 10 by 2 seconds
*; Level 50
:All Shield Bash Abilities deal +32 damage and hasten the current reuse timer of Fight Me You Fools grants you 21% damage reflection for 10 by 2 seconds
*; Level 55
:All Shield Bash Abilities deal +35 damage and hasten the current reuse timer of Fight Me You Fools grants you 23% damage reflection for 10 by 2 seconds
*; Level 60
:All Shield Bash Abilities deal +38 damage and hasten the current reuse timer of Fight Me You Fools grants you 25% damage reflection for 10 by 2 seconds
*; Level 65
:All Shield Bash Abilities deal +41 damage and hasten the current reuse timer of Fight Me You Fools grants you 27% damage reflection for 10 by 2 seconds
*; Level 70
:All Shield Bash Abilities deal +44 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Level 75:All Shield Bash Abilities deal +47 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Level 80:All Shield Bash Abilities deal +50 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Level 85:All Shield Bash Abilities deal +53 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Level 90:All Shield Bash Abilities deal +56 damage and hasten the current reuse timer of Fight Me You Fools grants you 29% by 2 seconds*; Level 95:All Shield Bash Abilities deal +59 damage reflection for 10 and hasten the current reuse timer of Fight Me You Fools by 2 seconds*; Level 100:All Shield Bash Abilities deal +62 damage and hasten the current reuse timer of Fight Me You Fools by 2 seconds
}}
|-
| Fire-Insulated || of Fiery Insulation || <b>Level 70100</b> - Fire Shield boosts your direct and indirect Cold mitigation +14 20 for 20 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Shield boosts your direct and indirect Cold mitigation +1 for 20 seconds
*; Level 70
:Fire Shield boosts your direct and indirect Cold mitigation +14 for 20 seconds
*; Level 75
:Fire Shield boosts your direct and indirect Cold mitigation +15 for 20 seconds
*; Level 80
:Fire Shield boosts your direct and indirect Cold mitigation +16 for 20 seconds
*; Level 85
:Fire Shield boosts your direct and indirect Cold mitigation +17 for 20 seconds
*; Level 90
:Fire Shield boosts your direct and indirect Cold mitigation +18 for 20 seconds
*; Level 95
:Fire Shield boosts your direct and indirect Cold mitigation +19 for 20 seconds
*; Level 100
:Fire Shield boosts your direct and indirect Cold mitigation +20 for 20 seconds
}}
|-
| || of True Fire Shielding || <b>Level 70100</b> - Fire Shield boosts your direct and indirect Fire mitigation +14 20 for 20 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Shield boosts your direct and indirect Fire mitigation +1 for 20 seconds
*; Level 70
:Fire Shield boosts your direct and indirect Fire mitigation +14 for 20 seconds
*; Level 75
:Fire Shield boosts your direct and indirect Fire mitigation +15 for 20 seconds
*; Level 80
:Fire Shield boosts your direct and indirect Fire mitigation +16 for 20 seconds
*; Level 85
:Fire Shield boosts your direct and indirect Fire mitigation +17 for 20 seconds
*; Level 90
:Fire Shield boosts your direct and indirect Fire mitigation +18 for 20 seconds
*; Level 95
:Fire Shield boosts your direct and indirect Fire mitigation +19 for 20 seconds
*; Level 100
:Fire Shield boosts your direct and indirect Fire mitigation +20 for 20 seconds
}}
|-
| Igniting || of Incinerating Defense || <b>Level 70100</b> - Fire Shield causes melee attackers to ignite, dealing 105 150 Fire damage over 10 seconds || Rare || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fire Shield causes melee attackers to ignite, dealing 30 Fire damage over 10 seconds
*; Level 70
:Fire Shield causes melee attackers to ignite, dealing 105 Fire damage over 10 seconds
*; Level 80
:Fire Shield causes melee attackers to ignite, dealing 120 Fire damage over 10 seconds
*; Level 90
:Fire Shield causes melee attackers to ignite, dealing 135 Fire damage over 10 seconds
*; Level 100
:Fire Shield causes melee attackers to ignite, dealing 150 Fire damage over 10 seconds
}}
|-
| Igniting || of Incinerating Defense || <b>Level 70100</b> - Fire Shield deals +84 120 Fire damage to melee attackers || Rare || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fire Shield deals +12 Fire damage to melee attackers
*; Level 70
:Fire Shield deals +84 Fire damage to melee attackers
*; Level 80
:Fire Shield deals +96 Fire damage to melee attackers
*; Level 90
:Fire Shield deals +108 Fire damage to melee attackers
*; Level 100
:Fire Shield deals +120 Fire damage to melee attackers
}}
|}