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Unarmed/Treasure Effects

49,094 bytes added, 15 September
v435 update
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[Unarmed/Treasure Effects|Unarmed Treasure Effects]]==
</includeonly>See also: [[Unarmed/Treasure Effects:By Slot]]
See also: [[Unarmed/Treasure Effects:By Ability]]
<!-- Updated to v435 on January 19, 2020 from v332 Mon Sep 15 2025 09:08:16 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| Martial || of Deadly Fists || <b>Level 80120</b> - Unarmed Base Damage +4060% || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Unarmed Damage +5
*; Level 80
:Unarmed Base Damage +40%
*; Level 90
:Unarmed Base Damage +45%
*; Level 100
:Unarmed Base Damage +50%
*; Level 110
:Unarmed Base Damage +55%
*; Level 120
:Unarmed Base Damage +60%
}}
|-
| Punching || of Punches || <b>Level 80120</b> - Jab and Infuriating Fist Damage +64 96 || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Jab and Infuriating Fist Damage +8
*; Level 80
:Jab and Infuriating Fist Damage +64
*; Level 90
:Jab and Infuriating Fist Damage +72
*; Level 100
:Jab and Infuriating Fist Damage +80
*; Level 110
:Jab and Infuriating Fist Damage +88
*; Level 120
:Jab and Infuriating Fist Damage +96
}}
|-
| || of Refreshing Punches || <b>Level 80120</b> - Punch, Jab, and Infuriating Fist restore 18 26 Health to you || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Punch, Jab, and Infuriating Fist restore 3 Health to you
*; Level 80
:Punch, Jab, and Infuriating Fist restore 18 Health to you
*; Level 90
:Punch, Jab, and Infuriating Fist restore 20 Health to you
*; Level 100
:Punch, Jab, and Infuriating Fist restore 22 Health to you
*; Level 110
:Punch, Jab, and Infuriating Fist restore 24 Health to you
*; Level 120
:Punch, Jab, and Infuriating Fist restore 26 Health to you
}}
|-
| || of Knee-Kicking || <b>Level 80125</b> - Knee Kick Damage +4471% || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:Knee Kick Damage +6%
*; Level 80
:Knee Kick Damage +44%
*; Level 85
:Knee Kick Damage +47%
*; Level 90
:Knee Kick Damage +50%
*; Level 95
:Knee Kick Damage +53%
*; Level 100
:Knee Kick Damage +56%
*; Level 105
:Knee Kick Damage +59%
*; Level 110
:Knee Kick Damage +62%
*; Level 115
:Knee Kick Damage +65%
*; Level 120
:Knee Kick Damage +68%
*; Level 125
:Knee Kick Damage +71%
}}
|-
| || of Naked Fury || <b>Level 80125</b> - Unarmed attacks deal +2029% damage when you have 33% or less of your Armor left || Rare || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Unarmed attacks deal +2 damage when you have 33% or less of your Armor left
*; Level 80
:Unarmed attacks deal +20% damage when you have 33% or less of your Armor left
*; Level 85
:Unarmed attacks deal +21% damage when you have 33% or less of your Armor left
*; Level 90
:Unarmed attacks deal +22% damage when you have 33% or less of your Armor left
*; Level 95
:Unarmed attacks deal +23% damage when you have 33% or less of your Armor left
*; Level 100
:Unarmed attacks deal +24% damage when you have 33% or less of your Armor left
*; Level 105
:Unarmed attacks deal +25% damage when you have 33% or less of your Armor left
*; Level 110
:Unarmed attacks deal +26% damage when you have 33% or less of your Armor left
*; Level 115
:Unarmed attacks deal +27% damage when you have 33% or less of your Armor left
*; Level 120
:Unarmed attacks deal +28% damage when you have 33% or less of your Armor left
*; Level 125
:Unarmed attacks deal +29% damage when you have 33% or less of your Armor left
}}
|-
| || of Armor Hatred || <b>Level 80120</b> - Unarmed attacks deal +18 62 Armor damage || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Unarmed attacks deal +4 7 Armor damage
*; Level 20
:Unarmed attacks deal +6 12 Armor damage
*; Level 30
:Unarmed attacks deal +8 17 Armor damage
*; Level 40
:Unarmed attacks deal +10 22 Armor damage
*; Level 50
:Unarmed attacks deal +12 27 Armor damage
*; Level 60
:Unarmed attacks deal +14 32 Armor damage
*; Level 70
:Unarmed attacks deal +16 37 Armor damage
*; Level 80
:Unarmed attacks deal +18 42 Armor damage*; Level 90:Unarmed attacks deal +47 Armor damage*; Level 100:Unarmed attacks deal +52 Armor damage*; Level 110:Unarmed attacks deal +57 Armor damage*; Level 120:Unarmed attacks deal +62 Armor damage
}}
|-
| || of Accurate Martial Arts || <b>Level 80125</b> - Unarmed attacks deal +9 damage and have +16 25 Accuracy (which cancels out the Evasion that certain monsters have) || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Unarmed attacks deal +1 damage and have +1 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 80
:Unarmed attacks deal +9 damage and have +16 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 85
:Unarmed attacks deal +9 damage and have +17 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 90
:Unarmed attacks deal +9 damage and have +18 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 95
:Unarmed attacks deal +9 damage and have +19 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 100
:Unarmed attacks deal +9 damage and have +20 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 105
:Unarmed attacks deal +9 damage and have +21 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 110
:Unarmed attacks deal +9 damage and have +22 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 115
:Unarmed attacks deal +9 damage and have +23 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 120
:Unarmed attacks deal +9 damage and have +24 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 125
:Unarmed attacks deal +9 damage and have +25 Accuracy (which cancels out the Evasion that certain monsters have)
}}
|-
| || of Evasion || <b>Level 80125</b> - While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 64 100 Armor || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 4 Armor
*; Level 80
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 64 Armor
*; Level 85
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 68 Armor
*; Level 90
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 72 Armor
*; Level 95
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 76 Armor
*; Level 100
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 80 Armor
*; Level 105
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 84 Armor
*; Level 110
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 88 Armor
*; Level 115
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 92 Armor
*; Level 120
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 96 Armor
*; Level 125
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 100 Armor
}}
|-
| || of Evasive Maneuvers || <b>Level 80125</b> - While Unarmed skill is active: any time you Evade an attack, your next attack deals +133 205 damage || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +24 damage
*; Level 80
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +133 damage
*; Level 85
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +141 damage
*; Level 90
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +149 damage
*; Level 95
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +157 damage
*; Level 100
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +165 damage
*; Level 105
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +173 damage
*; Level 110
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +181 damage
*; Level 115
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +189 damage
*; Level 120
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +197 damage
*; Level 125
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +205 damage
}}
|-
| || of Angst Fists || <b>Level 80125</b> - While Unarmed skill is active: 1827% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 260330% rate || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:While Unarmed skill is active: 10% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 100% rate
:While Unarmed skill is active: 18% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 240% rate
*; Level 75
:While Unarmed skill is active: 1819% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 250% rate
*; Level 80
:While Unarmed skill is active: 1819% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 260% rate*; Level 85:While Unarmed skill is active: 20% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 270% rate*; Level 90:While Unarmed skill is active: 20% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 280% rate*; Level 95:While Unarmed skill is active: 21% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 290% rate*; Level 100:While Unarmed skill is active: 22% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 300% rate*; Level 105:While Unarmed skill is active: 23% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 300% rate*; Level 110:While Unarmed skill is active: 24% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 310% rate*; Level 115:While Unarmed skill is active: 25% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 310% rate*; Level 120:While Unarmed skill is active: 26% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 330% rate*; Level 125:While Unarmed skill is active: 27% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 330% rate
}}
|-
| Anti-Darkness || of Dark and Angry Fists || <b>Level 80125</b> - While Unarmed skill is active: 2537% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 300480% rate || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Unarmed skill is active: 13% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 100% rate
:While Unarmed skill is active: 25% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 240% rate
*; Level 70
:While Unarmed skill is active: 2526% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 260% rate
*; Level 75
:While Unarmed skill is active: 2527% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 280% rate
*; Level 80
:While Unarmed skill is active: 2528% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 300% rate*; Level 85:While Unarmed skill is active: 29% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 320% rate*; Level 90:While Unarmed skill is active: 30% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 340% rate*; Level 95:While Unarmed skill is active: 31% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 360% rate*; Level 100:While Unarmed skill is active: 32% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 380% rate*; Level 105:While Unarmed skill is active: 33% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 400% rate*; Level 110:While Unarmed skill is active: 34% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 420% rate*; Level 115:While Unarmed skill is active: 35% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 440% rate*; Level 120:While Unarmed skill is active: 36% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 460% rate*; Level 125:While Unarmed skill is active: 37% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 480% rate
}}
|-
| Infuriating || || <b>Level 80125</b> - Taunt From Attack Damage +80125% when Unarmed is active || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Taunt From Attack Damage +5% when Unarmed is active
*; Level 80
:Taunt From Attack Damage +80% when Unarmed is active
*; Level 85
:Taunt From Attack Damage +85% when Unarmed is active
*; Level 90
:Taunt From Attack Damage +90% when Unarmed is active
*; Level 95
:Taunt From Attack Damage +95% when Unarmed is active
*; Level 100
:Taunt From Attack Damage +100% when Unarmed is active
*; Level 105
:Taunt From Attack Damage +105% when Unarmed is active
*; Level 110
:Taunt From Attack Damage +110% when Unarmed is active
*; Level 115
:Taunt From Attack Damage +115% when Unarmed is active
*; Level 120
:Taunt From Attack Damage +120% when Unarmed is active
*; Level 125
:Taunt From Attack Damage +125% when Unarmed is active
}}
|-
| || of Mambas || <b>Level 80120</b> - Mamba Strike Damage +55% Reuse Time -2.4 seconds || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Mamba Strike Damage +13%Reuse Time -0.2 seconds
*; Level 20
:Mamba Strike Damage +19%Reuse Time -0.4 seconds
*; Level 30
:Mamba Strike Damage +25%Reuse Time -0.6 seconds
*; Level 40
:Mamba Strike Damage +31%Reuse Time -0.8 seconds
*; Level 50
:Mamba Strike Damage +37%Reuse Time -1 seconds
*; Level 60
:Mamba Strike Damage +43%Reuse Time -1.2 seconds
*; Level 70
:Mamba Strike Damage +49%Reuse Time -1.4 seconds
*; Level 80
:Mamba Strike Damage +55%Reuse Time -1.6 seconds*; Level 90:Mamba Strike Reuse Time -1.8 seconds*; Level 100:Mamba Strike Reuse Time -2 seconds*; Level 110:Mamba Strike Reuse Time -2.2 seconds*; Level 120:Mamba Strike Reuse Time -2.4 seconds
}}
|-
| || of Internal Injuries || <b>Level 80120</b> - Mamba Strike and Front Kick damage +80 100 || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Mamba Strike and Front Kick damage +1012
*; Level 20
:Mamba Strike and Front Kick damage +20
*; Level 30
:Mamba Strike and Front Kick damage +3028
*; Level 40
:Mamba Strike and Front Kick damage +4036
*; Level 50
:Mamba Strike and Front Kick damage +5044
*; Level 60
:Mamba Strike and Front Kick damage +52
*; Level 70
:Mamba Strike and Front Kick damage +60
*; Level 80
:Mamba Strike and Front Kick damage +68
*; Level 90
:Mamba Strike and Front Kick damage +76
*; Level 100
:Mamba Strike and Front Kick damage +84
*; Level 110
:Mamba Strike and Front Kick damage +92
*; Level 120
:Mamba Strike and Front Kick damage +100
}}
|-
| || of Evasive Mambas || <b>Level 120</b> - Mamba Strike boosts your Melee Evasion +11% for 10 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 10
:Mamba Strike boosts your Melee Evasion +5.5% for 10 seconds
*; Level 20
:Mamba Strike boosts your Melee Evasion +6% for 10 seconds
*; Level 30
:Mamba Strike boosts your Melee Evasion +6.5% for 10 seconds
*; Level 40
:Mamba Strike boosts your Melee Evasion +7% for 10 seconds
*; Level 50
:Mamba Strike boosts your Melee Evasion +7.5% for 10 seconds
*; Level 60
:Mamba Strike boosts your Melee Evasion +8% for 10 seconds
*; Level 70
:Mamba Strike and Front Kick damage boosts your Melee Evasion +708.5% for 10 seconds
*; Level 80
:Mamba Strike and Front Kick damage boosts your Melee Evasion +809% for 10 seconds*; Level 90:Mamba Strike boosts your Melee Evasion +9.5% for 10 seconds*; Level 100:Mamba Strike boosts your Melee Evasion +10% for 10 seconds*; Level 110:Mamba Strike boosts your Melee Evasion +10.5% for 10 seconds*; Level 120:Mamba Strike boosts your Melee Evasion +11% for 10 seconds
}}
|-
| Kicking || of Kicking Mambvasion || <b>Level 80120</b> - Kick Mamba Strike deals +79 Damage and boosts your Melee Evasion +62 6.5% for 6 seconds || Uncommon || Legs, MainHand, Ring || {{Spoiler|Click Expand to reveal|*; Level 1:Kick Damage +4
*; Level 10
:Kick Damage Mamba Strike deals +7*; Level 15:Kick 13 Damage and boosts your Melee Evasion +101% for 6 seconds
*; Level 20
:Kick Damage Mamba Strike deals +14*; Level 25:Kick 19 Damage and boosts your Melee Evasion +181.5% for 6 seconds
*; Level 30
:Kick Damage Mamba Strike deals +22*; Level 35:Kick 25 Damage and boosts your Melee Evasion +262% for 6 seconds
*; Level 40
:Kick Damage Mamba Strike deals +30*; Level 45:Kick 31 Damage and boosts your Melee Evasion +342.5% for 6 seconds
*; Level 50
:Kick Damage Mamba Strike deals +38*; Level 55:Kick 37 Damage and boosts your Melee Evasion +423% for 6 seconds
*; Level 60
:Kick Damage Mamba Strike deals +46*; Level 65:Kick 43 Damage and boosts your Melee Evasion +503.5% for 6 seconds
*; Level 70
:Kick Damage Mamba Strike deals +54*; Level 75:Kick 49 Damage and boosts your Melee Evasion +584% for 6 seconds
*; Level 80
:Kick Mamba Strike deals +55 Damage and boosts your Melee Evasion +4.5% for 6 seconds*; Level 90:Mamba Strike deals +61 Damage and boosts your Melee Evasion +5% for 6 seconds*; Level 100:Mamba Strike deals +67 Damage and boosts your Melee Evasion +5.5% for 6 seconds*; Level 110:Mamba Strike deals +73 Damage and boosts your Melee Evasion +6% for 6 seconds*; Level 120:Mamba Strike deals +79 Damage and boosts your Melee Evasion +626.5% for 6 seconds
}}
|-
| Platefooted Kicking || of Kicking || <b>Level 80125</b> - Kick attacks restore 42 Armor Damage +125 || ChestUncommon || Legs, MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Kick attacks restore 12 ArmorDamage +5
*; Level 10
:Kick Damage +10*; Level 15:Kick Damage +15*; Level 20:Kick Damage +20*; Level 25:Kick Damage +25*; Level 30:Kick Damage +30*; Level 35:Kick Damage +35*; Level 40:Kick Damage +40*; Level 45:Kick Damage +45*; Level 50:Kick Damage +50*; Level 55:Kick Damage +55*; Level 60:Kick Damage +60*; Level 65:Kick Damage +65*; Level 70:Kick Damage +70*; Level 75:Kick Damage +75*; Level 80:Kick Damage +80*; Level 85:Kick Damage +85*; Level 90:Kick Damage +90*; Level 95:Kick Damage +95*; Level 100:Kick Damage +100*; Level 105:Kick Damage +105*; Level 110:Kick Damage +110*; Level 115:Kick Damage +115*; Level 120:Kick Damage +120*; Level 125:Kick Damage +125}}|-| Platefooted || || <b>Level 125</b> - Kick attacks restore 60 Armor || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|*; Level 1:Kick attacks restore 12 Armor*; Level 10:Kick attacks restore 14 Armor
*; Level 15
:Kick attacks restore 16 Armor
*; Level 80
:Kick attacks restore 42 Armor
*; Level 85
:Kick attacks restore 44 Armor
*; Level 90
:Kick attacks restore 46 Armor
*; Level 95
:Kick attacks restore 48 Armor
*; Level 100
:Kick attacks restore 50 Armor
*; Level 105
:Kick attacks restore 52 Armor
*; Level 110
:Kick attacks restore 54 Armor
*; Level 115
:Kick attacks restore 56 Armor
*; Level 120
:Kick attacks restore 58 Armor
*; Level 125
:Kick attacks restore 60 Armor
}}
|-
| || of Reflective Kicks || <b>Level 80120</b> - Kick attacks deal +1321% damage and grant you 812% Physical Damage Reflection for 15 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Kick attacks deal +4% damage and grant you 1% Physical Damage Reflection for 15 seconds
*; Level 80
:Kick attacks deal +13% damage and grant you 8% Physical Damage Reflection for 15 seconds
*; Level 90
:Kick attacks deal +15% damage and grant you 9% Physical Damage Reflection for 15 seconds
*; Level 100
:Kick attacks deal +17% damage and grant you 10% Physical Damage Reflection for 15 seconds
*; Level 110
:Kick attacks deal +19% damage and grant you 11% Physical Damage Reflection for 15 seconds
*; Level 120
:Kick attacks deal +21% damage and grant you 12% Physical Damage Reflection for 15 seconds
}}
|-
| Front-Kicker's || of Front-Kicking || <b>Level 80120</b> - Front Kick Damage +4060% || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Front Kick Damage +5%
*; Level 80
:Front Kick Damage +40%
*; Level 90
:Front Kick Damage +45%
*; Level 100
:Front Kick Damage +50%
*; Level 110
:Front Kick Damage +55%
*; Level 120
:Front Kick Damage +60%
}}
|-
| Hip-Shattering || of Hip-Shattering || <b>Level 80120</b> - Kick attacks deal +1826% damage and slow target's movement speed by 45% || Epic || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Kick attacks deal +5% damage and slow target's movement speed by 45%
*; Level 80
:Kick attacks deal +18% damage and slow target's movement speed by 45%
*; Level 90
:Kick attacks deal +20% damage and slow target's movement speed by 45%
*; Level 100
:Kick attacks deal +22% damage and slow target's movement speed by 45%
*; Level 110
:Kick attacks deal +24% damage and slow target's movement speed by 45%
*; Level 120
:Kick attacks deal +26% damage and slow target's movement speed by 45%
}}
|-
| || of Kicking While Nude || <b>Level 80125</b> - Kick attacks deal +3452% damage when you have 33% or less of your Armor left || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Kick attacks deal +9% damage when you have 33% or less of your Armor left
*; Level 80
:Kick attacks deal +34% damage when you have 33% or less of your Armor left
*; Level 85
:Kick attacks deal +36% damage when you have 33% or less of your Armor left
*; Level 90
:Kick attacks deal +38% damage when you have 33% or less of your Armor left
*; Level 95
:Kick attacks deal +40% damage when you have 33% or less of your Armor left
*; Level 100
:Kick attacks deal +42% damage when you have 33% or less of your Armor left
*; Level 105
:Kick attacks deal +44% damage when you have 33% or less of your Armor left
*; Level 110
:Kick attacks deal +46% damage when you have 33% or less of your Armor left
*; Level 115
:Kick attacks deal +48% damage when you have 33% or less of your Armor left
*; Level 120
:Kick attacks deal +50% damage when you have 33% or less of your Armor left
*; Level 125
:Kick attacks deal +52% damage when you have 33% or less of your Armor left
}}
|-
| || of Kicking Away Toxins || <b>Level 80125</b> - While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 280460% rate || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:While Unarmed skill active: 10% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 100% rate
*; Level 80
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 280% rate
*; Level 85
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 300% rate
*; Level 90
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 320% rate
*; Level 95
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 340% rate
*; Level 100
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 360% rate
*; Level 105
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 380% rate
*; Level 110
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 400% rate
*; Level 115
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 420% rate
*; Level 120
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 440% rate
*; Level 125
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 460% rate
}}
|-
| || of Reckless Barrages || <b>Level 80125</b> - Barrage hits all enemies within 5 meters and deals +1937% damage, but reuse timer is +3 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Barrage hits all enemies within 5 meters and deals +2% damage, but reuse timer is +3 seconds
*; Level 80
:Barrage hits all enemies within 5 meters and deals +19% damage, but reuse timer is +3 seconds
*; Level 85
:Barrage hits all enemies within 5 meters and deals +21% damage, but reuse timer is +3 seconds
*; Level 90
:Barrage hits all enemies within 5 meters and deals +23% damage, but reuse timer is +3 seconds
*; Level 95
:Barrage hits all enemies within 5 meters and deals +25% damage, but reuse timer is +3 seconds
*; Level 100
:Barrage hits all enemies within 5 meters and deals +27% damage, but reuse timer is +3 seconds
*; Level 105
:Barrage hits all enemies within 5 meters and deals +29% damage, but reuse timer is +3 seconds
*; Level 110
:Barrage hits all enemies within 5 meters and deals +31% damage, but reuse timer is +3 seconds
*; Level 115
:Barrage hits all enemies within 5 meters and deals +33% damage, but reuse timer is +3 seconds
*; Level 120
:Barrage hits all enemies within 5 meters and deals +35% damage, but reuse timer is +3 seconds
*; Level 125
:Barrage hits all enemies within 5 meters and deals +37% damage, but reuse timer is +3 seconds
}}
|-
| Mindfist || || <b>Level 80120</b> - Barrage and Headbutt make the target 1927% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) || Rare || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Barrage and Headbutt make the target 5% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
*; Level 80
:Barrage and Headbutt make the target 19% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
*; Level 90
:Barrage and Headbutt make the target 21% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
*; Level 100
:Barrage and Headbutt make the target 23% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
*; Level 110
:Barrage and Headbutt make the target 25% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
*; Level 120
:Barrage and Headbutt make the target 27% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
}}
|-
| || of Headbutt Bubbles || <b>Level 80125</b> - Headbutt deals +2038% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 400 580 damage is mitigated) || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Headbutt deals +1% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 100 damage is mitigated)
*; Level 80
:Headbutt deals +20% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 400 damage is mitigated)
*; Level 85
:Headbutt deals +22% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 420 damage is mitigated)
*; Level 90
:Headbutt deals +24% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 440 damage is mitigated)
*; Level 95
:Headbutt deals +26% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 460 damage is mitigated)
*; Level 100
:Headbutt deals +28% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 480 damage is mitigated)
*; Level 105
:Headbutt deals +30% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 500 damage is mitigated)
*; Level 110
:Headbutt deals +32% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 520 damage is mitigated)
*; Level 115
:Headbutt deals +34% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 540 damage is mitigated)
*; Level 120
:Headbutt deals +36% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 560 damage is mitigated)
*; Level 125
:Headbutt deals +38% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 580 damage is mitigated)
}}
|-
| || of Deadly Barrages || <b>Level 80125</b> - Barrage Damage +5490% || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Barrage Damage +5%
*; Level 80
:Barrage Damage +54%
*; Level 85
:Barrage Damage +58%
*; Level 90
:Barrage Damage +62%
*; Level 95
:Barrage Damage +66%
*; Level 100
:Barrage Damage +70%
*; Level 105
:Barrage Damage +74%
*; Level 110
:Barrage Damage +78%
*; Level 115
:Barrage Damage +82%
*; Level 120
:Barrage Damage +86%
*; Level 125
:Barrage Damage +90%
}}
|-
| || of Fiery Barrages || <b>Level 80120</b> - Barrage and Headbutt ignite the target, causing them to take 212 324 Fire damage over 8 seconds || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Barrage and Headbutt ignite the target, causing them to take 32 Fire damage over 8 seconds
*; Level 80
:Barrage and Headbutt ignite the target, causing them to take 212 Fire damage over 8 seconds
*; Level 90
:Barrage and Headbutt ignite the target, causing them to take 240 Fire damage over 8 seconds
*; Level 100
:Barrage and Headbutt ignite the target, causing them to take 268 Fire damage over 8 seconds
*; Level 110
:Barrage and Headbutt ignite the target, causing them to take 296 Fire damage over 8 seconds
*; Level 120
:Barrage and Headbutt ignite the target, causing them to take 324 Fire damage over 8 seconds
}}
|-
| || of Headbutting || <b>Level 80125</b> - Headbutt and Knee Kick Damage +108 180 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Headbutt and Knee Kick Damage +10
*; Level 80
:Headbutt and Knee Kick Damage +108
*; Level 85
:Headbutt and Knee Kick Damage +116
*; Level 90
:Headbutt and Knee Kick Damage +124
*; Level 95
:Headbutt and Knee Kick Damage +132
*; Level 100
:Headbutt and Knee Kick Damage +140
*; Level 105
:Headbutt and Knee Kick Damage +148
*; Level 110
:Headbutt and Knee Kick Damage +156
*; Level 115
:Headbutt and Knee Kick Damage +164
*; Level 120
:Headbutt and Knee Kick Damage +172
*; Level 125
:Headbutt and Knee Kick Damage +180
}}
|-
| || of Calloused Barrages || <b>Level 80125</b> - Barrage costs -14 40 Power and restores 23 41 Armor to you || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Barrage costs -1 Power and restores 3 Armor to you
:Barrage costs -8 Power and restores 11 Armor to you
*; Level 45
:Barrage costs -9 10 Power and restores 12 Armor to you
*; Level 50
:Barrage costs -10 12 Power and restores 13 Armor to you
*; Level 55
:Barrage costs -11 14 Power and restores 14 Armor to you
*; Level 60
:Barrage costs -12 16 Power and restores 15 Armor to you
*; Level 65
:Barrage costs -12 18 Power and restores 17 Armor to you
*; Level 70
:Barrage costs -13 20 Power and restores 19 Armor to you
*; Level 75
:Barrage costs -13 21 Power and restores 21 Armor to you
*; Level 80
:Barrage costs -14 23 Power and restores 23 Armor to you*; Level 85:Barrage costs -24 Power and restores 25 Armor to you*; Level 90:Barrage costs -26 Power and restores 27 Armor to you*; Level 95:Barrage costs -28 Power and restores 29 Armor to you*; Level 100:Barrage costs -30 Power and restores 31 Armor to you*; Level 105:Barrage costs -32 Power and restores 33 Armor to you*; Level 110:Barrage costs -34 Power and restores 35 Armor to you*; Level 115:Barrage costs -36 Power and restores 37 Armor to you*; Level 120:Barrage costs -38 Power and restores 39 Armor to you*; Level 125:Barrage costs -40 Power and restores 41 Armor to you
}}
|-
| || of Headbutting || <b>Level 80125</b> - Headbutt Damage +4471% || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Headbutt Damage +10%
*; Level 80
:Headbutt Damage +44%
*; Level 85
:Headbutt Damage +47%
*; Level 90
:Headbutt Damage +50%
*; Level 95
:Headbutt Damage +53%
*; Level 100
:Headbutt Damage +56%
*; Level 105
:Headbutt Damage +59%
*; Level 110
:Headbutt Damage +62%
*; Level 115
:Headbutt Damage +65%
*; Level 120
:Headbutt Damage +68%
*; Level 125
:Headbutt Damage +71%
}}
|-
| || of Hip Throwing || <b>Level 80125</b> - Hip Throw Claw Barrage Damage +50% 182 || Uncommon || Chest, MainHand Feet || {{Spoiler|Click Expand to reveal|*; Level 15:Hip Throw Claw Barrage Damage +10%14
*; Level 10
:Claw Barrage Damage +21*; Level 15:Claw Barrage Damage +28*; Level 20:Claw Barrage Damage +35*; Level 25:Claw Barrage Damage +42*; Level 30:Claw Barrage Damage +49*; Level 35:Claw Barrage Damage +56*; Level 40:Claw Barrage Damage +63*; Level 45:Claw Barrage Damage +70*; Level 50:Claw Barrage Damage +77*; Level 55:Claw Barrage Damage +84*; Level 60:Claw Barrage Damage +91*; Level 65:Claw Barrage Damage +98*; Level 70:Claw Barrage Damage +105*; Level 75:Claw Barrage Damage +112*; Level 80:Claw Barrage Damage +119*; Level 85:Claw Barrage Damage +126*; Level 90:Claw Barrage Damage +133*; Level 95:Claw Barrage Damage +140*; Level 100:Claw Barrage Damage +147*; Level 105:Claw Barrage Damage +154*; Level 110:Claw Barrage Damage +161*; Level 115:Claw Barrage Damage +168*; Level 120:Claw Barrage Damage +175*; Level 125:Claw Barrage Damage +182}}|-| || of Hip Throwing || <b>Level 125</b> - Hip Throw Damage +86% || Rare || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Level 1:Hip Throw Damage +10%*; Level 10:Hip Throw Damage +12%
*; Level 15
:Hip Throw Damage +14%
*; Level 80
:Hip Throw Damage +50%
*; Level 85
:Hip Throw Damage +54%
*; Level 90
:Hip Throw Damage +58%
*; Level 95
:Hip Throw Damage +62%
*; Level 100
:Hip Throw Damage +66%
*; Level 105
:Hip Throw Damage +70%
*; Level 110
:Hip Throw Damage +74%
*; Level 115
:Hip Throw Damage +78%
*; Level 120
:Hip Throw Damage +82%
*; Level 125
:Hip Throw Damage +86%
}}
|-
| || of Armor Tossing Hip Throwing || <b>Level 80125</b> - Hip Throw deals +192 armor 250 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage || Uncommon || Necklace, Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Hip Throw deals +12 armor 10 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 10
:Hip Throw deals +24 armor 20 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 15
:Hip Throw deals +36 armor 30 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 20
:Hip Throw deals +48 armor 40 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 25
:Hip Throw deals +60 armor 50 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 30
:Hip Throw deals +72 armor 60 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 35
:Hip Throw deals +84 armor 70 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 40
:Hip Throw deals +96 armor 80 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 45
:Hip Throw deals +108 armor 90 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 50
:Hip Throw deals +120 armor 100 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 55
:Hip Throw deals +132 armor 110 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 60
:Hip Throw deals +144 armor 120 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 65
:Hip Throw deals +156 armor 130 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 70
:Hip Throw deals +168 armor 140 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 75
:Hip Throw deals +180 armor 150 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
*; Level 80
:Hip Throw deals +192 armor 160 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage*; Level 85:Hip Throw deals +170 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage*; Level 90:Hip Throw deals +180 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage*; Level 95:Hip Throw deals +190 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage*; Level 100:Hip Throw deals +200 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage*; Level 105:Hip Throw deals +210 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage*; Level 110:Hip Throw deals +220 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage*; Level 115:Hip Throw deals +230 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage*; Level 120:Hip Throw deals +240 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage*; Level 125:Hip Throw deals +250 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage
}}
|-
| || of Anger Tossing || <b>Level 80125</b> - Hip Throw and Bodyslam deal +2240% damage and generate -390 705 Rage || Rare || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 1
:Hip Throw and Bodyslam deal +5% damage and generate -20 Rage
*; Level 80
:Hip Throw and Bodyslam deal +22% damage and generate -390 Rage
*; Level 85
:Hip Throw and Bodyslam deal +24% damage and generate -425 Rage
*; Level 90
:Hip Throw and Bodyslam deal +26% damage and generate -460 Rage
*; Level 95
:Hip Throw and Bodyslam deal +28% damage and generate -495 Rage
*; Level 100
:Hip Throw and Bodyslam deal +30% damage and generate -530 Rage
*; Level 105
:Hip Throw and Bodyslam deal +32% damage and generate -565 Rage
*; Level 110
:Hip Throw and Bodyslam deal +34% damage and generate -600 Rage
*; Level 115
:Hip Throw and Bodyslam deal +36% damage and generate -635 Rage
*; Level 120
:Hip Throw and Bodyslam deal +38% damage and generate -670 Rage
*; Level 125
:Hip Throw and Bodyslam deal +40% damage and generate -705 Rage
}}
|-
| || of Impossible Hip Throws || <b>Level 80120</b> - Hip Throw hits all enemies within 8 meters and deals +1624% damage, but Power cost is +20 || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Hip Throw hits all enemies within 8 meters, but Power cost is +20
*; Level 80
:Hip Throw hits all enemies within 8 meters and deals +16% damage, but Power cost is +20
*; Level 90
:Hip Throw hits all enemies within 8 meters and deals +18% damage, but Power cost is +20
*; Level 100
:Hip Throw hits all enemies within 8 meters and deals +20% damage, but Power cost is +20
*; Level 110
:Hip Throw hits all enemies within 8 meters and deals +22% damage, but Power cost is +20
*; Level 120
:Hip Throw hits all enemies within 8 meters and deals +24% damage, but Power cost is +20
}}
|-
| Bodyslamming || of Bodyslamming || <b>Level 80125</b> - Bodyslam Damage +4774% || Uncommon || MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bodyslam Damage +6%
*; Level 80
:Bodyslam Damage +47%
*; Level 85
:Bodyslam Damage +50%
*; Level 90
:Bodyslam Damage +53%
*; Level 95
:Bodyslam Damage +56%
*; Level 100
:Bodyslam Damage +59%
*; Level 105
:Bodyslam Damage +62%
*; Level 110
:Bodyslam Damage +65%
*; Level 115
:Bodyslam Damage +68%
*; Level 120
:Bodyslam Damage +71%
*; Level 125
:Bodyslam Damage +74%
}}
|-
| || of Crippling Slams Invincible Bodyslamming || <b>Level 80120</b> - Bodyslam deals +37% 120 damage and slows target's movement speed by 45% grants you immunity to direct damage for 3 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 10
:Bodyslam deals +5% 10 damage and slows target's movement speed by 45%grants you immunity to direct damage for 3 seconds
*; Level 20
:Bodyslam deals +9% 20 damage and slows target's movement speed by 45%grants you immunity to direct damage for 3 seconds
*; Level 30
:Bodyslam deals +13% 30 damage and slows target's movement speed by 45%grants you immunity to direct damage for 3 seconds
*; Level 40
:Bodyslam deals +17% 40 damage and slows target's movement speed by 45%grants you immunity to direct damage for 3 seconds
*; Level 50
:Bodyslam deals +22% 50 damage and slows target's movement speed by 45%grants you immunity to direct damage for 3 seconds
*; Level 60
:Bodyslam deals +27% 60 damage and slows target's movement speed by 45%grants you immunity to direct damage for 3 seconds
*; Level 70
:Bodyslam deals +32% 70 damage and slows target's movement speed by 45%grants you immunity to direct damage for 3 seconds
*; Level 80
:Bodyslam deals +37% 80 damage and slows target's movement speed by 45%grants you immunity to direct damage for 3 seconds*; Level 90:Bodyslam deals +90 damage and grants you immunity to direct damage for 3 seconds*; Level 100:Bodyslam deals +100 damage and grants you immunity to direct damage for 3 seconds*; Level 110:Bodyslam deals +110 damage and grants you immunity to direct damage for 3 seconds*; Level 120:Bodyslam deals +120 damage and grants you immunity to direct damage for 3 seconds
}}
|-
| || of Toxic Bruising || <b>Level 80120</b> - Bruising Blow causes the target to take +2436% damage from Poison for 20 seconds || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Bruising Blow causes the target to take +3% damage from Poison for 20 seconds
*; Level 80
:Bruising Blow causes the target to take +24% damage from Poison for 20 seconds
*; Level 90
:Bruising Blow causes the target to take +27% damage from Poison for 20 seconds
*; Level 100
:Bruising Blow causes the target to take +30% damage from Poison for 20 seconds
*; Level 110
:Bruising Blow causes the target to take +33% damage from Poison for 20 seconds
*; Level 120
:Bruising Blow causes the target to take +36% damage from Poison for 20 seconds
}}
|-
| || of Slamming Weaklings || <b>Level 80125</b> - Bodyslam deals +435 660 damage to non-Elite enemies || Uncommon || Necklace, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bodyslam deals +60 damage to non-Elite enemies
*; Level 80
:Bodyslam deals +435 damage to non-Elite enemies
*; Level 85
:Bodyslam deals +460 damage to non-Elite enemies
*; Level 90
:Bodyslam deals +485 damage to non-Elite enemies
*; Level 95
:Bodyslam deals +510 damage to non-Elite enemies
*; Level 100
:Bodyslam deals +535 damage to non-Elite enemies
*; Level 105
:Bodyslam deals +560 damage to non-Elite enemies
*; Level 110
:Bodyslam deals +585 damage to non-Elite enemies
*; Level 115
:Bodyslam deals +610 damage to non-Elite enemies
*; Level 120
:Bodyslam deals +635 damage to non-Elite enemies
*; Level 125
:Bodyslam deals +660 damage to non-Elite enemies
}}
|-
| || of Healslamming || <b>Level 80125</b> - Bodyslam heals you for 130 202 health || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bodyslam heals you for 10 health
*; Level 80
:Bodyslam heals you for 130 health
*; Level 85
:Bodyslam heals you for 138 health
*; Level 90
:Bodyslam heals you for 146 health
*; Level 95
:Bodyslam heals you for 154 health
*; Level 100
:Bodyslam heals you for 162 health
*; Level 105
:Bodyslam heals you for 170 health
*; Level 110
:Bodyslam heals you for 178 health
*; Level 115
:Bodyslam heals you for 186 health
*; Level 120
:Bodyslam heals you for 194 health
*; Level 125
:Bodyslam heals you for 202 health
}}
|-
| Serpentine || of Cobra Striking || <b>Level 80125</b> - Cobra Strike and Mamba Strike Damage +5178% || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:Cobra Strike and Mamba Strike Damage +6%
*; Level 80
:Cobra Strike and Mamba Strike Damage +51%
*; Level 85
:Cobra Strike and Mamba Strike Damage +54%
*; Level 90
:Cobra Strike and Mamba Strike Damage +57%
*; Level 95
:Cobra Strike and Mamba Strike Damage +60%
*; Level 100
:Cobra Strike and Mamba Strike Damage +63%
*; Level 105
:Cobra Strike and Mamba Strike Damage +66%
*; Level 110
:Cobra Strike and Mamba Strike Damage +69%
*; Level 115
:Cobra Strike and Mamba Strike Damage +72%
*; Level 120
:Cobra Strike and Mamba Strike Damage +75%
*; Level 125
:Cobra Strike and Mamba Strike Damage +78%
}}
|-
| || || <b>Level 80125</b> - Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +55 130 for 7 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +10 for 7 seconds
*; Level 10
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +13 15 for 7 seconds
*; Level 15
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +16 20 for 7 seconds
*; Level 20
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +19 25 for 7 seconds
*; Level 25
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +22 30 for 7 seconds
*; Level 30
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +25 35 for 7 seconds
*; Level 35
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +28 40 for 7 seconds
*; Level 40
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +31 45 for 7 seconds
*; Level 45
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +34 50 for 7 seconds
*; Level 50
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +37 55 for 7 seconds
*; Level 55
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +40 60 for 7 seconds
*; Level 60
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +43 65 for 7 seconds
*; Level 65
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +46 70 for 7 seconds
*; Level 70
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +49 75 for 7 seconds
*; Level 75
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +52 80 for 7 seconds
*; Level 80
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +55 85 for 7 seconds*; Level 85:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +90 for 7 seconds*; Level 90:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +95 for 7 seconds*; Level 95:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +100 for 7 seconds*; Level 100:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +105 for 7 seconds*; Level 105:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +110 for 7 seconds*; Level 110:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +115 for 7 seconds*; Level 115:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +120 for 7 seconds*; Level 120:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +125 for 7 seconds*; Level 125:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +130 for 7 seconds
}}
|-
| || of Cobra Scales || <b>Level 80125</b> - Cobra Strike and Mamba Strike restore 40 69 Armor to you || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Cobra Strike and Mamba Strike restore 10 Armor to you
:Cobra Strike and Mamba Strike restore 36 Armor to you
*; Level 75
:Cobra Strike and Mamba Strike restore 38 39 Armor to you
*; Level 80
:Cobra Strike and Mamba Strike restore 40 42 Armor to you*; Level 85:Cobra Strike and Mamba Strike restore 45 Armor to you*; Level 90:Cobra Strike and Mamba Strike restore 48 Armor to you*; Level 95:Cobra Strike and Mamba Strike restore 51 Armor to you*; Level 100:Cobra Strike and Mamba Strike restore 54 Armor to you*; Level 105:Cobra Strike and Mamba Strike restore 57 Armor to you*; Level 110:Cobra Strike and Mamba Strike restore 60 Armor to you*; Level 115:Cobra Strike and Mamba Strike restore 63 Armor to you*; Level 120:Cobra Strike and Mamba Strike restore 66 Armor to you*; Level 125:Cobra Strike and Mamba Strike restore 69 Armor to you
}}
|-
| Bruising || of Bruises Evasive Cobras || <b>Level 80125</b> - Bruising Blow Damage Cobra Strike deals +56125 damage and boosts your Melee Evasion +17% for 7 seconds || Uncommon || MainHand, Ring Necklace || {{Spoiler|Click Expand to reveal|*; Level 51:Bruising Blow Damage Cobra Strike deals +95 damage and boosts your Melee Evasion +5%for 7 seconds
*; Level 10
:Bruising Blow Damage Cobra Strike deals +1210 damage and boosts your Melee Evasion +5.5%for 7 seconds
*; Level 15
:Bruising Blow Damage Cobra Strike deals +15damage and boosts your Melee Evasion +6%for 7 seconds
*; Level 20
:Bruising Blow Damage Cobra Strike deals +1820 damage and boosts your Melee Evasion +6.5%for 7 seconds
*; Level 25
:Bruising Blow Damage Cobra Strike deals +2125 damage and boosts your Melee Evasion +7%for 7 seconds
*; Level 30
:Bruising Blow Damage Cobra Strike deals +2430 damage and boosts your Melee Evasion +7.5%for 7 seconds
*; Level 35
:Bruising Blow Damage Cobra Strike deals +2735 damage and boosts your Melee Evasion +8%for 7 seconds
*; Level 40
:Bruising Blow Damage Cobra Strike deals +3040 damage and boosts your Melee Evasion +8.5%for 7 seconds
*; Level 45
:Bruising Blow Damage Cobra Strike deals +3345 damage and boosts your Melee Evasion +9%for 7 seconds
*; Level 50
:Bruising Blow Damage Cobra Strike deals +3650 damage and boosts your Melee Evasion +9.5%for 7 seconds
*; Level 55
:Bruising Blow Damage Cobra Strike deals +3955 damage and boosts your Melee Evasion +10%for 7 seconds
*; Level 60
:Bruising Blow Damage Cobra Strike deals +4260 damage and boosts your Melee Evasion +10.5%for 7 seconds
*; Level 65
:Bruising Blow Damage Cobra Strike deals +4565 damage and boosts your Melee Evasion +11%for 7 seconds
*; Level 70
:Bruising Blow Damage Cobra Strike deals +4970 damage and boosts your Melee Evasion +11.5%for 7 seconds
*; Level 75
:Bruising Blow Damage Cobra Strike deals +5275 damage and boosts your Melee Evasion +12%for 7 seconds
*; Level 80
:Bruising Blow Damage Cobra Strike deals +5680 damage and boosts your Melee Evasion +12.5% for 7 seconds*; Level 85:Cobra Strike deals +85 damage and boosts your Melee Evasion +13% for 7 seconds*; Level 90:Cobra Strike deals +90 damage and boosts your Melee Evasion +13.5% for 7 seconds*; Level 95:Cobra Strike deals +95 damage and boosts your Melee Evasion +14% for 7 seconds*; Level 100:Cobra Strike deals +100 damage and boosts your Melee Evasion +14.5% for 7 seconds*; Level 105:Cobra Strike deals +105 damage and boosts your Melee Evasion +15% for 7 seconds*; Level 110:Cobra Strike deals +110 damage and boosts your Melee Evasion +15.5% for 7 seconds*; Level 115:Cobra Strike deals +115 damage and boosts your Melee Evasion +16% for 7 seconds*; Level 120:Cobra Strike deals +120 damage and boosts your Melee Evasion +16.5% for 7 seconds*; Level 125:Cobra Strike deals +125 damage and boosts your Melee Evasion +17%for 7 seconds
}}
|-
| || of Bruising Slams || <b>Level 80100</b> - Bruising Blow deals Unarmed Accuracy +28% damage and hastens the current reuse timer of Bodyslam by 5 seconds 25 || Uncommon || Legs, Feet OffHand || {{Spoiler|Click Expand to reveal|*; Level 0:Unarmed Accuracy +5
*; Level 5
:Bruising Blow hastens the current reuse timer of Bodyslam by 1 secondUnarmed Accuracy +6
*; Level 10
:Bruising Blow deals Unarmed Accuracy +2% damage and hastens the current reuse timer of Bodyslam by 1 second7
*; Level 15
:Bruising Blow deals Unarmed Accuracy +3% damage and hastens the current reuse timer of Bodyslam by 2 seconds8
*; Level 20
:Bruising Blow deals Unarmed Accuracy +4% damage and hastens the current reuse timer of Bodyslam by 2 seconds9
*; Level 25
:Bruising Blow deals Unarmed Accuracy +5% damage and hastens the current reuse timer of Bodyslam by 3 seconds10
*; Level 30
:Bruising Blow deals Unarmed Accuracy +6% damage and hastens the current reuse timer of Bodyslam by 3 seconds11
*; Level 35
:Bruising Blow deals Unarmed Accuracy +7% damage and hastens the current reuse timer of Bodyslam by 3 seconds12
*; Level 40
:Bruising Blow deals Unarmed Accuracy +8% damage and hastens the current reuse timer of Bodyslam by 3 seconds13
*; Level 45
:Bruising Blow deals Unarmed Accuracy +9% damage and hastens the current reuse timer of Bodyslam by 4 seconds14
*; Level 50
:Unarmed Accuracy +15*; Level 55:Unarmed Accuracy +16*; Level 60:Unarmed Accuracy +17*; Level 65:Unarmed Accuracy +18*; Level 70:Unarmed Accuracy +19*; Level 75:Unarmed Accuracy +20*; Level 80:Unarmed Accuracy +21*; Level 85:Unarmed Accuracy +22*; Level 90:Unarmed Accuracy +23*; Level 95:Unarmed Accuracy +24*; Level 100:Unarmed Accuracy +25}}|-| Bruising || of Bruises || <b>Level 125</b> - Bruising Blow Damage +91% || Uncommon || MainHand, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Bruising Blow Damage +9%*; Level 10:Bruising Blow Damage +12%*; Level 15:Bruising Blow Damage +15%*; Level 20:Bruising Blow Damage +18%*; Level 25:Bruising Blow Damage +21%*; Level 30:Bruising Blow Damage +24%*; Level 35:Bruising Blow Damage +27%*; Level 40:Bruising Blow Damage +30%*; Level 45:Bruising Blow Damage +33%*; Level 50:Bruising Blow Damage +36%*; Level 55:Bruising Blow Damage +39%*; Level 60:Bruising Blow Damage +42%*; Level 65:Bruising Blow Damage +45%*; Level 70:Bruising Blow Damage +49%*; Level 75:Bruising Blow Damage +52%*; Level 80:Bruising Blow Damage +55%*; Level 85:Bruising Blow Damage +59%*; Level 90:Bruising Blow Damage +63%*; Level 95:Bruising Blow Damage +67%*; Level 100:Bruising Blow Damage +71%*; Level 105:Bruising Blow Damage +75%*; Level 110:Bruising Blow Damage +79%*; Level 115:Bruising Blow Damage +83%*; Level 120:Bruising Blow Damage +87%*; Level 125:Bruising Blow Damage +91%}}|-| || of Bruising Slams || <b>Level 125</b> - Bruising Blow deals +55% damage and hastens the current reuse timer of Bodyslam by 5 seconds || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Bruising Blow hastens the current reuse timer of Bodyslam by 1 second*; Level 10:Bruising Blow deals +2% damage and hastens the current reuse timer of Bodyslam by 1 second*; Level 15:Bruising Blow deals +3% damage and hastens the current reuse timer of Bodyslam by 2 seconds*; Level 20:Bruising Blow deals +4% damage and hastens the current reuse timer of Bodyslam by 2 seconds*; Level 25:Bruising Blow deals +5% damage and hastens the current reuse timer of Bodyslam by 3 seconds*; Level 30:Bruising Blow deals +6% damage and hastens the current reuse timer of Bodyslam by 3 seconds*; Level 35:Bruising Blow deals +7% damage and hastens the current reuse timer of Bodyslam by 3 seconds*; Level 40:Bruising Blow deals +8% damage and hastens the current reuse timer of Bodyslam by 3 seconds*; Level 45:Bruising Blow deals +9% damage and hastens the current reuse timer of Bodyslam by 4 seconds*; Level 50:Bruising Blow deals +10% damage and hastens the current reuse timer of Bodyslam by 4 seconds*; Level 55:Bruising Blow deals +13% damage and hastens the current reuse timer of Bodyslam by 4 seconds*; Level 60:Bruising Blow deals +16% damage and hastens the current reuse timer of Bodyslam by 5 seconds*; Level 65:Bruising Blow deals +19% damage and hastens the current reuse timer of Bodyslam by 5 seconds*; Level 70:Bruising Blow deals +22% damage and hastens the current reuse timer of Bodyslam by 5 seconds*; Level 75:Bruising Blow deals +25% damage and hastens the current reuse timer of Bodyslam by 5 seconds*; Level 80:Bruising Blow deals +28% damage and hastens the current reuse timer of Bodyslam by 5 seconds*; Level 85:Bruising Blow deals +31% damage and hastens the current reuse timer of Bodyslam by 5 seconds*; Level 90:Bruising Blow deals +34% damage and hastens the current reuse timer of Bodyslam by 5 seconds*; Level 95:Bruising Blow deals +37% damage and hastens the current reuse timer of Bodyslam by 5 seconds*; Level 100:Bruising Blow deals +40% damage and hastens the current reuse timer of Bodyslam by 5 seconds*; Level 105:Bruising Blow deals +43% damage and hastens the current reuse timer of Bodyslam by 5 seconds*; Level 110:Bruising Blow deals +46% damage and hastens the current reuse timer of Bodyslam by 5 seconds*; Level 115:Bruising Blow deals +49% damage and hastens the current reuse timer of Bodyslam by 5 seconds*; Level 120:Bruising Blow deals +52% damage and hastens the current reuse timer of Bodyslam by 5 seconds*; Level 125:Bruising Blow deals +55% damage and hastens the current reuse timer of Bodyslam by 5 seconds}}|-| || of Healthy Bruises || <b>Level 80125</b> - Bruising Blow and Headbutt restore 28 46 Health || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Bruising Blow and Headbutt restore 2 Health*; Level 10:Bruising Blow and Headbutt restore 3 Health*; Level 15:Bruising Blow and Headbutt restore 5 Health*; Level 20:Bruising Blow and Headbutt restore 6 Health*; Level 25:Bruising Blow and Headbutt restore 8 Health*; Level 30:Bruising Blow and Headbutt restore 9 Health*; Level 35:Bruising Blow and Headbutt restore 11 Health*; Level 40:Bruising Blow and Headbutt restore 13 Health*; Level 45:Bruising Blow and Headbutt restore 15 Health*; Level 50:Bruising Blow and Headbutt restore 17 Health*; Level 55:Bruising Blow and Headbutt restore 18 Health*; Level 60:Bruising Blow and Headbutt restore 20 Health*; Level 65:Bruising Blow and Headbutt restore 22 Health*; Level 70:Bruising Blow and Headbutt restore 24 Health*; Level 75:Bruising Blow and Headbutt restore 26 Health*; Level 80:Bruising Blow and Headbutt restore 28 Health*; Level 85:Bruising Blow and Headbutt restore 30 Health*; Level 90:Bruising Blow and Headbutt restore 32 Health*; Level 95:Bruising Blow and Headbutt restore 34 Health*; Level 100:Bruising Blow and Headbutt restore 36 Health*; Level 105:Bruising Blow and Headbutt restore 38 Health*; Level 110:Bruising Blow and Headbutt restore 40 Health*; Level 115:Bruising Blow and Headbutt restore 42 Health*; Level 120:Bruising Blow and Headbutt restore 44 Health*; Level 125:Bruising Blow and Headbutt restore 46 Health}}|-| Bruising || of Traumatic Bruises || <b>Level 125</b> - Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +17% damage from other Trauma attacks for 20 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bruising Blow deals Trauma damage instead of Crushing, and Headbutt restore 2 Healthtargets suffer +5% damage from other Trauma attacks for 20 seconds
*; Level 10
:Bruising Blow deals Trauma damage instead of Crushing, and Headbutt restore 3 Healthtargets suffer +5.5% damage from other Trauma attacks for 20 seconds
*; Level 15
:Bruising Blow deals Trauma damage instead of Crushing, and Headbutt restore 5 Healthtargets suffer +6% damage from other Trauma attacks for 20 seconds
*; Level 20
:Bruising Blow deals Trauma damage instead of Crushing, and Headbutt restore targets suffer +6 Health.5% damage from other Trauma attacks for 20 seconds
*; Level 25
:Bruising Blow deals Trauma damage instead of Crushing, and Headbutt restore 8 Healthtargets suffer +7% damage from other Trauma attacks for 20 seconds
*; Level 30
:Bruising Blow deals Trauma damage instead of Crushing, and Headbutt restore 9 Healthtargets suffer +7.5% damage from other Trauma attacks for 20 seconds
*; Level 35
:Bruising Blow deals Trauma damage instead of Crushing, and Headbutt restore 11 Healthtargets suffer +8% damage from other Trauma attacks for 20 seconds
*; Level 40
:Bruising Blow deals Trauma damage instead of Crushing, and Headbutt restore 13 Healthtargets suffer +8.5% damage from other Trauma attacks for 20 seconds
*; Level 45
:Bruising Blow deals Trauma damage instead of Crushing, and Headbutt restore 15 Healthtargets suffer +9% damage from other Trauma attacks for 20 seconds
*; Level 50
:Bruising Blow deals Trauma damage instead of Crushing, and Headbutt restore 17 Healthtargets suffer +9.5% damage from other Trauma attacks for 20 seconds
*; Level 55
:Bruising Blow deals Trauma damage instead of Crushing, and Headbutt restore 18 Healthtargets suffer +10% damage from other Trauma attacks for 20 seconds
*; Level 60
:Bruising Blow deals Trauma damage instead of Crushing, and Headbutt restore targets suffer +10.5% damage from other Trauma attacks for 20 Healthseconds
*; Level 65
:Bruising Blow deals Trauma damage instead of Crushing, and Headbutt restore 22 Healthtargets suffer +11% damage from other Trauma attacks for 20 seconds
*; Level 70
:Bruising Blow deals Trauma damage instead of Crushing, and Headbutt restore 24 Healthtargets suffer +11.5% damage from other Trauma attacks for 20 seconds
*; Level 75
:Bruising Blow deals Trauma damage instead of Crushing, and Headbutt restore 26 Healthtargets suffer +12% damage from other Trauma attacks for 20 seconds
*; Level 80
:Bruising Blow deals Trauma damage instead of Crushing, and Headbutt restore 28 Healthtargets suffer +12.5% damage from other Trauma attacks for 20 seconds*; Level 85:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +13% damage from other Trauma attacks for 20 seconds*; Level 90:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +13.5% damage from other Trauma attacks for 20 seconds*; Level 95:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +14% damage from other Trauma attacks for 20 seconds*; Level 100:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +14.5% damage from other Trauma attacks for 20 seconds*; Level 105:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +15% damage from other Trauma attacks for 20 seconds*; Level 110:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +15.5% damage from other Trauma attacks for 20 seconds*; Level 115:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +16% damage from other Trauma attacks for 20 seconds*; Level 120:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +16.5% damage from other Trauma attacks for 20 seconds*; Level 125:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +17% damage from other Trauma attacks for 20 seconds
}}
|-
| Bruising Slashing || of Traumatic Bruises Slashing Strikes || <b>Level 80120</b> - Bruising Blow deals Trauma damage instead of Crushing, and targets suffer Slashing Strike Damage +12.543% damage from other Trauma attacks for 20 seconds || Hands Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +5% damage from other Trauma attacks for 20 seconds*; Level 10:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +5.5% damage from other Trauma attacks for 20 seconds*; Level 15:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +6% damage from other Trauma attacks for 20 seconds*; Level 2035:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +6.5% damage from other Trauma attacks for 20 seconds*; Level 25:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer Slashing Strike Damage +7% damage from other Trauma attacks for 20 seconds*; Level 30:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +7.5% damage from other Trauma attacks for 20 seconds*; Level 35:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +8% damage from other Trauma attacks for 20 seconds*; Level 40:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer Slashing Strike Damage +8.510% damage from other Trauma attacks for 20 seconds
*; Level 45
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer Slashing Strike Damage +914% damage from other Trauma attacks for 20 seconds
*; Level 50
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer Slashing Strike Damage +9.517% damage from other Trauma attacks for 20 seconds
*; Level 55
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer Slashing Strike Damage +1021% damage from other Trauma attacks for 20 seconds
*; Level 60
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer Slashing Strike Damage +10.524% damage from other Trauma attacks for 20 seconds*; Level 65:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +11% damage from other Trauma attacks for 20 seconds
*; Level 70
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +11.5% damage from other Trauma attacks for 20 seconds*; Level 75:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +12% damage from other Trauma attacks for 20 seconds*; Level 80:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +12.5% damage from other Trauma attacks for 20 seconds}}|-| Slashing || of Slashing Strikes || <b>Level 80</b> - Slashing Strike Damage +31% || OffHand, Necklace || {{Spoiler|Click Expand to reveal|*; Level 35:Slashing Strike Damage +7%*; Level 40:Slashing Strike Damage +10%*; Level 45:Slashing Strike Damage +14%*; Level 50:Slashing Strike Damage +17%*; Level 55:Slashing Strike Damage +21%*; Level 60:Slashing Strike Damage +24%*; Level 70:Slashing Strike Damage +28%
*; Level 80
:Slashing Strike Damage +31%
*; Level 90
:Slashing Strike Damage +34%
*; Level 100
:Slashing Strike Damage +37%
*; Level 110
:Slashing Strike Damage +40%
*; Level 120
:Slashing Strike Damage +43%
}}
|-
| || of Bleeding Strikes Slashes || <b>Level 80120</b> - Slashing Strike deals and Claw Barrage deal +126 174 Trauma damage over 6 seconds || Uncommon || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 35
:Slashing Strike deals and Claw Barrage deal +42 Trauma damage over 6 seconds
*; Level 40
:Slashing Strike deals and Claw Barrage deal +54 Trauma damage over 6 seconds
*; Level 45
:Slashing Strike deals and Claw Barrage deal +66 Trauma damage over 6 seconds
*; Level 50
:Slashing Strike deals and Claw Barrage deal +78 Trauma damage over 6 seconds
*; Level 55
:Slashing Strike deals and Claw Barrage deal +90 Trauma damage over 6 seconds
*; Level 60
:Slashing Strike deals and Claw Barrage deal +102 Trauma damage over 6 seconds
*; Level 70
:Slashing Strike deals and Claw Barrage deal +114 Trauma damage over 6 seconds
*; Level 80
:Slashing Strike deals and Claw Barrage deal +126 Trauma damage over 6 seconds*; Level 90:Slashing Strike and Claw Barrage deal +138 Trauma damage over 6 seconds*; Level 100:Slashing Strike and Claw Barrage deal +150 Trauma damage over 6 seconds*; Level 110:Slashing Strike and Claw Barrage deal +162 Trauma damage over 6 seconds*; Level 120:Slashing Strike and Claw Barrage deal +174 Trauma damage over 6 seconds
}}
|-
| Slashing || of Slashing Strikes Evasive Slashes || <b>Level 80125</b> - Slashing Strike deals +84 damage and Claw Barrage boost damage from Epic attacks boosts your Melee Evasion +74 6.5% for 10 5 seconds || Uncommon || OffHand, Head || {{Spoiler|Click Expand to reveal|
*; Level 35
:Slashing Strike deals +12 damage and Claw Barrage boost damage from Epic attacks boosts your Melee Evasion +20 2% for 10 5 seconds
*; Level 40
:Slashing Strike deals +16 damage and Claw Barrage boost damage from Epic attacks boosts your Melee Evasion +26 2.25% for 10 5 seconds
*; Level 45
:Slashing Strike deals +20 damage and Claw Barrage boost damage from Epic attacks boosts your Melee Evasion +32 2.5% for 10 5 seconds
*; Level 50
:Slashing Strike deals +24 damage and Claw Barrage boost damage from Epic attacks boosts your Melee Evasion +38 2.75% for 10 5 seconds
*; Level 55
:Slashing Strike deals +28 damage and Claw Barrage boost damage from Epic attacks boosts your Melee Evasion +44 3% for 10 5 seconds
*; Level 60
:Slashing Strike deals +32 damage and Claw Barrage boost damage from Epic attacks boosts your Melee Evasion +50 3.25% for 10 5 seconds
*; Level 65
:Slashing Strike deals +36 damage and Claw Barrage boost damage from Epic attacks boosts your Melee Evasion +56 3.5% for 10 5 seconds
*; Level 70
:Slashing Strike deals +40 damage and Claw Barrage boost damage from Epic attacks boosts your Melee Evasion +62 3.75% for 10 5 seconds
*; Level 75
:Slashing Strike deals +44 damage and Claw Barrage boost damage from Epic attacks boosts your Melee Evasion +68 4% for 10 5 seconds
*; Level 80
:Slashing Strike deals +48 damage and boosts your Melee Evasion +4.25% for 5 seconds*; Level 85:Slashing Strike deals +52 damage and boosts your Melee Evasion +4.5% for 5 seconds*; Level 90:Slashing Strike deals +56 damage and boosts your Melee Evasion +4.75% for 5 seconds*; Level 95:Slashing Strike deals +60 damage and boosts your Melee Evasion +5% for 5 seconds*; Level 100:Slashing Strike deals +64 damage and boosts your Melee Evasion +5.25% for 5 seconds*; Level 105:Slashing Strike deals +68 damage and boosts your Melee Evasion +5.5% for 5 seconds*; Level 110:Slashing Strike deals +72 damage and Claw Barrage boost boosts your Melee Evasion +5.75% for 5 seconds*; Level 115:Slashing Strike deals +76 damage from Epic attacks and boosts your Melee Evasion +6% for 5 seconds*; Level 120:Slashing Strike deals +80 damage and boosts your Melee Evasion +6.25% for 5 seconds*; Level 125:Slashing Strike deals +84 damage and boosts your Melee Evasion +74 6.5% for 10 5 seconds
}}
|-
| || || <b>Level 80125</b> - Slashing Strike deals +1524% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 35
:Slashing Strike deals +6% damage and hastens the current reuse timer of Hip Throw by 2 seconds
*; Level 80
:Slashing Strike deals +15% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds
*; Level 85
:Slashing Strike deals +16% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds
*; Level 90
:Slashing Strike deals +17% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds
*; Level 95
:Slashing Strike deals +18% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds
*; Level 100
:Slashing Strike deals +19% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds
*; Level 105
:Slashing Strike deals +20% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds
*; Level 110
:Slashing Strike deals +21% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds
*; Level 115
:Slashing Strike deals +22% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds
*; Level 120
:Slashing Strike deals +23% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds
*; Level 125
:Slashing Strike deals +24% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds
}}
|-
| || || <b>Level 120</b> - Cobra Strike, Mamba Strike, and Slashing Strike deal +60 damage and can be used while stunned. Doing so removes the stun effect from you. || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Cobra Strike, Mamba Strike, and Slashing Strike deal +5 damage and can be used while stunned. Doing so removes the stun effect from you.
*; Level 20
:Cobra Strike, Mamba Strike, and Slashing Strike deal +10 damage and can be used while stunned. Doing so removes the stun effect from you.
*; Level 30
:Cobra Strike, Mamba Strike, and Slashing Strike deal +15 damage and can be used while stunned. Doing so removes the stun effect from you.
*; Level 40
:Cobra Strike, Mamba Strike, and Slashing Strike deal +20 damage and can be used while stunned. Doing so removes the stun effect from you.
*; Level 50
:Cobra Strike, Mamba Strike, and Slashing Strike deal +25 damage and can be used while stunned. Doing so removes the stun effect from you.
*; Level 60
:Cobra Strike, Mamba Strike, and Slashing Strike deal +30 damage and can be used while stunned. Doing so removes the stun effect from you.
*; Level 70
:Cobra Strike, Mamba Strike, and Slashing Strike deal +35 damage and can be used while stunned. Doing so removes the stun effect from you.
*; Level 80
:Cobra Strike, Mamba Strike, and Slashing Strike deal +40 damage and can be used while stunned. Doing so removes the stun effect from you.
*; Level 90
:Cobra Strike, Mamba Strike, and Slashing Strike deal +45 damage and can be used while stunned. Doing so removes the stun effect from you.
*; Level 100
:Cobra Strike, Mamba Strike, and Slashing Strike deal +50 damage and can be used while stunned. Doing so removes the stun effect from you.
*; Level 110
:Cobra Strike, Mamba Strike, and Slashing Strike deal +55 damage and can be used while stunned. Doing so removes the stun effect from you.
*; Level 120
:Cobra Strike, Mamba Strike, and Slashing Strike deal +60 damage and can be used while stunned. Doing so removes the stun effect from you.
}}
|-
| || || <b>Level 125</b> - Slashing Strike deals +84 damage and worsens the target's Slashing Vulnerability +21% for 60 seconds. (This effect does not stack with itself.) || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
*; Level 35
:Slashing Strike deals +12 damage and worsens the target's Slashing Vulnerability +5% for 60 seconds. (This effect does not stack with itself.)
*; Level 40
:Slashing Strike deals +16 damage and worsens the target's Slashing Vulnerability +5.5% for 60 seconds. (This effect does not stack with itself.)
*; Level 45
:Slashing Strike deals +20 damage and worsens the target's Slashing Vulnerability +6% for 60 seconds. (This effect does not stack with itself.)
*; Level 50
:Slashing Strike deals +24 damage and worsens the target's Slashing Vulnerability +6.5% for 60 seconds. (This effect does not stack with itself.)
*; Level 55
:Slashing Strike deals +28 damage and worsens the target's Slashing Vulnerability +7% for 60 seconds. (This effect does not stack with itself.)
*; Level 60
:Slashing Strike deals +32 damage and worsens the target's Slashing Vulnerability +8% for 60 seconds. (This effect does not stack with itself.)
*; Level 65
:Slashing Strike deals +36 damage and worsens the target's Slashing Vulnerability +9% for 60 seconds. (This effect does not stack with itself.)
*; Level 70
:Slashing Strike deals +40 damage and worsens the target's Slashing Vulnerability +10% for 60 seconds. (This effect does not stack with itself.)
*; Level 75
:Slashing Strike deals +44 damage and worsens the target's Slashing Vulnerability +11% for 60 seconds. (This effect does not stack with itself.)
*; Level 80
:Slashing Strike deals +48 damage and worsens the target's Slashing Vulnerability +12% for 60 seconds. (This effect does not stack with itself.)
*; Level 85
:Slashing Strike deals +52 damage and worsens the target's Slashing Vulnerability +13% for 60 seconds. (This effect does not stack with itself.)
*; Level 90
:Slashing Strike deals +56 damage and worsens the target's Slashing Vulnerability +14% for 60 seconds. (This effect does not stack with itself.)
*; Level 95
:Slashing Strike deals +60 damage and worsens the target's Slashing Vulnerability +15% for 60 seconds. (This effect does not stack with itself.)
*; Level 100
:Slashing Strike deals +64 damage and worsens the target's Slashing Vulnerability +16% for 60 seconds. (This effect does not stack with itself.)
*; Level 105
:Slashing Strike deals +68 damage and worsens the target's Slashing Vulnerability +17% for 60 seconds. (This effect does not stack with itself.)
*; Level 110
:Slashing Strike deals +72 damage and worsens the target's Slashing Vulnerability +18% for 60 seconds. (This effect does not stack with itself.)
*; Level 115
:Slashing Strike deals +76 damage and worsens the target's Slashing Vulnerability +19% for 60 seconds. (This effect does not stack with itself.)
*; Level 120
:Slashing Strike deals +80 damage and worsens the target's Slashing Vulnerability +20% for 60 seconds. (This effect does not stack with itself.)
*; Level 125
:Slashing Strike deals +84 damage and worsens the target's Slashing Vulnerability +21% for 60 seconds. (This effect does not stack with itself.)
}}
|-
| || || <b>Level 51</b> - Chance to Ignore Knockbacks +3035% when Unarmed is active || Rare || Feet, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Chance to Ignore Knockbacks +25% when Unarmed is active
*; Level 51
:Chance to Ignore Knockbacks +30% when Unarmed is active
*; Level 51
:Chance to Ignore Knockbacks +35% when Unarmed is active
}}
|-
| || || <b>Level 80125</b> - Infuriating Fist deals +4067% damage and taunts +400 760 || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 35
:Infuriating Fist deals +13% damage and taunts +40
*; Level 80
:Infuriating Fist deals +40% damage and taunts +400
*; Level 85
:Infuriating Fist deals +43% damage and taunts +440
*; Level 90
:Infuriating Fist deals +46% damage and taunts +480
*; Level 95
:Infuriating Fist deals +49% damage and taunts +520
*; Level 100
:Infuriating Fist deals +52% damage and taunts +560
*; Level 105
:Infuriating Fist deals +55% damage and taunts +600
*; Level 110
:Infuriating Fist deals +58% damage and taunts +640
*; Level 115
:Infuriating Fist deals +61% damage and taunts +680
*; Level 120
:Infuriating Fist deals +64% damage and taunts +720
*; Level 125
:Infuriating Fist deals +67% damage and taunts +760
}}
|-
| || of Traumatic Furious Punches || <b>Level 80125</b> - Infuriating Fist taunts +460 640 and deals 150 312 Trauma damage over 6 seconds || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 35
:Infuriating Fist taunts +280 and deals 30 Trauma damage over 6 seconds
*; Level 80
:Infuriating Fist taunts +460 and deals 150 Trauma damage over 6 seconds
*; Level 85
:Infuriating Fist taunts +480 and deals 168 Trauma damage over 6 seconds
*; Level 90
:Infuriating Fist taunts +500 and deals 186 Trauma damage over 6 seconds
*; Level 95
:Infuriating Fist taunts +520 and deals 204 Trauma damage over 6 seconds
*; Level 100
:Infuriating Fist taunts +540 and deals 222 Trauma damage over 6 seconds
*; Level 105
:Infuriating Fist taunts +560 and deals 240 Trauma damage over 6 seconds
*; Level 110
:Infuriating Fist taunts +580 and deals 258 Trauma damage over 6 seconds
*; Level 115
:Infuriating Fist taunts +600 and deals 276 Trauma damage over 6 seconds
*; Level 120
:Infuriating Fist taunts +620 and deals 294 Trauma damage over 6 seconds
*; Level 125
:Infuriating Fist taunts +640 and deals 312 Trauma damage over 6 seconds
}}
|-
| || of Paradoxical Rage Fists Elite Fury || <b>Level 80125</b> - Infuriating Fist generates no Rage damage +98 and instead reduces Rage by 650 for 10 seconds all Elite attacks deal -8% damage to you. || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 35
:Infuriating Fist generates no Rage damage +8 and instead reduces Rage by 65for 10 seconds all Elite attacks deal -5% damage to you.
*; Level 40
:Infuriating Fist generates no Rage damage +13 and instead reduces Rage by 130for 10 seconds all Elite attacks deal -5% damage to you.
*; Level 45
:Infuriating Fist generates no Rage damage +18 and instead reduces Rage by 195for 10 seconds all Elite attacks deal -5% damage to you.
*; Level 50
:Infuriating Fist generates no Rage damage +23 and instead reduces Rage by 260for 10 seconds all Elite attacks deal -5% damage to you.
*; Level 55
:Infuriating Fist generates no Rage damage +28 and instead reduces Rage by 325for 10 seconds all Elite attacks deal -5% damage to you.
*; Level 60
:Infuriating Fist generates no Rage damage +33 and instead reduces Rage by 390for 10 seconds all Elite attacks deal -5% damage to you.
*; Level 65
:Infuriating Fist generates no Rage damage +38 and instead reduces Rage by 455for 10 seconds all Elite attacks deal -6% damage to you.
*; Level 70
:Infuriating Fist generates no Rage damage +43 and instead reduces Rage by 520for 10 seconds all Elite attacks deal -6% damage to you.
*; Level 75
:Infuriating Fist generates no Rage damage +48 and instead reduces Rage by 585for 10 seconds all Elite attacks deal -7% damage to you.
*; Level 80
:Infuriating Fist generates no Rage damage +53 and instead reduces Rage by 650for 10 seconds all Elite attacks deal -7% damage to you.*; Level 85:Infuriating Fist damage +58 and for 10 seconds all Elite attacks deal -7% damage to you.*; Level 90:Infuriating Fist damage +63 and for 10 seconds all Elite attacks deal -8% damage to you.*; Level 95:Infuriating Fist damage +68 and for 10 seconds all Elite attacks deal -8% damage to you.*; Level 100:Infuriating Fist damage +73 and for 10 seconds all Elite attacks deal -8% damage to you.*; Level 105:Infuriating Fist damage +78 and for 10 seconds all Elite attacks deal -8% damage to you.*; Level 110:Infuriating Fist damage +83 and for 10 seconds all Elite attacks deal -8% damage to you.*; Level 115:Infuriating Fist damage +88 and for 10 seconds all Elite attacks deal -8% damage to you.*; Level 120:Infuriating Fist damage +93 and for 10 seconds all Elite attacks deal -8% damage to you.*; Level 125:Infuriating Fist damage +98 and for 10 seconds all Elite attacks deal -8% damage to you.
}}
|-
| || || <b>Level 80125</b> - Infuriating Fist damage +103166. Damage becomes Trauma instead of Crushing || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 35
:Infuriating Fist damage +50. Damage becomes Trauma instead of Crushing
*; Level 80
:Infuriating Fist damage +103. Damage becomes Trauma instead of Crushing
*; Level 85
:Infuriating Fist damage +110. Damage becomes Trauma instead of Crushing
*; Level 90
:Infuriating Fist damage +117. Damage becomes Trauma instead of Crushing
*; Level 95
:Infuriating Fist damage +124. Damage becomes Trauma instead of Crushing
*; Level 100
:Infuriating Fist damage +131. Damage becomes Trauma instead of Crushing
*; Level 105
:Infuriating Fist damage +138. Damage becomes Trauma instead of Crushing
*; Level 110
:Infuriating Fist damage +145. Damage becomes Trauma instead of Crushing
*; Level 115
:Infuriating Fist damage +152. Damage becomes Trauma instead of Crushing
*; Level 120
:Infuriating Fist damage +159. Damage becomes Trauma instead of Crushing
*; Level 125
:Infuriating Fist damage +166. Damage becomes Trauma instead of Crushing
}}
|}
498
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