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Augmentation

447 bytes added, 16:31, 25 November 2020
Applying Augmentation: note about binding items and augmentation
== Applying Augmentation ==
The next step of augmentation is applying the extracted mod to another item. The attachment skills are learned from [[Nightshade]] once you have sufficient favor. The recipes for attaching items fall under the lore skill-line. The recipe uses a reagent specific to the type of augment--a ring or neck augment requires an ectoplasm for example. You can apply only one augment to an item using the lore recipe. applying Applying an augment to an item costs 100 points on the item, which is max points for normal loot items (120 for crafted). For additional enchanting options, please see [[Transmutation]]. Note that applying an augment will bind the item to your account, although the item says it is bound to the character that augmented it. Your other characters will be able to equip it. You can (currently) not augment an item that is bound to another character on your account. If you want to augment items without using the NPC install service you should make sure that all items are bound to the character that can apply augments, by using that character to transmute the item for the first time (other characters can then transmute the item without rebinding).
===Augment-Installation Services===
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