Unarmed/Abilities
Icon | Level | Name | Description | Special | Effects | Stats | Source |
---|---|---|---|---|---|---|---|
0 | Punch | Punch with a fist. Requires at least one open hand. This is a Basic Attack |
Damage: 6 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Unknown Source: Not Found | ||
1 | Front Kick | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 11 Crushing Dmg to Vulnerable: 11 Crushing |
Power Cost: 6 Range: 5 Cooldown: 7 |
Leveling | |
1 | Jab | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack |
Damage: 6 Crushing Enemy Rage: -12 |
Power Cost: 4 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab | ||
3 | Barrage | A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack |
Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 16 Crushing | Power Cost: 13 Range: 5 Cooldown: 10 |
Leveling | |
3 | Headbutt | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 18 Crushing Dmg to Vulnerable: 18 Crushing |
Power Cost: 13 Range: 5 Cooldown: 12 |
Item: Unarmed: Headbutt Training: Flia | |
5 | Cobra Strike | Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack |
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from | Damage: 13 Crushing | Power Cost: 4 Range: 5 Cooldown: 8 Accuracy: +5% |
Leveling | |
7 | Hip Throw | Fling an opponent away from you. | Flings opponent backwards Suppresses Monster Shout |
Damage: 28 Crushing | Power Cost: 14 Range: 5 Cooldown: 15 |
Leveling | |
7 | Mamba Strike | Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. | Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from | Health Dmg: 15 Trauma | Power Cost: 5 Range: 5 Cooldown: 6 |
Training: Hogan | |
9 | Punch 2 | Punch with a fist. Requires at least one open hand. This is a Basic Attack |
Damage: 12 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling | ||
12 | Front Kick 2 | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 23 Crushing Dmg to Vulnerable: 23 Crushing |
Power Cost: 10 Range: 5 Cooldown: 7 |
Leveling | |
12 | Jab 2 | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack |
Damage: 20 Crushing Enemy Rage: -40 |
Power Cost: 7 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 2 | ||
15 | Barrage 2 | A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack |
Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 33 Crushing | Power Cost: 19 Range: 5 Cooldown: 10 |
Leveling | |
15 | Knee Kick | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 41 Crushing Dmg to Vulnerable: 41 Crushing |
Power Cost: 19 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick | ||
15 | Headbutt 2 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 41 Crushing Dmg to Vulnerable: 41 Crushing |
Power Cost: 19 Range: 5 Cooldown: 12 |
Item: Unarmed: Headbutt 2 Training: Flia | |
15 | Bruising Blow | A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability |
Target takes 15% more damage from Crushing for 20 seconds | Damage: 24 Crushing | Power Cost: 11 Range: 5 Cooldown: 10 |
Training: Hogan | |
19 | Punch 3 | Punch with a fist. Requires at least one open hand. This is a Basic Attack |
Damage: 18 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling | ||
20 | Cobra Strike 2 | Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack |
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from | Damage: 28 Crushing | Power Cost: 8 Range: 5 Cooldown: 8 Accuracy: +10% |
Leveling | |
23 | Bodyslam | Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack |
Damage: 116 Crushing | Power Cost: 54 Range: 5 Cooldown: 45 |
Item: Unarmed: Bodyslam Training: Flia | ||
24 | Front Kick 3 | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 38 Crushing Dmg to Vulnerable: 38 Crushing |
Power Cost: 14 Range: 5 Cooldown: 7 |
Leveling | |
25 | Hip Throw 2 | Fling an opponent away from you. | Flings opponent backwards Suppresses Monster Shout |
Damage: 58 Crushing | Power Cost: 24 Range: 5 Cooldown: 15 |
Leveling | |
27 | Mamba Strike 2 | Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. | Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from | Health Dmg: 37 Trauma | Power Cost: 10 Range: 5 Cooldown: 6 |
Training: Hogan | |
28 | Barrage 3 | A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack |
Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 57 Crushing | Power Cost: 26 Range: 5 Cooldown: 10 |
Leveling | |
30 | Jab 3 | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack |
Damage: 44 Crushing Enemy Rage: -88 |
Power Cost: 11 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 3 | ||
30 | Knee Kick 2 | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 86 Crushing Dmg to Vulnerable: 86 Crushing |
Power Cost: 27 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick 2 | ||
30 | Headbutt 3 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 86 Crushing Dmg to Vulnerable: 86 Crushing |
Power Cost: 27 Range: 5 Cooldown: 12 |
Item: Unarmed: Headbutt 3 Training: Flia | |
30 | Bruising Blow 2 | A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability |
Target takes 15% more damage from Crushing for 20 seconds | Damage: 51 Crushing | Power Cost: 16 Range: 5 Cooldown: 10 |
Training: Hogan | |
33 | Bodyslam 2 | Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack |
Damage: 181 Crushing | Power Cost: 66 Range: 5 Cooldown: 45 |
Item: Unarmed: Bodyslam 2 Training: Flia | ||
35 | Front Kick 4 | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 62 Crushing Dmg to Vulnerable: 62 Crushing |
Power Cost: 18 Range: 5 Cooldown: 7 |
Leveling | |
36 | Punch 4 | Punch with a fist. Requires at least one open hand. This is a Basic Attack |
Damage: 39 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling | ||
37 | Hip Throw 3 | Fling an opponent away from you. | Flings opponent backwards Suppresses Monster Shout |
Damage: 96 Crushing | Power Cost: 31 Range: 5 Cooldown: 15 |
Leveling | |
40 | Cobra Strike 3 | Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack |
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from | Damage: 67 Crushing | Power Cost: 14 Range: 5 Cooldown: 8 Accuracy: +15% |
Leveling | |
40 | Knee Kick 3 | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 130 Crushing Dmg to Vulnerable: 130 Crushing |
Power Cost: 33 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick 3 | ||
40 | Jab 4 | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack |
Damage: 67 Crushing Enemy Rage: -134 |
Power Cost: 14 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 4 Training: Hogan | ||
40 | Infuriating Fist | Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. | --Can Have-- DoT: 0 Trauma, 6 times over 6 seconds DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 78 Crushing Taunts: 400 |
Power Cost: 16 Range: 5 Cooldown: 10 |
Training: Furlak | |
40 | Headbutt 4 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 130 Crushing Dmg to Vulnerable: 130 Crushing |
Power Cost: 33 Range: 5 Cooldown: 12 |
Item: Unarmed: Headbutt 4 Training: Flia | |
43 | Bodyslam 3 | Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack |
Damage: 278 Crushing | Power Cost: 77 Range: 5 Cooldown: 45 |
Item: Unarmed: Bodyslam 3 Training: Flia | ||
45 | Barrage 4 | A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack |
Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 117 Crushing | Power Cost: 35 Range: 5 Cooldown: 10 |
Leveling | |
45 | Bruising Blow 3 | A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability |
Target takes 15% more damage from Crushing for 20 seconds | Damage: 97 Crushing | Power Cost: 20 Range: 5 Cooldown: 10 |
Training: Hogan | |
47 | Mamba Strike 3 | Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. | Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from | Health Dmg: 75 Trauma | Power Cost: 15 Range: 5 Cooldown: 6 |
Training: Hogan | |
48 | Punch 5 | Punch with a fist. Requires at least one open hand. This is a Basic Attack |
Damage: 67 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling | ||
49 | Front Kick 5 | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 116 Crushing Dmg to Vulnerable: 116 Crushing |
Power Cost: 22 Range: 5 Cooldown: 7 |
Leveling | |
50 | Knee Kick 4 | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 200 Crushing Dmg to Vulnerable: 200 Crushing |
Power Cost: 37 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick 4 | ||
50 | Jab 5 | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack |
Damage: 103 Crushing Enemy Rage: -206 |
Power Cost: 16 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 5 | ||
50 | Infuriating Fist 2 | Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. | --Can Have-- DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 120 Crushing Taunts: 500 |
Power Cost: 19 Range: 5 Cooldown: 10 |
Training: Furlak | |
50 | Hip Throw 4 | Fling an opponent away from you. | Flings opponent backwards Suppresses Monster Shout |
Damage: 170 Crushing | Power Cost: 37 Range: 5 Cooldown: 15 |
Leveling | |
50 | Headbutt 5 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 200 Crushing Dmg to Vulnerable: 200 Crushing |
Power Cost: 37 Range: 5 Cooldown: 12 |
Item: Unarmed: Headbutt 5 Training: Flia | |
51 | Slashing Strike | A punch with a claw weapon (or animal claws). | Dispels the strongest Damage-over-Time effect you are currently suffering from DoT: 10 Trauma, 6 times over 6 seconds |
Damage: 124 Slashing | Power Cost: 19 Range: 5 Cooldown: 5 |
Training: Furlak | |
51 | Claw Barrage | A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons or be an empty-handed animal with claws.) | Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 175 Slashing | Power Cost: 38 Range: 5 Cooldown: 10 |
Training: Furlak | |
52 | Bodyslam 4 | Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack |
Damage: 405 Crushing | Power Cost: 86 Range: 5 Cooldown: 45 |
Training: Furlak | ||
53 | Mamba Strike 4 | Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. | Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from | Health Dmg: 93 Trauma | Power Cost: 16 Range: 5 Cooldown: 6 |
Training: Furlak | |
56 | Punch 6 | Punch with a fist. Requires at least one open hand. This is a Basic Attack |
Damage: 88 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Training: Furlak | ||
58 | Barrage 5 | A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack |
Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 185 Crushing | Power Cost: 41 Range: 5 Cooldown: 10 |
Training: Furlak | |
60 | Cobra Strike 4 | Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack |
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from | Damage: 140 Crushing | Power Cost: 18 Range: 5 Cooldown: 8 Accuracy: +20% |
Training: Furlak | |
60 | Bruising Blow 4 | A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability |
Target takes 15% more damage from Crushing for 20 seconds | Damage: 164 Crushing | Power Cost: 25 Range: 5 Cooldown: 10 |
Training: Furlak | |
60 | Infuriating Fist 3 | Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. | --Can Have-- DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 164 Crushing Taunts: 600 |
Power Cost: 21 Range: 5 Cooldown: 10 |
Training: Furlak | |
60 | Knee Kick 5 | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 273 Crushing Dmg to Vulnerable: 273 Crushing |
Power Cost: 42 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick 5 | ||
60 | Headbutt 6 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 273 Crushing Dmg to Vulnerable: 273 Crushing |
Power Cost: 42 Range: 5 Cooldown: 12 |
Training: Furlak | |
60 | Jab 6 | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack |
Damage: 140 Crushing Enemy Rage: -280 |
Power Cost: 18 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 6 | ||
61 | Slashing Strike 2 | A punch with a claw weapon (or animal claws). | Dispels the strongest Damage-over-Time effect you are currently suffering from DoT: 20 Trauma, 6 times over 6 seconds |
Damage: 168 Slashing | Power Cost: 22 Range: 5 Cooldown: 5 |
Training: Furlak | |
63 | Front Kick 6 | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 176 Crushing Dmg to Vulnerable: 176 Crushing |
Power Cost: 26 Range: 5 Cooldown: 7 |
Training: Furlak | |
63 | Claw Barrage 2 | A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons or be an empty-handed animal with claws.) | Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 248 Slashing | Power Cost: 44 Range: 5 Cooldown: 10 |
Training: Furlak | |
64 | Bodyslam 5 | Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack |
Damage: 569 Crushing | Power Cost: 98 Range: 5 Cooldown: 45 |
Training: Furlak | ||
65 | Mamba Strike 5 | Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. | Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from | Health Dmg: 131 Trauma | Power Cost: 19 Range: 5 Cooldown: 6 |
Training: Furlak | |
66 | Hip Throw 5 | Fling an opponent away from you. | Flings opponent backwards Suppresses Monster Shout |
Damage: 268 Crushing | Power Cost: 45 Range: 5 Cooldown: 15 |
Training: Furlak | |
68 | Punch 7 | Punch with a fist. Requires at least one open hand. This is a Basic Attack |
Damage: 119 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Training: Furlak | ||
70 | Barrage 6 | A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack |
Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 251 Crushing | Power Cost: 47 Range: 5 Cooldown: 10 |
Training: Furlak | |
70 | Cobra Strike 5 | Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack |
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from | Damage: 179 Crushing | Power Cost: 20 Range: 5 Cooldown: 8 Accuracy: +23% |
Training: Furlak | |
70 | Jab 7 | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack |
Damage: 179 Crushing Enemy Rage: -358 |
Power Cost: 20 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 7 | ||
70 | Knee Kick 6 | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 348 Crushing Dmg to Vulnerable: 348 Crushing |
Power Cost: 47 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick 6 | ||
70 | Headbutt 7 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 348 Crushing Dmg to Vulnerable: 348 Crushing |
Power Cost: 47 Range: 5 Cooldown: 12 |
Training: Furlak | |
70 | Bruising Blow 5 | A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability |
Target takes 15% more damage from Crushing for 20 seconds | Damage: 209 Crushing | Power Cost: 28 Range: 5 Cooldown: 10 |
Training: Furlak | |
70 | Infuriating Fist 4 | Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. | --Can Have-- DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 209 Crushing Taunts: 700 |
Power Cost: 24 Range: 5 Cooldown: 10 |
Training: Furlak | |
71 | Slashing Strike 3 | A punch with a claw weapon (or animal claws). | Dispels the strongest Damage-over-Time effect you are currently suffering from DoT: 30 Trauma, 6 times over 6 seconds |
Damage: 214 Slashing | Power Cost: 24 Range: 5 Cooldown: 5 |
Training: Furlak Training: Pegast | |
74 | Claw Barrage 3 | A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons or be an empty-handed animal with claws.) | Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 323 Slashing | Power Cost: 49 Range: 5 Cooldown: 10 |
Training: Furlak | |
75 | Front Kick 7 | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 235 Crushing Dmg to Vulnerable: 235 Crushing |
Power Cost: 30 Range: 5 Cooldown: 7 |
Training: Pegast | |
76 | Bodyslam 6 | Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack |
Damage: 758 Crushing | Power Cost: 112 Range: 5 Cooldown: 45 |
Training: Pegast | ||
77 | Hip Throw 6 | Fling an opponent away from you. | Flings opponent backwards Suppresses Monster Shout |
Damage: 346 Crushing | Power Cost: 51 Range: 5 Cooldown: 15 |
Training: Pegast | |
77 | Mamba Strike 6 | Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. | Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from | Health Dmg: 173 Trauma | Power Cost: 22 Range: 5 Cooldown: 6 |
Training: Pegast | |
80 | Punch 8 | Punch with a fist. Requires at least one open hand. This is a Basic Attack |
Damage: 157 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Training: Pegast | ||
80 | Cobra Strike 6 | Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack |
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from | Damage: 224 Crushing | Power Cost: 23 Range: 5 Cooldown: 8 Accuracy: +26% |
Training: Pegast | |
80 | Jab 8 | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack |
Damage: 224 Crushing Enemy Rage: -448 |
Power Cost: 23 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 8 | ||
80 | Knee Kick 7 | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 436 Crushing Dmg to Vulnerable: 436 Crushing |
Power Cost: 53 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick 7 | ||
80 | Headbutt 8 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 436 Crushing Dmg to Vulnerable: 436 Crushing |
Power Cost: 53 Range: 5 Cooldown: 12 |
Training: Pegast | |
80 | Bruising Blow 6 | A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability |
Target takes 15% more damage from Crushing for 20 seconds | Damage: 262 Crushing | Power Cost: 31 Range: 5 Cooldown: 10 |
Training: Pegast | |
80 | Infuriating Fist 5 | Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. | --Can Have-- DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 262 Crushing Taunts: 800 |
Power Cost: 27 Range: 5 Cooldown: 10 |
Training: Pegast | |
81 | Slashing Strike 4 | A punch with a claw weapon (or animal claws). | Dispels the strongest Damage-over-Time effect you are currently suffering from DoT: 40 Trauma, 6 times over 6 seconds |
Damage: 266 Slashing | Power Cost: 27 Range: 5 Cooldown: 5 |
Training: Pegast | |
83 | Barrage 7 | A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack |
Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 332 Crushing | Power Cost: 54 Range: 5 Cooldown: 10 |
Training: Pegast | |
85 | Claw Barrage 4 | A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons or be an empty-handed animal with claws.) | Stuns opponent Suppresses Monster Shout --Can Have-- DoT: 0 Fire, 4 times over 8 seconds DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 406 Slashing | Power Cost: 55 Range: 5 Cooldown: 10 |
Item: Unarmed: Claw Barrage 4 | |
87 | Front Kick 8 | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 298 Crushing Dmg to Vulnerable: 298 Crushing |
Power Cost: 34 Range: 5 Cooldown: 7 |
Item: Unarmed: Front Kick 8 | |
88 | Hip Throw 7 | Fling an opponent away from you. | Flings opponent backwards Suppresses Monster Shout |
Damage: 428 Crushing | Power Cost: 57 Range: 5 Cooldown: 15 |
Item: Unarmed: Hip Throw 7 | |
88 | Bodyslam 7 | Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack |
Damage: 958 Crushing | Power Cost: 126 Range: 5 Cooldown: 45 |
Item: Unarmed: Bodyslam 7 | ||
89 | Mamba Strike 7 | Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. | Deals +33% Trauma damage if target's armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from | Health Dmg: 218 Trauma | Power Cost: 25 Range: 5 Cooldown: 6 |
Item: Unarmed: Mamba Strike 7 | |
90 | Cobra Strike 7 | Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack |
Stuns opponent if their armor is below 33%; Dispels the strongest Damage-over-Time effect you are currently suffering from | Damage: 270 Crushing | Power Cost: 25 Range: 5 Cooldown: 8 Accuracy: +29% |
Item: Unarmed: Cobra Strike 7 | |
90 | Jab 9 | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack |
Damage: 270 Crushing Enemy Rage: -540 |
Power Cost: 25 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 9 | ||
90 | Knee Kick 8 | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 526 Crushing Dmg to Vulnerable: 526 Crushing |
Power Cost: 58 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick 8 | ||
90 | Headbutt 9 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | --Can Have-- DoT: 0 Fire, 4 times over 8 seconds |
Damage: 526 Crushing Dmg to Vulnerable: 526 Crushing |
Power Cost: 58 Range: 5 Cooldown: 12 |
Item: Unarmed: Headbutt 9 | |
90 | Bruising Blow 7 | A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability |
Target takes 15% more damage from Crushing for 20 seconds | Damage: 315 Crushing | Power Cost: 35 Range: 5 Cooldown: 10 |
Item: Unarmed: Bruising Blow 7 | |
90 | Infuriating Fist 6 | Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. | --Can Have-- DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 315 Crushing Taunts: 900 |
Power Cost: 30 Range: 5 Cooldown: 10 |
Item: Unarmed: Infuriating Fist 6 | |
91 | Slashing Strike 5 | A punch with a claw weapon (or animal claws). | Dispels the strongest Damage-over-Time effect you are currently suffering from DoT: 50 Trauma, 6 times over 6 seconds |
Damage: 321 Slashing | Power Cost: 30 Range: 5 Cooldown: 5 |
Item: Unarmed: Slashing Strike 5 | |
92 | Punch 9 | Punch with a fist. Requires at least one open hand. This is a Basic Attack |
Damage: 196 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Item: Unarmed: Punch 9 |