Sword/Treasure Effects:By Ability

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Revision as of 15:44, 30 January 2022 by ExtraBot (talk | contribs) (Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413)
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Sword Paired List

THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.

General Mods

  • Sword Base Damage +40%
  • Sword Base Damage +40%
  • All sword abilities deal +17% damage when you have 33% or less of your Armor left
  • Sword Damage +70
  • Sword Damage +70
  • All Sword abilities have a 22% chance to restore 30 Health to you
  • All Sword abilities have a 22% chance to restore 30 Health to you
  • Chance to Ignore Stuns +30% when Sword is active
  • Chance to Ignore Stuns +30% when Sword is active


Debilitating Blow 5

  • Many Cuts and Debilitating Blow Damage +71
  • Many Cuts and Debilitating Blow Damage +71
  • Many Cuts and Debilitating Blow deal +134 damage to Arthropods (such as spiders, mantises, and beetles)
  • Many Cuts and Debilitating Blow deal +134 damage to Arthropods (such as spiders, mantises, and beetles)
  • Debilitating Blow hastens the current reuse timer of Decapitate by 8 seconds
  • Hacking Blade and Debilitating Blow deal 138 Trauma damage over 12 seconds
  • Hacking Blade and Debilitating Blow deal 138 Trauma damage over 12 seconds
  • Debilitating Blow Damage +55%
  • Debilitating Blow Damage +55%
  • Debilitating Blow deals +40 damage and causes your Core Attacks to deal +75 damage for 7 seconds
  • Debilitating Blow deals +40 damage and causes your Core Attacks to deal +75 damage for 7 seconds


Decapitate 6

  • Decapitate Reuse Timer -11
  • Decapitate deals +80 damage and briefly terrifies the target
  • Finishing Blow and Decapitate damage +150
  • Finishing Blow and Decapitate damage +150
  • Decapitate Damage +47.5%
  • Decapitate Damage +47.5%
  • Decapitate restores 165 armor to you
  • Decapitate restores 165 armor to you
  • Decapitate deals +425 damage to non-Elite targets
  • Decapitate deals +425 damage to non-Elite targets


Finishing Blow 5

  • Finishing Blow gives you 25% resistance to Elemental damage (Fire, Cold, Electricity) for 10 seconds
  • Finishing Blow restores 42 Power to you
  • Finishing Blow restores 42 Power to you
  • Finishing Blow Damage +44%
  • Finishing Blow Damage +44%
  • Finishing Blow and Decapitate damage +150
  • Finishing Blow and Decapitate damage +150
  • Finishing Blow restores 104 armor to you
  • Finishing Blow restores 104 armor to you


Flashing Strike 7

  • Flashing Strike and Hacking Blade Damage +29%
  • Flashing Strike and Hacking Blade Damage +29%
  • Flashing Strike deals +35% damage and gives you 50% resistance to Darkness damage for 4 seconds
  • Flashing Strike heals you for 55 health
  • Flashing Strike heals you for 55 health
  • Flashing Strike Damage +50%
  • Flashing Strike Damage +50%
  • Flashing Strike deals +217 damage to undead
  • Flashing Strike deals +217 damage to undead


Hacking Blade 5

  • Flashing Strike and Hacking Blade Damage +29%
  • Flashing Strike and Hacking Blade Damage +29%
  • Hacking Blade Direct Damage +38%
  • Hacking Blade Direct Damage +38%
  • Hacking Blade deals +192 Trauma damage over 12 seconds
  • Hacking Blade deals +192 Trauma damage over 12 seconds
  • Hacking Blade and Debilitating Blow deal 138 Trauma damage over 12 seconds
  • Hacking Blade and Debilitating Blow deal 138 Trauma damage over 12 seconds
  • Hacking Blade generates no Rage, and instead reduces Rage by 325
  • Hacking Blade generates no Rage, and instead reduces Rage by 325


Heart Piercer 7

  • Wind Strike and Heart Piercer deal 168 armor damage
  • Wind Strike and Heart Piercer deal 168 armor damage
  • Heart Piercer heals you for 40 health
  • Heart Piercer heals you for 40 health
  • Heart Piercer removes (up to) 212 more Rage, turning half of that into Trauma damage
  • Heart Piercer removes (up to) 212 more Rage, turning half of that into Trauma damage
  • Heart Piercer deals +18% piercing damage and heals you for 23 health
  • Heart Piercer deals +18% piercing damage and heals you for 23 health
  • Precision Pierce and Heart Piercer restore 18 Health to you
  • Precision Pierce and Heart Piercer restore 18 Health to you


Many Cuts 7

  • Many Cuts and Debilitating Blow Damage +71
  • Many Cuts and Debilitating Blow Damage +71
  • Many Cuts deals +184 armor damage
  • Many Cuts deals +184 armor damage
  • Many Cuts deals +21% damage and stuns targets that have less than a third of their Armor remaining. However, Power cost is +33%
  • Many Cuts knocks back targets that have less than a third of their Armor, also dealing +40 damage
  • Many Cuts knocks back targets that have less than a third of their Armor, also dealing +40 damage
  • Many Cuts and Debilitating Blow deal +134 damage to Arthropods (such as spiders, mantises, and beetles)
  • Many Cuts and Debilitating Blow deal +134 damage to Arthropods (such as spiders, mantises, and beetles)
  • Many Cuts hits all enemies within 5 meters, dealing +30 damage


Parry 7

  • Parry and Riposte Damage +20% and Power Cost -8
  • Parry and Riposte Damage +20% and Power Cost -8
  • Parry and Riposte further reduce target's Rage by 680
  • Parry and Riposte further reduce target's Rage by 680
  • Parry restores 26 health
  • Parry restores 26 health
  • Parry and Riposte Damage +49%
  • Parry hits all enemies within 5 meters, dealing an additional +30 damage


Precision Pierce 7

  • Precision Pierce deals +40 direct health damage and further reduces target's Rage by 240
  • Precision Pierce deals +40 direct health damage and further reduces target's Rage by 240
  • Precision Pierce and Heart Piercer restore 18 Health to you
  • Precision Pierce and Heart Piercer restore 18 Health to you
  • Precision Pierce Damage +64
  • Precision Pierce Damage +64
  • Precision Pierce deals +145% damage but its reuse timer is increased +3 seconds
  • Precision Pierce deals +145% damage but its reuse timer is increased +3 seconds
  • For 6 seconds after using Precision Pierce, your Nice Attacks deal +64 damage
  • For 6 seconds after using Precision Pierce, your Nice Attacks deal +64 damage


Riposte 7

  • Parry and Riposte Damage +20% and Power Cost -8
  • Parry and Riposte Damage +20% and Power Cost -8
  • Riposte Damage +62%
  • Riposte Damage +62%
  • Parry and Riposte further reduce target's Rage by 680
  • Parry and Riposte further reduce target's Rage by 680
  • Parry and Riposte Damage +49%
  • Riposte restores 53 armor
  • Riposte restores 53 armor


Sword Slash 7

  • Sword Slash and Thrusting Blade restore 18 armor


Thrusting Blade 5

  • Sword Slash and Thrusting Blade restore 18 armor


Wind Strike 7

  • Wind Strike hastens the current reuse timer of Finishing Blow by 6 seconds
  • Wind Strike causes your next attack to deal +114 damage
  • Wind Strike and Heart Piercer deal 168 armor damage
  • Wind Strike and Heart Piercer deal 168 armor damage
  • Wind Strike deals +38% damage and gives you +16 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)
  • Wind Strike deals +38% damage and gives you +16 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)
  • Wind Strike gives you +50% projectile evasion for 5 seconds