Battle Chemistry/Abilities

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Click "Expand" on the box below to view a complete list of Abilities for the Battle Chemistry skill.

Icon Level Name Description Special Effects Stats Source
icon_2171.png 1 Toxin Bomb Fling deadly toxins into the air all around you (10m radius).
This is a Core Attack.
DoT: 0 Fire, 5 times over 10 seconds Damage: 12 Poison
Enrages Target: 2%
Power Cost: 14
Range: 10
AoE: 10
Cooldown: 15
Leveling
icon_2178.png 2 Mycotoxin Formula Fling deadly fungal toxins into the air all around you (10m radius). DoT: 0 Fire, 5 times over 10 seconds Damage: 12 Nature
Enrages Target: 2%
Power Cost: 13
Range: 10
AoE: 10
Cooldown: 16
Training: Chemist
icon_2184.png 3 Acid Bomb Fling armor-dissolving acids into the air all around you (10m radius).
This is a Nice Attack.
DoT: 0 Fire, 5 times over 10 seconds Damage Armor: 12 Acid
Enrages Target: 2%
Power Cost: 11
Range: 10
AoE: 10
Cooldown: 15
Training: Chemist
icon_2176.png 4 Freezing Mist Toss instant-freeze chemicals all around yourself to slow enemy movement (10m radius). Damage: 9 Cold Power Cost: 22
Range: 10
AoE: 10
Cooldown: 45
Training: Chemist
icon_2243.png 4 Healing Injection Inject healing chemicals into yourself or an ally.
This is a Minor Healing ability.
Restore: 25 Health Power Cost: 13
Range: 10
Cooldown: 15
Training: Zealo
icon_2175.png 4 Healing Mist Fling restorative chemicals onto yourself and nearby allies.
This is a Major Healing ability.
Restore: 25 Health to you and nearby allies Power Cost: 15
Range: 10
AoE: 10
Cooldown: 30
Training: Chemist
icon_3651.png 5 Toxic Irritant Splash harmful chemicals on an enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +12 Power)
Damage: 10 Acid Power Cost: 0
Range: 5
Cooldown: 5
Leveling
Error: Ability not found 6 Mutation: Knee Spikes Sharp spikes grow out of your knees, causing all Kick attacks to deal extra damage. (You can only have one Mutation active at a time.) Kicks deal +5% damage.
Can Be On Sidebar
Power Cost: 11
Range: 10
Cooldown: 10
Training: Chemist
icon_2179.png 7 Mutation: Extra Skin Your skin thickens and coarsens. You take less damage from attacks. (You can only have one Mutation active at a time.) Direct Damage Mitigation +3, Indirect Damage Mitigation +1
Can Be On Sidebar
Power Cost: 12
Range: 10
Cooldown: 10
Training: Chemist
icon_2182.png 8 Mutation: Extra Heart You grow a small ancillary heart inside your ribcage. You regenerate power quicker. (You can only have one Mutation active at a time.) In-Combat Power Regeneration +2, Out-Of-Combat Power Regeneration +3.
Can Be On Sidebar
Power Cost: 12
Range: 10
Cooldown: 10
Training: Zealo
icon_2183.png 9 Mutation: Extra Toes You grow numerous additional toes on your feet, giving you slightly better purchase on the ground. You can sprint faster while out of combat. (You can only have one Mutation active at a time.) Out-of-Combat Sprint Speed +2
Can Be On Sidebar
Power Cost: 13
Range: 10
Cooldown: 10
Training: Chemist
icon_2171.png 10 Toxin Bomb 2 Fling deadly toxins into the air all around you (10m radius).
This is a Core Attack.
DoT: 0 Fire, 5 times over 10 seconds Damage: 26 Poison
Enrages Target: 2%
Power Cost: 19
Range: 10
AoE: 10
Cooldown: 15
Leveling
icon_2174.png 11 Create Primitive Golem You concoct an automaton that can be given one command. Can Be On Sidebar Power Cost: 50
Range: 0
Cooldown: 90
Leveling
icon_2178.png 12 Mycotoxin Formula 2 Fling deadly fungal toxins into the air all around you (10m radius). DoT: 0 Fire, 5 times over 10 seconds Damage: 24 Nature
Enrages Target: 2%
Power Cost: 17
Range: 10
AoE: 10
Cooldown: 16
Training: Chemist
icon_2184.png 13 Acid Bomb 2 Fling armor-dissolving acids into the air all around you (10m radius).
This is a Nice Attack.
DoT: 0 Fire, 5 times over 10 seconds Damage Armor: 24 Acid
Enrages Target: 2%
Power Cost: 14
Range: 10
AoE: 10
Cooldown: 15
Training: Chemist
icon_2176.png 14 Freezing Mist 2 Toss instant-freeze chemicals all around yourself to slow enemy movement (10m radius). Damage: 22 Cold Power Cost: 30
Range: 10
AoE: 10
Cooldown: 45
Training: Chemist
icon_2243.png 14 Healing Injection 2 Inject healing chemicals into yourself or an ally.
This is a Minor Healing ability.
Restore: 35 Health Power Cost: 17
Range: 10
Cooldown: 15
Training: Zealo
icon_2175.png 14 Healing Mist 2 Fling restorative chemicals onto yourself and nearby allies.
This is a Major Healing ability.
Restore: 35 Health to you and nearby allies Power Cost: 21
Range: 10
AoE: 10
Cooldown: 30
Training: Chemist
icon_2172.png 15 Haste Concoction Disperse chemicals that let you and your allies run at high speed for a short time. Sprint Speed +6 for 6 seconds. Power Cost: 10
Range: 10
AoE: 10
Cooldown: 45
Training: Chemist
icon_3651.png 15 Toxic Irritant 2 Splash harmful chemicals on an enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +17 Power)
Damage: 17 Acid Power Cost: 0
Range: 5
Cooldown: 5
Leveling
Error: Ability not found 16 Mutation: Knee Spikes 2 Sharp spikes grow out of your knees, causing all Kick attacks to deal extra damage. (You can only have one Mutation active at a time.) Kicks deal +10% damage.
Can Be On Sidebar
Power Cost: 15
Range: 10
Cooldown: 10
Training: Chemist
icon_2179.png 17 Mutation: Extra Skin 2 Your skin thickens and coarsens. You take less damage from attacks. (You can only have one Mutation active at a time.) Direct Damage Mitigation +6, Indirect Damage Mitigation +2
Can Be On Sidebar
Power Cost: 16
Range: 10
Cooldown: 10
Training: Chemist
icon_2182.png 18 Mutation: Extra Heart 2 You grow a small ancillary heart inside your ribcage. You regenerate power quicker. (You can only have one Mutation active at a time.) In-Combat Power Regeneration +3, Out-Of-Combat Power Regeneration +6.
Can Be On Sidebar
Power Cost: 16
Range: 10
Cooldown: 10
Training: Zealo
Error: Ability not found 19 Mutation: Stretchy Spine Your spine becomes flexible like rubber. You are highly resistant to physical trauma. (You can only have one Mutation active at a time.) Trauma Mitigation +10.
Can Be On Sidebar
Power Cost: 16
Range: 10
Cooldown: 10
Training: Yalox
icon_2171.png 20 Toxin Bomb 3 Fling deadly toxins into the air all around you (10m radius).
This is a Core Attack.
DoT: 0 Fire, 5 times over 10 seconds Damage: 41 Poison
Enrages Target: 2%
Power Cost: 24
Range: 10
AoE: 10
Cooldown: 15
Leveling
icon_2178.png 22 Mycotoxin Formula 3 Fling deadly fungal toxins into the air all around you (10m radius). DoT: 0 Fire, 5 times over 10 seconds Damage: 36 Nature
Enrages Target: 2%
Power Cost: 21
Range: 10
AoE: 10
Cooldown: 16
Training: Chemist
icon_2184.png 23 Acid Bomb 3 Fling armor-dissolving acids into the air all around you (10m radius).
This is a Nice Attack.
DoT: 0 Fire, 5 times over 10 seconds Damage Armor: 40 Acid
Enrages Target: 2%
Power Cost: 18
Range: 10
AoE: 10
Cooldown: 15
Training: Chemist
icon_2176.png 24 Freezing Mist 3 Toss instant-freeze chemicals all around yourself to slow enemy movement (10m radius). Damage: 38 Cold Power Cost: 37
Range: 10
AoE: 10
Cooldown: 45
Training: Chemist
icon_2243.png 24 Healing Injection 3 Inject healing chemicals into yourself or an ally.
This is a Minor Healing ability.
Restore: 45 Health Power Cost: 22
Range: 10
Cooldown: 15
Training: Zealo
icon_2175.png 24 Healing Mist 3 Fling restorative chemicals onto yourself and nearby allies.
This is a Major Healing ability.
Restore: 45 Health to you and nearby allies Power Cost: 26
Range: 10
AoE: 10
Cooldown: 30
Training: Chemist
icon_2174.png 25 Create Simple Golem You concoct an automaton that can be given two commands. Can Be On Sidebar Power Cost: 50
Range: 0
Cooldown: 90
Leveling
Error: Ability not found 26 Mutation: Knee Spikes 3 Sharp spikes grow out of your knees, causing all Kick attacks to deal extra damage. (You can only have one Mutation active at a time.) Kicks deal +12% damage.
Can Be On Sidebar
Power Cost: 19
Range: 10
Cooldown: 10
Training: Chemist
icon_3651.png 26 Toxic Irritant 3 Splash harmful chemicals on an enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +21 Power)
Damage: 26 Acid Power Cost: 0
Range: 5
Cooldown: 5
Leveling
icon_2179.png 27 Mutation: Extra Skin 3 Your skin thickens and coarsens. You take less damage from attacks. (You can only have one Mutation active at a time.) Direct Damage Mitigation +9, Indirect Damage Mitigation +3
Can Be On Sidebar
Power Cost: 19
Range: 10
Cooldown: 10
Training: Chemist
icon_2182.png 28 Mutation: Extra Heart 3 You grow a small ancillary heart inside your ribcage. You regenerate power quicker. (You can only have one Mutation active at a time.) In-Combat Power Regeneration +4, Out-Of-Combat Power Regeneration +9.
Can Be On Sidebar
Power Cost: 19
Range: 10
Cooldown: 10
Training: Zealo
icon_2183.png 29 Mutation: Extra Toes 2 You grow numerous additional toes on your feet, giving you slightly better purchase on the ground. You can sprint faster while out of combat. (You can only have one Mutation active at a time.) Out-of-Combat Sprint Speed +3
Can Be On Sidebar
Power Cost: 20
Range: 10
Cooldown: 10
Training: Chemist
icon_2171.png 30 Toxin Bomb 4 Fling deadly toxins into the air all around you (10m radius).
This is a Core Attack.
DoT: 0 Fire, 5 times over 10 seconds Damage: 62 Poison
Enrages Target: 2%
Power Cost: 29
Range: 10
AoE: 10
Cooldown: 15
Leveling
icon_3460.png 30 Trigger Golem This ability does nothing on its own. It is possible to program golems to behave differently when this ability is active, however. (Use the ability again to turn the trigger off.) Can Be On Sidebar Power Cost: 0
Range: 0
Cooldown: 1
Training: Chemist
icon_2174.png 31 Create Basic Golem You concoct an automaton that can be given three commands. Can Be On Sidebar Power Cost: 50
Range: 0
Cooldown: 90
Leveling
icon_2178.png 32 Mycotoxin Formula 4 Fling deadly fungal toxins into the air all around you (10m radius). DoT: 0 Fire, 5 times over 10 seconds Damage: 55 Nature
Enrages Target: 2%
Power Cost: 25
Range: 10
AoE: 10
Cooldown: 16
Training: Chemist
icon_2184.png 33 Acid Bomb 4 Fling armor-dissolving acids into the air all around you (10m radius).
This is a Nice Attack.
DoT: 0 Fire, 5 times over 10 seconds Damage Armor: 57 Acid
Enrages Target: 2%
Power Cost: 22
Range: 10
AoE: 10
Cooldown: 15
Training: Chemist
icon_2176.png 34 Freezing Mist 4 Toss instant-freeze chemicals all around yourself to slow enemy movement (10m radius). Damage: 59 Cold Power Cost: 45
Range: 10
AoE: 10
Cooldown: 45
Training: Chemist
icon_2243.png 34 Healing Injection 4 Inject healing chemicals into yourself or an ally.
This is a Minor Healing ability.
Restore: 55 Health Power Cost: 27
Range: 10
Cooldown: 15
Training: Zealo
icon_2175.png 34 Healing Mist 4 Fling restorative chemicals onto yourself and nearby allies.
This is a Major Healing ability.
Restore: 60 Health to you and nearby allies Power Cost: 32
Range: 10
AoE: 10
Cooldown: 30
Training: Chemist
icon_2172.png 35 Haste Concoction 2 Disperse chemicals that let you and your allies run at high speed for a short time. Sprint Speed +8 for 8 seconds. Power Cost: 15
Range: 10
AoE: 10
Cooldown: 45
Training: Chemist
icon_3651.png 35 Toxic Irritant 4 Splash harmful chemicals on an enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +25 Power)
Damage: 35 Acid Power Cost: 0
Range: 5
Cooldown: 5
Leveling
Error: Ability not found 36 Mutation: Knee Spikes 4 Sharp spikes grow out of your knees, causing all Kick attacks to deal extra damage. (You can only have one Mutation active at a time.) Kicks deal +15% damage.
Can Be On Sidebar
Power Cost: 23
Range: 10
Cooldown: 10
Training: Chemist
Error: Ability not found 36 Mutation: Stretchy Spine 2 Your spine becomes flexible like rubber. You are highly resistant to physical trauma. (You can only have one Mutation active at a time.) Trauma Mitigation +20. Occasionally cures broken bones.
Can Be On Sidebar
Power Cost: 23
Range: 10
Cooldown: 10
Training: Yalox
icon_2179.png 37 Mutation: Extra Skin 4 Your skin thickens and coarsens. You take less damage from attacks. (You can only have one Mutation active at a time.) Direct Damage Mitigation +12, Indirect Damage Mitigation +4
Can Be On Sidebar
Power Cost: 23
Range: 10
Cooldown: 10
Training: Chemist
icon_2182.png 38 Mutation: Extra Heart 4 You grow a small ancillary heart inside your ribcage. You regenerate power quicker. (You can only have one Mutation active at a time.) In-Combat Power Regeneration +5, Out-Of-Combat Power Regeneration +12.
Can Be On Sidebar
Power Cost: 23
Range: 10
Cooldown: 10
Training: Zealo
icon_2174.png 39 Create Standard Golem You concoct an automaton that can be given four commands. Can Be On Sidebar Power Cost: 50
Range: 0
Cooldown: 90
Leveling
icon_2174.png 40 Create Armored Standard Golem You concoct an automaton that can be given four commands. It is extra-armored against attack. Can Be On Sidebar Power Cost: 50
Range: 0
Cooldown: 90
Gift: Leonard Allenson
icon_2171.png 40 Toxin Bomb 5 Fling deadly toxins into the air all around you (10m radius).
This is a Core Attack.
DoT: 0 Fire, 5 times over 10 seconds Damage: 93 Poison
Enrages Target: 2%
Power Cost: 34
Range: 10
AoE: 10
Cooldown: 15
Leveling
icon_2178.png 42 Mycotoxin Formula 5 Fling deadly fungal toxins into the air all around you (10m radius). DoT: 0 Fire, 5 times over 10 seconds Damage: 85 Nature
Enrages Target: 2%
Power Cost: 30
Range: 10
AoE: 10
Cooldown: 16
Training: Chemist
icon_2184.png 43 Acid Bomb 5 Fling armor-dissolving acids into the air all around you (10m radius).
This is a Nice Attack.
DoT: 0 Fire, 5 times over 10 seconds Damage Armor: 88 Acid
Enrages Target: 2%
Power Cost: 25
Range: 10
AoE: 10
Cooldown: 15
Training: Chemist
icon_2176.png 44 Freezing Mist 5 Toss instant-freeze chemicals all around yourself to slow enemy movement (10m radius). Damage: 92 Cold Power Cost: 52
Range: 10
AoE: 10
Cooldown: 45
Training: Chemist
icon_2243.png 44 Healing Injection 5 Inject healing chemicals into yourself or an ally.
This is a Minor Healing ability.
Restore: 65 Health Power Cost: 30
Range: 10
Cooldown: 15
Training: Zealo
icon_2175.png 44 Healing Mist 5 Fling restorative chemicals onto yourself and nearby allies.
This is a Major Healing ability.
Restore: 70 Health to you and nearby allies Power Cost: 36
Range: 10
AoE: 10
Cooldown: 30
Training: Chemist
icon_2172.png 45 Haste Concoction 3 Disperse chemicals that let you and your allies run at high speed for a short time. Sprint Speed +10 for 10 seconds. Power Cost: 17
Range: 10
AoE: 10
Cooldown: 45
Training: Chemist
icon_3651.png 45 Toxic Irritant 5 Splash harmful chemicals on an enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +27 Power)
Damage: 52 Acid Power Cost: 0
Range: 5
Cooldown: 5
Leveling
Error: Ability not found 46 Mutation: Knee Spikes 5 Sharp spikes grow out of your knees, causing all Kick attacks to deal extra damage. (You can only have one Mutation active at a time.) Kicks deal +17% damage.
Can Be On Sidebar
Power Cost: 26
Range: 10
Cooldown: 10
Training: Chemist
icon_2179.png 47 Mutation: Extra Skin 5 Your skin thickens and coarsens. You take less damage from attacks. (You can only have one Mutation active at a time.) Direct Damage Mitigation +15, Indirect Damage Mitigation +5
Can Be On Sidebar
Power Cost: 26
Range: 10
Cooldown: 10
Training: Chemist
icon_2182.png 48 Mutation: Extra Heart 5 You grow a small ancillary heart inside your ribcage. You regenerate power quicker. (You can only have one Mutation active at a time.) In-Combat Power Regeneration +6, Out-Of-Combat Power Regeneration +15.
Can Be On Sidebar
Power Cost: 26
Range: 10
Cooldown: 10
Training: Zealo
icon_2183.png 49 Mutation: Extra Toes 3 You grow numerous additional toes on your feet, giving you slightly better purchase on the ground. You can sprint faster while out of combat. (You can only have one Mutation active at a time.) Out-of-Combat Sprint Speed +4
Can Be On Sidebar
Power Cost: 27
Range: 10
Cooldown: 10
Training: Chemist
Error: Ability not found 50 Mutation: Stretchy Spine 3 Your spine becomes flexible like rubber. You are highly resistant to physical trauma. (You can only have one Mutation active at a time.) Trauma Mitigation +35. Randomly cures broken bones.
Can Be On Sidebar
Power Cost: 27
Range: 10
Cooldown: 10
Training: Yalox
icon_2171.png 50 Toxin Bomb 6 Fling deadly toxins into the air all around you (10m radius).
This is a Core Attack.
DoT: 0 Fire, 5 times over 10 seconds Damage: 144 Poison
Enrages Target: 2%
Power Cost: 39
Range: 10
AoE: 10
Cooldown: 15
Leveling
icon_2174.png 51 Create Improved Golem You concoct an automaton that can be given five commands. Can Be On Sidebar Power Cost: 50
Range: 0
Cooldown: 90
Leveling
icon_2178.png 52 Mycotoxin Formula 6 Fling deadly fungal toxins into the air all around you (10m radius). DoT: 0 Fire, 5 times over 10 seconds Damage: 128 Nature
Enrages Target: 2%
Power Cost: 33
Range: 10
AoE: 10
Cooldown: 16
Training: Mox Warcut
icon_2184.png 53 Acid Bomb 6 Fling armor-dissolving acids into the air all around you (10m radius).
This is a Nice Attack.
DoT: 0 Fire, 5 times over 10 seconds Damage Armor: 132 Acid
Enrages Target: 2%
Power Cost: 28
Range: 10
AoE: 10
Cooldown: 15
Training: Mox Warcut
icon_2176.png 54 Freezing Mist 6 Toss instant-freeze chemicals all around yourself to slow enemy movement (10m radius). Damage: 137 Cold Power Cost: 58
Range: 10
AoE: 10
Cooldown: 45
Training: Mox Warcut
icon_2243.png 54 Healing Injection 6 Inject healing chemicals into yourself or an ally.
This is a Minor Healing ability.
Restore: 75 Health Power Cost: 34
Range: 10
Cooldown: 15
Training: Zealo
icon_2175.png 54 Healing Mist 6 Fling restorative chemicals onto yourself and nearby allies.
This is a Major Healing ability.
Restore: 80 Health to you and nearby allies Power Cost: 41
Range: 10
AoE: 10
Cooldown: 30
Training: Mox Warcut
icon_3651.png 55 Toxic Irritant 6 Splash harmful chemicals on an enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +29 Power)
Damage: 73 Acid Power Cost: 0
Range: 5
Cooldown: 5
Training: Mox Warcut
Error: Ability not found 56 Mutation: Knee Spikes 6 Sharp spikes grow out of your knees, causing all Kick attacks to deal extra damage. (You can only have one Mutation active at a time.) Kicks deal +20% damage.
Can Be On Sidebar
Power Cost: 29
Range: 10
Cooldown: 10
Training: Mox Warcut
icon_2179.png 57 Mutation: Extra Skin 6 Your skin thickens and coarsens. You take less damage from attacks. (You can only have one Mutation active at a time.) Direct Damage Mitigation +18, Indirect Damage Mitigation +6
Can Be On Sidebar
Power Cost: 29
Range: 10
Cooldown: 10
Training: Mox Warcut
icon_2182.png 58 Mutation: Extra Heart 6 You grow a small ancillary heart inside your ribcage. You regenerate power quicker. (You can only have one Mutation active at a time.) In-Combat Power Regeneration +7, Out-Of-Combat Power Regeneration +17.
Can Be On Sidebar
Power Cost: 30
Range: 10
Cooldown: 10
Training: Zealo
icon_2172.png 60 Haste Concoction 4 Disperse chemicals that let you and your allies run at high speed for a short time. Sprint Speed +11 for 10 seconds. Power Cost: 20
Range: 10
AoE: 10
Cooldown: 45
Training: Mox Warcut
icon_2171.png 60 Toxin Bomb 7 Fling deadly toxins into the air all around you (10m radius).
This is a Core Attack.
DoT: 0 Fire, 5 times over 10 seconds Damage: 196 Poison
Enrages Target: 2%
Power Cost: 43
Range: 10
AoE: 10
Cooldown: 15
Training: Mox Warcut
icon_2174.png 61 Create Augmented Golem You concoct an automaton that can be given six commands. Can Be On Sidebar Power Cost: 50
Range: 0
Cooldown: 90
Training: Mox Warcut
icon_2243.png 62 Healing Injection 7 Inject healing chemicals into yourself or an ally.
This is a Minor Healing ability.
Restore: 85 Health Power Cost: 37
Range: 10
Cooldown: 15
Training: Mox Warcut
icon_2178.png 62 Mycotoxin Formula 7 Fling deadly fungal toxins into the air all around you (10m radius). DoT: 0 Fire, 5 times over 10 seconds Damage: 172 Nature
Enrages Target: 2%
Power Cost: 37
Range: 10
AoE: 10
Cooldown: 16
Training: Mox Warcut
icon_2184.png 63 Acid Bomb 7 Fling armor-dissolving acids into the air all around you (10m radius).
This is a Nice Attack.
DoT: 0 Fire, 5 times over 10 seconds Damage Armor: 176 Acid
Enrages Target: 2%
Power Cost: 31
Range: 10
AoE: 10
Cooldown: 15
Training: Mox Warcut
icon_2176.png 63 Freezing Mist 7 Toss instant-freeze chemicals all around yourself to slow enemy movement (10m radius). Damage: 176 Cold Power Cost: 64
Range: 10
AoE: 10
Cooldown: 45
Training: Mox Warcut
icon_2175.png 64 Healing Mist 7 Fling restorative chemicals onto yourself and nearby allies.
This is a Major Healing ability.
Restore: 90 Health to you and nearby allies Power Cost: 45
Range: 10
AoE: 10
Cooldown: 30
Training: Mox Warcut
Error: Ability not found 65 Mutation: Stretchy Spine 4 Your spine becomes flexible like rubber. You are highly resistant to physical trauma. (You can only have one Mutation active at a time.) Trauma Mitigation +50. Randomly cures broken bones.
Can Be On Sidebar
Power Cost: 32
Range: 10
Cooldown: 10
Training: Mox Warcut
icon_3651.png 65 Toxic Irritant 7 Splash harmful chemicals on an enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +31 Power)
Damage: 94 Acid Power Cost: 0
Range: 5
Cooldown: 5
Training: Mox Warcut
Error: Ability not found 66 Mutation: Knee Spikes 7 Sharp spikes grow out of your knees, causing all Kick attacks to deal extra damage. (You can only have one Mutation active at a time.) Kicks deal +22% damage.
Can Be On Sidebar
Power Cost: 32
Range: 10
Cooldown: 10
Training: Mox Warcut
icon_2179.png 67 Mutation: Extra Skin 7 Your skin thickens and coarsens. You take less damage from attacks. (You can only have one Mutation active at a time.) Direct Damage Mitigation +21, Indirect Damage Mitigation +7
Can Be On Sidebar
Power Cost: 33
Range: 10
Cooldown: 10
Training: Mox Warcut
icon_2182.png 68 Mutation: Extra Heart 7 You grow a small ancillary heart inside your ribcage. You regenerate power quicker. (You can only have one Mutation active at a time.) In-Combat Power Regeneration +8, Out-Of-Combat Power Regeneration +19.
Can Be On Sidebar
Power Cost: 33
Range: 10
Cooldown: 10
Training: Mox Warcut
icon_2183.png 69 Mutation: Extra Toes 4 You grow numerous additional toes on your feet, giving you slightly better purchase on the ground. You can sprint faster while out of combat. (You can only have one Mutation active at a time.) Out-of-Combat Sprint Speed +5
Can Be On Sidebar
Power Cost: 33
Range: 10
Cooldown: 10
Training: Mox Warcut
icon_2171.png 70 Toxin Bomb 8 Fling deadly toxins into the air all around you (10m radius).
This is a Core Attack.
DoT: 0 Fire, 5 times over 10 seconds Damage: 251 Poison
Enrages Target: 2%
Power Cost: 48
Range: 10
AoE: 10
Cooldown: 15
Training: Mox Warcut
icon_2174.png 71 Create Superior Golem You concoct an automaton that can be given seven commands. Can Be On Sidebar Power Cost: 50
Range: 0
Cooldown: 90
Training: Mox Warcut
icon_2243.png 72 Healing Injection 8 Inject healing chemicals into yourself or an ally.
This is a Minor Healing ability.
Restore: 95 Health Power Cost: 41
Range: 10
Cooldown: 15
Training: Mox Warcut
icon_2178.png 72 Mycotoxin Formula 8 Fling deadly fungal toxins into the air all around you (10m radius). DoT: 0 Fire, 5 times over 10 seconds Damage: 219 Nature
Enrages Target: 2%
Power Cost: 41
Range: 10
AoE: 10
Cooldown: 16
Training: Mox Warcut
icon_2184.png 73 Acid Bomb 8 Fling armor-dissolving acids into the air all around you (10m radius).
This is a Nice Attack.
DoT: 0 Fire, 5 times over 10 seconds Damage Armor: 224 Acid
Enrages Target: 2%
Power Cost: 35
Range: 10
AoE: 10
Cooldown: 15
Training: Mox Warcut
icon_2176.png 73 Freezing Mist 8 Toss instant-freeze chemicals all around yourself to slow enemy movement (10m radius). Damage: 224 Cold Power Cost: 72
Range: 10
AoE: 10
Cooldown: 45
Training: Mox Warcut
icon_2175.png 74 Healing Mist 8 Fling restorative chemicals onto yourself and nearby allies.
This is a Major Healing ability.
Restore: 100 Health to you and nearby allies Power Cost: 50
Range: 10
AoE: 10
Cooldown: 30
Training: Mox Warcut
icon_2172.png 75 Haste Concoction 5 Disperse chemicals that let you and your allies run at high speed for a short time. Sprint Speed +12 for 10 seconds. Power Cost: 24
Range: 10
AoE: 10
Cooldown: 45
Training: Bendith the Banished
icon_3651.png 75 Toxic Irritant 8 Splash harmful chemicals on an enemy.
This is a Basic Attack. (When it triggers a Combat Refresh, +33 Power)
Damage: 118 Acid Power Cost: 0
Range: 5
Cooldown: 5
Training: Bendith the Banished
Error: Ability not found 76 Mutation: Knee Spikes 8 Sharp spikes grow out of your knees, causing all Kick attacks to deal extra damage. (You can only have one Mutation active at a time.) Kicks deal +25% damage.
Can Be On Sidebar
Power Cost: 36
Range: 10
Cooldown: 10
Training: Bendith the Banished
icon_2179.png 77 Mutation: Extra Skin 8 Your skin thickens and coarsens. You take less damage from attacks. (You can only have one Mutation active at a time.) Direct Damage Mitigation +24, Indirect Damage Mitigation +8
Can Be On Sidebar
Power Cost: 36
Range: 10
Cooldown: 10
Training: Bendith the Banished
icon_2182.png 78 Mutation: Extra Heart 8 You grow a small ancillary heart inside your ribcage. You regenerate power quicker. (You can only have one Mutation active at a time.) In-Combat Power Regeneration +9, Out-Of-Combat Power Regeneration +21.
Can Be On Sidebar
Power Cost: 36
Range: 10
Cooldown: 10
Training: Bendith the Banished
Error: Ability not found 80 Mutation: Stretchy Spine 5 Your spine becomes flexible like rubber. You are highly resistant to physical trauma. (You can only have one Mutation active at a time.) Trauma Mitigation +75. Randomly cures broken bones.
Can Be On Sidebar
Power Cost: 37
Range: 10
Cooldown: 10
Training: Bendith the Banished
icon_2171.png 80 Toxin Bomb 9 Fling deadly toxins into the air all around you (10m radius).
This is a Core Attack.
DoT: 0 Fire, 5 times over 10 seconds Damage: 314 Poison
Enrages Target: 2%
Power Cost: 53
Range: 10
AoE: 10
Cooldown: 15
Training: Bendith the Banished
icon_2174.png 81 Create Basic Golem You concoct an automaton that can be given eight commands. Can Be On Sidebar Power Cost: 50
Range: 0
Cooldown: 90
Training: Bendith the Banished
icon_2243.png 82 Healing Injection 9 Inject healing chemicals into yourself or an ally.
This is a Minor Healing ability.
Restore: 105 Health Power Cost: 46
Range: 10
Cooldown: 15
Training: Bendith the Banished
icon_2178.png 82 Mycotoxin Formula 9 Fling deadly fungal toxins into the air all around you (10m radius). DoT: 0 Fire, 5 times over 10 seconds Damage: 271 Nature
Enrages Target: 2%
Power Cost: 46
Range: 10
AoE: 10
Cooldown: 16
Training: Bendith the Banished
icon_2184.png 83 Acid Bomb 9 Fling armor-dissolving acids into the air all around you (10m radius).
This is a Nice Attack.
DoT: 0 Fire, 5 times over 10 seconds Damage Armor: 276 Acid
Enrages Target: 2%
Power Cost: 38
Range: 10
AoE: 10
Cooldown: 15
Training: Bendith the Banished