Prefix |
Suffix |
Best Tier |
Slot |
All Tiers
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of Druiding |
Tier 6 - Druid Skill Base Damage +20% |
Head, MainHand |
- Tier 1
- Druid Skill Damage +3
- Tier 2
- Druid Skill Base Damage +8%
- Tier 3
- Druid Skill Base Damage +11%
- Tier 4
- Druid Skill Base Damage +14%
- Tier 5
- Druid Skill Base Damage +17%
- Tier 6
- Druid Skill Base Damage +20%
Expand
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Tier 12 - Indirect Nature Damage +32% when Druid is active |
MainHand, Legs |
- Tier 1
- Indirect Nature Damage +10% when Druid is active
- Tier 2
- Indirect Nature Damage +12% when Druid is active
- Tier 3
- Indirect Nature Damage +14% when Druid is active
- Tier 4
- Indirect Nature Damage +16% when Druid is active
- Tier 5
- Indirect Nature Damage +18% when Druid is active
- Tier 6
- Indirect Nature Damage +20% when Druid is active
- Tier 7
- Indirect Nature Damage +22% when Druid is active
- Tier 8
- Indirect Nature Damage +24% when Druid is active
- Tier 9
- Indirect Nature Damage +26% when Druid is active
- Tier 10
- Indirect Nature Damage +28% when Druid is active
- Tier 11
- Indirect Nature Damage +30% when Druid is active
- Tier 12
- Indirect Nature Damage +32% when Druid is active
Expand
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Tier 6 - Max Health +30 when Druid is active |
OffHand, Necklace |
- Tier 1
- Max Health +5 when Druid is active
- Tier 2
- Max Health +10 when Druid is active
- Tier 3
- Max Health +15 when Druid is active
- Tier 4
- Max Health +20 when Druid is active
- Tier 5
- Max Health +25 when Druid is active
- Tier 6
- Max Health +30 when Druid is active
Expand
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Tier 6 - All Druid abilities have a 16% chance to restore 15 Power to you |
MainHand, Hands |
- Tier 1
- All Druid abilities have a 6% chance to restore 15 Power to you
- Tier 2
- All Druid abilities have a 8% chance to restore 15 Power to you
- Tier 3
- All Druid abilities have a 10% chance to restore 15 Power to you
- Tier 4
- All Druid abilities have a 12% chance to restore 15 Power to you
- Tier 5
- All Druid abilities have a 14% chance to restore 15 Power to you
- Tier 6
- All Druid abilities have a 16% chance to restore 15 Power to you
Expand
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of Heart Thorns |
Tier 12 - Heart Thorn Damage +65% |
Ring, Feet |
- Tier 1
- Heart Thorn Damage +10%
- Tier 2
- Heart Thorn Damage +15%
- Tier 3
- Heart Thorn Damage +20%
- Tier 4
- Heart Thorn Damage +25%
- Tier 5
- Heart Thorn Damage +30%
- Tier 6
- Heart Thorn Damage +35%
- Tier 7
- Heart Thorn Damage +40%
- Tier 8
- Heart Thorn Damage +45%
- Tier 9
- Heart Thorn Damage +50%
- Tier 10
- Heart Thorn Damage +55%
- Tier 11
- Heart Thorn Damage +60%
- Tier 12
- Heart Thorn Damage +65%
Expand
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of Heart Swarms |
Tier 12 - Heart Thorn coats the target in stinging insects that deal 140 Nature damage over 15 seconds |
Chest, Legs |
- Tier 1
- Heart Thorn coats the target in stinging insects that deal 30 Nature damage over 15 seconds
- Tier 2
- Heart Thorn coats the target in stinging insects that deal 40 Nature damage over 15 seconds
- Tier 3
- Heart Thorn coats the target in stinging insects that deal 50 Nature damage over 15 seconds
- Tier 4
- Heart Thorn coats the target in stinging insects that deal 60 Nature damage over 15 seconds
- Tier 5
- Heart Thorn coats the target in stinging insects that deal 70 Nature damage over 15 seconds
- Tier 6
- Heart Thorn coats the target in stinging insects that deal 80 Nature damage over 15 seconds
- Tier 7
- Heart Thorn coats the target in stinging insects that deal 90 Nature damage over 15 seconds
- Tier 8
- Heart Thorn coats the target in stinging insects that deal 100 Nature damage over 15 seconds
- Tier 9
- Heart Thorn coats the target in stinging insects that deal 110 Nature damage over 15 seconds
- Tier 10
- Heart Thorn coats the target in stinging insects that deal 120 Nature damage over 15 seconds
- Tier 11
- Heart Thorn coats the target in stinging insects that deal 130 Nature damage over 15 seconds
- Tier 12
- Heart Thorn coats the target in stinging insects that deal 140 Nature damage over 15 seconds
Expand
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of Poisonous Heart Thorns |
Tier 12 - Heart Thorn deals Poison damage (instead of Nature) and also deals 144 Poison damage over 12 seconds |
Legs, Hands |
- Tier 1
- Heart Thorn deals Poison damage (instead of Nature) and also deals 12 Poison damage over 12 seconds
- Tier 2
- Heart Thorn deals Poison damage (instead of Nature) and also deals 24 Poison damage over 12 seconds
- Tier 3
- Heart Thorn deals Poison damage (instead of Nature) and also deals 36 Poison damage over 12 seconds
- Tier 4
- Heart Thorn deals Poison damage (instead of Nature) and also deals 48 Poison damage over 12 seconds
- Tier 5
- Heart Thorn deals Poison damage (instead of Nature) and also deals 60 Poison damage over 12 seconds
- Tier 6
- Heart Thorn deals Poison damage (instead of Nature) and also deals 72 Poison damage over 12 seconds
- Tier 7
- Heart Thorn deals Poison damage (instead of Nature) and also deals 84 Poison damage over 12 seconds
- Tier 8
- Heart Thorn deals Poison damage (instead of Nature) and also deals 96 Poison damage over 12 seconds
- Tier 9
- Heart Thorn deals Poison damage (instead of Nature) and also deals 108 Poison damage over 12 seconds
- Tier 10
- Heart Thorn deals Poison damage (instead of Nature) and also deals 120 Poison damage over 12 seconds
- Tier 11
- Heart Thorn deals Poison damage (instead of Nature) and also deals 132 Poison damage over 12 seconds
- Tier 12
- Heart Thorn deals Poison damage (instead of Nature) and also deals 144 Poison damage over 12 seconds
Expand
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Tier 12 - Pulse of Life Healing +36 |
Ring, Feet |
- Tier 1
- Pulse of Life Healing +3
- Tier 2
- Pulse of Life Healing +6
- Tier 3
- Pulse of Life Healing +9
- Tier 4
- Pulse of Life Healing +12
- Tier 5
- Pulse of Life Healing +15
- Tier 6
- Pulse of Life Healing +18
- Tier 7
- Pulse of Life Healing +21
- Tier 8
- Pulse of Life Healing +24
- Tier 9
- Pulse of Life Healing +27
- Tier 10
- Pulse of Life Healing +30
- Tier 11
- Pulse of Life Healing +33
- Tier 12
- Pulse of Life Healing +36
Expand
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Tier 12 - Pulse of Life restores 135 Health over 15 seconds |
Hands, OffHand |
- Tier 1
- Pulse of Life restores 25 Health over 15 seconds
- Tier 2
- Pulse of Life restores 35 Health over 15 seconds
- Tier 3
- Pulse of Life restores 45 Health over 15 seconds
- Tier 4
- Pulse of Life restores 55 Health over 15 seconds
- Tier 5
- Pulse of Life restores 65 Health over 15 seconds
- Tier 6
- Pulse of Life restores 75 Health over 15 seconds
- Tier 7
- Pulse of Life restores 85 Health over 15 seconds
- Tier 8
- Pulse of Life restores 95 Health over 15 seconds
- Tier 9
- Pulse of Life restores 105 Health over 15 seconds
- Tier 10
- Pulse of Life restores 115 Health over 15 seconds
- Tier 11
- Pulse of Life restores 125 Health over 15 seconds
- Tier 12
- Pulse of Life restores 135 Health over 15 seconds
Expand
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Tier 12 - Heart Thorn restores 58 armor to you |
OffHand, Head |
- Tier 1
- Heart Thorn restores 14 armor to you
- Tier 2
- Heart Thorn restores 18 armor to you
- Tier 3
- Heart Thorn restores 22 armor to you
- Tier 4
- Heart Thorn restores 26 armor to you
- Tier 5
- Heart Thorn restores 30 armor to you
- Tier 6
- Heart Thorn restores 34 armor to you
- Tier 7
- Heart Thorn restores 38 armor to you
- Tier 8
- Heart Thorn restores 42 armor to you
- Tier 9
- Heart Thorn restores 46 armor to you
- Tier 10
- Heart Thorn restores 50 armor to you
- Tier 11
- Heart Thorn restores 54 armor to you
- Tier 12
- Heart Thorn restores 58 armor to you
Expand
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Tier 6 - Pulse of Life gives +13 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds |
Head |
- Tier 1
- Pulse of Life gives +2 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
- Tier 2
- Pulse of Life gives +4 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
- Tier 3
- Pulse of Life gives +6 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
- Tier 4
- Pulse of Life gives +8 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
- Tier 5
- Pulse of Life gives +11 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
- Tier 6
- Pulse of Life gives +13 Fire, Cold, and Electricity Mitigation (direct and indirect) for 15 seconds
Expand
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Tier 12 - Rotskin Armor Damage +38% |
Chest, Feet |
- Tier 1
- Rotskin Armor Damage +5%
- Tier 2
- Rotskin Armor Damage +8%
- Tier 3
- Rotskin Armor Damage +11%
- Tier 4
- Rotskin Armor Damage +14%
- Tier 5
- Rotskin Armor Damage +17%
- Tier 6
- Rotskin Armor Damage +20%
- Tier 7
- Rotskin Armor Damage +23%
- Tier 8
- Rotskin Armor Damage +26%
- Tier 9
- Rotskin Armor Damage +29%
- Tier 10
- Rotskin Armor Damage +32%
- Tier 11
- Rotskin Armor Damage +35%
- Tier 12
- Rotskin Armor Damage +38%
Expand
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Tier 12 - Rotskin deals 130 Trauma damage to health over 15 seconds |
Chest, Hands |
- Tier 1
- Rotskin deals 10 Trauma damage to health over 15 seconds
- Tier 2
- Rotskin deals 20 Trauma damage to health over 15 seconds
- Tier 3
- Rotskin deals 30 Trauma damage to health over 15 seconds
- Tier 4
- Rotskin deals 40 Trauma damage to health over 15 seconds
- Tier 5
- Rotskin deals 50 Trauma damage to health over 15 seconds
- Tier 6
- Rotskin deals 60 Trauma damage to health over 15 seconds
- Tier 7
- Rotskin deals 70 Trauma damage to health over 15 seconds
- Tier 8
- Rotskin deals 80 Trauma damage to health over 15 seconds
- Tier 9
- Rotskin deals 90 Trauma damage to health over 15 seconds
- Tier 10
- Rotskin deals 100 Trauma damage to health over 15 seconds
- Tier 11
- Rotskin deals 115 Trauma damage to health over 15 seconds
- Tier 12
- Rotskin deals 130 Trauma damage to health over 15 seconds
Expand
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Tier 12 - Rotskin hits all targets within 10 meters and deals 60 direct health damage |
Hands |
- Tier 1
- Rotskin hits all targets within 10 meters and deals 5 direct health damage
- Tier 2
- Rotskin hits all targets within 10 meters and deals 10 direct health damage
- Tier 3
- Rotskin hits all targets within 10 meters and deals 15 direct health damage
- Tier 4
- Rotskin hits all targets within 10 meters and deals 20 direct health damage
- Tier 5
- Rotskin hits all targets within 10 meters and deals 25 direct health damage
- Tier 6
- Rotskin hits all targets within 10 meters and deals 30 direct health damage
- Tier 7
- Rotskin hits all targets within 10 meters and deals 35 direct health damage
- Tier 8
- Rotskin hits all targets within 10 meters and deals 40 direct health damage
- Tier 9
- Rotskin hits all targets within 10 meters and deals 45 direct health damage
- Tier 10
- Rotskin hits all targets within 10 meters and deals 50 direct health damage
- Tier 11
- Rotskin hits all targets within 10 meters and deals 55 direct health damage
- Tier 12
- Rotskin hits all targets within 10 meters and deals 60 direct health damage
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of the Life Cycle |
Tier 1 - Rotskin shortens the current reuse timer of Regrowth by 5 seconds |
Ring |
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Tier 12 - Rotskin deals +16% Armor damage and boosts your Nice Attack Damage +63 for 10 seconds |
OffHand, Necklace |
- Tier 1
- Rotskin deals +5% Armor damage and boosts your Nice Attack Damage +8 for 10 seconds
- Tier 2
- Rotskin deals +6% Armor damage and boosts your Nice Attack Damage +13 for 10 seconds
- Tier 3
- Rotskin deals +7% Armor damage and boosts your Nice Attack Damage +18 for 10 seconds
- Tier 4
- Rotskin deals +8% Armor damage and boosts your Nice Attack Damage +23 for 10 seconds
- Tier 5
- Rotskin deals +9% Armor damage and boosts your Nice Attack Damage +28 for 10 seconds
- Tier 6
- Rotskin deals +10% Armor damage and boosts your Nice Attack Damage +33 for 10 seconds
- Tier 7
- Rotskin deals +11% Armor damage and boosts your Nice Attack Damage +38 for 10 seconds
- Tier 8
- Rotskin deals +12% Armor damage and boosts your Nice Attack Damage +43 for 10 seconds
- Tier 9
- Rotskin deals +13% Armor damage and boosts your Nice Attack Damage +48 for 10 seconds
- Tier 10
- Rotskin deals +14% Armor damage and boosts your Nice Attack Damage +53 for 10 seconds
- Tier 11
- Rotskin deals +15% Armor damage and boosts your Nice Attack Damage +58 for 10 seconds
- Tier 12
- Rotskin deals +16% Armor damage and boosts your Nice Attack Damage +63 for 10 seconds
Expand
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Tier 12 - Delerium Damage +55% |
Chest, Feet |
- Tier 1
- Delerium Damage +11%
- Tier 2
- Delerium Damage +15%
- Tier 3
- Delerium Damage +19%
- Tier 4
- Delerium Damage +23%
- Tier 5
- Delerium Damage +27%
- Tier 6
- Delerium Damage +31%
- Tier 7
- Delerium Damage +35%
- Tier 8
- Delerium Damage +39%
- Tier 9
- Delerium Damage +43%
- Tier 10
- Delerium Damage +47%
- Tier 11
- Delerium Damage +51%
- Tier 12
- Delerium Damage +55%
Expand
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Tier 12 - Delerium depletes +425 rage and taunts -360 |
Ring, MainHand |
- Tier 1
- Delerium depletes +40 rage and taunts -30
- Tier 2
- Delerium depletes +75 rage and taunts -60
- Tier 3
- Delerium depletes +110 rage and taunts -90
- Tier 4
- Delerium depletes +145 rage and taunts -120
- Tier 5
- Delerium depletes +180 rage and taunts -150
- Tier 6
- Delerium depletes +215 rage and taunts -180
- Tier 7
- Delerium depletes +250 rage and taunts -210
- Tier 8
- Delerium depletes +285 rage and taunts -240
- Tier 9
- Delerium depletes +320 rage and taunts -270
- Tier 10
- Delerium depletes +355 rage and taunts -300
- Tier 11
- Delerium depletes +390 rage and taunts -330
- Tier 12
- Delerium depletes +425 rage and taunts -360
Expand
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Tier 12 - Delerium depletes +280 rage and deals +43 damage |
Head, Legs |
- Tier 1
- Delerium depletes +60 rage and deals +10 damage
- Tier 2
- Delerium depletes +80 rage and deals +13 damage
- Tier 3
- Delerium depletes +100 rage and deals +16 damage
- Tier 4
- Delerium depletes +120 rage and deals +19 damage
- Tier 5
- Delerium depletes +140 rage and deals +22 damage
- Tier 6
- Delerium depletes +160 rage and deals +25 damage
- Tier 7
- Delerium depletes +180 rage and deals +28 damage
- Tier 8
- Delerium depletes +200 rage and deals +31 damage
- Tier 9
- Delerium depletes +220 rage and deals +34 damage
- Tier 10
- Delerium depletes +240 rage and deals +37 damage
- Tier 11
- Delerium depletes +260 rage and deals +40 damage
- Tier 12
- Delerium depletes +280 rage and deals +43 damage
Expand
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Tier 12 - Brambleskin increases your Max Health by +53 for 30 seconds and heals 53 Health |
Legs |
- Tier 1
- Brambleskin increases your Max Health by +9 for 30 seconds and heals 9 Health
- Tier 2
- Brambleskin increases your Max Health by +13 for 30 seconds and heals 13 Health
- Tier 3
- Brambleskin increases your Max Health by +17 for 30 seconds and heals 17 Health
- Tier 4
- Brambleskin increases your Max Health by +21 for 30 seconds and heals 21 Health
- Tier 5
- Brambleskin increases your Max Health by +25 for 30 seconds and heals 25 Health
- Tier 6
- Brambleskin increases your Max Health by +29 for 30 seconds and heals 29 Health
- Tier 7
- Brambleskin increases your Max Health by +33 for 30 seconds and heals 33 Health
- Tier 8
- Brambleskin increases your Max Health by +37 for 30 seconds and heals 37 Health
- Tier 9
- Brambleskin increases your Max Health by +41 for 30 seconds and heals 41 Health
- Tier 10
- Brambleskin increases your Max Health by +45 for 30 seconds and heals 45 Health
- Tier 11
- Brambleskin increases your Max Health by +49 for 30 seconds and heals 49 Health
- Tier 12
- Brambleskin increases your Max Health by +53 for 30 seconds and heals 53 Health
Expand
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Tier 12 - Brambleskin increases your Max Health by +53 for 30 seconds and heals 53 Health |
Necklace |
- Tier 1
- Brambleskin increases your Max Health by +9 for 30 seconds and heals 9 Health
- Tier 2
- Brambleskin increases your Max Health by +13 for 30 seconds and heals 13 Health
- Tier 3
- Brambleskin increases your Max Health by +17 for 30 seconds and heals 17 Health
- Tier 4
- Brambleskin increases your Max Health by +21 for 30 seconds and heals 21 Health
- Tier 5
- Brambleskin increases your Max Health by +25 for 30 seconds and heals 25 Health
- Tier 6
- Brambleskin increases your Max Health by +29 for 30 seconds and heals 29 Health
- Tier 7
- Brambleskin increases your Max Health by +33 for 30 seconds and heals 33 Health
- Tier 8
- Brambleskin increases your Max Health by +37 for 30 seconds and heals 37 Health
- Tier 9
- Brambleskin increases your Max Health by +41 for 30 seconds and heals 41 Health
- Tier 10
- Brambleskin increases your Max Health by +45 for 30 seconds and heals 45 Health
- Tier 11
- Brambleskin increases your Max Health by +49 for 30 seconds and heals 49 Health
- Tier 12
- Brambleskin increases your Max Health by +53 for 30 seconds and heals 53 Health
Expand
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Tier 12 - Brambleskin increases your Max Armor by +68 for 30 seconds and restores 68 Armor |
OffHand |
- Tier 1
- Brambleskin increases your Max Armor by +13 for 30 seconds and restores 13 Armor
- Tier 2
- Brambleskin increases your Max Armor by +18 for 30 seconds and restores 18 Armor
- Tier 3
- Brambleskin increases your Max Armor by +23 for 30 seconds and restores 23 Armor
- Tier 4
- Brambleskin increases your Max Armor by +28 for 30 seconds and restores 28 Armor
- Tier 5
- Brambleskin increases your Max Armor by +33 for 30 seconds and restores 33 Armor
- Tier 6
- Brambleskin increases your Max Armor by +38 for 30 seconds and restores 38 Armor
- Tier 7
- Brambleskin increases your Max Armor by +43 for 30 seconds and restores 43 Armor
- Tier 8
- Brambleskin increases your Max Armor by +48 for 30 seconds and restores 48 Armor
- Tier 9
- Brambleskin increases your Max Armor by +53 for 30 seconds and restores 53 Armor
- Tier 10
- Brambleskin increases your Max Armor by +58 for 30 seconds and restores 58 Armor
- Tier 11
- Brambleskin increases your Max Armor by +63 for 30 seconds and restores 63 Armor
- Tier 12
- Brambleskin increases your Max Armor by +68 for 30 seconds and restores 68 Armor
Expand
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Tier 12 - Brambleskin increases your Max Armor by +68 for 30 seconds and restores 68 Armor |
Chest |
- Tier 1
- Brambleskin increases your Max Armor by +13 for 30 seconds and restores 13 Armor
- Tier 2
- Brambleskin increases your Max Armor by +18 for 30 seconds and restores 18 Armor
- Tier 3
- Brambleskin increases your Max Armor by +23 for 30 seconds and restores 23 Armor
- Tier 4
- Brambleskin increases your Max Armor by +28 for 30 seconds and restores 28 Armor
- Tier 5
- Brambleskin increases your Max Armor by +33 for 30 seconds and restores 33 Armor
- Tier 6
- Brambleskin increases your Max Armor by +38 for 30 seconds and restores 38 Armor
- Tier 7
- Brambleskin increases your Max Armor by +43 for 30 seconds and restores 43 Armor
- Tier 8
- Brambleskin increases your Max Armor by +48 for 30 seconds and restores 48 Armor
- Tier 9
- Brambleskin increases your Max Armor by +53 for 30 seconds and restores 53 Armor
- Tier 10
- Brambleskin increases your Max Armor by +58 for 30 seconds and restores 58 Armor
- Tier 11
- Brambleskin increases your Max Armor by +63 for 30 seconds and restores 63 Armor
- Tier 12
- Brambleskin increases your Max Armor by +68 for 30 seconds and restores 68 Armor
Expand
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Tier 12 - Brambleskin increases your Max Power by +33 for 30 seconds and restores 33 Power |
Head |
- Tier 1
- Brambleskin increases your Max Power by +3 for 30 seconds and restores 3 Power
- Tier 2
- Brambleskin increases your Max Power by +5 for 30 seconds and restores 5 Power
- Tier 3
- Brambleskin increases your Max Power by +7 for 30 seconds and restores 7 Power
- Tier 4
- Brambleskin increases your Max Power by +9 for 30 seconds and restores 9 Power
- Tier 5
- Brambleskin increases your Max Power by +12 for 30 seconds and restores 12 Power
- Tier 6
- Brambleskin increases your Max Power by +15 for 30 seconds and restores 15 Power
- Tier 7
- Brambleskin increases your Max Power by +18 for 30 seconds and restores 18 Power
- Tier 8
- Brambleskin increases your Max Power by +21 for 30 seconds and restores 21 Power
- Tier 9
- Brambleskin increases your Max Power by +24 for 30 seconds and restores 24 Power
- Tier 10
- Brambleskin increases your Max Power by +27 for 30 seconds and restores 27 Power
- Tier 11
- Brambleskin increases your Max Power by +30 for 30 seconds and restores 30 Power
- Tier 12
- Brambleskin increases your Max Power by +33 for 30 seconds and restores 33 Power
Expand
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Tier 12 - Brambleskin increases your Max Power by +33 for 30 seconds and restores 33 Power |
Ring |
- Tier 1
- Brambleskin increases your Max Power by +3 for 30 seconds and restores 3 Power
- Tier 2
- Brambleskin increases your Max Power by +5 for 30 seconds and restores 5 Power
- Tier 3
- Brambleskin increases your Max Power by +7 for 30 seconds and restores 7 Power
- Tier 4
- Brambleskin increases your Max Power by +9 for 30 seconds and restores 9 Power
- Tier 5
- Brambleskin increases your Max Power by +12 for 30 seconds and restores 12 Power
- Tier 6
- Brambleskin increases your Max Power by +15 for 30 seconds and restores 15 Power
- Tier 7
- Brambleskin increases your Max Power by +18 for 30 seconds and restores 18 Power
- Tier 8
- Brambleskin increases your Max Power by +21 for 30 seconds and restores 21 Power
- Tier 9
- Brambleskin increases your Max Power by +24 for 30 seconds and restores 24 Power
- Tier 10
- Brambleskin increases your Max Power by +27 for 30 seconds and restores 27 Power
- Tier 11
- Brambleskin increases your Max Power by +30 for 30 seconds and restores 30 Power
- Tier 12
- Brambleskin increases your Max Power by +33 for 30 seconds and restores 33 Power
Expand
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Tier 12 - Brambleskin heals you for 62 health |
Hands, Feet |
- Tier 1
- Brambleskin heals you for 7 health
- Tier 2
- Brambleskin heals you for 12 health
- Tier 3
- Brambleskin heals you for 17 health
- Tier 4
- Brambleskin heals you for 22 health
- Tier 5
- Brambleskin heals you for 27 health
- Tier 6
- Brambleskin heals you for 32 health
- Tier 7
- Brambleskin heals you for 37 health
- Tier 8
- Brambleskin heals you for 42 health
- Tier 9
- Brambleskin heals you for 47 health
- Tier 10
- Brambleskin heals you for 52 health
- Tier 11
- Brambleskin heals you for 57 health
- Tier 12
- Brambleskin heals you for 62 health
Expand
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Cloudy |
of Clouded Sight |
Tier 1 - Cloud Sight causes target's attacks to have +5% more chance of missing, but Power cost is +15% |
Head |
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Tier 12 - Cosmic Strike Damage +54% |
Chest, Feet |
- Tier 1
- Cosmic Strike Damage +10%
- Tier 2
- Cosmic Strike Damage +14%
- Tier 3
- Cosmic Strike Damage +18%
- Tier 4
- Cosmic Strike Damage +22%
- Tier 5
- Cosmic Strike Damage +26%
- Tier 6
- Cosmic Strike Damage +30%
- Tier 7
- Cosmic Strike Damage +34%
- Tier 8
- Cosmic Strike Damage +38%
- Tier 9
- Cosmic Strike Damage +42%
- Tier 10
- Cosmic Strike Damage +46%
- Tier 11
- Cosmic Strike Damage +50%
- Tier 12
- Cosmic Strike Damage +54%
Expand
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Tier 12 - Cosmic Strike deals +13% damage and boosts your Major Healing +60 for 10 seconds |
Necklace, Ring |
- Tier 1
- Cosmic Strike deals +2% damage and boosts your Major Healing +5 for 10 seconds
- Tier 2
- Cosmic Strike deals +3% damage and boosts your Major Healing +10 for 10 seconds
- Tier 3
- Cosmic Strike deals +4% damage and boosts your Major Healing +15 for 10 seconds
- Tier 4
- Cosmic Strike deals +5% damage and boosts your Major Healing +20 for 10 seconds
- Tier 5
- Cosmic Strike deals +6% damage and boosts your Major Healing +25 for 10 seconds
- Tier 6
- Cosmic Strike deals +7% damage and boosts your Major Healing +30 for 10 seconds
- Tier 7
- Cosmic Strike deals +8% damage and boosts your Major Healing +35 for 10 seconds
- Tier 8
- Cosmic Strike deals +9% damage and boosts your Major Healing +40 for 10 seconds
- Tier 9
- Cosmic Strike deals +10% damage and boosts your Major Healing +45 for 10 seconds
- Tier 10
- Cosmic Strike deals +11% damage and boosts your Major Healing +50 for 10 seconds
- Tier 11
- Cosmic Strike deals +12% damage and boosts your Major Healing +55 for 10 seconds
- Tier 12
- Cosmic Strike deals +13% damage and boosts your Major Healing +60 for 10 seconds
Expand
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Tier 12 - Cosmic Strike deals +152 damage, generates no Rage, and removes 480 Rage |
Head, Legs |
- Tier 1
- Cosmic Strike deals +20 damage, generates no Rage, and removes 40 Rage
- Tier 2
- Cosmic Strike deals +32 damage, generates no Rage, and removes 80 Rage
- Tier 3
- Cosmic Strike deals +44 damage, generates no Rage, and removes 120 Rage
- Tier 4
- Cosmic Strike deals +56 damage, generates no Rage, and removes 160 Rage
- Tier 5
- Cosmic Strike deals +68 damage, generates no Rage, and removes 200 Rage
- Tier 6
- Cosmic Strike deals +80 damage, generates no Rage, and removes 240 Rage
- Tier 7
- Cosmic Strike deals +92 damage, generates no Rage, and removes 280 Rage
- Tier 8
- Cosmic Strike deals +104 damage, generates no Rage, and removes 320 Rage
- Tier 9
- Cosmic Strike deals +116 damage, generates no Rage, and removes 360 Rage
- Tier 10
- Cosmic Strike deals +128 damage, generates no Rage, and removes 400 Rage
- Tier 11
- Cosmic Strike deals +140 damage, generates no Rage, and removes 440 Rage
- Tier 12
- Cosmic Strike deals +152 damage, generates no Rage, and removes 480 Rage
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Tier 12 - Cosmic Strike deals +43% damage and reuse timer is -4 seconds |
MainHand |
- Tier 1
- Cosmic Strike deals +10% damage and reuse timer is -1 second
- Tier 2
- Cosmic Strike deals +13% damage and reuse timer is -1 second
- Tier 3
- Cosmic Strike deals +16% damage and reuse timer is -1 second
- Tier 4
- Cosmic Strike deals +19% damage and reuse timer is -2 seconds
- Tier 5
- Cosmic Strike deals +22% damage and reuse timer is -2 seconds
- Tier 6
- Cosmic Strike deals +25% damage and reuse timer is -2 seconds
- Tier 7
- Cosmic Strike deals +28% damage and reuse timer is -3 seconds
- Tier 8
- Cosmic Strike deals +31% damage and reuse timer is -3 seconds
- Tier 9
- Cosmic Strike deals +34% damage and reuse timer is -3 seconds
- Tier 10
- Cosmic Strike deals +37% damage and reuse timer is -4 seconds
- Tier 11
- Cosmic Strike deals +40% damage and reuse timer is -4 seconds
- Tier 12
- Cosmic Strike deals +43% damage and reuse timer is -4 seconds
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of Tasty Bile |
Tier 12 - Fill With Bile heals 60 health and 60 armor |
Hands, Legs |
- Tier 1
- Fill With Bile heals 5 health and 5 armor
- Tier 2
- Fill With Bile heals 10 health and 10 armor
- Tier 3
- Fill With Bile heals 15 health and 15 armor
- Tier 4
- Fill With Bile heals 20 health and 20 armor
- Tier 5
- Fill With Bile heals 25 health and 25 armor
- Tier 6
- Fill With Bile heals 30 health and 30 armor
- Tier 7
- Fill With Bile heals 35 health and 35 armor
- Tier 8
- Fill With Bile heals 40 health and 40 armor
- Tier 9
- Fill With Bile heals 45 health and 45 armor
- Tier 10
- Fill With Bile heals 50 health and 50 armor
- Tier 11
- Fill With Bile heals 55 health and 55 armor
- Tier 12
- Fill With Bile heals 60 health and 60 armor
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of Healthy Bile |
Tier 12 - Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health |
Necklace |
- Tier 1
- Fill With Bile increases target's Max Health by +5 for 3 minutes and heals 5 health
- Tier 2
- Fill With Bile increases target's Max Health by +10 for 3 minutes and heals 10 health
- Tier 3
- Fill With Bile increases target's Max Health by +15 for 3 minutes and heals 15 health
- Tier 4
- Fill With Bile increases target's Max Health by +20 for 3 minutes and heals 20 health
- Tier 5
- Fill With Bile increases target's Max Health by +25 for 3 minutes and heals 25 health
- Tier 6
- Fill With Bile increases target's Max Health by +30 for 3 minutes and heals 30 health
- Tier 7
- Fill With Bile increases target's Max Health by +35 for 3 minutes and heals 35 health
- Tier 8
- Fill With Bile increases target's Max Health by +40 for 3 minutes and heals 40 health
- Tier 9
- Fill With Bile increases target's Max Health by +45 for 3 minutes and heals 45 health
- Tier 10
- Fill With Bile increases target's Max Health by +50 for 3 minutes and heals 50 health
- Tier 11
- Fill With Bile increases target's Max Health by +55 for 3 minutes and heals 55 health
- Tier 12
- Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health
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of Healthy Bile |
Tier 12 - Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health |
Ring |
- Tier 1
- Fill With Bile increases target's Max Health by +5 for 3 minutes and heals 5 health
- Tier 2
- Fill With Bile increases target's Max Health by +10 for 3 minutes and heals 10 health
- Tier 3
- Fill With Bile increases target's Max Health by +15 for 3 minutes and heals 15 health
- Tier 4
- Fill With Bile increases target's Max Health by +20 for 3 minutes and heals 20 health
- Tier 5
- Fill With Bile increases target's Max Health by +25 for 3 minutes and heals 25 health
- Tier 6
- Fill With Bile increases target's Max Health by +30 for 3 minutes and heals 30 health
- Tier 7
- Fill With Bile increases target's Max Health by +35 for 3 minutes and heals 35 health
- Tier 8
- Fill With Bile increases target's Max Health by +40 for 3 minutes and heals 40 health
- Tier 9
- Fill With Bile increases target's Max Health by +45 for 3 minutes and heals 45 health
- Tier 10
- Fill With Bile increases target's Max Health by +50 for 3 minutes and heals 50 health
- Tier 11
- Fill With Bile increases target's Max Health by +55 for 3 minutes and heals 55 health
- Tier 12
- Fill With Bile increases target's Max Health by +60 for 3 minutes and heals 60 health
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of Regrowth |
Tier 12 - Regrowth Healing +72 |
Chest, OffHand, Ring |
- Tier 1
- Regrowth Healing +6
- Tier 2
- Regrowth Healing +12
- Tier 3
- Regrowth Healing +18
- Tier 4
- Regrowth Healing +24
- Tier 5
- Regrowth Healing +30
- Tier 6
- Regrowth Healing +36
- Tier 7
- Regrowth Healing +42
- Tier 8
- Regrowth Healing +48
- Tier 9
- Regrowth Healing +54
- Tier 10
- Regrowth Healing +60
- Tier 11
- Regrowth Healing +66
- Tier 12
- Regrowth Healing +72
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Tier 6 - Regrowth restores 36 Power |
Head |
- Tier 1
- Regrowth restores 6 Power
- Tier 2
- Regrowth restores 12 Power
- Tier 3
- Regrowth restores 18 Power
- Tier 4
- Regrowth restores 24 Power
- Tier 5
- Regrowth restores 30 Power
- Tier 6
- Regrowth restores 36 Power
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Tier 12 - Regrowth restores +32 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated) |
Feet |
- Tier 1
- Regrowth restores +10 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
- Tier 2
- Regrowth restores +12 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
- Tier 3
- Regrowth restores +14 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
- Tier 4
- Regrowth restores +16 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
- Tier 5
- Regrowth restores +18 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
- Tier 6
- Regrowth restores +20 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
- Tier 7
- Regrowth restores +22 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
- Tier 8
- Regrowth restores +24 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
- Tier 9
- Regrowth restores +26 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
- Tier 10
- Regrowth restores +28 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
- Tier 11
- Regrowth restores +30 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
- Tier 12
- Regrowth restores +32 Health and conjures a magical field on the target that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated)
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Tier 12 - Regrowth restores +27 Health and causes your Minor Heals to restore +42 Health for 10 seconds |
Hands, MainHand |
- Tier 1
- Regrowth restores +5 Health and causes your Minor Heals to restore +9 Health for 10 seconds
- Tier 2
- Regrowth restores +7 Health and causes your Minor Heals to restore +12 Health for 10 seconds
- Tier 3
- Regrowth restores +9 Health and causes your Minor Heals to restore +15 Health for 10 seconds
- Tier 4
- Regrowth restores +11 Health and causes your Minor Heals to restore +18 Health for 10 seconds
- Tier 5
- Regrowth restores +13 Health and causes your Minor Heals to restore +21 Health for 10 seconds
- Tier 6
- Regrowth restores +15 Health and causes your Minor Heals to restore +24 Health for 10 seconds
- Tier 7
- Regrowth restores +17 Health and causes your Minor Heals to restore +27 Health for 10 seconds
- Tier 8
- Regrowth restores +19 Health and causes your Minor Heals to restore +30 Health for 10 seconds
- Tier 9
- Regrowth restores +21 Health and causes your Minor Heals to restore +33 Health for 10 seconds
- Tier 10
- Regrowth restores +23 Health and causes your Minor Heals to restore +36 Health for 10 seconds
- Tier 11
- Regrowth restores +25 Health and causes your Minor Heals to restore +39 Health for 10 seconds
- Tier 12
- Regrowth restores +27 Health and causes your Minor Heals to restore +42 Health for 10 seconds
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Tier 12 - Regrowth and Pulse of Life Healing +37% |
MainHand, Necklace |
- Tier 1
- Regrowth and Pulse of Life Healing +4%
- Tier 2
- Regrowth and Pulse of Life Healing +7%
- Tier 3
- Regrowth and Pulse of Life Healing +10%
- Tier 4
- Regrowth and Pulse of Life Healing +13%
- Tier 5
- Regrowth and Pulse of Life Healing +16%
- Tier 6
- Regrowth and Pulse of Life Healing +19%
- Tier 7
- Regrowth and Pulse of Life Healing +22%
- Tier 8
- Regrowth and Pulse of Life Healing +25%
- Tier 9
- Regrowth and Pulse of Life Healing +28%
- Tier 10
- Regrowth and Pulse of Life Healing +31%
- Tier 11
- Regrowth and Pulse of Life Healing +34%
- Tier 12
- Regrowth and Pulse of Life Healing +37%
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Tier 12 - Energize restores 75 armor to each target |
MainHand, Legs |
- Tier 1
- Energize restores 9 armor to each target
- Tier 2
- Energize restores 15 armor to each target
- Tier 3
- Energize restores 21 armor to each target
- Tier 4
- Energize restores 27 armor to each target
- Tier 5
- Energize restores 33 armor to each target
- Tier 6
- Energize restores 39 armor to each target
- Tier 7
- Energize restores 45 armor to each target
- Tier 8
- Energize restores 51 armor to each target
- Tier 9
- Energize restores 57 armor to each target
- Tier 10
- Energize restores 63 armor to each target
- Tier 11
- Energize restores 69 armor to each target
- Tier 12
- Energize restores 75 armor to each target
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Tier 12 - Energize restores +12 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated). |
Ring, Feet |
- Tier 1
- Energize restores +1 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 2
- Energize restores +2 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 3
- Energize restores +3 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 4
- Energize restores +4 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 5
- Energize restores +5 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 6
- Energize restores +6 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 7
- Energize restores +7 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 8
- Energize restores +8 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 9
- Energize restores +9 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 10
- Energize restores +10 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 11
- Energize restores +11 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
- Tier 12
- Energize restores +12 Health and conjures a magical field that mitigates 10% of all physical damage they take for 1 minute (or until 100 damage is mitigated).
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Energizing |
|
Tier 12 - Energize Healing +60 |
OffHand, Necklace |
- Tier 1
- Energize Healing +16
- Tier 2
- Energize Healing +20
- Tier 3
- Energize Healing +24
- Tier 4
- Energize Healing +28
- Tier 5
- Energize Healing +32
- Tier 6
- Energize Healing +36
- Tier 7
- Energize Healing +40
- Tier 8
- Energize Healing +44
- Tier 9
- Energize Healing +48
- Tier 10
- Energize Healing +52
- Tier 11
- Energize Healing +56
- Tier 12
- Energize Healing +60
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Cloudy |
of Clouded Sight |
Tier 12 - Cloud Sight covers the target in insects that deal 125 Nature damage over 15 seconds |
Chest, MainHand |
- Tier 1
- Cloud Sight covers the target in insects that deal 15 Nature damage over 15 seconds
- Tier 2
- Cloud Sight covers the target in insects that deal 25 Nature damage over 15 seconds
- Tier 3
- Cloud Sight covers the target in insects that deal 35 Nature damage over 15 seconds
- Tier 4
- Cloud Sight covers the target in insects that deal 45 Nature damage over 15 seconds
- Tier 5
- Cloud Sight covers the target in insects that deal 55 Nature damage over 15 seconds
- Tier 6
- Cloud Sight covers the target in insects that deal 65 Nature damage over 15 seconds
- Tier 7
- Cloud Sight covers the target in insects that deal 75 Nature damage over 15 seconds
- Tier 8
- Cloud Sight covers the target in insects that deal 85 Nature damage over 15 seconds
- Tier 9
- Cloud Sight covers the target in insects that deal 95 Nature damage over 15 seconds
- Tier 10
- Cloud Sight covers the target in insects that deal 105 Nature damage over 15 seconds
- Tier 11
- Cloud Sight covers the target in insects that deal 115 Nature damage over 15 seconds
- Tier 12
- Cloud Sight covers the target in insects that deal 125 Nature damage over 15 seconds
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Tier 12 - Cloud Sight and Delerium Damage +40% |
OffHand, Necklace |
- Tier 1
- Cloud Sight and Delerium Damage +7%
- Tier 2
- Cloud Sight and Delerium Damage +10%
- Tier 3
- Cloud Sight and Delerium Damage +13%
- Tier 4
- Cloud Sight and Delerium Damage +16%
- Tier 5
- Cloud Sight and Delerium Damage +19%
- Tier 6
- Cloud Sight and Delerium Damage +22%
- Tier 7
- Cloud Sight and Delerium Damage +25%
- Tier 8
- Cloud Sight and Delerium Damage +28%
- Tier 9
- Cloud Sight and Delerium Damage +31%
- Tier 10
- Cloud Sight and Delerium Damage +34%
- Tier 11
- Cloud Sight and Delerium Damage +37%
- Tier 12
- Cloud Sight and Delerium Damage +40%
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Cloudy |
of Clouded Sight |
Tier 12 - Cloud Sight Damage +41% |
Legs, Feet |
- Tier 1
- Cloud Sight Damage +8%
- Tier 2
- Cloud Sight Damage +11%
- Tier 3
- Cloud Sight Damage +14%
- Tier 4
- Cloud Sight Damage +17%
- Tier 5
- Cloud Sight Damage +20%
- Tier 6
- Cloud Sight Damage +23%
- Tier 7
- Cloud Sight Damage +26%
- Tier 8
- Cloud Sight Damage +29%
- Tier 9
- Cloud Sight Damage +32%
- Tier 10
- Cloud Sight Damage +35%
- Tier 11
- Cloud Sight Damage +38%
- Tier 12
- Cloud Sight Damage +41%
Expand
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of Toxic Balls |
Tier 12 - Toxinball Damage +48% |
MainHand, Necklace |
- Tier 1
- Toxinball Damage +4%
- Tier 2
- Toxinball Damage +8%
- Tier 3
- Toxinball Damage +12%
- Tier 4
- Toxinball Damage +16%
- Tier 5
- Toxinball Damage +20%
- Tier 6
- Toxinball Damage +24%
- Tier 7
- Toxinball Damage +28%
- Tier 8
- Toxinball Damage +32%
- Tier 9
- Toxinball Damage +36%
- Tier 10
- Toxinball Damage +40%
- Tier 11
- Toxinball Damage +44%
- Tier 12
- Toxinball Damage +48%
Expand
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of Poison Balls |
Tier 12 - Toxinball deals 84 Poison damage over 12 seconds |
Hands, Legs |
- Tier 1
- Toxinball deals 18 Poison damage over 12 seconds
- Tier 2
- Toxinball deals 24 Poison damage over 12 seconds
- Tier 3
- Toxinball deals 30 Poison damage over 12 seconds
- Tier 4
- Toxinball deals 36 Poison damage over 12 seconds
- Tier 5
- Toxinball deals 42 Poison damage over 12 seconds
- Tier 6
- Toxinball deals 48 Poison damage over 12 seconds
- Tier 7
- Toxinball deals 54 Poison damage over 12 seconds
- Tier 8
- Toxinball deals 60 Poison damage over 12 seconds
- Tier 9
- Toxinball deals 66 Poison damage over 12 seconds
- Tier 10
- Toxinball deals 72 Poison damage over 12 seconds
- Tier 11
- Toxinball deals 78 Poison damage over 12 seconds
- Tier 12
- Toxinball deals 84 Poison damage over 12 seconds
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Tier 12 - Toxinball Power Cost -13 |
Head |
- Tier 1
- Toxinball Power Cost -2
- Tier 2
- Toxinball Power Cost -3
- Tier 3
- Toxinball Power Cost -4
- Tier 4
- Toxinball Power Cost -5
- Tier 5
- Toxinball Power Cost -6
- Tier 6
- Toxinball Power Cost -7
- Tier 7
- Toxinball Power Cost -8
- Tier 8
- Toxinball Power Cost -9
- Tier 9
- Toxinball Power Cost -10
- Tier 10
- Toxinball Power Cost -11
- Tier 11
- Toxinball Power Cost -12
- Tier 12
- Toxinball Power Cost -13
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Tier 6 - Your Healing Sanctuary restores +12 health with each heal |
MainHand, OffHand |
- Tier 1
- Your Healing Sanctuary restores +2 health with each heal
- Tier 2
- Your Healing Sanctuary restores +4 health with each heal
- Tier 3
- Your Healing Sanctuary restores +6 health with each heal
- Tier 4
- Your Healing Sanctuary restores +8 health with each heal
- Tier 5
- Your Healing Sanctuary restores +10 health with each heal
- Tier 6
- Your Healing Sanctuary restores +12 health with each heal
Expand
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Tier 6 - Healing Sanctuary immediately restores 85 armor to you upon summoning |
Chest, Hands |
- Tier 1
- Healing Sanctuary immediately restores 10 armor to you upon summoning
- Tier 2
- Healing Sanctuary immediately restores 25 armor to you upon summoning
- Tier 3
- Healing Sanctuary immediately restores 40 armor to you upon summoning
- Tier 4
- Healing Sanctuary immediately restores 55 armor to you upon summoning
- Tier 5
- Healing Sanctuary immediately restores 70 armor to you upon summoning
- Tier 6
- Healing Sanctuary immediately restores 85 armor to you upon summoning
Expand
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Tier 6 - Healing Sanctuary immediately heals you for 60 health upon summoning |
Head, Necklace |
- Tier 1
- Healing Sanctuary immediately heals you for 10 health upon summoning
- Tier 2
- Healing Sanctuary immediately heals you for 20 health upon summoning
- Tier 3
- Healing Sanctuary immediately heals you for 30 health upon summoning
- Tier 4
- Healing Sanctuary immediately heals you for 40 health upon summoning
- Tier 5
- Healing Sanctuary immediately heals you for 50 health upon summoning
- Tier 6
- Healing Sanctuary immediately heals you for 60 health upon summoning
Expand
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