Prefix |
Suffix |
Best Tier |
Slot |
All Tiers
|
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of Daggering |
Tier 6 - Knife Base Damage +20% |
Head, MainHand |
- Tier 1
- Knife Damage +3
- Tier 2
- Knife Base Damage +8%
- Tier 3
- Knife Base Damage +11%
- Tier 4
- Knife Base Damage +14%
- Tier 5
- Knife Base Damage +17%
- Tier 6
- Knife Base Damage +20%
Expand
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Tier 12 - Knife abilities with 'Cut' in their name cause all Knife abilities WITHOUT 'Cut' in their name to have a 32% chance to deal +31% damage for 10 seconds |
Chest, Hands |
- Tier 1
- Knife abilities with 'Cut' in their name cause all Knife abilities WITHOUT 'Cut' in their name to have a 10% chance to deal +20% damage for 10 seconds
- Tier 2
- Knife abilities with 'Cut' in their name cause all Knife abilities WITHOUT 'Cut' in their name to have a 12% chance to deal +21% damage for 10 seconds
- Tier 3
- Knife abilities with 'Cut' in their name cause all Knife abilities WITHOUT 'Cut' in their name to have a 14% chance to deal +22% damage for 10 seconds
- Tier 4
- Knife abilities with 'Cut' in their name cause all Knife abilities WITHOUT 'Cut' in their name to have a 16% chance to deal +23% damage for 10 seconds
- Tier 5
- Knife abilities with 'Cut' in their name cause all Knife abilities WITHOUT 'Cut' in their name to have a 18% chance to deal +24% damage for 10 seconds
- Tier 6
- Knife abilities with 'Cut' in their name cause all Knife abilities WITHOUT 'Cut' in their name to have a 20% chance to deal +25% damage for 10 seconds
- Tier 7
- Knife abilities with 'Cut' in their name cause all Knife abilities WITHOUT 'Cut' in their name to have a 22% chance to deal +26% damage for 10 seconds
- Tier 8
- Knife abilities with 'Cut' in their name cause all Knife abilities WITHOUT 'Cut' in their name to have a 24% chance to deal +27% damage for 10 seconds
- Tier 9
- Knife abilities with 'Cut' in their name cause all Knife abilities WITHOUT 'Cut' in their name to have a 26% chance to deal +28% damage for 10 seconds
- Tier 10
- Knife abilities with 'Cut' in their name cause all Knife abilities WITHOUT 'Cut' in their name to have a 28% chance to deal +29% damage for 10 seconds
- Tier 11
- Knife abilities with 'Cut' in their name cause all Knife abilities WITHOUT 'Cut' in their name to have a 30% chance to deal +30% damage for 10 seconds
- Tier 12
- Knife abilities with 'Cut' in their name cause all Knife abilities WITHOUT 'Cut' in their name to have a 32% chance to deal +31% damage for 10 seconds
Expand
|
Poisoner's |
of Slow Painful Deaths |
Tier 12 - Indirect Poison Damage +36% when Knife Fighting is active |
Necklace, OffHand |
- Tier 1
- Indirect Poison Damage +3% when Knife Fighting is active
- Tier 2
- Indirect Poison Damage +6% when Knife Fighting is active
- Tier 3
- Indirect Poison Damage +9% when Knife Fighting is active
- Tier 4
- Indirect Poison Damage +12% when Knife Fighting is active
- Tier 5
- Indirect Poison Damage +15% when Knife Fighting is active
- Tier 6
- Indirect Poison Damage +18% when Knife Fighting is active
- Tier 7
- Indirect Poison Damage +21% when Knife Fighting is active
- Tier 8
- Indirect Poison Damage +24% when Knife Fighting is active
- Tier 9
- Indirect Poison Damage +27% when Knife Fighting is active
- Tier 10
- Indirect Poison Damage +30% when Knife Fighting is active
- Tier 11
- Indirect Poison Damage +33% when Knife Fighting is active
- Tier 12
- Indirect Poison Damage +36% when Knife Fighting is active
Expand
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Tier 12 - Indirect Poison Damage Reduction +12 when Knife Fighting is active |
Head, Ring |
- Tier 1
- Indirect Poison Damage Reduction +1 when Knife Fighting is active
- Tier 2
- Indirect Poison Damage Reduction +2 when Knife Fighting is active
- Tier 3
- Indirect Poison Damage Reduction +3 when Knife Fighting is active
- Tier 4
- Indirect Poison Damage Reduction +4 when Knife Fighting is active
- Tier 5
- Indirect Poison Damage Reduction +5 when Knife Fighting is active
- Tier 6
- Indirect Poison Damage Reduction +6 when Knife Fighting is active
- Tier 7
- Indirect Poison Damage Reduction +7 when Knife Fighting is active
- Tier 8
- Indirect Poison Damage Reduction +8 when Knife Fighting is active
- Tier 9
- Indirect Poison Damage Reduction +9 when Knife Fighting is active
- Tier 10
- Indirect Poison Damage Reduction +10 when Knife Fighting is active
- Tier 11
- Indirect Poison Damage Reduction +11 when Knife Fighting is active
- Tier 12
- Indirect Poison Damage Reduction +12 when Knife Fighting is active
Expand
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|
of Precision Throwing |
Tier 12 - Projectile Accuracy Boost +15% when Knife Fighting is active |
Legs, OffHand |
- Tier 1
- Projectile Accuracy Boost +4% when Knife Fighting is active
- Tier 2
- Projectile Accuracy Boost +5% when Knife Fighting is active
- Tier 3
- Projectile Accuracy Boost +6% when Knife Fighting is active
- Tier 4
- Projectile Accuracy Boost +7% when Knife Fighting is active
- Tier 5
- Projectile Accuracy Boost +8% when Knife Fighting is active
- Tier 6
- Projectile Accuracy Boost +9% when Knife Fighting is active
- Tier 7
- Projectile Accuracy Boost +10% when Knife Fighting is active
- Tier 8
- Projectile Accuracy Boost +11% when Knife Fighting is active
- Tier 9
- Projectile Accuracy Boost +12% when Knife Fighting is active
- Tier 10
- Projectile Accuracy Boost +13% when Knife Fighting is active
- Tier 11
- Projectile Accuracy Boost +14% when Knife Fighting is active
- Tier 12
- Projectile Accuracy Boost +15% when Knife Fighting is active
Expand
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|
of Opening Thrusts |
Tier 6 - Opening Thrust heals you for 12 health |
Legs, Necklace |
- Tier 1
- Opening Thrust heals you for 2 health
- Tier 2
- Opening Thrust heals you for 4 health
- Tier 3
- Opening Thrust heals you for 6 health
- Tier 4
- Opening Thrust heals you for 8 health
- Tier 5
- Opening Thrust heals you for 10 health
- Tier 6
- Opening Thrust heals you for 12 health
Expand
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|
Tier 12 - For 5 seconds after using Opening Thrust, all knife abilities with 'Cut' in their name deal +20 damage |
OffHand, MainHand |
- Tier 1
- For 5 seconds after using Opening Thrust, all knife abilities with 'Cut' in their name deal +9 damage
- Tier 2
- For 5 seconds after using Opening Thrust, all knife abilities with 'Cut' in their name deal +10 damage
- Tier 3
- For 5 seconds after using Opening Thrust, all knife abilities with 'Cut' in their name deal +11 damage
- Tier 4
- For 5 seconds after using Opening Thrust, all knife abilities with 'Cut' in their name deal +12 damage
- Tier 5
- For 5 seconds after using Opening Thrust, all knife abilities with 'Cut' in their name deal +13 damage
- Tier 6
- For 5 seconds after using Opening Thrust, all knife abilities with 'Cut' in their name deal +14 damage
- Tier 7
- For 5 seconds after using Opening Thrust, all knife abilities with 'Cut' in their name deal +15 damage
- Tier 8
- For 5 seconds after using Opening Thrust, all knife abilities with 'Cut' in their name deal +16 damage
- Tier 9
- For 5 seconds after using Opening Thrust, all knife abilities with 'Cut' in their name deal +17 damage
- Tier 10
- For 5 seconds after using Opening Thrust, all knife abilities with 'Cut' in their name deal +18 damage
- Tier 11
- For 5 seconds after using Opening Thrust, all knife abilities with 'Cut' in their name deal +19 damage
- Tier 12
- For 5 seconds after using Opening Thrust, all knife abilities with 'Cut' in their name deal +20 damage
Expand
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|
Tier 12 - Opening Thrust has a 25% chance to cause all Knife abilities WITHOUT 'Cut' in their name to have a 32% chance to deal +31% damage for 10 seconds |
Chest, Hands |
- Tier 1
- Opening Thrust has a 25% chance to cause all Knife abilities WITHOUT 'Cut' in their name to have a 10% chance to deal +20% damage for 10 seconds
- Tier 2
- Opening Thrust has a 25% chance to cause all Knife abilities WITHOUT 'Cut' in their name to have a 12% chance to deal +21% damage for 10 seconds
- Tier 3
- Opening Thrust has a 25% chance to cause all Knife abilities WITHOUT 'Cut' in their name to have a 14% chance to deal +22% damage for 10 seconds
- Tier 4
- Opening Thrust has a 25% chance to cause all Knife abilities WITHOUT 'Cut' in their name to have a 16% chance to deal +23% damage for 10 seconds
- Tier 5
- Opening Thrust has a 25% chance to cause all Knife abilities WITHOUT 'Cut' in their name to have a 18% chance to deal +24% damage for 10 seconds
- Tier 6
- Opening Thrust has a 25% chance to cause all Knife abilities WITHOUT 'Cut' in their name to have a 20% chance to deal +25% damage for 10 seconds
- Tier 7
- Opening Thrust has a 25% chance to cause all Knife abilities WITHOUT 'Cut' in their name to have a 22% chance to deal +26% damage for 10 seconds
- Tier 8
- Opening Thrust has a 25% chance to cause all Knife abilities WITHOUT 'Cut' in their name to have a 24% chance to deal +27% damage for 10 seconds
- Tier 9
- Opening Thrust has a 25% chance to cause all Knife abilities WITHOUT 'Cut' in their name to have a 26% chance to deal +28% damage for 10 seconds
- Tier 10
- Opening Thrust has a 25% chance to cause all Knife abilities WITHOUT 'Cut' in their name to have a 28% chance to deal +29% damage for 10 seconds
- Tier 11
- Opening Thrust has a 25% chance to cause all Knife abilities WITHOUT 'Cut' in their name to have a 30% chance to deal +30% damage for 10 seconds
- Tier 12
- Opening Thrust has a 25% chance to cause all Knife abilities WITHOUT 'Cut' in their name to have a 32% chance to deal +31% damage for 10 seconds
Expand
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|
of Marking Cuts |
Tier 12 - Marking Cut Damage +65% |
MainHand, Feet |
- Tier 1
- Marking Cut Damage +10%
- Tier 2
- Marking Cut Damage +15%
- Tier 3
- Marking Cut Damage +20%
- Tier 4
- Marking Cut Damage +25%
- Tier 5
- Marking Cut Damage +30%
- Tier 6
- Marking Cut Damage +35%
- Tier 7
- Marking Cut Damage +40%
- Tier 8
- Marking Cut Damage +45%
- Tier 9
- Marking Cut Damage +50%
- Tier 10
- Marking Cut Damage +55%
- Tier 11
- Marking Cut Damage +60%
- Tier 12
- Marking Cut Damage +65%
Expand
|
Deathmarker's |
of Bloody Marks |
Tier 12 - Marking Cut causes target to take +17% damage from Trauma attacks for 10 seconds |
Hands, Chest |
- Tier 1
- Marking Cut causes target to take +6% damage from Trauma attacks for 10 seconds
- Tier 2
- Marking Cut causes target to take +7% damage from Trauma attacks for 10 seconds
- Tier 3
- Marking Cut causes target to take +8% damage from Trauma attacks for 10 seconds
- Tier 4
- Marking Cut causes target to take +9% damage from Trauma attacks for 10 seconds
- Tier 5
- Marking Cut causes target to take +10% damage from Trauma attacks for 10 seconds
- Tier 6
- Marking Cut causes target to take +11% damage from Trauma attacks for 10 seconds
- Tier 7
- Marking Cut causes target to take +12% damage from Trauma attacks for 10 seconds
- Tier 8
- Marking Cut causes target to take +13% damage from Trauma attacks for 10 seconds
- Tier 9
- Marking Cut causes target to take +14% damage from Trauma attacks for 10 seconds
- Tier 10
- Marking Cut causes target to take +15% damage from Trauma attacks for 10 seconds
- Tier 11
- Marking Cut causes target to take +16% damage from Trauma attacks for 10 seconds
- Tier 12
- Marking Cut causes target to take +17% damage from Trauma attacks for 10 seconds
Expand
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|
of Subtle Marks |
Tier 12 - Marking Cut deals +24 armor damage and does not cause the target to shout for help |
OffHand, Necklace |
- Tier 1
- Marking Cut deals +2 armor damage and does not cause the target to shout for help
- Tier 2
- Marking Cut deals +4 armor damage and does not cause the target to shout for help
- Tier 3
- Marking Cut deals +6 armor damage and does not cause the target to shout for help
- Tier 4
- Marking Cut deals +8 armor damage and does not cause the target to shout for help
- Tier 5
- Marking Cut deals +10 armor damage and does not cause the target to shout for help
- Tier 6
- Marking Cut deals +12 armor damage and does not cause the target to shout for help
- Tier 7
- Marking Cut deals +14 armor damage and does not cause the target to shout for help
- Tier 8
- Marking Cut deals +16 armor damage and does not cause the target to shout for help
- Tier 9
- Marking Cut deals +18 armor damage and does not cause the target to shout for help
- Tier 10
- Marking Cut deals +20 armor damage and does not cause the target to shout for help
- Tier 11
- Marking Cut deals +22 armor damage and does not cause the target to shout for help
- Tier 12
- Marking Cut deals +24 armor damage and does not cause the target to shout for help
Expand
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|
of Stabby Blurs |
Tier 12 - Blur Cut has a 50% chance to deal +140% damage |
Chest, Legs |
- Tier 1
- Blur Cut has a 50% chance to deal +30% damage
- Tier 2
- Blur Cut has a 50% chance to deal +40% damage
- Tier 3
- Blur Cut has a 50% chance to deal +50% damage
- Tier 4
- Blur Cut has a 50% chance to deal +60% damage
- Tier 5
- Blur Cut has a 50% chance to deal +70% damage
- Tier 6
- Blur Cut has a 50% chance to deal +80% damage
- Tier 7
- Blur Cut has a 50% chance to deal +90% damage
- Tier 8
- Blur Cut has a 50% chance to deal +100% damage
- Tier 9
- Blur Cut has a 50% chance to deal +110% damage
- Tier 10
- Blur Cut has a 50% chance to deal +120% damage
- Tier 11
- Blur Cut has a 50% chance to deal +130% damage
- Tier 12
- Blur Cut has a 50% chance to deal +140% damage
Expand
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|
of Blurry Recuperation |
Tier 12 - Blur Cut restores 28 Health after a 15 second delay |
Head, MainHand |
- Tier 1
- Blur Cut restores 6 Health after a 15 second delay
- Tier 2
- Blur Cut restores 8 Health after a 15 second delay
- Tier 3
- Blur Cut restores 10 Health after a 15 second delay
- Tier 4
- Blur Cut restores 12 Health after a 15 second delay
- Tier 5
- Blur Cut restores 14 Health after a 15 second delay
- Tier 6
- Blur Cut restores 16 Health after a 15 second delay
- Tier 7
- Blur Cut restores 18 Health after a 15 second delay
- Tier 8
- Blur Cut restores 20 Health after a 15 second delay
- Tier 9
- Blur Cut restores 22 Health after a 15 second delay
- Tier 10
- Blur Cut restores 24 Health after a 15 second delay
- Tier 11
- Blur Cut restores 26 Health after a 15 second delay
- Tier 12
- Blur Cut restores 28 Health after a 15 second delay
Expand
|
Burst-Evading |
of Blurriness |
Tier 6 - Blur Cut boosts Burst Evasion by 20% for 8 seconds |
Feet, Ring |
- Tier 1
- Blur Cut boosts Burst Evasion by 10% for 8 seconds
- Tier 2
- Blur Cut boosts Burst Evasion by 12% for 8 seconds
- Tier 3
- Blur Cut boosts Burst Evasion by 14% for 8 seconds
- Tier 4
- Blur Cut boosts Burst Evasion by 16% for 8 seconds
- Tier 5
- Blur Cut boosts Burst Evasion by 18% for 8 seconds
- Tier 6
- Blur Cut boosts Burst Evasion by 20% for 8 seconds
Expand
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|
of Unstunnable Blurriness |
Tier 6 - Blur Cut grants a 25% chance to ignore stuns for 8 seconds |
OffHand, Necklace |
- Tier 1
- Blur Cut grants a 10% chance to ignore stuns for 8 seconds
- Tier 2
- Blur Cut grants a 13% chance to ignore stuns for 8 seconds
- Tier 3
- Blur Cut grants a 16% chance to ignore stuns for 8 seconds
- Tier 4
- Blur Cut grants a 19% chance to ignore stuns for 8 seconds
- Tier 5
- Blur Cut grants a 22% chance to ignore stuns for 8 seconds
- Tier 6
- Blur Cut grants a 25% chance to ignore stuns for 8 seconds
Expand
|
Poisoner's |
of Poisoners |
Tier 12 - Poisoner's Cut deals 90 Poison damage over 10 seconds |
Chest, Feet |
- Tier 1
- Poisoner's Cut deals 20 Poison damage over 10 seconds
- Tier 2
- Poisoner's Cut deals 25 Poison damage over 10 seconds
- Tier 3
- Poisoner's Cut deals 30 Poison damage over 10 seconds
- Tier 4
- Poisoner's Cut deals 40 Poison damage over 10 seconds
- Tier 5
- Poisoner's Cut deals 45 Poison damage over 10 seconds
- Tier 6
- Poisoner's Cut deals 50 Poison damage over 10 seconds
- Tier 7
- Poisoner's Cut deals 55 Poison damage over 10 seconds
- Tier 8
- Poisoner's Cut deals 60 Poison damage over 10 seconds
- Tier 9
- Poisoner's Cut deals 70 Poison damage over 10 seconds
- Tier 10
- Poisoner's Cut deals 75 Poison damage over 10 seconds
- Tier 11
- Poisoner's Cut deals 80 Poison damage over 10 seconds
- Tier 12
- Poisoner's Cut deals 90 Poison damage over 10 seconds
Expand
|
Poisoner's |
of Poisonous Cuts |
Tier 12 - Poisoner's Cut has a 50% chance to deal +130% damage |
Legs, Necklace |
- Tier 1
- Poisoner's Cut has a 50% chance to deal +20% damage
- Tier 2
- Poisoner's Cut has a 50% chance to deal +30% damage
- Tier 3
- Poisoner's Cut has a 50% chance to deal +40% damage
- Tier 4
- Poisoner's Cut has a 50% chance to deal +50% damage
- Tier 5
- Poisoner's Cut has a 50% chance to deal +60% damage
- Tier 6
- Poisoner's Cut has a 50% chance to deal +70% damage
- Tier 7
- Poisoner's Cut has a 50% chance to deal +80% damage
- Tier 8
- Poisoner's Cut has a 50% chance to deal +90% damage
- Tier 9
- Poisoner's Cut has a 50% chance to deal +100% damage
- Tier 10
- Poisoner's Cut has a 50% chance to deal +110% damage
- Tier 11
- Poisoner's Cut has a 50% chance to deal +120% damage
- Tier 12
- Poisoner's Cut has a 50% chance to deal +130% damage
Expand
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|
|
Tier 12 - Poisoner's Cut Damage +52% |
Head, Ring |
- Tier 1
- Poisoner's Cut Damage +8%
- Tier 2
- Poisoner's Cut Damage +12%
- Tier 3
- Poisoner's Cut Damage +16%
- Tier 4
- Poisoner's Cut Damage +20%
- Tier 5
- Poisoner's Cut Damage +24%
- Tier 6
- Poisoner's Cut Damage +28%
- Tier 7
- Poisoner's Cut Damage +32%
- Tier 8
- Poisoner's Cut Damage +36%
- Tier 9
- Poisoner's Cut Damage +40%
- Tier 10
- Poisoner's Cut Damage +44%
- Tier 11
- Poisoner's Cut Damage +48%
- Tier 12
- Poisoner's Cut Damage +52%
Expand
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Fending |
of Fending |
Tier 12 - Fending Blade deals +40 damage and reduces Rage by 360 |
Head, Legs |
- Tier 1
- Fending Blade deals +7 damage and reduces Rage by 30
- Tier 2
- Fending Blade deals +10 damage and reduces Rage by 60
- Tier 3
- Fending Blade deals +13 damage and reduces Rage by 90
- Tier 4
- Fending Blade deals +16 damage and reduces Rage by 120
- Tier 5
- Fending Blade deals +19 damage and reduces Rage by 150
- Tier 6
- Fending Blade deals +22 damage and reduces Rage by 180
- Tier 7
- Fending Blade deals +25 damage and reduces Rage by 210
- Tier 8
- Fending Blade deals +28 damage and reduces Rage by 240
- Tier 9
- Fending Blade deals +31 damage and reduces Rage by 270
- Tier 10
- Fending Blade deals +34 damage and reduces Rage by 300
- Tier 11
- Fending Blade deals +37 damage and reduces Rage by 330
- Tier 12
- Fending Blade deals +40 damage and reduces Rage by 360
Expand
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|
of Patient Fending |
Tier 12 - Fending Blade restores 16 Health to you immediately and reduces the target's Rage by 240 after a 10 second delay |
Feet, Ring |
- Tier 1
- Fending Blade restores 5 Health to you immediately and reduces the target's Rage by 20 after a 10 second delay
- Tier 2
- Fending Blade restores 6 Health to you immediately and reduces the target's Rage by 40 after a 10 second delay
- Tier 3
- Fending Blade restores 7 Health to you immediately and reduces the target's Rage by 60 after a 10 second delay
- Tier 4
- Fending Blade restores 8 Health to you immediately and reduces the target's Rage by 80 after a 10 second delay
- Tier 5
- Fending Blade restores 9 Health to you immediately and reduces the target's Rage by 100 after a 10 second delay
- Tier 6
- Fending Blade restores 10 Health to you immediately and reduces the target's Rage by 120 after a 10 second delay
- Tier 7
- Fending Blade restores 11 Health to you immediately and reduces the target's Rage by 140 after a 10 second delay
- Tier 8
- Fending Blade restores 12 Health to you immediately and reduces the target's Rage by 160 after a 10 second delay
- Tier 9
- Fending Blade restores 13 Health to you immediately and reduces the target's Rage by 180 after a 10 second delay
- Tier 10
- Fending Blade restores 14 Health to you immediately and reduces the target's Rage by 200 after a 10 second delay
- Tier 11
- Fending Blade restores 15 Health to you immediately and reduces the target's Rage by 220 after a 10 second delay
- Tier 12
- Fending Blade restores 16 Health to you immediately and reduces the target's Rage by 240 after a 10 second delay
Expand
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|
|
Tier 12 - Fending Blade restores 18 Power |
Hands, Ring |
- Tier 1
- Fending Blade restores 3 Power
- Tier 2
- Fending Blade restores 4 Power
- Tier 3
- Fending Blade restores 5 Power
- Tier 4
- Fending Blade restores 6 Power
- Tier 5
- Fending Blade restores 7 Power
- Tier 6
- Fending Blade restores 8 Power
- Tier 7
- Fending Blade restores 9 Power
- Tier 8
- Fending Blade restores 10 Power
- Tier 9
- Fending Blade restores 12 Power
- Tier 10
- Fending Blade restores 14 Power
- Tier 11
- Fending Blade restores 16 Power
- Tier 12
- Fending Blade restores 18 Power
Expand
|
Slicing |
of Slicing |
Tier 12 - Slice Damage +32% |
Chest, Feet |
- Tier 1
- Slice Damage +10%
- Tier 2
- Slice Damage +12%
- Tier 3
- Slice Damage +14%
- Tier 4
- Slice Damage +16%
- Tier 5
- Slice Damage +18%
- Tier 6
- Slice Damage +20%
- Tier 7
- Slice Damage +22%
- Tier 8
- Slice Damage +24%
- Tier 9
- Slice Damage +26%
- Tier 10
- Slice Damage +28%
- Tier 11
- Slice Damage +30%
- Tier 12
- Slice Damage +32%
Expand
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|
of Critical Slicing |
Tier 12 - Slice has a 40% chance to deal +43% damage and restore 65 armor |
Hands, Necklace |
- Tier 1
- Slice has a 40% chance to deal +10% damage and restore 10 armor
- Tier 2
- Slice has a 40% chance to deal +13% damage and restore 15 armor
- Tier 3
- Slice has a 40% chance to deal +16% damage and restore 20 armor
- Tier 4
- Slice has a 40% chance to deal +19% damage and restore 25 armor
- Tier 5
- Slice has a 40% chance to deal +22% damage and restore 30 armor
- Tier 6
- Slice has a 40% chance to deal +25% damage and restore 35 armor
- Tier 7
- Slice has a 40% chance to deal +28% damage and restore 40 armor
- Tier 8
- Slice has a 40% chance to deal +31% damage and restore 45 armor
- Tier 9
- Slice has a 40% chance to deal +34% damage and restore 50 armor
- Tier 10
- Slice has a 40% chance to deal +37% damage and restore 55 armor
- Tier 11
- Slice has a 40% chance to deal +40% damage and restore 60 armor
- Tier 12
- Slice has a 40% chance to deal +43% damage and restore 65 armor
Expand
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|
of Armor Slicing |
Tier 12 - Slice ignores mitigation from armor and deals +45 direct health damage |
Legs, OffHand |
- Tier 1
- Slice ignores mitigation from armor and deals +12 direct health damage
- Tier 2
- Slice ignores mitigation from armor and deals +15 direct health damage
- Tier 3
- Slice ignores mitigation from armor and deals +18 direct health damage
- Tier 4
- Slice ignores mitigation from armor and deals +21 direct health damage
- Tier 5
- Slice ignores mitigation from armor and deals +24 direct health damage
- Tier 6
- Slice ignores mitigation from armor and deals +27 direct health damage
- Tier 7
- Slice ignores mitigation from armor and deals +30 direct health damage
- Tier 8
- Slice ignores mitigation from armor and deals +33 direct health damage
- Tier 9
- Slice ignores mitigation from armor and deals +36 direct health damage
- Tier 10
- Slice ignores mitigation from armor and deals +39 direct health damage
- Tier 11
- Slice ignores mitigation from armor and deals +42 direct health damage
- Tier 12
- Slice ignores mitigation from armor and deals +45 direct health damage
Expand
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Venomized |
of Venom |
Tier 12 - Venomstrike Damage +49% |
Feet, OffHand |
- Tier 1
- Venomstrike Damage +5%
- Tier 2
- Venomstrike Damage +9%
- Tier 3
- Venomstrike Damage +13%
- Tier 4
- Venomstrike Damage +17%
- Tier 5
- Venomstrike Damage +21%
- Tier 6
- Venomstrike Damage +25%
- Tier 7
- Venomstrike Damage +29%
- Tier 8
- Venomstrike Damage +33%
- Tier 9
- Venomstrike Damage +37%
- Tier 10
- Venomstrike Damage +41%
- Tier 11
- Venomstrike Damage +45%
- Tier 12
- Venomstrike Damage +49%
Expand
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|
of Poisonous Stabbing |
Tier 6 - Venomstrike deals an additional 144 Poison damage over 12 seconds |
MainHand, Ring |
- Tier 1
- Venomstrike deals an additional 24 Poison damage over 12 seconds
- Tier 2
- Venomstrike deals an additional 48 Poison damage over 12 seconds
- Tier 3
- Venomstrike deals an additional 72 Poison damage over 12 seconds
- Tier 4
- Venomstrike deals an additional 96 Poison damage over 12 seconds
- Tier 5
- Venomstrike deals an additional 120 Poison damage over 12 seconds
- Tier 6
- Venomstrike deals an additional 144 Poison damage over 12 seconds
Expand
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|
|
Tier 12 - Venomstrike has a 33% chance to deal 75 direct health damage and stun the target |
OffHand, Hands |
- Tier 1
- Venomstrike has a 33% chance to deal 20 direct health damage and stun the target
- Tier 2
- Venomstrike has a 33% chance to deal 25 direct health damage and stun the target
- Tier 3
- Venomstrike has a 33% chance to deal 30 direct health damage and stun the target
- Tier 4
- Venomstrike has a 33% chance to deal 35 direct health damage and stun the target
- Tier 5
- Venomstrike has a 33% chance to deal 40 direct health damage and stun the target
- Tier 6
- Venomstrike has a 33% chance to deal 45 direct health damage and stun the target
- Tier 7
- Venomstrike has a 33% chance to deal 50 direct health damage and stun the target
- Tier 8
- Venomstrike has a 33% chance to deal 55 direct health damage and stun the target
- Tier 9
- Venomstrike has a 33% chance to deal 60 direct health damage and stun the target
- Tier 10
- Venomstrike has a 33% chance to deal 65 direct health damage and stun the target
- Tier 11
- Venomstrike has a 33% chance to deal 70 direct health damage and stun the target
- Tier 12
- Venomstrike has a 33% chance to deal 75 direct health damage and stun the target
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of Horrific Intestinal Injuries |
Tier 12 - Gut deals an additional 140 Trauma damage over 10 seconds if the target is not focused on you |
Chest, Feet |
- Tier 1
- Gut deals an additional 10 Trauma damage over 10 seconds if the target is not focused on you
- Tier 2
- Gut deals an additional 20 Trauma damage over 10 seconds if the target is not focused on you
- Tier 3
- Gut deals an additional 30 Trauma damage over 10 seconds if the target is not focused on you
- Tier 4
- Gut deals an additional 40 Trauma damage over 10 seconds if the target is not focused on you
- Tier 5
- Gut deals an additional 50 Trauma damage over 10 seconds if the target is not focused on you
- Tier 6
- Gut deals an additional 60 Trauma damage over 10 seconds if the target is not focused on you
- Tier 7
- Gut deals an additional 70 Trauma damage over 10 seconds if the target is not focused on you
- Tier 8
- Gut deals an additional 80 Trauma damage over 10 seconds if the target is not focused on you
- Tier 9
- Gut deals an additional 90 Trauma damage over 10 seconds if the target is not focused on you
- Tier 10
- Gut deals an additional 100 Trauma damage over 10 seconds if the target is not focused on you
- Tier 11
- Gut deals an additional 120 Trauma damage over 10 seconds if the target is not focused on you
- Tier 12
- Gut deals an additional 140 Trauma damage over 10 seconds if the target is not focused on you
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of Gutting |
Tier 12 - Gut Damage +82 |
Head, Legs |
- Tier 1
- Gut Damage +5
- Tier 2
- Gut Damage +12
- Tier 3
- Gut Damage +19
- Tier 4
- Gut Damage +26
- Tier 5
- Gut Damage +33
- Tier 6
- Gut Damage +40
- Tier 7
- Gut Damage +47
- Tier 8
- Gut Damage +54
- Tier 9
- Gut Damage +61
- Tier 10
- Gut Damage +68
- Tier 11
- Gut Damage +75
- Tier 12
- Gut Damage +82
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Tier 12 - Gut deals +36 damage and if target is not focused on you, also reduces rage by 300 |
MainHand, OffHand |
- Tier 1
- Gut deals +3 damage and if target is not focused on you, also reduces rage by 25
- Tier 2
- Gut deals +6 damage and if target is not focused on you, also reduces rage by 50
- Tier 3
- Gut deals +9 damage and if target is not focused on you, also reduces rage by 75
- Tier 4
- Gut deals +12 damage and if target is not focused on you, also reduces rage by 100
- Tier 5
- Gut deals +15 damage and if target is not focused on you, also reduces rage by 125
- Tier 6
- Gut deals +18 damage and if target is not focused on you, also reduces rage by 150
- Tier 7
- Gut deals +21 damage and if target is not focused on you, also reduces rage by 175
- Tier 8
- Gut deals +24 damage and if target is not focused on you, also reduces rage by 200
- Tier 9
- Gut deals +27 damage and if target is not focused on you, also reduces rage by 225
- Tier 10
- Gut deals +30 damage and if target is not focused on you, also reduces rage by 250
- Tier 11
- Gut deals +33 damage and if target is not focused on you, also reduces rage by 275
- Tier 12
- Gut deals +36 damage and if target is not focused on you, also reduces rage by 300
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Backstabber's |
of Backstabbing |
Tier 12 - Backstab Damage +42% |
Necklace, Ring |
- Tier 1
- Backstab Damage +9%
- Tier 2
- Backstab Damage +12%
- Tier 3
- Backstab Damage +15%
- Tier 4
- Backstab Damage +18%
- Tier 5
- Backstab Damage +21%
- Tier 6
- Backstab Damage +24%
- Tier 7
- Backstab Damage +27%
- Tier 8
- Backstab Damage +30%
- Tier 9
- Backstab Damage +33%
- Tier 10
- Backstab Damage +36%
- Tier 11
- Backstab Damage +39%
- Tier 12
- Backstab Damage +42%
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of Blood Drinking |
Tier 12 - Backstab steals 73 health from the target and gives it to you |
Head, MainHand |
- Tier 1
- Backstab steals 7 health from the target and gives it to you
- Tier 2
- Backstab steals 13 health from the target and gives it to you
- Tier 3
- Backstab steals 19 health from the target and gives it to you
- Tier 4
- Backstab steals 25 health from the target and gives it to you
- Tier 5
- Backstab steals 31 health from the target and gives it to you
- Tier 6
- Backstab steals 37 health from the target and gives it to you
- Tier 7
- Backstab steals 43 health from the target and gives it to you
- Tier 8
- Backstab steals 49 health from the target and gives it to you
- Tier 9
- Backstab steals 55 health from the target and gives it to you
- Tier 10
- Backstab steals 61 health from the target and gives it to you
- Tier 11
- Backstab steals 67 health from the target and gives it to you
- Tier 12
- Backstab steals 73 health from the target and gives it to you
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of Bloody Backstabs |
Tier 12 - Backstab deals an additional 275 Trauma damage over 10 seconds if the target is not focused on you |
Legs, Feet |
- Tier 1
- Backstab deals an additional 30 Trauma damage over 10 seconds if the target is not focused on you
- Tier 2
- Backstab deals an additional 50 Trauma damage over 10 seconds if the target is not focused on you
- Tier 3
- Backstab deals an additional 70 Trauma damage over 10 seconds if the target is not focused on you
- Tier 4
- Backstab deals an additional 90 Trauma damage over 10 seconds if the target is not focused on you
- Tier 5
- Backstab deals an additional 110 Trauma damage over 10 seconds if the target is not focused on you
- Tier 6
- Backstab deals an additional 130 Trauma damage over 10 seconds if the target is not focused on you
- Tier 7
- Backstab deals an additional 150 Trauma damage over 10 seconds if the target is not focused on you
- Tier 8
- Backstab deals an additional 175 Trauma damage over 10 seconds if the target is not focused on you
- Tier 9
- Backstab deals an additional 200 Trauma damage over 10 seconds if the target is not focused on you
- Tier 10
- Backstab deals an additional 225 Trauma damage over 10 seconds if the target is not focused on you
- Tier 11
- Backstab deals an additional 250 Trauma damage over 10 seconds if the target is not focused on you
- Tier 12
- Backstab deals an additional 275 Trauma damage over 10 seconds if the target is not focused on you
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of Surging Cuts |
Tier 12 - Surge Cut restores +55 Health to you |
MainHand, Necklace |
- Tier 1
- Surge Cut restores +6 Health to you
- Tier 2
- Surge Cut restores +10 Health to you
- Tier 3
- Surge Cut restores +14 Health to you
- Tier 4
- Surge Cut restores +18 Health to you
- Tier 5
- Surge Cut restores +22 Health to you
- Tier 6
- Surge Cut restores +26 Health to you
- Tier 7
- Surge Cut restores +30 Health to you
- Tier 8
- Surge Cut restores +35 Health to you
- Tier 9
- Surge Cut restores +40 Health to you
- Tier 10
- Surge Cut restores +45 Health to you
- Tier 11
- Surge Cut restores +50 Health to you
- Tier 12
- Surge Cut restores +55 Health to you
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of Armored Knife Fighting |
Tier 12 - Surge Cut restores 72 Armor to you |
Chest, Legs |
- Tier 1
- Surge Cut restores 6 Armor to you
- Tier 2
- Surge Cut restores 12 Armor to you
- Tier 3
- Surge Cut restores 18 Armor to you
- Tier 4
- Surge Cut restores 24 Armor to you
- Tier 5
- Surge Cut restores 30 Armor to you
- Tier 6
- Surge Cut restores 36 Armor to you
- Tier 7
- Surge Cut restores 42 Armor to you
- Tier 8
- Surge Cut restores 48 Armor to you
- Tier 9
- Surge Cut restores 54 Armor to you
- Tier 10
- Surge Cut restores 60 Armor to you
- Tier 11
- Surge Cut restores 66 Armor to you
- Tier 12
- Surge Cut restores 72 Armor to you
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Tier 12 - Surge Cut Damage +98% |
Head, Ring |
- Tier 1
- Surge Cut Damage +10%
- Tier 2
- Surge Cut Damage +18%
- Tier 3
- Surge Cut Damage +26%
- Tier 4
- Surge Cut Damage +34%
- Tier 5
- Surge Cut Damage +42%
- Tier 6
- Surge Cut Damage +50%
- Tier 7
- Surge Cut Damage +58%
- Tier 8
- Surge Cut Damage +66%
- Tier 9
- Surge Cut Damage +74%
- Tier 10
- Surge Cut Damage +82%
- Tier 11
- Surge Cut Damage +90%
- Tier 12
- Surge Cut Damage +98%
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Hamstringer's |
of Hamstringing |
Tier 12 - Hamstring Throw Damage +54% |
Chest, Hands |
- Tier 1
- Hamstring Throw Damage +10%
- Tier 2
- Hamstring Throw Damage +14%
- Tier 3
- Hamstring Throw Damage +18%
- Tier 4
- Hamstring Throw Damage +22%
- Tier 5
- Hamstring Throw Damage +26%
- Tier 6
- Hamstring Throw Damage +30%
- Tier 7
- Hamstring Throw Damage +34%
- Tier 8
- Hamstring Throw Damage +38%
- Tier 9
- Hamstring Throw Damage +42%
- Tier 10
- Hamstring Throw Damage +46%
- Tier 11
- Hamstring Throw Damage +50%
- Tier 12
- Hamstring Throw Damage +54%
Expand
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of Hamstringing |
Tier 12 - Hamstring Throw deals +85 direct health damage |
Feet, MainHand |
- Tier 1
- Hamstring Throw deals +10 direct health damage
- Tier 2
- Hamstring Throw deals +20 direct health damage
- Tier 3
- Hamstring Throw deals +25 direct health damage
- Tier 4
- Hamstring Throw deals +30 direct health damage
- Tier 5
- Hamstring Throw deals +35 direct health damage
- Tier 6
- Hamstring Throw deals +40 direct health damage
- Tier 7
- Hamstring Throw deals +50 direct health damage
- Tier 8
- Hamstring Throw deals +55 direct health damage
- Tier 9
- Hamstring Throw deals +60 direct health damage
- Tier 10
- Hamstring Throw deals +70 direct health damage
- Tier 11
- Hamstring Throw deals +80 direct health damage
- Tier 12
- Hamstring Throw deals +85 direct health damage
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Sickener's |
of Sickening Knives |
Tier 12 - Hamstring Throw deals +45 direct health damage and causes the target to take +15% damage from Trauma for 20 seconds |
Ring, Necklace |
- Tier 1
- Hamstring Throw deals +5 direct health damage and causes the target to take +5% damage from Trauma for 20 seconds
- Tier 2
- Hamstring Throw deals +8 direct health damage and causes the target to take +5% damage from Trauma for 20 seconds
- Tier 3
- Hamstring Throw deals +11 direct health damage and causes the target to take +5% damage from Trauma for 20 seconds
- Tier 4
- Hamstring Throw deals +14 direct health damage and causes the target to take +10% damage from Trauma for 20 seconds
- Tier 5
- Hamstring Throw deals +17 direct health damage and causes the target to take +10% damage from Trauma for 20 seconds
- Tier 6
- Hamstring Throw deals +20 direct health damage and causes the target to take +10% damage from Trauma for 20 seconds
- Tier 7
- Hamstring Throw deals +23 direct health damage and causes the target to take +10% damage from Trauma for 20 seconds
- Tier 8
- Hamstring Throw deals +27 direct health damage and causes the target to take +10% damage from Trauma for 20 seconds
- Tier 9
- Hamstring Throw deals +32 direct health damage and causes the target to take +15% damage from Trauma for 20 seconds
- Tier 10
- Hamstring Throw deals +35 direct health damage and causes the target to take +15% damage from Trauma for 20 seconds
- Tier 11
- Hamstring Throw deals +40 direct health damage and causes the target to take +15% damage from Trauma for 20 seconds
- Tier 12
- Hamstring Throw deals +45 direct health damage and causes the target to take +15% damage from Trauma for 20 seconds
Expand
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Surprising |
of Surprise Throws |
Tier 12 - Surprise Throw Damage +60% |
Head, Necklace |
- Tier 1
- Surprise Throw Damage +5%
- Tier 2
- Surprise Throw Damage +10%
- Tier 3
- Surprise Throw Damage +15%
- Tier 4
- Surprise Throw Damage +20%
- Tier 5
- Surprise Throw Damage +25%
- Tier 6
- Surprise Throw Damage +30%
- Tier 7
- Surprise Throw Damage +35%
- Tier 8
- Surprise Throw Damage +40%
- Tier 9
- Surprise Throw Damage +45%
- Tier 10
- Surprise Throw Damage +50%
- Tier 11
- Surprise Throw Damage +55%
- Tier 12
- Surprise Throw Damage +60%
Expand
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of Stunning Surprises |
Tier 12 - Surprise Throw deals +28% damage and stuns the target if they are not focused on you |
Chest, Legs |
- Tier 1
- Surprise Throw deals +6% damage and stuns the target if they are not focused on you
- Tier 2
- Surprise Throw deals +8% damage and stuns the target if they are not focused on you
- Tier 3
- Surprise Throw deals +10% damage and stuns the target if they are not focused on you
- Tier 4
- Surprise Throw deals +12% damage and stuns the target if they are not focused on you
- Tier 5
- Surprise Throw deals +14% damage and stuns the target if they are not focused on you
- Tier 6
- Surprise Throw deals +16% damage and stuns the target if they are not focused on you
- Tier 7
- Surprise Throw deals +18% damage and stuns the target if they are not focused on you
- Tier 8
- Surprise Throw deals +20% damage and stuns the target if they are not focused on you
- Tier 9
- Surprise Throw deals +22% damage and stuns the target if they are not focused on you
- Tier 10
- Surprise Throw deals +24% damage and stuns the target if they are not focused on you
- Tier 11
- Surprise Throw deals +26% damage and stuns the target if they are not focused on you
- Tier 12
- Surprise Throw deals +28% damage and stuns the target if they are not focused on you
Expand
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of Surprise Power |
Tier 12 - Surprise Throw restores 54 Power if the target is not focused on you |
Ring, Hands |
- Tier 1
- Surprise Throw restores 10 Power if the target is not focused on you
- Tier 2
- Surprise Throw restores 14 Power if the target is not focused on you
- Tier 3
- Surprise Throw restores 18 Power if the target is not focused on you
- Tier 4
- Surprise Throw restores 22 Power if the target is not focused on you
- Tier 5
- Surprise Throw restores 26 Power if the target is not focused on you
- Tier 6
- Surprise Throw restores 30 Power if the target is not focused on you
- Tier 7
- Surprise Throw restores 34 Power if the target is not focused on you
- Tier 8
- Surprise Throw restores 38 Power if the target is not focused on you
- Tier 9
- Surprise Throw restores 42 Power if the target is not focused on you
- Tier 10
- Surprise Throw restores 46 Power if the target is not focused on you
- Tier 11
- Surprise Throw restores 50 Power if the target is not focused on you
- Tier 12
- Surprise Throw restores 54 Power if the target is not focused on you
Expand
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of Fanning Blades |
Tier 12 - Fan of Blades Damage +34% |
Hands, MainHand |
- Tier 1
- Fan of Blades Damage +12%
- Tier 2
- Fan of Blades Damage +14%
- Tier 3
- Fan of Blades Damage +16%
- Tier 4
- Fan of Blades Damage +18%
- Tier 5
- Fan of Blades Damage +20%
- Tier 6
- Fan of Blades Damage +22%
- Tier 7
- Fan of Blades Damage +24%
- Tier 8
- Fan of Blades Damage +26%
- Tier 9
- Fan of Blades Damage +28%
- Tier 10
- Fan of Blades Damage +30%
- Tier 11
- Fan of Blades Damage +32%
- Tier 12
- Fan of Blades Damage +34%
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of Pushy Knives |
Tier 12 - Fan of Blades deals +15% damage to all targets and knocks them backwards |
Hands, OffHand |
- Tier 1
- Fan of Blades deals +4% damage to all targets and knocks them backwards
- Tier 2
- Fan of Blades deals +5% damage to all targets and knocks them backwards
- Tier 3
- Fan of Blades deals +6% damage to all targets and knocks them backwards
- Tier 4
- Fan of Blades deals +7% damage to all targets and knocks them backwards
- Tier 5
- Fan of Blades deals +8% damage to all targets and knocks them backwards
- Tier 6
- Fan of Blades deals +9% damage to all targets and knocks them backwards
- Tier 7
- Fan of Blades deals +10% damage to all targets and knocks them backwards
- Tier 8
- Fan of Blades deals +11% damage to all targets and knocks them backwards
- Tier 9
- Fan of Blades deals +12% damage to all targets and knocks them backwards
- Tier 10
- Fan of Blades deals +13% damage to all targets and knocks them backwards
- Tier 11
- Fan of Blades deals +14% damage to all targets and knocks them backwards
- Tier 12
- Fan of Blades deals +15% damage to all targets and knocks them backwards
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Tier 12 - Fan of Blades deals +36 damage and causes targets to take +20% damage from Poison for 30 seconds |
Head, Feet |
- Tier 1
- Fan of Blades deals +3 damage and causes targets to take +6% damage from Poison for 30 seconds
- Tier 2
- Fan of Blades deals +6 damage and causes targets to take +7% damage from Poison for 30 seconds
- Tier 3
- Fan of Blades deals +9 damage and causes targets to take +8% damage from Poison for 30 seconds
- Tier 4
- Fan of Blades deals +12 damage and causes targets to take +9% damage from Poison for 30 seconds
- Tier 5
- Fan of Blades deals +15 damage and causes targets to take +10% damage from Poison for 30 seconds
- Tier 6
- Fan of Blades deals +18 damage and causes targets to take +11% damage from Poison for 30 seconds
- Tier 7
- Fan of Blades deals +21 damage and causes targets to take +12% damage from Poison for 30 seconds
- Tier 8
- Fan of Blades deals +24 damage and causes targets to take +13% damage from Poison for 30 seconds
- Tier 9
- Fan of Blades deals +27 damage and causes targets to take +14% damage from Poison for 30 seconds
- Tier 10
- Fan of Blades deals +30 damage and causes targets to take +16% damage from Poison for 30 seconds
- Tier 11
- Fan of Blades deals +33 damage and causes targets to take +18% damage from Poison for 30 seconds
- Tier 12
- Fan of Blades deals +36 damage and causes targets to take +20% damage from Poison for 30 seconds
Expand
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