Staff/Abilities
From Project: Gorgon Wiki
Revision as of 20:31, 24 February 2018 by ExtraBot (talk | contribs) (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
Click "Expand" on the box below to view a complete list of Abilities for the Staff skill.
Icon | Level | Name | Description | Special | Damage | Stats | Gear Required |
---|---|---|---|---|---|---|---|
1 | Smash | Strike an enemy with your staff. This is a Basic Attack. (When it triggers a Combat Refresh, +10 Power) |
Damage: 7 Crushing | Power Cost: 0 Range: 5 Cooldown: 2 |
Staff | ||
4 | Double Hit | Strike an enemy twice with your staff. This is a Core Attack. |
Damage: 24 Crushing | Power Cost: 15 Range: 5 Cooldown: 8 |
Staff | ||
6 | Lunge | Lunge at an enemy with your staff. This attack does extra damage to armor. | Damage: 14 Piercing Damage Armor: 14 Piercing |
Power Cost: 8 Range: 7 Cooldown: 8 |
Staff | ||
8 | Strategic Thrust | Take careful aim at an enemy's weakness, jabbing with your staff. Does extra damage to targets that are Vulnerable. | Damage: 26 Piercing Dmg to Vulnerable Targets: 26 Piercing |
Power Cost: 20 Range: 7 Cooldown: 12 Accuracy: 5 |
Staff | ||
10 | Deflective Spin | Spin your staff in a deflective stance. | You take 20% less damage from all attacks for 8 seconds. | Damage: 14 Crushing | Power Cost: 19 Range: 3 AoE: 10 Cooldown: 16 |
Staff | |
12 | Heed The Stick | Surprise an enemy that's been ignoring you, encouraging them to face you. | Damage: 19 Crushing Taunt: +80 |
Power Cost: 9 Range: 5 Cooldown: 8 |
Staff | ||
15 | Blocking Stance | Take a defensive posture. This is a Survival-Utility ability. |
For the next ten seconds, any physical damage will be negated (Crushing, Slashing, or Piercing). | Power Cost: 20 Range: 3 Cooldown: 30 |
Staff | ||
15 | Suppress | Spin your staff in a disorienting and alarming arc, hitting all nearby enemies and causing them to lose Rage. | Suppresses Monster Shout | Damage: 24 Crushing Rage: -100 Generates no extra rage. |
Power Cost: 21 Range: 8 AoE: 10 Cooldown: 12 |
Staff | |
16 | Pin | Stab the enemy's leg, briefly immobilizing them. This is a Signature Debuff ability. |
Target's speed is reduced by 90% for 5 seconds | Damage: 31 Piercing | Power Cost: 18 Range: 5 Cooldown: 15 |
Staff | |
18 | Safe Fall | Use your staff skills to avoid taking as much damage from falls. (Staff skill must be active.) | You take 33% less damage from falls for 5 minutes Can Be On Sidebar |
Power Cost: 5 Range: 3 Cooldown: 5 |
Staff | ||
20 | Smash 2 | Strike an enemy with your staff. This is a Basic Attack. (When it triggers a Combat Refresh, +14 Power) |
Damage: 17 Crushing | Power Cost: 0 Range: 5 Cooldown: 2 |
Staff | ||
24 | Headcracker | Clobber an enemy. Vulnerable targets are also stunned. This is a Nice Attack. |
Vulnerable targets are stunned | Damage: 64 Crushing | Power Cost: 26 Range: 5 Cooldown: 15 |
Staff | |
25 | Double Hit 2 | Strike an enemy twice with your staff. This is a Core Attack. |
Damage: 69 Crushing | Power Cost: 26 Range: 5 Cooldown: 8 |
Staff | ||
26 | Heed The Stick 2 | Surprise an enemy that's been ignoring you, encouraging them to face you. | Damage: 38 Crushing Taunt: +120 |
Power Cost: 13 Range: 5 Cooldown: 8 |
Staff | ||
28 | Strategic Thrust 2 | Take careful aim at an enemy's weakness, jabbing with your staff. Does extra damage to targets that are Vulnerable. | Damage: 91 Piercing Dmg to Vulnerable Targets: 91 Piercing |
Power Cost: 32 Range: 7 Cooldown: 12 Accuracy: 1 |
Staff | ||
30 | Redirect | Use your staff to knock an enemy back, making it easier for an ally to take over the fight. (The enemy is likely to choose a different target if one is nearby.) | Target is knocked backwards Suppresses Monster Shout |
Damage: 51 Crushing Taunt: -200 Generates no extra rage. |
Power Cost: 20 Range: 5 Cooldown: 30 |
Staff | |
30 | Suppress 2 | Spin your staff in a disorienting and alarming arc, hitting all nearby enemies and causing them to lose Rage. | Suppresses Monster Shout | Damage: 51 Crushing Rage: -200 Generates no extra rage. |
Power Cost: 29 Range: 8 AoE: 10 Cooldown: 12 |
Staff | |
31 | Safe Fall 2 | Use your staff skills to avoid taking as much damage from falls. (Staff skill must be active.) | You take 50% less damage from falls for 5 minutes, and you can change direction in mid-air (during long falls) Can Be On Sidebar |
Power Cost: 6 Range: 3 Cooldown: 5 |
Staff | ||
33 | Lunge 2 | Lunge at an enemy with your staff. This attack does extra damage to armor. | Damage: 34 Piercing Damage Armor: 34 Piercing |
Power Cost: 14 Range: 7 Cooldown: 8 |
Staff | ||
33 | Pin 2 | Stab the enemy's leg, briefly immobilizing them. This is a Signature Debuff ability. |
Target's speed is reduced by 90% for 8 seconds | Damage: 69 Piercing | Power Cost: 25 Range: 5 Cooldown: 15 |
Staff | |
35 | Deflective Spin 2 | Spin your staff in a deflective stance. | You take 30% less damage from all attacks for 8 seconds. | Damage: 53 Crushing | Power Cost: 31 Range: 3 AoE: 10 Cooldown: 16 |
Staff | |
35 | Phoenix Strike | Summon your inner fire to obliterate an enemy and turn the tides in a dangerous situation. This is an Epic Attack. |
For 15 seconds, melee attackers take 15 fire damage. | Damage: 196 Fire | Power Cost: 71 Range: 5 Cooldown: 60 |
Staff | |
37 | Blocking Stance 2 | Take a defensive posture. This is a Survival-Utility ability. |
For the next ten seconds, any physical damage will be negated (Crushing, Slashing, or Piercing). | Power Cost: 10 Range: 3 Cooldown: 30 |
Staff | ||
40 | Heed The Stick 3 | Surprise an enemy that's been ignoring you, encouraging them to face you. | Damage: 67 Crushing Taunt: +200 |
Power Cost: 15 Range: 5 Cooldown: 8 |
Staff | ||
42 | Headcracker 2 | Clobber an enemy. Vulnerable targets are also stunned. This is a Nice Attack. |
Vulnerable targets are stunned | Damage: 141 Crushing | Power Cost: 33 Range: 5 Cooldown: 15 |
Staff | |
43 | Smash 3 | Strike an enemy with your staff. This is a Basic Attack. (When it triggers a Combat Refresh, +19 Power) |
Damage: 42 Crushing | Power Cost: 0 Range: 5 Cooldown: 2 |
Staff | ||
44 | Safe Fall 3 | Use your staff skills to avoid taking damage from falls. (Staff skill must be active.) | You take no damage from falls for 5 minutes, and gravity affects you less, allowing you to steer during long falls Can Be On Sidebar |
Power Cost: 7 Range: 3 Cooldown: 5 |
Staff | ||
45 | Double Hit 3 | Strike an enemy twice with your staff. This is a Core Attack. |
Damage: 162 Crushing | Power Cost: 34 Range: 5 Cooldown: 8 |
Staff | ||
45 | Phoenix Strike 2 | Summon your inner fire to obliterate an enemy and turn the tides in a dangerous situation. This is an Epic Attack. |
For 15 seconds, melee attackers take 30 fire damage. | Damage: 307 Fire | Power Cost: 77 Range: 5 Cooldown: 60 |
Staff | |
45 | Suppress 3 | Spin your staff in a disorienting and alarming arc, hitting all nearby enemies and causing them to lose Rage. | Suppresses Monster Shout | Damage: 97 Crushing Rage: -300 Generates no extra rage. |
Power Cost: 34 Range: 8 AoE: 10 Cooldown: 12 |
Staff | |
46 | Redirect 2 | Use your staff to knock an enemy back, making it easier for an ally to take over the fight. (The enemy is likely to choose a different target if one is nearby.) | Target is knocked backwards Suppresses Monster Shout |
Damage: 102 Crushing Taunt: -350 Generates no extra rage. |
Power Cost: 24 Range: 5 Cooldown: 30 |
Staff | |
48 | Strategic Thrust 3 | Take careful aim at an enemy's weakness, jabbing with your staff. Does extra damage to targets that are Vulnerable. | Damage: 215 Piercing Dmg to Vulnerable Targets: 215 Piercing |
Power Cost: 40 Range: 7 Cooldown: 12 Accuracy: 15 |
Staff | ||
50 | Lunge 3 | Lunge at an enemy with your staff. This attack does extra damage to armor. | Damage: 72 Piercing Damage Armor: 72 Piercing |
Power Cost: 17 Range: 7 Cooldown: 8 |
Staff | ||
50 | Pin 3 | Stab the enemy's leg, briefly immobilizing them. This is a Signature Debuff ability. |
Target's speed is reduced by 90% for 11 seconds | Damage: 144 Piercing | Power Cost: 29 Range: 5 Cooldown: 15 |
Staff | |
51 | Pinning Slash | Jab the enemy's leg with your staff, briefly immobilizing them, then rip them to pieces. This is a variant of Pin. (You must be wielding a staff and a claw weapon.) | Deals 60 Trauma damage over 15 seconds | Damage: 124 Slashing | Power Cost: 20 Range: 5 Cooldown: 12 |
Staff UnarmedClaw | |
52 | Blocking Stance 3 | Take a defensive posture. This is a Survival-Utility ability. |
For the next ten seconds, any physical damage will be negated (Crushing, Slashing, or Piercing). | Power Cost: 0 Range: 3 Cooldown: 30 |
Staff | ||
53 | Headcracker 3 | Clobber an enemy. Vulnerable targets are also stunned. This is a Nice Attack. |
Vulnerable targets are stunned | Damage: 220 Crushing | Power Cost: 36 Range: 5 Cooldown: 15 |
Staff | |
53 | Heed The Stick 4 | Surprise an enemy that's been ignoring you, encouraging them to face you. | Damage: 113 Crushing Taunt: +300 |
Power Cost: 17 Range: 5 Cooldown: 8 |
Staff | ||
54 | Smash 4 | Strike an enemy with your staff. This is a Basic Attack. (When it triggers a Combat Refresh, +21 Power) |
Damage: 66 Crushing | Power Cost: 0 Range: 5 Cooldown: 2 |
Staff | ||
55 | Deflective Spin 3 | Spin your staff in a deflective stance. | You take 40% less damage from all attacks for 8 seconds. | Damage: 122 Crushing | Power Cost: 36 Range: 3 AoE: 10 Cooldown: 16 |
Staff | |
55 | Phoenix Strike 3 | Summon your inner fire to obliterate an enemy and turn the tides in a dangerous situation. This is an Epic Attack. |
For 15 seconds, melee attackers take 45 fire damage. | Damage: 448 Fire | Power Cost: 83 Range: 5 Cooldown: 60 |
Staff | |
57 | Lunge 4 | Lunge at an enemy with your staff. This attack does extra damage to armor. | Damage: 90 Piercing Damage Armor: 90 Piercing |
Power Cost: 17 Range: 7 Cooldown: 8 |
Staff | ||
58 | Strategic Thrust 4 | Take careful aim at an enemy's weakness, jabbing with your staff. Does extra damage to targets that are Vulnerable. | Damage: 298 Piercing Dmg to Vulnerable Targets: 298 Piercing |
Power Cost: 43 Range: 7 Cooldown: 12 Accuracy: 18 |
Staff | ||
60 | Double Hit 4 | Strike an enemy twice with your staff. This is a Core Attack. |
Damage: 273 Crushing | Power Cost: 38 Range: 5 Cooldown: 8 |
Staff | ||
60 | Suppress 4 | Spin your staff in a disorienting and alarming arc, hitting all nearby enemies and causing them to lose Rage. | Suppresses Monster Shout | Damage: 164 Crushing Rage: -520 Generates no extra rage. |
Power Cost: 38 Range: 8 AoE: 10 Cooldown: 12 |
Staff | |
61 | Pinning Slash 2 | Jab the enemy's leg with your staff, briefly immobilizing them, then rip them to pieces. This is a variant of Pin. (You must be wielding a staff and a claw weapon.) | Deals 60 Trauma damage over 15 seconds | Damage: 168 Slashing | Power Cost: 22 Range: 5 Cooldown: 12 |
Staff UnarmedClaw | |
62 | Pin 4 | Stab the enemy's leg, briefly immobilizing them. This is a Signature Debuff ability. |
Target's speed is reduced by 90% for 11 seconds | Damage: 206 Piercing | Power Cost: 32 Range: 5 Cooldown: 15 |
Staff | |
63 | Lunge 5 | Lunge at an enemy with your staff. This attack does extra damage to armor. | Damage: 105 Piercing Damage Armor: 105 Piercing |
Power Cost: 18 Range: 7 Cooldown: 8 |
Staff | ||
64 | Headcracker 4 | Clobber an enemy. Vulnerable targets are also stunned. This is a Nice Attack. |
Vulnerable targets are stunned | Damage: 300 Crushing | Power Cost: 39 Range: 5 Cooldown: 15 |
Staff | |
65 | Blocking Stance 4 | Take a defensive posture. This is a Survival-Utility ability. |
Restores 20 Armor. For the next ten seconds, any physical damage will be negated (Crushing, Slashing, or Piercing). |
Power Cost: 0 Range: 3 Cooldown: 30 |
Staff | ||
65 | Phoenix Strike 4 | Summon your inner fire to obliterate an enemy and turn the tides in a dangerous situation. This is an Epic Attack. |
For 15 seconds, melee attackers take 60 fire damage. | Damage: 586 Fire | Power Cost: 89 Range: 5 Cooldown: 60 |
Staff | |
65 | Redirect 3 | Use your staff to knock an enemy back, making it easier for an ally to take over the fight. (The enemy is likely to choose a different target if one is nearby.) | Target is knocked backwards Suppresses Monster Shout |
Damage: 185 Crushing Taunt: -500 Generates no extra rage. |
Power Cost: 27 Range: 5 Cooldown: 30 |
Staff | |
65 | Smash 5 | Strike an enemy with your staff. This is a Basic Attack. (When it triggers a Combat Refresh, +23 Power) |
Damage: 89 Crushing | Power Cost: 0 Range: 5 Cooldown: 2 |
Staff | ||
66 | Heed The Stick 5 | Surprise an enemy that's been ignoring you, encouraging them to face you. | Damage: 163 Crushing Taunt: +300 |
Power Cost: 18 Range: 5 Cooldown: 8 |
Staff | ||
68 | Strategic Thrust 5 | Take careful aim at an enemy's weakness, jabbing with your staff. Does extra damage to targets that are Vulnerable. | Damage: 384 Piercing Dmg to Vulnerable Targets: 384 Piercing |
Power Cost: 46 Range: 7 Cooldown: 12 Accuracy: 18 |
Staff | ||
70 | Deflective Spin 4 | Spin your staff in a deflective stance. | You take 40% less damage from all attacks for 8 seconds. | Damage: 179 Crushing | Power Cost: 40 Range: 3 AoE: 10 Cooldown: 16 |
Staff | |
70 | Double Hit 5 | Strike an enemy twice with your staff. This is a Core Attack. |
Damage: 348 Crushing | Power Cost: 40 Range: 5 Cooldown: 8 |
Staff | ||
71 | Pinning Slash 3 | Jab the enemy's leg with your staff, briefly immobilizing them, then rip them to pieces. This is a variant of Pin. (You must be wielding a staff and a claw weapon.) | Deals 60 Trauma damage over 15 seconds | Damage: 214 Slashing | Power Cost: 23 Range: 5 Cooldown: 12 |
Staff UnarmedClaw | |
74 | Pin 5 | Stab the enemy's leg, briefly immobilizing them. This is a Signature Debuff ability. |
Target's speed is reduced by 90% for 11 seconds | Damage: 275 Piercing | Power Cost: 34 Range: 5 Cooldown: 15 |
Staff | |
75 | Phoenix Strike 5 | Summon your inner fire to obliterate an enemy and turn the tides in a dangerous situation. This is an Epic Attack. |
For 15 seconds, melee attackers take 60 fire damage. | Damage: 743 Fire | Power Cost: 94 Range: 5 Cooldown: 60 |
Staff |