Prefix |
Suffix |
Best Tier |
Slot |
All Tiers
|
|
of Priests |
Tier 7 - Priest Base Damage +23% |
Head, Necklace |
Click Expand to reveal
- Priest Base Damage +3
- Priest Base Damage +8%
- Priest Base Damage +11%
- Priest Base Damage +14%
- Priest Base Damage +17%
- Priest Base Damage +20%
- Priest Base Damage +23%
|
|
of Dodgy Priesting |
Tier 7 - Chance to Evade Bursts +33% when Priest is active |
Legs, Hands |
Click Expand to reveal
- Chance to Evade Bursts +15% when Priest is active
- Chance to Evade Bursts +18% when Priest is active
- Chance to Evade Bursts +21% when Priest is active
- Chance to Evade Bursts +24% when Priest is active
- Chance to Evade Bursts +27% when Priest is active
- Chance to Evade Bursts +30% when Priest is active
- Chance to Evade Bursts +33% when Priest is active
|
Pacifist's |
of Powerful Pacifism |
Tier 7 - If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +11 (meaning you recover this Power every 5 seconds, in and out of combat) |
Head, Feet |
Click Expand to reveal
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +5 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +6 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +7 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +8 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +9 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +10 (meaning you recover this Power every 5 seconds, in and out of combat)
- If you are using the Priest skill and you have not been attacked in the past 15 seconds, your Power Regeneration is +11 (meaning you recover this Power every 5 seconds, in and out of combat)
|
|
|
Tier 14 - Direct Fire Damage +31 when Priest is active |
Ring, OffHand |
Click Expand to reveal
- Direct Fire Damage +5 when Priest is active
- Direct Fire Damage +7 when Priest is active
- Direct Fire Damage +9 when Priest is active
- Direct Fire Damage +11 when Priest is active
- Direct Fire Damage +13 when Priest is active
- Direct Fire Damage +15 when Priest is active
- Direct Fire Damage +17 when Priest is active
- Direct Fire Damage +19 when Priest is active
- Direct Fire Damage +21 when Priest is active
- Direct Fire Damage +23 when Priest is active
- Direct Fire Damage +25 when Priest is active
- Direct Fire Damage +27 when Priest is active
- Direct Fire Damage +29 when Priest is active
- Direct Fire Damage +31 when Priest is active
|
Admonisher's |
of Admonishment |
Tier 7 - The maximum Power restored by Admonish increases +9 |
Hands, Necklace |
Click Expand to reveal
- The maximum Power restored by Admonish increases +3
- The maximum Power restored by Admonish increases +4
- The maximum Power restored by Admonish increases +5
- The maximum Power restored by Admonish increases +6
- The maximum Power restored by Admonish increases +7
- The maximum Power restored by Admonish increases +8
- The maximum Power restored by Admonish increases +9
|
|
|
Tier 14 - Admonish boosts your Priest Damage +14 for 10 seconds (this effect does not stack with itself) |
Head |
Click Expand to reveal
- Admonish boosts your Priest Damage +1 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +2 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +3 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +4 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +5 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +6 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +7 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +8 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +9 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +10 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +11 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +12 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +13 for 10 seconds (this effect does not stack with itself)
- Admonish boosts your Priest Damage +14 for 10 seconds (this effect does not stack with itself)
|
|
|
Tier 7 - Admonish makes the target 7% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself) |
Ring |
Click Expand to reveal
- Admonish makes the target 1% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)
- Admonish makes the target 2% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)
- Admonish makes the target 3% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)
- Admonish makes the target 4% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)
- Admonish makes the target 5% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)
- Admonish makes the target 6% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)
- Admonish makes the target 7% more vulnerable to Psychic damage for 10 seconds (this effect does not stack with itself)
|
Castigator's |
of Castigation |
Tier 14 - Castigate Damage +85 |
Ring, Feet |
Click Expand to reveal
- Castigate Damage +7
- Castigate Damage +13
- Castigate Damage +19
- Castigate Damage +25
- Castigate Damage +31
- Castigate Damage +37
- Castigate Damage +43
- Castigate Damage +49
- Castigate Damage +55
- Castigate Damage +61
- Castigate Damage +67
- Castigate Damage +73
- Castigate Damage +79
- Castigate Damage +85
|
Castigator's |
of Castigation |
Tier 14 - Castigate Damage +49% |
Hands, MainHand |
Click Expand to reveal
- Castigate Damage +10%
- Castigate Damage +13%
- Castigate Damage +16%
- Castigate Damage +19%
- Castigate Damage +22%
- Castigate Damage +25%
- Castigate Damage +28%
- Castigate Damage +31%
- Castigate Damage +34%
- Castigate Damage +37%
- Castigate Damage +40%
- Castigate Damage +43%
- Castigate Damage +46%
- Castigate Damage +49%
|
Castigator's |
of Castigation |
Tier 14 - When Castigate is used on an undead target, it has a 25% chance to deal +260 damage and stun the target |
Chest, OffHand |
Click Expand to reveal
- When Castigate is used on an undead target, it has a 25% chance to stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +20 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +40 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +60 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +80 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +100 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +120 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +140 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +160 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +180 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +200 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +220 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +240 damage and stun the target
- When Castigate is used on an undead target, it has a 25% chance to deal +260 damage and stun the target
|
|
of Burning Heretics |
Tier 14 - Castigate deals Fire damage instead of Psychic, and deals +75% damage to Aberrations |
Legs |
Click Expand to reveal
- Castigate deals Fire damage instead of Psychic, and deals +10% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +15% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +20% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +25% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +30% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +35% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +40% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +45% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +50% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +55% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +60% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +65% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +70% damage to Aberrations
- Castigate deals Fire damage instead of Psychic, and deals +75% damage to Aberrations
|
|
|
Tier 14 - Castigate boosts your Nice Attack Damage +84 for 8 seconds |
Hands, Necklace |
Click Expand to reveal
- Castigate boosts your Nice Attack Damage +6 for 8 seconds
- Castigate boosts your Nice Attack Damage +12 for 8 seconds
- Castigate boosts your Nice Attack Damage +18 for 8 seconds
- Castigate boosts your Nice Attack Damage +24 for 8 seconds
- Castigate boosts your Nice Attack Damage +30 for 8 seconds
- Castigate boosts your Nice Attack Damage +36 for 8 seconds
- Castigate boosts your Nice Attack Damage +42 for 8 seconds
- Castigate boosts your Nice Attack Damage +48 for 8 seconds
- Castigate boosts your Nice Attack Damage +54 for 8 seconds
- Castigate boosts your Nice Attack Damage +60 for 8 seconds
- Castigate boosts your Nice Attack Damage +66 for 8 seconds
- Castigate boosts your Nice Attack Damage +72 for 8 seconds
- Castigate boosts your Nice Attack Damage +78 for 8 seconds
- Castigate boosts your Nice Attack Damage +84 for 8 seconds
|
|
of Exhilaration |
Tier 14 - Exhilarate Healing +31 |
MainHand, Chest |
Click Expand to reveal
- Exhilarate Healing +5
- Exhilarate Healing +7
- Exhilarate Healing +9
- Exhilarate Healing +11
- Exhilarate Healing +13
- Exhilarate Healing +15
- Exhilarate Healing +17
- Exhilarate Healing +19
- Exhilarate Healing +21
- Exhilarate Healing +23
- Exhilarate Healing +25
- Exhilarate Healing +27
- Exhilarate Healing +29
- Exhilarate Healing +31
|
|
of Exhilaration |
Tier 14 - For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +31 Health |
OffHand, Legs |
Click Expand to reveal
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +5 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +7 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +9 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +11 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +13 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +15 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +17 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +19 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +21 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +23 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +25 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +27 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +29 Health
- For 30 seconds after casting Exhilarate on a target, additional Exhilarates on the same target restore +31 Health
|
|
of Exhilaration |
Tier 14 - Exhilarate restores 56 Armor over 8 seconds |
Hands, Feet |
Click Expand to reveal
- Exhilarate restores 4 Armor over 8 seconds
- Exhilarate restores 8 Armor over 8 seconds
- Exhilarate restores 12 Armor over 8 seconds
- Exhilarate restores 16 Armor over 8 seconds
- Exhilarate restores 20 Armor over 8 seconds
- Exhilarate restores 24 Armor over 8 seconds
- Exhilarate restores 28 Armor over 8 seconds
- Exhilarate restores 32 Armor over 8 seconds
- Exhilarate restores 36 Armor over 8 seconds
- Exhilarate restores 40 Armor over 8 seconds
- Exhilarate restores 44 Armor over 8 seconds
- Exhilarate restores 48 Armor over 8 seconds
- Exhilarate restores 52 Armor over 8 seconds
- Exhilarate restores 56 Armor over 8 seconds
|
|
of Enhanced Care |
Tier 7 - Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds |
Necklace, Ring |
Click Expand to reveal
- Exhilarate, Triage, and Invigorate restore +5 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +11 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +17 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +23 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +29 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +35 Health if you haven't been attacked in the past 15 seconds
- Exhilarate, Triage, and Invigorate restore +41 Health if you haven't been attacked in the past 15 seconds
|
|
|
Tier 14 - Mend Flesh Healing +66 |
Head, Feet |
Click Expand to reveal
- Mend Flesh Healing +14
- Mend Flesh Healing +18
- Mend Flesh Healing +22
- Mend Flesh Healing +26
- Mend Flesh Healing +30
- Mend Flesh Healing +34
- Mend Flesh Healing +38
- Mend Flesh Healing +42
- Mend Flesh Healing +46
- Mend Flesh Healing +50
- Mend Flesh Healing +54
- Mend Flesh Healing +58
- Mend Flesh Healing +62
- Mend Flesh Healing +66
|
|
|
Tier 14 - Mend Flesh Armor Healing +98 |
Chest, OffHand |
Click Expand to reveal
- Mend Flesh Armor Healing +30
- Mend Flesh Armor Healing +35
- Mend Flesh Armor Healing +40
- Mend Flesh Armor Healing +45
- Mend Flesh Armor Healing +50
- Mend Flesh Armor Healing +55
- Mend Flesh Armor Healing +60
- Mend Flesh Armor Healing +65
- Mend Flesh Armor Healing +70
- Mend Flesh Armor Healing +75
- Mend Flesh Armor Healing +80
- Mend Flesh Armor Healing +86
- Mend Flesh Armor Healing +92
- Mend Flesh Armor Healing +98
|
|
|
Tier 7 - Mend Flesh gives the target +10 mitigation against physical attacks for 12 seconds |
MainHand, Ring |
Click Expand to reveal
- Mend Flesh gives the target +3 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +4 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +5 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +6 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +7 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +8 mitigation against physical attacks for 12 seconds
- Mend Flesh gives the target +10 mitigation against physical attacks for 12 seconds
|
Unfettered |
of Freedom |
Tier 7 - Unfetter grants immunity to Knockback effects for 12 seconds |
Ring |
Click Expand to reveal
- Unfetter grants immunity to Knockback effects for 6 seconds
- Unfetter grants immunity to Knockback effects for 7 seconds
- Unfetter grants immunity to Knockback effects for 8 seconds
- Unfetter grants immunity to Knockback effects for 9 seconds
- Unfetter grants immunity to Knockback effects for 10 seconds
- Unfetter grants immunity to Knockback effects for 11 seconds
- Unfetter grants immunity to Knockback effects for 12 seconds
|
Free-Flying |
of Boundless Skies |
Tier 7 - Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +2.1 m/s for 20 seconds |
Necklace, OffHand |
Click Expand to reveal
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +0.3 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +0.6 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +0.9 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +1.2 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +1.5 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +1.8 m/s for 20 seconds
- Unfetter allows free-form movement while leaping, and if the target can fly, fly speed is boosted +2.1 m/s for 20 seconds
|
Swimmer's |
|
Tier 7 - Unfetter boosts swim speed +2.8 m/s for 20 seconds |
MainHand, Feet |
Click Expand to reveal
- Unfetter boosts swim speed +0.4 m/s for 20 seconds
- Unfetter boosts swim speed +0.8 m/s for 20 seconds
- Unfetter boosts swim speed +1.2 m/s for 20 seconds
- Unfetter boosts swim speed +1.6 m/s for 20 seconds
- Unfetter boosts swim speed +2 m/s for 20 seconds
- Unfetter boosts swim speed +2.4 m/s for 20 seconds
- Unfetter boosts swim speed +2.8 m/s for 20 seconds
|
|
of Unfettered Power |
Tier 14 - Unfetter restores 45 Power over 9 seconds |
Chest, Legs |
Click Expand to reveal
- Unfetter restores 6 Power over 9 seconds
- Unfetter restores 9 Power over 9 seconds
- Unfetter restores 12 Power over 9 seconds
- Unfetter restores 15 Power over 9 seconds
- Unfetter restores 18 Power over 9 seconds
- Unfetter restores 21 Power over 9 seconds
- Unfetter restores 24 Power over 9 seconds
- Unfetter restores 27 Power over 9 seconds
- Unfetter restores 30 Power over 9 seconds
- Unfetter restores 33 Power over 9 seconds
- Unfetter restores 36 Power over 9 seconds
- Unfetter restores 39 Power over 9 seconds
- Unfetter restores 42 Power over 9 seconds
- Unfetter restores 45 Power over 9 seconds
|
|
of Corrupted Hate |
Tier 14 - Corrupt Hate Damage +207 |
Head, Legs |
Click Expand to reveal
- Corrupt Hate Damage +25
- Corrupt Hate Damage +39
- Corrupt Hate Damage +53
- Corrupt Hate Damage +67
- Corrupt Hate Damage +81
- Corrupt Hate Damage +95
- Corrupt Hate Damage +109
- Corrupt Hate Damage +123
- Corrupt Hate Damage +137
- Corrupt Hate Damage +151
- Corrupt Hate Damage +165
- Corrupt Hate Damage +179
- Corrupt Hate Damage +193
- Corrupt Hate Damage +207
|
|
of Corrupted Hate |
Tier 14 - Corrupt Hate Damage +85% |
Chest, MainHand |
Click Expand to reveal
- Corrupt Hate Damage +20%
- Corrupt Hate Damage +25%
- Corrupt Hate Damage +30%
- Corrupt Hate Damage +35%
- Corrupt Hate Damage +40%
- Corrupt Hate Damage +45%
- Corrupt Hate Damage +50%
- Corrupt Hate Damage +55%
- Corrupt Hate Damage +60%
- Corrupt Hate Damage +65%
- Corrupt Hate Damage +70%
- Corrupt Hate Damage +75%
- Corrupt Hate Damage +80%
- Corrupt Hate Damage +85%
|
|
of Self-Hate |
Tier 14 - Corrupt Hate causes the target to deal 252 Psychic damage to themselves the next time they use a Rage attack |
OffHand, Hands |
Click Expand to reveal
- Corrupt Hate causes the target to deal 18 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 36 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 54 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 72 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 90 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 108 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 126 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 144 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 162 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 180 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 198 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 216 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 234 Psychic damage to themselves the next time they use a Rage attack
- Corrupt Hate causes the target to deal 252 Psychic damage to themselves the next time they use a Rage attack
|
|
of Relentless Hope |
Tier 14 - Relentless Hope Healing +48 |
Necklace, Ring |
Click Expand to reveal
- Relentless Hope Healing +9
- Relentless Hope Healing +12
- Relentless Hope Healing +15
- Relentless Hope Healing +18
- Relentless Hope Healing +21
- Relentless Hope Healing +24
- Relentless Hope Healing +27
- Relentless Hope Healing +30
- Relentless Hope Healing +33
- Relentless Hope Healing +36
- Relentless Hope Healing +39
- Relentless Hope Healing +42
- Relentless Hope Healing +45
- Relentless Hope Healing +48
|
|
of Relentless Hope |
Tier 14 - Relentless Hope Power Restoration +31 |
Hands, Feet |
Click Expand to reveal
- Relentless Hope Power Restoration +5
- Relentless Hope Power Restoration +7
- Relentless Hope Power Restoration +9
- Relentless Hope Power Restoration +11
- Relentless Hope Power Restoration +13
- Relentless Hope Power Restoration +15
- Relentless Hope Power Restoration +17
- Relentless Hope Power Restoration +19
- Relentless Hope Power Restoration +21
- Relentless Hope Power Restoration +23
- Relentless Hope Power Restoration +25
- Relentless Hope Power Restoration +27
- Relentless Hope Power Restoration +29
- Relentless Hope Power Restoration +31
|
|
of Relentless Hope |
Tier 14 - Relentless Hope Armor Healing +75 |
MainHand, OffHand |
Click Expand to reveal
- Relentless Hope Armor Healing +10
- Relentless Hope Armor Healing +15
- Relentless Hope Armor Healing +20
- Relentless Hope Armor Healing +25
- Relentless Hope Armor Healing +30
- Relentless Hope Armor Healing +35
- Relentless Hope Armor Healing +40
- Relentless Hope Armor Healing +45
- Relentless Hope Armor Healing +50
- Relentless Hope Armor Healing +55
- Relentless Hope Armor Healing +60
- Relentless Hope Armor Healing +65
- Relentless Hope Armor Healing +70
- Relentless Hope Armor Healing +75
|
Righteous |
of Righteous Flame |
Tier 14 - Righteous Flame Direct Damage +135 |
Chest, Legs |
Click Expand to reveal
- Righteous Flame Direct Damage +18
- Righteous Flame Direct Damage +27
- Righteous Flame Direct Damage +36
- Righteous Flame Direct Damage +45
- Righteous Flame Direct Damage +54
- Righteous Flame Direct Damage +63
- Righteous Flame Direct Damage +72
- Righteous Flame Direct Damage +81
- Righteous Flame Direct Damage +90
- Righteous Flame Direct Damage +99
- Righteous Flame Direct Damage +108
- Righteous Flame Direct Damage +117
- Righteous Flame Direct Damage +126
- Righteous Flame Direct Damage +135
|
Righteous |
of Righteous Flame |
Tier 14 - Righteous Flame Direct Damage +56% |
Head, Ring |
Click Expand to reveal
- Righteous Flame Direct Damage +4%
- Righteous Flame Direct Damage +8%
- Righteous Flame Direct Damage +12%
- Righteous Flame Direct Damage +16%
- Righteous Flame Direct Damage +20%
- Righteous Flame Direct Damage +24%
- Righteous Flame Direct Damage +28%
- Righteous Flame Direct Damage +32%
- Righteous Flame Direct Damage +36%
- Righteous Flame Direct Damage +40%
- Righteous Flame Direct Damage +44%
- Righteous Flame Direct Damage +48%
- Righteous Flame Direct Damage +52%
- Righteous Flame Direct Damage +56%
|
|
|
Tier 14 - Righteous Flame deals +185 Fire damage over 10 seconds |
Feet, MainHand |
Click Expand to reveal
- Righteous Flame deals +55 Fire damage over 10 seconds
- Righteous Flame deals +65 Fire damage over 10 seconds
- Righteous Flame deals +75 Fire damage over 10 seconds
- Righteous Flame deals +85 Fire damage over 10 seconds
- Righteous Flame deals +95 Fire damage over 10 seconds
- Righteous Flame deals +105 Fire damage over 10 seconds
- Righteous Flame deals +115 Fire damage over 10 seconds
- Righteous Flame deals +125 Fire damage over 10 seconds
- Righteous Flame deals +135 Fire damage over 10 seconds
- Righteous Flame deals +145 Fire damage over 10 seconds
- Righteous Flame deals +155 Fire damage over 10 seconds
- Righteous Flame deals +165 Fire damage over 10 seconds
- Righteous Flame deals +175 Fire damage over 10 seconds
- Righteous Flame deals +185 Fire damage over 10 seconds
|
|
|
Tier 14 - Flamestrike Damage +290 |
Head, Chest |
Click Expand to reveal
- Flamestrike Damage +30
- Flamestrike Damage +50
- Flamestrike Damage +70
- Flamestrike Damage +90
- Flamestrike Damage +110
- Flamestrike Damage +130
- Flamestrike Damage +150
- Flamestrike Damage +170
- Flamestrike Damage +190
- Flamestrike Damage +210
- Flamestrike Damage +230
- Flamestrike Damage +250
- Flamestrike Damage +270
- Flamestrike Damage +290
|
|
|
Tier 14 - Flamestrike Damage +62% |
OffHand, Legs |
Click Expand to reveal
- Flamestrike Damage +10%
- Flamestrike Damage +14%
- Flamestrike Damage +18%
- Flamestrike Damage +22%
- Flamestrike Damage +26%
- Flamestrike Damage +30%
- Flamestrike Damage +34%
- Flamestrike Damage +38%
- Flamestrike Damage +42%
- Flamestrike Damage +46%
- Flamestrike Damage +50%
- Flamestrike Damage +54%
- Flamestrike Damage +58%
- Flamestrike Damage +62%
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|
|
Tier 14 - Flamestrike deals 425 Fire damage over 10 seconds |
Feet, Necklace |
Click Expand to reveal
- Flamestrike deals 100 Fire damage over 10 seconds
- Flamestrike deals 125 Fire damage over 10 seconds
- Flamestrike deals 150 Fire damage over 10 seconds
- Flamestrike deals 175 Fire damage over 10 seconds
- Flamestrike deals 200 Fire damage over 10 seconds
- Flamestrike deals 225 Fire damage over 10 seconds
- Flamestrike deals 250 Fire damage over 10 seconds
- Flamestrike deals 275 Fire damage over 10 seconds
- Flamestrike deals 300 Fire damage over 10 seconds
- Flamestrike deals 325 Fire damage over 10 seconds
- Flamestrike deals 350 Fire damage over 10 seconds
- Flamestrike deals 375 Fire damage over 10 seconds
- Flamestrike deals 400 Fire damage over 10 seconds
- Flamestrike deals 425 Fire damage over 10 seconds
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|
of Triaging |
Tier 14 - Triage Healing +39 |
Head, Necklace |
Click Expand to reveal
- Triage Healing +11
- Triage Healing +13
- Triage Healing +15
- Triage Healing +17
- Triage Healing +19
- Triage Healing +21
- Triage Healing +23
- Triage Healing +25
- Triage Healing +27
- Triage Healing +29
- Triage Healing +31
- Triage Healing +33
- Triage Healing +36
- Triage Healing +39
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|
of Evasive Medicine |
Tier 14 - Triage gives the target +23.5% Melee Evasion for 10 seconds |
Hands |
Click Expand to reveal
- Triage gives the target +4% Melee Evasion for 10 seconds
- Triage gives the target +5.5% Melee Evasion for 10 seconds
- Triage gives the target +7% Melee Evasion for 10 seconds
- Triage gives the target +8.5% Melee Evasion for 10 seconds
- Triage gives the target +10% Melee Evasion for 10 seconds
- Triage gives the target +11.5% Melee Evasion for 10 seconds
- Triage gives the target +13% Melee Evasion for 10 seconds
- Triage gives the target +14.5% Melee Evasion for 10 seconds
- Triage gives the target +16% Melee Evasion for 10 seconds
- Triage gives the target +17.5% Melee Evasion for 10 seconds
- Triage gives the target +19% Melee Evasion for 10 seconds
- Triage gives the target +20.5% Melee Evasion for 10 seconds
- Triage gives the target +22% Melee Evasion for 10 seconds
- Triage gives the target +23.5% Melee Evasion for 10 seconds
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|
of Evasive Medicine |
Tier 14 - Triage gives the target +29% Burst Evasion for 10 seconds |
OffHand |
Click Expand to reveal
- Triage gives the target +3% Burst Evasion for 10 seconds
- Triage gives the target +5% Burst Evasion for 10 seconds
- Triage gives the target +7% Burst Evasion for 10 seconds
- Triage gives the target +9% Burst Evasion for 10 seconds
- Triage gives the target +11% Burst Evasion for 10 seconds
- Triage gives the target +13% Burst Evasion for 10 seconds
- Triage gives the target +15% Burst Evasion for 10 seconds
- Triage gives the target +17% Burst Evasion for 10 seconds
- Triage gives the target +19% Burst Evasion for 10 seconds
- Triage gives the target +21% Burst Evasion for 10 seconds
- Triage gives the target +23% Burst Evasion for 10 seconds
- Triage gives the target +25% Burst Evasion for 10 seconds
- Triage gives the target +27% Burst Evasion for 10 seconds
- Triage gives the target +29% Burst Evasion for 10 seconds
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Careful |
of Careful Triaging |
Tier 14 - Triage costs no Power to cast and restores +33 Health, but takes +1 second to channel |
Chest |
Click Expand to reveal
- Triage costs no Power to cast and restores +5 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +7 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +9 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +11 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +13 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +15 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +17 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +19 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +21 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +23 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +25 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +27 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +30 Health, but takes +1 second to channel
- Triage costs no Power to cast and restores +33 Health, but takes +1 second to channel
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|
of Recuperative Care |
Tier 14 - Triage restores 70 Health over 15 seconds |
Legs, Feet |
Click Expand to reveal
- Triage restores 5 Health over 15 seconds
- Triage restores 10 Health over 15 seconds
- Triage restores 15 Health over 15 seconds
- Triage restores 20 Health over 15 seconds
- Triage restores 25 Health over 15 seconds
- Triage restores 30 Health over 15 seconds
- Triage restores 35 Health over 15 seconds
- Triage restores 40 Health over 15 seconds
- Triage restores 45 Health over 15 seconds
- Triage restores 50 Health over 15 seconds
- Triage restores 55 Health over 15 seconds
- Triage restores 60 Health over 15 seconds
- Triage restores 65 Health over 15 seconds
- Triage restores 70 Health over 15 seconds
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|
of Fire Suppression |
Tier 14 - Remedy removes ongoing Fire effects (up to 29 dmg/sec) |
MainHand |
Click Expand to reveal
- Remedy removes ongoing Fire effects (up to 3 dmg/sec)
- Remedy removes ongoing Fire effects (up to 5 dmg/sec)
- Remedy removes ongoing Fire effects (up to 7 dmg/sec)
- Remedy removes ongoing Fire effects (up to 9 dmg/sec)
- Remedy removes ongoing Fire effects (up to 11 dmg/sec)
- Remedy removes ongoing Fire effects (up to 13 dmg/sec)
- Remedy removes ongoing Fire effects (up to 15 dmg/sec)
- Remedy removes ongoing Fire effects (up to 17 dmg/sec)
- Remedy removes ongoing Fire effects (up to 19 dmg/sec)
- Remedy removes ongoing Fire effects (up to 21 dmg/sec)
- Remedy removes ongoing Fire effects (up to 23 dmg/sec)
- Remedy removes ongoing Fire effects (up to 25 dmg/sec)
- Remedy removes ongoing Fire effects (up to 27 dmg/sec)
- Remedy removes ongoing Fire effects (up to 29 dmg/sec)
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of Fire Suppression |
Tier 14 - Remedy restores 58 Armor |
Head, Necklace |
Click Expand to reveal
- Remedy restores 6 Armor
- Remedy restores 10 Armor
- Remedy restores 14 Armor
- Remedy restores 18 Armor
- Remedy restores 22 Armor
- Remedy restores 26 Armor
- Remedy restores 30 Armor
- Remedy restores 34 Armor
- Remedy restores 38 Armor
- Remedy restores 42 Armor
- Remedy restores 46 Armor
- Remedy restores 50 Armor
- Remedy restores 54 Armor
- Remedy restores 58 Armor
|
|
of Remedies |
Tier 14 - Remedy restores 18 Armor and mitigates all damage over time by 7 per tick for 10 seconds |
Chest, Ring |
Click Expand to reveal
- Remedy restores 5 Armor and mitigates all damage over time by 1 per tick for 10 seconds
- Remedy restores 6 Armor and mitigates all damage over time by 1 per tick for 10 seconds
- Remedy restores 7 Armor and mitigates all damage over time by 2 per tick for 10 seconds
- Remedy restores 8 Armor and mitigates all damage over time by 2 per tick for 10 seconds
- Remedy restores 9 Armor and mitigates all damage over time by 3 per tick for 10 seconds
- Remedy restores 10 Armor and mitigates all damage over time by 3 per tick for 10 seconds
- Remedy restores 11 Armor and mitigates all damage over time by 4 per tick for 10 seconds
- Remedy restores 12 Armor and mitigates all damage over time by 4 per tick for 10 seconds
- Remedy restores 13 Armor and mitigates all damage over time by 5 per tick for 10 seconds
- Remedy restores 14 Armor and mitigates all damage over time by 5 per tick for 10 seconds
- Remedy restores 15 Armor and mitigates all damage over time by 6 per tick for 10 seconds
- Remedy restores 16 Armor and mitigates all damage over time by 6 per tick for 10 seconds
- Remedy restores 17 Armor and mitigates all damage over time by 7 per tick for 10 seconds
- Remedy restores 18 Armor and mitigates all damage over time by 7 per tick for 10 seconds
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|
of Fast-Acting Remedies |
Tier 14 - Remedy costs -14 Power to cast, its reuse timer is -1 second, and it has a 23% chance to mend a broken bone in the target |
Legs, OffHand |
Click Expand to reveal
- Remedy costs -1 Power to cast, its reuse timer is -1 second, and it has a 10% chance to mend a broken bone in the target
- Remedy costs -2 Power to cast, its reuse timer is -1 second, and it has a 11% chance to mend a broken bone in the target
- Remedy costs -3 Power to cast, its reuse timer is -1 second, and it has a 12% chance to mend a broken bone in the target
- Remedy costs -4 Power to cast, its reuse timer is -1 second, and it has a 13% chance to mend a broken bone in the target
- Remedy costs -5 Power to cast, its reuse timer is -1 second, and it has a 14% chance to mend a broken bone in the target
- Remedy costs -6 Power to cast, its reuse timer is -1 second, and it has a 15% chance to mend a broken bone in the target
- Remedy costs -7 Power to cast, its reuse timer is -1 second, and it has a 16% chance to mend a broken bone in the target
- Remedy costs -8 Power to cast, its reuse timer is -1 second, and it has a 17% chance to mend a broken bone in the target
- Remedy costs -9 Power to cast, its reuse timer is -1 second, and it has a 18% chance to mend a broken bone in the target
- Remedy costs -10 Power to cast, its reuse timer is -1 second, and it has a 19% chance to mend a broken bone in the target
- Remedy costs -11 Power to cast, its reuse timer is -1 second, and it has a 20% chance to mend a broken bone in the target
- Remedy costs -12 Power to cast, its reuse timer is -1 second, and it has a 21% chance to mend a broken bone in the target
- Remedy costs -13 Power to cast, its reuse timer is -1 second, and it has a 22% chance to mend a broken bone in the target
- Remedy costs -14 Power to cast, its reuse timer is -1 second, and it has a 23% chance to mend a broken bone in the target
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|
of Invigoration |
Tier 14 - Invigorate Healing +68 |
Head, Hands |
Click Expand to reveal
- Invigorate Healing +16
- Invigorate Healing +20
- Invigorate Healing +24
- Invigorate Healing +28
- Invigorate Healing +32
- Invigorate Healing +36
- Invigorate Healing +40
- Invigorate Healing +44
- Invigorate Healing +48
- Invigorate Healing +52
- Invigorate Healing +56
- Invigorate Healing +60
- Invigorate Healing +64
- Invigorate Healing +68
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|
of Invigoration |
Tier 14 - Invigorate Armor Healing +100 |
MainHand, Feet |
Click Expand to reveal
- Invigorate Armor Healing +22
- Invigorate Armor Healing +28
- Invigorate Armor Healing +34
- Invigorate Armor Healing +40
- Invigorate Armor Healing +46
- Invigorate Armor Healing +52
- Invigorate Armor Healing +58
- Invigorate Armor Healing +64
- Invigorate Armor Healing +70
- Invigorate Armor Healing +76
- Invigorate Armor Healing +82
- Invigorate Armor Healing +88
- Invigorate Armor Healing +94
- Invigorate Armor Healing +100
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|
of Invigoration |
Tier 14 - Invigorate restores +20 Health, Armor, and Power |
Chest, Ring |
Click Expand to reveal
- Invigorate restores +7 Health, Armor, and Power
- Invigorate restores +8 Health, Armor, and Power
- Invigorate restores +9 Health, Armor, and Power
- Invigorate restores +10 Health, Armor, and Power
- Invigorate restores +11 Health, Armor, and Power
- Invigorate restores +12 Health, Armor, and Power
- Invigorate restores +13 Health, Armor, and Power
- Invigorate restores +14 Health, Armor, and Power
- Invigorate restores +15 Health, Armor, and Power
- Invigorate restores +16 Health, Armor, and Power
- Invigorate restores +17 Health, Armor, and Power
- Invigorate restores +18 Health, Armor, and Power
- Invigorate restores +19 Health, Armor, and Power
- Invigorate restores +20 Health, Armor, and Power
|
|
of Warm Blessings |
Tier 14 - Give Warmth restores 55 Health and +15 Body Heat |
Necklace, Legs |
Click Expand to reveal
- Give Warmth restores 3 Health and +2 Body Heat
- Give Warmth restores 7 Health and +3 Body Heat
- Give Warmth restores 11 Health and +4 Body Heat
- Give Warmth restores 15 Health and +5 Body Heat
- Give Warmth restores 19 Health and +6 Body Heat
- Give Warmth restores 23 Health and +7 Body Heat
- Give Warmth restores 27 Health and +8 Body Heat
- Give Warmth restores 31 Health and +9 Body Heat
- Give Warmth restores 35 Health and +10 Body Heat
- Give Warmth restores 39 Health and +11 Body Heat
- Give Warmth restores 43 Health and +12 Body Heat
- Give Warmth restores 47 Health and +13 Body Heat
- Give Warmth restores 51 Health and +14 Body Heat
- Give Warmth restores 55 Health and +15 Body Heat
|
|
of Hot Tidings |
Tier 14 - Give Warmth causes the target's next attack to deal +182 damage if it is a Fire attack |
Hands, MainHand |
Click Expand to reveal
- Give Warmth causes the target's next attack to deal +13 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +26 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +39 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +52 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +65 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +78 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +91 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +104 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +117 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +130 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +143 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +156 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +169 damage if it is a Fire attack
- Give Warmth causes the target's next attack to deal +182 damage if it is a Fire attack
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Tier 7 - Give Warmth boosts the target's fire damage-over-time by +9 per tick for 60 seconds |
Chest, Ring |
Click Expand to reveal
- Give Warmth boosts the target's fire damage-over-time by +3 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +4 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +5 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +6 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +7 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +8 per tick for 60 seconds
- Give Warmth boosts the target's fire damage-over-time by +9 per tick for 60 seconds
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