Staff/Treasure Effects

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See also: Staff/Treasure Effects:By Slot

See also: Staff/Treasure Effects:By Ability

Prefix Suffix Max-Level Version Slot [Collapse] Other Versions
of Staff-Fighting Level 80 - Staff Base Damage +40% Head, MainHand
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Level 80 - Armor from Combat Refresh Abilities +46 when Staff is active Chest, Feet
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Level 80 - Smash, Double Hit, and Heed The Stick Damage +69 OffHand, Necklace
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Level 80 - Nice Attack Power Cost -30 when Staff is active Ring
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of Smashing Vulnerabilities Level 80 - All Staff attacks have a 5.5% chance to trigger the target's Vulnerability OffHand, Ring
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of Fiery Smashing Level 80 - Phoenix Strike costs -16 Power and boosts your Direct Fire Damage +20% for 30 seconds Hands
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of Crushing Streaks Level 80 - Double Hit causes your next attack to deal +100 damage if it is a Crushing attack Ring, Hands
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Level 80 - Pin heals you for 45 health Chest, Hands
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Level 80 - Pin boosts Core Attack and Nice Attack Damage +83 for 7 seconds Head, Feet
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of Accurate Suppression Level 80 - Suppress and Heed the Stick have +35 Accuracy Head, Feet
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of Double Hits Level 80 - Double Hit Damage +29% Chest, Feet
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of The Phoenix Level 80 - Phoenix Strike Damage +60% Chest, Necklace
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of The Phoenix Level 80 - Phoenix Strike deals +36% Fire damage to melee attackers, and ability reuse timer is -7 seconds Feet
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of The Phoenix Level 80 - Phoenix Strike deals +189 Fire damage to melee attackers Head, Legs
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of Slashy Double Hits Level 80 - Double Hit costs -16 Power and makes the target 10% more vulnerable to Slashing for 15 seconds OffHand
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of Efficient Thrusting Level 80 - Headcracker and Strategic Thrust deal +16% damage and reuse timer is -1 second Head, Necklace
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of Defensive Staff Fighting Level 80 - Suppress and Deflective Spin Damage +37% Chest, MainHand
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of Hot Hits Level 80 - Double Hit ignites the target, dealing 198 Fire damage over 12 seconds Head, Legs
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of Cold Blocking Level 80 - Blocking Stance boosts your Direct Cold Damage +15.5% for 30 seconds Legs, Ring
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of Concussive Cracking Level 80 - Double Hit deals +36% damage and hastens the current reuse timer of Headcracker by 2 seconds MainHand
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of Lunging Level 80 - Lunge deals +39% damage to health and armor Legs, MainHand
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of Group-Lunging Level 80 - Lunge hits all enemies within 5 meters, but deals -8% damage and reuse timer is +2 seconds Hands
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of Bloody Redirection Level 80 - Redirect causes target to bleed, dealing 448 Trauma damage over 8 seconds Chest, OffHand
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of Knockback Lunges Level 80 - Lunge deals +55 damage and knocks the target backwards Feet
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of Lunging Level 80 - Lunge deals +121 armor damage OffHand, Ring
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of Healthy Deflection Level 80 - Deflective Spin heals 108 Health over 60 seconds Legs, Necklace
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of Refreshing Deflection Level 80 - Deflective Spin restores 42 Power after a 20 second delay Head, OffHand
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of Second Chances Level 80 - If you have less than half of your Health remaining, Deflective Spin heals you for 31% of your Max Health Feet, Necklace
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of Accurate Pinning Level 80 - Pin deals +120 damage and has +25 Accuracy (which cancels out the Evasion that certain monsters have) Necklace
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of Zen Stances Level 80 - Blocking Stance restores 38 Power to you Head, Chest
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of Mind-Body Arts Level 80 - For 30 seconds after using Blocking Stance, your Mentalism Base Damage is +12.5% MainHand, Necklace
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Level 80 - For 60 seconds after using Blocking Stance, First Aid heals you +68 Hands, Feet
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of Redirection Level 80 - Redirect Damage +100% Legs, MainHand
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Level 80 - For 60 seconds after using Redirect, First Aid heals you +75 Hands, Feet
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of Potent Redirection Level 80 - Redirect generates no Rage, reduces Rage by 1160, and taunts -780 Ring, Necklace
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Level 80 - Redirect deals +60 damage and stuns the target Hands
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of Strategic Thrusts Level 80 - Strategic Thrust deals +48% damage, plus 40% more damage if the target is Vulnerable Legs, MainHand
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Level 80 - Strategic Thrust and Lunge Damage +31% Head, OffHand
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of Opportunistic Vulnerabilities Level 80 - If Strategic Thrust is used on a Vulnerable target, it deals +113 damage and restores 80 Health to you Chest, Hands
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of Heedfulness Level 80 - Heed The Stick Damage +61% Legs, MainHand
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of Potent Heeding Level 80 - Heed The Stick deals +16% Damage and Taunts +960 Chest, Head
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of Healthy Heeding Level 80 - Heed The Stick heals you for 28 health (or armor if health is full) Hands, Necklace
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of Thickheaded Heeding Level 80 - Heed The Stick gives you +17 mitigation from direct attacks for 10 seconds OffHand, Ring
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of Headcracking Level 80 - Headcracker Damage +60% Chest, Feet
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Level 80 - Headcracker deals +100 damage, generates no Rage, and reduces Rage by 192 Legs, MainHand
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Uncrackable Level 80 - After using Headcracker, you take half damage from Psychic attacks for 15 seconds OffHand
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of Pinning Level 80 - Pin Damage +60% Legs, MainHand
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Level 80 - Pin generates no Rage and reduces Rage by 900 Necklace, Ring
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of Agonizing Pins Level 80 - Pin causes target's attacks to deal -50% damage for 5 seconds OffHand
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of The Phoenix Level 80 - For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 83 Health to you OffHand
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Level 30 - Phoenix Strike deals +10% damage and triggers the target's Vulnerability MainHand
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of Healthy Suppression Level 80 - Suppress heals you for 45 health OffHand, Ring
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of Suppression Level 80 - Suppress Damage +48% Ring, MainHand
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of Contemplative Suppression Level 80 - Suppress deals +32% damage and causes targets to lose an additional 400 Rage Legs, Necklace
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of Stunning Suppression Level 80 - Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +200 damage. Hands
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