From Project: Gorgon Wiki
Play Dead
|
|
Description
|
Pretend to die of fright. Nearby enemies will ignore you for a while, even when you stand back up -- but will notice you again if you attack them.
|
Skill
|
|
Level
|
9
|
Damage
|
-
|
Power Cost
|
18
|
Reuse Time
|
60
|
Special
|
Targets decide not to attack you for about 9 seconds (unless you attack them first).
|
Keywords:
|
|
|
Play Dead 2
|
|
Description
|
Pretend to die of fright. Nearby enemies will ignore you for a while, even when you stand back up -- but will notice you again if you attack them.
|
Skill
|
|
Level
|
19
|
Damage
|
-
|
Power Cost
|
23
|
Reuse Time
|
55
|
Special
|
Targets decide not to attack you for about 11 seconds (unless you attack them first).
|
Keywords:
|
|
|
Play Dead 3
|
|
Description
|
Pretend to die of fright. Nearby enemies will ignore you for a while, even when you stand back up -- but will notice you again if you attack them.
|
Skill
|
|
Level
|
34
|
Damage
|
-
|
Power Cost
|
31
|
Reuse Time
|
50
|
Special
|
Targets decide not to attack you for about 13 seconds (unless you attack them first).
|
Keywords:
|
|
|
Play Dead 4
|
|
Description
|
Pretend to die of fright. Nearby enemies will ignore you for a while, even when you stand back up -- but will notice you again if you attack them.
|
Skill
|
|
Level
|
48
|
Damage
|
-
|
Power Cost
|
35
|
Reuse Time
|
45
|
Special
|
Targets decide not to attack you for about 15 seconds (unless you attack them first).
|
Keywords:
|
|
|
Play Dead 5
|
|
Description
|
Pretend to die of fright. Nearby enemies will ignore you for a while, even when you stand back up -- but will notice you again if you attack them.
|
Skill
|
|
Level
|
64
|
Damage
|
-
|
Power Cost
|
41
|
Reuse Time
|
40
|
Special
|
Targets decide not to attack you for about 17 seconds (unless you attack them first).
|
Keywords:
|
|
|
Play Dead 6
|
|
Description
|
Pretend to die of fright. Nearby enemies will ignore you for a while, even when you stand back up -- but will notice you again if you attack them.
|
Skill
|
|
Level
|
79
|
Damage
|
-
|
Power Cost
|
49
|
Reuse Time
|
35
|
Special
|
Targets decide not to attack you for about 19 seconds (unless you attack them first).
|
Keywords:
|
|
|