User:SausageJavelins
From Project: Gorgon Wiki
SJ's Pro Tip Checklist
Useful info for players
User Interface
Target Categories
- Targeting in Project: Gorgon is broken down into three categories: players, monsters, and "non-combatants" which include items, portals, and NPCs
- The default setup relies on the Tab key to cycle through all targets in the visible scene
- One strategy is to assign each category of previous and next targets to keyboard keys, allowing one to select more specifically
- For example, I have the square brackets [ & ] set to select non-combatants, colon and quote : & " set to select monsters, and angle brackets < & > set to select players
- Tab & Ctrl + Tab can be mapped to previous and next target, respectively, all categories.
UI and Screenshots
- You can hide the UI to take great-looking screenshots by assigning Turn On/Off GUI Windows to a keyboard key
- Regular and high-resolution screenshot functions can be mapped to keys, high-res is resolution multiplied by special setting SuperScreenShotRes
- For example, I hide the GUI with Insert and take high-res screenshots with Home
Party Members
Loadouts
- Upon reaching level 25 in your first combat skill you get two loadouts to use, and one loadout for every skill past level 50, maximum 9 loadouts
- You can change loadouts using the star icon next to your combat bar, or you can assign a key or key combo
- For example, I have loadouts 1 through 9 set as Shift + F1 through Shift + F9, respectively, as nothing in the game uses that combo by default