Fishing/Abilities

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Click "Expand" on the box below to view a complete list of Abilities for the Fishing skill.

Icon Level Name Description Special Effects Stats Source
icon_2133.png  5 Fish Gut Gut your enemy like a fish. Requires a skinning knife. (There is a 5% chance the knife will be destroyed.)
This is a Core Attack.
Creatures with Fish anatomy take double damage. You must have hands to use this ability. This is considered a (non-bleed-inducing) variant of Gut for purposes of equipment and combos. Damage: 28 Nature Power Cost: 13
Range: 5
Cooldown: 12
Leveling
icon_2133.png  15 Fish Gut 2 Gut your enemy like a fish. Requires a skinning knife. (There is a 5% chance the knife will be destroyed.)
This is a Core Attack.
Creatures with Fish anatomy take double damage. You must have hands to use this ability. This is considered a (non-bleed-inducing) variant of Gut for purposes of equipment and combos. Damage: 53 Nature Power Cost: 18
Range: 5
Cooldown: 12
Leveling
icon_2133.png  25 Fish Gut 3 Gut your enemy like a fish. Requires a skinning knife. (There is a 5% chance the knife will be destroyed.)
This is a Core Attack.
Creatures with Fish anatomy take double damage. You must have hands to use this ability. This is considered a (non-bleed-inducing) variant of Gut for purposes of equipment and combos. Damage: 85 Nature Power Cost: 22
Range: 5
Cooldown: 12
Leveling
icon_2133.png  45 Fish Gut 4 Gut your enemy like a fish. Requires a skinning knife. (There is a 5% chance the knife will be destroyed.)
This is a Core Attack.
Creatures with Fish anatomy take double damage. You must have hands to use this ability. This is considered a (non-bleed-inducing) variant of Gut for purposes of equipment and combos. Damage: 189 Nature Power Cost: 31
Range: 5
Cooldown: 12
Leveling
icon_2133.png  60 Fish Gut 5 Gut your enemy like a fish. Requires a skinning knife. (There is a 5% chance the knife will be destroyed.)
This is a Core Attack.
Creatures with Fish anatomy take double damage. You must have hands to use this ability. This is considered a (non-bleed-inducing) variant of Gut for purposes of equipment and combos. Damage: 318 Nature Power Cost: 36
Range: 5
Cooldown: 12
Leveling