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Weather Witching/Treasure Effects

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Weather Witching Treasure Effects
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[Weather Witching/Treasure Effects|Weather Witching Treasure Effects]]==
</includeonly>See also: [[Weather Witching/Treasure Effects:By Slot]]
See also: [[Weather Witching/Treasure Effects:By Ability]]
<!-- Updated to v435 on November 2, 2023 from v394 Mon Sep 15 2025 09:08:16 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || of Weather Witching || <b>Level 100</b> - Weather Witching Base Damage +50% . Tempest Flight Speed +1.5 || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Weather Witching Direct Damage +5
*; Level 20
:Weather Witching Base Damage +10%. Tempest Flight Speed +0.5
*; Level 30
:Weather Witching Base Damage +15%. Tempest Flight Speed +0.5
*; Level 40
:Weather Witching Base Damage +20%. Tempest Flight Speed +0.5
*; Level 50
:Weather Witching Base Damage +25%. Tempest Flight Speed +1
*; Level 60
:Weather Witching Base Damage +30%. Tempest Flight Speed +1
*; Level 70
:Weather Witching Base Damage +35%. Tempest Flight Speed +1
*; Level 80
:Weather Witching Base Damage +40%. Tempest Flight Speed +1.5
*; Level 90
:Weather Witching Base Damage +45%. Tempest Flight Speed +1.5
*; Level 100
:Weather Witching Base Damage +50%. Tempest Flight Speed +1.5
}}
|-
| || || <b>Level 100</b> - Indirect Nature Damage +48% when Weather Witching is active || Uncommon || OffHand, Legs || {{Spoiler|Click Expand to reveal|*; Level 15:Indirect Nature Damage +10%when Weather Witching is active
*; Level 10
:Indirect Nature Damage +12%when Weather Witching is active
*; Level 15
:Indirect Nature Damage +14%when Weather Witching is active
*; Level 20
:Indirect Nature Damage +16%when Weather Witching is active
*; Level 25
:Indirect Nature Damage +18%when Weather Witching is active
*; Level 30
:Indirect Nature Damage +20%when Weather Witching is active
*; Level 35
:Indirect Nature Damage +22%when Weather Witching is active
*; Level 40
:Indirect Nature Damage +24%when Weather Witching is active
*; Level 45
:Indirect Nature Damage +26%when Weather Witching is active
*; Level 50
:Indirect Nature Damage +28%when Weather Witching is active
*; Level 55
:Indirect Nature Damage +30%when Weather Witching is active
*; Level 60
:Indirect Nature Damage +32%when Weather Witching is active
*; Level 65
:Indirect Nature Damage +34%when Weather Witching is active
*; Level 70
:Indirect Nature Damage +36%when Weather Witching is active
*; Level 75
:Indirect Nature Damage +38%when Weather Witching is active
*; Level 80
:Indirect Nature Damage +40%when Weather Witching is active
*; Level 85
:Indirect Nature Damage +42%when Weather Witching is active
*; Level 90
:Indirect Nature Damage +44%when Weather Witching is active
*; Level 95
:Indirect Nature Damage +46%when Weather Witching is active
*; Level 100
:Indirect Nature Damage +48%when Weather Witching is active
}}
|-
| || || <b>Level 100</b> - Electricity Damage (Direct & Per-Tick) +10% when Weather Witching is active || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal|*; Level 15:Electricity Damage (Direct & Per-Tick) +10.5%when Weather Witching is active
*; Level 10
:Electricity Damage (Direct & Per-Tick) +1%when Weather Witching is active
*; Level 15
:Electricity Damage (Direct & Per-Tick) +21.5%when Weather Witching is active
*; Level 20
:Electricity Damage (Direct & Per-Tick) +2%when Weather Witching is active
*; Level 25
:Electricity Damage (Direct & Per-Tick) +32.5%when Weather Witching is active
*; Level 30
:Electricity Damage (Direct & Per-Tick) +3%when Weather Witching is active
*; Level 35
:Electricity Damage (Direct & Per-Tick) +43.5%when Weather Witching is active
*; Level 40
:Electricity Damage (Direct & Per-Tick) +4%when Weather Witching is active
*; Level 45
:Electricity Damage (Direct & Per-Tick) +4.5%when Weather Witching is active
*; Level 50
:Electricity Damage (Direct & Per-Tick) +5%when Weather Witching is active
*; Level 55
:Electricity Damage (Direct & Per-Tick) +65.5%when Weather Witching is active
*; Level 60
:Electricity Damage (Direct & Per-Tick) +6%when Weather Witching is active
*; Level 65
:Electricity Damage (Direct & Per-Tick) +76.5%when Weather Witching is active
*; Level 70
:Electricity Damage (Direct & Per-Tick) +7%when Weather Witching is active
*; Level 75
:Electricity Damage (Direct & Per-Tick) +87.5%when Weather Witching is active
*; Level 80
:Electricity Damage (Direct & Per-Tick) +8%when Weather Witching is active
*; Level 85
:Electricity Damage (Direct & Per-Tick) +98.5%when Weather Witching is active
*; Level 90
:Electricity Damage (Direct & Per-Tick) +9%when Weather Witching is active
*; Level 95
:Electricity Damage (Direct & Per-Tick) +109.5%when Weather Witching is active
*; Level 100
:Electricity Damage (Direct & Per-Tick) +10%when Weather Witching is active
}}
|-
| || || <b>Level 100</b> - Dampen Damage damage +60. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target. || Epic || Hands || {{Spoiler|Click Expand to reveal|*; Level 15:Dampen Damage damage +3. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 10
:Dampen Damage damage +6. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 15
:Dampen Damage damage +9. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 20
:Dampen Damage damage +12. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 25
:Dampen Damage damage +15. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 30
:Dampen Damage damage +18. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 35
:Dampen Damage damage +21. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 40
:Dampen Damage damage +24. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 45
:Dampen Damage damage +27. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 50
:Dampen Damage damage +30. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 55
:Dampen Damage damage +33. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 60
:Dampen Damage damage +36. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 65
:Dampen Damage damage +39. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 70
:Dampen Damage damage +42. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 75
:Dampen Damage damage +45. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 80
:Dampen Damage damage +48. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 85
:Dampen Damage damage +51. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 90
:Dampen Damage damage +54. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 95
:Dampen Damage damage +57. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
*; Level 100
:Dampen Damage damage +60. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target.
}}
|-
| || || <b>Level 100</b> - Every other use of Dampen restores 39 Power || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|*; Level 15:Every other use of Dampen restores 2 Power.
*; Level 10
:Every other use of Dampen restores 3 Power.
*; Level 15
:Every other use of Dampen restores 5 Power.
*; Level 20
:Every other use of Dampen restores 7 Power.
*; Level 25
:Every other use of Dampen restores 9 Power.
*; Level 30
:Every other use of Dampen restores 1 11 Power.
*; Level 35
:Every other use of Dampen restores 13 Power.
*; Level 40
:Every other use of Dampen restores 15 Power.
*; Level 45
:Every other use of Dampen restores 17 Power.
*; Level 50
:Every other use of Dampen restores 19 Power.
*; Level 55
:Every other use of Dampen restores 21 Power.
*; Level 60
:Every other use of Dampen restores 23 Power.
*; Level 65
:Every other use of Dampen restores 25 Power.
*; Level 70
:Every other use of Dampen restores 27 Power.
*; Level 75
:Every other use of Dampen restores 29 Power.
*; Level 80
:Every other use of Dampen restores 31 Power.
*; Level 85
:Every other use of Dampen restores 33 Power.
*; Level 90
:Every other use of Dampen restores 35 Power.
*; Level 95
:Every other use of Dampen restores 37 Power.
*; Level 100
:Every other use of Dampen restores 39 Power
}}
|-
| || || <b>Level 100</b> - Dampen deals Cold damage and debuffs the target so that it takes +90 12.5% damage from future Cold attacks for 10 seconds. || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|*; Level 15:Dampen deals Cold damage and debuffs the target so that it takes +3 % damage from future Cold attacks for 10 seconds.
*; Level 10
:Dampen deals Cold damage and debuffs the target so that it takes +7 3.5% damage from future Cold attacks for 10 seconds.
*; Level 15
:Dampen deals Cold damage and debuffs the target so that it takes +11 4% damage from future Cold attacks for 10 seconds.
*; Level 20
:Dampen deals Cold damage and debuffs the target so that it takes +15 4.5% damage from future Cold attacks for 10 seconds.
*; Level 25
:Dampen deals Cold damage and debuffs the target so that it takes +19 5% damage from future Cold attacks for 10 seconds.
*; Level 30
:Dampen deals Cold damage and debuffs the target so that it takes +23 5.5% damage from future Cold attacks for 10 seconds.
*; Level 35
:Dampen deals Cold damage and debuffs the target so that it takes +27 6% damage from future Cold attacks for 10 seconds.
*; Level 40
:Dampen deals Cold damage and debuffs the target so that it takes +31 6.5% damage from future Cold attacks for 10 seconds.
*; Level 45
:Dampen deals Cold damage and debuffs the target so that it takes +35 7% damage from future Cold attacks for 10 seconds.
*; Level 50
:Dampen deals Cold damage and debuffs the target so that it takes +40 7.5% damage from future Cold attacks for 10 seconds.
*; Level 55
:Dampen deals Cold damage and debuffs the target so that it takes +45 8% damage from future Cold attacks for 10 seconds.
*; Level 60
:Dampen deals Cold damage and debuffs the target so that it takes +50 8.5% damage from future Cold attacks for 10 seconds.
*; Level 65
:Dampen deals Cold damage and debuffs the target so that it takes +55 9% damage from future Cold attacks for 10 seconds.
*; Level 70
:Dampen deals Cold damage and debuffs the target so that it takes +60 9.5% damage from future Cold attacks for 10 seconds.
*; Level 75
:Dampen deals Cold damage and debuffs the target so that it takes +65 10% damage from future Cold attacks for 10 seconds.
*; Level 80
:Dampen deals Cold damage and debuffs the target so that it takes +70 10.5% damage from future Cold attacks for 10 seconds.
*; Level 85
:Dampen deals Cold damage and debuffs the target so that it takes +75 11% damage from future Cold attacks for 10 seconds.
*; Level 90
:Dampen deals Cold damage and debuffs the target so that it takes +80 11.5% damage from future Cold attacks for 10 seconds.
*; Level 95
:Dampen deals Cold damage and debuffs the target so that it takes +85 12% damage from future Cold attacks for 10 seconds.
*; Level 100
:Dampen deals Cold damage and debuffs the target so that it takes +90 12.5% damage from future Cold attacks for 10 seconds.
}}
|-
| || || <b>Level 100</b> - Dampen debuffs the target so that it takes +90 12.5% damage from future Nature attacks for 10 seconds. || Epic || OffHand || {{Spoiler|Click Expand to reveal|*; Level 15:Dampen debuffs the target so that it takes +3 % damage from future Nature attacks for 10 seconds.
*; Level 10
:Dampen debuffs the target so that it takes +7 3.5% damage from future Nature attacks for 10 seconds.
*; Level 15
:Dampen debuffs the target so that it takes +11 4% damage from future Nature attacks for 10 seconds.
*; Level 20
:Dampen debuffs the target so that it takes +15 4.5% damage from future Nature attacks for 10 seconds.
*; Level 25
:Dampen debuffs the target so that it takes +19 5% damage from future Nature attacks for 10 seconds.
*; Level 30
:Dampen debuffs the target so that it takes +23 5.5% damage from future Nature attacks for 10 seconds.
*; Level 35
:Dampen debuffs the target so that it takes +27 6% damage from future Nature attacks for 10 seconds.
*; Level 40
:Dampen debuffs the target so that it takes +31 6.5% damage from future Nature attacks for 10 seconds.
*; Level 45
:Dampen debuffs the target so that it takes +35 7% damage from future Nature attacks for 10 seconds.
*; Level 50
:Dampen debuffs the target so that it takes +40 7.5% damage from future Nature attacks for 10 seconds.
*; Level 55
:Dampen debuffs the target so that it takes +45 8% damage from future Nature attacks for 10 seconds.
*; Level 60
:Dampen debuffs the target so that it takes +50 8.5% damage from future Nature attacks for 10 seconds.
*; Level 65
:Dampen debuffs the target so that it takes +55 9% damage from future Nature attacks for 10 seconds.
*; Level 70
:Dampen debuffs the target so that it takes +60 9.5% damage from future Nature attacks for 10 seconds.
*; Level 75
:Dampen debuffs the target so that it takes +65 10% damage from future Nature attacks for 10 seconds.
*; Level 80
:Dampen debuffs the target so that it takes +70 10.5% damage from future Nature attacks for 10 seconds.
*; Level 85
:Dampen debuffs the target so that it takes +75 11% damage from future Nature attacks for 10 seconds.
*; Level 90
:Dampen debuffs the target so that it takes +80 11.5% damage from future Nature attacks for 10 seconds.
*; Level 95
:Dampen debuffs the target so that it takes +85 12% damage from future Nature attacks for 10 seconds.
*; Level 100
:Dampen debuffs the target so that it takes +90 12.5% damage from future Nature attacks for 10 seconds.
}}
|-
| || of Moist Insistence || <b>Level 100</b> - Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +195 and hits all enemies within 7 meters of your target. 34% || Epic || Hands MainHand, Ring || {{Spoiler|Click Expand to reveal|*; Level 15:Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +5 and hits all enemies within 7 meters of your target.10%
*; Level 10
:Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +15 and hits all enemies within 7 meters of your target.11%
*; Level 15
:Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +25 and hits all enemies within 7 meters of your target.12%
*; Level 20
:Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +35 and hits all enemies within 7 meters of your target.13%
*; Level 25
:Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +45 and hits all enemies within 7 meters of your target.14%
*; Level 30
:Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +55 and hits all enemies within 7 meters of your target.15%
*; Level 35
:Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +65 and hits all enemies within 7 meters of your target.16%
*; Level 40
:Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +75 and hits all enemies within 7 meters of your target.17%
*; Level 45
:Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +85 and hits all enemies within 7 meters of your target.18%
*; Level 50
:Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +95 and hits all enemies within 7 meters of your target.19%
*; Level 55
:Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +105 and hits all enemies within 7 meters of your target.20%
*; Level 60
:Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +115 and hits all enemies within 7 meters of your target.21%
*; Level 65
:Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +125 and hits all enemies within 7 meters of your target.22%
*; Level 70
:Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +135 and hits all enemies within 7 meters of your target.23%
*; Level 75
:Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +145 and hits all enemies within 7 meters of your target.24%
*; Level 80
:Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +155 and hits all enemies within 7 meters of your target.26%
*; Level 85
:Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +165 and hits all enemies within 7 meters of your target.28%
*; Level 90
:Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +175 and hits all enemies within 7 meters of your target.30%
*; Level 95
:Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +185 and hits all enemies within 7 meters of your target.32%
*; Level 100
:Deluge Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +195 and hits all enemies within 7 meters of your target.34%
}}
|-
| || || <b>Level 100</b> - Deluge deals an additional 378 nature damage over +195 and hits all enemies within 7 seconds. meters of your target || Legs, Feet Epic || Hands || {{Spoiler|Click Expand to reveal|*; Level 15:Deluge deals an additional 14 nature damage over +5 and hits all enemies within 7 seconds.meters of your target
*; Level 10
:Deluge deals an additional 28 nature damage over +15 and hits all enemies within 7 seconds.meters of your target
*; Level 15
:Deluge deals an additional 42 nature damage over +25 and hits all enemies within 7 seconds.meters of your target
*; Level 20
:Deluge deals an additional 56 nature damage over +35 and hits all enemies within 7 seconds.meters of your target
*; Level 25
:Deluge deals an additional 70 nature damage over +45 and hits all enemies within 7 seconds.meters of your target
*; Level 30
:Deluge deals an additional 84 nature damage over +55 and hits all enemies within 7 seconds.meters of your target
*; Level 35
:Deluge deals an additional 105 nature damage over +65 and hits all enemies within 7 seconds.meters of your target
*; Level 40
:Deluge deals an additional 126 nature damage over +75 and hits all enemies within 7 seconds.meters of your target
*; Level 45
:Deluge deals an additional 147 nature damage over +85 and hits all enemies within 7 seconds.meters of your target
*; Level 50
:Deluge deals an additional 168 nature damage over +95 and hits all enemies within 7 seconds.meters of your target
*; Level 55
:Deluge deals an additional 189 nature damage over +105 and hits all enemies within 7 seconds.meters of your target
*; Level 60
:Deluge deals an additional 210 nature damage over +115 and hits all enemies within 7 seconds.meters of your target
*; Level 65
:Deluge deals an additional 231 nature damage over +125 and hits all enemies within 7 seconds.meters of your target
*; Level 70
:Deluge deals an additional 252 nature damage over +135 and hits all enemies within 7 seconds.meters of your target
*; Level 75
:Deluge deals an additional 273 nature damage over +145 and hits all enemies within 7 seconds.meters of your target
*; Level 80
:Deluge deals an additional 294 nature damage over +155 and hits all enemies within 7 seconds.meters of your target
*; Level 85
:Deluge deals an additional 315 nature damage over +165 and hits all enemies within 7 seconds.meters of your target
*; Level 90
:Deluge deals an additional 336 nature damage over +175 and hits all enemies within 7 seconds.meters of your target
*; Level 95
:Deluge deals an additional 357 nature damage over +185 and hits all enemies within 7 seconds.meters of your target
*; Level 100
:Deluge deals an additional 378 nature damage over +195 and hits all enemies within 7 seconds.meters of your target
}}
|-
| || || <b>Level 100</b> - Deluge deals an additional 378 nature damage over 7 seconds || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Deluge deals an additional 14 nature damage over 7 seconds*; Level 10:Deluge deals an additional 28 nature damage over 7 seconds*; Level 15:Deluge deals an additional 42 nature damage over 7 seconds*; Level 20:Deluge deals an additional 56 nature damage over 7 seconds*; Level 25:Deluge deals an additional 70 nature damage over 7 seconds*; Level 30:Deluge deals an additional 84 nature damage over 7 seconds*; Level 35:Deluge deals an additional 105 nature damage over 7 seconds*; Level 40:Deluge deals an additional 126 nature damage over 7 seconds*; Level 45:Deluge deals an additional 147 nature damage over 7 seconds*; Level 50:Deluge deals an additional 168 nature damage over 7 seconds*; Level 55:Deluge deals an additional 189 nature damage over 7 seconds*; Level 60:Deluge deals an additional 210 nature damage over 7 seconds*; Level 65:Deluge deals an additional 231 nature damage over 7 seconds*; Level 70:Deluge deals an additional 252 nature damage over 7 seconds*; Level 75:Deluge deals an additional 273 nature damage over 7 seconds*; Level 80:Deluge deals an additional 294 nature damage over 7 seconds*; Level 85:Deluge deals an additional 315 nature damage over 7 seconds*; Level 90:Deluge deals an additional 336 nature damage over 7 seconds*; Level 95:Deluge deals an additional 357 nature damage over 7 seconds*; Level 100:Deluge deals an additional 378 nature damage over 7 seconds}}|-| || of Drowning Reactions || <b>Level 100</b> - Deluge deals +102 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards. || Epic || Necklace || {{Spoiler|Click Expand to reveal|*; Level 15
:Deluge deals +4 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
*; Level 10
:Deluge deals +53 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
*; Level 70
:Deluge deals +90 60 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
*; Level 75
:Deluge deals +97 67 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
*; Level 80
:Deluge deals +74 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
}}
|-
| || of the Deluge || <b>Level 100</b> - Deluge Damage +5041% || Epic || MainHand, Ring || {{Spoiler|Click Expand to reveal|*; Level 15:Deluge Damage +310%
*; Level 10
:Deluge Damage +512%
*; Level 15
:Deluge Damage +614%
*; Level 20
:Deluge Damage +1016%
*; Level 25
:Deluge Damage +1318%
*; Level 30
:Deluge Damage +1520%
*; Level 35
:Deluge Damage +1822%
*; Level 40
:Deluge Damage +2023%
*; Level 45
:Deluge Damage +2324%
*; Level 50
:Deluge Damage +25%
*; Level 55
:Deluge Damage +2826%
*; Level 60
:Deluge Damage +3027%
*; Level 65
:Deluge Damage +3328%
*; Level 70
:Deluge Damage +3529%
*; Level 75
:Deluge Damage +3831%
*; Level 80
:Deluge Damage +4033%
*; Level 85
:Deluge Damage +4335%
*; Level 90
:Deluge Damage +4537%
*; Level 95
:Deluge Damage +4839%
*; Level 100
:Deluge Damage +5041%
}}
|-
| || of Poison Rain || <b>Level 100</b> - Deluge deals +102 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1518% for 30 seconds (non-stacking). || Epic || OffHand || {{Spoiler|Click Expand to reveal|*; Level 15:Deluge deals +4 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking).
*; Level 10
:Deluge deals +7 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking).
*; Level 15
:Deluge deals +10 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking).
*; Level 20
:Deluge deals +14 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking).
*; Level 25
:Deluge deals +18 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking).
*; Level 30
:Deluge deals +22 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking).
*; Level 35
:Deluge deals +26 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking).
*; Level 40
:Deluge deals +30 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking).
*; Level 45
:Deluge deals +34 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1516% for 30 seconds (non-stacking).
*; Level 50
:Deluge deals +38 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1516% for 30 seconds (non-stacking).
*; Level 55
:Deluge deals +42 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1516% for 30 seconds (non-stacking).
*; Level 60
:Deluge deals +46 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1516% for 30 seconds (non-stacking).
*; Level 65
:Deluge deals +53 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1517% for 30 seconds (non-stacking).
*; Level 70
:Deluge deals +90 60 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1517% for 30 seconds (non-stacking).
*; Level 75
:Deluge deals +97 67 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1517% for 30 seconds (non-stacking).
*; Level 80
:Deluge deals +74 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1517% for 30 seconds (non-stacking).
*; Level 85
:Deluge deals +81 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1518% for 30 seconds (non-stacking).
*; Level 90
:Deluge deals +88 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1518% for 30 seconds (non-stacking).
*; Level 95
:Deluge deals +95 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1518% for 30 seconds (non-stacking).
*; Level 100
:Deluge deals +102 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1518% for 30 seconds (non-stacking).
}}
|-
| || of Blinding Rain || <b>Level 100</b> - Deluge deals an additional 161 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack. || Uncommon || Head || {{Spoiler|Click Expand to reveal|*; Level 15:Deluge deals an additional 7 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 10
:Deluge deals an additional 14 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 15
:Deluge deals an additional 21 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 20
:Deluge deals an additional 28 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 25
:Deluge deals an additional 35 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 30
:Deluge deals an additional 42 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 35
:Deluge deals an additional 49 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 40
:Deluge deals an additional 56 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 45
:Deluge deals an additional 63 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 50
:Deluge deals an additional 70 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 55
:Deluge deals an additional 77 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 60
:Deluge deals an additional 84 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 65
:Deluge deals an additional 91 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 70
:Deluge deals an additional 98 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 75
:Deluge deals an additional 105 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 80
:Deluge deals an additional 112 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 85
:Deluge deals an additional 126 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 90
:Deluge deals an additional 133 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 95
:Deluge deals an additional 147 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
*; Level 100
:Deluge deals an additional 161 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
}}
|-
| Whirlwindy || || <b>Level 100</b> - Summon Tornado Reset Time -5.5 seconds. Tornado attacks deal +200 damage. || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|*; Level 15
:Summon Tornado Reset Time -1 seconds. Tornado attacks deal +10 damage.
*; Level 10
}}
|-
| || || <b>Level 100</b> - Summoned Tornado attacks deal +160 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking). || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Level 15
:Summoned Tornado attacks deal +6 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
*; Level 10
}}
|-
| || of Zoomnadoes || <b>Level 100</b> - Summoned Tornadoes move much faster and their attacks deal +32% damage. || Rare || Feet || {{Spoiler|Click Expand to reveal|*; Level 15:Summoned Tornadoes move much faster and their attacks deal +4% damage.
*; Level 10
:Summoned Tornadoes move much faster and their attacks deal +5% damage.
*; Level 15
:Summoned Tornadoes move much faster and their attacks deal +6% damage.
*; Level 20
:Summoned Tornadoes move much faster and their attacks deal +7% damage.
*; Level 25
:Summoned Tornadoes move much faster and their attacks deal +8% damage.
*; Level 30
:Summoned Tornadoes move much faster and their attacks deal +9% damage.
*; Level 35
:Summoned Tornadoes move much faster and their attacks deal +10% damage.
*; Level 40
:Summoned Tornadoes move much faster and their attacks deal +11% damage.
*; Level 45
:Summoned Tornadoes move much faster and their attacks deal +12% damage.
*; Level 50
:Summoned Tornadoes move much faster and their attacks deal +13% damage.
*; Level 55
:Summoned Tornadoes move much faster and their attacks deal +14% damage.
*; Level 60
:Summoned Tornadoes move much faster and their attacks deal +16% damage.
*; Level 65
:Summoned Tornadoes move much faster and their attacks deal +18% damage.
*; Level 70
:Summoned Tornadoes move much faster and their attacks deal +20% damage.
*; Level 75
:Summoned Tornadoes move much faster and their attacks deal +22% damage.
*; Level 80
:Summoned Tornadoes move much faster and their attacks deal +24% damage.
*; Level 85
:Summoned Tornadoes move much faster and their attacks deal +26% damage.
*; Level 90
:Summoned Tornadoes move much faster and their attacks deal +28% damage.
*; Level 95
:Summoned Tornadoes move much faster and their attacks deal +30% damage.
*; Level 100
:Summoned Tornadoes move much faster and their attacks deal +32% damage.
}}
|-
| || of Thick Weather || <b>Level 100</b> - Summoned Tornadoes have +162 Max Health. || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Level 15:Summoned Tornadoes have +10 Max Health.
*; Level 10
:Summoned Tornadoes have +18 Max Health.
*; Level 15
:Summoned Tornadoes have +26 Max Health.
*; Level 20
:Summoned Tornadoes have +34 Max Health.
*; Level 25
:Summoned Tornadoes have +42 Max Health.
*; Level 30
:Summoned Tornadoes have +50 Max Health.
*; Level 35
:Summoned Tornadoes have +58 Max Health.
*; Level 40
:Summoned Tornadoes have +66 Max Health.
*; Level 45
:Summoned Tornadoes have +74 Max Health.
*; Level 50
:Summoned Tornadoes have +82 Max Health.
*; Level 55
:Summoned Tornadoes have +90 Max Health.
*; Level 60
:Summoned Tornadoes have +98 Max Health.
*; Level 65
:Summoned Tornadoes have +106 Max Health.
*; Level 70
:Summoned Tornadoes have +114 Max Health.
*; Level 75
:Summoned Tornadoes have +122 Max Health.
*; Level 80
:Summoned Tornadoes have +130 Max Health.
*; Level 85
:Summoned Tornadoes have +138 Max Health.
*; Level 90
:Summoned Tornadoes have +146 Max Health.
*; Level 95
:Summoned Tornadoes have +154 Max Health.
*; Level 100
:Summoned Tornadoes have +162 Max Health.
}}
|-
| || of Double Funnels || <b>Level 100</b> - When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +15% Damage || Epic || Head || {{Spoiler|Click Expand to reveal|*; Level 30:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +1% Damage*; Level 35:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +2% Damage*; Level 40:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +3% Damage*; Level 45:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +4% Damage*; Level 50:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +5% Damage*; Level 55:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +6% Damage*; Level 60:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +7% Damage*; Level 65:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +8% Damage*; Level 70:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +9% Damage*; Level 75:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +10% Damage*; Level 80:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +11% Damage*; Level 85:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +12% Damage*; Level 90:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +13% Damage*; Level 95:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +14% Damage*; Level 100:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +15% Damage}}|-| Forking || of Forked Lightning || <b>Level 100</b> - Lightning Bolt damage +80. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target. || Epic || Hands || {{Spoiler|Click Expand to reveal|*; Level 15
:Lightning Bolt damage +4. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
*; Level 10
:Lightning Bolt damage +56. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
*; Level 75
:Lightning Bolt damage +3060. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
*; Level 80
:Lightning Bolt damage +64. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
}}
|-
| || of All-Around Bad Weather || <b>Level 100</b> - Lightning Bolt deals +60 damage and hastens the current reuse timer of Summon Tornado by 3 seconds. || Rare || Head || {{Spoiler|Click Expand to reveal|*; Level 15:Lightning Bolt deals +3 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 10
:Lightning Bolt deals +6 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 15
:Lightning Bolt deals +9 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 20
:Lightning Bolt deals +12 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 25
:Lightning Bolt deals +15 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 30
:Lightning Bolt deals +18 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 35
:Lightning Bolt deals +21 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 40
:Lightning Bolt deals +24 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 45
:Lightning Bolt deals +27 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 50
:Lightning Bolt deals +30 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 55
:Lightning Bolt deals +33 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 60
:Lightning Bolt deals +36 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 65
:Lightning Bolt deals +39 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 70
:Lightning Bolt deals +42 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 75
:Lightning Bolt deals +45 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 80
:Lightning Bolt deals +48 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 85
:Lightning Bolt deals +51 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 90
:Lightning Bolt deals +54 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 95
:Lightning Bolt deals +57 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
*; Level 100
:Lightning Bolt deals +60 damage and hastens the current reuse timer of Summon Tornado by 3 seconds.
}}
|-
| || || <b>Level 100</b> - Lightning Bolt damage +133 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Level 15
:Lightning Bolt damage +5
*; Level 10
}}
|-
| Electric || of Lightning || <b>Level 100</b> - Lightning Bolt damage +50% || Uncommon || Necklace, Ring || {{Spoiler|Click Expand to reveal|*; Level 15
:Lightning Bolt damage +5%
*; Level 10
}}
|-
| || of Far Bolts || <b>Level 100</b> - Lightning Bolt deals +45 damage and range is +10 meters. || Rare || MainHand || {{Spoiler|Click Expand to reveal|*; Level 15:Lightning Bolt deals +7 damage and range is +5 meters.
*; Level 10
:Lightning Bolt deals +9 damage and range is +5 meters.
*; Level 15
:Lightning Bolt deals +11 damage and range is +5 meters.
*; Level 20
:Lightning Bolt deals +13 damage and range is +5 meters.
*; Level 25
:Lightning Bolt deals +15 damage and range is +5 meters.
*; Level 30
:Lightning Bolt deals +17 damage and range is +5 meters.
*; Level 35
:Lightning Bolt deals +19 damage and range is +5 meters.
*; Level 40
:Lightning Bolt deals +21 damage and range is +5 meters.
*; Level 45
:Lightning Bolt deals +23 damage and range is +5 meters.
*; Level 50
:Lightning Bolt deals +25 damage and range is +5 meters.
*; Level 55
:Lightning Bolt deals +27 damage and range is +10 meters.
*; Level 60
:Lightning Bolt deals +29 damage and range is +10 meters.
*; Level 65
:Lightning Bolt deals +31 damage and range is +10 meters.
*; Level 70
:Lightning Bolt deals +33 damage and range is +10 meters.
*; Level 75
:Lightning Bolt deals +35 damage and range is +10 meters.
*; Level 80
:Lightning Bolt deals +37 damage and range is +10 meters.
*; Level 85
:Lightning Bolt deals +39 damage and range is +10 meters.
*; Level 90
:Lightning Bolt deals +41 damage and range is +10 meters.
*; Level 95
:Lightning Bolt deals +43 damage and range is +10 meters.
*; Level 100
:Lightning Bolt deals +45 damage and range is +10 meters.
}}
|-
| || || <b>Level 100</b> - When you trigger your Cloud Trick, you recover 142 Health. || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|*; Level 15:When you trigger your Cloud Trick, you recover 10 Health.
*; Level 10
:When you trigger your Cloud Trick, you recover 16 Health.
*; Level 15
:When you trigger your Cloud Trick, you recover 23 Health.
*; Level 20
:When you trigger your Cloud Trick, you recover 30 Health.
*; Level 25
:When you trigger your Cloud Trick, you recover 37 Health.
*; Level 30
:When you trigger your Cloud Trick, you recover 44 Health.
*; Level 35
:When you trigger your Cloud Trick, you recover 51 Health.
*; Level 40
:When you trigger your Cloud Trick, you recover 58 Health.
*; Level 45
:When you trigger your Cloud Trick, you recover 65 Health.
*; Level 50
:When you trigger your Cloud Trick, you recover 72 Health.
*; Level 55
:When you trigger your Cloud Trick, you recover 79 Health.
*; Level 60
:When you trigger your Cloud Trick, you recover 86 Health.
*; Level 65
:When you trigger your Cloud Trick, you recover 93 Health.
*; Level 70
:When you trigger your Cloud Trick, you recover 100 Health.
*; Level 75
:When you trigger your Cloud Trick, you recover 107 Health.
*; Level 80
:When you trigger your Cloud Trick, you recover 114 Health.
*; Level 85
:When you trigger your Cloud Trick, you recover 121 Health.
*; Level 90
:When you trigger your Cloud Trick, you recover 128 Health.
*; Level 95
:When you trigger your Cloud Trick, you recover 135 Health.
*; Level 100
:When you trigger your Cloud Trick, you recover 142 Health.
}}
|-
| || || <b>Level 100</b> - When you trigger your Cloud Trick, you recover 103 Power. || Uncommon || Ring, Legs || {{Spoiler|Click Expand to reveal|*; Level 15:When you trigger your Cloud Trick, you recover 8 Power.
*; Level 10
:When you trigger your Cloud Trick, you recover 13 Power.
*; Level 15
:When you trigger your Cloud Trick, you recover 18 Power.
*; Level 20
:When you trigger your Cloud Trick, you recover 23 Power.
*; Level 25
:When you trigger your Cloud Trick, you recover 28 Power.
*; Level 30
:When you trigger your Cloud Trick, you recover 33 Power.
*; Level 35
:When you trigger your Cloud Trick, you recover 38 Power.
*; Level 40
:When you trigger your Cloud Trick, you recover 43 Power.
*; Level 45
:When you trigger your Cloud Trick, you recover 48 Power.
*; Level 50
:When you trigger your Cloud Trick, you recover 53 Power.
*; Level 55
:When you trigger your Cloud Trick, you recover 58 Power.
*; Level 60
:When you trigger your Cloud Trick, you recover 63 Power.
*; Level 65
:When you trigger your Cloud Trick, you recover 68 Power.
*; Level 70
:When you trigger your Cloud Trick, you recover 73 Power.
*; Level 75
:When you trigger your Cloud Trick, you recover 78 Power.
*; Level 80
:When you trigger your Cloud Trick, you recover 83 Power.
*; Level 85
:When you trigger your Cloud Trick, you recover 88 Power.
*; Level 90
:When you trigger your Cloud Trick, you recover 93 Power.
*; Level 95
:When you trigger your Cloud Trick, you recover 98 Power.
*; Level 100
:When you trigger your Cloud Trick, you recover 103 Power.
}}
|-
| || || <b>Level 100</b> - While your Cloud Trick is active (before you teleport), you gain +20% Projectile Evasion and +10% Melee Evasion. || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Level 15:While your Cloud Trick is active (before you teleport), you gain +1% Projectile Evasion and +0.5% Melee Evasion.
*; Level 10
:While your Cloud Trick is active (before you teleport), you gain +2% Projectile Evasion and +1% Melee Evasion.
*; Level 15
:While your Cloud Trick is active (before you teleport), you gain +3% Projectile Evasion and +1.5% Melee Evasion.
*; Level 20
:While your Cloud Trick is active (before you teleport), you gain +4% Projectile Evasion and +2% Melee Evasion.
*; Level 25
:While your Cloud Trick is active (before you teleport), you gain +5% Projectile Evasion and +2.5% Melee Evasion.
*; Level 30
:While your Cloud Trick is active (before you teleport), you gain +6% Projectile Evasion and +3% Melee Evasion.
*; Level 35
:While your Cloud Trick is active (before you teleport), you gain +7% Projectile Evasion and +3.5% Melee Evasion.
*; Level 40
:While your Cloud Trick is active (before you teleport), you gain +8% Projectile Evasion and +4% Melee Evasion.
*; Level 45
:While your Cloud Trick is active (before you teleport), you gain +9% Projectile Evasion and +4.5% Melee Evasion.
*; Level 50
:While your Cloud Trick is active (before you teleport), you gain +10% Projectile Evasion and +5% Melee Evasion.
*; Level 55
:While your Cloud Trick is active (before you teleport), you gain +11% Projectile Evasion and +5.5% Melee Evasion.
*; Level 60
:While your Cloud Trick is active (before you teleport), you gain +12% Projectile Evasion and +6% Melee Evasion.
*; Level 65
:While your Cloud Trick is active (before you teleport), you gain +13% Projectile Evasion and +6.5% Melee Evasion.
*; Level 70
:While your Cloud Trick is active (before you teleport), you gain +14% Projectile Evasion and +7% Melee Evasion.
*; Level 75
:While your Cloud Trick is active (before you teleport), you gain +15% Projectile Evasion and +7.5% Melee Evasion.
*; Level 80
:While your Cloud Trick is active (before you teleport), you gain +16% Projectile Evasion and +8% Melee Evasion.
*; Level 85
:While your Cloud Trick is active (before you teleport), you gain +17% Projectile Evasion and +8.5% Melee Evasion.
*; Level 90
:While your Cloud Trick is active (before you teleport), you gain +18% Projectile Evasion and +9% Melee Evasion.
*; Level 95
:While your Cloud Trick is active (before you teleport), you gain +19% Projectile Evasion and +9.5% Melee Evasion.
*; Level 100
:While your Cloud Trick is active (before you teleport), you gain +20% Projectile Evasion and +10% Melee Evasion}}|-| || || <b>Level 100</b> - Cloud Trick Reuse Time -7.Cloud Trick Power Cost -77 || Rare || Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Cloud Trick Reuse Time -1. Cloud Trick Power Cost -3*; Level 10:Cloud Trick Reuse Time -1. Cloud Trick Power Cost -6*; Level 15:Cloud Trick Reuse Time -1.5. Cloud Trick Power Cost -9*; Level 20:Cloud Trick Reuse Time -2. Cloud Trick Power Cost -13*; Level 25:Cloud Trick Reuse Time -2. Cloud Trick Power Cost -17*; Level 30:Cloud Trick Reuse Time -2.5. Cloud Trick Power Cost -21*; Level 35:Cloud Trick Reuse Time -3. Cloud Trick Power Cost -25*; Level 40:Cloud Trick Reuse Time -3. Cloud Trick Power Cost -29*; Level 45:Cloud Trick Reuse Time -3.5. Cloud Trick Power Cost -33*; Level 50:Cloud Trick Reuse Time -4. Cloud Trick Power Cost -37*; Level 55:Cloud Trick Reuse Time -4. Cloud Trick Power Cost -41*; Level 60:Cloud Trick Reuse Time -4.5. Cloud Trick Power Cost -45*; Level 65:Cloud Trick Reuse Time -5. Cloud Trick Power Cost -49*; Level 70:Cloud Trick Reuse Time -5. Cloud Trick Power Cost -53*; Level 75:Cloud Trick Reuse Time -5.5. Cloud Trick Power Cost -57*; Level 80:Cloud Trick Reuse Time -6. Cloud Trick Power Cost -61*; Level 85:Cloud Trick Reuse Time -6. Cloud Trick Power Cost -65*; Level 90:Cloud Trick Reuse Time -6.5. Cloud Trick Power Cost -69*; Level 95:Cloud Trick Reuse Time -7. Cloud Trick Power Cost -73*; Level 100:Cloud Trick Reuse Time -7. Cloud Trick Power Cost -77}}|-| || || <b>Level 100</b> - When you trigger Cloud Trick, your next attack deals +336 damage if it deals Nature damage || Epic || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:When you trigger Cloud Trick, your next attack deals +20 damage if it deals Nature damage*; Level 10:When you trigger Cloud Trick, your next attack deals +36 damage if it deals Nature damage*; Level 15:When you trigger Cloud Trick, your next attack deals +52 damage if it deals Nature damage*; Level 20:When you trigger Cloud Trick, your next attack deals +68 damage if it deals Nature damage*; Level 25:When you trigger Cloud Trick, your next attack deals +84 damage if it deals Nature damage*; Level 30:When you trigger Cloud Trick, your next attack deals +100 damage if it deals Nature damage*; Level 35:When you trigger Cloud Trick, your next attack deals +116 damage if it deals Nature damage*; Level 40:When you trigger Cloud Trick, your next attack deals +132 damage if it deals Nature damage*; Level 45:When you trigger Cloud Trick, your next attack deals +148 damage if it deals Nature damage*; Level 50:When you trigger Cloud Trick, your next attack deals +164 damage if it deals Nature damage*; Level 55:When you trigger Cloud Trick, your next attack deals +180 damage if it deals Nature damage*; Level 60:When you trigger Cloud Trick, your next attack deals +196 damage if it deals Nature damage*; Level 65:When you trigger Cloud Trick, your next attack deals +212 damage if it deals Nature damage*; Level 70:When you trigger Cloud Trick, your next attack deals +228 damage if it deals Nature damage*; Level 75:When you trigger Cloud Trick, your next attack deals +246 damage if it deals Nature damage*; Level 80:When you trigger Cloud Trick, your next attack deals +264 damage if it deals Nature damage*; Level 85:When you trigger Cloud Trick, your next attack deals +282 damage if it deals Nature damage*; Level 90:When you trigger Cloud Trick, your next attack deals +300 damage if it deals Nature damage*; Level 95:When you trigger Cloud Trick, your next attack deals +318 damage if it deals Nature damage*; Level 100:When you trigger Cloud Trick, your next attack deals +336 damage if it deals Nature damage}}|-| || || <b>Level 100</b> - While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +66 Power || Epic || Feet || {{Spoiler|Click Expand to reveal|*; Level 5:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +2 Power*; Level 10:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +5 Power*; Level 15:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +8 Power*; Level 20:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +11 Power*; Level 25:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +14 Power*; Level 30:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +17 Power*; Level 35:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +20 Power*; Level 40:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +23 Power*; Level 45:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +26 Power*; Level 50:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +29 Power*; Level 55:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +32 Power*; Level 60:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +35 Power*; Level 65:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +38 Power*; Level 70:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +42 Power*; Level 75:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +46 Power*; Level 80:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +50 Power*; Level 85:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +54 Power*; Level 90:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +58 Power*; Level 95:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +62 Power*; Level 100:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +66 Power}}|-| || of Clouds and Wind || <b>Level 100</b> - When you trigger Cloud Trick, you recover 115 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +4.5 secs (so it can be used again more quickly) || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:When you trigger Cloud Trick, you recover 20 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +0.5 secs (so it can be used again more quickly)*; Level 10:When you trigger Cloud Trick, you recover 25 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +0.5 secs (so it can be used again more quickly)*; Level 15:When you trigger Cloud Trick, you recover 30 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +0.5 secs (so it can be used again more quickly)*; Level 20:When you trigger Cloud Trick, you recover 35 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +1 secs (so it can be used again more quickly)*; Level 25:When you trigger Cloud Trick, you recover 40 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +1 secs (so it can be used again more quickly)*; Level 30:When you trigger Cloud Trick, you recover 45 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +1 secs (so it can be used again more quickly)*; Level 35:When you trigger Cloud Trick, you recover 50 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +2 secs (so it can be used again more quickly)*; Level 40:When you trigger Cloud Trick, you recover 55 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +2 secs (so it can be used again more quickly)*; Level 45:When you trigger Cloud Trick, you recover 60 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +2 secs (so it can be used again more quickly)*; Level 50:When you trigger Cloud Trick, you recover 65 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +2.5 secs (so it can be used again more quickly)*; Level 55:When you trigger Cloud Trick, you recover 70 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +2.5 secs (so it can be used again more quickly)*; Level 60:When you trigger Cloud Trick, you recover 75 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +2.5 secs (so it can be used again more quickly)*; Level 65:When you trigger Cloud Trick, you recover 80 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +3 secs (so it can be used again more quickly)*; Level 70:When you trigger Cloud Trick, you recover 85 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +3 secs (so it can be used again more quickly)*; Level 75:When you trigger Cloud Trick, you recover 90 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +3.5 secs (so it can be used again more quickly)*; Level 80:When you trigger Cloud Trick, you recover 95 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +3.5 secs (so it can be used again more quickly)*; Level 85:When you trigger Cloud Trick, you recover 100 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +4 secs (so it can be used again more quickly)*; Level 90:When you trigger Cloud Trick, you recover 105 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +4 secs (so it can be used again more quickly)*; Level 95:When you trigger Cloud Trick, you recover 110 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +4.5 secs (so it can be used again more quickly)*; Level 100:When you trigger Cloud Trick, you recover 115 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +4.5 secs (so it can be used again more quickly)}}|-| || || <b>Level 100</b> - Calm Skies restores 38 Health every other second to allies in the area || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Calm Skies restores 2 Health every other second to allies in the area*; Level 10:Calm Skies restores 3 Health every other second to allies in the area*; Level 15:Calm Skies restores 4 Health every other second to allies in the area*; Level 20:Calm Skies restores 6 Health every other second to allies in the area*; Level 25:Calm Skies restores 8 Health every other second to allies in the area*; Level 30:Calm Skies restores 10 Health every other second to allies in the area*; Level 35:Calm Skies restores 12 Health every other second to allies in the area*; Level 40:Calm Skies restores 14 Health every other second to allies in the area*; Level 45:Calm Skies restores 16 Health every other second to allies in the area*; Level 50:Calm Skies restores 18 Health every other second to allies in the area*; Level 55:Calm Skies restores 20 Health every other second to allies in the area*; Level 60:Calm Skies restores 22 Health every other second to allies in the area*; Level 65:Calm Skies restores 24 Health every other second to allies in the area*; Level 70:Calm Skies restores 26 Health every other second to allies in the area*; Level 75:Calm Skies restores 28 Health every other second to allies in the area*; Level 80:Calm Skies restores 30 Health every other second to allies in the area*; Level 85:Calm Skies restores 32 Health every other second to allies in the area*; Level 90:Calm Skies restores 34 Health every other second to allies in the area*; Level 95:Calm Skies restores 36 Health every other second to allies in the area*; Level 100:Calm Skies restores 38 Health every other second to allies in the area}}|-| || || <b>Level 100</b> - Calm Skies restores 33 Power every three seconds to allies in the area || Rare || Legs, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Calm Skies restores 1 Power every three seconds to allies in the area*; Level 10:Calm Skies restores 2 Power every three seconds to allies in the area*; Level 15:Calm Skies restores 3 Power every three seconds to allies in the area*; Level 20:Calm Skies restores 4 Power every three seconds to allies in the area*; Level 25:Calm Skies restores 5 Power every three seconds to allies in the area*; Level 30:Calm Skies restores 6 Power every three seconds to allies in the area*; Level 35:Calm Skies restores 7 Power every three seconds to allies in the area*; Level 40:Calm Skies restores 9 Power every three seconds to allies in the area*; Level 45:Calm Skies restores 11 Power every three seconds to allies in the area*; Level 50:Calm Skies restores 13 Power every three seconds to allies in the area*; Level 55:Calm Skies restores 15 Power every three seconds to allies in the area*; Level 60:Calm Skies restores 17 Power every three seconds to allies in the area*; Level 65:Calm Skies restores 19 Power every three seconds to allies in the area*; Level 70:Calm Skies restores 21 Power every three seconds to allies in the area*; Level 75:Calm Skies restores 23 Power every three seconds to allies in the area*; Level 80:Calm Skies restores 25 Power every three seconds to allies in the area*; Level 85:Calm Skies restores 27 Power every three seconds to allies in the area*; Level 90:Calm Skies restores 29 Power every three seconds to allies in the area*; Level 95:Calm Skies restores 31 Power every three seconds to allies in the area*; Level 100:Calm Skies restores 33 Power every three seconds to allies in the area}}|-| || || <b>Level 100</b> - Calm Skies Reset Time -5 seconds. Calm Skies Power Cost -20 || Epic || Feet, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Calm Skies Reset Time -0.5 seconds. Calm Skies Power Cost -1*; Level 10:Calm Skies Reset Time -0.5 seconds. Calm Skies Power Cost -2*; Level 15:Calm Skies Reset Time -1 seconds. Calm Skies Power Cost -3*; Level 20:Calm Skies Reset Time -1 seconds. Calm Skies Power Cost -4*; Level 25:Calm Skies Reset Time -1.5 seconds. Calm Skies Power Cost -5*; Level 30:Calm Skies Reset Time -1.5 seconds. Calm Skies Power Cost -6*; Level 35:Calm Skies Reset Time -2 seconds. Calm Skies Power Cost -7*; Level 40:Calm Skies Reset Time -2 seconds. Calm Skies Power Cost -8*; Level 45:Calm Skies Reset Time -2.5 seconds. Calm Skies Power Cost -9*; Level 50:Calm Skies Reset Time -2.5 seconds. Calm Skies Power Cost -10*; Level 55:Calm Skies Reset Time -3 seconds. Calm Skies Power Cost -11*; Level 60:Calm Skies Reset Time -3 seconds. Calm Skies Power Cost -12*; Level 65:Calm Skies Reset Time -3.5 seconds. Calm Skies Power Cost -13*; Level 70:Calm Skies Reset Time -3.5 seconds. Calm Skies Power Cost -14*; Level 75:Calm Skies Reset Time -4 seconds. Calm Skies Power Cost -15*; Level 80:Calm Skies Reset Time -4 seconds. Calm Skies Power Cost -16*; Level 85:Calm Skies Reset Time -4.5 seconds. Calm Skies Power Cost -17*; Level 90:Calm Skies Reset Time -4.5 seconds. Calm Skies Power Cost -18*; Level 95:Calm Skies Reset Time -5 seconds. Calm Skies Power Cost -19*; Level 100:Calm Skies Reset Time -5 seconds. Calm Skies Power Cost -20}}|-| || || <b>Level 100</b> - Calm Skies restores 42 Armor every other second to allies in the area || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Calm Skies restores 4 Armor every other second to allies in the area*; Level 10:Calm Skies restores 6 Armor every other second to allies in the area*; Level 15:Calm Skies restores 8 Armor every other second to allies in the area*; Level 20:Calm Skies restores 10 Armor every other second to allies in the area*; Level 25:Calm Skies restores 12 Armor every other second to allies in the area*; Level 30:Calm Skies restores 14 Armor every other second to allies in the area*; Level 35:Calm Skies restores 16 Armor every other second to allies in the area*; Level 40:Calm Skies restores 18 Armor every other second to allies in the area*; Level 45:Calm Skies restores 20 Armor every other second to allies in the area*; Level 50:Calm Skies restores 22 Armor every other second to allies in the area*; Level 55:Calm Skies restores 24 Armor every other second to allies in the area*; Level 60:Calm Skies restores 26 Armor every other second to allies in the area*; Level 65:Calm Skies restores 28 Armor every other second to allies in the area*; Level 70:Calm Skies restores 30 Armor every other second to allies in the area*; Level 75:Calm Skies restores 32 Armor every other second to allies in the area*; Level 80:Calm Skies restores 34 Armor every other second to allies in the area*; Level 85:Calm Skies restores 36 Armor every other second to allies in the area*; Level 90:Calm Skies restores 38 Armor every other second to allies in the area*; Level 95:Calm Skies restores 40 Armor every other second to allies in the area*; Level 100:Calm Skies restores 42 Armor every other second to allies in the area}}|-| || || <b>Level 100</b> - Shocking Grasp Damage +95. Shocking Grasp has a 100% chance to stun the target || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|*; Level 5:Shocking Grasp Damage +3. Shocking Grasp has a 25% chance to stun the target*; Level 10:Shocking Grasp Damage +7. Shocking Grasp has a 30% chance to stun the target*; Level 15:Shocking Grasp Damage +11. Shocking Grasp has a 35% chance to stun the target*; Level 20:Shocking Grasp Damage +15. Shocking Grasp has a 40% chance to stun the target*; Level 25:Shocking Grasp Damage +19. Shocking Grasp has a 45% chance to stun the target*; Level 30:Shocking Grasp Damage +23. Shocking Grasp has a 50% chance to stun the target*; Level 35:Shocking Grasp Damage +27. Shocking Grasp has a 55% chance to stun the target*; Level 40:Shocking Grasp Damage +31. Shocking Grasp has a 60% chance to stun the target*; Level 45:Shocking Grasp Damage +35. Shocking Grasp has a 65% chance to stun the target*; Level 50:Shocking Grasp Damage +39. Shocking Grasp has a 70% chance to stun the target*; Level 55:Shocking Grasp Damage +43. Shocking Grasp has a 75% chance to stun the target*; Level 60:Shocking Grasp Damage +47. Shocking Grasp has a 80% chance to stun the target*; Level 65:Shocking Grasp Damage +51. Shocking Grasp has a 85% chance to stun the target*; Level 70:Shocking Grasp Damage +55. Shocking Grasp has a 90% chance to stun the target*; Level 75:Shocking Grasp Damage +59. Shocking Grasp has a 95% chance to stun the target*; Level 80:Shocking Grasp Damage +63. Shocking Grasp has a 100% chance to stun the target*; Level 85:Shocking Grasp Damage +71. Shocking Grasp has a 100% chance to stun the target*; Level 90:Shocking Grasp Damage +79. Shocking Grasp has a 100% chance to stun the target*; Level 95:Shocking Grasp Damage +87. Shocking Grasp has a 100% chance to stun the target*; Level 100:Shocking Grasp Damage +95. Shocking Grasp has a 100% chance to stun the target}}|-| || || <b>Level 100</b> - Shocking Grasp Damage +23%. Range is increased +7 meters (but is still a Melee attack) || Epic || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Shocking Grasp range is increased +7 meters (but is still a Melee attack)*; Level 10:Shocking Grasp Damage +1%. Range is increased +7 meters (but is still a Melee attack)*; Level 15:Shocking Grasp Damage +2%. Range is increased +7 meters (but is still a Melee attack)*; Level 20:Shocking Grasp Damage +3%. Range is increased +7 meters (but is still a Melee attack)*; Level 25:Shocking Grasp Damage +4%. Range is increased +7 meters (but is still a Melee attack)*; Level 30:Shocking Grasp Damage +5%. Range is increased +7 meters (but is still a Melee attack)*; Level 35:Shocking Grasp Damage +6%. Range is increased +7 meters (but is still a Melee attack)*; Level 40:Shocking Grasp Damage +7%. Range is increased +7 meters (but is still a Melee attack)*; Level 45:Shocking Grasp Damage +8%. Range is increased +7 meters (but is still a Melee attack)*; Level 50:Shocking Grasp Damage +9%. Range is increased +7 meters (but is still a Melee attack)*; Level 55:Shocking Grasp Damage +10%. Range is increased +7 meters (but is still a Melee attack)*; Level 60:Shocking Grasp Damage +11%. Range is increased +7 meters (but is still a Melee attack)*; Level 65:Shocking Grasp Damage +12%. Range is increased +7 meters (but is still a Melee attack)*; Level 70:Shocking Grasp Damage +13%. Range is increased +7 meters (but is still a Melee attack)*; Level 75:Shocking Grasp Damage +14%. Range is increased +7 meters (but is still a Melee attack)*; Level 80:Shocking Grasp Damage +15%. Range is increased +7 meters (but is still a Melee attack)*; Level 85:Shocking Grasp Damage +17%. Range is increased +7 meters (but is still a Melee attack)*; Level 90:Shocking Grasp Damage +19%. Range is increased +7 meters (but is still a Melee attack)*; Level 95:Shocking Grasp Damage +21%. Range is increased +7 meters (but is still a Melee attack)*; Level 100:Shocking Grasp Damage +23%. Range is increased +7 meters (but is still a Melee attack)}}|-| || || <b>Level 100</b> - Shocking Grasp Damage +54% || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Shocking Grasp Damage +3%*; Level 10:Shocking Grasp Damage +5%*; Level 15:Shocking Grasp Damage +7%*; Level 20:Shocking Grasp Damage +9%*; Level 25:Shocking Grasp Damage +11%*; Level 30:Shocking Grasp Damage +14%*; Level 35:Shocking Grasp Damage +17%*; Level 40:Shocking Grasp Damage +20%*; Level 45:Shocking Grasp Damage +23%*; Level 50:Shocking Grasp Damage +26%*; Level 55:Shocking Grasp Damage +29%*; Level 60:Shocking Grasp Damage +32%*; Level 65:Shocking Grasp Damage +34%*; Level 70:Shocking Grasp Damage +36%*; Level 75:Shocking Grasp Damage +39%*; Level 80:Shocking Grasp Damage +42%*; Level 85:Shocking Grasp Damage +45%*; Level 90:Shocking Grasp Damage +48%*; Level 95:Shocking Grasp Damage +51%*; Level 100:Shocking Grasp Damage +54%}}|-| || || <b>Level 100</b> - Shocking Grasp Damage +100 and Accuracy +25 || Uncommon || Chest || {{Spoiler|Click Expand to reveal|*; Level 5:Shocking Grasp Damage +5 and Accuracy +6*; Level 10:Shocking Grasp Damage +10 and Accuracy +7*; Level 15:Shocking Grasp Damage +15 and Accuracy +8*; Level 20:Shocking Grasp Damage +20 and Accuracy +9*; Level 25:Shocking Grasp Damage +25 and Accuracy +10*; Level 30:Shocking Grasp Damage +30 and Accuracy +11*; Level 35:Shocking Grasp Damage +35 and Accuracy +12*; Level 40:Shocking Grasp Damage +40 and Accuracy +13*; Level 45:Shocking Grasp Damage +45 and Accuracy +14*; Level 50:Shocking Grasp Damage +50 and Accuracy +15*; Level 55:Shocking Grasp Damage +55 and Accuracy +16*; Level 60:Shocking Grasp Damage +60 and Accuracy +17*; Level 65:Shocking Grasp Damage +65 and Accuracy +18*; Level 70:Shocking Grasp Damage +70 and Accuracy +19*; Level 75:Shocking Grasp Damage +75 and Accuracy +20*; Level 80:Shocking Grasp Damage +80 and Accuracy +21*; Level 85:Shocking Grasp Damage +85 and Accuracy +22*; Level 90:Shocking Grasp Damage +90 and Accuracy +23*; Level 95:Shocking Grasp Damage +95 and Accuracy +24*; Level 100:Shocking Grasp Damage +100 and Accuracy +25}}|-| || || <b>Level 100</b> - Shocking Grasp Reuse Time -5.5 || Uncommon || Chest || {{Spoiler|Click Expand to reveal|*; Level 10:Shocking Grasp Reuse Time -1*; Level 20:Shocking Grasp Reuse Time -1.5*; Level 30:Shocking Grasp Reuse Time -2*; Level 40:Shocking Grasp Reuse Time -2.5*; Level 50:Shocking Grasp Reuse Time -3*; Level 60:Shocking Grasp Reuse Time -3.5*; Level 70:Shocking Grasp Reuse Time -4*; Level 80:Shocking Grasp Reuse Time -4.5*; Level 90:Shocking Grasp Reuse Time -5*; Level 100:Shocking Grasp Reuse Time -5.5}}|-| || || <b>Level 100</b> - Tsunami Damage +355 || Uncommon || MainHand, Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Tsunami Damage +10*; Level 10:Tsunami Damage +20*; Level 15:Tsunami Damage +30*; Level 20:Tsunami Damage +40*; Level 25:Tsunami Damage +55*; Level 30:Tsunami Damage +75*; Level 35:Tsunami Damage +95*; Level 40:Tsunami Damage +115*; Level 45:Tsunami Damage +135*; Level 50:Tsunami Damage +155*; Level 55:Tsunami Damage +175*; Level 60:Tsunami Damage +195*; Level 65:Tsunami Damage +215*; Level 70:Tsunami Damage +235*; Level 75:Tsunami Damage +255*; Level 80:Tsunami Damage +275*; Level 85:Tsunami Damage +295*; Level 90:Tsunami Damage +315*; Level 95:Tsunami Damage +335*; Level 100:Tsunami Damage +355}}|-| || || <b>Level 100</b> - Tsunami Damage +252, Every other casting resets the timer on Summon Tornado (so it can be used again immediately) || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Tsunami Damage +10, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 10:Tsunami Damage +20, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 15:Tsunami Damage +30, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 20:Tsunami Damage +40, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 25:Tsunami Damage +50, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 30:Tsunami Damage +60, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 35:Tsunami Damage +70, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 40:Tsunami Damage +80, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 45:Tsunami Damage +90, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 50:Tsunami Damage +102, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 55:Tsunami Damage +114, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 60:Tsunami Damage +128, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 65:Tsunami Damage +142, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 70:Tsunami Damage +156, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 75:Tsunami Damage +172, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 80:Tsunami Damage +188, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 85:Tsunami Damage +204, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 90:Tsunami Damage +220, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 95:Tsunami Damage +236, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)*; Level 100:Tsunami Damage +252, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)}}|-| || || <b>Level 100</b> - Tsunami deals +560 Nature damage over 7 seconds || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Tsunami deals +28 Nature damage over 7 seconds*; Level 10:Tsunami deals +56 Nature damage over 7 seconds*; Level 15:Tsunami deals +84 Nature damage over 7 seconds*; Level 20:Tsunami deals +112 Nature damage over 7 seconds*; Level 25:Tsunami deals +140 Nature damage over 7 seconds*; Level 30:Tsunami deals +168 Nature damage over 7 seconds*; Level 35:Tsunami deals +196 Nature damage over 7 seconds*; Level 40:Tsunami deals +224 Nature damage over 7 seconds*; Level 45:Tsunami deals +252 Nature damage over 7 seconds*; Level 50:Tsunami deals +280 Nature damage over 7 seconds*; Level 55:Tsunami deals +308 Nature damage over 7 seconds*; Level 60:Tsunami deals +336 Nature damage over 7 seconds*; Level 65:Tsunami deals +364 Nature damage over 7 seconds*; Level 70:Tsunami deals +392 Nature damage over 7 seconds*; Level 75:Tsunami deals +420 Nature damage over 7 seconds*; Level 80:Tsunami deals +448 Nature damage over 7 seconds*; Level 85:Tsunami deals +476 Nature damage over 7 seconds*; Level 90:Tsunami deals +504 Nature damage over 7 seconds*; Level 95:Tsunami deals +532 Nature damage over 7 seconds*; Level 100:Tsunami deals +560 Nature damage over 7 seconds}}|-| || || <b>Level 100</b> - Tsunami Direct Damage +36% || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Tsunami Direct Damage +6%*; Level 10:Tsunami Direct Damage +7%*; Level 15:Tsunami Direct Damage +8%*; Level 20:Tsunami Direct Damage +9%*; Level 25:Tsunami Direct Damage +10%*; Level 30:Tsunami Direct Damage +11%*; Level 35:Tsunami Direct Damage +12%*; Level 40:Tsunami Direct Damage +13%*; Level 45:Tsunami Direct Damage +15%*; Level 50:Tsunami Direct Damage +17%*; Level 55:Tsunami Direct Damage +19%*; Level 60:Tsunami Direct Damage +21%*; Level 65:Tsunami Direct Damage +23%*; Level 70:Tsunami Direct Damage +25%*; Level 75:Tsunami Direct Damage +26%*; Level 80:Tsunami Direct Damage +28%*; Level 85:Tsunami Direct Damage +30%*; Level 90:Tsunami Direct Damage +32%*; Level 95:Tsunami Direct Damage +34%*; Level 100:Tsunami Direct Damage +36%}}|-| || || <b>Level 100</b> - Tsunami Damage +116, Targets also take +30% damage from sentient weather phenomena for 30 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|*; Level 5:Tsunami Damage +3, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 10:Tsunami Damage +6, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 15:Tsunami Damage +9, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 20:Tsunami Damage +12, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 25:Tsunami Damage +15, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 30:Tsunami Damage +18, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 35:Tsunami Damage +21, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 40:Tsunami Damage +24, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 45:Tsunami Damage +30, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 50:Tsunami Damage +36, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 55:Tsunami Damage +42, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 60:Tsunami Damage +48, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 65:Tsunami Damage +54, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 70:Tsunami Damage +60, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 75:Tsunami Damage +68, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 80:Tsunami Damage +76, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 85:Tsunami Damage +86, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 90:Tsunami Damage +96, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 95:Tsunami Damage +106, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 100:Tsunami Damage +116, Targets also take +30% damage from sentient weather phenomena for 30 seconds}}|-| || || <b>Level 100</b> - Tsunami Damage +116, Targets also take +30% damage from sentient weather phenomena for 30 seconds || Uncommon || Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Tsunami Damage +3, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 10:Tsunami Damage +6, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 15:Tsunami Damage +9, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 20:Tsunami Damage +12, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 25:Tsunami Damage +15, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 30:Tsunami Damage +18, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 35:Tsunami Damage +21, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 40:Tsunami Damage +24, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 45:Tsunami Damage +30, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 50:Tsunami Damage +36, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 55:Tsunami Damage +42, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 60:Tsunami Damage +48, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 65:Tsunami Damage +54, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 70:Tsunami Damage +60, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 75:Tsunami Damage +68, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 80:Tsunami Damage +76, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 85:Tsunami Damage +86, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 90:Tsunami Damage +96, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 95:Tsunami Damage +106, Targets also take +30% damage from sentient weather phenomena for 30 seconds*; Level 100:Tsunami Damage +116, Targets also take +30% damage from sentient weather phenomena for 30 seconds}}|-| || || <b>Level 50</b> - Channeled Weather Witching ablilities are not aborted if you are attacked while channeling. ''(Drop only)''|| Epic || Feet || {{Spoiler|Click Expand to reveal|*; Level 50:Channeled Weather Witching ablilities are not aborted if you are attacked while channeling. (Drop only)}}|-| || || <b>Level 100</b> - Wind Ward absorbs +119 damage before dissipating || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Wind Ward absorbs +5 damage before dissipating*; Level 10:Wind Ward absorbs +11 damage before dissipating*; Level 15:Wind Ward absorbs +17 damage before dissipating*; Level 20:Wind Ward absorbs +23 damage before dissipating*; Level 25:Wind Ward absorbs +29 damage before dissipating*; Level 30:Wind Ward absorbs +35 damage before dissipating*; Level 35:Wind Ward absorbs +41 damage before dissipating*; Level 40:Wind Ward absorbs +47 damage before dissipating*; Level 45:Wind Ward absorbs +53 damage before dissipating*; Level 50:Wind Ward absorbs +59 damage before dissipating*; Level 55:Wind Ward absorbs +65 damage before dissipating*; Level 60:Wind Ward absorbs +71 damage before dissipating*; Level 65:Wind Ward absorbs +77 damage before dissipating*; Level 70:Wind Ward absorbs +83 damage before dissipating*; Level 75:Wind Ward absorbs +89 damage before dissipating*; Level 80:Wind Ward absorbs +95 damage before dissipating*; Level 85:Wind Ward absorbs +101 damage before dissipating*; Level 90:Wind Ward absorbs +107 damage before dissipating*; Level 95:Wind Ward absorbs +113 damage before dissipating*; Level 100:Wind Ward absorbs +119 damage before dissipating}}|-| || || <b>Level 100</b> - While Wind Ward is active, you gain +20% Ranged Evasion || Epic || Feet || {{Spoiler|Click Expand to reveal|*; Level 5:While Wind Ward is active, you gain +1% Ranged Evasion*; Level 10:While Wind Ward is active, you gain +2% Ranged Evasion*; Level 15:While Wind Ward is active, you gain +3% Ranged Evasion*; Level 20:While Wind Ward is active, you gain +4% Ranged Evasion*; Level 25:While Wind Ward is active, you gain +5% Ranged Evasion*; Level 30:While Wind Ward is active, you gain +6% Ranged Evasion*; Level 35:While Wind Ward is active, you gain +7% Ranged Evasion*; Level 40:While Wind Ward is active, you gain +8% Ranged Evasion*; Level 45:While Wind Ward is active, you gain +9% Ranged Evasion*; Level 50:While Wind Ward is active, you gain +10% Ranged Evasion*; Level 55:While Wind Ward is active, you gain +11% Ranged Evasion*; Level 60:While Wind Ward is active, you gain +12% Ranged Evasion*; Level 65:While Wind Ward is active, you gain +13% Ranged Evasion*; Level 70:While Wind Ward is active, you gain +14% Ranged Evasion*; Level 75:While Wind Ward is active, you gain +15% Ranged Evasion*; Level 80:While Wind Ward is active, you gain +16% Ranged Evasion*; Level 85:While Wind Ward is active, you gain +17% Ranged Evasion*; Level 90:While Wind Ward is active, you gain +18% Ranged Evasion*; Level 95:While Wind Ward is active, you gain +19% Ranged Evasion*; Level 100:While Wind Ward is active, you gain +20% Ranged Evasion}}|-| || || <b>Level 100</b> - While Wind Ward is active, you gain +10.5% Melee Evasion || Epic || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:While Wind Ward is active, you gain +1% Melee Evasion*; Level 10:While Wind Ward is active, you gain +1.5% Melee Evasion*; Level 15:While Wind Ward is active, you gain +2% Melee Evasion*; Level 20:While Wind Ward is active, you gain +2.5% Melee Evasion*; Level 25:While Wind Ward is active, you gain +3% Melee Evasion*; Level 30:While Wind Ward is active, you gain +3.5% Melee Evasion*; Level 35:While Wind Ward is active, you gain +4% Melee Evasion*; Level 40:While Wind Ward is active, you gain +4.5% Melee Evasion*; Level 45:While Wind Ward is active, you gain +5% Melee Evasion*; Level 50:While Wind Ward is active, you gain +5.5% Melee Evasion*; Level 55:While Wind Ward is active, you gain +6% Melee Evasion*; Level 60:While Wind Ward is active, you gain +6.5% Melee Evasion*; Level 65:While Wind Ward is active, you gain +7% Melee Evasion*; Level 70:While Wind Ward is active, you gain +7.5% Melee Evasion*; Level 75:While Wind Ward is active, you gain +8% Melee Evasion*; Level 80:While Wind Ward is active, you gain +8.5% Melee Evasion*; Level 85:While Wind Ward is active, you gain +9% Melee Evasion*; Level 90:While Wind Ward is active, you gain +9.5% Melee Evasion*; Level 95:While Wind Ward is active, you gain +10% Melee Evasion*; Level 100:While Wind Ward is active, you gain +10.5% Melee Evasion}}|-| || || <b>Level 100</b> - While Wind Ward is active, you gain +14.3% Burst Evasion || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:While Wind Ward is active, you gain +1% Burst Evasion*; Level 10:While Wind Ward is active, you gain +1.7% Burst Evasion*; Level 15:While Wind Ward is active, you gain +2.4% Burst Evasion*; Level 20:While Wind Ward is active, you gain +3.1% Burst Evasion*; Level 25:While Wind Ward is active, you gain +3.8% Burst Evasion*; Level 30:While Wind Ward is active, you gain +4.5% Burst Evasion*; Level 35:While Wind Ward is active, you gain +5.2% Burst Evasion*; Level 40:While Wind Ward is active, you gain +5.9% Burst Evasion*; Level 45:While Wind Ward is active, you gain +6.6% Burst Evasion*; Level 50:While Wind Ward is active, you gain +7.3% Burst Evasion*; Level 55:While Wind Ward is active, you gain +8% Burst Evasion*; Level 60:While Wind Ward is active, you gain +8.7% Burst Evasion*; Level 65:While Wind Ward is active, you gain +9.4% Burst Evasion*; Level 70:While Wind Ward is active, you gain +10.1% Burst Evasion*; Level 75:While Wind Ward is active, you gain +10.8% Burst Evasion*; Level 80:While Wind Ward is active, you gain +11.5% Burst Evasion*; Level 85:While Wind Ward is active, you gain +12.2% Burst Evasion*; Level 90:While Wind Ward is active, you gain +12.9% Burst Evasion*; Level 95:While Wind Ward is active, you gain +13.6% Burst Evasion*; Level 100:While Wind Ward is active, you gain +14.3% Burst Evasion}}|-| || || <b>Level 100</b> - Wind Ward absorbs +62 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Wind Ward absorbs +5 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 10:Wind Ward absorbs +8 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 15:Wind Ward absorbs +11 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 20:Wind Ward absorbs +14 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 25:Wind Ward absorbs +17 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 30:Wind Ward absorbs +20 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 35:Wind Ward absorbs +23 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 40:Wind Ward absorbs +26 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 45:Wind Ward absorbs +29 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 50:Wind Ward absorbs +32 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 55:Wind Ward absorbs +35 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 60:Wind Ward absorbs +38 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 65:Wind Ward absorbs +41 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 70:Wind Ward absorbs +44 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 75:Wind Ward absorbs +47 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 80:Wind Ward absorbs +50 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 85:Wind Ward absorbs +53 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 90:Wind Ward absorbs +56 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 95:Wind Ward absorbs +59 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second*; Level 100:Wind Ward absorbs +62 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second}}|-| || || <b>Level 100</b> - When Wind Ward ends, you recover 154 Health || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:When Wind Ward ends, you recover 10 Health*; Level 10:When Wind Ward ends, you recover 17 Health*; Level 15:When Wind Ward ends, you recover 24 Health*; Level 20:When Wind Ward ends, you recover 31 Health*; Level 25:When Wind Ward ends, you recover 38 Health*; Level 30:When Wind Ward ends, you recover 45 Health*; Level 35:When Wind Ward ends, you recover 52 Health*; Level 40:When Wind Ward ends, you recover 59 Health*; Level 45:When Wind Ward ends, you recover 66 Health*; Level 50:When Wind Ward ends, you recover 74 Health*; Level 55:When Wind Ward ends, you recover 82 Health*; Level 60:When Wind Ward ends, you recover 90 Health*; Level 65:When Wind Ward ends, you recover 98 Health*; Level 70:When Wind Ward ends, you recover 106 Health*; Level 75:When Wind Ward ends, you recover 114 Health*; Level 80:When Wind Ward ends, you recover 122 Health*; Level 85:When Wind Ward ends, you recover 130 Health*; Level 90:When Wind Ward ends, you recover 138 Health*; Level 95:When Wind Ward ends, you recover 146 Health*; Level 100:When Wind Ward ends, you recover 154 Health}}|-| || || <b>Level 100</b> - When Wind Ward ends, you recover 243 Armor || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:When Wind Ward ends, you recover 10 Armor*; Level 10:When Wind Ward ends, you recover 20 Armor*; Level 15:When Wind Ward ends, you recover 30 Armor*; Level 20:When Wind Ward ends, you recover 40 Armor*; Level 25:When Wind Ward ends, you recover 50 Armor*; Level 30:When Wind Ward ends, you recover 62 Armor*; Level 35:When Wind Ward ends, you recover 74 Armor*; Level 40:When Wind Ward ends, you recover 87 Armor*; Level 45:When Wind Ward ends, you recover 100 Armor*; Level 50:When Wind Ward ends, you recover 113 Armor*; Level 55:When Wind Ward ends, you recover 126 Armor*; Level 60:When Wind Ward ends, you recover 139 Armor*; Level 65:When Wind Ward ends, you recover 152 Armor*; Level 70:When Wind Ward ends, you recover 165 Armor*; Level 75:When Wind Ward ends, you recover 178 Armor*; Level 80:When Wind Ward ends, you recover 191 Armor*; Level 85:When Wind Ward ends, you recover 204 Armor*; Level 90:When Wind Ward ends, you recover 217 Armor*; Level 95:When Wind Ward ends, you recover 230 Armor*; Level 100:When Wind Ward ends, you recover 243 Armor}}|-| || || <b>Level 100</b> - Wind Ward Reuse Time -5. Wind Ward Power Cost -80 || Epic || MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Wind Ward Reuse Time -0.5. Wind Ward Power Cost -4*; Level 10:Wind Ward Reuse Time -0.5. Wind Ward Power Cost -8*; Level 15:Wind Ward Reuse Time -1. Wind Ward Power Cost -12*; Level 20:Wind Ward Reuse Time -1. Wind Ward Power Cost -16*; Level 25:Wind Ward Reuse Time -1.5. Wind Ward Power Cost -20*; Level 30:Wind Ward Reuse Time -1.5. Wind Ward Power Cost -24*; Level 35:Wind Ward Reuse Time -2. Wind Ward Power Cost -28*; Level 40:Wind Ward Reuse Time -2. Wind Ward Power Cost -32*; Level 45:Wind Ward Reuse Time -2.5. Wind Ward Power Cost -36*; Level 50:Wind Ward Reuse Time -2.5. Wind Ward Power Cost -40*; Level 55:Wind Ward Reuse Time -3. Wind Ward Power Cost -44*; Level 60:Wind Ward Reuse Time -3. Wind Ward Power Cost -48*; Level 65:Wind Ward Reuse Time -3.5. Wind Ward Power Cost -52*; Level 70:Wind Ward Reuse Time -3.5. Wind Ward Power Cost -56*; Level 75:Wind Ward Reuse Time -4. Wind Ward Power Cost -60*; Level 80:Wind Ward Reuse Time -4. Wind Ward Power Cost -64*; Level 85:Wind Ward Reuse Time -4.5. Wind Ward Power Cost -68*; Level 90:Wind Ward Reuse Time -4.5. Wind Ward Power Cost -72*; Level 95:Wind Ward Reuse Time -5. Wind Ward Power Cost -76*; Level 100:Wind Ward Reuse Time -5. Wind Ward Power Cost -80}}|-| || of Hailstorms || <b>Level 100</b> - Hailstorm damage +198 || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Hailstorm damage +10*; Level 10:Hailstorm damage +18*; Level 15:Hailstorm damage +26*; Level 20:Hailstorm damage +34*; Level 25:Hailstorm damage +42*; Level 30:Hailstorm damage +50*; Level 35:Hailstorm damage +58*; Level 40:Hailstorm damage +68*; Level 45:Hailstorm damage +78*; Level 50:Hailstorm damage +88*; Level 55:Hailstorm damage +98*; Level 60:Hailstorm damage +108*; Level 65:Hailstorm damage +119*; Level 70:Hailstorm damage +130*; Level 75:Hailstorm damage +141*; Level 80:Hailstorm damage +152*; Level 85:Hailstorm damage +163*; Level 90:Hailstorm damage +174*; Level 95:Hailstorm damage +186*; Level 100:Hailstorm damage +198}}|-| Hailin' || || <b>Level 100</b> - Hailstorm damage +67% || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Hailstorm damage +10%*; Level 10:Hailstorm damage +13%*; Level 15:Hailstorm damage +16%*; Level 20:Hailstorm damage +19%*; Level 25:Hailstorm damage +22%*; Level 30:Hailstorm damage +25%*; Level 35:Hailstorm damage +28%*; Level 40:Hailstorm damage +31%*; Level 45:Hailstorm damage +34%*; Level 50:Hailstorm damage +37%*; Level 55:Hailstorm damage +40%*; Level 60:Hailstorm damage +43%*; Level 65:Hailstorm damage +46%*; Level 70:Hailstorm damage +49%*; Level 75:Hailstorm damage +52%*; Level 80:Hailstorm damage +55%*; Level 85:Hailstorm damage +58%*; Level 90:Hailstorm damage +61%*; Level 95:Hailstorm damage +64%*; Level 100:Hailstorm damage +67%}}|-| || of Warm Slushy Hail || <b>Level 100</b> - Hailstorm damage +52% and Hailstorm damage type becomes Nature || Uncommon || Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Hailstorm damage +5% and Hailstorm damage type becomes Nature*; Level 10:Hailstorm damage +7% and Hailstorm damage type becomes Nature*; Level 15:Hailstorm damage +9% and Hailstorm damage type becomes Nature*; Level 20:Hailstorm damage +11% and Hailstorm damage type becomes Nature*; Level 25:Hailstorm damage +13% and Hailstorm damage type becomes Nature*; Level 30:Hailstorm damage +15% and Hailstorm damage type becomes Nature*; Level 35:Hailstorm damage +17% and Hailstorm damage type becomes Nature*; Level 40:Hailstorm damage +19% and Hailstorm damage type becomes Nature*; Level 45:Hailstorm damage +21% and Hailstorm damage type becomes Nature*; Level 50:Hailstorm damage +24% and Hailstorm damage type becomes Nature*; Level 55:Hailstorm damage +27% and Hailstorm damage type becomes Nature*; Level 60:Hailstorm damage +30% and Hailstorm damage type becomes Nature*; Level 65:Hailstorm damage +32% and Hailstorm damage type becomes Nature*; Level 70:Hailstorm damage +35% and Hailstorm damage type becomes Nature*; Level 75:Hailstorm damage +38% and Hailstorm damage type becomes Nature*; Level 80:Hailstorm damage +41% and Hailstorm damage type becomes Nature*; Level 85:Hailstorm damage +44% and Hailstorm damage type becomes Nature*; Level 90:Hailstorm damage +46% and Hailstorm damage type becomes Nature*; Level 95:Hailstorm damage +49% and Hailstorm damage type becomes Nature*; Level 100:Hailstorm damage +52% and Hailstorm damage type becomes Nature}}|-| || || <b>Level 100</b> - Hailstorm deals 325 Nature damage over 10 seconds || Uncommon || Necklace, Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Hailstorm deals 15 Nature damage over 10 seconds*; Level 10:Hailstorm deals 25 Nature damage over 10 seconds*; Level 15:Hailstorm deals 35 Nature damage over 10 seconds*; Level 20:Hailstorm deals 45 Nature damage over 10 seconds*; Level 25:Hailstorm deals 55 Nature damage over 10 seconds*; Level 30:Hailstorm deals 65 Nature damage over 10 seconds*; Level 35:Hailstorm deals 80 Nature damage over 10 seconds*; Level 40:Hailstorm deals 100 Nature damage over 10 seconds*; Level 45:Hailstorm deals 120 Nature damage over 10 seconds*; Level 50:Hailstorm deals 140 Nature damage over 10 seconds*; Level 55:Hailstorm deals 160 Nature damage over 10 seconds*; Level 60:Hailstorm deals 180 Nature damage over 10 seconds*; Level 65:Hailstorm deals 200 Nature damage over 10 seconds*; Level 70:Hailstorm deals 215 Nature damage over 10 seconds*; Level 75:Hailstorm deals 235 Nature damage over 10 seconds*; Level 80:Hailstorm deals 250 Nature damage over 10 seconds*; Level 85:Hailstorm deals 270 Nature damage over 10 seconds*; Level 90:Hailstorm deals 285 Nature damage over 10 seconds*; Level 95:Hailstorm deals 305 Nature damage over 10 seconds*; Level 100:Hailstorm deals 325 Nature damage over 10 seconds}}|-| || || <b>Level 100</b> - Hailstorm boosts your Cold Damage +12.5% for 15 seconds || Rare || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Hailstorm boosts your Cold Damage +3% for 15 seconds*; Level 10:Hailstorm boosts your Cold Damage +3.5% for 15 seconds*; Level 15:Hailstorm boosts your Cold Damage +4% for 15 seconds*; Level 20:Hailstorm boosts your Cold Damage +4.5% for 15 seconds*; Level 25:Hailstorm boosts your Cold Damage +5% for 15 seconds*; Level 30:Hailstorm boosts your Cold Damage +5.5% for 15 seconds*; Level 35:Hailstorm boosts your Cold Damage +6% for 15 seconds*; Level 40:Hailstorm boosts your Cold Damage +6.5% for 15 seconds*; Level 45:Hailstorm boosts your Cold Damage +7% for 15 seconds*; Level 50:Hailstorm boosts your Cold Damage +7.5% for 15 seconds*; Level 55:Hailstorm boosts your Cold Damage +8% for 15 seconds*; Level 60:Hailstorm boosts your Cold Damage +8.5% for 15 seconds*; Level 65:Hailstorm boosts your Cold Damage +9% for 15 seconds*; Level 70:Hailstorm boosts your Cold Damage +9.5% for 15 seconds*; Level 75:Hailstorm boosts your Cold Damage +10% for 15 seconds*; Level 80:Hailstorm boosts your Cold Damage +10.5% for 15 seconds*; Level 85:Hailstorm boosts your Cold Damage +11% for 15 seconds*; Level 90:Hailstorm boosts your Cold Damage +11.5% for 15 seconds*; Level 95:Hailstorm boosts your Cold Damage +12% for 15 seconds*; Level 100:Hailstorm boosts your Cold Damage +12.5% for 15 seconds}}|-| || || <b>Level 100</b> - Hailstorm boosts the damage of your Nice Attacks +195 for 10 seconds || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Hailstorm boosts the damage of your Nice Attacks +5 for 10 seconds*; Level 10:Hailstorm boosts the damage of your Nice Attacks +15 for 10 seconds*; Level 15:Hailstorm boosts the damage of your Nice Attacks +25 for 10 seconds*; Level 20:Hailstorm boosts the damage of your Nice Attacks +35 for 10 seconds*; Level 25:Hailstorm boosts the damage of your Nice Attacks +45 for 10 seconds*; Level 30:Hailstorm boosts the damage of your Nice Attacks +55 for 10 seconds*; Level 35:Hailstorm boosts the damage of your Nice Attacks +65 for 10 seconds*; Level 40:Hailstorm boosts the damage of your Nice Attacks +75 for 10 seconds*; Level 45:Hailstorm boosts the damage of your Nice Attacks +85 for 10 seconds*; Level 50:Hailstorm boosts the damage of your Nice Attacks +95 for 10 seconds*; Level 55:Hailstorm boosts the damage of your Nice Attacks +105 for 10 seconds*; Level 60:Hailstorm boosts the damage of your Nice Attacks +115 for 10 seconds*; Level 65:Hailstorm boosts the damage of your Nice Attacks +125 for 10 seconds*; Level 70:Hailstorm boosts the damage of your Nice Attacks +135 for 10 seconds*; Level 75:Hailstorm boosts the damage of your Nice Attacks +145 for 10 seconds*; Level 80:Hailstorm boosts the damage of your Nice Attacks +155 for 10 seconds*; Level 85:Hailstorm boosts the damage of your Nice Attacks +165 for 10 seconds*; Level 90:Hailstorm boosts the damage of your Nice Attacks +175 for 10 seconds*; Level 95:Hailstorm boosts the damage of your Nice Attacks +185 for 10 seconds*; Level 100:Hailstorm boosts the damage of your Nice Attacks +195 for 10 seconds}}|-| || of Surprise Stuns || <b>Level 100</b> - Storm Shield grants target pet +67 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned. || Epic || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Storm Shield grants target pet +3 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 10:Storm Shield grants target pet +6 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 15:Storm Shield grants target pet +9 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 20:Storm Shield grants target pet +12 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 25:Storm Shield grants target pet +15 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 30:Storm Shield grants target pet +18 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 35:Storm Shield grants target pet +21 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 40:Storm Shield grants target pet +24 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 45:Storm Shield grants target pet +27 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 50:Storm Shield grants target pet +30 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 55:Storm Shield grants target pet +33 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 60:Storm Shield grants target pet +36 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 65:Storm Shield grants target pet +39 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 70:Storm Shield grants target pet +43 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 75:Storm Shield grants target pet +47 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 80:Storm Shield grants target pet +51 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 85:Storm Shield grants target pet +55 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 90:Storm Shield grants target pet +59 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 95:Storm Shield grants target pet +63 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.*; Level 100:Storm Shield grants target pet +67 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.}}|-| || || <b>Level 100</b> - Storm Shield boosts target pet's non-Rage Attack damage +58 for 15 seconds || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Storm Shield boosts target pet's non-Rage Attack damage +2 for 15 seconds*; Level 10:Storm Shield boosts target pet's non-Rage Attack damage +4 for 15 seconds*; Level 15:Storm Shield boosts target pet's non-Rage Attack damage +7 for 15 seconds*; Level 20:Storm Shield boosts target pet's non-Rage Attack damage +10 for 15 seconds*; Level 25:Storm Shield boosts target pet's non-Rage Attack damage +13 for 15 seconds*; Level 30:Storm Shield boosts target pet's non-Rage Attack damage +16 for 15 seconds*; Level 35:Storm Shield boosts target pet's non-Rage Attack damage +19 for 15 seconds*; Level 40:Storm Shield boosts target pet's non-Rage Attack damage +22 for 15 seconds*; Level 45:Storm Shield boosts target pet's non-Rage Attack damage +25 for 15 seconds*; Level 50:Storm Shield boosts target pet's non-Rage Attack damage +28 for 15 seconds*; Level 55:Storm Shield boosts target pet's non-Rage Attack damage +31 for 15 seconds*; Level 60:Storm Shield boosts target pet's non-Rage Attack damage +34 for 15 seconds*; Level 65:Storm Shield boosts target pet's non-Rage Attack damage +37 for 15 seconds*; Level 70:Storm Shield boosts target pet's non-Rage Attack damage +40 for 15 seconds*; Level 75:Storm Shield boosts target pet's non-Rage Attack damage +43 for 15 seconds*; Level 80:Storm Shield boosts target pet's non-Rage Attack damage +46 for 15 seconds*; Level 85:Storm Shield boosts target pet's non-Rage Attack damage +49 for 15 seconds*; Level 90:Storm Shield boosts target pet's non-Rage Attack damage +52 for 15 seconds*; Level 95:Storm Shield boosts target pet's non-Rage Attack damage +55 for 15 seconds*; Level 100:Storm Shield boosts target pet's non-Rage Attack damage +58 for 15 seconds}}|-| || of Chaotic Evasion || <b>Level 100</b> - Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +20% for 15 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +1% for 15 seconds*; Level 10:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +2% for 15 seconds*; Level 15:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +3% for 15 seconds*; Level 20:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +4% for 15 seconds*; Level 25:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +5% for 15 seconds*; Level 30:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +6% for 15 seconds*; Level 35:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +7% for 15 seconds*; Level 40:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +8% for 15 seconds*; Level 45:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +9% for 15 seconds*; Level 50:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +10% for 15 seconds*; Level 55:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +11% for 15 seconds*; Level 60:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +12% for 15 seconds*; Level 65:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +13% for 15 seconds*; Level 70:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +14% for 15 seconds*; Level 75:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +15% for 15 seconds*; Level 80:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +16% for 15 seconds*; Level 85:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +17% for 15 seconds*; Level 90:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +18% for 15 seconds*; Level 95:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +19% for 15 seconds*; Level 100:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +20% for 15 seconds}}|-| || || <b>Level 100</b> - Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +20% for 15 seconds || Rare || Feet, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +1% for 15 seconds*; Level 10:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +2% for 15 seconds*; Level 15:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +3% for 15 seconds*; Level 20:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +4% for 15 seconds*; Level 25:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +5% for 15 seconds*; Level 30:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +6% for 15 seconds*; Level 35:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +7% for 15 seconds*; Level 40:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +8% for 15 seconds*; Level 45:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +9% for 15 seconds*; Level 50:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +10% for 15 seconds*; Level 55:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +11% for 15 seconds*; Level 60:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +12% for 15 seconds*; Level 65:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +13% for 15 seconds*; Level 70:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +14% for 15 seconds*; Level 75:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +15% for 15 seconds*; Level 80:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +16% for 15 seconds*; Level 85:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +17% for 15 seconds*; Level 90:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +18% for 15 seconds*; Level 95:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +19% for 15 seconds*; Level 100:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +20% for 15 seconds}}|-| || || <b>Level 100</b> - Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +20% for 15 seconds || Rare || Necklace, Head || {{Spoiler|Click Expand to reveal|*; Level 5:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +1% for 15 seconds*; Level 10:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +2% for 15 seconds*; Level 15:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +3% for 15 seconds*; Level 20:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +4% for 15 seconds*; Level 25:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +5% for 15 seconds*; Level 30:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +6% for 15 seconds*; Level 35:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +7% for 15 seconds*; Level 40:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +8% for 15 seconds*; Level 45:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +9% for 15 seconds*; Level 50:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +10% for 15 seconds*; Level 55:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +11% for 15 seconds*; Level 60:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +12% for 15 seconds*; Level 65:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +13% for 15 seconds*; Level 70:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +14% for 15 seconds*; Level 75:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +15% for 15 seconds*; Level 80:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +16% for 15 seconds*; Level 85:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +17% for 15 seconds*; Level 90:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +18% for 15 seconds*; Level 95:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +19% for 15 seconds*; Level 100:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +20% for 15 seconds}}|-| || || <b>Level 90</b> - Storm Shield targets all ally pets within 20 meters, but ability reuse time is increased +5 seconds || Epic || MainHand || {{Spoiler|Click Expand to reveal|*; Level 50:Storm Shield targets all ally pets within 20 meters, but ability reuse time is increased +9 seconds*; Level 70:Storm Shield targets all ally pets within 20 meters, but ability reuse time is increased +7 seconds*; Level 90:Storm Shield targets all ally pets within 20 meters, but ability reuse time is increased +5 seconds
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