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Weather Witching/Treasure Effects

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Weather Witching Treasure Effects
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[Weather Witching/Treasure Effects|Weather Witching Treasure Effects]]==</includeonly>See also: [[Weather Witching/Treasure Effects:By Slot]]
See also: [[Weather Witching/Treasure Effects:By Ability]]
<!-- Updated to v435 on Sat Nov 11 2023 Mon Sep 15 2025 09:08:46:05 16 GMT-0700 0600 (Mountain Standard Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || of Weather Witching || <b>Level 80100</b> - Weather Witching Base Damage +4550%. Tempest Flight Speed +1.5 || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Weather Witching Direct Damage +5
*; Level 20
:Weather Witching Base Damage +10%. Tempest Flight Speed +0.5
*; Level 70
:Weather Witching Base Damage +35%. Tempest Flight Speed +1
*; Level 80
:Weather Witching Base Damage +50%. Tempest Flight Speed +1.5
*; Level 80
:Weather Witching Base Damage +40%. Tempest Flight Speed +1.5
*; Level 8090
:Weather Witching Base Damage +45%. Tempest Flight Speed +1.5
*; Level 100
:Weather Witching Base Damage +50%. Tempest Flight Speed +1.5
}}
|-
| || || <b>Level 100</b> - Indirect Nature Damage +48% when Weather Witching is active || Uncommon || OffHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Indirect Nature Damage +10% when Weather Witching is active
}}
|-
| || || <b>Level 100</b> - Electricity Damage (Direct & Per-Tick) +10% when Weather Witching is active || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Electricity Damage (Direct & Per-Tick) +0.5% when Weather Witching is active
}}
|-
| || || <b>Level 100</b> - Dampen damage +60. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Dampen damage +3. If target is more than 10 meters away, dampness splashes to hit all enemies within 7 meters of target
}}
|-
| || || <b>Level 100</b> - Every other use of Dampen restores 39 Power || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Every other use of Dampen restores 2 Power
}}
|-
| || || <b>Level 100</b> - Dampen deals Cold damage and debuffs the target so that it takes +90 12.5% damage from future Cold attacks for 10 seconds || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Dampen deals Cold damage and debuffs the target so that it takes +3 % damage from future Cold attacks for 10 seconds
*; Level 10
:Dampen deals Cold damage and debuffs the target so that it takes +7 3.5% damage from future Cold attacks for 10 seconds
*; Level 15
:Dampen deals Cold damage and debuffs the target so that it takes +11 4% damage from future Cold attacks for 10 seconds
*; Level 20
:Dampen deals Cold damage and debuffs the target so that it takes +15 4.5% damage from future Cold attacks for 10 seconds
*; Level 25
:Dampen deals Cold damage and debuffs the target so that it takes +19 5% damage from future Cold attacks for 10 seconds
*; Level 30
:Dampen deals Cold damage and debuffs the target so that it takes +23 5.5% damage from future Cold attacks for 10 seconds
*; Level 35
:Dampen deals Cold damage and debuffs the target so that it takes +27 6% damage from future Cold attacks for 10 seconds
*; Level 40
:Dampen deals Cold damage and debuffs the target so that it takes +31 6.5% damage from future Cold attacks for 10 seconds
*; Level 45
:Dampen deals Cold damage and debuffs the target so that it takes +35 7% damage from future Cold attacks for 10 seconds
*; Level 50
:Dampen deals Cold damage and debuffs the target so that it takes +40 7.5% damage from future Cold attacks for 10 seconds
*; Level 55
:Dampen deals Cold damage and debuffs the target so that it takes +45 8% damage from future Cold attacks for 10 seconds
*; Level 60
:Dampen deals Cold damage and debuffs the target so that it takes +50 8.5% damage from future Cold attacks for 10 seconds
*; Level 65
:Dampen deals Cold damage and debuffs the target so that it takes +55 9% damage from future Cold attacks for 10 seconds
*; Level 70
:Dampen deals Cold damage and debuffs the target so that it takes +60 9.5% damage from future Cold attacks for 10 seconds
*; Level 75
:Dampen deals Cold damage and debuffs the target so that it takes +65 10% damage from future Cold attacks for 10 seconds
*; Level 80
:Dampen deals Cold damage and debuffs the target so that it takes +70 10.5% damage from future Cold attacks for 10 seconds
*; Level 85
:Dampen deals Cold damage and debuffs the target so that it takes +75 11% damage from future Cold attacks for 10 seconds
*; Level 90
:Dampen deals Cold damage and debuffs the target so that it takes +80 11.5% damage from future Cold attacks for 10 seconds
*; Level 95
:Dampen deals Cold damage and debuffs the target so that it takes +85 12% damage from future Cold attacks for 10 seconds
*; Level 100
:Dampen deals Cold damage and debuffs the target so that it takes +90 12.5% damage from future Cold attacks for 10 seconds
}}
|-
| || || <b>Level 100</b> - Dampen debuffs the target so that it takes +90 12.5% damage from future Nature attacks for 10 seconds || Epic || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Dampen debuffs the target so that it takes +3 % damage from future Nature attacks for 10 seconds
*; Level 10
:Dampen debuffs the target so that it takes +7 3.5% damage from future Nature attacks for 10 seconds
*; Level 15
:Dampen debuffs the target so that it takes +11 4% damage from future Nature attacks for 10 seconds
*; Level 20
:Dampen debuffs the target so that it takes +15 4.5% damage from future Nature attacks for 10 seconds
*; Level 25
:Dampen debuffs the target so that it takes +19 5% damage from future Nature attacks for 10 seconds
*; Level 30
:Dampen debuffs the target so that it takes +23 5.5% damage from future Nature attacks for 10 seconds
*; Level 35
:Dampen debuffs the target so that it takes +27 6% damage from future Nature attacks for 10 seconds
*; Level 40
:Dampen debuffs the target so that it takes +31 6.5% damage from future Nature attacks for 10 seconds
*; Level 45
:Dampen debuffs the target so that it takes +35 7% damage from future Nature attacks for 10 seconds
*; Level 50
:Dampen debuffs the target so that it takes +40 7.5% damage from future Nature attacks for 10 seconds
*; Level 55
:Dampen debuffs the target so that it takes +45 8% damage from future Nature attacks for 10 seconds
*; Level 60
:Dampen debuffs the target so that it takes +50 8.5% damage from future Nature attacks for 10 seconds
*; Level 65
:Dampen debuffs the target so that it takes +55 9% damage from future Nature attacks for 10 seconds
*; Level 70
:Dampen debuffs the target so that it takes +60 9.5% damage from future Nature attacks for 10 seconds
*; Level 75
:Dampen debuffs the target so that it takes +65 10% damage from future Nature attacks for 10 seconds
*; Level 80
:Dampen debuffs the target so that it takes +70 10.5% damage from future Nature attacks for 10 seconds
*; Level 85
:Dampen debuffs the target so that it takes +75 11% damage from future Nature attacks for 10 seconds
*; Level 90
:Dampen debuffs the target so that it takes +80 11.5% damage from future Nature attacks for 10 seconds
*; Level 95
:Dampen debuffs the target so that it takes +85 12% damage from future Nature attacks for 10 seconds
*; Level 100
:Dampen debuffs the target so that it takes +90 12.5% damage from future Nature attacks for 10 seconds
}}
|-
| || of Moist Insistence || <b>Level 100</b> - Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +34% || Epic || MainHand, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +10%*; Level 10:Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +11%*; Level 15:Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +12%*; Level 20:Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +13%*; Level 25:Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +14%*; Level 30:Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +15%*; Level 35:Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +16%*; Level 40:Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +17%*; Level 45:Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +18%*; Level 50:Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +19%*; Level 55:Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +20%*; Level 60:Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +21%*; Level 65:Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +22%*; Level 70:Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +23%*; Level 75:Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +24%*; Level 80:Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +26%*; Level 85:Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +28%*; Level 90:Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +30%*; Level 95:Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +32%*; Level 100:Using Dampen, Lightning Bolt, Shocking Grasp, or Hailstorm while simultaneously channeling a different Weather Witching ability boosts your next attack (which is typically the channeled ability, unless it's not an attack) damage +34%}}|-| || || <b>Level 100</b> - Deluge damage +195 and hits all enemies within 7 meters of your target || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Deluge damage +5 and hits all enemies within 7 meters of your target
}}
|-
| || || <b>Level 100</b> - Deluge deals an additional 378 nature damage over 7 seconds || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Deluge deals an additional 14 nature damage over 7 seconds
}}
|-
| || of Drowning Reactions || <b>Level 100</b> - Deluge deals +102 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards. || Epic || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Deluge deals +4 damage on contact. If the target uses a ranged attack while deluged, they are stunned afterwards.
}}
|-
| || of the Deluge || <b>Level 100</b> - Deluge Damage +5041% || Epic || MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Deluge Damage +310%
*; Level 10
:Deluge Damage +512%
*; Level 15
:Deluge Damage +814%
*; Level 20
:Deluge Damage +1016%
*; Level 25
:Deluge Damage +1318%
*; Level 30
:Deluge Damage +1520%
*; Level 35
:Deluge Damage +1822%
*; Level 40
:Deluge Damage +2023%
*; Level 45
:Deluge Damage +2324%
*; Level 50
:Deluge Damage +25%
*; Level 55
:Deluge Damage +2826%
*; Level 60
:Deluge Damage +3027%
*; Level 65
:Deluge Damage +3328%
*; Level 70
:Deluge Damage +3529%
*; Level 75
:Deluge Damage +3831%
*; Level 80
:Deluge Damage +4033%
*; Level 85
:Deluge Damage +4335%
*; Level 90
:Deluge Damage +4537%
*; Level 95
:Deluge Damage +4839%
*; Level 100
:Deluge Damage +5041%
}}
|-
| || of Poison Rain || <b>Level 100</b> - Deluge deals +102 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1518% for 30 seconds (non-stacking) || Epic || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Deluge deals +4 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
*; Level 10
:Deluge deals +7 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
*; Level 15
:Deluge deals +10 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
*; Level 20
:Deluge deals +14 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
*; Level 25
:Deluge deals +18 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
*; Level 30
:Deluge deals +22 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
*; Level 35
:Deluge deals +26 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
*; Level 40
:Deluge deals +30 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +15% for 30 seconds (non-stacking)
*; Level 45
:Deluge deals +34 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1516% for 30 seconds (non-stacking)
*; Level 50
:Deluge deals +38 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1516% for 30 seconds (non-stacking)
*; Level 55
:Deluge deals +42 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1516% for 30 seconds (non-stacking)
*; Level 60
:Deluge deals +46 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1516% for 30 seconds (non-stacking)
*; Level 65
:Deluge deals +53 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1517% for 30 seconds (non-stacking)
*; Level 70
:Deluge deals +60 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1517% for 30 seconds (non-stacking)
*; Level 75
:Deluge deals +67 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1517% for 30 seconds (non-stacking)
*; Level 80
:Deluge deals +74 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1517% for 30 seconds (non-stacking)
*; Level 85
:Deluge deals +81 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1518% for 30 seconds (non-stacking)
*; Level 90
:Deluge deals +88 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1518% for 30 seconds (non-stacking)
*; Level 95
:Deluge deals +95 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1518% for 30 seconds (non-stacking)
*; Level 100
:Deluge deals +102 damage on contact and increases the target's Poison Vulnerability and Electricity Vulnerability +1518% for 30 seconds (non-stacking)
}}
|-
| || of Blinding Rain || <b>Level 100</b> - Deluge deals an additional 161 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack. || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Deluge deals an additional 7 nature damage over 7 seconds.. For 7 seconds, target has a 15% chance to Miss with any Melee attack.
}}
|-
| Whirlwindy || || <b>Level 100</b> - Summon Tornado Reset Time -5.5 seconds. Tornado attacks deal +200 damage. || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Summon Tornado Reset Time -1 seconds. Tornado attacks deal +10 damage.
}}
|-
| || || <b>Level 100</b> - Summoned Tornado attacks deal +160 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking). || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Summoned Tornado attacks deal +6 damage and cause the target to take 15% more damage from Electricity for 10 seconds (non-stacking).
}}
|-
| || of Zoomnadoes || <b>Level 100</b> - Summoned Tornadoes move much faster and their attacks deal +32% damage || Rare || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Summoned Tornadoes move much faster and their attacks deal +4% damage
}}
|-
| || of Thick Weather || <b>Level 100</b> - Summoned Tornadoes have +162 Max Health || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Summoned Tornadoes have +10 Max Health
}}
|-
| || of Double Funnels || <b>Level 100</b> - When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +15% Damage || Epic || Head || {{Spoiler|Click Expand to reveal|*; Level 30:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +1% Damage*; Level 35:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +2% Damage*; Level 40:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +3% Damage*; Level 45:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +4% Damage*; Level 50:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +5% Damage*; Level 55:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +6% Damage*; Level 60:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +7% Damage*; Level 65:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +8% Damage*; Level 70:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +9% Damage*; Level 75:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +10% Damage*; Level 80:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +11% Damage*; Level 85:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +12% Damage*; Level 90:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +13% Damage*; Level 95:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +14% Damage*; Level 100:When you use Summon Tornado 3 or higher, you summon a second tornado that is 2 ability-tiers weaker. In addition all summoned Tornadoes deal +15% Damage}}|-| Forking || of Forked Lightning || <b>Level 100</b> - Lightning Bolt damage +80. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target. || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lightning Bolt damage +4. If target is more than 10 meters away, the bolt splits to hit all enemies within 7 meters of the target.
}}
|-
| || of All-Around Bad Weather || <b>Level 100</b> - Lightning Bolt deals +60 damage and hastens the current reuse timer of Summon Tornado by 3 seconds || Rare || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lightning Bolt deals +3 damage and hastens the current reuse timer of Summon Tornado by 3 seconds
}}
|-
| || || <b>Level 100</b> - Lightning Bolt damage +133 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lightning Bolt damage +5
}}
|-
| Electric || of Lightning || <b>Level 100</b> - Lightning Bolt damage +50% || Uncommon || Necklace, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lightning Bolt damage +5%
}}
|-
| || of Far Bolts || <b>Level 100</b> - Lightning Bolt deals +45 damage and range is +10 meters || Rare || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lightning Bolt deals +7 damage and range is +5 meters
}}
|-
| || || <b>Level 100</b> - When you trigger your Cloud Trick, you recover 142 Health || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you trigger your Cloud Trick, you recover 10 Health
}}
|-
| || || <b>Level 100</b> - When you trigger your Cloud Trick, you recover 103 Power || Uncommon || Ring, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you trigger your Cloud Trick, you recover 8 Power
}}
|-
| || || <b>Level 100</b> - While your Cloud Trick is active (before you teleport), you gain +20% Projectile Evasion and +10% Melee Evasion || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:While your Cloud Trick is active (before you teleport), you gain +1% Projectile Evasion and +0.5% Melee Evasion
}}
|-
| || || <b>Level 100</b> - Cloud Trick Reuse Time -7. Cloud Trick Power Cost -77 || Rare || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Cloud Trick Reuse Time -1. Cloud Trick Power Cost -3
}}
|-
| || || <b>Level 100</b> - When you trigger Cloud Trick, your next attack deals +336 damage if it deals Nature damage || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you trigger Cloud Trick, your next attack deals +20 damage if it deals Nature damage
}}
|-
| || || <b>Level 100</b> - While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +66 Power || Epic || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:While your Cloud Trick is active (before you teleport), your Movement Speed is +1 and Combat Refreshes restore +2 Power
}}
|-
| || of Clouds and Wind || <b>Level 100</b> - When you trigger Cloud Trick, you recover 115 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +4.5 secs (so it can be used again more quickly) || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you trigger Cloud Trick, you recover 20 Armor over 10 seconds and the reuse timer on Summon Tornado is hastened +0.5 secs (so it can be used again more quickly)
}}
|-
| || || <b>Level 100</b> - Calm Skies restores 38 Health every other second to allies in the area || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Calm Skies restores 2 Health every other second to allies in the area
}}
|-
| || || <b>Level 100</b> - Calm Skies restores 33 Power every three seconds to allies in the area || Rare || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Calm Skies restores 1 Power every three seconds to allies in the area
}}
|-
| || || <b>Level 100</b> - Calm Skies Reset Time -5 seconds. Calm Skies Power Cost -20 || Epic || Feet, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Calm Skies Reset Time -0.5 seconds. Calm Skies Power Cost -1
}}
|-
| || || <b>Level 100</b> - Calm Skies restores 42 Armor every other second to allies in the area || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Calm Skies restores 4 Armor every other second to allies in the area
}}
|-
| || || <b>Level 100</b> - Shocking Grasp Damage +11495. Every other use Shocking Grasp has a 25100% chance to stun the target || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shocking Grasp Damage +3. Every other use Shocking Grasp has a 25% chance to stun the target
*; Level 10
:Shocking Grasp Damage +87. Every other use Shocking Grasp has a 2530% chance to stun the target
*; Level 15
:Shocking Grasp Damage +1311. Every other use Shocking Grasp has a 2535% chance to stun the target
*; Level 20
:Shocking Grasp Damage +1815. Every other use Shocking Grasp has a 2540% chance to stun the target
*; Level 25
:Shocking Grasp Damage +2319. Every other use Shocking Grasp has a 2545% chance to stun the target
*; Level 30
:Shocking Grasp Damage +2823. Every other use Shocking Grasp has a 2550% chance to stun the target
*; Level 35
:Shocking Grasp Damage +3327. Every other use Shocking Grasp has a 2555% chance to stun the target
*; Level 40
:Shocking Grasp Damage +3831. Every other use Shocking Grasp has a 2560% chance to stun the target
*; Level 45
:Shocking Grasp Damage +4335. Every other use Shocking Grasp has a 2565% chance to stun the target
*; Level 50
:Shocking Grasp Damage +4839. Every other use Shocking Grasp has a 2570% chance to stun the target
*; Level 55
:Shocking Grasp Damage +5343. Every other use Shocking Grasp has a 2575% chance to stun the target
*; Level 60
:Shocking Grasp Damage +5847. Every other use Shocking Grasp has a 2580% chance to stun the target
*; Level 65
:Shocking Grasp Damage +6551. Every other use Shocking Grasp has a 2585% chance to stun the target
*; Level 70
:Shocking Grasp Damage +7255. Every other use Shocking Grasp has a 2590% chance to stun the target
*; Level 75
:Shocking Grasp Damage +7959. Every other use Shocking Grasp has a 2595% chance to stun the target
*; Level 80
:Shocking Grasp Damage +8663. Every other use Shocking Grasp has a 25100% chance to stun the target
*; Level 85
:Shocking Grasp Damage +9371. Every other use Shocking Grasp has a 25100% chance to stun the target
*; Level 90
:Shocking Grasp Damage +10079. Every other use Shocking Grasp has a 25100% chance to stun the target
*; Level 95
:Shocking Grasp Damage +10787. Every other use Shocking Grasp has a 25100% chance to stun the target
*; Level 100
:Shocking Grasp Damage +11495. Every other use Shocking Grasp has a 25100% chance to stun the target
}}
|-
| || || <b>Level 100</b> - Shocking Grasp Damage +1923%. Range is increased +7 meters (but is still a Melee attack) || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shocking Grasp range is increased +7 meters (but is still a Melee attack)
:Shocking Grasp Damage +15%. Range is increased +7 meters (but is still a Melee attack)
*; Level 85
:Shocking Grasp Damage +1617%. Range is increased +7 meters (but is still a Melee attack)
*; Level 90
:Shocking Grasp Damage +1719%. Range is increased +7 meters (but is still a Melee attack)
*; Level 95
:Shocking Grasp Damage +1821%. Range is increased +7 meters (but is still a Melee attack)
*; Level 100
:Shocking Grasp Damage +1923%. Range is increased +7 meters (but is still a Melee attack)
}}
|-
| || || <b>Level 100</b> - Shocking Grasp Damage +54% || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shocking Grasp Damage +3%
}}
|-
| || || <b>Level 100</b> - Shocking Grasp Damage +100 and Accuracy +25 || Uncommon || Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shocking Grasp Damage +5 and Accuracy +6
}}
|-
| || || <b>Level 100</b> - Shocking Grasp Reuse Time -5.5 || Uncommon || Chest || {{Spoiler|Click Expand to reveal|*; Level 10:Shocking Grasp Reuse Time -1*; Level 20:Shocking Grasp Reuse Time -1.5*; Level 30:Shocking Grasp Reuse Time -2*; Level 40:Shocking Grasp Reuse Time -2.5*; Level 50:Shocking Grasp Reuse Time -3*; Level 60:Shocking Grasp Reuse Time -3.5*; Level 70:Shocking Grasp Reuse Time -4*; Level 80:Shocking Grasp Reuse Time -4.5*; Level 90:Shocking Grasp Reuse Time -5*; Level 100:Shocking Grasp Reuse Time -5.5}}|-| || || <b>Level 100</b> - Tsunami Damage +355 || Uncommon || MainHand, Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Tsunami Damage +10
*; Level 10
:Tsunami Damage +20
}}
|-
| || || <b>Level 100</b> - Tsunami Damage +179252, Every other casting resets the timer on Summon Tornado (so it can be used again immediately) || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Tsunami Damage +510, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
*; Level 10
:Tsunami Damage +1020, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
*; Level 15
:Tsunami Damage +1530, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
*; Level 20
:Tsunami Damage +2040, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
*; Level 25
:Tsunami Damage +2550, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
*; Level 30
:Tsunami Damage +3160, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
*; Level 35
:Tsunami Damage +3770, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
*; Level 40
:Tsunami Damage +4380, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
*; Level 45
:Tsunami Damage +4990, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
*; Level 50
:Tsunami Damage +55102, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
*; Level 55
:Tsunami Damage +61114, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
*; Level 60
:Tsunami Damage +67128, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
*; Level 65
:Tsunami Damage +81142, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
*; Level 70
:Tsunami Damage +95156, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
*; Level 75
:Tsunami Damage +109172, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
*; Level 80
:Tsunami Damage +123188, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
*; Level 85
:Tsunami Damage +137204, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
*; Level 90
:Tsunami Damage +151220, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
*; Level 95
:Tsunami Damage +165236, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
*; Level 100
:Tsunami Damage +179252, Every other casting resets the timer on Summon Tornado (so it can be used again immediately)
}}
|-
| || || <b>Level 100</b> - Tsunami deals +469 560 Nature damage over 7 seconds || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Tsunami deals +21 28 Nature damage over 7 seconds
*; Level 10
:Tsunami deals +42 56 Nature damage over 7 seconds
*; Level 15
:Tsunami deals +63 84 Nature damage over 7 seconds
*; Level 20
:Tsunami deals +84 112 Nature damage over 7 seconds
*; Level 25
:Tsunami deals +105 140 Nature damage over 7 seconds
*; Level 30
:Tsunami deals +133 168 Nature damage over 7 seconds
*; Level 35
:Tsunami deals +154 196 Nature damage over 7 seconds
*; Level 40
:Tsunami deals +182 224 Nature damage over 7 seconds
*; Level 45
:Tsunami deals +203 252 Nature damage over 7 seconds
*; Level 50
:Tsunami deals +224 280 Nature damage over 7 seconds
*; Level 55
:Tsunami deals +245 308 Nature damage over 7 seconds
*; Level 60
:Tsunami deals +273 336 Nature damage over 7 seconds
*; Level 65
:Tsunami deals +294 364 Nature damage over 7 seconds
*; Level 70
:Tsunami deals +322 392 Nature damage over 7 seconds
*; Level 75
:Tsunami deals +343 420 Nature damage over 7 seconds
*; Level 80
:Tsunami deals +371 448 Nature damage over 7 seconds
*; Level 85
:Tsunami deals +392 476 Nature damage over 7 seconds
*; Level 90
:Tsunami deals +420 504 Nature damage over 7 seconds
*; Level 95
:Tsunami deals +441 532 Nature damage over 7 seconds
*; Level 100
:Tsunami deals +469 560 Nature damage over 7 seconds
}}
|-
| || || <b>Level 100</b> - Tsunami Direct Damage +4036% || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Tsunami Direct Damage +26%
*; Level 10
:Tsunami Direct Damage +47%
*; Level 15
:Tsunami Direct Damage +68%
*; Level 20
:Tsunami Direct Damage +89%
*; Level 25
:Tsunami Direct Damage +10%
*; Level 30
:Tsunami Direct Damage +11%
*; Level 35
:Tsunami Direct Damage +12%
*; Level 35
:Tsunami Direct Damage +14%
*; Level 40
:Tsunami Direct Damage +1613%
*; Level 45
:Tsunami Direct Damage +1815%
*; Level 50
:Tsunami Direct Damage +2017%
*; Level 55
:Tsunami Direct Damage +2219%
*; Level 60
:Tsunami Direct Damage +2421%
*; Level 65
:Tsunami Direct Damage +2623%
*; Level 70
:Tsunami Direct Damage +2825%
*; Level 75
:Tsunami Direct Damage +3026%
*; Level 80
:Tsunami Direct Damage +3228%
*; Level 85
:Tsunami Direct Damage +3430%
*; Level 90
:Tsunami Direct Damage +3632%
*; Level 95
:Tsunami Direct Damage +3834%
*; Level 100
:Tsunami Direct Damage +4036%
}}
|-
| || || <b>Level 100</b> - Tsunami Damage +116, Targets also take +2030% damage from sentient weather phenomena for 30 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Tsunami Damage +3, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 10
:Tsunami Damage +6, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 15
:Tsunami Damage +9, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 20
:Tsunami Damage +12, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 25
:Tsunami Damage +15, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 30
:Tsunami Damage +18, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 35
:Tsunami Damage +21, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 40
:Tsunami Damage +24, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 45
:Tsunami Damage +30, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 50
:Tsunami Damage +36, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 55
:Tsunami Damage +42, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 60
:Tsunami Damage +48, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 65
:Tsunami Damage +54, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 70
:Tsunami Damage +60, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 75
:Tsunami Damage +68, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 80
:Tsunami Damage +76, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 85
:Tsunami Damage +86, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 90
:Tsunami Damage +96, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 95
:Tsunami Damage +106, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 100
:Tsunami Damage +116, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
}}
|-
| || || <b>Level 100</b> - Tsunami Damage +116, Targets also take +2030% damage from sentient weather phenomena for 30 seconds || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Tsunami Damage +3, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 10
:Tsunami Damage +6, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 15
:Tsunami Damage +9, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 20
:Tsunami Damage +12, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 25
:Tsunami Damage +15, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 30
:Tsunami Damage +18, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 35
:Tsunami Damage +21, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 40
:Tsunami Damage +24, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 45
:Tsunami Damage +30, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 50
:Tsunami Damage +36, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 55
:Tsunami Damage +42, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 60
:Tsunami Damage +48, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 65
:Tsunami Damage +54, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 70
:Tsunami Damage +60, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 75
:Tsunami Damage +68, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 80
:Tsunami Damage +76, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 85
:Tsunami Damage +86, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 90
:Tsunami Damage +96, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 95
:Tsunami Damage +106, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
*; Level 100
:Tsunami Damage +116, Targets also take +2030% damage from sentient weather phenomena for 30 seconds
}}
|-
| || || <b>Level 50</b> - All channeled Channeled Weather Witching ablilities channel -0.5 seconds faster, and Tsunami costs no Power to useare not aborted if you are attacked while channeling. ''(Drop only)''|| Epic || Feet || {{Spoiler|Click Expand to reveal|
*; Level 50
:All channeled Channeled Weather Witching ablilities channel -0.5 seconds faster, and Tsunami costs no Power to useare not aborted if you are attacked while channeling.(Drop only)
}}
|-
| || || <b>Level 100</b> - Wind Ward absorbs +119 damage before dissipating || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Wind Ward absorbs +5 damage before dissipating
}}
|-
| || || <b>Level 100</b> - While Wind Ward is active, you gain +20% Ranged Evasion || Epic || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Wind Ward is active, you gain +1% Ranged Evasion
}}
|-
| || || <b>Level 100</b> - While Wind Ward is active, you gain +10.5% Melee Evasion || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Wind Ward is active, you gain +1% Melee Evasion
}}
|-
| || || <b>Level 100</b> - While Wind Ward is active, you gain +14.3% Burst Evasion || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Wind Ward is active, you gain +1% Burst Evasion
}}
|-
| || || <b>Level 100</b> - Wind Ward absorbs +62 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Wind Ward absorbs +5 damage before dissipating.. While Wind Ward is active, attacks that hit you hasten the current reuse timer of Summon Tornado by 1 second
}}
|-
| || || <b>Level 100</b> - When Wind Ward ends, you recover 154 Health || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:When Wind Ward ends, you recover 10 Health
}}
|-
| || || <b>Level 100</b> - When Wind Ward ends, you recover 243 Armor || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:When Wind Ward ends, you recover 10 Armor
}}
|-
| || || <b>Level 100</b> - Wind Ward Reuse Time -5. Wind Ward Power Cost -80 || Epic || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Wind Ward Reuse Time -0.5. Wind Ward Power Cost -4
}}
|-
| || of Hailstorms || <b>Level 100</b> - Hailstorm damage +198 || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hailstorm damage +10
}}
|-
| Hailin' || || <b>Level 100</b> - Hailstorm damage +67% || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hailstorm damage +10%
}}
|-
| || of Warm Slushy Hail || <b>Level 100</b> - Hailstorm damage +52% and Hailstorm damage type becomes Nature || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hailstorm damage +5% and Hailstorm damage type becomes Nature
}}
|-
| || || <b>Level 100</b> - Hailstorm deals 325 Nature damage over 10 seconds || Uncommon || Necklace, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hailstorm deals 15 Nature damage over 10 seconds
}}
|-
| || || <b>Level 100</b> - Hailstorm boosts your Cold Damage +12.5% for 15 seconds || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hailstorm boosts your Cold Damage +3% for 15 seconds
}}
|-
| || || <b>Level 100</b> - Hailstorm boosts the damage of your Nice Attacks +195 for 10 seconds || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hailstorm boosts the damage of your Nice Attacks +5 for 10 seconds
}}
|-
| || of Surprise Stuns || <b>Level 100</b> - Storm Shield grants target pet +67 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned. || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Storm Shield grants target pet +3 Electricity Mitigation and Nature Mitigation (both direct and indirect) for 15 seconds. In addition, the next attacker that hits the pet will be stunned.
}}
|-
| || || <b>Level 100</b> - Storm Shield boosts target pet's non-Rage Attack damage +58 for 15 seconds || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Storm Shield boosts target pet's non-Rage Attack damage +2 for 15 seconds
}}
|-
| || of Chaotic Evasion || <b>Level 100</b> - Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +20% for 15 seconds || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Storm Shield boosts target pet's Burst Evasion and Projectile Evasion +1% for 15 seconds
}}
|-
| || || <b>Level 100</b> - Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +20% for 15 seconds || Rare || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Storm Shield increases target pet's Electricity Damage and Nature Damage (both direct and indirect) +1% for 15 seconds
}}
|-
| || || <b>Level 100</b> - Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +20% for 15 seconds || Rare || Necklace, Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +1% for 15 seconds
*; Level 100
:Storm Shield increases target pet's Poison Damage and Acid Damage (both direct and indirect) +20% for 15 seconds
}}
|-
| || || <b>Level 90</b> - Storm Shield targets all ally pets within 20 meters, but ability reuse time is increased +5 seconds || Epic || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 50
:Storm Shield targets all ally pets within 20 meters, but ability reuse time is increased +9 seconds
*; Level 70
:Storm Shield targets all ally pets within 20 meters, but ability reuse time is increased +7 seconds
*; Level 90
:Storm Shield targets all ally pets within 20 meters, but ability reuse time is increased +5 seconds
}}
|}
5
edits