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v446
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[{{msg:BASEPAGENAME}}Mentalism/Treasure Effects|Mentalism Treasure Effects]]==</includeonly>See also: [[Mentalism/Treasure Effects:By Slot]] See also: [[Mentalism/Treasure Effects:By SlotAbility]]<!-- This table is from patch v266, August 18, 2016 Updated to v446 on Fri Jan 16 2026 01:36:58 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
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| Supercharging Mentalist's || of Mentalism || <b>Tier 6Level 120</b> - Psi Adrenaline Wave has a 50Mentalism Base Damage +60% chance to boost all targets' attack damage +10 for 20 seconds || ChestUncommon || Head, Hands Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Mentalism Damage +5*Psi Adrenaline Wave has a 25; Level 20:Mentalism Base Damage +10%*; Level 30:Mentalism Base Damage +15% chance to boost all targets' attack damage *; Level 40:Mentalism Base Damage +10 for 20 seconds%*; Tier 2Level 50:Mentalism Base Damage +25%*Psi Adrenaline Wave has a ; Level 60:Mentalism Base Damage +30% chance to boost all targets' attack damage +10 for 20 seconds*; Tier 3Level 70*Psi Adrenaline Wave has a :Mentalism Base Damage +35% chance to boost all targets' attack damage +10 for 20 seconds*; Tier 4Level 80*Psi Adrenaline Wave has a :Mentalism Base Damage +40% chance to boost all targets' attack damage +10 for 20 seconds*; Tier 5Level 90*Psi Adrenaline Wave has a :Mentalism Base Damage +45% chance to boost all targets' attack damage *; Level 100:Mentalism Base Damage +10 for 20 seconds50%*; Tier 6Level 110:Mentalism Base Damage +55%*Psi Adrenaline Wave has a 50; Level 120:Mentalism Base Damage +60% chance to boost all targets' attack damage +10 for 20 seconds|Expand}}
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| Wavemaster's || of Reinforced Reconstruction Effortless Waves || <b>Tier 6Level 125</b> - Reconstruct causes the target to take 24 less damage from any attack for 10 seconds All Psi Wave Abilities cost -25 Power and your Combat Refresh restores +66 Health || Uncommon || NecklaceChest, Head Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 5:All Psi Wave Abilities cost -1Power and your Combat Refresh restores +4 Health*; Level 10:All Psi Wave Abilities cost -2 Power and your Combat Refresh restores +6 Health*Reconstruct causes the target to take ; Level 15:All Psi Wave Abilities cost -3 Power and your Combat Refresh restores +8 Health*; Level 20:All Psi Wave Abilities cost -4 less damage from any attack for Power and your Combat Refresh restores +10 secondsHealth*; Tier 2Level 25:All Psi Wave Abilities cost -5 Power and your Combat Refresh restores +12 Health*; Level 30:All Psi Wave Abilities cost -6 Power and your Combat Refresh restores +14 Health*; Level 35:All Psi Wave Abilities cost -7 Power and your Combat Refresh restores +16 Health*Reconstruct causes the target to take ; Level 40:All Psi Wave Abilities cost -8 less damage from any attack for Power and your Combat Refresh restores +18 Health*; Level 45:All Psi Wave Abilities cost -9 Power and your Combat Refresh restores +20 Health*; Level 50:All Psi Wave Abilities cost -10 secondsPower and your Combat Refresh restores +22 Health*; Tier 3Level 55:All Psi Wave Abilities cost -11 Power and your Combat Refresh restores +24 Health*Reconstruct causes the target to take ; Level 60:All Psi Wave Abilities cost -12 less damage from any attack for 10 secondsPower and your Combat Refresh restores +27 Health*; Level 65:All Psi Wave Abilities cost -13 Power and your Combat Refresh restores +30 Health*; Level 70:All Psi Wave Abilities cost -14 Power and your Combat Refresh restores +33 Health*; Tier 4Level 75:All Psi Wave Abilities cost -15 Power and your Combat Refresh restores +36 Health*Reconstruct causes the target to take ; Level 80:All Psi Wave Abilities cost -16 less damage from any attack for 10 secondsPower and your Combat Refresh restores +39 Health*; Level 85:All Psi Wave Abilities cost -17 Power and your Combat Refresh restores +42 Health*; Level 90:All Psi Wave Abilities cost -18 Power and your Combat Refresh restores +45 Health*; Tier 5Level 95:All Psi Wave Abilities cost -19 Power and your Combat Refresh restores +48 Health*Reconstruct causes the target to take ; Level 100:All Psi Wave Abilities cost -20 less damage from any attack for 10 secondsPower and your Combat Refresh restores +51 Health*; Level 105:All Psi Wave Abilities cost -21 Power and your Combat Refresh restores +54 Health*; Level 110:All Psi Wave Abilities cost -22 Power and your Combat Refresh restores +57 Health*; Tier 6Level 115:All Psi Wave Abilities cost -23 Power and your Combat Refresh restores +60 Health*Reconstruct causes the target to take ; Level 120:All Psi Wave Abilities cost -24 less damage from any attack for 10 secondsPower and your Combat Refresh restores +63 Health*; Level 125:All Psi Wave Abilities cost -25 Power and your Combat Refresh restores +66 Health|Expand}}
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| || of Recuperative Shocking Mindreaves || <b>Tier 12Level 125</b> - Mindreave deals +12 54 damage and gives you 3 Power deals Electricity damage instead of Psychic || Necklace Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Mindreave deals +6 damage and deals Electricity damage instead of Psychic*; Tier 1Level 10:Mindreave deals +8 damage and deals Electricity damage instead of Psychic*; Level 15:Mindreave deals +1 10 damage and gives you 1 Powerdeals Electricity damage instead of Psychic*; Tier 2Level 20:Mindreave deals +12 damage and deals Electricity damage instead of Psychic*; Level 25:Mindreave deals +2 14 damage and gives you 1 Powerdeals Electricity damage instead of Psychic*; Tier 3Level 30:Mindreave deals +16 damage and deals Electricity damage instead of Psychic*; Level 35:Mindreave deals +3 18 damage and gives you 1 Powerdeals Electricity damage instead of Psychic*; Tier 4Level 40:Mindreave deals +20 damage and deals Electricity damage instead of Psychic*; Level 45:Mindreave deals +4 22 damage and gives you 2 Powerdeals Electricity damage instead of Psychic*; Tier 5Level 50:Mindreave deals +24 damage and deals Electricity damage instead of Psychic*; Level 55:Mindreave deals +5 26 damage and gives you 2 Powerdeals Electricity damage instead of Psychic*; Tier 6Level 60:Mindreave deals +28 damage and deals Electricity damage instead of Psychic*; Level 65:Mindreave deals +6 30 damage and gives you 2 Powerdeals Electricity damage instead of Psychic*; Tier 7Level 70:Mindreave deals +32 damage and deals Electricity damage instead of Psychic*; Level 75:Mindreave deals +7 34 damage and gives you 2 Powerdeals Electricity damage instead of Psychic*; Tier 8Level 80:Mindreave deals +36 damage and deals Electricity damage instead of Psychic*; Level 85:Mindreave deals +8 38 damage and gives you 3 Powerdeals Electricity damage instead of Psychic*; Tier 9Level 90:Mindreave deals +40 damage and deals Electricity damage instead of Psychic*; Level 95:Mindreave deals +9 42 damage and gives you 3 Powerdeals Electricity damage instead of Psychic*; Tier 10Level 100:Mindreave deals +44 damage and deals Electricity damage instead of Psychic*; Level 105:Mindreave deals +10 46 damage and gives you 3 Powerdeals Electricity damage instead of Psychic*; Tier 11Level 110:Mindreave deals +48 damage and deals Electricity damage instead of Psychic*; Level 115:Mindreave deals +11 50 damage and gives you 3 Powerdeals Electricity damage instead of Psychic*; Tier 12Level 120:Mindreave deals +52 damage and deals Electricity damage instead of Psychic*; Level 125:Mindreave deals +12 54 damage and gives you 3 Powerdeals Electricity damage instead of Psychic|Expand}}
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| || of Power Waves Shocking Dissemination || <b>Tier 6Level 125</b> - Psi Power Wave Healing Electrify stuns the target and deals +6 50 damage || Uncommon || Chest, OffHand Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Electrify stuns the target and deals +2 damage*; Level 10:Electrify stuns the target and deals +4 damage*; Tier 1Level 15:Electrify stuns the target and deals +6 damage*Psi Power Wave Healing ; Level 20:Electrify stuns the target and deals +18 damage*; Tier 2Level 25:Electrify stuns the target and deals +10 damage*; Level 30:Electrify stuns the target and deals +12 damage*; Level 35:Electrify stuns the target and deals +14 damage*; Level 40:Electrify stuns the target and deals +16 damage*; Level 45:Electrify stuns the target and deals +18 damage*; Level 50:Electrify stuns the target and deals +20 damage*; Level 55:Electrify stuns the target and deals +22 damage*; Level 60:Electrify stuns the target and deals +24 damage*; Level 65:Electrify stuns the target and deals +26 damage*; Level 70:Electrify stuns the target and deals +28 damage*; Level 75:Electrify stuns the target and deals +30 damage*; Level 80:Electrify stuns the target and deals +32 damage*Psi Power Wave Healing ; Level 85:Electrify stuns the target and deals +234 damage*; Tier 3Level 90:Electrify stuns the target and deals +36 damage*Psi Power Wave Healing ; Level 95:Electrify stuns the target and deals +338 damage*; Tier 4Level 100:Electrify stuns the target and deals +40 damage*Psi Power Wave Healing ; Level 105:Electrify stuns the target and deals +442 damage*; Tier 5Level 110:Electrify stuns the target and deals +44 damage*Psi Power Wave Healing ; Level 115:Electrify stuns the target and deals +546 damage*; Tier 6Level 120:Electrify stuns the target and deals +48 damage*Psi Power Wave Healing ; Level 125:Electrify stuns the target and deals +650 damage|Expand}}
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| || of Recuperative Mindreaves Healthy Shocks || <b>Tier 12Level 125</b> - Pain Bubble gives you 30 Power Electrify, System Shock, and Panic Charge restore 68 Health after a 7 second delay || Uncommon || MainHand Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Electrify, System Shock, and Panic Charge restore 2 Health after a 7 second delay*Pain Bubble gives you 3 Power; Level 10:Electrify, System Shock, and Panic Charge restore 4 Health after a 7 second delay*; Level 15:Electrify, System Shock, and Panic Charge restore 6 Health after a 7 second delay*; Tier 2Level 20:Electrify, System Shock, and Panic Charge restore 8 Health after a 7 second delay*Pain Bubble gives you 6 Power; Level 25:Electrify, System Shock, and Panic Charge restore 10 Health after a 7 second delay*; Tier 3Level 30:Electrify, System Shock, and Panic Charge restore 12 Health after a 7 second delay*Pain Bubble gives you 9 Power; Level 35:Electrify, System Shock, and Panic Charge restore 14 Health after a 7 second delay*; Tier 4Level 40:Electrify, System Shock, and Panic Charge restore 17 Health after a 7 second delay*Pain Bubble gives you 12 Power; Level 45:Electrify, System Shock, and Panic Charge restore 20 Health after a 7 second delay*; Tier 5Level 50:Electrify, System Shock, and Panic Charge restore 23 Health after a 7 second delay*Pain Bubble gives you 15 Power; Level 55:Electrify, System Shock, and Panic Charge restore 26 Health after a 7 second delay*; Tier 6Level 60:Electrify, System Shock, and Panic Charge restore 29 Health after a 7 second delay*Pain Bubble gives you 17 Power; Level 65:Electrify, System Shock, and Panic Charge restore 32 Health after a 7 second delay*; Tier Level 70:Electrify, System Shock, and Panic Charge restore 35 Health after a 7second delay*Pain Bubble gives you 19 Power; Level 75:Electrify, System Shock, and Panic Charge restore 38 Health after a 7 second delay*; Tier 8Level 80:Electrify, System Shock, and Panic Charge restore 41 Health after a 7 second delay*Pain Bubble gives you 21 Power; Level 85:Electrify, System Shock, and Panic Charge restore 44 Health after a 7 second delay*; Tier 9Level 90:Electrify, System Shock, and Panic Charge restore 47 Health after a 7 second delay*Pain Bubble gives you 23 Power; Level 95:Electrify, System Shock, and Panic Charge restore 50 Health after a 7 second delay*; Tier 10Level 100:Electrify, System Shock, and Panic Charge restore 53 Health after a 7 second delay*Pain Bubble gives you 25 Power; Level 105:Electrify, System Shock, and Panic Charge restore 56 Health after a 7 second delay*; Tier 11Level 110:Electrify, System Shock, and Panic Charge restore 59 Health after a 7 second delay*Pain Bubble gives you 28 Power; Level 115:Electrify, System Shock, and Panic Charge restore 62 Health after a 7 second delay*; Tier 12Level 120:Electrify, System Shock, and Panic Charge restore 65 Health after a 7 second delay*Pain Bubble gives you 30 Power; Level 125:Electrify, System Shock, and Panic Charge restore 68 Health after a 7 second delay|Expand}}
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| || of Painful Bubbles Unsuspecting Mindreaves || <b>Tier 12Level 125</b> - Pain Bubble has a 50% chance to deal 300 Psychic damage before applying the bubble Mindreave Taunt -840 || Uncommon || Ring, Feet Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Mindreave Taunt -30*Pain Bubble has a 50% chance to deal 25 Psychic damage before applying the bubble; Level 10:Mindreave Taunt -60*; Tier 2Level 15:Mindreave Taunt -90*Pain Bubble has a 50% chance to deal 50 Psychic damage before applying the bubble; Level 20:Mindreave Taunt -120*; Tier 3Level 25:Mindreave Taunt -150*Pain Bubble has a 50% chance to deal 75 Psychic damage before applying the bubble; Level 30:Mindreave Taunt -180*; Tier 4Level 35:Mindreave Taunt -210*Pain Bubble has a 50% chance to deal 100 Psychic damage before applying the bubble; Level 40:Mindreave Taunt -245*; Tier 5Level 45:Mindreave Taunt -280*Pain Bubble has a ; Level 50% chance to deal 125 Psychic damage before applying the bubble:Mindreave Taunt -315*; Level 55:Mindreave Taunt -350*; Tier 6Level 60:Mindreave Taunt -385*Pain Bubble has a 50% chance to deal 150 Psychic damage before applying the bubble; Level 65:Mindreave Taunt -420*; Tier 7Level 70:Mindreave Taunt -455*Pain Bubble has a 50% chance to deal 175 Psychic damage before applying the bubble; Level 75:Mindreave Taunt -490*; Tier 8Level 80:Mindreave Taunt -525*Pain Bubble has a 50% chance to deal 200 Psychic damage before applying the bubble; Level 85:Mindreave Taunt -560*; Tier 9Level 90:Mindreave Taunt -595*Pain Bubble has a 50% chance to deal 225 Psychic damage before applying the bubble; Level 95:Mindreave Taunt -630*; Tier 10Level 100:Mindreave Taunt -665*Pain Bubble has a 50% chance to deal 250 Psychic damage before applying the bubble; Level 105:Mindreave Taunt -700*; Tier 11Level 110:Mindreave Taunt -735*Pain Bubble has a 50% chance to deal 275 Psychic damage before applying the bubble; Level 115:Mindreave Taunt -770*; Tier 12Level 120:Mindreave Taunt -805*Pain Bubble has a 50% chance to deal 300 Psychic damage before applying the bubble; Level 125:Mindreave Taunt -840|Expand}}
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| || of Refreshing Shocks || <b>Tier 12Level 125</b> - System Shock restores 21 Armor to you Agonize deals +900 Psychic damage over 12 seconds || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Agonize deals +36 Psychic damage over 12 seconds*; Tier 1Level 10:Agonize deals +72 Psychic damage over 12 seconds*System Shock restores 1 Armor to you; Level 15:Agonize deals +108 Psychic damage over 12 seconds*; Tier 2Level 20:Agonize deals +144 Psychic damage over 12 seconds*System Shock restores 2 Armor to you; Level 25:Agonize deals +180 Psychic damage over 12 seconds*; Tier 3Level 30:Agonize deals +216 Psychic damage over 12 seconds*System Shock restores 3 Armor to you; Level 35:Agonize deals +252 Psychic damage over 12 seconds*; Tier 4Level 40:Agonize deals +288 Psychic damage over 12 seconds*System Shock restores 4 Armor to you; Level 45:Agonize deals +324 Psychic damage over 12 seconds*; Tier 5Level 50:Agonize deals +360 Psychic damage over 12 seconds*System Shock restores 5 Armor to you; Level 55:Agonize deals +396 Psychic damage over 12 seconds*; Tier 6Level 60:Agonize deals +432 Psychic damage over 12 seconds*System Shock restores 7 Armor to you; Level 65:Agonize deals +468 Psychic damage over 12 seconds*; Tier 7Level 70:Agonize deals +504 Psychic damage over 12 seconds*System Shock restores 9 Armor to you; Level 75:Agonize deals +540 Psychic damage over 12 seconds*; Tier 8Level 80:Agonize deals +576 Psychic damage over 12 seconds*System Shock restores 11 Armor to you; Level 85:Agonize deals +612 Psychic damage over 12 seconds*; Tier 9Level 90:Agonize deals +648 Psychic damage over 12 seconds*System Shock restores 13 Armor to you; Level 95:Agonize deals +684 Psychic damage over 12 seconds*; Tier 10Level 100:Agonize deals +720 Psychic damage over 12 seconds*System Shock restores 15 Armor to you; Level 105:Agonize deals +756 Psychic damage over 12 seconds*; Tier 11Level 110:Agonize deals +792 Psychic damage over 12 seconds*System Shock restores 18 Armor to you; Level 115:Agonize deals +828 Psychic damage over 12 seconds*; Tier Level 120:Agonize deals +864 Psychic damage over 12seconds*System Shock restores 21 Armor to you; Level 125:Agonize deals +900 Psychic damage over 12 seconds|Expand}}
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| || || <b>Tier 6Level 120</b> - Psi For 15 seconds after using Mindreave, your Major Healing abilities restore +72 Health Wave grants all targets +23 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds (this effect does not stack with itself) || Rare || Head, Ring MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Psi Health Wave grants all targets :For 15 seconds after using Mindreave, your Major Healing abilities restore +6 Mitigation vs. Electricity, Acid, and Nature attacks for Health (this effect does not stack with itself)*; Level 20 :For 15 secondsafter using Mindreave, your Major Healing abilities restore +12 Health (this effect does not stack with itself)*; Tier 2Level 30:For 15 seconds after using Mindreave, your Major Healing abilities restore +18 Health (this effect does not stack with itself)*Psi ; Level 40:For 15 seconds after using Mindreave, your Major Healing abilities restore +24 Health Wave grants all targets (this effect does not stack with itself)*; Level 50:For 15 seconds after using Mindreave, your Major Healing abilities restore +9 Mitigation vs. Electricity30 Health (this effect does not stack with itself)*; Level 60:For 15 seconds after using Mindreave, Acidyour Major Healing abilities restore +36 Health (this effect does not stack with itself)*; Level 70:For 15 seconds after using Mindreave, and Nature attacks for 20 your Major Healing abilities restore +42 Health (this effect does not stack with itself)*; Level 80:For 15 secondsafter using Mindreave, your Major Healing abilities restore +48 Health (this effect does not stack with itself)*; Tier 3Level 90*Psi :For 15 seconds after using Mindreave, your Major Healing abilities restore +54 Health Wave grants all targets +13 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds(this effect does not stack with itself)*; Tier 4Level 100*Psi :For 15 seconds after using Mindreave, your Major Healing abilities restore +60 Health Wave grants all targets +17 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds(this effect does not stack with itself)*; Tier 5Level 110*Psi :For 15 seconds after using Mindreave, your Major Healing abilities restore +66 Health Wave grants all targets +20 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds(this effect does not stack with itself)*; Tier 6Level 120*Psi :For 15 seconds after using Mindreave, your Major Healing abilities restore +72 Health Wave grants all targets +23 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds(this effect does not stack with itself)|Expand}}
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| || of Critical Hits || <b>Tier 6Level 125</b> - Mind Armor Wave causes all targets' melee attacks to cost -6 Power for 20 seconds Psychology/Mentalism Critical Hit Damage +250% when Mentalism is active || Uncommon || Hands Head, Chest || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psychology/Mentalism Critical Hit Damage +10% when Mentalism is active*Mind Armor Wave causes all targets' melee attacks to cost -1 Power for ; Level 10:Psychology/Mentalism Critical Hit Damage +20 seconds% when Mentalism is active*; Tier 2Level 15:Psychology/Mentalism Critical Hit Damage +30% when Mentalism is active*Mind Armor Wave causes all targets' melee attacks to cost -2 Power for ; Level 20 seconds:Psychology/Mentalism Critical Hit Damage +40% when Mentalism is active*; Level 25:Psychology/Mentalism Critical Hit Damage +50% when Mentalism is active*; Tier 3Level 30:Psychology/Mentalism Critical Hit Damage +60% when Mentalism is active*Mind Armor Wave causes all targets' melee attacks to cost -3 Power for 20 seconds; Level 35:Psychology/Mentalism Critical Hit Damage +70% when Mentalism is active*; Level 40:Psychology/Mentalism Critical Hit Damage +80% when Mentalism is active*; Level 45:Psychology/Mentalism Critical Hit Damage +90% when Mentalism is active*; Level 50:Psychology/Mentalism Critical Hit Damage +100% when Mentalism is active*; Level 55:Psychology/Mentalism Critical Hit Damage +110% when Mentalism is active*; Level 60:Psychology/Mentalism Critical Hit Damage +120% when Mentalism is active*; Level 65:Psychology/Mentalism Critical Hit Damage +130% when Mentalism is active*; Level 70:Psychology/Mentalism Critical Hit Damage +140% when Mentalism is active*; Level 75:Psychology/Mentalism Critical Hit Damage +150% when Mentalism is active*; Level 80:Psychology/Mentalism Critical Hit Damage +160% when Mentalism is active*; Level 85:Psychology/Mentalism Critical Hit Damage +170% when Mentalism is active*; Level 90:Psychology/Mentalism Critical Hit Damage +180% when Mentalism is active*; Level 95:Psychology/Mentalism Critical Hit Damage +190% when Mentalism is active*; Tier 4Level 100:Psychology/Mentalism Critical Hit Damage +200% when Mentalism is active*Mind Armor Wave causes all targets' melee attacks to cost -4 Power for 20 seconds; Level 105:Psychology/Mentalism Critical Hit Damage +210% when Mentalism is active*; Tier 5Level 110:Psychology/Mentalism Critical Hit Damage +220% when Mentalism is active*Mind Armor Wave causes all targets' melee attacks to cost -5 Power for 20 seconds; Level 115:Psychology/Mentalism Critical Hit Damage +230% when Mentalism is active*; Tier 6Level 120:Psychology/Mentalism Critical Hit Damage +240% when Mentalism is active*Mind Armor Wave causes all targets' melee attacks to cost -6 Power for 20 seconds; Level 125:Psychology/Mentalism Critical Hit Damage +250% when Mentalism is active|Expand}}
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| || of Effortless Pain || <b>Tier 6Level 125</b> - Mind Armor Wave restores 27 health and 27 armor to you Pain Bubble Power Cost -100 || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Pain Bubble Power Cost -4*; Level 10:Pain Bubble Power Cost -8*; Level 15:Pain Bubble Power Cost -12*; Tier 1Level 20:Pain Bubble Power Cost -16*Mind Armor Wave restores 4 health and 4 armor to you; Level 25:Pain Bubble Power Cost -20*; Level 30:Pain Bubble Power Cost -24*; Level 35:Pain Bubble Power Cost -28*; Level 40:Pain Bubble Power Cost -32*; Level 45:Pain Bubble Power Cost -36*; Level 50:Pain Bubble Power Cost -40*; Level 55:Pain Bubble Power Cost -44*; Level 60:Pain Bubble Power Cost -48*; Level 65:Pain Bubble Power Cost -52*; Level 70:Pain Bubble Power Cost -56*; Level 75:Pain Bubble Power Cost -60*; Tier 2Level 80:Pain Bubble Power Cost -64*Mind Armor Wave restores 8 health and 8 armor to you; Level 85:Pain Bubble Power Cost -68*; Tier 3Level 90:Pain Bubble Power Cost -72*Mind Armor Wave restores 12 health and 12 armor to you; Level 95:Pain Bubble Power Cost -76*; Tier 4Level 100:Pain Bubble Power Cost -80*Mind Armor Wave restores 16 health and 16 armor to you; Level 105:Pain Bubble Power Cost -84*; Tier 5Level 110:Pain Bubble Power Cost -88*Mind Armor Wave restores 21 health and 21 armor to you; Level 115:Pain Bubble Power Cost -92*; Tier 6Level 120:Pain Bubble Power Cost -96*Mind Armor Wave restores 27 health and 27 armor to you; Level 125:Pain Bubble Power Cost -100|Expand}}
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| Mentalist's || of Mentalism System Shock || <b>Tier 6Level 125</b> - Mentalism Base System Shock Damage +3561.5% || HeadUncommon || Legs, Necklace MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:System Shock Damage +7%*; Level 10:System Shock Damage +9%*Mentalism Base ; Level 15:System Shock Damage +1011%*; Tier 2Level 20:System Shock Damage +13%*Mentalism Base ; Level 25:System Shock Damage +15%*; Tier 3Level 30:System Shock Damage +17%*; Level 35:System Shock Damage +19%*Mentalism Base ; Level 40:System Shock Damage +2021%*; Tier 4Level 45:System Shock Damage +23%*Mentalism Base ; Level 50:System Shock Damage +25%*; Tier Level 55:System Shock Damage +27%*; Level 60:System Shock Damage +29%*; Level 65:System Shock Damage +31.5%*Mentalism Base ; Level 70:System Shock Damage +3034%*; Level 75:System Shock Damage +36.5%*; Level 80:System Shock Damage +39%*; Level 85:System Shock Damage +41.5%*; Level 90:System Shock Damage +44%*; Level 95:System Shock Damage +46.5%*; Level 100:System Shock Damage +49%*; Level 105:System Shock Damage +51.5%*; Level 110:System Shock Damage +54%*; Level 115:System Shock Damage +56.49%*; Tier 6Level 120:System Shock Damage +59%*Mentalism Base ; Level 125:System Shock Damage +3561.5%|Expand}}
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| || of Shielding Waves Aftershocks || <b>Tier 12Level 125</b> - Psi Armor Wave has a 55% chance to conjure a magical field that mitigates 20% of all physical System Shock deals +75 Electricity damage you take for 1 minute (or until 200 plus 294 Psychic damage is mitigated). over 12 seconds || Uncommon || Head, MainHand OffHand, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:System Shock deals +3 Electricity damage plus 6 Psychic damage over 12 seconds*Psi Armor Wave has a ; Level 10% chance to conjure a magical field that mitigates 10% of all physical :System Shock deals +6 Electricity damage you take for 1 minute (or until 100 plus 18 Psychic damage is mitigated).over 12 seconds*; Tier 2Level 15:System Shock deals +9 Electricity damage plus 30 Psychic damage over 12 seconds*Psi Armor Wave has a ; Level 20% chance to conjure a magical field that mitigates 10% of all physical :System Shock deals +12 Electricity damage plus 42 Psychic damage over 12 seconds*; Level 25:System Shock deals +15 Electricity damage you take for 1 minute (or until 100 plus 54 Psychic damage is mitigated).over 12 seconds*; Tier 3Level 30:System Shock deals +18 Electricity damage plus 66 Psychic damage over 12 seconds*Psi Armor Wave has a 25% chance to conjure a magical field that mitigates 10% of all physical ; Level 35:System Shock deals +21 Electricity damage you take for 1 minute (or until 100 plus 78 Psychic damage is mitigated).over 12 seconds*; Tier 4Level 40:System Shock deals +24 Electricity damage plus 90 Psychic damage over 12 seconds*Psi Armor Wave has a 20% chance to conjure a magical field that mitigates 15% of all physical ; Level 45:System Shock deals +27 Electricity damage you take for 1 minute (or until 150 plus 102 Psychic damage is mitigated).over 12 seconds*; Tier 5Level 50:System Shock deals +30 Electricity damage plus 114 Psychic damage over 12 seconds*Psi Armor Wave has a 25% chance to conjure a magical field that mitigates 15% of all physical ; Level 55:System Shock deals +33 Electricity damage you take for 1 minute (or until 150 plus 126 Psychic damage is mitigated).over 12 seconds*; Tier 6Level 60:System Shock deals +36 Electricity damage plus 138 Psychic damage over 12 seconds*Psi Armor Wave has a 30% chance to conjure a magical field that mitigates 15% of all physical ; Level 65:System Shock deals +39 Electricity damage you take for 1 minute (or until plus 150 Psychic damage is mitigated).over 12 seconds*; Tier 7Level 70:System Shock deals +42 Electricity damage plus 162 Psychic damage over 12 seconds*Psi Armor Wave has a 40% chance to conjure a magical field that mitigates 15% of all physical ; Level 75:System Shock deals +45 Electricity damage you take for 1 minute (or until 150 plus 174 Psychic damage is mitigated).over 12 seconds*; Tier 8Level 80:System Shock deals +48 Electricity damage plus 186 Psychic damage over 12 seconds*Psi Armor Wave has a 45% chance to conjure a magical field that mitigates 15% of all physical ; Level 85:System Shock deals +51 Electricity damage you take for 1 minute (or until 150 plus 198 Psychic damage is mitigated).over 12 seconds*; Tier 9Level 90:System Shock deals +54 Electricity damage plus 210 Psychic damage over 12 seconds*Psi Armor Wave has a 40% chance to conjure a magical field that mitigates 20% of all physical ; Level 95:System Shock deals +57 Electricity damage you take for 1 minute (or until 200 plus 222 Psychic damage is mitigated).over 12 seconds*; Tier 10Level 100:System Shock deals +60 Electricity damage plus 234 Psychic damage over 12 seconds*Psi Armor Wave has a 45% chance to conjure a magical field that mitigates 20% of all physical ; Level 105:System Shock deals +63 Electricity damage you take for 1 minute (or until 200 plus 246 Psychic damage is mitigated).over 12 seconds*; Tier 11Level 110:System Shock deals +66 Electricity damage plus 258 Psychic damage over 12 seconds*Psi Armor Wave has a 50% chance to conjure a magical field that mitigates 20% of all physical ; Level 115:System Shock deals +69 Electricity damage you take for 1 minute (or until 200 plus 270 Psychic damage is mitigated).over 12 seconds*; Tier Level 120:System Shock deals +72 Electricity damage plus 282 Psychic damage over 12seconds*Psi Armor Wave has a 55% chance to conjure a magical field that mitigates 20% of all physical ; Level 125:System Shock deals +75 Electricity damage you take for 1 minute (or until 200 plus 294 Psychic damage is mitigated).over 12 seconds|Expand}}
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| || of Revitalization Calming Shocks || <b>Tier 12Level 125</b> - Revitalize Healing System Shock deals +36 63 damage, generates no Rage, and reduces Rage by 510 || Uncommon || Legs, MainHand, Necklace Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:System Shock deals +2 damage, generates no Rage, and reduces Rage by 30*Revitalize Healing ; Level 10:System Shock deals +34 damage, generates no Rage, and reduces Rage by 50*; Level 15:System Shock deals +6 damage, generates no Rage, and reduces Rage by 70*; Tier 2Level 20:System Shock deals +8 damage, generates no Rage, and reduces Rage by 90*Revitalize Healing ; Level 25:System Shock deals +610 damage, generates no Rage, and reduces Rage by 110*; Tier 3Level 30:System Shock deals +12 damage, generates no Rage, and reduces Rage by 130*Revitalize Healing ; Level 35:System Shock deals +914 damage, generates no Rage, and reduces Rage by 150*; Tier 4Level 40:System Shock deals +16 damage, generates no Rage, and reduces Rage by 170*Revitalize Healing ; Level 45:System Shock deals +1218 damage, generates no Rage, and reduces Rage by 190*; Tier 5Level 50:System Shock deals +20 damage, generates no Rage, and reduces Rage by 210*Revitalize Healing ; Level 55:System Shock deals +1522 damage, generates no Rage, and reduces Rage by 230*; Tier 6Level 60:System Shock deals +24 damage, generates no Rage, and reduces Rage by 250*Revitalize Healing ; Level 65:System Shock deals +1827 damage, generates no Rage, and reduces Rage by 270*; Tier 7Level 70:System Shock deals +30 damage, generates no Rage, and reduces Rage by 290*Revitalize Healing ; Level 75:System Shock deals +2133 damage, generates no Rage, and reduces Rage by 310*; Tier 8Level 80:System Shock deals +36 damage, generates no Rage, and reduces Rage by 330*Revitalize Healing ; Level 85:System Shock deals +2439 damage, generates no Rage, and reduces Rage by 350*; Tier 9Level 90:System Shock deals +42 damage, generates no Rage, and reduces Rage by 370*Revitalize Healing ; Level 95:System Shock deals +2745 damage, generates no Rage, and reduces Rage by 390*; Tier 10Level 100:System Shock deals +48 damage, generates no Rage, and reduces Rage by 410*Revitalize Healing ; Level 105:System Shock deals +3051 damage, generates no Rage, and reduces Rage by 430*; Tier 11Level 110:System Shock deals +54 damage, generates no Rage, and reduces Rage by 450*Revitalize Healing ; Level 115:System Shock deals +3357 damage, generates no Rage, and reduces Rage by 470*; Tier 12Level 120:System Shock deals +60 damage, generates no Rage, and reduces Rage by 490*Revitalize Healing ; Level 125:System Shock deals +3663 damage, generates no Rage, and reduces Rage by 510|Expand}}
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| || of Organ Repair || <b>Tier 12Level 125</b> - Revitalize removes ongoing Trauma effects (up to 22 dmg/sec) System Shock boosts the damage of your Signature Debuffs by +146 for 8 seconds || Uncommon || Necklace MainHand, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:System Shock boosts the damage of your Signature Debuffs by +5 for 8 seconds*Revitalize removes ongoing Trauma effects (up to 1 dmg/sec); Level 10:System Shock boosts the damage of your Signature Debuffs by +10 for 8 seconds*; Tier 2Level 15:System Shock boosts the damage of your Signature Debuffs by +15 for 8 seconds*Revitalize removes ongoing Trauma effects (up to 2 dmg/sec); Level 20:System Shock boosts the damage of your Signature Debuffs by +20 for 8 seconds*; Tier 3Level 25:System Shock boosts the damage of your Signature Debuffs by +26 for 8 seconds*Revitalize removes ongoing Trauma effects (up to 3 dmg/sec); Level 30:System Shock boosts the damage of your Signature Debuffs by +32 for 8 seconds*; Tier 4Level 35:System Shock boosts the damage of your Signature Debuffs by +38 for 8 seconds*Revitalize removes ongoing Trauma effects (up to 4 dmg/sec); Level 40:System Shock boosts the damage of your Signature Debuffs by +44 for 8 seconds*; Tier 5Level 45:System Shock boosts the damage of your Signature Debuffs by +50 for 8 seconds*Revitalize removes ongoing Trauma effects (up to 6 dmg/sec); Level 50:System Shock boosts the damage of your Signature Debuffs by +56 for 8 seconds*; Tier 6Level 55:System Shock boosts the damage of your Signature Debuffs by +62 for 8 seconds*Revitalize removes ongoing Trauma effects (up to ; Level 60:System Shock boosts the damage of your Signature Debuffs by +68 for 8 dmg/sec)seconds*; Tier 7Level 65:System Shock boosts the damage of your Signature Debuffs by +74 for 8 seconds*Revitalize removes ongoing Trauma effects (up to 10 dmg/sec); Level 70:System Shock boosts the damage of your Signature Debuffs by +80 for 8 seconds*; Level 75:System Shock boosts the damage of your Signature Debuffs by +86 for 8 seconds*; Tier Level 80:System Shock boosts the damage of your Signature Debuffs by +92 for 8seconds*Revitalize removes ongoing Trauma effects (up to 12 dmg/sec); Level 85:System Shock boosts the damage of your Signature Debuffs by +98 for 8 seconds*; Tier 9Level 90:System Shock boosts the damage of your Signature Debuffs by +104 for 8 seconds*Revitalize removes ongoing Trauma effects (up to 14 dmg/sec); Level 95:System Shock boosts the damage of your Signature Debuffs by +110 for 8 seconds*; Tier 10Level 100:System Shock boosts the damage of your Signature Debuffs by +116 for 8 seconds*Revitalize removes ongoing Trauma effects (up to 16 dmg/sec); Level 105:System Shock boosts the damage of your Signature Debuffs by +122 for 8 seconds*; Tier 11Level 110:System Shock boosts the damage of your Signature Debuffs by +128 for 8 seconds*Revitalize removes ongoing Trauma effects (up to 19 dmg/sec); Level 115:System Shock boosts the damage of your Signature Debuffs by +134 for 8 seconds*; Tier 12Level 120:System Shock boosts the damage of your Signature Debuffs by +140 for 8 seconds*Revitalize removes ongoing Trauma effects (up to 22 dmg/sec); Level 125:System Shock boosts the damage of your Signature Debuffs by +146 for 8 seconds|Expand}}
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| || of Electrification System Shocks || <b>Tier 12Level 125</b> - Electrify deals System Shock Damage +110% damage 103. System Critical-Hit Bonus Damage +0.5 || Rare || FeetHead, MainHand Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:System Shock Damage +3. System Critical-Hit Bonus Damage +0.02*Electrify deals ; Level 10:System Shock Damage +6. System Critical-Hit Bonus Damage +10% damage0.04*; Tier 2Level 15:System Shock Damage +9. System Critical-Hit Bonus Damage +0.06*Electrify deals ; Level 20:System Shock Damage +12. System Critical-Hit Bonus Damage +0.08*; Level 25:System Shock Damage +15% damage. System Critical-Hit Bonus Damage +0.1*; Tier 3Level 30:System Shock Damage +18. System Critical-Hit Bonus Damage +0.12*Electrify deals ; Level 35:System Shock Damage +21. System Critical-Hit Bonus Damage +20% damage0.14*; Level 40:System Shock Damage +24. System Critical-Hit Bonus Damage +0.16*; Tier 4Level 45:System Shock Damage +28. System Critical-Hit Bonus Damage +0.18*Electrify deals ; Level 50:System Shock Damage +30% damage32. System Critical-Hit Bonus Damage +0.2*; Tier 5Level 55:System Shock Damage +36. System Critical-Hit Bonus Damage +0.22*Electrify deals ; Level 60:System Shock Damage +40% damage. System Critical-Hit Bonus Damage +0.24*; Tier 6Level 65:System Shock Damage +44. System Critical-Hit Bonus Damage +0.26*Electrify deals ; Level 70:System Shock Damage +48. System Critical-Hit Bonus Damage +50% damage0.28*; Tier 7Level 75:System Shock Damage +53. System Critical-Hit Bonus Damage +0.3*Electrify deals ; Level 80:System Shock Damage +60% damage58. System Critical-Hit Bonus Damage +0.32*; Tier 8Level 85:System Shock Damage +63. System Critical-Hit Bonus Damage +0.34*Electrify deals ; Level 90:System Shock Damage +70% damage68. System Critical-Hit Bonus Damage +0.36*; Tier 9Level 95:System Shock Damage +73. System Critical-Hit Bonus Damage +0.38*Electrify deals ; Level 100:System Shock Damage +80% damage78. System Critical-Hit Bonus Damage +0.4*; Tier 10Level 105:System Shock Damage +83. System Critical-Hit Bonus Damage +0.42*Electrify deals ; Level 110:System Shock Damage +90% damage88. System Critical-Hit Bonus Damage +0.44*; Tier 11Level 115:System Shock Damage +93. System Critical-Hit Bonus Damage +0.46*Electrify deals ; Level 120:System Shock Damage +100% damage98. System Critical-Hit Bonus Damage +0.48*; Tier 12Level 125*Electrify deals :System Shock Damage +103. System Critical-Hit Bonus Damage +110% damage0.5|Expand}}
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| || of Reconstruction || <b>Tier 12Level 125</b> - After using Mindreave, you gain Reconstruct Healing +12 Piercing Mitigation for 5 seconds 150 || Uncommon || HeadOffHand, Feet, Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Reconstruct Healing +6*After using Mindreave, you gain ; Level 10:Reconstruct Healing +1 Piercing Mitigation for 5 seconds12*; Tier 2Level 15:Reconstruct Healing +18*After using Mindreave, you gain ; Level 20:Reconstruct Healing +24*; Level 25:Reconstruct Healing +2 Piercing Mitigation for 5 seconds30*; Tier 3Level 30:Reconstruct Healing +36*After using Mindreave, you gain ; Level 35:Reconstruct Healing +3 Piercing Mitigation for 5 seconds42*; Tier 4Level 40:Reconstruct Healing +48*After using Mindreave, you gain ; Level 45:Reconstruct Healing +4 Piercing Mitigation for 5 seconds54*; Tier 5Level 50:Reconstruct Healing +60*After using Mindreave, you gain ; Level 55:Reconstruct Healing +5 Piercing Mitigation for 5 seconds66*; Tier 6Level 60:Reconstruct Healing +72*After using Mindreave, you gain ; Level 65:Reconstruct Healing +6 Piercing Mitigation for 5 seconds78*; Tier 7Level 70:Reconstruct Healing +84*After using Mindreave, you gain ; Level 75:Reconstruct Healing +7 Piercing Mitigation for 5 seconds90*; Tier 8Level 80:Reconstruct Healing +96*After using Mindreave, you gain ; Level 85:Reconstruct Healing +8 Piercing Mitigation for 5 seconds102*; Tier 9Level 90:Reconstruct Healing +108*After using Mindreave, you gain ; Level 95:Reconstruct Healing +9 Piercing Mitigation for 5 seconds114*; Tier 10Level 100:Reconstruct Healing +120*After using Mindreave, you gain ; Level 105:Reconstruct Healing +10 Piercing Mitigation for 5 seconds126*; Tier 11Level 110:Reconstruct Healing +132*After using Mindreave, you gain ; Level 115:Reconstruct Healing +11 Piercing Mitigation for 5 seconds138*; Tier 12Level 120:Reconstruct Healing +144*After using Mindreave, you gain ; Level 125:Reconstruct Healing +12 Piercing Mitigation for 5 seconds150|Expand}}
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| || of Miraculous Psi Waves Revitalization || <b>Tier 12Level 125</b> - Psi Health Wave heals all targets for 46 health after a 25 second delay Revitalize Healing +75 || Uncommon || ChestLegs, MainHand, OffHand Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Revitalize Healing +3*Psi Health Wave heals all targets for ; Level 10 health after a 25 second delay:Revitalize Healing +6*; Tier 2Level 15:Revitalize Healing +9*Psi Health Wave heals all targets for 13 health after a ; Level 20:Revitalize Healing +12*; Level 25 second delay:Revitalize Healing +15*; Tier 3Level 30:Revitalize Healing +18*Psi Health Wave heals all targets for 16 health after a 25 second delay; Level 35:Revitalize Healing +21*; Tier 4Level 40:Revitalize Healing +24*Psi Health Wave heals all targets for 19 health after a 25 second delay; Level 45:Revitalize Healing +27*; Tier 5Level 50:Revitalize Healing +30*Psi Health Wave heals all targets for 23 health after a 25 second delay; Level 55:Revitalize Healing +33*; Tier 6Level 60:Revitalize Healing +36*Psi Health Wave heals all targets for 26 health after a 25 second delay; Level 65:Revitalize Healing +39*; Tier 7Level 70:Revitalize Healing +42*Psi Health Wave heals all targets for 29 health after a 25 second delay; Level 75:Revitalize Healing +45*; Tier 8Level 80:Revitalize Healing +48*Psi Health Wave heals all targets for 33 health after a 25 second delay; Level 85:Revitalize Healing +51*; Tier 9Level 90:Revitalize Healing +54*Psi Health Wave heals all targets for 36 health after a 25 second delay; Level 95:Revitalize Healing +57*; Tier 10Level 100:Revitalize Healing +60*Psi Health Wave heals all targets for 39 health after a 25 second delay; Level 105:Revitalize Healing +63*; Tier 11Level 110:Revitalize Healing +66*Psi Health Wave heals all targets for 43 health after a 25 second delay; Level 115:Revitalize Healing +69*; Tier 12Level 120:Revitalize Healing +72*Psi Health Wave heals all targets for 46 health after a 25 second delay; Level 125:Revitalize Healing +75|Expand}}
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| || of Recharging Shocks Psi-Padding || <b>Tier 12Level 120</b> - Electrify restores 33 power Reconstruct causes the target to you take 22 less damage from attacks for 30 seconds || Rare || Head , Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Electrify restores 3 power :Reconstruct causes the target to youtake 4 less damage from attacks for 30 seconds*; Tier 2Level 20*Electrify restores 6 power :Reconstruct causes the target to youtake 5 less damage from attacks for 30 seconds*; Tier 3Level 30*Electrify restores 9 power :Reconstruct causes the target to youtake 6 less damage from attacks for 30 seconds*; Tier 4Level 40*Electrify restores 12 power :Reconstruct causes the target to youtake 7 less damage from attacks for 30 seconds*; Tier 5Level 50*Electrify restores 15 power :Reconstruct causes the target to youtake 8 less damage from attacks for 30 seconds*; Tier 6Level 60*Electrify restores 18 power :Reconstruct causes the target to youtake 10 less damage from attacks for 30 seconds*; Tier 7Level 70*Electrify restores 21 power :Reconstruct causes the target to youtake 12 less damage from attacks for 30 seconds*; Tier 8Level 80*Electrify restores 24 power :Reconstruct causes the target to youtake 14 less damage from attacks for 30 seconds*; Tier 9Level 90*Electrify restores 27 power :Reconstruct causes the target to youtake 16 less damage from attacks for 30 seconds*; Tier 10Level 100*Electrify restores 29 power :Reconstruct causes the target to youtake 18 less damage from attacks for 30 seconds*; Tier 11Level 110*Electrify restores 31 power :Reconstruct causes the target to youtake 20 less damage from attacks for 30 seconds*; Tier 12Level 120*Electrify restores 33 power :Reconstruct causes the target to youtake 22 less damage from attacks for 30 seconds|Expand}}
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| || of Mind Protection || <b>Tier 6Level 120</b> - After using Mindreave, your Reconstruct ability heals Revitalize restores +43 - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> 30 Health and causes the target to take 30 less damage from Psychic and Nature attacks for 12 seconds || Uncommon || LegsHands, Necklace Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Revitalize restores +3 Health and causes the target to take 4 less damage from Psychic and Nature attacks for 12 seconds*After using Mindreave, your Reconstruct ability heals ; Level 20:Revitalize restores +85 Health and causes the target to take 6 less damage from Psychic and Nature attacks for 12 seconds*; Tier 2Level 30:Revitalize restores +7 Health and causes the target to take 9 less damage from Psychic and Nature attacks for 12 seconds*After using Mindreave, your Reconstruct ability heals ; Level 40:Revitalize restores +159 Health and causes the target to take 12 less damage from Psychic and Nature attacks for 12 seconds*; Tier 3Level 50:Revitalize restores +10 Health and causes the target to take 14 less damage from Psychic and Nature attacks for 12 seconds*After using Mindreave, your Reconstruct ability heals ; Level 60:Revitalize restores +2214 Health and causes the target to take 17 less damage from Psychic and Nature attacks for 12 seconds*; Tier 4Level 70:Revitalize restores +18 Health and causes the target to take 19 less damage from Psychic and Nature attacks for 12 seconds*After using Mindreave, your Reconstruct ability heals ; Level 80:Revitalize restores +2922 Health and causes the target to take 21 less damage from Psychic and Nature attacks for 12 seconds*; Tier 5Level 90:Revitalize restores +26 Health and causes the target to take 24 less damage from Psychic and Nature attacks for 12 seconds*After using Mindreave, your Reconstruct ability heals ; Level 100:Revitalize restores +3630 Health and causes the target to take 26 less damage from Psychic and Nature attacks for 12 seconds*; Tier 6Level 110:Revitalize restores +30 Health and causes the target to take 28 less damage from Psychic and Nature attacks for 12 seconds*After using Mindreave, your Reconstruct ability heals ; Level 120:Revitalize restores +4330 Health and causes the target to take 30 less damage from Psychic and Nature attacks for 12 seconds|Expand}}
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| || of System Shock || <b>Tier 12Level 125</b> - Panic Charge deals +155% damage Reconstruct restores 126 Power to the target || Ring, Feet Rare || Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Reconstruct restores 6 Power to the target*; Tier 1Level 10:Reconstruct restores 11 Power to the target*Panic Charge deals +34% damage; Level 15:Reconstruct restores 16 Power to the target*; Tier 2Level 20:Reconstruct restores 21 Power to the target*Panic Charge deals +45% damage; Level 25:Reconstruct restores 26 Power to the target*; Tier 3Level 30:Reconstruct restores 31 Power to the target*Panic Charge deals +56% damage; Level 35:Reconstruct restores 36 Power to the target*; Tier 4Level 40:Reconstruct restores 41 Power to the target*Panic Charge deals +67% damage; Level 45:Reconstruct restores 46 Power to the target*; Tier 5Level 50:Reconstruct restores 51 Power to the target*Panic Charge deals +78% damage; Level 55:Reconstruct restores 56 Power to the target*; Tier 6Level 60:Reconstruct restores 61 Power to the target*Panic Charge deals +89% damage; Level 65:Reconstruct restores 66 Power to the target*; Tier 7Level 70:Reconstruct restores 71 Power to the target*Panic Charge deals +100% damage; Level 75:Reconstruct restores 76 Power to the target*; Tier 8Level 80:Reconstruct restores 81 Power to the target*Panic Charge deals +111% damage; Level 85:Reconstruct restores 86 Power to the target*; Tier 9Level 90:Reconstruct restores 91 Power to the target*Panic Charge deals +122% damage; Level 95:Reconstruct restores 96 Power to the target*; Tier 10Level 100:Reconstruct restores 101 Power to the target*Panic Charge deals +133% damage; Level 105:Reconstruct restores 106 Power to the target*; Tier 11Level 110:Reconstruct restores 111 Power to the target*Panic Charge deals +144% damage; Level 115:Reconstruct restores 116 Power to the target*; Tier 12Level 120:Reconstruct restores 121 Power to the target*Panic Charge deals +155% damage; Level 125:Reconstruct restores 126 Power to the target|Expand}}
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| || of Mind Protection Organ Repair || <b>Tier 6Level 125</b> - Revitalize causes the target restores +38 Health and removes ongoing Trauma effects (up to take 30 less damage from Psychic and Nature attacks for 10 seconds 35 dmg/sec) || Uncommon || Hands, Feet Necklace || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Revitalize restores +1 Health and removes ongoing Trauma effects (up to 1dmg/sec)*; Level 10:Revitalize restores +2 Health and removes ongoing Trauma effects (up to 2 dmg/sec)*; Level 15:Revitalize restores +3 Health and removes ongoing Trauma effects (up to 3 dmg/sec)*; Level 20:Revitalize restores +3 Health and removes ongoing Trauma effects (up to 4 dmg/sec)*; Level 25:Revitalize causes the target restores +4 Health and removes ongoing Trauma effects (up to take 6 dmg/sec)*; Level 30:Revitalize restores +5 Health and removes ongoing Trauma effects (up to 8 dmg/sec)*; Level 35:Revitalize restores +5 less damage from Psychic Health and Nature attacks for removes ongoing Trauma effects (up to 10 secondsdmg/sec)*; Tier 2Level 40:Revitalize restores +6 Health and removes ongoing Trauma effects (up to 12 dmg/sec)*; Level 45:Revitalize causes the target restores +7 Health and removes ongoing Trauma effects (up to take 10 less damage from Psychic 14 dmg/sec)*; Level 50:Revitalize restores +8 Health and Nature attacks for 10 secondsremoves ongoing Trauma effects (up to 16 dmg/sec)*; Tier 3Level 55:Revitalize restores +8 Health and removes ongoing Trauma effects (up to 19 dmg/sec)*; Level 60:Revitalize causes the target restores +9 Health and removes ongoing Trauma effects (up to take 15 less damage from Psychic 22 dmg/sec)*; Level 65:Revitalize restores +12 Health and Nature attacks for 10 secondsremoves ongoing Trauma effects (up to 23 dmg/sec)*; Tier 4Level 70:Revitalize restores +14 Health and removes ongoing Trauma effects (up to 24 dmg/sec)*; Level 75:Revitalize causes the target restores +17 Health and removes ongoing Trauma effects (up to take 25 dmg/sec)*; Level 80:Revitalize restores +20 less damage from Psychic Health and Nature attacks for 10 secondsremoves ongoing Trauma effects (up to 26 dmg/sec)*; Level 85:Revitalize restores +22 Health and removes ongoing Trauma effects (up to 27 dmg/sec)*; Level 90:Revitalize restores +24 Health and removes ongoing Trauma effects (up to 28 dmg/sec)*; Level 95:Revitalize restores +26 Health and removes ongoing Trauma effects (up to 29 dmg/sec)*; Tier 5Level 100:Revitalize restores +28 Health and removes ongoing Trauma effects (up to 30 dmg/sec)*; Level 105:Revitalize causes the target restores +30 Health and removes ongoing Trauma effects (up to take 25 less damage from Psychic 31 dmg/sec)*; Level 110:Revitalize restores +32 Health and Nature attacks for 10 secondsremoves ongoing Trauma effects (up to 32 dmg/sec)*; Tier 6Level 115:Revitalize restores +34 Health and removes ongoing Trauma effects (up to 33 dmg/sec)*; Level 120:Revitalize causes the target restores +36 Health and removes ongoing Trauma effects (up to take 30 less damage from Psychic 34 dmg/sec)*; Level 125:Revitalize restores +38 Health and Nature attacks for 10 secondsremoves ongoing Trauma effects (up to 35 dmg/sec)|Expand}}
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| || of Reconstructed Feet || <b>Tier 6Level 125</b> - Mind Armor Wave grants all targets +6 Psychic Damage Reconstruct restores 80 power and boosts target's sprint speed by 5 for 60 10 seconds || Legs, MainHand Epic || Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Reconstruct restores 2 power and boosts target's sprint speed by 1 for 10 seconds*; Level 10:Reconstruct restores 4 power and boosts target's sprint speed by 1 for 10 seconds*; Tier Level 15:Reconstruct restores 6 power and boosts target's sprint speed by 1.5 for 10 seconds*Mind Armor Wave grants all targets +; Level 20:Reconstruct restores 8 power and boosts target's sprint speed by 1 Psychic Damage .5 for 10 seconds*; Level 25:Reconstruct restores 10 power and boosts target's sprint speed by 2 for 60 10 seconds*; Tier Level 30:Reconstruct restores 13 power and boosts target's sprint speed by 2for 10 seconds*Mind Armor Wave grants all targets +; Level 35:Reconstruct restores 16 power and boosts target's sprint speed by 2 Psychic Damage .5 for 10 seconds*; Level 40:Reconstruct restores 19 power and boosts target's sprint speed by 2.5 for 10 seconds*; Level 45:Reconstruct restores 22 power and boosts target's sprint speed by 3 for 60 10 seconds*; Tier Level 50:Reconstruct restores 25 power and boosts target's sprint speed by 3for 10 seconds*Mind Armor Wave grants all targets +; Level 55:Reconstruct restores 28 power and boosts target's sprint speed by 3 Psychic Damage .5 for 10 seconds*; Level 60 :Reconstruct restores 31 power and boosts target's sprint speed by 3.5 for 10 seconds*; Level 65:Reconstruct restores 34 power and boosts target's sprint speed by 4 for 10 seconds*; Level 70:Reconstruct restores 37 power and boosts target's sprint speed by 4 for 10 seconds*; Level 75:Reconstruct restores 40 power and boosts target's sprint speed by 4.5 for 10 seconds*; Tier Level 80:Reconstruct restores 44 power and boosts target's sprint speed by 4.5 for 10 seconds*Mind Armor Wave grants all targets +; Level 85:Reconstruct restores 48 power and boosts target's sprint speed by 4 Psychic Damage .5 for 10 seconds*; Level 90:Reconstruct restores 52 power and boosts target's sprint speed by 5 for 10 seconds*; Level 95:Reconstruct restores 56 power and boosts target's sprint speed by 5 for 10 seconds*; Level 100:Reconstruct restores 60 power and boosts target's sprint speed by 5 for 10 seconds*; Level 105:Reconstruct restores 64 power and boosts target's sprint speed by 5 for 10 seconds*; Tier Level 110:Reconstruct restores 68 power and boosts target's sprint speed by 5for 10 seconds*Mind Armor Wave grants all targets +; Level 115:Reconstruct restores 72 power and boosts target's sprint speed by 5 Psychic Damage for 60 10 seconds*; Tier 6Level 120:Reconstruct restores 76 power and boosts target's sprint speed by 5 for 10 seconds*Mind Armor Wave grants all targets +6 Psychic Damage ; Level 125:Reconstruct restores 80 power and boosts target's sprint speed by 5 for 60 10 seconds|Expand}}
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| || of Reconstructed Feet Armored Reconstruction || <b>Tier 12Level 125</b> - Reconstruct Revitalize restores 19 power and boosts 103 armor to YOU (regardless of the target's sprint speed by 3.5 for 10 seconds of the ability) || Rare || Feet Necklace, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Revitalize restores 7 armor to YOU (regardless of the target of the ability)*; Tier 1Level 10:Revitalize restores 11 armor to YOU (regardless of the target of the ability)*Reconstruct ; Level 15:Revitalize restores 2 power and boosts 15 armor to YOU (regardless of the target's sprint speed by 1 for 10 secondsof the ability)*; Tier 2Level 20:Revitalize restores 19 armor to YOU (regardless of the target of the ability)*Reconstruct ; Level 25:Revitalize restores 4 power and boosts 23 armor to YOU (regardless of the target's sprint speed by 1 for 10 secondsof the ability)*; Tier 3Level 30:Revitalize restores 27 armor to YOU (regardless of the target of the ability)*Reconstruct ; Level 35:Revitalize restores 6 power and boosts 31 armor to YOU (regardless of the target's sprint speed by 1.5 for 10 secondsof the ability)*; Tier 4Level 40:Revitalize restores 35 armor to YOU (regardless of the target of the ability)*Reconstruct ; Level 45:Revitalize restores 7 power and boosts 39 armor to YOU (regardless of the target's sprint speed by 1.5 for 10 secondsof the ability)*; Tier 5Level 50:Revitalize restores 43 armor to YOU (regardless of the target of the ability)*Reconstruct ; Level 55:Revitalize restores 8 power and boosts 47 armor to YOU (regardless of the target's sprint speed by 2 for 10 secondsof the ability)*; Tier 6Level 60:Revitalize restores 51 armor to YOU (regardless of the target of the ability)*Reconstruct ; Level 65:Revitalize restores 10 power and boosts 55 armor to YOU (regardless of the target's sprint speed by 2 for 10 secondsof the ability)*; Tier 7Level 70:Revitalize restores 59 armor to YOU (regardless of the target of the ability)*Reconstruct ; Level 75:Revitalize restores 11 power and boosts 63 armor to YOU (regardless of the target's sprint speed by 2.5 for 10 secondsof the ability)*; Tier 8Level 80:Revitalize restores 67 armor to YOU (regardless of the target of the ability)*Reconstruct ; Level 85:Revitalize restores 13 power and boosts 71 armor to YOU (regardless of the target's sprint speed by 2.5 for 10 secondsof the ability)*; Tier 9Level 90:Revitalize restores 75 armor to YOU (regardless of the target of the ability)*Reconstruct ; Level 95:Revitalize restores 14 power and boosts 79 armor to YOU (regardless of the target's sprint speed by 3 for 10 secondsof the ability)*; Tier 10Level 100:Revitalize restores 83 armor to YOU (regardless of the target of the ability)*Reconstruct ; Level 105:Revitalize restores 16 power and boosts 87 armor to YOU (regardless of the target's sprint speed by 3 for 10 secondsof the ability)*; Tier 11Level 110:Revitalize restores 91 armor to YOU (regardless of the target of the ability)*Reconstruct ; Level 115:Revitalize restores 17 power and boosts 95 armor to YOU (regardless of the target's sprint speed by 3.5 for 10 secondsof the ability)*; Tier 12Level 120:Revitalize restores 99 armor to YOU (regardless of the target of the ability)*Reconstruct ; Level 125:Revitalize restores 19 power and boosts 103 armor to YOU (regardless of the target's sprint speed by 3.5 for 10 secondsof the ability)|Expand}}
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| || of Aftershocks || <b>Tier 12Level 125</b> - Electrify deals +50% damage Psi Health Wave and restores Psi Adrenaline Wave instantly heal all targets for 50 armor to you health || Uncommon || Chest, MainHand OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 10 health*; Level 10:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 12 health*; Tier 1Level 15:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 13 health*Electrify has a ; Level 20% chance to deal +50% damage :Psi Health Wave and restores 50 armor to youPsi Adrenaline Wave instantly heal all targets for 15 health*; Tier 2Level 25:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 16 health*Electrify has a 27% chance to deal +50% damage ; Level 30:Psi Health Wave and restores 50 armor to youPsi Adrenaline Wave instantly heal all targets for 17 health*; Tier 3Level 35:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 18 health*Electrify has a 34% chance to deal +50% damage ; Level 40:Psi Health Wave and restores 50 armor to youPsi Adrenaline Wave instantly heal all targets for 20 health*; Tier 4Level 45:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 21 health*Electrify has a 41% chance to deal +; Level 50% damage :Psi Health Wave and restores 50 armor to youPsi Adrenaline Wave instantly heal all targets for 22 health*; Tier 5Level 55:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 23 health*Electrify has a 48% chance to deal +50% damage ; Level 60:Psi Health Wave and restores 50 armor to youPsi Adrenaline Wave instantly heal all targets for 24 health*; Tier 6Level 65:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 26 health*Electrify has a 55% chance to deal +50% damage ; Level 70:Psi Health Wave and restores 50 armor to youPsi Adrenaline Wave instantly heal all targets for 28 health*; Tier 7Level 75:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 30 health*Electrify has a 62% chance to deal +50% damage ; Level 80:Psi Health Wave and restores 50 armor to youPsi Adrenaline Wave instantly heal all targets for 32 health*; Tier 8Level 85:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 34 health*Electrify has a 69% chance to deal +50% damage ; Level 90:Psi Health Wave and restores 50 armor to youPsi Adrenaline Wave instantly heal all targets for 36 health*; Tier 9Level 95:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 38 health*Electrify has a 76% chance to deal +50% damage ; Level 100:Psi Health Wave and restores 50 armor to youPsi Adrenaline Wave instantly heal all targets for 40 health*; Tier 10Level 105:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 42 health*Electrify has a 83% chance to deal +50% damage ; Level 110:Psi Health Wave and restores 50 armor to youPsi Adrenaline Wave instantly heal all targets for 44 health*; Tier 11Level 115:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 46 health*Electrify has a 90% chance to deal +50% damage ; Level 120:Psi Health Wave and restores 50 armor to youPsi Adrenaline Wave instantly heal all targets for 48 health*; Tier 12Level 125*Electrify deals +50% damage :Psi Health Wave and restores Psi Adrenaline Wave instantly heal all targets for 50 armor to youhealth|Expand}}
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| || of Miraculous Health Waves || <b>Tier 12Level 125</b> - Psi Armor Health Wave instantly restores 46 armor to heals all targets for 106 health after a 15 second delay || Uncommon || HandsChest, Necklace OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psi Health Wave heals all targets for 10 health after a 15 second delay*; Level 10:Psi Armor Health Wave instantly restores 4 armor to heals all targetsfor 14 health after a 15 second delay*; Tier 2Level 15:Psi Health Wave heals all targets for 18 health after a 15 second delay*; Level 20:Psi Armor Health Wave instantly restores 8 armor to heals all targets for 22 health after a 15 second delay*; Level 25:Psi Health Wave heals all targetsfor 26 health after a 15 second delay*; Tier 3Level 30:Psi Health Wave heals all targets for 30 health after a 15 second delay*; Level 35:Psi Armor Health Wave instantly restores 12 armor to heals all targetsfor 34 health after a 15 second delay*; Tier 4Level 40:Psi Health Wave heals all targets for 38 health after a 15 second delay*; Level 45:Psi Armor Health Wave instantly restores 16 armor to heals all targetsfor 42 health after a 15 second delay*; Tier 5Level 50:Psi Health Wave heals all targets for 46 health after a 15 second delay*; Level 55:Psi Armor Health Wave instantly restores 20 armor to heals all targetsfor 50 health after a 15 second delay*; Tier 6Level 60:Psi Health Wave heals all targets for 54 health after a 15 second delay*; Level 65:Psi Armor Health Wave instantly restores 23 armor to heals all targetsfor 58 health after a 15 second delay*; Tier 7Level 70:Psi Health Wave heals all targets for 62 health after a 15 second delay*; Level 75:Psi Armor Health Wave instantly restores 26 armor to heals all targetsfor 66 health after a 15 second delay*; Tier 8Level 80:Psi Health Wave heals all targets for 70 health after a 15 second delay*; Level 85:Psi Armor Health Wave instantly restores 29 armor to heals all targetsfor 74 health after a 15 second delay*; Tier 9Level 90:Psi Health Wave heals all targets for 78 health after a 15 second delay*; Level 95:Psi Armor Health Wave instantly restores 33 armor to heals all targetsfor 82 health after a 15 second delay*; Tier 10Level 100:Psi Health Wave heals all targets for 86 health after a 15 second delay*; Level 105:Psi Armor Health Wave instantly restores 37 armor to heals all targetsfor 90 health after a 15 second delay*; Tier 11Level 110:Psi Health Wave heals all targets for 94 health after a 15 second delay*; Level 115:Psi Armor Health Wave instantly restores 42 armor to heals all targetsfor 98 health after a 15 second delay*; Tier 12Level 120:Psi Health Wave heals all targets for 102 health after a 15 second delay*; Level 125:Psi Armor Health Wave instantly restores 46 armor to heals all targetsfor 106 health after a 15 second delay|Expand}}
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| || of Calming Shocks || <b>Tier 12Level 120</b> - System Shock deals +30 damage Psi Health Wave and generates 65 less Rage Psi Armor Wave instantly heal you for 71 health || Rare || LegsHands, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*System Shock deals +2 damage :Psi Health Wave and generates Psi Armor Wave instantly heal you for 10 less Ragehealth*; Tier 2Level 20*System Shock deals +4 damage :Psi Health Wave and generates Psi Armor Wave instantly heal you for 15 less Ragehealth*; Tier 3Level 30*System Shock deals +6 damage :Psi Health Wave and generates Psi Armor Wave instantly heal you for 20 less Ragehealth*; Tier 4Level 40*System Shock deals +8 damage :Psi Health Wave and generates Psi Armor Wave instantly heal you for 25 less Ragehealth*; Tier 5Level 50*System Shock deals +10 damage :Psi Health Wave and generates Psi Armor Wave instantly heal you for 30 less Ragehealth*; Tier 6Level 60*System Shock deals +12 damage :Psi Health Wave and generates Psi Armor Wave instantly heal you for 35 less Ragehealth*; Tier 7Level 70*System Shock deals +14 damage :Psi Health Wave and generates 40 less RagePsi Armor Wave instantly heal you for 41 health*; Tier 8Level 80*System Shock deals +16 damage :Psi Health Wave and generates 45 less RagePsi Armor Wave instantly heal you for 47 health*; Tier 9Level 90*System Shock deals +18 damage :Psi Health Wave and generates 50 less RagePsi Armor Wave instantly heal you for 53 health*; Tier 10Level 100*System Shock deals +21 damage :Psi Health Wave and generates 55 less RagePsi Armor Wave instantly heal you for 59 health*; Tier 11Level 110*System Shock deals +27 damage :Psi Health Wave and generates 60 less RagePsi Armor Wave instantly heal you for 65 health*; Tier 12Level 120*System Shock deals +30 damage :Psi Health Wave and generates 65 less RagePsi Armor Wave instantly heal you for 71 health|Expand}}
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| || || <b>Tier 6Level 120</b> - Psi Power Health Wave grants all targets +45 Mitigation vs. Electricity, Acid, and Mind Armor Wave instantly restores 22 power to you Nature attacks for 20 seconds || Uncommon || ChestHead, OffHand Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Psi Health Wave grants all targets +6 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Level 20:Psi Power Health Wave grants all targets +9 Mitigation vs. Electricity, Acid, and Mind Armor Nature attacks for 20 seconds*; Level 30:Psi Health Wave instantly restores 4 power to yougrants all targets +13 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Tier 2Level 40:Psi Health Wave grants all targets +17 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Level 50:Psi Power Health Wave grants all targets +20 Mitigation vs. Electricity, Acid, and Mind Armor Nature attacks for 20 seconds*; Level 60:Psi Health Wave instantly restores 7 power to yougrants all targets +23 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Tier 3Level 70:Psi Health Wave grants all targets +25 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Level 80:Psi Power Health Wave grants all targets +28 Mitigation vs. Electricity, Acid, and Mind Armor Nature attacks for 20 seconds*; Level 90:Psi Health Wave instantly restores 10 power to yougrants all targets +30 Mitigation vs. Electricity, Acid, and Nature attacks for 20 seconds*; Tier 4Level 100*:Psi Power Health Wave grants all targets +35 Mitigation vs. Electricity, Acid, and Mind Armor Wave instantly restores 14 power to youNature attacks for 20 seconds*; Tier 5Level 110*:Psi Power Health Wave grants all targets +40 Mitigation vs. Electricity, Acid, and Mind Armor Wave instantly restores 18 power to youNature attacks for 20 seconds*; Tier 6Level 120*:Psi Power Health Wave grants all targets +45 Mitigation vs. Electricity, Acid, and Mind Armor Wave instantly restores 22 power to youNature attacks for 20 seconds|Expand}}
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| || of Health Waves || <b>Tier 5Level 120</b> - Psi Adrenaline Health Wave, Armor Wave, and Power Wave increases your damage done with Crushing attacks by 6% for 10 restore +21 Health, Armor, and Power respectively every few seconds || MainHand Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Tier Level 10:Psi Health Wave, Armor Wave, and Power Wave restore +1Health, Armor, and Power respectively every few seconds*; Level 20:Psi Adrenaline Health Wave increases your damage done with Crushing attacks by , Armor Wave, and Power Wave restore +2% for 10 Health, Armor, and Power respectively every few seconds*; Level 30:Psi Health Wave, Armor Wave, and Power Wave restore +3 Health, Armor, and Power respectively every few seconds*; Level 40:Psi Health Wave, Armor Wave, and Power Wave restore +5 Health, Armor, and Power respectively every few seconds*; Tier 2Level 50:Psi Health Wave, Armor Wave, and Power Wave restore +7 Health, Armor, and Power respectively every few seconds*; Level 60:Psi Adrenaline Health Wave, Armor Wave, and Power Wave increases your damage done with Crushing attacks by 3% for restore +10 Health, Armor, and Power respectively every few seconds*; Tier 3Level 70:Psi Health Wave, Armor Wave, and Power Wave restore +11 Health, Armor, and Power respectively every few seconds*; Level 80:Psi Adrenaline Health Wave increases your damage done with Crushing attacks by 4% for 10 , Armor Wave, and Power Wave restore +13 Health, Armor, and Power respectively every few seconds*; Tier 4Level 90:Psi Health Wave, Armor Wave, and Power Wave restore +15 Health, Armor, and Power respectively every few seconds*; Level 100:Psi Adrenaline Health Wave increases your damage done with Crushing attacks by 5% for 10 , Armor Wave, and Power Wave restore +17 Health, Armor, and Power respectively every few seconds*; Tier 5Level 110:Psi Health Wave, Armor Wave, and Power Wave restore +19 Health, Armor, and Power respectively every few seconds*; Level 120:Psi Adrenaline Health Wave increases your damage done with Crushing attacks by 6% for 10 , Armor Wave, and Power Wave restore +21 Health, Armor, and Power respectively every few seconds|Expand}}
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| || of Armor Surprises || <b>Tier 12Level 125</b> - Psi Armor Wave instantly restores 58 88 armor to all targets after a 25 second delay || LegsUncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psi Armor Wave instantly restores 7 armor to all targets*; Level 10:Psi Armor Wave instantly restores 10 armor to all targets after a 25 second delay*; Tier 2Level 15:Psi Armor Wave instantly restores 13 armor to all targets*; Level 20:Psi Armor Wave instantly restores 14 16 armor to all targets after a *; Level 25 second delay:Psi Armor Wave instantly restores 19 armor to all targets*; Tier 3Level 30:Psi Armor Wave instantly restores 22 armor to all targets*; Level 35:Psi Armor Wave instantly restores 18 25 armor to all targets after a 25 second delay*; Tier 4Level 40:Psi Armor Wave instantly restores 28 armor to all targets*; Level 45:Psi Armor Wave instantly restores 23 31 armor to all targets after a 25 second delay*; Tier 5Level 50:Psi Armor Wave instantly restores 34 armor to all targets*; Level 55:Psi Armor Wave instantly restores 26 37 armor to all targets after a 25 second delay*; Tier 6Level 60:Psi Armor Wave instantly restores 40 armor to all targets*; Level 65:Psi Armor Wave instantly restores 30 43 armor to all targets after a 25 second delay*; Tier 7Level 70:Psi Armor Wave instantly restores 46 armor to all targets*; Level 75:Psi Armor Wave instantly restores 34 49 armor to all targets after a 25 second delay*; Tier 8Level 80:Psi Armor Wave instantly restores 52 armor to all targets*; Level 85:Psi Armor Wave instantly restores 39 56 armor to all targets after a 25 second delay*; Tier 9Level 90:Psi Armor Wave instantly restores 60 armor to all targets*; Level 95:Psi Armor Wave instantly restores 43 64 armor to all targets after a 25 second delay*; Tier 10Level 100:Psi Armor Wave instantly restores 68 armor to all targets*; Level 105:Psi Armor Wave instantly restores 48 72 armor to all targets after a 25 second delay*; Tier 11Level 110:Psi Armor Wave instantly restores 76 armor to all targets*; Level 115:Psi Armor Wave instantly restores 53 80 armor to all targets after a 25 second delay*; Tier 12Level 120:Psi Armor Wave instantly restores 84 armor to all targets*; Level 125:Psi Armor Wave instantly restores 58 88 armor to all targets after a 25 second delay|Expand}}
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| || of Waves of Instant Armor Surprises || <b>Tier 6Level 125</b> - Psi Armor Wave and Mind Armor Psi Adrenaline Wave instantly restore 60 174 armor to you all targets after a 15 second delay || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Psi Armor Wave and Psi Adrenaline Wave restore 6 armor to all targets after a 15 second delay*; Level 10:Psi Armor Wave and Psi Adrenaline Wave restore 13 armor to all targets after a 15 second delay*; Tier 1Level 15:Psi Armor Wave and Psi Adrenaline Wave restore 20 armor to all targets after a 15 second delay*; Level 20:Psi Armor Wave and Mind Psi Adrenaline Wave restore 27 armor to all targets after a 15 second delay*; Level 25:Psi Armor Wave instantly and Psi Adrenaline Wave restore 10 34 armor to all targets after a 15 second delay*; Level 30:Psi Armor Wave and Psi Adrenaline Wave restore 41 armor to all targets after a 15 second delay*; Level 35:Psi Armor Wave and Psi Adrenaline Wave restore 48 armor to all targets after a 15 second delay*; Level 40:Psi Armor Wave and Psi Adrenaline Wave restore 55 armor to all targets after a 15 second delay*; Level 45:Psi Armor Wave and Psi Adrenaline Wave restore 62 armor to all targets after a 15 second delay*; Level 50:Psi Armor Wave and Psi Adrenaline Wave restore 69 armor to youall targets after a 15 second delay*; Tier 2Level 55:Psi Armor Wave and Psi Adrenaline Wave restore 76 armor to all targets after a 15 second delay*; Level 60:Psi Armor Wave and Mind Psi Adrenaline Wave restore 83 armor to all targets after a 15 second delay*; Level 65:Psi Armor Wave instantly and Psi Adrenaline Wave restore 20 90 armor to youall targets after a 15 second delay*; Tier 3Level 70:Psi Armor Wave and Psi Adrenaline Wave restore 97 armor to all targets after a 15 second delay*; Level 75:Psi Armor Wave and Mind Psi Adrenaline Wave restore 104 armor to all targets after a 15 second delay*; Level 80:Psi Armor Wave instantly and Psi Adrenaline Wave restore 30 111 armor to youall targets after a 15 second delay*; Tier 4Level 85:Psi Armor Wave and Psi Adrenaline Wave restore 118 armor to all targets after a 15 second delay*; Level 90:Psi Armor Wave and Mind Psi Adrenaline Wave restore 125 armor to all targets after a 15 second delay*; Level 95:Psi Armor Wave instantly and Psi Adrenaline Wave restore 40 132 armor to youall targets after a 15 second delay*; Tier 5Level 100:Psi Armor Wave and Psi Adrenaline Wave restore 139 armor to all targets after a 15 second delay*; Level 105:Psi Armor Wave and Mind Psi Adrenaline Wave restore 146 armor to all targets after a 15 second delay*; Level 110:Psi Armor Wave instantly and Psi Adrenaline Wave restore 50 153 armor to youall targets after a 15 second delay*; Tier 6Level 115:Psi Armor Wave and Psi Adrenaline Wave restore 160 armor to all targets after a 15 second delay*; Level 120:Psi Armor Wave and Mind Psi Adrenaline Wave restore 167 armor to all targets after a 15 second delay*; Level 125:Psi Armor Wave instantly and Psi Adrenaline Wave restore 60 174 armor to youall targets after a 15 second delay|Expand}}
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| || of Waves of Instant Armor || <b>Tier 12Level 120</b> - Psi Power Health Wave restores 22 power and Psi Armor Wave instantly restore 126 armor to all targets after a 25 second delay you ||Uncommon | Chest| Legs, OffHand Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Psi Health Wave and Psi Power Armor Wave restores 3 power instantly restore 10 armor to all targets after a 25 second delayyou*; Tier 2Level 20*:Psi Health Wave and Psi Power Armor Wave restores 4 power instantly restore 20 armor to all targets after a 25 second delayyou*; Tier 3Level 30*:Psi Health Wave and Psi Power Armor Wave restores 5 power instantly restore 30 armor to all targets after a 25 second delayyou*; Tier 4Level 40*:Psi Health Wave and Psi Power Armor Wave restores 6 power instantly restore 40 armor to all targets after a 25 second delayyou*; Tier 5Level 50*:Psi Health Wave and Psi Power Armor Wave restores 7 power instantly restore 50 armor to all targets after a 25 second delayyou*; Tier 6Level 60*:Psi Health Wave and Psi Power Armor Wave restores 8 power instantly restore 60 armor to all targets after a 25 second delayyou*; Tier 7Level 70*:Psi Health Wave and Psi Power Armor Wave restores 10 power instantly restore 72 armor to all targets after a 25 second delayyou*; Tier 8Level 80*:Psi Health Wave and Psi Power Armor Wave restores 12 power instantly restore 84 armor to all targets after a 25 second delayyou*; Tier 9Level 90*:Psi Health Wave and Psi Power Armor Wave restores 14 power instantly restore 96 armor to all targets after a 25 second delayyou*; Tier 10Level 100*:Psi Health Wave and Psi Power Armor Wave restores 17 power instantly restore 106 armor to all targets after a 25 second delayyou*; Tier 11Level 110*:Psi Health Wave and Psi Power Armor Wave restores 19 power instantly restore 116 armor to all targets after a 25 second delayyou*; Tier 12Level 120*:Psi Health Wave and Psi Power Armor Wave restores 22 power instantly restore 126 armor to all targets after a 25 second delayyou|Expand}}
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| || of System Shock Shielding Agony || <b>Tier 12Level 125</b> - System Shock Agonize deals +5340% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated). || Uncommon || Legs, MainHand Head || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Agonize deals +3% damage and conjures a magical field that mitigates 10% of all physical damage you take for 1minute (or until 100 damage is mitigated).*System Shock ; Level 10:Agonize deals +94% damage and conjures a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).*; Level 15:Agonize deals +5% damage and conjures a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damageis mitigated).*; Tier 2Level 20:Agonize deals +6% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).*System Shock ; Level 25:Agonize deals +137% damage and conjures a magical field that mitigates 15% of all physical damageyou take for 1 minute (or until 150 damage is mitigated).*; Tier 3Level 30:Agonize deals +8% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).*System Shock ; Level 35:Agonize deals +179% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damageis mitigated).*; Tier 4Level 40:Agonize deals +10% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).*System Shock ; Level 45:Agonize deals +2111% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damageis mitigated).*; Tier 5Level 50:Agonize deals +12% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*System Shock ; Level 55:Agonize deals +2513% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damageis mitigated).*; Tier 6Level 60:Agonize deals +14% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*System Shock ; Level 65:Agonize deals +2916% damage and conjures a magical field that mitigates 20% of all physical damageyou take for 1 minute (or until 200 damage is mitigated).*; Tier 7Level 70:Agonize deals +18% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*System Shock ; Level 75:Agonize deals +3320% damageand conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Tier 8Level 80:Agonize deals +22% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*System Shock ; Level 85:Agonize deals +3724% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damageis mitigated).*; Tier 9Level 90:Agonize deals +26% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*System Shock ; Level 95:Agonize deals +4128% damageand conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Tier 10Level 100:Agonize deals +30% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*System Shock ; Level 105:Agonize deals +4532% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damageis mitigated).*; Tier 11Level 110:Agonize deals +34% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*System Shock ; Level 115:Agonize deals +4936% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damageis mitigated).*; Tier 12Level 120:Agonize deals +38% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*System Shock ; Level 125:Agonize deals +5340% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damageis mitigated).|Expand}}
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| || of Painful Bubbles Mental Prowess || <b>Tier 12Level 120</b> - Pain Bubble deals 144 Psychic damage before applying the bubble Max Power +96 when Mentalism is active || NecklaceUncommon || Hands, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Pain Bubble deals 12 Psychic damage before applying the bubble:Max Power +8 when Mentalism is active*; Tier 2Level 20*Pain Bubble deals 24 Psychic damage before applying the bubble:Max Power +16 when Mentalism is active*; Tier 3Level 30*Pain Bubble deals 36 Psychic damage before applying the bubble:Max Power +24 when Mentalism is active*; Tier 4Level 40*Pain Bubble deals 48 Psychic damage before applying the bubble:Max Power +32 when Mentalism is active*; Tier 5Level 50*Pain Bubble deals 60 Psychic damage before applying the bubble:Max Power +40 when Mentalism is active*; Tier 6Level 60*Pain Bubble deals 72 Psychic damage before applying the bubble:Max Power +48 when Mentalism is active*; Tier 7Level 70*Pain Bubble deals 84 Psychic damage before applying the bubble:Max Power +56 when Mentalism is active*; Tier 8Level 80*Pain Bubble deals 96 Psychic damage before applying the bubble:Max Power +64 when Mentalism is active*; Tier 9Level 90*Pain Bubble deals 108 Psychic damage before applying the bubble:Max Power +72 when Mentalism is active*; Tier 10Level 100*Pain Bubble deals 120 Psychic damage before applying the bubble:Max Power +80 when Mentalism is active*; Tier 11Level 110*Pain Bubble deals 132 Psychic damage before applying the bubble:Max Power +88 when Mentalism is active*; Tier 12Level 120*Pain Bubble deals 144 Psychic damage before applying the bubble:Max Power +96 when Mentalism is active|Expand}}
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| || || <b>Tier 5Level 125</b> - Psi Power Wave and Psi Adrenaline Wave increases your damage done with Slashing attacks by 6% for 10 seconds restore 124 power to all targets after a 15 second delay || Uncommon || MainHand Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Psi Power Wave and Psi Adrenaline Wave restore 10 power to all targets after a 15 second delay*; Level 10:Psi Power Wave and Psi Adrenaline Wave restore 13 power to all targets after a 15 second delay*; Tier 1Level 15:Psi Power Wave and Psi Adrenaline Wave restore 16 power to all targets after a 15 second delay*; Level 20:Psi Power Wave and Psi Adrenaline Wave restore 19 power to all targets after a 15 second delay*; Level 25:Psi Power Wave and Psi Adrenaline Wave increases your damage done with Slashing attacks by 2% for 10 secondsrestore 22 power to all targets after a 15 second delay*; Level 30:Psi Power Wave and Psi Adrenaline Wave restore 26 power to all targets after a 15 second delay*; Level 35:Psi Power Wave and Psi Adrenaline Wave restore 30 power to all targets after a 15 second delay*; Level 40:Psi Power Wave and Psi Adrenaline Wave restore 34 power to all targets after a 15 second delay*; Level 45:Psi Power Wave and Psi Adrenaline Wave restore 38 power to all targets after a 15 second delay*; Level 50:Psi Power Wave and Psi Adrenaline Wave restore 42 power to all targets after a 15 second delay*; Level 55:Psi Power Wave and Psi Adrenaline Wave restore 46 power to all targets after a 15 second delay*; Level 60:Psi Power Wave and Psi Adrenaline Wave restore 50 power to all targets after a 15 second delay*; Level 65:Psi Power Wave and Psi Adrenaline Wave restore 54 power to all targets after a 15 second delay*; Level 70:Psi Power Wave and Psi Adrenaline Wave restore 58 power to all targets after a 15 second delay*; Level 75:Psi Power Wave and Psi Adrenaline Wave restore 64 power to all targets after a 15 second delay*; Level 80:Psi Power Wave and Psi Adrenaline Wave restore 70 power to all targets after a 15 second delay*; Level 85:Psi Power Wave and Psi Adrenaline Wave restore 76 power to all targets after a 15 second delay*; Tier 2Level 90:Psi Power Wave and Psi Adrenaline Wave restore 82 power to all targets after a 15 second delay*; Level 95:Psi Power Wave and Psi Adrenaline Wave increases your damage done with Slashing attacks by 3% for 10 secondsrestore 88 power to all targets after a 15 second delay*; Tier 3Level 100:Psi Power Wave and Psi Adrenaline Wave restore 94 power to all targets after a 15 second delay*; Level 105:Psi Power Wave and Psi Adrenaline Wave increases your damage done with Slashing attacks by 4% for 10 secondsrestore 100 power to all targets after a 15 second delay*; Tier 4Level 110:Psi Power Wave and Psi Adrenaline Wave restore 106 power to all targets after a 15 second delay*; Level 115:Psi Power Wave and Psi Adrenaline Wave increases your damage done with Slashing attacks by 5% for 10 secondsrestore 112 power to all targets after a 15 second delay*; Tier 5Level 120:Psi Power Wave and Psi Adrenaline Wave restore 118 power to all targets after a 15 second delay*; Level 125:Psi Power Wave and Psi Adrenaline Wave increases your damage done with Slashing attacks by 6% for 10 secondsrestore 124 power to all targets after a 15 second delay|Expand}}
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| || of Aftershocks Sudden Power Overloads || <b>Tier 12Level 125</b> - System Shock deals +22 damage and 30 more over 10 seconds Psi Power Wave instantly restores 62 power to all targets || Uncommon || LegsHead, MainHand, Ring Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psi Power Wave instantly restores 5 power to all targets*System Shock deals +1 damage and ; Level 10 more over 10 seconds:Psi Power Wave instantly restores 6 power to all targets*; Level 15:Psi Power Wave instantly restores 7 power to all targets*; Tier 2Level 20:Psi Power Wave instantly restores 8 power to all targets*System Shock deals +3 damage and 10 more over 10 seconds; Level 25:Psi Power Wave instantly restores 9 power to all targets*; Tier 3Level 30:Psi Power Wave instantly restores 11 power to all targets*System Shock deals +5 damage and 10 more over 10 seconds; Level 35:Psi Power Wave instantly restores 13 power to all targets*; Tier 4Level 40:Psi Power Wave instantly restores 15 power to all targets*System Shock deals +7 damage and 10 more over 10 seconds; Level 45:Psi Power Wave instantly restores 17 power to all targets*; Tier 5Level 50:Psi Power Wave instantly restores 19 power to all targets*System Shock deals +5 damage and 20 more over 10 seconds; Level 55:Psi Power Wave instantly restores 21 power to all targets*; Tier 6Level 60:Psi Power Wave instantly restores 23 power to all targets*System Shock deals +7 damage and 20 more over 10 seconds; Level 65:Psi Power Wave instantly restores 26 power to all targets*; Tier 7Level 70:Psi Power Wave instantly restores 29 power to all targets*System Shock deals +9 damage and 20 more over 10 seconds; Level 75:Psi Power Wave instantly restores 32 power to all targets*; Tier 8Level 80:Psi Power Wave instantly restores 35 power to all targets*System Shock deals +10 damage and 20 more over 10 seconds; Level 85:Psi Power Wave instantly restores 38 power to all targets*; Tier 9Level 90:Psi Power Wave instantly restores 41 power to all targets*System Shock deals +12 damage and 30 more over 10 seconds; Level 95:Psi Power Wave instantly restores 44 power to all targets*; Tier 10Level 100:Psi Power Wave instantly restores 47 power to all targets*System Shock deals +15 damage and 30 more over 10 seconds; Level 105:Psi Power Wave instantly restores 50 power to all targets*; Tier 11Level 110:Psi Power Wave instantly restores 53 power to all targets*System Shock deals +18 damage and 30 more over 10 seconds; Level 115:Psi Power Wave instantly restores 56 power to all targets*; Tier 12Level 120:Psi Power Wave instantly restores 59 power to all targets*System Shock deals +22 damage and 30 more over 10 seconds; Level 125:Psi Power Wave instantly restores 62 power to all targets|Expand}}
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| || of Panicked Healing || <b>Tier 12Level 120</b> - Panic Charge Psi Power Wave and Psi Adrenaline Wave instantly restores 68 armor restore 80 power to you || FeetRare || Chest, Head OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Panic Charge :Psi Power Wave and Psi Adrenaline Wave instantly restores 6 armorrestore 15 power to you*; Tier 2Level 20*Panic Charge :Psi Power Wave and Psi Adrenaline Wave instantly restores 12 armorrestore 19 power to you*; Tier 3Level 30*Panic Charge :Psi Power Wave and Psi Adrenaline Wave instantly restores 18 armorrestore 23 power to you*; Tier 4Level 40*Panic Charge :Psi Power Wave and Psi Adrenaline Wave instantly restores 24 armorrestore 28 power to you*; Tier 5Level 50*Panic Charge :Psi Power Wave and Psi Adrenaline Wave instantly restores 30 armorrestore 33 power to you*; Tier 6Level 60*Panic Charge :Psi Power Wave and Psi Adrenaline Wave instantly restores 36 armorrestore 39 power to you*; Tier 7Level 70*Panic Charge :Psi Power Wave and Psi Adrenaline Wave instantly restores 42 armorrestore 45 power to you*; Tier 8Level 80*Panic Charge :Psi Power Wave and Psi Adrenaline Wave instantly restores 48 armorrestore 52 power to you*; Tier 9Level 90*Panic Charge :Psi Power Wave and Psi Adrenaline Wave instantly restores 54 armorrestore 59 power to you*; Tier 10Level 100*Panic Charge :Psi Power Wave and Psi Adrenaline Wave instantly restores 60 armorrestore 66 power to you*; Tier 11Level 110*Panic Charge :Psi Power Wave and Psi Adrenaline Wave instantly restores 64 armorrestore 73 power to you*; Tier 12Level 120*Panic Charge :Psi Power Wave and Psi Adrenaline Wave instantly restores 68 armorrestore 80 power to you|Expand}}
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| || || <b>Tier 6Level 120</b> - Reconstruct Reuse Time Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -3 21 Power for 20 seconds || Uncommon || MainHand, Necklace Hands || {{Spoiler|Click Expand to reveal|*; Tier Level 10:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -1Power for 20 seconds*Reconstruct Reuse Time ; Level 20:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -502 Power for 20 seconds*; Tier 2Level 30:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -3 Power for 20 seconds*Reconstruct Reuse Time ; Level 40:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -15 Power for 20 seconds*; Tier 3Level 50:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -7 Power for 20 seconds*Reconstruct Reuse Time ; Level 60:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -1509 Power for 20 seconds*; Tier 4Level 70:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -11 Power for 20 seconds*Reconstruct Reuse Time ; Level 80:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -213 Power for 20 seconds*; Tier 5Level 90:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -15 Power for 20 seconds*Reconstruct Reuse Time ; Level 100:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -25017 Power for 20 seconds*; Tier 6Level 110:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -19 Power for 20 seconds*Reconstruct Reuse Time ; Level 120:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -321 Power for 20 seconds|Expand}}
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| || || <b>Tier 6Level 120</b> - Psi Max Health Wave instantly heals you for 38 health +95 when Mentalism is active || ChestUncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Max Health +12 when Mentalism is active*Psi ; Level 20:Max Health Wave instantly heals you for 10 health+19 when Mentalism is active*; Tier 2Level 30:Max Health +26 when Mentalism is active*Psi ; Level 40:Max Health Wave instantly heals you for 17 health+33 when Mentalism is active*; Tier 3Level 50:Max Health +40 when Mentalism is active*Psi ; Level 60:Max Health Wave instantly heals you for 22 health+48 when Mentalism is active*; Tier 4Level 70:Max Health +58 when Mentalism is active*Psi ; Level 80:Max Health Wave instantly heals you for 27 health+68 when Mentalism is active*; Tier 5Level 90:Max Health +80 when Mentalism is active*Psi ; Level 100:Max Health Wave instantly heals you for 33 health+85 when Mentalism is active*; Tier 6Level 110:Max Health +90 when Mentalism is active*Psi ; Level 120:Max Health Wave instantly heals you for 38 health+95 when Mentalism is active|Expand}}
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| || || <b>Tier 12Level 120</b> - Reconstruct also restores 26 power to the target Psi Health Wave, Armor Wave, and Power Wave grant all targets +66 Psychic Damage for 60 seconds || Uncommon || Legs , MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Reconstruct also restores 3 power to the target:Psi Health Wave, Armor Wave, and Power Wave grant all targets +10 Psychic Damage for 60 seconds*; Tier 2Level 20*Reconstruct also restores 5 power to the target:Psi Health Wave, Armor Wave, and Power Wave grant all targets +14 Psychic Damage for 60 seconds*; Tier 3Level 30*Reconstruct also restores 7 power to the target:Psi Health Wave, Armor Wave, and Power Wave grant all targets +18 Psychic Damage for 60 seconds*; Tier 4Level 40*Reconstruct also restores 9 power to the target:Psi Health Wave, Armor Wave, and Power Wave grant all targets +22 Psychic Damage for 60 seconds*; Tier 5Level 50*Reconstruct also restores 11 power to the target:Psi Health Wave, Armor Wave, and Power Wave grant all targets +26 Psychic Damage for 60 seconds*; Tier 6Level 60*Reconstruct also restores 13 power to the target:Psi Health Wave, Armor Wave, and Power Wave grant all targets +30 Psychic Damage for 60 seconds*; Tier 7Level 70*Reconstruct also restores 15 power to the target:Psi Health Wave, Armor Wave, and Power Wave grant all targets +36 Psychic Damage for 60 seconds*; Tier 8Level 80*Reconstruct also restores 17 power to the target:Psi Health Wave, Armor Wave, and Power Wave grant all targets +42 Psychic Damage for 60 seconds*; Tier 9Level 90*Reconstruct also restores 19 power to the target:Psi Health Wave, Armor Wave, and Power Wave grant all targets +48 Psychic Damage for 60 seconds*; Tier 10Level 100*Reconstruct also restores 21 power to the target:Psi Health Wave, Armor Wave, and Power Wave grant all targets +54 Psychic Damage for 60 seconds*; Tier 11Level 110*Reconstruct also restores 23 power to the target:Psi Health Wave, Armor Wave, and Power Wave grant all targets +60 Psychic Damage for 60 seconds*; Tier 12Level 120*Reconstruct also restores 26 power to the target:Psi Health Wave, Armor Wave, and Power Wave grant all targets +66 Psychic Damage for 60 seconds|Expand}}
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| || of Reconstruction || <b>Tier 12Level 120</b> - Reconstruct Healing Psi Adrenaline Wave increases all targets' Slashing damage +96 11% for 20 seconds || Rare || Chest, OffHand, Ring MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Reconstruct Healing :Psi Adrenaline Wave increases all targets' Slashing damage +82% for 20 seconds*; Tier 2Level 20*Reconstruct Healing :Psi Adrenaline Wave increases all targets' Slashing damage +163% for 20 seconds*; Tier 3Level 30*Reconstruct Healing :Psi Adrenaline Wave increases all targets' Slashing damage +244% for 20 seconds*; Tier 4Level 40*Reconstruct Healing :Psi Adrenaline Wave increases all targets' Slashing damage +325% for 20 seconds*; Tier 5Level 50*Reconstruct Healing :Psi Adrenaline Wave increases all targets' Slashing damage +406% for 20 seconds*; Tier 6Level 60*Reconstruct Healing :Psi Adrenaline Wave increases all targets' Slashing damage +487% for 20 seconds*; Tier 7Level 70*Reconstruct Healing :Psi Adrenaline Wave increases all targets' Slashing damage +568% for 20 seconds*; Tier 8Level 80*Reconstruct Healing :Psi Adrenaline Wave increases all targets' Slashing damage +649% for 20 seconds*; Tier 9Level 90*Reconstruct Healing :Psi Adrenaline Wave increases all targets' Slashing damage +729.5% for 20 seconds*; Tier 10Level 100*Reconstruct Healing :Psi Adrenaline Wave increases all targets' Slashing damage +8010% for 20 seconds*; Tier 11Level 110*Reconstruct Healing :Psi Adrenaline Wave increases all targets' Slashing damage +8810.5% for 20 seconds*; Tier 12Level 120*Reconstruct Healing :Psi Adrenaline Wave increases all targets' Slashing damage +9611% for 20 seconds|Expand}}
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| || of Health Waves || <b>Tier 6Level 120</b> - Psi Health Adrenaline Wave Healing increases all targets' Electricity damage +6 11% for 20 seconds || Rare || Chest, OffHand MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Psi Adrenaline Wave increases all targets' Electricity damage +2% for 20 seconds*; Level 20:Psi Health Adrenaline Wave Healing increases all targets' Electricity damage +13% for 20 seconds*; Tier 2Level 30:Psi Adrenaline Wave increases all targets' Electricity damage +4% for 20 seconds*; Level 40:Psi Health Adrenaline Wave Healing increases all targets' Electricity damage +25% for 20 seconds*; Tier 3Level 50:Psi Adrenaline Wave increases all targets' Electricity damage +6% for 20 seconds*; Level 60:Psi Health Adrenaline Wave Healing increases all targets' Electricity damage +37% for 20 seconds*; Tier 4Level 70:Psi Adrenaline Wave increases all targets' Electricity damage +8% for 20 seconds*; Level 80:Psi Health Adrenaline Wave Healing increases all targets' Electricity damage +49% for 20 seconds*; Tier Level 90:Psi Adrenaline Wave increases all targets' Electricity damage +9.5% for 20 seconds*; Level 100:Psi Adrenaline Wave increases all targets' Electricity damage +10% for 20 seconds*; Level 110:Psi Health Adrenaline Wave Healing increases all targets' Electricity damage +10.5% for 20 seconds*; Tier 6Level 120*:Psi Health Adrenaline Wave Healing increases all targets' Electricity damage +611% for 20 seconds|Expand}}
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| || of Armored Reconstruction || <b>Tier 12Level 120</b> - Revitalize restores 33 armor to YOU (regardless of the target of the ability) Psi Adrenaline Wave increases all targets' Crushing damage +11% for 20 seconds || Rare || Necklace, Ring MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Revitalize restores 8 armor to YOU (regardless of the target of the ability):Psi Adrenaline Wave increases all targets' Crushing damage +2% for 20 seconds*; Tier 2Level 20*Revitalize restores 10 armor to YOU (regardless of the target of the ability):Psi Adrenaline Wave increases all targets' Crushing damage +3% for 20 seconds*; Tier 3Level 30*Revitalize restores 12 armor to YOU (regardless of the target of the ability):Psi Adrenaline Wave increases all targets' Crushing damage +4% for 20 seconds*; Tier 4Level 40*Revitalize restores 14 armor to YOU (regardless of the target of the ability):Psi Adrenaline Wave increases all targets' Crushing damage +5% for 20 seconds*; Tier 5Level 50*Revitalize restores 16 armor to YOU (regardless of the target of the ability):Psi Adrenaline Wave increases all targets' Crushing damage +6% for 20 seconds*; Tier 6Level 60*Revitalize restores 18 armor to YOU (regardless of the target of the ability):Psi Adrenaline Wave increases all targets' Crushing damage +7% for 20 seconds*; Tier 7Level 70*Revitalize restores :Psi Adrenaline Wave increases all targets' Crushing damage +8% for 20 armor to YOU (regardless of the target of the ability)seconds*; Tier 8Level 80*Revitalize restores 21 armor to YOU (regardless of the target of the ability):Psi Adrenaline Wave increases all targets' Crushing damage +9% for 20 seconds*; Tier Level 90:Psi Adrenaline Wave increases all targets' Crushing damage +9.5% for 20 seconds*Revitalize restores 24 armor to YOU (regardless of the target of the ability); Level 100*; Tier :Psi Adrenaline Wave increases all targets' Crushing damage +10*Revitalize restores 27 armor to YOU (regardless of the target of the ability)% for 20 seconds*; Tier 11Level 110*Revitalize restores 30 armor to YOU (regardless of the target of the ability):Psi Adrenaline Wave increases all targets' Crushing damage +10.5% for 20 seconds*; Tier 12Level 120*Revitalize restores 33 armor to YOU (regardless of the target of the ability):Psi Adrenaline Wave increases all targets' Crushing damage +11% for 20 seconds|Expand}}
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| || of Calming Shocks Agonizing Feedback || <b>Tier 12Level 120</b> - Electrify depletes 800 Rage Agonize deals +110% damage and reuse timer is -12 seconds, but the ability deals 180 health damage to YOU || Necklace, Chest Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Electrify depletes 200 Rage:Agonize deals +10% damage and reuse timer is -6 seconds, but the ability deals 15 health damage to YOU*; Tier 2Level 20*Electrify depletes 250 Rage:Agonize deals +18% damage and reuse timer is -7 seconds, but the ability deals 30 health damage to YOU*; Tier 3Level 30*Electrify depletes 300 Rage:Agonize deals +26% damage and reuse timer is -8 seconds, but the ability deals 45 health damage to YOU*; Tier 4Level 40*Electrify depletes 350 Rage:Agonize deals +34% damage and reuse timer is -9 seconds, but the ability deals 60 health damage to YOU*; Tier 5Level 50*Electrify depletes 400 Rage:Agonize deals +42% damage and reuse timer is -10 seconds, but the ability deals 75 health damage to YOU*; Tier 6Level 60*Electrify depletes 450 Rage:Agonize deals +50% damage and reuse timer is -11 seconds, but the ability deals 90 health damage to YOU*; Tier 7Level 70*Electrify depletes 500 Rage:Agonize deals +60% damage and reuse timer is -11 seconds, but the ability deals 105 health damage to YOU*; Tier 8Level 80*Electrify depletes 550 Rage:Agonize deals +70% damage and reuse timer is -11 seconds, but the ability deals 120 health damage to YOU*; Tier 9Level 90*Electrify depletes 600 Rage:Agonize deals +80% damage and reuse timer is -12 seconds, but the ability deals 135 health damage to YOU*; Tier 10Level 100*Electrify depletes 650 Rage:Agonize deals +90% damage and reuse timer is -12 seconds, but the ability deals 150 health damage to YOU*; Tier 11Level 110*Electrify depletes 700 Rage:Agonize deals +100% damage and reuse timer is -12 seconds, but the ability deals 165 health damage to YOU*; Tier Level 120:Agonize deals +110% damage and reuse timer is -12seconds, but the ability deals 180 health damage to YOU*Electrify depletes 800 Rage|Expand}}
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| Agonizing || of Lingering Mindreaves Agony || <b>Tier 12Level 125</b> - Mindreave deals Agonize Damage +6 damage and 20 more over 10 seconds 103% || Uncommon || Chest, Feet Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Agonize Damage +7%*; Tier 1Level 10:Agonize Damage +11%*Mindreave deals ; Level 15:Agonize Damage +1 damage and 10 more over 10 seconds15%*; Tier 2Level 20:Agonize Damage +19%*Mindreave deals ; Level 25:Agonize Damage +2 damage and 10 more over 10 seconds23%*; Tier 3Level 30:Agonize Damage +27%*Mindreave deals ; Level 35:Agonize Damage +3 damage and 10 more over 10 seconds31%*; Tier 4Level 40:Agonize Damage +35%*Mindreave deals ; Level 45:Agonize Damage +4 damage and 10 more over 10 seconds39%*; Tier 5Level 50:Agonize Damage +43%*Mindreave deals ; Level 55:Agonize Damage +5 damage and 10 more over 10 seconds47%*; Tier 6Level 60:Agonize Damage +51%*Mindreave deals ; Level 65:Agonize Damage +6 damage and 10 more over 10 seconds55%*; Tier 7Level 70:Agonize Damage +59%*Mindreave deals ; Level 75:Agonize Damage +1 damage and 20 more over 10 seconds63%*; Tier 8Level 80:Agonize Damage +67%*Mindreave deals ; Level 85:Agonize Damage +2 damage and 20 more over 10 seconds71%*; Tier 9Level 90:Agonize Damage +75%*Mindreave deals ; Level 95:Agonize Damage +3 damage and 20 more over 10 seconds79%*; Tier 10Level 100:Agonize Damage +83%*Mindreave deals ; Level 105:Agonize Damage +4 damage and 20 more over 10 seconds87%*; Tier 11Level 110:Agonize Damage +91%*Mindreave deals ; Level 115:Agonize Damage +5 damage and 20 more over 10 seconds95%*; Tier 12Level 120:Agonize Damage +99%*Mindreave deals ; Level 125:Agonize Damage +6 damage and 20 more over 10 seconds103%|Expand}}
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| || of System Shock || <b>Tier 5Level 125</b> - Psi Adrenaline Wave increases your damage done with Electricity attacks by 6Panic Charge Damage +154% for 10 seconds || MainHand Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Panic Charge Damage +10%*Psi Adrenaline Wave increases your damage done with Electricity attacks by 2; Level 10:Panic Charge Damage +16%*; Level 15:Panic Charge Damage +22%*; Level 20:Panic Charge Damage +28%*; Level 25:Panic Charge Damage +34%*; Level 30:Panic Charge Damage +40%*; Level 35:Panic Charge Damage +46%*; Level 40:Panic Charge Damage +52%*; Level 45:Panic Charge Damage +58%*; Level 50:Panic Charge Damage +64%*; Level 55:Panic Charge Damage +70%*; Level 60:Panic Charge Damage +76%*; Level 65:Panic Charge Damage +82%*; Level 70:Panic Charge Damage +88%*; Level 75:Panic Charge Damage +94%*; Level 80:Panic Charge Damage +100%*; Level 85:Panic Charge Damage +106% for 10 seconds*; Tier 2Level 90:Panic Charge Damage +112%*Psi Adrenaline Wave increases your damage done with Electricity attacks by 3; Level 95:Panic Charge Damage +118% for 10 seconds*; Tier 3Level 100:Panic Charge Damage +124%*Psi Adrenaline Wave increases your damage done with Electricity attacks by 4; Level 105:Panic Charge Damage +130% for 10 seconds*; Tier 4Level 110:Panic Charge Damage +136%*Psi Adrenaline Wave increases your damage done with Electricity attacks by 5; Level 115:Panic Charge Damage +142% for 10 seconds*; Tier 5Level 120:Panic Charge Damage +148%*Psi Adrenaline Wave increases your damage done with Electricity attacks by 6; Level 125:Panic Charge Damage +154% for 10 seconds|Expand}}
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| || of Refreshing Shocks Panicked Pain || <b>Tier 12Level 125</b> - Electrify restores 78 Armor to you Panic Charge boosts the damage of all your attacks +72 for 20 seconds || Uncommon || HandsRing, Legs OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Panic Charge boosts the damage of all your attacks +2 for 20 seconds*; Level 10:Panic Charge boosts the damage of all your attacks +4 for 20 seconds*; Tier 1Level 15:Panic Charge boosts the damage of all your attacks +6 for 20 seconds*Electrify restores ; Level 20:Panic Charge boosts the damage of all your attacks +9 for 20 seconds*; Level 25:Panic Charge boosts the damage of all your attacks +12 Armor to youfor 20 seconds*; Tier 2Level 30:Panic Charge boosts the damage of all your attacks +15 for 20 seconds*Electrify restores ; Level 35:Panic Charge boosts the damage of all your attacks +18 Armor to youfor 20 seconds*; Tier 3Level 40:Panic Charge boosts the damage of all your attacks +21 for 20 seconds*Electrify restores ; Level 45:Panic Charge boosts the damage of all your attacks +24 Armor to youfor 20 seconds*; Tier 4Level 50:Panic Charge boosts the damage of all your attacks +27 for 20 seconds*Electrify restores ; Level 55:Panic Charge boosts the damage of all your attacks +30 Armor to youfor 20 seconds*; Tier 5Level 60:Panic Charge boosts the damage of all your attacks +33 for 20 seconds*Electrify restores ; Level 65:Panic Charge boosts the damage of all your attacks +36 Armor to youfor 20 seconds*; Tier 6Level 70:Panic Charge boosts the damage of all your attacks +39 for 20 seconds*Electrify restores ; Level 75:Panic Charge boosts the damage of all your attacks +42 Armor to youfor 20 seconds*; Tier 7Level 80:Panic Charge boosts the damage of all your attacks +45 for 20 seconds*Electrify restores ; Level 85:Panic Charge boosts the damage of all your attacks +48 Armor to youfor 20 seconds*; Tier 8Level 90:Panic Charge boosts the damage of all your attacks +51 for 20 seconds*Electrify restores ; Level 95:Panic Charge boosts the damage of all your attacks +54 Armor to youfor 20 seconds*; Tier 9Level 100:Panic Charge boosts the damage of all your attacks +57 for 20 seconds*Electrify restores ; Level 105:Panic Charge boosts the damage of all your attacks +60 Armor to youfor 20 seconds*; Tier 10Level 110:Panic Charge boosts the damage of all your attacks +63 for 20 seconds*Electrify restores ; Level 115:Panic Charge boosts the damage of all your attacks +66 Armor to youfor 20 seconds*; Tier 11Level 120*Electrify restores 72 Armor to you:Panic Charge boosts the damage of all your attacks +69 for 20 seconds*; Tier 12Level 125*Electrify restores 78 Armor to you:Panic Charge boosts the damage of all your attacks +72 for 20 seconds|Expand}}
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| || of Critical Shocks Panicked Healing || <b>Tier 12Level 125</b> - System Shock has a 66% chance Panic Charge knocks all targets back and restores 141 armor to deal +65 damage you || Uncommon || MainHandFeet, Ring Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Panic Charge knocks all targets back and restores 6 armor to you*System Shock has a 66% chance ; Level 10:Panic Charge knocks all targets back and restores 10 armor to deal +10 damageyou*; Tier 2Level 15:Panic Charge knocks all targets back and restores 14 armor to you*System Shock has a 66% chance ; Level 20:Panic Charge knocks all targets back and restores 18 armor to deal +15 damageyou*; Tier 3Level 25:Panic Charge knocks all targets back and restores 22 armor to you*System Shock has a 66% chance ; Level 30:Panic Charge knocks all targets back and restores 26 armor to deal +20 damageyou*; Tier 4Level 35:Panic Charge knocks all targets back and restores 30 armor to you*System Shock has a 66% chance ; Level 40:Panic Charge knocks all targets back and restores 34 armor to deal +25 damageyou*; Tier 5Level 45:Panic Charge knocks all targets back and restores 38 armor to you*System Shock has a 66% chance ; Level 50:Panic Charge knocks all targets back and restores 42 armor to deal +30 damageyou*; Level 55:Panic Charge knocks all targets back and restores 46 armor to you*; Tier 6Level 60:Panic Charge knocks all targets back and restores 50 armor to you*System Shock has a 66% chance ; Level 65:Panic Charge knocks all targets back and restores 57 armor to deal +35 damageyou*; Tier 7Level 70:Panic Charge knocks all targets back and restores 64 armor to you*System Shock has a 66% chance ; Level 75:Panic Charge knocks all targets back and restores 71 armor to deal +40 damageyou*; Tier 8Level 80:Panic Charge knocks all targets back and restores 78 armor to you*System Shock has a 66% chance ; Level 85:Panic Charge knocks all targets back and restores 85 armor to deal +45 damageyou*; Tier 9Level 90:Panic Charge knocks all targets back and restores 92 armor to you*System Shock has a 66% chance ; Level 95:Panic Charge knocks all targets back and restores 99 armor to deal +50 damageyou*; Tier 10Level 100:Panic Charge knocks all targets back and restores 106 armor to you*System Shock has a 66% chance ; Level 105:Panic Charge knocks all targets back and restores 113 armor to deal +55 damageyou*; Tier 11Level 110:Panic Charge knocks all targets back and restores 120 armor to you*System Shock has a 66% chance ; Level 115:Panic Charge knocks all targets back and restores 127 armor to deal +60 damageyou*; Tier 12Level 120:Panic Charge knocks all targets back and restores 134 armor to you*System Shock has a 66% chance ; Level 125:Panic Charge knocks all targets back and restores 141 armor to deal +65 damageyou|Expand}}
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| || of Sudden Power Overloads Electrification || <b>Tier 12Level 125</b> - Psi Power Wave instantly restores 18 power to all targets Electrify Damage +72% || Uncommon || ChestMainHand, Hands Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Electrify Damage +5%*Psi Power Wave instantly restores 1 power to all targets; Level 10:Electrify Damage +7%*; Level 15:Electrify Damage +9%*; Tier 2Level 20:Electrify Damage +11%*Psi Power Wave instantly restores 2 power to all targets; Level 25:Electrify Damage +13%*; Tier 3Level 30:Electrify Damage +15%*Psi Power Wave instantly restores 3 power to all targets; Level 35:Electrify Damage +18%*; Tier 4Level 40:Electrify Damage +21%*Psi Power Wave instantly restores 4 power to all targets; Level 45:Electrify Damage +24%*; Tier 5Level 50:Electrify Damage +27%*Psi Power Wave instantly restores 5 power to all targets; Level 55:Electrify Damage +30%*; Tier 6Level 60:Electrify Damage +33%*Psi Power Wave instantly restores 6 power to all targets; Level 65:Electrify Damage +36%*; Tier 7Level 70:Electrify Damage +39%*Psi Power Wave instantly restores 8 power to all targets; Level 75:Electrify Damage +42%*; Tier 8Level 80:Electrify Damage +45%*Psi Power Wave instantly restores 10 power to all targets; Level 85:Electrify Damage +48%*; Tier 9Level 90:Electrify Damage +51%*Psi Power Wave instantly restores 12 power to all targets; Level 95:Electrify Damage +54%*; Tier 10Level 100:Electrify Damage +56.99%*Psi Power Wave instantly restores 14 power to all targets; Level 105:Electrify Damage +60%*; Tier 11Level 110:Electrify Damage +63%*Psi Power Wave instantly restores 16 power to all targets; Level 115:Electrify Damage +66%*; Tier 12Level 120:Electrify Damage +68.99%*Psi Power Wave instantly restores 18 power to all targets; Level 125:Electrify Damage +72%|Expand}}
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| Mindreaver's || of Mindreaving || <b>Tier 12Level 125</b> - Mindreave Pain Bubble deals +16 125 damage and restores 70 armor to you || Uncommon || Chest, Feet Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Pain Bubble deals +5 damage and restores 40 armor to you*; Tier 1Level 10:Pain Bubble deals +10 damage and restores 40 armor to you*Mindreave ; Level 15:Pain Bubble deals +1 15 damageand restores 40 armor to you*; Tier 2Level 20:Pain Bubble deals +20 damage and restores 40 armor to you*Mindreave ; Level 25:Pain Bubble deals +2 25 damageand restores 40 armor to you*; Tier 3Level 30:Pain Bubble deals +30 damage and restores 40 armor to you*Mindreave ; Level 35:Pain Bubble deals +3 35 damageand restores 40 armor to you*; Tier 4Level 40:Pain Bubble deals +40 damage and restores 40 armor to you*Mindreave ; Level 45:Pain Bubble deals +4 45 damageand restores 45 armor to you*; Tier 5Level 50:Pain Bubble deals +50 damage and restores 45 armor to you*Mindreave ; Level 55:Pain Bubble deals +5 55 damageand restores 45 armor to you*; Tier 6Level 60:Pain Bubble deals +60 damage and restores 45 armor to you*Mindreave ; Level 65:Pain Bubble deals +6 65 damageand restores 50 armor to you*; Tier 7Level 70:Pain Bubble deals +70 damage and restores 50 armor to you*Mindreave ; Level 75:Pain Bubble deals +8 75 damageand restores 60 armor to you*; Tier 8Level 80:Pain Bubble deals +80 damage and restores 60 armor to you*Mindreave ; Level 85:Pain Bubble deals +10 85 damageand restores 60 armor to you*; Tier 9Level 90:Pain Bubble deals +90 damage and restores 60 armor to you*Mindreave ; Level 95:Pain Bubble deals +12 95 damageand restores 70 armor to you*; Tier 10Level 100:Pain Bubble deals +100 damage and restores 70 armor to you*Mindreave ; Level 105:Pain Bubble deals +14 105 damageand restores 70 armor to you*; Tier 11Level 110:Pain Bubble deals +110 damage and restores 70 armor to you*Mindreave ; Level 115:Pain Bubble deals +15 115 damageand restores 70 armor to you*; Tier 12Level 120:Pain Bubble deals +120 damage and restores 70 armor to you*Mindreave ; Level 125:Pain Bubble deals +16 125 damageand restores 70 armor to you|Expand}}
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| || of Shocking Dissemination Calming Shocks || <b>Tier 12Level 125</b> - Electrify hits all targets within 20 meters generates no rage and deals +48 damage removes 2100 Rage || Uncommon || Hands Necklace, Chest || {{Spoiler|Click Expand to reveal|*; Level 5:Electrify generates no rage and removes 250 Rage*; Tier 1Level 10:Electrify generates no rage and removes 300 Rage*; Level 15:Electrify hits all targets within generates no rage and removes 350 Rage*; Level 20 meters :Electrify generates no rage and deals +2 damageremoves 400 Rage*; Tier 2Level 25:Electrify generates no rage and removes 450 Rage*; Level 30:Electrify hits all targets within 20 meters generates no rage and deals +5 damageremoves 500 Rage*; Tier 3Level 35:Electrify generates no rage and removes 550 Rage*; Level 40:Electrify hits all targets within 20 meters generates no rage and deals +10 damageremoves 600 Rage*; Tier 4Level 45:Electrify generates no rage and removes 650 Rage*; Level 50:Electrify hits all targets within 20 meters generates no rage and deals +14 damageremoves 700 Rage*; Tier 5Level 55:Electrify generates no rage and removes 750 Rage*; Level 60:Electrify hits all targets within 20 meters generates no rage and deals +20 damageremoves 800 Rage*; Tier 6Level 65:Electrify generates no rage and removes 900 Rage*; Level 70:Electrify hits all targets within 20 meters generates no rage and deals +24 damageremoves 1000 Rage*; Tier 7Level 75:Electrify generates no rage and removes 1100 Rage*; Level 80:Electrify hits all targets within 20 meters generates no rage and deals +28 damageremoves 1200 Rage*; Tier 8Level 85:Electrify generates no rage and removes 1300 Rage*; Level 90:Electrify hits all targets within 20 meters generates no rage and deals +32 damageremoves 1400 Rage*; Tier 9Level 95:Electrify generates no rage and removes 1500 Rage*; Level 100:Electrify hits all targets within 20 meters generates no rage and deals +36 damageremoves 1600 Rage*; Tier 10Level 105:Electrify generates no rage and removes 1700 Rage*; Level 110:Electrify hits all targets within 20 meters generates no rage and deals +40 damageremoves 1800 Rage*; Tier 11Level 115:Electrify generates no rage and removes 1900 Rage*; Level 120:Electrify hits all targets within 20 meters generates no rage and deals +44 damageremoves 2000 Rage*; Tier 12Level 125*:Electrify hits all targets within 20 meters generates no rage and deals +48 damageremoves 2100 Rage|Expand}}
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| || of Stunning Mindreaves Refreshing Shocks || <b>Tier 12Level 125</b> - Mindreave has a 12% chance Electrify restores 100 Health to stun the target you || Rare || Feet , Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Electrify restores 8 Health to you*; Tier 1Level 10:Electrify restores 11 Health to you*Mindreave has a 1% chance ; Level 15:Electrify restores 14 Health to stun the targetyou*; Tier 2Level 20:Electrify restores 17 Health to you*Mindreave has a 2% chance ; Level 25:Electrify restores 20 Health to stun the targetyou*; Tier 3Level 30:Electrify restores 24 Health to you*Mindreave has a 3% chance ; Level 35:Electrify restores 28 Health to stun the targetyou*; Tier 4Level 40:Electrify restores 32 Health to you*Mindreave has a 4% chance ; Level 45:Electrify restores 36 Health to stun the targetyou*; Tier 5Level 50:Electrify restores 40 Health to you*Mindreave has a 5% chance ; Level 55:Electrify restores 44 Health to stun the targetyou*; Tier 6Level 60:Electrify restores 48 Health to you*Mindreave has a 6% chance ; Level 65:Electrify restores 52 Health to stun the targetyou*; Tier 7Level 70:Electrify restores 56 Health to you*Mindreave has a 7% chance ; Level 75:Electrify restores 60 Health to stun the targetyou*; Tier 8Level 80:Electrify restores 64 Health to you*Mindreave has a 8% chance ; Level 85:Electrify restores 68 Health to stun the targetyou*; Tier 9Level 90:Electrify restores 72 Health to you*Mindreave has a 9% chance ; Level 95:Electrify restores 76 Health to stun the targetyou*; Tier 10Level 100:Electrify restores 80 Health to you*Mindreave has a 10% chance ; Level 105:Electrify restores 84 Health to stun the targetyou*; Tier 11Level 110:Electrify restores 88 Health to you*Mindreave has a 11% chance ; Level 115:Electrify restores 92 Health to stun the targetyou*; Tier 12Level 120:Electrify restores 96 Health to you*Mindreave has a 12% chance ; Level 125:Electrify restores 100 Health to stun the targetyou|Expand}}
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| || || <b>Tier 12Level 120</b> - Psi Health Wave instantly heals all targets for 37 health Reconstruct Reuse Timer -6.5 || Rare || ChestMainHand, OffHand Necklace || {{Spoiler|Click Expand to reveal|*; Tier Level 10:Reconstruct Reuse Timer -1*Psi Health Wave instantly heals all targets for 10 health*; Tier 2Level 20*Psi Health Wave instantly heals all targets for 12 health:Reconstruct Reuse Timer -1.5*; Tier 3Level 30*Psi Health Wave instantly heals all targets for 14 health:Reconstruct Reuse Timer -2*; Tier 4Level 40*Psi Health Wave instantly heals all targets for 16 health:Reconstruct Reuse Timer -2.5*; Tier 5Level 50*Psi Health Wave instantly heals all targets for 18 health:Reconstruct Reuse Timer -3*; Tier 6Level 60*Psi Health Wave instantly heals all targets for 20 health:Reconstruct Reuse Timer -3.5*; Tier 7Level 70*Psi Health Wave instantly heals all targets for 22 health:Reconstruct Reuse Timer -4*; Tier 8Level 80*Psi Health Wave instantly heals all targets for 25 health:Reconstruct Reuse Timer -4.5*; Tier 9Level 90*Psi Health Wave instantly heals all targets for 28 health:Reconstruct Reuse Timer -5*; Tier 10Level 100*Psi Health Wave instantly heals all targets for 30 health:Reconstruct Reuse Timer -5.5*; Tier 11Level 110*Psi Health Wave instantly heals all targets for 33 health:Reconstruct Reuse Timer -6*; Tier 12Level 120*Psi Health Wave instantly heals all targets for 37 health:Reconstruct Reuse Timer -6.5|Expand}}
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| || of Critical Hits Recharging Shocks || <b>Tier 12Level 125</b> - Archery/Mentalism Critical Hit +60% when Mentalism is active Electrify restores 100 power to you || Epic || Head, Chest || {{Spoiler|Click Expand to reveal|*; Level 5:Electrify restores 4 power to you*; Tier 1Level 10:Electrify restores 8 power to you*Archery/Mentalism Critical Hit +5% when Mentalism is active; Level 15:Electrify restores 12 power to you*; Tier 2Level 20:Electrify restores 16 power to you*Archery/Mentalism Critical Hit +10% when Mentalism is active; Level 25:Electrify restores 20 power to you*; Tier 3Level 30:Electrify restores 24 power to you*Archery/Mentalism Critical Hit +15% when Mentalism is active; Level 35:Electrify restores 28 power to you*; Tier 4Level 40:Electrify restores 32 power to you*Archery/Mentalism Critical Hit +20% when Mentalism is active; Level 45:Electrify restores 36 power to you*; Tier 5Level 50:Electrify restores 40 power to you*Archery/Mentalism Critical Hit +25% when Mentalism is active; Level 55:Electrify restores 44 power to you*; Tier 6Level 60:Electrify restores 48 power to you*Archery/Mentalism Critical Hit +30% when Mentalism is active; Level 65:Electrify restores 52 power to you*; Tier 7Level 70:Electrify restores 56 power to you*Archery/Mentalism Critical Hit +35% when Mentalism is active; Level 75:Electrify restores 60 power to you*; Tier 8Level 80:Electrify restores 64 power to you*Archery/Mentalism Critical Hit +40% when Mentalism is active; Level 85:Electrify restores 68 power to you*; Tier 9Level 90:Electrify restores 72 power to you*Archery/Mentalism Critical Hit +45% when Mentalism is active; Level 95:Electrify restores 76 power to you*; Tier 10Level 100:Electrify restores 80 power to you*Archery/Mentalism Critical Hit +50% when Mentalism is active; Level 105:Electrify restores 84 power to you*; Tier 11Level 110:Electrify restores 88 power to you*Archery/Mentalism Critical Hit +55% when Mentalism is active; Level 115:Electrify restores 92 power to you*; Tier 12Level 120:Electrify restores 96 power to you*Archery/Mentalism Critical Hit +60% when Mentalism is active; Level 125:Electrify restores 100 power to you|Expand}}
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| || of System Shock Painful Bubbles || <b>Tier 12Level 125</b> - Panic Charge boosts the damage of all your attacks Pain Bubble Damage +13 for 20 seconds 300 || Uncommon || RingNecklace, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Pain Bubble Damage +12*; Tier 1Level 10:Pain Bubble Damage +24*Panic Charge boosts the damage of all your attacks ; Level 15:Pain Bubble Damage +2 for 36*; Level 20 seconds:Pain Bubble Damage +48*; Tier 2Level 25:Pain Bubble Damage +60*Panic Charge boosts the damage of all your attacks ; Level 30:Pain Bubble Damage +3 for 20 seconds72*; Tier 3Level 35:Pain Bubble Damage +84*Panic Charge boosts the damage of all your attacks ; Level 40:Pain Bubble Damage +4 for 20 seconds96*; Tier 4Level 45:Pain Bubble Damage +108*Panic Charge boosts the damage of all your attacks ; Level 50:Pain Bubble Damage +5 for 20 seconds120*; Tier 5Level 55:Pain Bubble Damage +132*Panic Charge boosts the damage of all your attacks ; Level 60:Pain Bubble Damage +6 for 20 seconds144*; Tier 6Level 65:Pain Bubble Damage +156*Panic Charge boosts the damage of all your attacks ; Level 70:Pain Bubble Damage +7 for 20 seconds168*; Tier 7Level 75:Pain Bubble Damage +180*Panic Charge boosts the damage of all your attacks ; Level 80:Pain Bubble Damage +8 for 20 seconds192*; Tier 8Level 85:Pain Bubble Damage +204*Panic Charge boosts the damage of all your attacks ; Level 90:Pain Bubble Damage +9 for 20 seconds216*; Tier 9Level 95:Pain Bubble Damage +228*Panic Charge boosts the damage of all your attacks ; Level 100:Pain Bubble Damage +10 for 20 seconds240*; Tier 10Level 105:Pain Bubble Damage +252*Panic Charge boosts the damage of all your attacks ; Level 110:Pain Bubble Damage +11 for 20 seconds264*; Tier 11Level 115:Pain Bubble Damage +276*Panic Charge boosts the damage of all your attacks ; Level 120:Pain Bubble Damage +12 for 20 seconds288*; Tier 12Level 125*Panic Charge boosts the damage of all your attacks :Pain Bubble Damage +13 for 20 seconds300|Expand}}
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| || of Armor Waves Bursting Bubbles || <b>Tier Level 125</b> - Pain Bubble increases the damage of your ranged attacks by 17.5% for 10 seconds || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Pain Bubble increases the damage of your ranged attacks by 1% for 10 seconds*; Level 10:Pain Bubble increases the damage of your ranged attacks by 2% for 10 seconds*; Level 15:Pain Bubble increases the damage of your ranged attacks by 3% for 10 seconds*; Level 20:Pain Bubble increases the damage of your ranged attacks by 4% for 10 seconds*; Level 25:Pain Bubble increases the damage of your ranged attacks by 5% for 10 seconds*; Level 30:Pain Bubble increases the damage of your ranged attacks by 5.5% for 10 seconds*; Level 35:Pain Bubble increases the damage of your ranged attacks by 6% for 10 seconds*; Level 40:Pain Bubble increases the damage of your ranged attacks by 6.5% for 10 seconds*; Level 45:Pain Bubble increases the damage of your ranged attacks by 7% for 10 seconds*; Level 50:Pain Bubble increases the damage of your ranged attacks by 8% for 10 seconds*; Level 55:Pain Bubble increases the damage of your ranged attacks by 9% for 10 seconds*; Level 60:Pain Bubble increases the damage of your ranged attacks by 10% for 10 seconds*; Level 65:Pain Bubble increases the damage of your ranged attacks by 11% for 10 seconds*; Level 70:Pain Bubble increases the damage of your ranged attacks by 12% for 10 seconds*; Level 75:Pain Bubble increases the damage of your ranged attacks by 12.5% for 10 seconds*; Level 80:Pain Bubble increases the damage of your ranged attacks by 13% for 10 seconds*; Level 85:Pain Bubble increases the damage of your ranged attacks by 13.5% for 10 seconds*; Level 90:Pain Bubble increases the damage of your ranged attacks by 14% for 10 seconds*; Level 95:Pain Bubble increases the damage of your ranged attacks by 14.5% for 10 seconds*; Level 100:Pain Bubble increases the damage of your ranged attacks by 15% for 10 seconds*; Level 105:Pain Bubble increases the damage of your ranged attacks by 15.5% for 10 seconds*; Level 110:Pain Bubble increases the damage of your ranged attacks by 16% for 10 seconds*; Level 115:Pain Bubble increases the damage of your ranged attacks by 16.5% for 10 seconds*; Level 120:Pain Bubble increases the damage of your ranged attacks by 17% for 10 seconds*; Level 125:Pain Bubble increases the damage of your ranged attacks by 17.5% for 10 seconds}}|-| || || <b>Level 125</b> - Psi Armor Wave Healing Mindworm Damage +6 232 || Uncommon || Chest, OffHand Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Mindworm Damage +8*; Level 10:Mindworm Damage +16*; Level 15:Mindworm Damage +24*; Level 20:Mindworm Damage +32*; Level 25:Mindworm Damage +40*; Level 30:Mindworm Damage +48*; Level 35:Mindworm Damage +56*; Level 40:Mindworm Damage +64*; Level 45:Mindworm Damage +72*; Level 50:Mindworm Damage +82*; Level 55:Mindworm Damage +92*; Tier 1Level 60:Mindworm Damage +102*; Level 65:Mindworm Damage +112*; Level 70:Mindworm Damage +122*; Level 75:Mindworm Damage +132*; Level 80:Mindworm Damage +142*; Level 85:Mindworm Damage +152*Psi Armor Wave Healing ; Level 90:Mindworm Damage +1162*; Level 95:Mindworm Damage +172*; Tier 2Level 100:Mindworm Damage +182*Psi Armor Wave Healing ; Level 105:Mindworm Damage +2192*; Tier 3Level 110:Mindworm Damage +202*Psi Armor Wave Healing ; Level 115:Mindworm Damage +3212*; Tier 4Level 120:Mindworm Damage +222*Psi Armor Wave Healing ; Level 125:Mindworm Damage +4232}}|-| || || <b>Level 125</b> - Mindworm Damage +77% || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Mindworm Damage +5%*; Level 10:Mindworm Damage +8%*; Level 15:Mindworm Damage +11%*; Level 20:Mindworm Damage +14%*; Level 25:Mindworm Damage +17%*; Level 30:Mindworm Damage +20%*Psi Armor Wave Healing ; Level 35:Mindworm Damage +23%*; Level 40:Mindworm Damage +26%*; Level 45:Mindworm Damage +29%*; Level 50:Mindworm Damage +32%*; Level 55:Mindworm Damage +35%*; Level 60:Mindworm Damage +38%*; Level 65:Mindworm Damage +41%*; Level 70:Mindworm Damage +44%*; Level 75:Mindworm Damage +47%*; Level 80:Mindworm Damage +50%*; Level 85:Mindworm Damage +53%*; Level 90:Mindworm Damage +56%*; Level 95:Mindworm Damage +59%*; Level 100:Mindworm Damage +62%*; Level 105:Mindworm Damage +65%*; Level 110:Mindworm Damage +68%*; Level 115:Mindworm Damage +71%*; Level 120:Mindworm Damage +74%*; Level 125:Mindworm Damage +77%}}|-| || || <b>Level 125</b> - Mindworm deals +460 Trauma damage over 8 seconds || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Mindworm deals +12 Trauma damage over 8 seconds*; Level 10:Mindworm deals +24 Trauma damage over 8 seconds*; Level 15:Mindworm deals +36 Trauma damage over 8 seconds*; Tier 6Level 20:Mindworm deals +48 Trauma damage over 8 seconds*; Level 25:Mindworm deals +60 Trauma damage over 8 seconds*; Level 30:Mindworm deals +80 Trauma damage over 8 seconds*; Level 35:Mindworm deals +100 Trauma damage over 8 seconds*; Level 40:Mindworm deals +120 Trauma damage over 8 seconds*; Level 45:Mindworm deals +140 Trauma damage over 8 seconds*; Level 50:Mindworm deals +160 Trauma damage over 8 seconds*; Level 55:Mindworm deals +180 Trauma damage over 8 seconds*; Level 60:Mindworm deals +200 Trauma damage over 8 seconds*; Level 65:Mindworm deals +220 Trauma damage over 8 seconds*; Level 70:Mindworm deals +240 Trauma damage over 8 seconds*; Level 75:Mindworm deals +260 Trauma damage over 8 seconds*; Level 80:Mindworm deals +280 Trauma damage over 8 seconds*; Level 85:Mindworm deals +300 Trauma damage over 8 seconds*; Level 90:Mindworm deals +320 Trauma damage over 8 seconds*; Level 95:Mindworm deals +340 Trauma damage over 8 seconds*; Level 100:Mindworm deals +360 Trauma damage over 8 seconds*; Level 105:Mindworm deals +380 Trauma damage over 8 seconds*; Level 110:Mindworm deals +400 Trauma damage over 8 seconds*; Level 115:Mindworm deals +420 Trauma damage over 8 seconds*; Level 120:Mindworm deals +440 Trauma damage over 8 seconds*Psi Armor Wave Healing ; Level 125:Mindworm deals +6460 Trauma damage over 8 seconds}}|-| || || <b>Level 120</b> - When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 11) || Epic || Hands || {{Spoiler|Click Expandto reveal|*; Level 10:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 0)*; Level 20:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 1)*; Level 30:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 2)*; Level 40:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 3)*; Level 50:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 4)*; Level 60:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 5)*; Level 70:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 6)*; Level 80:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 7)*; Level 90:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 8)*; Level 100:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 9)*; Level 110:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 10)*; Level 120:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 11)}}
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