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===Taunt===
Dealing damage '''Taunts''' the enemy, and the enemy will attempt to attack the target with the highest amount. Flat modifiers to taunt are generally more effective than percent modifiers to taunt, as +1000 taunt will make an ability that deals 10 damage have the enemy believe it was dealt 1010 damage, whereas a 100% modifier to taunt would make it only believe it was dealt 20 damage. Furthermore, flat modifiers to taunt can work on enemies immune to the damage of the hit. Using both will greatly increase you your presence on the battlefield.
===Attack Type===