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Fire Magic/Treasure Effects:By Slot

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<!-- Updated as of patch v284, June 09, 2017 v435 -->==<!--start--noinclude>Fire Magic [[Category:Treasure Effects By Slot List==]]</noinclude>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <b><uh3>Head</u></b><brh3>* |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|120 || Fire Magic Base Damage +2360.0%<br>|| Uncommon || Head, MainHand|-* |125 || Direct Fire Damage Reduction +42 when Fire Magic is active, 75<br/>Indirect Fire Damage Reduction +14 when Fire Magic is active<br>25 || Uncommon || Head, Ring|-* |120 || Room-Temperature Ball Damage +74108.0%<br>|| Uncommon || Head, MainHand|-* |125 || Super Fireball deals +70% 135 damage and reuse timer is -1 second|| Uncommon || Head, but generates +100% Rage<br>Ring|-* |125 || Flesh to Fuel restores +54 98 Armor<br>|| Uncommon || Head, MainHand|-* |125 || Scintillating Flame and Fire Bolts Molten Veins boost your Core Attack Damage and Epic Attack Damage +38 66 for 15 seconds<br>|| Uncommon || Head, Chest, Ring|-* |125 || Ring of Fire Damage 242 || Uncommon || Head, Chest|-|120 || Molten Veins Response Damage 85 || Uncommon || Head, Necklace|-|125 || Calefaction Damage +3779.0%<br>|| Uncommon || Head, Feet|-* Scintillating Frost |120 || Frostball slows target's movement by 25% and Scintillating Flame stun and deal deals +100% 24 damage to Vulnerable targets<br>|| Uncommon || Head, Feet* Fire Bolts Damage +49%<br>|-* Calefaction Damage +80%<br>* |120 || Frostball slows target's movement by 25% and deals +16 damage<br>* Frostball, Scintillating , Scintillating Frost, and Defensive Chill grant +7 14 Direct and Indirect Cold Protection for 10 seconds<br>|| Uncommon || Head, Ring|-* |125 || Fire Walls deal +18 67% damage per hit<br>. Fire Wall reuse time is -3 seconds. || Uncommon || Head, Necklace|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <b><u>Chest</uh3>OffHand</b><brh3>* All fire spells deal up to +36 damage (randomly determined)<br>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-* Scintillating Flame and Scintillating Frost |120 || Fire Magic Base Damage +4020.0%<br>|| Epic || OffHand, Necklace* Calefaction causes target to take +42% damage from Cold for 12 seconds<br>|-* Super Fireball |125 || Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +108 for 10 seconds || Uncommon || OffHand, Necklace|-|125 || Calefaction causes the target to take +6025% damage from indirect Fire (this effect does not stack with itself)<br>Cold for 12 seconds || Uncommon || OffHand, Chest|-* You regain 17 Power when using Ring of Fire|125 || Flesh to Fuel boosts your Core Attack Damage +181 for 7 seconds || Uncommon || OffHand, Defensive Burst, or Defensive Chill<br>Necklace|-* You regain 27 Health when using |125 || Room-Temperature Ball deals Darkness damage and causes +210 damage over 12 seconds || Uncommon || OffHand, Ring of Fire, Defensive Burst, or Defensive Chill<br>* |-|125 || Scintillating Flame and Fire Bolts boost your Core Attack Scintillating Frost Damage +75 and Epic Attack Damage +38 for 15 seconds<br>Power Cost -10 || Rare || OffHand, Legs* |-|125 || Scintillating Flame restores 51 Health || Uncommon || OffHand, Legs|-|125 || Ring of Fire Damage deals +3776%<br>* Fireball and Frostball Damage +42damage but has a 5%<br>chance to deal 194 fire damage to YOU || Uncommon || OffHand, Necklace|-* Defensive Burst |125 || Scintillating Frost and Defensive Chill restore 36 49 Armor to you<br>|| Uncommon || OffHand, Legs* Fire |-|125 || Molten Veins deals 130 Fire damage over 10 seconds in response to melee damage || Uncommon || OffHand, MainHand|-|125 || Fire Walls have +110 275 Max Health. Fire Wall reuse time is -3 seconds. || Uncommon || OffHand, Chest|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <br>  <bh3><u>LegsHands</u></b><brh3>* |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|125 || Indirect Fire Breath and Damage +48.0% || Uncommon || Hands, Feet|-|125 || Super Fireball deal Damage +160 damage over 10 seconds<br>69.0% || Uncommon || Hands, Feet|-* Fire |120 || Flesh To Fuel Power Restoration 60 || Rare || Hands, Feet|-|125 || Fire Breath hits all targets within 8 meters and deals +70 75 damage , but reuse timer is +3 seconds and grants you Power cost is +24 mitigation vs Fire for 10 seconds<br>50 || Rare || Hands|-* |120 || Room-Temperature Ball Damage +38% and Defensive Burst cause the target's attacks to deal reuse timer -3.5 seconds || Uncommon || Hands|-13 damage for 10 seconds<br>* Flesh to Fuel restores |125 || Scintillating Flame and Scintillating Frost stun and deal +34 Power but has a 5145% chance damage to stun you<br>Vulnerable targets || Uncommon || Hands|-* Flesh to Fuel increases your Out of Combat Sprint speed +7 for 15 seconds<br>|120 || Molten Veins Response Damage +34.0% || Uncommon || Hands* Scintillating Flame and Scintillating Frost Damage +20 and Power Cost |-9<br>* Scintillating Flame restores 29 Health<br>* Scintillating Frost and Defensive Chill restore 31 Armor<br>* |125 || Calefaction deals 321 additional Fire Bolts deal +118 armor damage<br>after a 12 second delay || Uncommon || Hands, MainHand|-* Calefaction |125 || Frostball targets all enemies within 10 meters and Defensive Burst Damage deals +49% and Reuse Timer 142 damage, but reuse timer is +3 seconds || Uncommon || Hands|-1.5 second<br>* Defensive Chill Damage |125 || Fire Walls' attacks taunt +66385%<br>. Fire Wall reuse time is -3 seconds. || Uncommon || Hands, Ring|}{| class="wikitable sortable" style="width:100%;margin:auto;"* Defensive Chill deals |+50 damage and grants you 63% chance to ignore Knockback effects for 7 seconds<brstyle="font-size:large" | <h3>MainHand</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots<b><u>Hands</u></b><br>|-* Indirect |120 || Fire Magic Base Damage +4760.0%<br>|| Uncommon || MainHand, Head|-* Super Fireball |120 || Room-Temperature Ball Damage +48108.0%<br>|| Uncommon || MainHand, Head* Flesh To Fuel Power Restoration +22<br>|-* |125 || Fire Breath hits all targets within 8 meters and deals Damage +3248.0% damage|| Uncommon || MainHand, but reuse timer is Necklace|-|125 || Flesh to Fuel restores +3 seconds 98 Armor || Uncommon || MainHand, Head|-|50 || Scintillating Flame and Power cost is Scintillating Frost can be used while stunned. When used while stunned, they deal +3350%<br>damage and knock the target back. || Epic || MainHand* Room|-Temperature Ball Damage +40% and reuse timer |125 || Molten Veins restores 82 Armor || Uncommon || MainHand, Legs|-3 seconds<br>* Scintillating Frost and Scintillating Flame stun and deal +100% |125 || Molten Veins deals 130 Fire damage over 10 seconds in response to Vulnerable targets<br>melee damage || Uncommon || MainHand, OffHand|-* Fire Bolts hit all targets within 25 meters (instead of 20) and |125 || Calefaction deals +90 damage<br>* Calefaction causes 215 321 additional Fire damage after a 20 12 second delay<br>|| Uncommon || MainHand, Hands* Frostball targets all enemies within 10 meters and |-|120 || Defensive Burst deals +32 23% damage, but reuse timer is and raises Basic Attack Damage +3 44% for 10 seconds<br>|| Rare || MainHand, Necklace|-* |120 || When you are near your Fire Walls' attacks taunt +160%<br> Wall, you heal 17 Health per second. Fire Wall reuse time is -3 seconds. || Uncommon || MainHand, Necklace<b><u>Feet</u></b><br>|-* All fire spells deal up to +36 damage (randomly determined)<br>* Scintillating Flame and Scintillating Frost |125 || Defensive Chill Damage +4056.0%<br>|| Rare || MainHand, Ring, Legs|-* Indirect |125 || Molten Veins and Flesh to Fuel restore 180 health to any Fire Damage Walls or other pets within 10 meters || Uncommon || MainHand, Feet|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+47%style="font-size:large" | <brh3>* Super Fireball Damage +48%Chest<br/h3>* Flesh To Fuel Power Restoration +22<br>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-* Flesh |125 || All fire spells deal up to Fuel increases your Out of Combat Sprint speed +7 for 15 seconds<br>+178 damage (randomly determined) || Uncommon || Chest, Feet|-* Calefaction |120 || Scintillating Flame and Scintillating Frost Damage +8047%<br>|| Uncommon || Chest, Feet|-* |125 || Calefaction restores 40 Health<br>* Fireball and Frostball Damage causes target to take +4225%<br>damage from Cold for 12 seconds || Uncommon || Chest, OffHand|-* Frostball slows |120 || Super Fireball causes the target's movement by 25to take +88% and deals +16 damage<br>damage from indirect Fire (this effect does not stack with itself) || Rare || Chest|-* Defensive Chill deals +|125 || You regain 50 damage and grants you 63% chance to ignore Knockback effects for 7 seconds<br>Power when using Ring of Fire, Defensive Burst, or Defensive Chill || Uncommon || Chest, Ring|-|125 || You regain 49 Health when using Ring of Fire, Defensive Burst, or Defensive Chill || Rare || Chest, Ring|-<b><u>MainHand</u></b><br>* Fire Magic Base |125 || Scintillating Flame and Molten Veins boost your Core Attack Damage and Epic Attack Damage +23%<br>66 for 15 seconds || Uncommon || Chest, Head, Ring* Room|-Temperature Ball Damage +74%<br>* |125 || Ring of Fire Breath Damage +35%<br>242 || Uncommon || Chest, Head* Flesh to Fuel restores +54 Armor<br>|-* Scintillating Frost |125 || Fireball and Scintillating Flame stun and deal Frostball Damage +10054% damage || Uncommon || Chest, Feet|-|125 || Defensive Burst and Defensive Chill restore 69 Armor to Vulnerable targets<br>you || Rare || Chest, Ring* Fire Bolts deal +118 armor damage<br>|-* |125 || Fire Bolts deals Walls have +22% damage and 275 Max Health. Fire Wall reuse timer time is -2 3 seconds. || Uncommon || Chest, but Power cost is OffHand|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+10style="font-size:large" | <h3>Ring<br/h3>* Calefaction causes 215 additional damage after a 20 second delay|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|125 || Direct Fire Damage Reduction 75<br/>Indirect Fire Damage Reduction 25 || Uncommon || Ring, Head* Defensive Burst |-|125 || Super Fireball deals +40% 135 damage and raises Basic Attack Damage +27% for 10 seconds<br>reuse timer is -1 second || Uncommon || Ring, Head|-* 25 |125 || Room-Temperature Ball deals Darkness damage and causes +210 damage over 12 seconds after summoning a Fire Wall|| Uncommon || Ring, you OffHand|-|125 || You regain 62 Health<br>* 50 Power when using Ring of Fire, Defensive Burst, or Defensive Chill Damage +66%<br>|| Uncommon || Ring, Chest|- <b><u>OffHand</u></b><br>* |125 || You regain 49 Health when using Ring of Fire Magic Base Damage +22%<br>* Frostball, Scintillating FrostDefensive Burst, and or Defensive Chill || Rare || Ring, Chest|-|125 || Scintillating Flame and Molten Veins boost your Nice Core Attack Damage and Epic Attack Damage +65 66 for 7 15 seconds<br>|| Uncommon || Ring, Head, Chest|-* |125 || Calefaction causes target to take and Defensive Burst Damage +4260% damage from Cold for 12 seconds<br>and Reuse Timer -1 second || Rare || Ring, Legs|-* Flesh to Fuel boosts your Core Attack |125 || Defensive Chill Damage +120 for 7 seconds<br>56.0% || Rare || Ring, MainHand, Legs* Room|-Temperature Ball deals Darkness damage |120 || Frostball, Scintillating Frost, and causes Defensive Chill grant +126 damage over 12 seconds<br>* Scintillating Flame 14 Direct and Scintillating Frost Damage +20 and Power Cost Indirect Cold Protection for 10 seconds || Uncommon || Ring, Head|-9<br>* Scintillating Flame restores 29 Health<br>|125 || Defensive Burst and Defensive Chill restore 69 Armor to you || Rare || Ring, Chest|-* Ring of |125 || Fire deals Walls' attacks taunt +53385% damage but has a 5% chance to deal 128 fire damage to YOU. Fire Wall reuse time is -3 seconds. || Uncommon || Ring, Hands|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Necklace<br/h3>* Scintillating Frost and Defensive Chill restore 31 Armor<br>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-* |120 || Fire Bolts deals Breath and Super Fireball deal +22% 210 damage and reuse timer is -2 over 10 seconds|| Uncommon || Necklace, but Power cost is +10<br>Legs|-* |125 || Fire Walls have Breath Damage +110 Max Health<br>48.0% || Uncommon || Necklace, MainHand|- <b><u>|120 || Fire Magic Base Damage +20.0% || Epic || Necklace</u></b><br>, OffHand|-* Fire Breath and Super Fireball deal |125 || Frostball, Scintillating Frost, and Defensive Chill boost your Nice Attack Damage +160 damage over 108 for 10 seconds<br>|| Uncommon || Necklace, OffHand|-* Fire Breath Damage +35%<br>* Fire Magic Base Damage +22%<br>* Frostball, Scintillating Frost, |120 || Room-Temperature Ball and Defensive Chill boost your Nice Attack Damage +65 for 7 seconds<br>* Room-Temperature Ball and Defensive Burst cause Burst cause the target's attacks to deal -13 28 damage for 10 seconds<br>|| Uncommon || Necklace, Legs|-* |125 || Flesh to Fuel boosts your Core Attack Damage +120 181 for 7 seconds<br>|| Uncommon || Necklace, OffHand|-* |125 || Ring of Fire deals +5376% damage but has a 5% chance to deal 128 194 fire damage to YOU<br>|| Uncommon || Necklace, OffHand|-* Fire Bolts |120 || Molten Veins Response Damage +49%<br>85 || Uncommon || Necklace, Head|-* |125 || Calefaction restores 40 72 Health<br>|| Uncommon || Necklace, Feet|-* |120 || Defensive Burst deals +4023% damage and raises Basic Attack Damage +2744% for 10 seconds<br>|| Rare || Necklace, MainHand|-* 25 seconds after summoning a |120 || When you are near your Fire Wall, you regain 62 heal 17 Health<br>per second. Fire Wall reuse time is -3 seconds. || Uncommon || Necklace, MainHand|-* |125 || Fire Walls deal +18 67% damage per hit<br> . Fire Wall reuse time is -3 seconds. || Uncommon || Necklace, Head|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <bh3><u>RingLegs</u></b><brh3>* Direct |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|120 || Fire Damage Reduction Breath and Super Fireball deal +42 when Fire Magic is active210 damage over 10 seconds || Uncommon || Legs, Indirect Necklace|-|120 || Fire Damage Reduction Breath deals +14 when Fire Magic is active<br>* Super Fireball deals +70% 100 damage and reuse timer is -1 second, but generates grants you +100% Rage<br>36 mitigation vs Fire for 10 seconds || Uncommon || Legs|-* |120 || Room-Temperature Ball deals Darkness damage and causes +126 Defensive Burst cause the target's attacks to deal -28 damage over 12 for 10 seconds<br>|| Uncommon || Legs, Necklace|-* You regain 17 |125 || Flesh to Fuel restores +92 Power when using Ring of Fire, Defensive Burst, or Defensive Chill<br>but has a 5% chance to stun you || Rare || Legs|-* You regain 27 Health when using Ring |120 || Flesh to Fuel increases your Out of FireCombat Sprint speed +10 for 15 seconds || Rare || Legs, Defensive Burst, or Defensive Chill<br>Feet|-* |125 || Scintillating Flame and Fire Bolts boost your Core Attack Scintillating Frost Damage +75 and Epic Attack Damage +38 for 15 seconds<br>Power Cost -10 || Rare || Legs, OffHand* Calefaction and Defensive Burst Damage +49% and Reuse Timer |-1.5 second<br>* Defensive Chill Damage +66%<br>|125 || Scintillating Flame restores 51 Health || Uncommon || Legs, OffHand|-* Frostball, |125 || Scintillating Frost, and Defensive Chill grant restore 49 Armor || Uncommon || Legs, OffHand|-|125 || Molten Veins restores 82 Armor || Uncommon || Legs, MainHand|-|125 || Calefaction and Defensive Burst Damage +7 Direct 60% and Indirect Cold Protection Reuse Timer -1 second || Rare || Legs, Ring|-|125 || Defensive Chill Damage +56.0% || Rare || Legs, Ring, MainHand|-|125 || Defensive Chill deals +82 damage and grants you 106% chance to ignore Knockback effects for 10 seconds<br>7 seconds || Rare || Legs, Feet|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Feet</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|125 || All fire spells deal up to +178 damage (randomly determined) || Uncommon || Feet, Chest|-|120 || Scintillating Flame and Scintillating Frost Damage +47% || Uncommon || Feet, Chest|-|125 || Indirect Fire Damage +48.0% || Uncommon || Feet, Hands|-|125 || Super Fireball Damage +69.0% || Uncommon || Feet, Hands|-|120 || Flesh To Fuel Power Restoration 60 || Rare || Feet, Hands|-|120 || Flesh to Fuel increases your Out of Combat Sprint speed +10 for 15 seconds || Rare || Feet, Legs|-|125 || Calefaction Damage +79.0% || Uncommon || Feet, Head|-|125 || Calefaction restores 72 Health || Uncommon || Feet, Necklace|-|125 || Fireball and Frostball Damage +54% || Uncommon || Feet, Chest|-|120 || Frostball slows target's movement by 25% and deals +24 damage || Uncommon || Feet, Head|-|125 || Defensive Chill deals +82 damage and grants you 106% chance to ignore Knockback effects for 7 seconds || Rare || Feet, Legs|-|125 || Molten Veins and Flesh to Fuel restore 180 health to any Fire Walls or other pets within 10 meters || Uncommon || Feet, MainHand* Defensive Burst and Defensive Chill restore 36 Armor to you<br>* Fire Walls' attacks taunt +160%<br>|}
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