12,245
edits
Changes
m
* Bat Stability provides +40% Projectile Evasion for 10 seconds<br>
* Bat Stability provides +40% Projectile Evasion for 10 seconds<br>
* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +40% for 10 seconds.<br>
* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +40% for 10 seconds.<br>
* Confusing Double heals you for 80 health<br>
* Confusing Double heals you for 80 health<br>
* Drink Blood reaps 36 additional health<br>
* Drink Blood reaps 36 additional health<br>
* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +40% for 10 seconds.<br>
* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +40% for 10 seconds.<br>
* Rip Damage +23<br>
* Rip Damage +23<br>
* Rip has a 50% chance to deal +64 damage<br>
* Rip has a 50% chance to deal +64 damage<br>
* Screech has a 60% chance to deal +115% damage<br>
* Screech has a 60% chance to deal +115% damage<br>
* Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +80 damage<br>
* Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage<br>
* Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage<br>
* Tear has a 33% chance to deal +130% damage and reset the timer on Screech (so Screech can be used again immediately)<br>
* Tear has a 33% chance to deal +130% damage and reset the timer on Screech (so Screech can be used again immediately)<br>
* Tear has a 50% chance to deal +125% damage<br>
* Tear has a 50% chance to deal +125% damage<br>
* Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +80 damage<br>
* Wing Vortex has a 30% chance to deal +42% damage and stun all targets<br>
* Wing Vortex has a 30% chance to deal +42% damage and stun all targets<br>
* Wing Vortex has a 90% chance to deal +27% damage<br>
* Wing Vortex has a 90% chance to deal +27% damage<br>
Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
<!-- Updated as of patch v279v284, May 9June 09, 2017 -->
==<!--start-->Giant Bat Paired List==
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
<br>
<b><u>Bat Stability</u></b><br>
* Bat Stability heals 65 health<br>
* Bat Stability heals 65 health<br>
* Bat Stability restores 92 armor and 14 power<br>
* Bat Stability restores 92 armor and 14 power<br>
* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +40% for 10 seconds.<br>
* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +40% for 10 seconds.<br>
* Bat Stability provides +40% Projectile Evasion for 10 seconds<br>
* Bat Stability provides +40% Projectile Evasion for 10 seconds<br>
<br>
<b><u>Confusing Double</u></b><br>
* Confusing Double heals you for 80 health<br>
* Confusing Double heals you for 80 health<br>
* Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds<br>
* Confusing Double boosts your movement speed by 3 and your Giant Bat Base Damage by 30% for 15 seconds<br>
<br>
<b><u>Drink Blood</u></b><br>
* Drink Blood reaps 36 additional health<br>
* Drink Blood reaps 36 additional health<br>
* Drink Blood deals +131 direct health damage<br>
* Drink Blood deals +131 direct health damage<br>
* Drink Blood restores 17 power and 17 armor<br>
* Drink Blood restores 17 power and 17 armor<br>
<br>
<b><u>Rip</u></b><br>
* Rip Damage +23<br>
* Rip Damage +23<br>
* Rip has a 50% chance to deal +64 damage<br>
* Rip has a 50% chance to deal +64 damage<br>
* Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +65 damage.<br>
* Combo: Rip+Tear+Any Melee+Rip: final step hits all targets within 5 meters and deals +65 damage.<br>
* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +40% for 10 seconds.<br>
* Combo: Rip+Any Melee+Any Melee+Bat Stability: final step boosts Giant Bat Base Damage +40% for 10 seconds.<br>
* Bat Stability provides +40% Projectile Evasion for 10 seconds<br>
* Bat Stability provides +40% Projectile Evasion for 10 seconds<br>
<br>
<b><u>Screech</u></b><br>
* Combo: Screech+Any Melee+Any Melee+Virulent Bite: final step stuns the target and deals +80 damage<br>
* Screech Damage +54%<br>
* Screech Damage +54%<br>
* Screech has a 60% chance to deal +115% damage<br>
* Screech has a 60% chance to deal +115% damage<br>
* Screech deals +127 armor damage<br>
* Screech deals +127 armor damage<br>
<br>
<b><u>Smouldering Gaze</u></b><br>
<br>
<b><u>Sonic Burst</u></b><br>
* Sonic Burst Damage +86%<br>
* Sonic Burst Damage +86%<br>
* Sonic Burst has a 70% chance to deal +127% damage to all targets<br>
* Sonic Burst has a 70% chance to deal +127% damage to all targets<br>
* Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage<br>
* Combo: Sonic Burst+Any Giant Bat Attack+Any Ranged Attack+Any Ranged Attack: final step deals +20% damage<br>
<br>
<b><u>Tear</u></b><br>
* Tear Damage +52%<br>
* Tear Damage +52%<br>
* Tear has a 50% chance to deal +125% damage<br>
* Tear has a 50% chance to deal +125% damage<br>
* Tear has a 33% chance to deal +130% damage and reset the timer on Screech (so Screech can be used again immediately)<br>
* Tear has a 33% chance to deal +130% damage and reset the timer on Screech (so Screech can be used again immediately)<br>
* Tear deals +60 damage and restores 18 Armor to you<br>
* Tear deals +60 damage and restores 18 Armor to you<br>
<br>
<b><u>Virulent Bite</u></b><br>
* Virulent Bite Damage +55%<br>
* Virulent Bite Damage +55%<br>
* Virulent Bite has a 60% chance to deal +76% damage plus 105 trauma damage over 10 seconds<br>
* Virulent Bite has a 60% chance to deal +76% damage plus 105 trauma damage over 10 seconds<br>
* Virulent Bite deals 105 trauma damage over 10 seconds<br>
* Virulent Bite deals 105 trauma damage over 10 seconds<br>
* Virulent Bite has a 60% chance to deal Combo: Screech+Any Melee+Any Melee+76% damage plus 105 trauma damage over 10 seconds<br>* Virulent Bite has a 60% chance to deal : final step stuns the target and deals +76% damage plus 105 trauma 80 damage over 10 seconds<br>
<br>
<b><u>Wing Vortex</u></b><br>
* Wing Vortex Damage +42%<br>
* Wing Vortex Damage +42%<br>
* Wing Vortex has a 90% chance to deal +27% damage<br>
* Wing Vortex has a 90% chance to deal +27% damage<br>
* Wing Vortex has a 30% chance to deal +42% damage and stun all targets<br>
* Wing Vortex has a 30% chance to deal +42% damage and stun all targets<br>
* Wing Vortex cause targets' next attack to deal -64 damage<br>
* Wing Vortex cause targets' next attack to deal -64 damage<br>
<br>