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Teleportation

129 bytes added, 03:31, 15 December 2022
m
Hunting lodge, not inn
* [[Elmetaph]] teaches Teleportation on [[Anagoge|Anagoge Island]]. It is possible to acquire the necessary amethyst gems on the island by searching through items on the ground, especially bags near the teleporation circle on the south side of the island (and the broken teleportation circle on the north side of the island).
* [[Sem]] in the Gaz zone can train you in Mushroom Teleportation. * Teleportation can alternatively be learned through the book ''{{Item|Teleportation for For Beginners''}}, which is sold by [[Flia]] and [[Jesina]]. However, it is rare for players to get off the island without learning it. * [[Tyler Green]] offers a {{Item|Teleportation For Beginners}} book as the reward for his [[Rubbery Tongues]] quest.
* [[Ratuk the Thinker]] also teaches specialized Teleportation spells such as '''Bind Alternate Circle''' and '''Recall Alternate Circle'''. Even a teleportation ability that can be used in combat: '''Organ Displacement'''!
 
* [[Sem]] supposedly teaches Mushroom-Circle Bind in [[Gazluk Shadow Cave]] difficulty level 60. Mushroom teleportation can be performed only at [[Mushroom Circle]]s.
 
* For Fairy players, you must level up your [[Fae (Race Skill)]] in order to obtain the respective skills shown in the recipes table below. See the [[Fae (Race Skill)]] for more information.
==Locations==
* To the Northeast, outside of [[Borghild]].
* Far south of [[Serbule Keep]], on a wooded hill.
* Inside the [[Myconian Cave]], behind entry portal drop close to Jaw and Voo'''[[South SerbuleHills]]'''* Just south of innBehind Inn
* North East corner of the map
* South middle side of the map* Inside abandoned hunting lodge, south of inn'''[[SunvaleSun Vale]]'''
* One is on one end of the beach (to your left from landing spot)
* From Another is north west of the gigantic tree, with . It will be visible from the ocean behind (south), northeast road and then ladder leading up the dunes northtree.* Third one is at the north -east end of the zone near the altar that currently offers the Druid skill.
* Fourth Telepad is in the NW corner area
* Fifth is in animal town.
* Sixth is in the ocean near [[Fish Bowl Cavern]]
'''[[Eltibule]]'''
* [[Antry Farm]]
* Hogan's Keep (courtyard) {{hint|As of now, it looks like a stone circle, making it easy to miss.}}
* Eltibule Keep (courtyard)
* One underwater near waterfall
* One over the Gnasher hill
* One North (slightly east of Eltibule Keep, high on the rocks next to the East) of the Serbule portal, atop a small, standalone mountain.{{hint|The blue glow should be visible upon entering Eltibulenearby lake.}}
'''[[Kur]]'''
* Northwest outpost
* Northern shore (east of Wolf Cave)
* ''Slightly'' southwest of Wolf Cave (northeast of the Outpost), on top of the cliff.
* North of the spawn point (Eltibule Portal), near an empty the barn with a fireplace[[Syndra]].
* Next to [[Ratuk the Thinker]] in the glaciers to the west.
''' [[Ilmari]]'''
* Center of Rahu City (located in hostile area)
* North end of Rahu City (near the exit in hostile area)
'''[[Red Wing Casino]]'''
* Near the work order boards
'''[[Myconian Cave]]'''
* Near the entrance area.
==Connected Skills==
The first time you use (bind to or recall from) a Teleportation Circle, you're rewarded 200 bonus Teleportation XP.
You can see how many unique teleportation circles you've already bound to in each zone by going to the Skills pane -> Teleportation -> List Used Teleport Locations. You can also see your currently bound Circle at Skills -> Teleportation -> Get Binding Info.  === Teleportation Codes ===Currently known are 25 unique drop locations for using the Teleportation Pillar in the [[Windy View Cave]] in Gazluk (or Elmetaph on Anagoge). Here are the 4-digit codes for each of the unique locations. 1) 0000 = Eltibule Drop 2) 0001 = Entrance to Abandoned Cave (South Serbule) 3) 0002 Practical Summoning = Anagoge Island Drop 4) 0003 = Gazluk (slightly south of zone's center) 5) 0004 = Borghill Entrance (Outside) 6) 0005 = Gazluk Drop 7) 0006 = South Serbule Drop 8) 0007 = Brain Bug Cave (Middle) 9) 0010 = Borghill Drop 10) 0011 = Kur Drop 11) 0012 = Yurra Drop (Serbule, location when leaving Anagoge) 12) 0013 = Yeti Cave Drop 13) 0015 = Sun Vale Fairy Tree 14) 0017 = Rahu Drop 15) 0018 = Galzluk (slighty right of the zone's center) 16) 0021 = Ilmari Drop{{:Practical Summoning}}
17) 0022 = Jace Sural (Kur, close to Kur Village){{:Mushroom Circle}}
18) 0023 = Serbule (roof above player market in town) 19) 0028 = Sun Vale Drop 20) 0030 = Arlan (Ilmari by Geyser Slug) 21) 0031 Teleportation Machine = Amaluk Valley Cave Drop (east entrance; Gazluk) 22) 0032 = Serbule Sewers (Middle) 23) 0037 = Serbule Crypt Drop 24) 0039 = Rahu City (hostile sectionThe [[Teleportation Machine]] is a device used to facilitate long-distance teleportation by Council members, controlled through enchanted obelisks and powered through crystalline catalysts. A single operable [[Teleportation Machine]] can be found in the [[Windy View Cave]], south entrance) 25) 0059 = Eltibule Goblin Dungeon Dropalthough a dilapidated setup is still present on [[Anagoge Island]].
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
 
== Teleportation Experience Table ==
{{Spoiler|Click Expand to view the Experience Table for Teleportation|
{{:Xptables/TypicalNoncombatSkill_CappedAt50}}
}}
== Trivia ==
'''Write At one point, there were two models used for Teleportation Circles. Besides the platforms, the other resembled a little about this history mossy, overgrown stone circle. It is suggested that these may be older teleports, from the time of the skill, or things that don't belong in above areas'''[[Crone Hegemony]].
== Gallery==
[[Category:Skills]]
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