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Created page with "__NOTOC__ {{MOB infobox | title = Relaxed Ranalon | type = Fish and Snail | health = 132 | armor = 71 | rage = 196 | effective = Slashing, Piercing, Cold | in..."
__NOTOC__
{{MOB infobox
| title = Relaxed Ranalon
| type = Fish and Snail
| health = 132
| armor = 71
| rage = 196
| effective = Slashing, Piercing, Cold
| ineffective = Nature
| vineffective = Poison, Acid
}}
[[Relaxed Ranalon]]s hang out in the northern branch of the [[Ranalon Den]] and are pretty chill, until they realize you're not a Ranalon yourself.
== Location ==
{{MOB Location
| area= Ranalon Den
| location=
| health = 132
| armor = 71
| rage = 196
}}
== Combat Abilities ==
''Evasion'', ''Fast Movement''
* Crushing Damage
* Crushing Damage and Knockback
* [[Image:Rage-icon-20px.gif|Rage]] Acid Damage and Debuff
== Miscellaneous ==
<!-- This section is used for listing other things about the mob. For now, it lists items that can be created when the creature is butchered, skinned, or has its skull extracted. -->
{|
|'''Skin''':
|None
|-
|'''Meat''':
|None
|-
|'''Skull''':
|None
|}
== Reported Loot ==
<!-- Don't go too crazy with this, we only need a few items listed per mob. 10 at the most, but feel free to add more if you want (Feral Cow). Try to balance the number of items in each row and column depending on the number of items listed. If a mob drops a particular item, or quest item, try to list that first!
;Tailoring Recipe Scrolls
{|
|{{Item|Orange}}
|{{Item|Red Apple}}
|{{Item|Wool}}
|-
|{{Item|Grass}}
|{{Item|Raw Chicken}}
|{{Item|Animal Skull}}
|-
|{{Item|Pork Shoulder}}
|}
-->
<!--
If the monster is a boss (any uniquely named monster), add the Bosses Category: [[Category:Bosses]]
The infobox, if filled out properly, will add [[Category:Has curse]] if needed.
The infobox will also add the proper tag for the monster's anatomy type, if filled in.
-->
[[Category: Ranalon]]
{{MOB infobox
| title = Relaxed Ranalon
| type = Fish and Snail
| health = 132
| armor = 71
| rage = 196
| effective = Slashing, Piercing, Cold
| ineffective = Nature
| vineffective = Poison, Acid
}}
[[Relaxed Ranalon]]s hang out in the northern branch of the [[Ranalon Den]] and are pretty chill, until they realize you're not a Ranalon yourself.
== Location ==
{{MOB Location
| area= Ranalon Den
| location=
| health = 132
| armor = 71
| rage = 196
}}
== Combat Abilities ==
''Evasion'', ''Fast Movement''
* Crushing Damage
* Crushing Damage and Knockback
* [[Image:Rage-icon-20px.gif|Rage]] Acid Damage and Debuff
== Miscellaneous ==
<!-- This section is used for listing other things about the mob. For now, it lists items that can be created when the creature is butchered, skinned, or has its skull extracted. -->
{|
|'''Skin''':
|None
|-
|'''Meat''':
|None
|-
|'''Skull''':
|None
|}
== Reported Loot ==
<!-- Don't go too crazy with this, we only need a few items listed per mob. 10 at the most, but feel free to add more if you want (Feral Cow). Try to balance the number of items in each row and column depending on the number of items listed. If a mob drops a particular item, or quest item, try to list that first!
;Tailoring Recipe Scrolls
{|
|{{Item|Orange}}
|{{Item|Red Apple}}
|{{Item|Wool}}
|-
|{{Item|Grass}}
|{{Item|Raw Chicken}}
|{{Item|Animal Skull}}
|-
|{{Item|Pork Shoulder}}
|}
-->
<!--
If the monster is a boss (any uniquely named monster), add the Bosses Category: [[Category:Bosses]]
The infobox, if filled out properly, will add [[Category:Has curse]] if needed.
The infobox will also add the proper tag for the monster's anatomy type, if filled in.
-->
[[Category: Ranalon]]