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Necromancy/Treasure Effects:By Slot

4,239 bytes added, 08:46, 18 September 2025
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<!-- Updated as of patch v304, May 25, 2018 v435 -->==<!--start--noinclude>Necromancy [[Category:Treasure Effects By Slot List==]]</noinclude>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <b><uh3>Head</u></b><brh3>* Necromancy |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|120 || Necromancy Base Damage +2360%; Summoned Skeletons deal +12%<br>direct damage || Uncommon || Head, MainHand|-* |125 || Life Steal restores 30 52 Health<br>|| Uncommon || Head, Ring|-* |125 || Deathgaze deals +104 208 damage and increases your sprint speed +2.5 3 for 15 seconds<br>|| Uncommon || Head|-* |125 || Wave of Darkness Damage +4471.0%<br>|| Uncommon || Head, MainHand|-* |125 || Wave of Darkness deals 192 390 Psychic damage over 12 seconds<br>|| Uncommon || Head, OffHand* |-|125 || Using Raise Zombie on an existing zombie increases its damage +42 97 for 5 minutes (this effect stacks with itself)<br>|| Uncommon || Head, MainHand* Summoned Skeletal Swordsmen have |-40% Max Rage, allowing them |125 || Provoke Undead restores 103 Health to use their stun attack more often - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span><br>* Provoke Undead restores 46 you (or Armor if Health to you is full) and causes your attacks to taunt +2068% for 10 20 seconds<br>|| Uncommon || Head, MainHand|-* |125 || Heal Undead and Rebuild Undead restore +22 48 Health/Armor<br>|| Uncommon || Head, MainHand|-* Heart's Power has a 24|120 || Summoned Skeletal Archers and Mages deal +31% chance to not actually consume the heart(s) - <span styledirect damage, but take +60% damage from nature attacks || Rare || Head|}{| class="color:redwikitable sortable">style="width:100%;margin:auto;"|+ style="font-size:large" | <bh3>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAYOffHand</b></span><brh3>* Summoned Skeletal Archers and Mages |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|120 || Summoned Skeletons deal +1225% direct damage|| Uncommon || OffHand, but are instantly destroyed by ANY Nature Damage<br>Necklace|- <b><u>Chest</u></b><br>* Death's Hold ignites the |125 || Death's Hold causes target, dealing 204 Fire to take +13.22% damage over 12 from Darkness for 15 seconds<br>|| Uncommon || OffHand|-* |120 || Spark of Death deals +37 40% damage and renders target 10% more vulnerable to Electricity damage taunts +560 || Uncommon || OffHand, Necklace|-|125 || Rebuild Undead Healing 107 || Uncommon || OffHand, Chest|-|125 || Rebuild Undead grants targets +22.5% Universal Damage Resistance for 30 6 seconds<br>|| Uncommon || OffHand, Hands* Life Steal reaps 31 additional health<br>|-* Deathgaze |125 || Wave of Darkness deals 390 Psychic damage over 12 seconds || Uncommon || OffHand, Head|-|125 || Summoned Skeletons have +72 damage 118 health and restores 73 armor to you<br>suffer -25% damage from Burst attacks || Uncommon || OffHand, Chest|-* Rebuild Undead Healing |125 || Summoned Skeletons have +63<br>* Using Raise Zombie on an existing zombie increases its 160 armor and suffer -25% damage from Burst attacks || Uncommon || OffHand, Feet|-|125 || Summoned Skeletons have +30% for 60 seconds<br>* Indirect Psychic Damage +36189 armor and -22.5% when Necromancy is active<br>Crushing/Slashing/Piercing Vulnerability || Uncommon || OffHand, Feet* Wave of Darkness deals +73 damage and reuse timer |-|125 || Provoke Undead's Reuse Time is -1 second<br>* Summoned Skeletons have 6.5 seconds and it boosts your minions' damage +44 health<br>* Using Raise Zombie on an existing zombie raises its Max Health +135 58 for 60 10 seconds (and heals +135)<br>|| Uncommon || OffHand, Necklace|-|125 || Heal Undead boosts your next attack +147 if it is a Darkness attack || Uncommon || OffHand, Ring|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <b><u>Legs</uh3>Hands</b><brh3>* Life Steal reaps 31 additional health<br>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-* Death's Hold Damage +100%<br>* |125 || Spark of Death deals 156 Psychic +103 damage over 12 seconds<br>* Rebuild Undead restores 98 health/armor and renders target 10% more vulnerable to your undead after a 10 second delay<br>Electricity damage for 30 seconds || Uncommon || Hands, Chest* Using Raise Zombie on an existing zombie increases its damage +30% for 60 seconds<br>|-* Indirect Psychic Damage |125 || Life Steal targets all enemies within 10 meters and steals +36% when Necromancy 50 health, but reuse timer is active<br>* Wave of Darkness deals +73 damage 3 seconds and reuse timer Power cost is +32 || Uncommon || Hands|-1 second<br>* Heal Undead restores |125 || Deathgaze deals +18 149% damage and has a 25% chance to boost targets' mitigation +31 for 8 seconds<br>38 Accuracy (which cancels out the Evasion that certain monsters have) || Uncommon || Hands, Necklace|-* Summoned Skeletal Archers and Mages deal |125 || Rebuild Undead grants targets +1822.5% direct damageUniversal Damage Resistance for 6 seconds || Uncommon || Hands, but take OffHand|-|125 || Wave of Darkness deals +50% 250 damage from any slashingto sentient creatures || Uncommon || Hands, piercing, or crushing attacks<br>Feet* Raised Zombies |-|125 || Summoned Skeletons deal +19% 90 direct damage<br>|| Uncommon || Hands, Ring|-* Raised Zombies deal +35 damage and |125 || Summoned Skeletal Swordsmen taunt as if they did +2001300% more damage<br>|| Uncommon || Hands, Necklace|- <b><u>Hands</u></b><br>* Spark of Death |125 || Deathgaze deals +37 167 damage and renders target 10% more vulnerable to Electricity damage for 30 reuse timer is -4 seconds<br>|| Uncommon || Hands, Feet|-* Life Steal targets all enemies within 10 meters and steals |125 || Indirect Fire Damage +40.0% || Rare || Hands, Necklace|-|125 || Raised Zombies deal +28 health30% damage || Uncommon || Hands, but reuse timer is +3 seconds and Power cost is Legs|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+21style="font-size:large" | <brh3>MainHand</h3>* Deathgaze deals |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|120 || Necromancy Base Damage +60%; Summoned Skeletons deal +10112% direct damage and has +16 Accuracy (which cancels out the Evasion that certain monsters have)<br>|| Uncommon || MainHand, Head* Rebuild Undead restores 49 Health to you<br>|-* Wave of Darkness |125 || Life Steal deals +140 355 Psychic damage to sentient creatures<br>over 10 seconds || Uncommon || MainHand, Necklace|-* Summoned Skeletal Archers and Mages deal |125 || Death's Hold Damage +24 direct damage<br>152.0% || Uncommon || MainHand, Legs* Summoned Skeletal Swordsmen taunt as if they did 750% more damage<br>|-* Deathgaze deals |125 || Spark of Death Damage +100 damage and reuse timer is 67.0% || Uncommon || MainHand, Feet|-3 seconds<br>* Indirect Fire |125 || Wave of Darkness Damage +3671.0% when Necromancy is active<br>|| Uncommon || MainHand, Head* Raised Zombies |-|125 || Using Raise Zombie on an existing zombie increases its damage +97 for 5 minutes || Uncommon || MainHand, Head|-|125 || Provoke Undead causes your minions to deal +1956% damage<br>for 10 seconds, but also take 260 damage over 10 seconds || Uncommon || MainHand, Feet|- <b><u>Feet</u></b><br>* Death's Hold |125 || Provoke Undead restores 103 Health to you (or Armor if Health is full) and causes target your attacks to take taunt +1268% damage from Slashing for 15 20 seconds<br>|| Uncommon || MainHand, Head* Spark of Death Damage +41%<br>|-* Wave of Darkness deals |125 || Heal Undead and Rebuild Undead restore +140 damage to sentient creatures<br>48 Health/Armor || Uncommon || MainHand, Head* Summoned Skeletons have +68 armor<br>|-* Summoned Skeletal Swordsmen have +92 armor<br>* Provoke |125 || Heal Undead restores an additional 196 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead causes your minions to -6.5 seconds || Uncommon || MainHand, Legs|-|120 || Summoned Skeletons deal +2228% direct damage for 10 seconds, but also take 120 +60% more damage over 10 seconds<br>from cold attacks || Uncommon || MainHand, Ring|}* Deathgaze deals +{| class="wikitable sortable" style="width:100 damage and reuse timer is -3 seconds<br>%;margin:auto;"* Provoke Undead deals 51 damage to your minions, who then deal |+44 damage for 10 secondsstyle="font-size:large" | <brh3>* Heal Undead restores +16 healthChest</armor and grants target undead +11 Mitigation from all attacks for 8 seconds<brh3>* Raised Zombies deal +16 |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|125 || Death's Hold ignites the target, dealing 390 Fire damage and speed is +10<br>over 12 seconds || Uncommon || Chest, Ring|- <b><u>MainHand</u></b><br>* Necromancy Base Damage |125 || Spark of Death deals +23103 damage and renders target 10%<br>more vulnerable to Electricity damage for 30 seconds || Uncommon || Chest, Hands|-* |125 || Life Steal reaps 53 additional health || Uncommon || Chest, Legs|-|125 || Deathgaze deals 190 Psychic +137 damage over 10 seconds<br>and restores 128 armor to you || Uncommon || Chest, Ring* Death's Hold Damage +100%<br>|-* Spark of Death Damage +41%<br>|125 || Rebuild Undead Healing 107 || Uncommon || Chest, OffHand* Wave of Darkness Damage +44%<br>|-* |125 || Using Raise Zombie on an existing zombie increases its damage +42 39.5% for 5 minutes (this effect stacks with itself)<br>60 seconds || Uncommon || Chest, Legs|-* Provoke Undead causes your minions to deal |125 || Indirect Psychic Damage +2258.0% damage for 10 seconds|| Rare || Chest, but also take 120 Legs|-|125 || Wave of Darkness deals +128 damage over 10 seconds<br>* Provoke Undead restores 46 Health to you and causes your attacks to taunt reuse timer is -1 second || Uncommon || Chest, Legs|-|125 || Summoned Skeletons have +20118 health and suffer -25% for 10 seconds<br>damage from Burst attacks || Uncommon || Chest, OffHand* Heal Undead |-|125 || Using Raise Zombie on an existing zombie raises its Max Health +178 for 5 minutes (and Rebuild Undead restore heals +22 Health/Armor178) || Uncommon || Chest, Ring|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Ring<br/h3>* Heal Undead restores +18 and has a 25% chance to boost targets|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|125 || Death' mitigation +31 for 8 seconds<br>* Summoned Skeletons deal +16% direct s Hold ignites the target, dealing 390 Fire damageover 12 seconds || Uncommon || Ring, but take +150% more damage from any cold attacks<br>Chest|-|125 || Life Steal restores 52 Health || Uncommon || Ring, Head<b><u>OffHand</u></b><br>|-* Summoned Skeletons deal |125 || Deathgaze deals +15% direct damage<br>137 damage and restores 128 armor to you || Uncommon || Ring, Chest|-* |125 || Spark of Death deals +28% 288 Psychic damage and taunts +350<br>over 12 seconds || Uncommon || Ring, Legs* Rebuild Undead Healing +63<br>|-* |125 || Rebuild Undead restores 49 Health 173 health/armor to you<br>your undead after a 10 second delay || Uncommon || Ring, Legs* Wave of Darkness deals 192 Psychic damage over 12 seconds<br>|-* |125 || Summoned Skeletons have deal +44 health<br>90 direct damage || Uncommon || Ring, Hands|-* Summoned Skeletons have |125 || Using Raise Zombie on an existing zombie raises its Max Health +178 for 5 minutes (and heals +68 armor<br>178) || Uncommon || Ring, Chest* Summoned Skeletal Swordsmen have +92 armor<br>|-* |125 || Provoke Undead causes deals 87 damage to your minions to , who then deal +31 159 damage for 10 seconds<br>|| Uncommon || Ring, Feet|-* |125 || Heal Undead restores +21 Health/Armor and boosts your boosts your next attack +35 147 if it is a Darkness attack<br>|| Uncommon || Ring, OffHand|- <b><u>Necklace</u></b><br>* Summoned Skeletons deal |120 || Summoned Skeletons deal +28% direct damage, but take +1560% direct more damage<br>from cold attacks || Uncommon || Ring, MainHand* Life Steal deals 190 Psychic damage over 10 seconds<br>|}* Deathgaze deals +101{| class="wikitable sortable" style="width:100% damage and has ;margin:auto;"|+16 Accuracy (which cancels out the Evasion that certain monsters have)style="font-size:large" | <h3>Necklace<br/h3>* Death's Hold causes target to take |-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|120 || Summoned Skeletons deal +1225% direct damage from Electricity for 15 seconds<br>|| Uncommon || Necklace, OffHand|-* Spark of Death |125 || Life Steal deals 355 Psychic damage over 10 seconds || Uncommon || Necklace, MainHand|-|125 || Deathgaze deals +28149% damage and taunts has +350<br>* Rebuild Undead Power Cost 38 Accuracy (which cancels out the Evasion that certain monsters have) || Uncommon || Necklace, Hands|-30<br>* Provoke Undead |125 || Death's Hold causes your minions target to deal take +31 23% damage from Electricity for 10 15 seconds<br>|| Uncommon || Necklace|-* Summoned Skeletal Swordsmen taunt as if they did 750|120 || Spark of Death deals +40% more damage<br>and taunts +560 || Uncommon || Necklace, OffHand|-* Indirect Fire Damage +36% when Necromancy is active|125 || Rebuild Undead Power Cost -50<br/>Rebuild Undead Healing 44 || Rare || Necklace* Summoned Skeletal Archers |-|125 || Provoke Undead's Reuse Time is -6.5 seconds and Mages deal +18% direct it boosts your minions' damage, but take +50% damage from any slashing58 for 10 seconds || Uncommon || Necklace, piercing, or crushing attacks<br>OffHand|-* Raised Zombies deal +35 damage and |125 || Summoned Skeletal Swordsmen taunt as if they did +2001300% more damage<br>|| Uncommon || Necklace, Hands|-|125 || Indirect Fire Damage +40.0% || Rare || Necklace, Hands<b><u>Ring</u></b><br>* Death's Hold ignites the target|-|120 || Summoned Skeletal Archers and Mages deal +34% direct damage, dealing 204 Fire but take +29% damage over 12 seconds<br>from crushing attacks || Rare || Necklace, Legs* Life Steal restores 30 Health<br>|-* Deathgaze deals |125 || Raised Zombies deal +72 80 damage and restores 73 armor to you<br>taunt as if they did +200% more damage || Uncommon || Necklace, Legs* Spark of Death deals 156 Psychic damage over 12 seconds<br>|}* Rebuild Undead restores 98 health{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Legs</armor to your undead after a 10 second delay<brh3>* Summoned Skeletal Archers and Mages deal +24 direct damage<br>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-* Using Raise Zombie on an existing zombie raises its Max Health |125 || Life Steal reaps 53 additional health || Uncommon || Legs, Chest|-|125 || Death's Hold Damage +135 for 60 seconds (and heals +135)<br>152.0% || Uncommon || Legs, MainHand|-* Provoke Undead |125 || Spark of Death deals 51 288 Psychic damage to your minionsover 12 seconds || Uncommon || Legs, who then deal +44 damage for 10 seconds<br>Ring|-* Heal |125 || Rebuild Undead restores +21 Health173 health/Armor and boosts armor to your next attack +35 if it is undead after a Darkness attack<br>10 second delay || Uncommon || Legs, Ring|-* Summoned Skeletons deal |125 || Using Raise Zombie on an existing zombie increases its damage +1639.5% direct damagefor 60 seconds || Uncommon || Legs, but take Chest|-|125 || Indirect Psychic Damage +15058.0% more || Rare || Legs, Chest|-|125 || Wave of Darkness deals +128 damage from any cold attacks<brand reuse timer is -1 second || Uncommon || Legs, Chest|-|125 || Heal Undead restores an additional 196 Health/Armor over 12 seconds and also hastens the current reuse timer of Rebuild Undead -6.5 seconds || Uncommon || Legs, MainHand|-|120 || Summoned Skeletal Archers and Mages deal +34% direct damage, but take +29% damage from crushing attacks || Rare || Legs, Necklace|-|125 || Raised Zombies deal +30% damage || Uncommon || Legs, Hands|-|125 || Raised Zombies deal +80 damage and taunt as if they did +200% more damage || Uncommon || Legs, Necklace|}{| class="wikitable sortable" style="width:100%;margin:auto;"|+ style="font-size:large" | <h3>Feet</h3>|-!MinLevel !! EffectDescs !! MinRarity !! Slots|-|125 || Death's Hold causes target to take +23% damage from Slashing for 15 seconds || Uncommon || Feet|-|125 || Spark of Death Damage +67.0% || Uncommon || Feet, MainHand|-|125 || Wave of Darkness deals +250 damage to sentient creatures || Uncommon || Feet, Hands|-|125 || Summoned Skeletons have +160 armor and suffer -25% damage from Burst attacks || Uncommon || Feet, OffHand|-|125 || Summoned Skeletons have +189 armor and -22.5% Crushing/Slashing/Piercing Vulnerability || Uncommon || Feet, OffHand|-|125 || Provoke Undead causes your minions to deal +56% damage for 10 seconds, but also take 260 damage over 10 seconds || Uncommon || Feet, MainHand|-|125 || Deathgaze deals +167 damage and reuse timer is -4 seconds || Uncommon || Feet, Hands|-|125 || Provoke Undead deals 87 damage to your minions, who then deal +159 damage for 10 seconds || Uncommon || Feet, Ring|-|120 || Heal Undead causes target undead to take -47% damage from Elite attacks for 8 seconds || Rare || Feet|-|120 || Raised Zombies deal +72 damage and speed is +10 || Rare || Feet|}
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