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Archery

520 bytes added, 9 February
m
Changed wording of povus unlock to be in line with others
{{Skill infobox
|title = Archery
|image = [[File:Archery_skill.png|300px64px]]
|caption = Expertise with using bows to hunt and kill.
|skilltype = Combat Skill
|maxlevel = 60 90 <!-- List without bonus levels -->
|req = None
|skilltrainers = [[Elahil]], [[Alravesa the All-Hunter]], [[Floxie]]
}}
{{Quote|source=An Arrow |
* [[Elahil]] is [[Serbule]]'s resident Bowyer & Fletcher. For a price, he can train travelers in the basics of Archery.
* [[Alravesa the All-Hunter]] is willing to teach experienced Archers more advanced techniques. Found in the remote Town of [[Amulna]], Alravesa will help her friends unlock Levels 51-60 and 61-70 of Archery. She is also willing to teach advanced abilities to those willing and able to learn them.* [[Floxie]] in the [[Fae Realm]] unlocks Archery Skill Levels 71-80 and teaches level 70+ abilities.* Levels 81-90 are unlocked by [[Emersil the Ever-Gloating]] deep beneath [[Povus]]. 
== Connected Skills ==
'''===== Sub-Skills:'''=====
* None
'''===== Secondary Skills:'''=====* [[Fletching]] - The craft of arrow-making. This crafting skill is generally picked up by any Archer wanting to produce their own arrows[[arrow]]s.''' ===== Related Skills:'''=====
* [[Alchemy]] - The corrosive [[Weak Acidic Cleanser|Acidic Cleaner]] series of alchemical liquids is often used in [[Fletching]], so Archers interested in crafting arrows should study this skill.
* [[Carpentry]] - A skill that goes hand-in-hand with Fletching, and produces some materials required by [[Fletching]].
===== Synergy Levels =====
Bonus [[Synergy Levels]] for [[Archery]] can be obtained from the following skills and levels:
:; [[Crossbow]]
:: Level 25, Level 50, Level 75
:; [[Fletching]]
:: Level 15, Level 29, Level 43
:; [[Human Anatomy]]
:: Level 19
:; [[Meditation]]
:: Level 25
== {{msg:BASEPAGENAME}} Basic Abilities==
! align="left" style="width:120px;"|<span style="cursor:pointer;">'''Ability'''</span> || style="width:120px"|<span style="cursor: pointer;">'''Learn From'''</span> || style="width:100px"|<span style="cursor: pointer;">'''Req.'''</span> || align="left"|Misc. Notes
|-
| '''Acid Arrow''' || [[The WombatSquidlips]] || - || Fire an acid-covered arrow at your target that burns armor.''Requires Beginner's Reservoir Arrows or better''.
|-
| '''Fire Arrow''' || [[Velkort]] || - || ''Requires Beginner's Reservoir Arrows or better''.
=== Arrow Recovery ===
Sometimes, Archers will be able to recover their arrows from defeated monsters. This is especially likely when using higher quality arrows.
=== Weapons ===
<dpl>
category = Items/Bow
notnamespace = User
reset = categories
columns = 3
mode = userformat
format = ,\n* {{Item|%PAGE%}},,
allowcachedresults=true
</dpl>
 
==Equipment==
* {{belt|Lucky Belt of the Support Archer}} (Battle Chemistry, '''Archery''')* {{belt|Lucky Belt of the Ranger}} ('''Archery''', Animal Handling)* {{belt|Lucky Belt of the Vile General}} (Necromancy, '''Archery''')
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}
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