1
edit
Changes
Borghild
,no edit summary
__NOTOC__
{{MAP DUNGEON infobox | name = Borghild| connects = [[Serbule]] | pclevel arealevel= 40- 45 | image = [[File:Serbule Gallery 2.jpg|300px|]] | portaldesc pmapdesc= The large gate entrance, with a teleportation circle nearby.Map by BetaNotus (5/19)
}}
{{Quote|source=Loading Screen|Borghild is an ancient burial site. Twenty years ago, the Duke of Serbule led an adventuring team into it, but never returned.}}'''Borghild''', once known as the '''Deathrap Dungeon''' (provisional name) is accessed through the giant gate in the northeast past part of [[Serbule]]. Look for a crack on the left side of the door to get in. Fifteen centuries ago, '''Borghild''' was a Dwarven city-fortress. After the Dwarves abandoned it, Humans, Orcs, Hags, more Dwarves, and beasts took up residence inside for periods of time. Now... it's filled with ghosts. Around 500 years ago, the Dwarves controlled Borghild again. Twenty years ago, the [[Lord Serbule|Duke of Serbule]] adventured into the massive tomb, and died there. [[Borghild]] offers adventurers a challenge, as the years of different cultures inhabiting the dungeon has led to a variety of inhabitants. Ancient dwarven golems guard some areas, while the crypts have become filled with myriad undead. The slow-moving [[Face of Death]] is a common sight, capable of instantly killing any enemy on contact. Unprepared explorers will find [[Greedy Ghost]]s impossible to defeat without a stun, and a nest of highly poisonous [[Injector Bug]]s are also nested within.
While looting the chests inside the dungeon, be forewarned that six of the seven chests are booby-trapped. When opened, multiple creatures will spawn, and a freezing root is cast on whoever opened the chest. Be ready to take out the enemies, possibly with ranged attacks if a [[Face of Death]] appears.
==Points of Interest==
====Main Hall====
The central hall of [[Borghild]] is a recessed courtyard, walls lined with lootable old caskets. Undead wander the halls, and can easily group up on unsuspecting adventurers in this area.
In the central court are '''old caskets''' which can be looted for Bone Meal, and various Skulls.
====Locked Door====
Across the main hall from the entrance is a locked door, which states:
{{Quote|Try as you might, you cannot open the door, because the lower floor hasn't been Implemented yet.}}
====Infested Basement====
Exploring the rooms to the right of the main hall reveals a staircase leading to an older, possibly dwarven crypt. A nest of [[Injector Bug]]s and their queen [[Venenae]] may be found here. Hidden on a bookshelf of her room's southern wall, recipes for [[Blacksmithing]] can be found.
Down a side hallway of this part of the crypt, a mysterious symbol can be found on the floor.====Lower floorPrison ====At the opposite end Adventurers who travel up a set of stairs left of the first room is entrance hall will find themselves in a maze of mostly locked doorjail cells, which states:home now to yet more ghosts and other undead.==== Dwarven Storage ===={{Quote|Try as you mightPast the jail, you cannot open the doorstrongest evidence of prior dwarven occupation can be found, a cavernous storage room with multiple active golem within. The [[Lord Serbule|Duke of Serbule]] met an untimely end in this room, because plunging the lower floor hasn't been Implemented yetregion into disarray.== {{msg:BASEPAGENAME}}Inhabitants ======Friends====There are no friendly NPCs in [[Borghild]].==NPCs==Foes====<dpl>category = Borghild Creaturesnotcategory = Bossesmode = unorderedcolumns = 3</dpl>
====Bosses====
==Trivia ==
* Long before a loading screen provided the name [[Borghild]] to players, the mysterious dungeon was the highest level dungeon in the game, and known only as '''Deathtrap Dungeon.'''
[[Category:Dungeons]][[Category:Serbule Dungeons]]