88
edits
Changes
→Goblin Kitchen
__NOTOC__
{{DUNGEON infobox| name =Goblin Dungeon| connects =Description[[Eltibule]]| arealevel=20 - 40| pmap =[[File:Goblin DungeonUpperCellarPlayerMap.png|450px]]| pmapdesc= Map by BetaNotus (10/20) (Other map at bottom of this page)}}[[Goblin Dungeon]] is a regional name for the disastrous construction project underneath [[Eltibule Keep]]. This ill-fated maze of storehouses was overrun by Goblins, and the promised cleanup team sent from [[Statehelm]] never arrived. The residents of the Keep have boarded up the entrance enough to prevent Goblins and its other denizens from escaping to the surface, however prepared adventurers can find their way in.
Also of note, it contains a quest to defeat the [[Goblin BossAlgapa|goblin boss]] and save a rescue the fairy trapped within ([[Sarina]]), which leads to learning [[Art History]]. There are also many spawns for various art objects within the dungeon to help you train after you learn the skill.
This dungeon can be very dangerous for those unprepared, as some of the creatures use powerful rage attacks and pull in groups.
Defeat the guardian to find the suit and blade.}}The Dwarves hired to renovate Eltibule Keep, in an attempt to placate the ruling Duke of Eltibule, constructed a birthday adventure for his son. Tragedies struck the Eltibule family, and the gift was never received. Interacting with the dwarven '''Proclamation Dais''' starts the quest [[File:Goblin Dungeon Level 1 (annotated).jpg|thumb|right|300px|A very rough draft courtesy of ErasmusPrime ;)James' Birthday Adventure]].
=== Lower Cellar ===
====Storerooms====
There are two Storerooms currently in many storerooms throughout the lower level of the dungeoncellar, and many are lined with shelves. Both hold a few These shelves are stocked with spawns of various scrolls, goblets, bread, and food, as well as one or two paintingsmiscellaneous junk. Mantis groups have taken up residence in some of the storerooms.====Lower Art GalleriesGallery ====Many The first hallway leading west from the main hallway of the lower cellar will lead to a series of storage rooms for art. Two chests of valuables stocked with found goblin-treasure are hidden here. Pulling should be performed carefully in these rooms, as there are usually two or three creatures in each split room that can aggro through the dungeon thin walls, potentially mobbing the unsuspecting art aficionado. On the other hand, solo explorers may find it much safer to stay in these rooms than in the main hallways, as there are set up as Art Galleriesless spawns in the side rooms, which often contain a and the [[Brain Bug]]s are relatively harmless.====Grand Room====A large number of room containing many paintings usable by and treasures. Cheese wheels can spawn in the Art History skillback (Mogyar Cheese).
==Inhabitants==Graz and Gruzark====A storeroom on the eastern side of the lower cellar's middle floor has been repurposed into a trained bear den. Among a number of small beds are ''Goblin Storage Chests.'' These can be looted for random common equipment, and rarely a piece of Sulfur or Saltpeter. Looting these chests is rather cumbersome as they fill an inventory with 3 items at a time.
===Bosses=Secret Cellar Hatch===={{Spoiler|Click Expand to reveal.|West of the hallway with the bear den and kitchen hides a dwarven excavation site hidden by a false wall. One exit from this hallway is a one-way trip to a lake outside of Eltibule Keep. The other leads to a backdoor cellar hatch hidden between the walls of Eltibule Keep and the outside rocks. This secret entrance can be useful for accessing the lower areas of the dungeon without having to fight through the Upper Cellar.}}
-Ulalmax}}===NPCs=The Fog Room ====The entrance to the '''Goblin Annex''' is guarded by a hostile weather system, a tornado known as [[The Fog]]. This carefree, self-aware phenomenon has the potential to inflict a curse on those who challenge it unprepared. ==== Red Annex ====The '''Red Annex''' exhibits a pattern of enemy spawns rarely seen elsewhere in Alharth. Instead of enemies respawning a period of time after their previous defeat, wave after wave of Elemental-type foes are summoned by [[Power Crystal]]s. Defeating a [[Power Crystal]] will instantly despawn all of the elementals it summoned. There are three Power Crystals in the '''Red Annex''' which must be defeated to unlock the treasure chests at the end of the corridors.
Unidentified Paintings adorn the walls of the rooms containing the Power Crystals. These are often sought by those leveling [[Art History]], and some of the paintings identified from the '''Red Annex''' can be quite valuable. ==== Green Annex ====The '''Green Annex''' may have been of dwarven design, but its contents suggest it also once served as a prison run by fairies. Unlike the red side, the enemy variety in the green side is vast. There are undead, slimes, bears, traps, and [[Watcher]]s. There are seven [[Lock Crystal]]s hidden in this half of the annex. ==== Annex Tips from Auriel====* You have to destroy the crystals on each side of the Annex (Red, Green) in a certain time period.* If you miss a crystal or they respawn, the chests in the boss rooms will tell you how many you are missing.* You can only get loot from an annex chest once per hour.* Some of the fog in the Annex drains your power. You might want to walk instead of run.* Even if a party has a dedicated healer, bringing ones' own heals is recommended. A party of lower level adventurers may want someone trained in [[Mentalism]], [[Psychology]], [[Priest]], or [[SarinaBattle Chemistry]] .* Have a clear leader and stay together. Watch your map, the fairyGreen Annex can become a maze if you are not watching the map.* If you are lost, click your leader on your group panel and cast a spell. It will path you to your leader.* Use your group chat tab, and watch chat as best you can.* Many groups prefer to enter the Red Annex first.== {{msg:BASEPAGENAME}} Inhabitants ======Friends====<dpl>category = Goblin Dungeon NPCsmode = unorderedcolumns = 3</dpl>====Foes====<dpl>category = Goblin Dungeon Creaturesnotcategory = Bossesmode = unorderedcolumns = 3</dpl>====Bosses====<dpl>category = Goblin Dungeon Creaturescategory = Bossesmode = unorderedcolumns = 3</dpl>=== Harvestables ===<!-- List of harvestable items. Sort by type (Fish, Fruit, Plants, Wood, Mushrooms, Minerals & Metal, Miscellaneous. Miscellaneous includes graves, eggs, and other stuff. -->==== Food ===={|{{Item|Snacking Bread}}|}==== Wood ===={||{{Item|Crude Storage Crate}}|{{Item|Oak Wood Chips}} (Broken Barrels or crates)|{{Item|Oak Wood}}|}==== Grain Sack ====Grain sacks may be looted for random powders, including:{||{{Item|Flour}} x5|{{Item|Salt}} x5|{{Item|Sugar}} x5|{{Item|Saltpeter}}|}==== Fruit Case ====Fruit Cases provide random fruits, including:{||{{Item|Banana}}|{{Item|Orange}}|{{Item|Lemon}}|{{Item|Grapes}}|}==== Barrel of Liquid ====With an Empty Bottle, Barrels of Liquid produce random bottled items, including:{||{{Item|Bottle of Water}}|{{Item|Hulking Gel}}|{{Item|Fire Resistance Potion}}|{{Item|Pick-Me-Up Juice}}|-|{{Item|Fire Resistance Potion}}|{{Item|Cold Resistance Potion}}|{{Item|Dirt Shield Potion}}|{{Item|Bottle of Sugar Water}}|-|{{Item|Bottle of Whey}}|{{Item|Bottle of Milk}}|{{Item|Apple Juice}}|}==== Broken Barrel ====Possible loots include:{||{{Item|Oak Wood}}|{{Item|Oak Wood Chips}}|}==== Scroll ====Scroll nodes can be a wide variety of scrolls and books, including but not limited to:{||{{Item|Goblin Orders}}|{{Item|Plea For Food}}|{{Item|Burial Poem}}|{{Item|Genealogy Chart}}|-|{{Item|Ancient Tutorial}}|{{Item|Tanning: Every Way To Make Leather Strips}}|}==== Miscellaneous ===={|| {{Item|Empty Bottle}}| {{Item|Basic Ink}}| {{Item|Grass}} (hay)| {{Item|Spoon}}|-| {{Item|Ancient Bronze Coin}}| {{Item|Unidentified Painting}}| {{Item|Shoddy Storage Crate}} (Empty Crate)| {{Item|Filigreed Jewelry Box}} (Strongbox)|-| {{Item|Plate}}| {{Item|Goblet}}|}==Tips ==* The treasure chests at the end of the '''Red Annex''' and '''Green Annex''' have a chance to give {{Item|Eternal Greens}}.==Gallery==<gallery mode=slideshow widths=600>File:Painting 1 (Golbin Dungeon).jpg|One of many paintings found on the wallsFile:Goblin Spear Scout.jpg|A Goblin Spear ScoutFile:Ancient Beacon (Goblin Dungeon).jpg|An Ancient BeaconFile:FogRoom.png|A boss room in the dungeon.</gallery>[[File:Goblin DungeonLowerLevelsPlayerMap.jpg|450px]]
==Soundtrack==
[https://soundcloud.com/conorbracemusic/project-gorgon-dungeon-crawling Dungeon Crawling] (SoundCloud) by Conor Brace
== Trivia ==
* Early in development, the [[Goblin Dungeon]] was considered end-game content. Players frequently ended up leveling their combat skills from 20 to 50 here.
* The [[Goblin Dungeon]] was the first dungeon revised during development to receive an expansion, rather than a complete replacement.
* The [[Goblin Dungeon]] has received more expansions than any other in-game dungeon (as of July 2023). The first addition added the branching path with Orloaka, while the next introduced the entire upper cellar.
[[Category:Dungeons]][[Category:Eltibule Dungeons]]