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All Skills/Treasure Effects:By Ability

1,763 bytes added, 13:42, 18 November 2022
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
<!-- Updated as of patch v273on November 17, January 22, 2017 2022 from v374-->
==<!--start-->All Skills Paired List==
<noinclude>[[Category:Treasure Effects By Ability]]</noinclude>
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Don't worry, it's fairly should be obvious if a treasure effect is in the wrong category. Just be aware!</b></span><br><span style = "color: red"><b>Note that this only shows the max-level version of each treasure effectand ability.</b></span>
<b><u>General Mods</u></b><br>
* In-Combat Armor Regen +14<br>
* In-Combat Armor Regen +14<br>
* In-Combat Armor Regen +14<br>
* In-Combat Armor Regen +14<br>
* In-Combat Health Regen +14<br>
* In-Combat Health Regen +14<br>
* In-Combat Health Regen +14<br>
* In-Combat Health Regen +14<br>
* Max Health +20<br>
* Max Health +20<br>
* Max Health +20<br>
* Max Health +20<br>
* Max Health +20<br>
* Max Health +20<br>
* Max Health +20<br>
* Max Health +20<br>
* Max Health +20<br>
* Max Health +35<br>
* Max Health +35<br>
* Max Health +35<br>
* Max Health +35<br>
* In-Combat Power Regen +7, In-Combat Armor Regen +1<br>
* In-Combat Power Regen +7, In-Combat Armor Regen +1<br>
* In-Combat Power Regen +7, In-Combat Armor Regen +1<br>
* In-Combat Power Regen +7, In-Combat Armor Regen +1<br>
* Max Power +12<br>
* Max Power +12<br>
* Max Power +12<br>
* Max Power +12<br>
* Max Power +12<br>
* Max Power +12<br>
* Max Power +12<br>
* Max Power +12<br>
* Max Power +12<br>
* Max Power +22<br>
* Max Power +22<br>
* Max Power +22<br>
* Max Power +22<br>
* Armor from Combat Refresh Abilities +35<br>
* Armor from Combat Refresh Abilities +35<br>
* Armor from Combat Refresh Abilities +35<br>
* Armor from Combat Refresh Abilities +35<br>
* Health from Combat Refresh Abilities +35<br>
* Health from Combat Refresh Abilities +35<br>
* Health from Combat Refresh Abilities +35<br>
* Health from Combat Refresh Abilities +35<br>
* Power from Combat Refresh Abilities +17<br>
* Power from Combat Refresh Abilities +17<br>
* Power from Combat Refresh Abilities +17<br>
* Power from Combat Refresh Abilities +17<br>
* Direct Electricity Damage Reduction +24<br>
* Direct Psychic Damage Reduction +24<br>
* Nature Damage Reduction +7<br>
* Poison Damage Reduction +7<br>
* Trauma Damage Reduction +7<br>
* Nature Damage +7<br>
* Poison Damage +7<br>
* Trauma Damage +7<br>
* Accuracy Boost +18%<br>
* Accuracy Boost +18%<br>
* Combat XP Boost +5%<br>
* Falling Damage -50%<br>
* Hygiene +1<br>
* Hygiene +1<br>
* Hygiene +1<br>
* Sprint Speed Boost +1<br>
* Falling Damage -50%<br>
* Max Underwater Held Breath +7<br>
* Max Underwater Held Breath +7<br>
* Max Underwater Held Breath +7<br>
* Max Underwater Held Breath +7<br>
* Max Underwater Held Breath +7<br>
* Max Underwater Held Breath +7<br>
* Max Underwater Held Breath +7<br>
* Max Underwater Held Breath +7<br>
* Max Underwater Held Breath +7<br>
* Max Underwater Held Breath +7<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +101<br>* Max Power +9<br>* Max Power +9<br>* Max Power +9<br>* Max Power +9<br>* Max Power +9<br>* Max Power +9<br>* Max Power +9<br>* Max Power +9<br>* Max Power +9<br>* Max Power +9<br>* Max Health +15<br>* Max Health +15<br>* Max Health +15<br>* Max Health +15<br>* Max Health +15<br>* Inventory Slots Max Health +1015<br>* Major Healing abilities have a 65% chance to restore an additional 96 Max Health+15<br>* Major Healing abilities have a 65% chance to restore an additional 96 Max Health+15<br>* Major Healing abilities have a 70% chance to also restore 144 ArmorMax Health +15<br>* Major Healing abilities have a 70% chance to also restore 144 ArmorMax Health +15<br>* Max Underwater Held Breath Health +746<br>* Max Underwater Held Breath Health +746<br>* Max Underwater Held Breath Health +746<br>* Max Underwater Held Breath Health +746<br>* Max Underwater Held Breath Power +726<br>* Max Underwater Held Breath Power +726<br>* Max Underwater Held Breath Power +726<br>* Max Underwater Held Breath Power +726<br>* Max Underwater Held Breath Power +726<br>* Monster Rage Boost Health from Combat Refresh Abilities +42<br>* Health from Combat Refresh Abilities +42<br>* Health from Combat Refresh Abilities +42<br>* Health from Combat Refresh Abilities +42<br>* Health from Combat Refresh Abilities +42<br>* Power from Combat Refresh Abilities +22<br>* Power from Combat Refresh Abilities +22<br>* Power from Combat Refresh Abilities +22<br>* Power from Combat Refresh Abilities +22<br>* Power from Combat Refresh Abilities +22<br>* Armor from Combat Refresh Abilities +54<br>* Armor from Combat Refresh Abilities +54<br>* Armor from Combat Refresh Abilities +54<br>* Armor from Combat Refresh Abilities +54<br>* Armor from Combat Refresh Abilities +54<br>* Health Regen (In-Combat) +18<br>* Health Regen (In-Combat) +18<br>* Health Regen (In-7%Combat) +18<br>* Monster Rage Boost Health Regen (In-7%Combat) +18<br>* Sprint Speed Boost Power Regen (In-Combat) +9, Armor Regen (In-Combat) +1<br>* Taunt From Attack Damage Power Regen (In-Combat) +9, Armor Regen (In-Combat) +28%1<br>* Taunt From Attack Damage Power Regen (In-Combat) +9, Armor Regen (In-Combat) +28%1<br>* Taunt From Attack Damage Power Regen (In-Combat) +9, Armor Regen (In-Combat) +28%1<br>* Armor Received from Patch Regen (In-Combat) +18<br>* Armor Regen (In-Combat) +6418<br>* Armor Received from Patch Regen (In-Combat) +18<br>* Armor Regen (In-Combat) +6418<br>* Armor Regen (In-Combat) +18<br>* Healing Received from Patch Armor From First Aid +6474<br>* Healing Received From First Aid +4974<br>* Healing Received From First Aid +4974<br>* Healing Received From First Aid +4974<br>* Armor Received from Patch Armor +110<br>* Armor Received from Patch Armor +110<br>* Fish Gut Damage Armor Received from Patch Armor +110<br>* Armor Received from Patch Armor +110<br>* Chance of Uncommon Loot +32% <span style="color:red"><b>(DEPRECATED)</b></span><br>* Chance of Uncommon Loot +5232%<span style="color:red"><b>(DEPRECATED)</b></span><br>* Fish Gut Damage Chance of Rare Loot +5212%<span style="color:red"><b>(DEPRECATED)</b></span><br>* Spore Bomb Damage Chance of Rare Loot +3412%<span style="color:red"><b>(DEPRECATED)</b></span><br>* Inventory Slots +8<br>* Inventory Slots +8<br>* Spore Bomb Taunt From Attack Damage +3432%<br>* Stake The Heart Taunt From Attack Damage +8532%<br>* Stake The Heart Taunt From Attack Damage +8532%<br>* Crossbow Base Direct Electricity Damage Reduction +41%27<br>* Crossbow Base Direct Psychic Damage Reduction +41%27<br>* Crossbow Reuse Timer -7.5Trauma Damage Reduction +8<br>* Chance of Rare Loot Nature Damage Reduction +15% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY8<br>* Chance of Rare Loot Poison Damage Reduction +15% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY8<br>* Chance of Uncommon Loot Combat XP Boost +284% <br>* Poison Damage (Direct&Per- THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAYTick) +16<br>* Chance of Uncommon Loot Trauma Damage (Direct&Per-Tick) +28% 16<br>* Nature Damage (Direct&Per- THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAYTick) +16<br>* Healing Received from Major Healing Abilities +4450<br>* Healing Received from Major Healing Abilities +4450<br>* Monster Rage Boost -8%<br>* Monster Rage Boost -8%<br>* Accuracy Boost +16<br>* Accuracy Boost +16<br>* Accuracy Boost +16<br>* Nice Attacks deal +40 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)<br>* Nice Attacks deal +64 damage and hasten your current Combat Refresh delay by 1 second<br>* Core Attacks deal +32 damage and hasten your current Combat Refresh delay by 1 second<br>* Basic Attacks restore 12 Power<br>* Core Attacks deal +41 damage and reduce the Power cost of your next Minor Heal ability by -22<br>* Minor Heals restore +33 Health and reduce the damage of the next attack that hits the target by 20%<br>* Signature Support abilities restore 32 Power to all allies within 20 meters<br>* Signature Debuffs deal +25% damage and also deal 176 Armor damage<br>* Signature Support abilities restore 80 Armor to all allies within 20 meters<br>* Healing of your Major Healing Abilities +4874<br>* Major Healing abilities also restore 112 Armor<br>* Major Healing of your abilities have a 65% chance to restore an additional 137 Health<br>* Major Healing Abilities abilities have a 65% chance to restore an additional 137 Health<br>* Signature Debuffs deal +80 damage and restore 90 Armor to you after a 10-second delay<br>* Signature Debuffs deal +80 damage and restore 90 Armor to you after a 10-second delay<br>* Minor Heals restore 71 Armor<br>* Minor Heals restore 71 Armor<br>* Fish Gut Damage +79%<br>* Fish Gut Damage +79%<br>* Stake The Heart Damage +94%<br>* Stake The Heart Damage +94%<br>* Spore Bomb Damage +37%<br>* Spore Bomb Damage +37%<br>* Crossbow Base Damage +48%<br>* Crossbow Base Damage +48%<br>* Crossbow Base Damage +48%<br>* Crossbow Reuse Timer -10<br>* Crossbow Reuse Timer -10<br>* Crossbow Reuse Timer -10<br>* Crossbow abilities boost your Epic Attack Damage +40% for 15 seconds<br>* Crossbow abilities boost your Epic Attack Damage +40% for 15 seconds<br>* Crossbow abilities restore 240 health after a 15 second delay<br>* Crossbow abilities restore 240 health after a 15 second delay<br>* Crossbow abilities restore 252 armor after a 12 second delay<br>* Crossbow abilities restore 252 armor after a 12 second delay<br>
<br>
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