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All Skills/Treasure Effects:By Ability

1,343 bytes added, 13:42, 18 November 2022
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
<!-- Updated as of patch v293on November 17, December 29, 2017 2022 from v374-->
==<!--start-->All Skills Paired List==
<noinclude>[[Category:Treasure Effects By Ability]]</noinclude>
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Don't worry, it's fairly should be obvious if a treasure effect is in the wrong category. Just be aware!</b></span><br><span style = "color: red"><b>Note that this only shows the max-level version of each treasure effectand ability.</b></span>
<b><u>General Mods</u></b><br>
* Sprint Speed Boost +1<br>
* Falling Damage -50%<br>
* Max Underwater Held Breath +87<br>* Max Underwater Held Breath +87<br>* Max Underwater Held Breath +87<br>* Max Underwater Held Breath +87<br>* Max Underwater Held Breath +87<br>* Max Underwater Held Breath +87<br>* Max Underwater Held Breath +87<br>* Max Underwater Held Breath +87<br>* Max Underwater Held Breath +87<br>* Max Underwater Held Breath +7<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>* Max Power +9<br>* Max Power +129<br>* Max Power +129<br>* Max Power +129<br>* Max Power +129<br>* Max Power +129<br>* Max Power +129<br>* Max Power +129<br>* Max Power +129<br>* Max Power +129<br>* Max Health +15<br>* Max Health +2015<br>* Max Health +2015<br>* Max Health +2015<br>* Max Health +2015<br>* Max Health +2015<br>* Max Health +2015<br>* Max Health +2015<br>* Max Health +2015<br>* Max Health +2015<br>* Max Health +3546<br>* Max Health +3546<br>* Max Health +3546<br>* Max Health +3546<br>* Max Power +2226<br>* Max Power +26<br>* Max Power +2226<br>* Max Power +2226<br>* Max Power +2226<br>* Health from Combat Refresh Abilities +42<br>* Health from Combat Refresh Abilities +3442<br>* Health from Combat Refresh Abilities +3442<br>* Health from Combat Refresh Abilities +3442<br>* Health from Combat Refresh Abilities +3442<br>* Power from Combat Refresh Abilities +22<br>* Power from Combat Refresh Abilities +1622<br>* Power from Combat Refresh Abilities +1622<br>* Power from Combat Refresh Abilities +1622<br>* Power from Combat Refresh Abilities +1622<br>* Armor from Combat Refresh Abilities +54<br>* Armor from Combat Refresh Abilities +3654<br>* Armor from Combat Refresh Abilities +3654<br>* Armor from Combat Refresh Abilities +3654<br>* Armor from Combat Refresh Abilities +3654<br>* Health Regen (In-Combat) +1418<br>* Health Regen (In-Combat) +1418<br>* Health Regen (In-Combat) +1418<br>* Health Regen (In-Combat) +1418<br>* Power Regen (In-Combat) +79, Armor Regen (In-Combat) +1<br>* Power Regen (In-Combat) +79, Armor Regen (In-Combat) +1<br>* Power Regen (In-Combat) +79, Armor Regen (In-Combat) +1<br>* Power Regen (In-Combat) +79, Armor Regen (In-Combat) +1<br>* Armor Regen (In-Combat) +1418<br>* Armor Regen (In-Combat) +1418<br>* Armor Regen (In-Combat) +1418<br>* Armor Regen (In-Combat) +1418<br>* Armor Regen (In-Combat) +18<br>* Healing Received From First Aid +4974<br>* Healing Received From First Aid +4974<br>* Healing Received From First Aid +4974<br>* Healing Received From First Aid +74<br>* Armor Received from Patch Armor +64110<br>* Armor Received from Patch Armor +110<br>* Armor Received from Patch Armor +64110<br>* Armor Received from Patch Armor +64110<br>* Chance of Uncommon Loot +2832% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY(DEPRECATED)</b></span><br>* Chance of Uncommon Loot +2832% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY(DEPRECATED)</b></span><br>* Chance of Rare Loot +1512% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY(DEPRECATED)</b></span><br>* Chance of Rare Loot +1512% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY(DEPRECATED)</b></span><br>* Inventory Slots +108<br>* Inventory Slots +108<br>* Taunt From Attack Damage +2832%<br>* Taunt From Attack Damage +2832%<br>* Taunt From Attack Damage +2832%<br>* Direct Electricity Damage Reduction +2427<br>* Direct Psychic Damage Reduction +2427<br>* Trauma Damage Reduction +78<br>* Nature Damage Reduction +78<br>* Poison Damage Reduction +78<br>* Combat XP Boost +54%<br>* Poison Damage (Direct&Per-Tick) +716<br>* Trauma Damage (Direct&Per-Tick) +716<br>* Nature Damage (Direct&Per-Tick) +716<br>* Healing Received from Major Healing Abilities +4450<br>* Healing Received from Major Healing Abilities +4450<br>* Monster Rage Boost -78%<br>* Monster Rage Boost -78%<br>* Accuracy Boost +18%16<br>* Accuracy Boost +16<br>* Accuracy Boost +1816<br>* Nice Attacks deal +40 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)<br>* Nice Attacks deal +64 damage and hasten your current Combat Refresh delay by 1 second<br>* Core Attacks deal +32 damage and hasten your current Combat Refresh delay by 1 second<br>* Basic Attacks restore 12 Power<br>* Core Attacks deal +41 damage and reduce the Power cost of your next Minor Heal ability by -22<br>* Minor Heals restore +33 Health and reduce the damage of the next attack that hits the target by 20%<br>* Signature Support abilities restore 32 Power to all allies within 20 meters<br>* Signature Debuffs deal +25% damage and also deal 176 Armor damage<br>* Signature Support abilities restore 80 Armor to all allies within 20 meters<br>* Healing of your Major Healing Abilities +74<br>* Major Healing abilities also restore 112 Armor<br>* Major Healing abilities have a 65% chance to restore an additional 137 Health<br>* Major Healing abilities have a 65%chance to restore an additional 137 Health<br>* Signature Debuffs deal +80 damage and restore 90 Armor to you after a 10-second delay<br>* Signature Debuffs deal +80 damage and restore 90 Armor to you after a 10-second delay<br>* Minor Heals restore 71 Armor<br>* Minor Heals restore 71 Armor<br>* Fish Gut Damage +4779%<br>* Fish Gut Damage +4779%<br>* Stake The Heart Damage +7594%<br>* Stake The Heart Damage +7594%<br>* Spore Bomb Damage +3037%<br>* Spore Bomb Damage +3037%<br>* Crossbow Base Damage +4148%<br>* Crossbow Base Damage +48%<br>* Crossbow Base Damage +4148%<br>* Crossbow Reuse Timer -7.510<br>* Crossbow Reuse Timer -10<br>* Crossbow Reuse Timer -7.510<br>* Crossbow abilities boost your Epic Attack Damage +3640% for 15 seconds<br>* Crossbow abilities boost your Epic Attack Damage +40% for 15 seconds<br>* Crossbow abilities restore 116 240 health after a 15 second delay<br>* Crossbow abilities restore 166 armor 240 health after a 15 second delay<br>* Healing of your Major Healing Abilities +49<br>* Healing of your Major Healing Abilities +49<br>* Major Healing Crossbow abilities have a 65% chance to also restore 132 Armor<br>* Major Healing abilities have 252 armor after a 65% chance to also restore 132 Armor12 second delay<br>* Major Healing Crossbow abilities have a 65% chance to restore an additional 88 Health<br>* Major Healing abilities have 252 armor after a 65% chance to restore an additional 88 Health12 second delay<br>
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