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All Skills/Treasure Effects:By Ability

6,137 bytes added, 13:42, 18 November 2022
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
<!-- Updated on January 22November 17, 2019 2022 from v316v374-->
==<!--start-->All Skills Paired List==
<noinclude>[[Category:Treasure Effects By Ability]]</noinclude>
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!<br>
<b><u>General Mods</u></b><br>
* Hygiene +1<br>
* Hygiene +1<br>
* Hygiene +1<br>
* Sprint Speed Boost +1<br>
* Falling Damage -50%<br>
* Max Underwater Held Breath +7<br>
* Max Underwater Held Breath +7<br>
* Max Underwater Held Breath +7<br>
* Max Underwater Held Breath +7<br>
* Max Underwater Held Breath +7<br>
* Max Underwater Held Breath +7<br>
* Max Underwater Held Breath +7<br>
* Max Underwater Held Breath +7<br>
* Max Underwater Held Breath +7<br>
* Max Underwater Held Breath +7<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Inventory Slots +1<br>
* Max Power +9<br>
* Max Power +9<br>
* Max Power +9<br>
* Max Power +9<br>
* Max Power +9<br>
* Max Power +9<br>
* Max Power +9<br>
* Max Power +9<br>
* Max Power +9<br>
* Max Power +9<br>
* Max Health +15<br>
* Max Health +15<br>
* Max Health +15<br>
* Max Health +15<br>
* Max Health +15<br>
* Max Health +15<br>
* Max Health +15<br>
* Max Health +15<br>
* Max Health +15<br>
* Max Health +15<br>
* Max Health +46<br>
* Max Health +46<br>
* Max Health +46<br>
* Max Health +46<br>
* Max Power +26<br>
* Max Power +26<br>
* Max Power +26<br>
* Max Power +26<br>
* Max Power +26<br>
* Health from Combat Refresh Abilities +42<br>
* Health from Combat Refresh Abilities +42<br>
* Health from Combat Refresh Abilities +42<br>
* Health from Combat Refresh Abilities +42<br>
* Health from Combat Refresh Abilities +42<br>
* Power from Combat Refresh Abilities +22<br>
* Power from Combat Refresh Abilities +22<br>
* Power from Combat Refresh Abilities +22<br>
* Power from Combat Refresh Abilities +22<br>
* Power from Combat Refresh Abilities +22<br>
* Armor from Combat Refresh Abilities +54<br>
* Armor from Combat Refresh Abilities +54<br>
* Armor from Combat Refresh Abilities +54<br>
* Armor from Combat Refresh Abilities +54<br>
* Armor from Combat Refresh Abilities +54<br>
* Health Regen (In-Combat) +18<br>
* Health Regen (In-Combat) +18<br>
* Health Regen (In-Combat) +18<br>
* Health Regen (In-Combat) +18<br>
* Power Regen (In-Combat) +9, Armor Regen (In-Combat) +1<br>
* Power Regen (In-Combat) +9, Armor Regen (In-Combat) +1<br>
* Power Regen (In-Combat) +9, Armor Regen (In-Combat) +1<br>
* Power Regen (In-Combat) +9, Armor Regen (In-Combat) +1<br>
* Armor Regen (In-Combat) +18<br>
* Armor Regen (In-Combat) +18<br>
* Armor Regen (In-Combat) +18<br>
* Armor Regen (In-Combat) +18<br>
* Armor Regen (In-Combat) +18<br>
* Healing Received From First Aid +74<br>
* Healing Received From First Aid +74<br>
* Healing Received From First Aid +74<br>
* Healing Received From First Aid +74<br>
* Armor Received from Patch Armor +110<br>
* Armor Received from Patch Armor +110<br>
* Armor Received from Patch Armor +110<br>
* Armor Received from Patch Armor +110<br>
* Chance of Uncommon Loot +32% <span style="color:red"><b>(DEPRECATED)</b></span><br>
* Chance of Uncommon Loot +32% <span style="color:red"><b>(DEPRECATED)</b></span><br>
* Chance of Rare Loot +12% <span style="color:red"><b>(DEPRECATED)</b></span><br>
* Chance of Rare Loot +12% <span style="color:red"><b>(DEPRECATED)</b></span><br>
* Inventory Slots +8<br>
* Inventory Slots +8<br>
* Taunt From Attack Damage +32%<br>
* Taunt From Attack Damage +32%<br>
* Taunt From Attack Damage +32%<br>
* Direct Electricity Damage Reduction +27<br>
* Direct Psychic Damage Reduction +27<br>
* Trauma Damage Reduction +8<br>
* Nature Damage Reduction +8<br>
* Poison Damage Reduction +8<br>
* Combat XP Boost +4%<br>
* Poison Damage (Direct&Per-Tick) +16<br>
* Trauma Damage (Direct&Per-Tick) +16<br>
* Nature Damage (Direct&Per-Tick) +16<br>
* Healing Received from Major Healing Abilities +50<br>
* Healing Received from Major Healing Abilities +50<br>
* Monster Rage Boost -8%<br>
* Monster Rage Boost -8%<br>
* Accuracy Boost +16<br>
* Accuracy Boost +16<br>
* Accuracy Boost +16<br>
* Nice Attacks deal +40 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)<br>
* Nice Attacks deal +64 damage and hasten your current Combat Refresh delay by 1 second<br>
* Core Attacks deal +32 damage and hasten your current Combat Refresh delay by 1 second<br>
* Basic Attacks restore 12 Power<br>
* Core Attacks deal +41 damage and reduce the Power cost of your next Minor Heal ability by -22<br>
* Minor Heals restore +33 Health and reduce the damage of the next attack that hits the target by 20%<br>
* Signature Support abilities restore 32 Power to all allies within 20 meters<br>
* Signature Debuffs deal +25% damage and also deal 176 Armor damage<br>
* Signature Support abilities restore 80 Armor to all allies within 20 meters<br>
* Healing of your Major Healing Abilities +74<br>
* Major Healing abilities also restore 112 Armor<br>
* Major Healing abilities have a 65% chance to restore an additional 137 Health<br>
* Major Healing abilities have a 65% chance to restore an additional 137 Health<br>
* Signature Debuffs deal +80 damage and restore 90 Armor to you after a 10-second delay<br>
* Signature Debuffs deal +80 damage and restore 90 Armor to you after a 10-second delay<br>
* Minor Heals restore 71 Armor<br>
* Minor Heals restore 71 Armor<br>
* Fish Gut Damage +79%<br>
* Fish Gut Damage +79%<br>
* Stake The Heart Damage +94%<br>
* Stake The Heart Damage +94%<br>
* Spore Bomb Damage +37%<br>
* Spore Bomb Damage +37%<br>
* Crossbow Base Damage +48%<br>
* Crossbow Base Damage +48%<br>
* Crossbow Base Damage +48%<br>
* Crossbow Reuse Timer -10<br>
* Crossbow Reuse Timer -10<br>
* Crossbow Reuse Timer -10<br>
* Crossbow abilities boost your Epic Attack Damage +40% for 15 seconds<br>
* Crossbow abilities boost your Epic Attack Damage +40% for 15 seconds<br>
* Crossbow abilities restore 240 health after a 15 second delay<br>
* Crossbow abilities restore 240 health after a 15 second delay<br>
* Crossbow abilities restore 252 armor after a 12 second delay<br>
* Crossbow abilities restore 252 armor after a 12 second delay<br>
<br>
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