Difference between revisions of "All Skills/Treasure Effects:By Slot"

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m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
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<!-- Updated as of patch v284, June 09, 2017 -->
+
<!-- Updated as of patch v287, July 21, 2017 -->
 
==<!--start-->All Skills Slot List==
 
==<!--start-->All Skills Slot List==
 
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
 
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
Line 25: Line 25:
 
* Healing Received From First Aid +49<br>
 
* Healing Received From First Aid +49<br>
 
* Armor Received from Patch Armor +64<br>
 
* Armor Received from Patch Armor +64<br>
* Chance of Uncommon Loot +28% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span><br>
+
* Chance of Uncommon Loot +28% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span><br>
* Chance of Rare Loot +15% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span><br>
+
* Chance of Rare Loot +15% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span><br>
 
* Inventory Slots +10<br>
 
* Inventory Slots +10<br>
 
* Taunt From Attack Damage +28%<br>
 
* Taunt From Attack Damage +28%<br>
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* In-Combat Armor Regen +14<br>
 
* In-Combat Armor Regen +14<br>
 
* Fish Gut Damage +52%<br>
 
* Fish Gut Damage +52%<br>
* Crossbow Reuse Timer -7.5<br>
 
 
* Healing of your Major Healing Abilities +48<br>
 
* Healing of your Major Healing Abilities +48<br>
  
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* Healing Received from Major Healing Abilities +44<br>
 
* Healing Received from Major Healing Abilities +44<br>
 
* Crossbow Base Damage +41%<br>
 
* Crossbow Base Damage +41%<br>
 +
* Crossbow Reuse Timer -7.5<br>
 +
* Crossbow abilities boost your Epic Attack Damage +42% for 15 seconds<br>
 +
* Crossbow abilities restore 116 health after a 15 second delay<br>
 +
* Crossbow abilities restore 174 armor after a 15 second delay<br>
 
* Major Healing abilities have a 70% chance to also restore 144 Armor<br>
 
* Major Healing abilities have a 70% chance to also restore 144 Armor<br>
  
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* In-Combat Power Regen +7, In-Combat Armor Regen +1<br>
 
* In-Combat Power Regen +7, In-Combat Armor Regen +1<br>
 
* In-Combat Armor Regen +14<br>
 
* In-Combat Armor Regen +14<br>
* Chance of Uncommon Loot +28% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span><br>
+
* Chance of Uncommon Loot +28% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span><br>
* Chance of Rare Loot +15% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span><br>
+
* Chance of Rare Loot +15% - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span><br>
 
* Accuracy Boost +18%<br>
 
* Accuracy Boost +18%<br>
 +
* Crossbow Reuse Timer -7.5<br>
  
  

Revision as of 12:19, 25 July 2017

All Skills Slot List

Note that this only shows the max-level version of each treasure effect.

Head

  • Max Underwater Held Breath +8
  • Inventory Slots +1
  • Max Power +12
  • Max Health +20
  • Armor Received from Patch Armor +64
  • Taunt From Attack Damage +28%
  • Direct Psychic Damage Reduction +24
  • Combat XP Boost +5%
  • Monster Rage Boost -7%
  • Spore Bomb Damage +34%
  • Major Healing abilities have a 70% chance to also restore 144 Armor


Chest

  • Hygiene +1
  • Max Underwater Held Breath +8
  • Inventory Slots +1
  • Max Power +12
  • Max Health +20
  • Healing Received From First Aid +49
  • Armor Received from Patch Armor +64
  • Chance of Uncommon Loot +28% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY
  • Chance of Rare Loot +15% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY
  • Inventory Slots +10
  • Taunt From Attack Damage +28%
  • Poison Damage Reduction +7
  • Healing Received from Major Healing Abilities +44
  • Accuracy Boost +18%
  • Stake The Heart Damage +85%
  • Major Healing abilities have a 65% chance to restore an additional 96 Health


Legs

  • Hygiene +1
  • Sprint Speed Boost +1
  • Max Underwater Held Breath +8
  • Inventory Slots +1
  • Max Power +12
  • Max Health +20
  • Healing Received From First Aid +49
  • Inventory Slots +10
  • Taunt From Attack Damage +28%
  • Nature Damage Reduction +7
  • Stake The Heart Damage +85%
  • Major Healing abilities have a 65% chance to restore an additional 96 Health


Hands

  • Max Underwater Held Breath +8
  • Inventory Slots +1
  • Max Power +12
  • Max Health +20
  • Max Power +22
  • Trauma Damage Reduction +7
  • Poison Damage +7
  • Trauma Damage +7
  • Nature Damage +7
  • Monster Rage Boost -7%
  • Fish Gut Damage +52%
  • Healing of your Major Healing Abilities +48


Feet

  • Hygiene +1
  • Falling Damage -50%
  • Max Underwater Held Breath +8
  • Inventory Slots +1
  • Max Power +12
  • Max Health +20
  • Max Health +35
  • Armor Received from Patch Armor +64
  • Direct Electricity Damage Reduction +24
  • Spore Bomb Damage +34%


MainHand

  • Max Underwater Held Breath +8
  • Inventory Slots +1
  • Max Power +12
  • Max Health +20
  • Health from Combat Refresh Abilities +35
  • Power from Combat Refresh Abilities +17
  • Armor from Combat Refresh Abilities +36
  • In-Combat Health Regen +14
  • In-Combat Power Regen +7, In-Combat Armor Regen +1
  • In-Combat Armor Regen +14
  • Fish Gut Damage +52%
  • Healing of your Major Healing Abilities +48


OffHand

  • Max Underwater Held Breath +8
  • Inventory Slots +1
  • Max Power +12
  • Max Health +20
  • Max Health +35
  • Max Power +22
  • Health from Combat Refresh Abilities +35
  • Power from Combat Refresh Abilities +17
  • Armor from Combat Refresh Abilities +36
  • In-Combat Health Regen +14
  • In-Combat Power Regen +7, In-Combat Armor Regen +1
  • In-Combat Armor Regen +14
  • Healing Received From First Aid +49
  • Healing Received from Major Healing Abilities +44
  • Crossbow Base Damage +41%
  • Crossbow Reuse Timer -7.5
  • Crossbow abilities boost your Epic Attack Damage +42% for 15 seconds
  • Crossbow abilities restore 116 health after a 15 second delay
  • Crossbow abilities restore 174 armor after a 15 second delay
  • Major Healing abilities have a 70% chance to also restore 144 Armor


Necklace

  • Max Underwater Held Breath +8
  • Inventory Slots +1
  • Max Power +12
  • Max Health +20
  • Max Health +35
  • Max Power +22
  • Health from Combat Refresh Abilities +35
  • Power from Combat Refresh Abilities +17
  • Armor from Combat Refresh Abilities +36
  • In-Combat Health Regen +14
  • In-Combat Power Regen +7, In-Combat Armor Regen +1
  • In-Combat Armor Regen +14
  • Chance of Uncommon Loot +28% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY
  • Chance of Rare Loot +15% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY
  • Accuracy Boost +18%
  • Crossbow Reuse Timer -7.5


Ring

  • Max Underwater Held Breath +8
  • Inventory Slots +1
  • Max Power +12
  • Max Health +20
  • Max Health +35
  • Max Power +22
  • Health from Combat Refresh Abilities +35
  • Power from Combat Refresh Abilities +17
  • Armor from Combat Refresh Abilities +36
  • In-Combat Health Regen +14
  • In-Combat Power Regen +7, In-Combat Armor Regen +1
  • In-Combat Armor Regen +14
  • Crossbow Base Damage +41%