All Skills/Treasure Effects:By Slot

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All Skills Slot List

Note that this only shows the max-level version of each treasure effect. Head

  • Armor Received from Patch Armor +90
  • Taunt From Attack Damage +24%
  • Direct Psychic Damage Reduction +20
  • Combat XP Boost +5%
  • Monster Rage Boost -6%
  • Major Healing abilities have a 65% chance to also restore 144 Armor


Chest

  • Hygiene +1
  • Healing Received From First Aid +60
  • Armor Received from Patch Armor +90
  • Chance of Uncommon Loot +24% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY
  • Chance of Rare Loot +15% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY
  • Inventory Slots +10
  • Taunt From Attack Damage +24%
  • Poison Damage Reduction +6
  • Healing Received from Major Healing Abilities +60
  • Accuracy Boost +15%
  • Major Healing abilities have a 65% chance to also restore 144 Armor


Legs

  • Hygiene +1
  • Sprint Speed Boost +1
  • Healing Received From First Aid +60
  • Inventory Slots +10
  • Taunt From Attack Damage +24%
  • Nature Damage Reduction +6
  • Major Healing abilities have a 65% chance to also restore 144 Armor


Hands

  • Max Power +18
  • Trauma Damage Reduction +6
  • Poison Damage +10
  • Trauma Damage +10
  • Nature Damage +10
  • Monster Rage Boost -6%
  • Healing of your Major Healing Abilities +60


Feet

  • Hygiene +1
  • Falling Damage -50%
  • Max Health +30
  • Armor Received from Patch Armor +90
  • Direct Electricity Damage Reduction +24


MainHand

  • Health from Combat Refresh Abilities +20
  • Power from Combat Refresh Abilities +12
  • Armor from Combat Refresh Abilities +30
  • In-Combat Health Regen +12
  • In-Combat Power Regen +6, In-Combat Armor Regen +1
  • In-Combat Armor Regen +15
  • Healing of your Major Healing Abilities +60


OffHand

  • Max Health +30
  • Max Power +18
  • Health from Combat Refresh Abilities +20
  • Power from Combat Refresh Abilities +12
  • Armor from Combat Refresh Abilities +30
  • In-Combat Health Regen +12
  • In-Combat Power Regen +6, In-Combat Armor Regen +1
  • In-Combat Armor Regen +15
  • Healing Received From First Aid +60
  • Healing Received from Major Healing Abilities +60
  • Major Healing abilities have a 65% chance to also restore 144 Armor


Necklace

  • Max Health +30
  • Max Power +18
  • Health from Combat Refresh Abilities +20
  • Power from Combat Refresh Abilities +12
  • Armor from Combat Refresh Abilities +30
  • In-Combat Health Regen +12
  • In-Combat Power Regen +6, In-Combat Armor Regen +1
  • In-Combat Armor Regen +15
  • Chance of Uncommon Loot +24% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY
  • Chance of Rare Loot +15% - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY
  • Accuracy Boost +15%


Ring

  • Max Health +30
  • Max Power +18
  • Health from Combat Refresh Abilities +20
  • Power from Combat Refresh Abilities +12
  • Armor from Combat Refresh Abilities +30
  • In-Combat Health Regen +12
  • In-Combat Power Regen +6, In-Combat Armor Regen +1
  • In-Combat Armor Regen +15


Special1


Special2