Difference between revisions of "All Skills/Treasure Effects:By Slot"

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m (Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413)
m (Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413)
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<!-- Updated on August 26, 2019 from v323-->
+
<!-- Updated on November 07, 2019 from v327-->
 
==<!--start-->All Skills Slot List==
 
==<!--start-->All Skills Slot List==
 
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
 
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
Line 8: Line 8:
 
* Max Power +9<br>
 
* Max Power +9<br>
 
* Max Health +15<br>
 
* Max Health +15<br>
* Armor Received from Patch Armor +77<br>
+
* Armor Received from Patch Armor +110<br>
 
* Taunt From Attack Damage +32%<br>
 
* Taunt From Attack Damage +32%<br>
 
* Direct Psychic Damage Reduction +24<br>
 
* Direct Psychic Damage Reduction +24<br>
 
* Combat XP Boost +4%<br>
 
* Combat XP Boost +4%<br>
* Monster Rage Boost -7%<br>
+
* Monster Rage Boost -8%<br>
 +
* Nice Attacks deal +40 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)<br>
 +
* Major Healing abilities also restore 112 Armor<br>
 
* Spore Bomb Damage +37%<br>
 
* Spore Bomb Damage +37%<br>
* Major Healing abilities have a 65% chance to also restore 132 Armor<br>
 
  
  
Line 23: Line 24:
 
* Max Power +9<br>
 
* Max Power +9<br>
 
* Max Health +15<br>
 
* Max Health +15<br>
* Healing Received From First Aid +55<br>
+
* Healing Received From First Aid +74<br>
* Armor Received from Patch Armor +77<br>
+
* Armor Received from Patch Armor +110<br>
 
* Chance of Uncommon Loot +32% <span style="color:red"><b>(DEPRECATED)</b></span><br>
 
* Chance of Uncommon Loot +32% <span style="color:red"><b>(DEPRECATED)</b></span><br>
 
* Chance of Rare Loot +12% <span style="color:red"><b>(DEPRECATED)</b></span><br>
 
* Chance of Rare Loot +12% <span style="color:red"><b>(DEPRECATED)</b></span><br>
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* Poison Damage Reduction +8<br>
 
* Poison Damage Reduction +8<br>
 
* Healing Received from Major Healing Abilities +50<br>
 
* Healing Received from Major Healing Abilities +50<br>
* Accuracy Boost +18<br>
+
* Accuracy Boost +16<br>
 +
* Healing of your Major Healing Abilities +78<br>
 +
* Signature Debuffs deal +80 damage and restore 96 Armor to you after a 10-second delay<br>
 
* Stake The Heart Damage +94%<br>
 
* Stake The Heart Damage +94%<br>
* Major Healing abilities have a 65% chance to restore an additional 88 Health<br>
 
  
  
Line 43: Line 45:
 
* Max Power +9<br>
 
* Max Power +9<br>
 
* Max Health +15<br>
 
* Max Health +15<br>
* Healing Received From First Aid +55<br>
+
* Healing Received From First Aid +74<br>
 
* Inventory Slots +8<br>
 
* Inventory Slots +8<br>
 
* Taunt From Attack Damage +32%<br>
 
* Taunt From Attack Damage +32%<br>
 
* Nature Damage Reduction +8<br>
 
* Nature Damage Reduction +8<br>
 +
* Major Healing abilities have a 65% chance to restore an additional 152 Health<br>
 +
* Minor Heals restore 71 Armor<br>
 
* Stake The Heart Damage +94%<br>
 
* Stake The Heart Damage +94%<br>
* Major Healing abilities have a 65% chance to restore an additional 88 Health<br>
 
  
  
Line 58: Line 61:
 
* Max Power +24<br>
 
* Max Power +24<br>
 
* Trauma Damage Reduction +8<br>
 
* Trauma Damage Reduction +8<br>
* Poison Damage (Direct&Per-Tick) +10<br>
+
* Poison Damage (Direct&Per-Tick) +16<br>
* Trauma Damage (Direct&Per-Tick) +10<br>
+
* Trauma Damage (Direct&Per-Tick) +16<br>
* Nature Damage (Direct&Per-Tick) +10<br>
+
* Nature Damage (Direct&Per-Tick) +16<br>
* Monster Rage Boost -7%<br>
+
* Monster Rage Boost -8%<br>
 +
* Signature Support abilities restore 80 Armor to all allies within 20 meters<br>
 
* Fish Gut Damage +79%<br>
 
* Fish Gut Damage +79%<br>
* Healing of your Major Healing Abilities +49<br>
 
  
  
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* Max Health +15<br>
 
* Max Health +15<br>
 
* Max Health +40<br>
 
* Max Health +40<br>
* Armor Received from Patch Armor +77<br>
+
* Armor Received from Patch Armor +110<br>
 
* Direct Electricity Damage Reduction +27<br>
 
* Direct Electricity Damage Reduction +27<br>
 +
* Core Attacks deal +41 damage and reduce the Power cost of your next Minor Heal ability by -22<br>
 +
* Major Healing abilities have a 65% chance to restore an additional 152 Health<br>
 
* Spore Bomb Damage +37%<br>
 
* Spore Bomb Damage +37%<br>
  
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* Health from Combat Refresh Abilities +38<br>
 
* Health from Combat Refresh Abilities +38<br>
 
* Power from Combat Refresh Abilities +19<br>
 
* Power from Combat Refresh Abilities +19<br>
* Armor from Combat Refresh Abilities +44<br>
+
* Armor from Combat Refresh Abilities +48<br>
 
* Health Regen (In-Combat) +16<br>
 
* Health Regen (In-Combat) +16<br>
 
* Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br>
 
* Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br>
 
* Armor Regen (In-Combat) +16<br>
 
* Armor Regen (In-Combat) +16<br>
 +
* Core Attacks deal +32 damage and hasten your current Combat Refresh delay by 1 second<br>
 +
* Basic Attacks restore 12 Power<br>
 
* Fish Gut Damage +79%<br>
 
* Fish Gut Damage +79%<br>
* Healing of your Major Healing Abilities +49<br>
 
  
  
Line 103: Line 109:
 
* Health from Combat Refresh Abilities +38<br>
 
* Health from Combat Refresh Abilities +38<br>
 
* Power from Combat Refresh Abilities +19<br>
 
* Power from Combat Refresh Abilities +19<br>
* Armor from Combat Refresh Abilities +44<br>
+
* Armor from Combat Refresh Abilities +48<br>
 
* Health Regen (In-Combat) +16<br>
 
* Health Regen (In-Combat) +16<br>
 
* Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br>
 
* Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br>
 
* Armor Regen (In-Combat) +16<br>
 
* Armor Regen (In-Combat) +16<br>
* Healing Received From First Aid +55<br>
+
* Healing Received From First Aid +74<br>
 
* Healing Received from Major Healing Abilities +50<br>
 
* Healing Received from Major Healing Abilities +50<br>
 +
* Nice Attacks deal +64 damage and hasten your current Combat Refresh delay by 1 second<br>
 +
* Minor Heals restore 71 Armor<br>
 
* Crossbow Base Damage +48%<br>
 
* Crossbow Base Damage +48%<br>
 
* Crossbow Reuse Timer -10<br>
 
* Crossbow Reuse Timer -10<br>
Line 114: Line 122:
 
* Crossbow abilities restore 240 health after a 15 second delay<br>
 
* Crossbow abilities restore 240 health after a 15 second delay<br>
 
* Crossbow abilities restore 272 armor after a 12 second delay<br>
 
* Crossbow abilities restore 272 armor after a 12 second delay<br>
* Major Healing abilities have a 65% chance to also restore 132 Armor<br>
 
  
  
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* Health from Combat Refresh Abilities +38<br>
 
* Health from Combat Refresh Abilities +38<br>
 
* Power from Combat Refresh Abilities +19<br>
 
* Power from Combat Refresh Abilities +19<br>
* Armor from Combat Refresh Abilities +44<br>
+
* Armor from Combat Refresh Abilities +48<br>
 
* Health Regen (In-Combat) +16<br>
 
* Health Regen (In-Combat) +16<br>
 
* Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br>
 
* Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br>
Line 132: Line 139:
 
* Chance of Uncommon Loot +32% <span style="color:red"><b>(DEPRECATED)</b></span><br>
 
* Chance of Uncommon Loot +32% <span style="color:red"><b>(DEPRECATED)</b></span><br>
 
* Chance of Rare Loot +12% <span style="color:red"><b>(DEPRECATED)</b></span><br>
 
* Chance of Rare Loot +12% <span style="color:red"><b>(DEPRECATED)</b></span><br>
* Accuracy Boost +18<br>
+
* Accuracy Boost +16<br>
 +
* Signature Debuffs deal +25% damage and also deal 108 Armor damage<br>
 
* Crossbow Reuse Timer -10<br>
 
* Crossbow Reuse Timer -10<br>
  
Line 145: Line 153:
 
* Health from Combat Refresh Abilities +38<br>
 
* Health from Combat Refresh Abilities +38<br>
 
* Power from Combat Refresh Abilities +19<br>
 
* Power from Combat Refresh Abilities +19<br>
* Armor from Combat Refresh Abilities +44<br>
+
* Armor from Combat Refresh Abilities +48<br>
 
* Health Regen (In-Combat) +16<br>
 
* Health Regen (In-Combat) +16<br>
 
* Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br>
 
* Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1<br>
 
* Armor Regen (In-Combat) +16<br>
 
* Armor Regen (In-Combat) +16<br>
 +
* Minor Heals restore +33 Health and reduce the damage of the next attack that hits the target by 20%<br>
 +
* Signature Support abilities restore 32 Power to all allies within 20 meters<br>
 
* Crossbow Base Damage +48%<br>
 
* Crossbow Base Damage +48%<br>
  
Line 160: Line 170:
 
* Health from Combat Refresh Abilities +38<br>
 
* Health from Combat Refresh Abilities +38<br>
 
* Power from Combat Refresh Abilities +19<br>
 
* Power from Combat Refresh Abilities +19<br>
* Armor from Combat Refresh Abilities +44<br>
+
* Armor from Combat Refresh Abilities +48<br>
 
* Armor Regen (In-Combat) +16<br>
 
* Armor Regen (In-Combat) +16<br>
* Healing Received From First Aid +55<br>
+
* Healing Received From First Aid +74<br>
* Armor Received from Patch Armor +77<br>
+
* Armor Received from Patch Armor +110<br>
* Accuracy Boost +18<br>
+
* Accuracy Boost +16<br>
 +
* Signature Debuffs deal +80 damage and restore 96 Armor to you after a 10-second delay<br>

Revision as of 00:38, 8 November 2019

All Skills Slot List

Note that this only shows the max-level version of each treasure effect.

Head

  • Max Underwater Held Breath +7
  • Inventory Slots +1
  • Max Power +9
  • Max Health +15
  • Armor Received from Patch Armor +110
  • Taunt From Attack Damage +32%
  • Direct Psychic Damage Reduction +24
  • Combat XP Boost +4%
  • Monster Rage Boost -8%
  • Nice Attacks deal +40 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
  • Major Healing abilities also restore 112 Armor
  • Spore Bomb Damage +37%


Chest

  • Hygiene +1
  • Max Underwater Held Breath +7
  • Inventory Slots +1
  • Max Power +9
  • Max Health +15
  • Healing Received From First Aid +74
  • Armor Received from Patch Armor +110
  • Chance of Uncommon Loot +32% (DEPRECATED)
  • Chance of Rare Loot +12% (DEPRECATED)
  • Inventory Slots +8
  • Taunt From Attack Damage +32%
  • Poison Damage Reduction +8
  • Healing Received from Major Healing Abilities +50
  • Accuracy Boost +16
  • Healing of your Major Healing Abilities +78
  • Signature Debuffs deal +80 damage and restore 96 Armor to you after a 10-second delay
  • Stake The Heart Damage +94%


Legs

  • Hygiene +1
  • Sprint Speed Boost +1
  • Max Underwater Held Breath +7
  • Inventory Slots +1
  • Max Power +9
  • Max Health +15
  • Healing Received From First Aid +74
  • Inventory Slots +8
  • Taunt From Attack Damage +32%
  • Nature Damage Reduction +8
  • Major Healing abilities have a 65% chance to restore an additional 152 Health
  • Minor Heals restore 71 Armor
  • Stake The Heart Damage +94%


Hands

  • Max Underwater Held Breath +7
  • Inventory Slots +1
  • Max Power +9
  • Max Health +15
  • Max Power +24
  • Trauma Damage Reduction +8
  • Poison Damage (Direct&Per-Tick) +16
  • Trauma Damage (Direct&Per-Tick) +16
  • Nature Damage (Direct&Per-Tick) +16
  • Monster Rage Boost -8%
  • Signature Support abilities restore 80 Armor to all allies within 20 meters
  • Fish Gut Damage +79%


Feet

  • Hygiene +1
  • Falling Damage -50%
  • Max Underwater Held Breath +7
  • Inventory Slots +1
  • Max Power +9
  • Max Health +15
  • Max Health +40
  • Armor Received from Patch Armor +110
  • Direct Electricity Damage Reduction +27
  • Core Attacks deal +41 damage and reduce the Power cost of your next Minor Heal ability by -22
  • Major Healing abilities have a 65% chance to restore an additional 152 Health
  • Spore Bomb Damage +37%


MainHand

  • Max Underwater Held Breath +7
  • Inventory Slots +1
  • Max Power +9
  • Max Health +15
  • Health from Combat Refresh Abilities +38
  • Power from Combat Refresh Abilities +19
  • Armor from Combat Refresh Abilities +48
  • Health Regen (In-Combat) +16
  • Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
  • Armor Regen (In-Combat) +16
  • Core Attacks deal +32 damage and hasten your current Combat Refresh delay by 1 second
  • Basic Attacks restore 12 Power
  • Fish Gut Damage +79%


OffHand

  • Max Underwater Held Breath +7
  • Inventory Slots +1
  • Max Power +9
  • Max Health +15
  • Max Health +40
  • Max Power +24
  • Health from Combat Refresh Abilities +38
  • Power from Combat Refresh Abilities +19
  • Armor from Combat Refresh Abilities +48
  • Health Regen (In-Combat) +16
  • Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
  • Armor Regen (In-Combat) +16
  • Healing Received From First Aid +74
  • Healing Received from Major Healing Abilities +50
  • Nice Attacks deal +64 damage and hasten your current Combat Refresh delay by 1 second
  • Minor Heals restore 71 Armor
  • Crossbow Base Damage +48%
  • Crossbow Reuse Timer -10
  • Crossbow abilities boost your Epic Attack Damage +40% for 15 seconds
  • Crossbow abilities restore 240 health after a 15 second delay
  • Crossbow abilities restore 272 armor after a 12 second delay


Necklace

  • Max Underwater Held Breath +7
  • Inventory Slots +1
  • Max Power +9
  • Max Health +15
  • Max Health +40
  • Max Power +24
  • Health from Combat Refresh Abilities +38
  • Power from Combat Refresh Abilities +19
  • Armor from Combat Refresh Abilities +48
  • Health Regen (In-Combat) +16
  • Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
  • Armor Regen (In-Combat) +16
  • Chance of Uncommon Loot +32% (DEPRECATED)
  • Chance of Rare Loot +12% (DEPRECATED)
  • Accuracy Boost +16
  • Signature Debuffs deal +25% damage and also deal 108 Armor damage
  • Crossbow Reuse Timer -10


Ring

  • Max Underwater Held Breath +7
  • Inventory Slots +1
  • Max Power +9
  • Max Health +15
  • Max Health +40
  • Max Power +24
  • Health from Combat Refresh Abilities +38
  • Power from Combat Refresh Abilities +19
  • Armor from Combat Refresh Abilities +48
  • Health Regen (In-Combat) +16
  • Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1
  • Armor Regen (In-Combat) +16
  • Minor Heals restore +33 Health and reduce the damage of the next attack that hits the target by 20%
  • Signature Support abilities restore 32 Power to all allies within 20 meters
  • Crossbow Base Damage +48%


Waist

  • Max Underwater Held Breath +7
  • Inventory Slots +1
  • Max Power +9
  • Max Health +15
  • Max Power +24
  • Health from Combat Refresh Abilities +38
  • Power from Combat Refresh Abilities +19
  • Armor from Combat Refresh Abilities +48
  • Armor Regen (In-Combat) +16
  • Healing Received From First Aid +74
  • Armor Received from Patch Armor +110
  • Accuracy Boost +16
  • Signature Debuffs deal +80 damage and restore 96 Armor to you after a 10-second delay