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Anatomy

624 bytes added, 22:35, 15 December 2023
m
Added Animal Handling to the Boni from Bear, Feline and Rodent anatomy.
* [[Lawara]] can provide players on [[Anagoge]] with an Autopsy Kit after reaching a Comfortable favor level with her.
* [[Mushroom Jack]] in [[Serbule]] sells Autopsy Kits for 250 Councils.
* Other Advanturers Adventurers skilled in the art of [[Toolcrafting]] may craft more elaborate Autopsy Kits.{{ItemT|||icon=autopsykit|Autopsy Kit|A simple autopsy kit for beginning pathologists.|Value: 50:
}}
== Connected Skills ==
=====Sub-Skills:=====
| [[Arthropod]] Anatomy || Butchery, Skinning || Knowledge of the physiology of the physiology of spiders, insects, and scorpions.
|-
| [[Bear and Bugbear]] Anatomy || Anatomy, Animal Handling, Archery, Butchery, Skinning || Knowledge of the physiology of bears. Bugbears, which are half-goblin and half-bear, are also covered by this skill, as they take after their bear side more than the goblin side.
|-
| [[Canine]] Anatomy || Anatomy, Archery, Butchery, Skinning || Knowledge of the physiology of dogs, wolves, and werewolves. Gives bonuses to killing, skinning, and raising these creatures.
|-
| [[Dwarf]] Anatomy || Anatomy, Archery || Knowledge of the physiology of dwarves.
|-
| [[Feline]] Anatomy || Anatomy, Archery, Butchery, Skinning || Knowledge of the physiology of cats of all types.
|-
| [[Construct]] Anatomy || Anatomy, Archery || Knowledge of the physiology of constructs such as Golems.
|-
| [[Dinosaur]] Anatomy || Anatomy, Archery, Butchery, Skinning || Knowledge of the physiology of dinosaurs. This skill also covers birds, which are descended from dinosaurs, and dragons, which are descended from birds.
|-
| [[Dwarf]] Anatomy || Anatomy, Archery || Knowledge of the physiology of dwarves.
|-
| [[Elemental]] Anatomy || Anatomy, Archery || Knowledge of the physiology of elementals.
|-
| [[Fae]] Anatomy || Anatomy, Archery || Knowledge of the physiology of faeries and fae creatures, including some animals that look mundane but aren't, such as the fae panther.
|-
| [[Feline]] Anatomy || Anatomy, Animal Handling, Archery, Butchery, Skinning || Knowledge of the physiology of cats of all types.
|-
| [[Fish and Snail]] Anatomy || Anatomy, Archery, Butchery, Skinning || Knowledge of the physiology of fish. Also snails. They're very similar. Really.
|-
| [[Incorporeal Creature]] Anatomy || Anatomy, Archery || Knowledge of the physiology of incorporeal creatures, such as ghosts and shadow illusions.
|-
| [[Non-Ruminant Ungulate]] Anatomy || Anatomy, Archery, Butchery, Skinning || Knowledge of the physiology of large herbivores that do NOT chew cud, such as pigs, rhinos, and horses.
|-
| [[Orc]] Anatomy || Anatomy, Archery || Knowledge of the physiology of orcs.
| [[Reptile]] Anatomy || Anatomy, Archery, Butchery, Skinning || Knowledge of the physiology of reptiles.
|-
| [[Rodent]] Anatomy || Anatomy, Animal Handling, Archery, Butchery, Skinning || Knowledge of the physiology of rodents.
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| [[Ruminant]] Anatomy || Anatomy, Archery, Butchery, Skinning || Knowledge of the physiology of cud-chewing herbivores such as cows, sheep, deer, and camels.
|-
| [[Undead]] Anatomy || Anatomy, Archery || Knowledge of the physiology of undead, such as skeletons, zombies, and liches. This skill doesn't cover undead without bodies, such as ghosts and wraiths.
|-
| [[Non-Ruminant Ungulate]] Anatomy || Anatomy, Archery, Butchery, Skinning || Knowledge of the physiology of large herbivores that do NOT chew cud, such as pigs, rhinos, and horses.
 
|}
* [[Phrenology]] - A skill similar to Anatomy, in that it has sub-skills for different types of creatures.
== {{msg:BASEPAGENAME}} Mechanics ==
''' Add mechanics specific to the skill in this question, like [[Unarmed]] and [[Lycanthropy]]'s Combos, Skill-specific activities (Altar of Norala for Lycanthropes), and Equipment that is specialized for the skill.'''
=== Targeting ===
As [[Anatomy ]] and its sub-skills are raisedleveled, the amount of information provided in an enemy's target window will increase.* When Level 5 is reached in an [[Anatomy]] sub-skill, ??? becomes visible.* When Level 25 is reached in an [[Anatomy]] sub-skill, ??? becomes visible.* When Level 50 is reached in an [[Anatomy]] sub-skill, ''Loot Level'' (average level of loot dropped by that creature) and ''Mitigation at Max Armor'' becomes visible for creatures of that anatomy type.
[[File:Anatomy skill example.jpg|||250px|This target window reveals the enemy's abilities.]]
[[File:Anatomy skill example2.png|||250px|This target window reveals the enemy's abilities, weaknesses, and immunity.]]
===Equipment===
Other levels of While the introductory [[Autopsy Kit]]s can be purchased from various NPC shopkeepers, it can also be crafted by through [[Toolcrafting| Toolcrafters]]. :* Autopsy Kits which provide bonuses to effective skill level when interacting with a corpse can also be crafted, and do not require any specific skills to use. Adventurers encountering difficulties autopsying high level creatures may wish to request that another character craft them an improved kit, or learn [[Forensic Inspection KitToolcrafting]]themselves.:* [[Forensic Analysis Kit]]<dpl> category =Items/AutopsyBasic include = Anatomy Stat Bonuses {ITEM infobox}:description reset =categories columns =1Anatomy currently has no Stat Bonuses. mode = userformat format =,\n* {{Item|%PAGE%}}: ,, allowcachedresults= Anatomy Level Up Rewards ==trueAnatomy currently has no Level Up Rewards.</dpl><!--
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
-->== {{msg:BASEPAGENAME}} Experience Table =={{Spoiler|Click Expand to view the Experience Table for {{msg:BASEPAGENAME}}|{{:Xptables/None}}}} 
== Trivia ==
Anatomy is an old skill, and was once learned in a place known as the Tutorial Cave. [[Anagoge]] replaced the Tutorial Cave in December 2015.
[[Category:Skills]][[Category:Other Skills]]
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