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Animal Handling/Abilities

Revision as of 13:19, 18 August 2016 by ExtraBot (talk | contribs) (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
Level Name Description Special Damage Stats Gear Required
1 Tame Bear Tame a wild bear into becoming your permanent pet. Requires a perch. Power Cost: 100
Range: 5
Cooldown: 10
Can Be On Sidebar
None
1 Tame Big Cat Tame a wild great cat into becoming your permanent pet. Requires a piece of string. Power Cost: 100
Range: 5
Cooldown: 10
Can Be On Sidebar
None
1 Tame Rat Tame a wild rat into becoming your permanent pet. Requires a piece of cheese. Power Cost: 100
Range: 5
Cooldown: 10
Can Be On Sidebar
None
2 Call Stabled Pet #1 Summon the pet in your stable slot #1 Summon Pet from Stable Slot #1 Power Cost: 40
Range: 5
Cooldown: 60
Can Be On Sidebar
None
3 Feed Pet Give your pet a quick snack to bolster it in the middle of combat. Pet regains 15 Health/Armor Power Cost: 12
Range: 20
Cooldown: 30
None
5 That'll Do Give your pet positive reinforcement after combat to help get it back into shape quickly. Pet regains 70 Health/Armor and 25 Power Power Cost: 0
Range: 5
Cooldown: 30
Can Be On Sidebar
None
6 Get It Off Me Order your pet to come to your aid and taunt whatever's attacking you. For 30 seconds, pet's attacks taunt as if they did 300% more damage, and pet gains +4 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (Potency depends on Loyalty.) Power Cost: 19
Range: 20
Cooldown: 30
None
7 Monstrous Rage Give your pet the signal to unleash its inner fury. Pet deals +20% damage for one attack Power Cost: 19
Range: 20
Cooldown: 15
None
8 Shrill Command Use your stern gaze and loud voice to surprise a foe. Damage: 10 Psychic Power Cost: 13
Range: 30
Cooldown: 10
None
9 Sic 'Em Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)

If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy.
Pet gains +3 speed for 10 seconds. Pet attempts to use its pet-specific Special Attack if it has sufficient Power Power Cost: 10
Range: 20
Cooldown: 12
None
10 Clever Trick Instruct your pet to perform its special trick ability. (Each type of pet has a trick ability. Their usefulness varies widely.)

If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy.
Pet-specific clever trick is performed, if pet has sufficient Power remaining Power Cost: 17
Range: 20
Cooldown: 30
None
11 That'll Do 2 Give your pet positive reinforcement after combat to help get it back into shape quickly. Pet regains 105 Health/Armor and 30 Power Power Cost: 0
Range: 5
Cooldown: 30
Can Be On Sidebar
None
13 Feed Pet 2 Give your pet a quick snack to bolster it in the middle of combat. Pet regains 35 Health/Armor Power Cost: 15
Range: 20
Cooldown: 30
None
15 Call Stabled Pet #2 Summon the pet in your stable slot #2 Summon Pet from Stable Slot #2 Power Cost: 40
Range: 5
Cooldown: 60
Can Be On Sidebar
None
15 Unnatural Wrath Energize your pet's next attack at the cost of its health. You must have an Anchor Rune in your inventory, and there is a 10% chance it will be consumed. Pet takes 20 damage and deals +30 damage for one attack Damage: 20 Nothingness Power Cost: 22
Range: 5
Cooldown: 10
None
16 Get It Off Me 2 Order your pet to come to your aid and taunt whatever's attacking you. For 30 seconds, pet's attacks taunt as if they did 310% more damage, and pet gains +8 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (Potency depends on Loyalty.) Power Cost: 22
Range: 20
Cooldown: 30
None
17 Monstrous Rage 2 Give your pet the signal to unleash its inner fury. Pet deals +40% damage for one attack Power Cost: 22
Range: 20
Cooldown: 15
None
17 Wild Endurance Order your pet to hold its ground. Pet regenerates 2 Health/Sec and gains Universal Mitigation +5 for 15 seconds Power Cost: 22
Range: 20
Cooldown: 30
None
18 Shrill Command 2 Use your stern gaze and loud voice to surprise a foe. Damage: 15 Psychic Power Cost: 16
Range: 30
Cooldown: 10
None
19 Sic 'Em 2 Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)

If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy.
Pet gains +4 speed and +5 damage for 10 seconds. Pet attempts to use its pet-specific Special Attack if it has sufficient Power Power Cost: 12
Range: 20
Cooldown: 12
None
20 Nimble Limbs Your pet becomes more agile and evasive. Pet gains +50% Projectile Evasion for 10 seconds Power Cost: 14
Range: 20
Cooldown: 30
None
21 That'll Do 3 Give your pet positive reinforcement after combat to help get it back into shape quickly. Pet regains 150 Health/Armor and 35 Power Power Cost: 0
Range: 5
Cooldown: 30
Can Be On Sidebar
None
23 Feed Pet 3 Give your pet a quick snack to bolster it in the middle of combat. Pet regains 70 Health/Armor Power Cost: 18
Range: 20
Cooldown: 30
None
25 Clever Trick 2 Instruct your pet to perform its special trick ability. It also recovers some Armor. (Each type of pet has a trick ability. Their usefulness varies widely.)

If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy.
Pet recovers 25 Armor. Pet-specific clever trick is performed, if pet has sufficient Power remaining Power Cost: 21
Range: 20
Cooldown: 30
None
26 Get It Off Me 3 Order your pet to come to your aid and taunt whatever's attacking you. For 30 seconds, pet's attacks taunt as if they did 320% more damage, and pet gains +12 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (Potency depends on Loyalty.) Power Cost: 25
Range: 20
Cooldown: 30
None
27 Monstrous Rage 3 Give your pet the signal to unleash its inner fury. Pet deals +60% damage for one attack Power Cost: 26
Range: 20
Cooldown: 15
None
28 Shrill Command 3 Use your stern gaze and loud voice to surprise a foe. Damage: 27 Psychic Power Cost: 20
Range: 30
Cooldown: 10
None
29 Sic 'Em 3 Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)

If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy.
Pet gains +5 speed and +10 damage for 10 seconds. Pet attempts to use its pet-specific Special Attack if it has sufficient Power Power Cost: 13
Range: 20
Cooldown: 12
None
30 Nimble Limbs 2 Your pet becomes more agile and evasive. Pet gains +60% Projectile Evasion and +33% Burst Evasion for 12 seconds Power Cost: 16
Range: 20
Cooldown: 30
None
30 Unnatural Wrath 2 Energize your pet's next attack at the cost of its health. You must have an Anchor Rune in your inventory, and there is a 10% chance it will be consumed. Pet takes 46 damage and deals +70 damage for one attack Damage: 46 Nothingness Power Cost: 27
Range: 5
Cooldown: 10
None
31 That'll Do 4 Give your pet positive reinforcement after combat to help get it back into shape quickly. Pet regains 190 Health/Armor and 40 Power Power Cost: 0
Range: 5
Cooldown: 30
Can Be On Sidebar
None
32 Wild Endurance 2 Order your pet to hold its ground. Pet regenerates 4 Health/Sec and gains Universal Mitigation +10 for 15 seconds Power Cost: 27
Range: 20
Cooldown: 30
None
33 Feed Pet 4 Give your pet a quick snack to bolster it in the middle of combat. Pet regains 105 Health/Armor Power Cost: 21
Range: 20
Cooldown: 30
None
34 Call Stabled Pet #3 Summon the pet in your stable slot #3 Summon Pet from Stable Slot #3 Power Cost: 40
Range: 5
Cooldown: 60
Can Be On Sidebar
None
36 Get It Off Me 4 Order your pet to come to your aid and taunt whatever's attacking you. For 30 seconds, pet's attacks taunt as if they did 330% more damage, and pet gains +16 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (Potency depends on Loyalty.) Power Cost: 29
Range: 20
Cooldown: 30
None
37 Monstrous Rage 4 Give your pet the signal to unleash its inner fury. Pet deals +80% damage for one attack Power Cost: 29
Range: 20
Cooldown: 15
None
38 Shrill Command 4 Use your stern gaze and loud voice to surprise a foe. Damage: 41 Psychic Power Cost: 22
Range: 30
Cooldown: 10
None
39 Sic 'Em 4 Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)

If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy.
Pet gains +6 speed and +15 damage for 10 seconds. Pet attempts to use its pet-specific Special Attack if it has sufficient Power Power Cost: 15
Range: 20
Cooldown: 12
None
40 Nimble Limbs 3 Your pet becomes more agile and evasive. Pet gains +70% Projectile Evasion and +50% Burst Evasion for 15 seconds Power Cost: 18
Range: 20
Cooldown: 30
None
41 That'll Do 5 Give your pet positive reinforcement after combat to help get it back into shape quickly. Pet regains 240 Health/Armor and 45 Power Power Cost: 0
Range: 5
Cooldown: 30
Can Be On Sidebar
None
43 Feed Pet 5 Give your pet a quick snack to bolster it in the middle of combat. Pet regains 150 Health/Armor Power Cost: 23
Range: 20
Cooldown: 30
None
44 Clever Trick 3 Instruct your pet to perform its special trick ability. It also recovers some Armor. (Each type of pet has a trick ability. Their usefulness varies widely.)

If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy.
Pet recovers 50 Armor. Pet-specific clever trick is performed, if pet has sufficient Power remaining Power Cost: 24
Range: 20
Cooldown: 30
None
45 Call Stabled Pet #4 Summon the pet in your stable slot #4 Summon Pet from Stable Slot #4 Power Cost: 40
Range: 5
Cooldown: 60
Can Be On Sidebar
None
45 Unnatural Wrath 3 Energize your pet's next attack at the cost of its health. You must have an Anchor Rune in your inventory, and there is a 10% chance it will be consumed. Pet takes 87 damage and deals +100 damage for one attack Damage: 87 Nothingness Power Cost: 32
Range: 5
Cooldown: 10
None
46 Get It Off Me 5 Order your pet to come to your aid and taunt whatever's attacking you. For 30 seconds, pet's attacks taunt as if they did 340% more damage, and pet gains +20 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (Potency depends on Loyalty.) Power Cost: 32
Range: 20
Cooldown: 30
None
47 Monstrous Rage 5 Give your pet the signal to unleash its inner fury. Pet deals +100% damage for one attack Power Cost: 32
Range: 20
Cooldown: 15
None
47 Wild Endurance 3 Order your pet to hold its ground. Pet regenerates 6 Health/Sec and gains Universal Mitigation +15 for 15 seconds Power Cost: 32
Range: 20
Cooldown: 30
None
48 Shrill Command 5 Use your stern gaze and loud voice to surprise a foe. Damage: 67 Psychic Power Cost: 25
Range: 30
Cooldown: 10
None
49 Sic 'Em 5 Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)

If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy.
Pet gains +7 speed and +20 damage for 10 seconds. Pet attempts to use its pet-specific Special Attack if it has sufficient Power Power Cost: 17
Range: 20
Cooldown: 12
None
50 Nimble Limbs 4 Your pet becomes more agile and evasive. Pet gains +75% Projectile Evasion and +66% Burst Evasion for 15 seconds Power Cost: 20
Range: 20
Cooldown: 30
None
51 That'll Do 6 Give your pet positive reinforcement after combat to help get it back into shape quickly. Pet regains 300 Health/Armor and 50 Power Power Cost: 0
Range: 5
Cooldown: 30
Can Be On Sidebar
None
53 Feed Pet 6 Give your pet a quick snack to bolster it in the middle of combat. Pet regains 190 Health/Armor Power Cost: 26
Range: 20
Cooldown: 30
None
55 Unnatural Wrath 4 Energize your pet's next attack at the cost of its health. You must have an Anchor Rune in your inventory, and there is a 10% chance it will be consumed. Pet takes 122 damage and deals +150 damage for one attack Damage: 122 Nothingness Power Cost: 35
Range: 5
Cooldown: 10
None
56 Get It Off Me 6 Order your pet to come to your aid and taunt whatever's attacking you. For 30 seconds, pet's attacks taunt as if they did 350% more damage, and pet gains +24 mitigation versus Piercing, Slashing, and Crushing damage. Pet switches to Defend mode, and is directed to attack the foes that are focused on you. (Potency depends on Loyalty.) Power Cost: 35
Range: 20
Cooldown: 30
None
57 Monstrous Rage 6 Give your pet the signal to unleash its inner fury. Pet deals +120% damage for one attack Power Cost: 36
Range: 20
Cooldown: 15
None
57 Wild Endurance 4 Order your pet to hold its ground. Pet regenerates 9 Health/Sec and gains Universal Mitigation +20 for 15 seconds Power Cost: 36
Range: 20
Cooldown: 30
None
58 Shrill Command 6 Use your stern gaze and loud voice to surprise a foe. Damage: 86 Psychic Power Cost: 27
Range: 30
Cooldown: 10
None
59 Sic 'Em 6 Instruct your pet to use its special attack ability. (Each type of pet has a special attack, although some pets' special attacks are hardly more impressive than their basic attack.)

If the pet is not yet engaged in combat, it will use your selected target as a suggested enemy.
Pet gains +8 speed and +25 damage for 10 seconds. Pet attempts to use its pet-specific Special Attack if it has sufficient Power Power Cost: 18
Range: 20
Cooldown: 12
None
60 Call Living Stabled Pet Summon the first living pet in your stable. If the pet in stable slot #1 is alive, it is summoned; if not, slot #2 is checked, etc. Summon Pet from Stable Slot #1 Power Cost: 40
Range: 5
Cooldown: 60
Can Be On Sidebar
None
60 Call Stabled Pet #5 Summon the pet in your stable slot #5 Summon Pet from Stable Slot #5 Power Cost: 40
Range: 5
Cooldown: 60
Can Be On Sidebar
None
60 Nimble Limbs 5 Your pet becomes more agile and evasive. Pet gains +75% Projectile Evasion and +75% Burst Evasion for 15 seconds Power Cost: 22
Range: 20
Cooldown: 30
None
61 That'll Do 7 Give your pet positive reinforcement after combat to help get it back into shape quickly. Pet regains 400 Health/Armor and 55 Power Power Cost: 0
Range: 5
Cooldown: 30
Can Be On Sidebar
None