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Animal Handling/Treasure Effects

584 bytes added, 13:07, 5 December 2023
Updating Treasure effects to v399 using auto-wiki generator (added Rarity)
See also: [[Animal Handling/Treasure Effects:By Ability]]
<!-- Updated to v398 v399 on Thu Nov 30 Tue Dec 05 2023 0010:5406:55 35 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || of Shrill Tricks || <b>Level 100</b> - Shrill Command deals +44% damage and hastens the current reuse timer of Clever Trick by 2 seconds || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shrill Command deals +6% damage and hastens the current reuse timer of Clever Trick by 1 second
}}
|-
| || of Hurried Shrieking || <b>Level 100</b> - Shrill Command deals +42% damage and shortens the current reuse time of Sic 'Em by 1 second || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shrill Command deals +6% damage and shortens the current reuse time of Sic 'Em by 1 second
}}
|-
| || of Shrill Commands || <b>Level 100</b> - Shrill Command Damage +54% || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shrill Command Damage +5%
}}
|-
| || of Shrill Moments || <b>Level 100</b> - Shrill Command deals +29% damage and reduces the target's Rage by -430 || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shrill Command deals +10% damage and reduces the target's Rage by -50
}}
|-
| || of Synchronized Slashing || <b>Level 100</b> - Monstrous Rage boosts your Slashing attack damage +22% for 8 seconds || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Monstrous Rage boosts your Slashing attack damage +1% for 8 seconds
}}
|-
| || of Synchronized Crushing || <b>Level 100</b> - Monstrous Rage boosts your Crushing attack damage +23% for 8 seconds || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Monstrous Rage boosts your Crushing attack damage +1% for 8 seconds
}}
|-
| || of Enhanced Orders || <b>Level 100</b> - Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +141 || Uncommon || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +8
}}
|-
| || of Synchronized Sprinting || <b>Level 100</b> - When you use Sic Em, your sprint speed increases by +10 for 10 seconds || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:When you use Sic Em, your sprint speed increases by +1 for 10 seconds
}}
|-
| || of Speedy Slashing || <b>Level 100</b> - Sic Em boosts your pet's Slashing attacks (if any) +105 damage for 10 seconds || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Sic Em boosts your pet's Slashing attacks (if any) +10 damage for 10 seconds
}}
|-
| || of Sudden Crushing || <b>Level 100</b> - Sic Em boosts your pet's Crushing attacks (if any) +105 damage for 10 seconds || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Sic Em boosts your pet's Crushing attacks (if any) +10 damage for 10 seconds
}}
|-
| || of Precision Siccing || <b>Level 100</b> - Sic Em gives both you and your pet +40 Accuracy for 10 seconds || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Sic Em gives both you and your pet +2 Accuracy for 10 seconds
}}
|-
| || of Calming Siccing || <b>Level 100</b> - Sic Em causes your pet's attacks to generate -273 Rage for 10 seconds || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Sic Em causes your pet's attacks to generate -26 Rage for 10 seconds
}}
|-
| || || <b>Level 100</b> - Sic 'Em restores 58 Health to both you and your pet || Uncommon || Legs, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Sic 'Em restores 5 Health to both you and your pet
}}
|-
| || of Concerned Pets || <b>Level 100</b> - Get It Off Me increases your pet's Taunt an additional +400% || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Get It Off Me increases your pet's Taunt an additional +20%
}}
|-
| || of Regenerative Pleas || <b>Level 100</b> - Get It Off Me restores 142 Armor to you || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Get It Off Me restores 20 Armor to you
}}
|-
| || of Post-Assault Recovery || <b>Level 100</b> - Get It Off Me heals you for 196 Health after a 15 second delay || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Get It Off Me heals you for 25 Health after a 15 second delay
}}
|-
| || || <b>Level 100</b> - Feed Pet restores 172 Health (or Armor if Health is full) to your pet after a 20 second delay || Uncommon || Ring, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Feed Pet restores 20 Health (or Armor if Health is full) to your pet after a 20 second delay
}}
|-
| || || <b>Level 100</b> - Feed Pet restores 100 Armor to your pet and hastens the current reuse timer of Clever Trick by -5.5 second || Rare || Necklace, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Feed Pet restores 10 Armor to your pet and hastens the current reuse timer of Clever Trick by -1 second
}}
|-
| Treat Keeper's || || <b>Level 100</b> - Animal Handling Healing +120 || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling Healing +6
}}
|-
| || || <b>Level 100</b> - Wild Endurance heals your pet for 148 Health (or Armor if Health is full) || Uncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Wild Endurance heals your pet for 15 Health (or Armor if Health is full)
}}
|-
| || || <b>Level 100</b> - Nimble Limbs heals your pet for 129 Health (or Armor if Health is full) || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nimble Limbs heals your pet for 7 Health (or Armor if Health is full)
}}
|-
| Pet Sadist's || || <b>Level 100</b> - Using Unnatural Wrath on your pet heals you for 46 Health (or Armor if Health is full) || Uncommon || Head, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Using Unnatural Wrath on your pet heals you for 8 Health (or Armor if Health is full)
}}
|-
| || of Pet Abuse || <b>Level 100</b> - Unnatural Wrath causes your pet to bleed for 160 trauma damage over 10 seconds, but also deal +180 damage per attack during that time || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Unnatural Wrath causes your pet to bleed for 10 trauma damage over 10 seconds, but also deal +9 damage per attack during that time
}}
|-
| || of Traumatic Beatings || <b>Level 100</b> - Unnatural Wrath grants your pet +63% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 160 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.) || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Unnatural Wrath grants your pet +8% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 10 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)
}}
|-
| || || <b>Level 100</b> - Wild Endurance gives your pet complete stun immunity and +10 Health/Armor healing per second for 15 seconds || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Wild Endurance gives your pet complete stun immunity and +1 Health/Armor healing per second for 15 seconds
}}
|-
| || || <b>Level 100</b> - After using Wild Endurance, your next use of Feed Pet restores +148 Health/Armor || Uncommon || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:After using Wild Endurance, your next use of Feed Pet restores +15 Health/Armor
}}
|-
| || || <b>Level 100</b> - Nimble Limbs grants your pet +20 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds || Uncommon || MainHand, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nimble Limbs grants your pet +1 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
}}
|-
| Treat Keeper's || || <b>Level 100</b> - That'll Do restores 88 Health to your pet and 40 Power to you || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:That'll Do restores 12 Health to your pet and 2 Power to you
}}
|-
| Hunter's || || <b>Level 100</b> - Direct Piercing Damage +20% when Animal Handling is active || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Piercing Damage +1% when Animal Handling is active
}}
|-
| || || <b>Level 100</b> - Direct Electricity Damage +20% when Animal Handling is active || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Electricity Damage +1% when Animal Handling is active
}}
|-
| || || <b>Level 100</b> - Direct Cold Damage +20% when Animal Handling is active || Uncommon || Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Cold Damage +1% when Animal Handling is active
}}
|-
| || of Healthy Pets || <b>Level 100</b> - Animal Handling pets have +146 Max Health || Uncommon || OffHand, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets have +13 Max Health
}}
|-
| || of Plated Pets || <b>Level 100</b> - Animal Handling pets have +187 Max Armor || Rare || OffHand, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets have +16 Max Armor
}}
|-
| || || <b>Level 100</b> - Animal Handling pets' Sic 'Em and Clever Trick attacks deal +124 damage || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets' Sic 'Em and Clever Trick attacks deal +10 damage
}}
|-
| Vicious || of Vicious Pets || <b>Level 100</b> - Animal Handling pets' Sic 'Em attacks deal +20% damage || Rare || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets' Sic 'Em attacks deal +1% damage
}}
|-
| Aggressive || || <b>Level 100</b> - Animal Handling pets' Sic 'Em abilities taunt +1500 || Rare || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets' Sic 'Em abilities taunt +75
}}
|-
| || of Violent Injuries || <b>Level 100</b> - Animal Handling pets deal +20% damage when they critically hit || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets deal +1% damage when they critically hit
}}
|-
| || of Scary Looking Pets || <b>Level 100</b> - Animal Handling pets taunt as if they did +200% additional damage || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets taunt as if they did +10% additional damage
}}
|-
| || of Wimpy Looking Pets || <b>Level 100</b> - Animal Handling pets taunt their opponents 40% less || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets taunt their opponents 2% less
}}
|-
| || || <b>Level 100</b> - Animal Handling pets' damage-over-time effects (if any) deal +162% damage per tick || Uncommon || Necklace, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets' damage-over-time effects (if any) deal +10% damage per tick
}}
|-
| || || <b>Level 30</b> - Animal Handling pets absorb some direct damage based on their remaining Armor (absorbing 0% when armor is empty, up to 20% when armor is full) || Uncommon || Chest || {{Spoiler|Click Expand to reveal|
*; Level 30
:Animal Handling pets absorb some direct damage based on their remaining Armor (absorbing 0% when armor is empty, up to 20% when armor is full)
}}
|-
| || || <b>Level 100</b> - Animal Handling pets have +60% Death Avoidance (ignores a fatal attack once; resets after 15 minutes) || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets have +3% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
}}
|-
| || || <b>Level 100</b> - Animal Handling pets recover +21 Armor every five seconds (whether in combat or not) || Uncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets recover +2 Armor every five seconds (whether in combat or not)
}}
|-
| || || <b>Level 100</b> - Animal Handling pets' healing abilities, if any, restore +53% health || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets' healing abilities, if any, restore +15% health
}}
|-
| || || <b>Level 100</b> - Nimble Limbs gives pet +23% melee evasion for 30 seconds || Epic || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nimble Limbs gives pet +4% melee evasion for 30 seconds
}}
|-
| || of Viciously Clever Pets || <b>Level 100</b> - Animal Handling pets' Clever Trick abilities deal +305 damage || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets' Clever Trick abilities deal +20 damage
}}
|-
| || of Deadly Pets || <b>Level 100</b> - Animal Handling pets' Clever Trick abilities deal +24% damage || Epic || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Animal Handling pets' Clever Trick abilities deal +5% damage
}}
|-
| || of Trick Bites || <b>Level 100</b> - For 19 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage || Rare || MainHand, Necklace, Legs || {{Spoiler|Click Expand to reveal|
*; Level 10
:For 10 seconds after using Clever Trick, pets' basic attacks have a 15% chance to deal double damage
}}
|-
| || of Pestering Bites || <b>Level 100</b> - Animal Handling pets' basic attacks deal +15% damage || Rare || Ring, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Animal Handling pets' basic attacks deal +8% damage
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