Difference between revisions of "Animal Handling/Treasure Effects:By Ability"

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m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
m (Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game)
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<!-- Updated as of patch v298, February 16, 2018 -->
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<!-- Updated as of patch v304, May 25, 2018 -->
 
==<!--start-->Animal Handling Paired List==
 
==<!--start-->Animal Handling Paired List==
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
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<br>
 
<br>
 
<b><u>Call Living Stabled Pet</u></b><br>
 
<b><u>Call Living Stabled Pet</u></b><br>
* Animal Handling pets have +104 health<br>
+
* Animal Handling pets have +104 Max Health<br>
* Animal Handling pets have +104 health<br>
+
* Animal Handling pets have +104 Max Health<br>
* Animal Handling pets have +133 armor<br>
+
* Animal Handling pets have +133 Max Armor<br>
* Animal Handling pets have +133 armor<br>
+
* Animal Handling pets have +133 Max Armor<br>
* Animal Handling pets deal +24 direct damage with each attack<br>
+
* Animal Handling pets deal +30 direct damage with each attack<br>
* Animal Handling pets deal +24 direct damage with each attack<br>
+
* Animal Handling pets deal +30 direct damage with each attack<br>
 
* Animal Handling pets deal +18% direct damage with each attack<br>
 
* Animal Handling pets deal +18% direct damage with each attack<br>
 
* Animal Handling pets deal +18% direct damage with each attack<br>
 
* Animal Handling pets deal +18% direct damage with each attack<br>
* Animal Handling pets earn +42% XP<br>
+
* Animal Handling pets' Sic 'Em abilities taunt +1050<br>
* Animal Handling pets earn +42% XP<br>
+
* Animal Handling pets' Sic 'Em abilities taunt +1050<br>
* Animal Handling pets have +56% Enthusiasm<br>
+
* Animal Handling pets have +56 Enthusiasm (which boosts XP earned and critical-hit chance)<br>
* Animal Handling pets have +56% Enthusiasm<br>
+
* Animal Handling pets have +56 Enthusiasm (which boosts XP earned and critical-hit chance)<br>
 
* Animal Handling pets taunt as if they did +140% additional damage<br>
 
* Animal Handling pets taunt as if they did +140% additional damage<br>
 
* Animal Handling pets taunt as if they did +140% additional damage<br>
 
* Animal Handling pets taunt as if they did +140% additional damage<br>
Line 29: Line 29:
 
* Animal Handling pet attacks bypass 29 mitigation derived from armor<br>
 
* Animal Handling pet attacks bypass 29 mitigation derived from armor<br>
 
* Animal Handling pets gain +5 Armor Absorbency. (Normally they mitigate 1 point of damage for every 25 Armor remaining; this effect changes it to 1 for every 20 Armor.)<br>
 
* Animal Handling pets gain +5 Armor Absorbency. (Normally they mitigate 1 point of damage for every 25 Armor remaining; this effect changes it to 1 for every 20 Armor.)<br>
* Animal Handling pets have +42 Max Power<br>
+
* Animal Handling pets have +42% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)<br>
* Animal Handling pets have +42 Max Power<br>
+
* Animal Handling pets have +42% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)<br>
* Animal Handling pets regenerate +14 Power every five seconds (whether in combat or not)<br>
+
* Animal Handling pets recover +20 Armor every five seconds (whether in combat or not)<br>
* Animal Handling pets regenerate +14 Power every five seconds (whether in combat or not)<br>
+
* Animal Handling pets recover +20 Armor every five seconds (whether in combat or not)<br>
 
* Animal Handling pets' healing abilities, if any, restore +24% health<br>
 
* Animal Handling pets' healing abilities, if any, restore +24% health<br>
 
* Animal Handling pets' healing abilities, if any, restore +24% health<br>
 
* Animal Handling pets' healing abilities, if any, restore +24% health<br>
* Animal Handling pets gain 14% melee evasion, and their special trick costs them -14 Power to use<br>
+
* Animal Handling pets gain 14% melee evasion<br>
 
<br>
 
<br>
 
<b><u>Call Stabled Pet #1</u></b><br>
 
<b><u>Call Stabled Pet #1</u></b><br>
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<br>
 
<br>
 
<b><u>Feed Pet</u></b><br>
 
<b><u>Feed Pet</u></b><br>
* Feed Pet restores 42 Power to your pet and 14 Power to you<br>
+
* Feed Pet restores 80 Health (or Armor if Health is full) to your pet after a 20 second delay<br>
* Feed Pet restores 42 Power to your pet and 14 Power to you<br>
+
* Feed Pet restores 80 Health (or Armor if Health is full) to your pet after a 20 second delay<br>
 
* Feed Pet restores 70 Armor to your pet and hastens the current reuse timer of Clever Trick by -4 second<br>
 
* Feed Pet restores 70 Armor to your pet and hastens the current reuse timer of Clever Trick by -4 second<br>
 
* Feed Pet restores 70 Armor to your pet and hastens the current reuse timer of Clever Trick by -4 second<br>
 
* Feed Pet restores 70 Armor to your pet and hastens the current reuse timer of Clever Trick by -4 second<br>
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<br>
 
<br>
 
<b><u>Nimble Limbs</u></b><br>
 
<b><u>Nimble Limbs</u></b><br>
* Nimble Limbs heals your pet for 87 Health/Armor<br>
+
* Nimble Limbs heals your pet for 87 Health (or Armor if Health is full)<br>
* Nimble Limbs heals your pet for 87 Health/Armor<br>
+
* Nimble Limbs heals your pet for 87 Health (or Armor if Health is full)<br>
 
* Nimble Limbs grants your pet +14 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds<br>
 
* Nimble Limbs grants your pet +14 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds<br>
 
* Nimble Limbs grants your pet +14 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds<br>
 
* Nimble Limbs grants your pet +14 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds<br>
Line 100: Line 100:
 
* Animal Handling Healing +84<br>
 
* Animal Handling Healing +84<br>
 
* Animal Handling Healing +84<br>
 
* Animal Handling Healing +84<br>
* That'll Do restores 64 Power to your pet and 28 Power to you<br>
+
* That'll Do restores 64 Health to your pet and 28 Power to you<br>
* That'll Do restores 64 Power to your pet and 28 Power to you<br>
+
* That'll Do restores 64 Health to your pet and 28 Power to you<br>
 
<br>
 
<br>
 
<b><u>Unnatural Wrath</u></b><br>
 
<b><u>Unnatural Wrath</u></b><br>
* Using Unnatural Wrath on your pet heals you for 34 Health/Armor<br>
+
* Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +99<br>
* Using Unnatural Wrath on your pet heals you for 34 Health/Armor<br>
+
* Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +99<br>
 +
* Using Unnatural Wrath on your pet heals you for 34 Health (or Armor if Health is full)<br>
 +
* Using Unnatural Wrath on your pet heals you for 34 Health (or Armor if Health is full)<br>
 
* Unnatural Wrath causes your pet to bleed for 140 trauma damage over 10 seconds, but also deal +48 damage per attack during that time<br>
 
* Unnatural Wrath causes your pet to bleed for 140 trauma damage over 10 seconds, but also deal +48 damage per attack during that time<br>
 
* Unnatural Wrath causes your pet to bleed for 140 trauma damage over 10 seconds, but also deal +48 damage per attack during that time<br>
 
* Unnatural Wrath causes your pet to bleed for 140 trauma damage over 10 seconds, but also deal +48 damage per attack during that time<br>
* Unnatural Wrath grants your pet +45% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 120 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)<br>
+
* Unnatural Wrath grants your pet +45% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 140 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)<br>
 
<br>
 
<br>
 
<b><u>Wild Endurance</u></b><br>
 
<b><u>Wild Endurance</u></b><br>
* Wild Endurance heals your pet for 106 Health/Armor<br>
+
* Wild Endurance heals your pet for 106 Health (or Armor if Health is full)<br>
* Wild Endurance heals your pet for 106 Health/Armor<br>
+
* Wild Endurance heals your pet for 106 Health (or Armor if Health is full)<br>
 
* Wild Endurance gives your pet complete stun immunity and +7 Health/Armor healing per second for 15 seconds<br>
 
* Wild Endurance gives your pet complete stun immunity and +7 Health/Armor healing per second for 15 seconds<br>
 
* After using Wild Endurance, your next use of Feed Pet restores +106 Health/Armor<br>
 
* After using Wild Endurance, your next use of Feed Pet restores +106 Health/Armor<br>
 
* After using Wild Endurance, your next use of Feed Pet restores +106 Health/Armor<br>
 
* After using Wild Endurance, your next use of Feed Pet restores +106 Health/Armor<br>
 
<br>
 
<br>

Revision as of 14:39, 25 May 2018

Animal Handling Paired List

THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it's fairly obvious if a treasure effect is in the wrong category. Just be aware!

Note that this only shows the max-level version of each treasure effect.

General Mods

  • Direct Piercing Damage +14% when Animal Handling is active
  • Direct Electricity Damage +14% when Animal Handling is active


Call Living Stabled Pet

  • Animal Handling pets have +104 Max Health
  • Animal Handling pets have +104 Max Health
  • Animal Handling pets have +133 Max Armor
  • Animal Handling pets have +133 Max Armor
  • Animal Handling pets deal +30 direct damage with each attack
  • Animal Handling pets deal +30 direct damage with each attack
  • Animal Handling pets deal +18% direct damage with each attack
  • Animal Handling pets deal +18% direct damage with each attack
  • Animal Handling pets' Sic 'Em abilities taunt +1050
  • Animal Handling pets' Sic 'Em abilities taunt +1050
  • Animal Handling pets have +56 Enthusiasm (which boosts XP earned and critical-hit chance)
  • Animal Handling pets have +56 Enthusiasm (which boosts XP earned and critical-hit chance)
  • Animal Handling pets taunt as if they did +140% additional damage
  • Animal Handling pets taunt as if they did +140% additional damage
  • Animal Handling pets taunt their opponents 28% less
  • Animal Handling pets taunt their opponents 28% less
  • Animal Handling pet attacks bypass 29 mitigation derived from armor
  • Animal Handling pet attacks bypass 29 mitigation derived from armor
  • Animal Handling pets gain +5 Armor Absorbency. (Normally they mitigate 1 point of damage for every 25 Armor remaining; this effect changes it to 1 for every 20 Armor.)
  • Animal Handling pets have +42% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
  • Animal Handling pets have +42% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)
  • Animal Handling pets recover +20 Armor every five seconds (whether in combat or not)
  • Animal Handling pets recover +20 Armor every five seconds (whether in combat or not)
  • Animal Handling pets' healing abilities, if any, restore +24% health
  • Animal Handling pets' healing abilities, if any, restore +24% health
  • Animal Handling pets gain 14% melee evasion


Call Stabled Pet #1

Clever Trick

Feed Pet

  • Feed Pet restores 80 Health (or Armor if Health is full) to your pet after a 20 second delay
  • Feed Pet restores 80 Health (or Armor if Health is full) to your pet after a 20 second delay
  • Feed Pet restores 70 Armor to your pet and hastens the current reuse timer of Clever Trick by -4 second
  • Feed Pet restores 70 Armor to your pet and hastens the current reuse timer of Clever Trick by -4 second
  • Animal Handling Healing +84
  • Animal Handling Healing +84


Get It Off Me

  • Get It Off Me boosts your pet's attacks taunt an additional +240%
  • Get It Off Me boosts your pet's attacks taunt an additional +240%
  • Get It Off Me restores 100 Armor to you
  • Get It Off Me restores 100 Armor to you
  • Get It Off Me heals you for 85 Health after a 15 second delay
  • Get It Off Me heals you for 85 Health after a 15 second delay


Monstrous Rage

  • Monstrous Rage boosts your Slashing attack damage +16% for 8 seconds
  • Monstrous Rage boosts your Slashing attack damage +16% for 8 seconds
  • Monstrous Rage boosts your Crushing attack damage +17% for 8 seconds
  • Monstrous Rage boosts your Crushing attack damage +17% for 8 seconds
  • Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +99
  • Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +99


Nimble Limbs

  • Nimble Limbs heals your pet for 87 Health (or Armor if Health is full)
  • Nimble Limbs heals your pet for 87 Health (or Armor if Health is full)
  • Nimble Limbs grants your pet +14 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds
  • Nimble Limbs grants your pet +14 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds


Shrill Command

  • Shrill Command deals +36% damage and hastens the current reuse timer of Clever Trick by 2 seconds
  • Shrill Command deals +34% damage and shortens the current reuse time of Sic 'Em by 1 second
  • Shrill Command Damage +42%
  • Shrill Command Damage +42%
  • Shrill Command deals +23% damage and reduces the target's Rage by -425
  • Shrill Command deals +23% damage and reduces the target's Rage by -425


Sic 'Em

  • When you use Sic Em, your sprint speed increases by +8 for 10 seconds
  • Sic Em boosts your pet's Slashing attacks (if any) +22 damage for 10 seconds
  • Sic Em boosts your pet's Slashing attacks (if any) +22 damage for 10 seconds
  • Sic Em boosts your pet's Crushing attacks (if any) +22 damage for 10 seconds
  • Sic Em boosts your pet's Crushing attacks (if any) +22 damage for 10 seconds
  • Sic Em gives both you and your pet +28% Accuracy for 10 seconds
  • Sic Em causes your pet's attacks to generate -168 Rage for 10 seconds
  • Sic Em causes your pet's attacks to generate -168 Rage for 10 seconds
  • Sic 'Em restores 35 Health to both you and your pet
  • Sic 'Em restores 35 Health to both you and your pet


Tame Bear

Tame Big Cat

Tame Rat

That'll Do

  • Animal Handling Healing +84
  • Animal Handling Healing +84
  • That'll Do restores 64 Health to your pet and 28 Power to you
  • That'll Do restores 64 Health to your pet and 28 Power to you


Unnatural Wrath

  • Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +99
  • Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +99
  • Using Unnatural Wrath on your pet heals you for 34 Health (or Armor if Health is full)
  • Using Unnatural Wrath on your pet heals you for 34 Health (or Armor if Health is full)
  • Unnatural Wrath causes your pet to bleed for 140 trauma damage over 10 seconds, but also deal +48 damage per attack during that time
  • Unnatural Wrath causes your pet to bleed for 140 trauma damage over 10 seconds, but also deal +48 damage per attack during that time
  • Unnatural Wrath grants your pet +45% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 140 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)


Wild Endurance

  • Wild Endurance heals your pet for 106 Health (or Armor if Health is full)
  • Wild Endurance heals your pet for 106 Health (or Armor if Health is full)
  • Wild Endurance gives your pet complete stun immunity and +7 Health/Armor healing per second for 15 seconds
  • After using Wild Endurance, your next use of Feed Pet restores +106 Health/Armor
  • After using Wild Endurance, your next use of Feed Pet restores +106 Health/Armor