Open main menu

Project: Gorgon Wiki β

Changes

Animal Handling/Treasure Effects:By Ability

578 bytes added, 14:39, 25 May 2018
m
Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
<!-- Updated as of patch v298v304, February 16May 25, 2018 -->
==<!--start-->Animal Handling Paired List==
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
<br>
<b><u>Call Living Stabled Pet</u></b><br>
* Animal Handling pets have +104 healthMax Health<br>* Animal Handling pets have +104 healthMax Health<br>* Animal Handling pets have +133 armorMax Armor<br>* Animal Handling pets have +133 armorMax Armor<br>* Animal Handling pets deal +24 30 direct damage with each attack<br>* Animal Handling pets deal +24 30 direct damage with each attack<br>
* Animal Handling pets deal +18% direct damage with each attack<br>
* Animal Handling pets deal +18% direct damage with each attack<br>
* Animal Handling pets earn ' Sic 'Em abilities taunt +42% XP1050<br>* Animal Handling pets earn ' Sic 'Em abilities taunt +42% XP1050<br>* Animal Handling pets have +56% Enthusiasm(which boosts XP earned and critical-hit chance)<br>* Animal Handling pets have +56% Enthusiasm(which boosts XP earned and critical-hit chance)<br>
* Animal Handling pets taunt as if they did +140% additional damage<br>
* Animal Handling pets taunt as if they did +140% additional damage<br>
* Animal Handling pet attacks bypass 29 mitigation derived from armor<br>
* Animal Handling pets gain +5 Armor Absorbency. (Normally they mitigate 1 point of damage for every 25 Armor remaining; this effect changes it to 1 for every 20 Armor.)<br>
* Animal Handling pets have +42 Max Power% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)<br>* Animal Handling pets have +42 Max Power% Death Avoidance (ignores a fatal attack once; resets after 15 minutes)<br>* Animal Handling pets regenerate recover +14 Power 20 Armor every five seconds (whether in combat or not)<br>* Animal Handling pets regenerate recover +14 Power 20 Armor every five seconds (whether in combat or not)<br>
* Animal Handling pets' healing abilities, if any, restore +24% health<br>
* Animal Handling pets' healing abilities, if any, restore +24% health<br>
* Animal Handling pets gain 14% melee evasion, and their special trick costs them -14 Power to use<br>
<br>
<b><u>Call Stabled Pet #1</u></b><br>
<br>
<b><u>Feed Pet</u></b><br>
* Feed Pet restores 42 Power 80 Health (or Armor if Health is full) to your pet and 14 Power to youafter a 20 second delay<br>* Feed Pet restores 42 Power 80 Health (or Armor if Health is full) to your pet and 14 Power to youafter a 20 second delay<br>
* Feed Pet restores 70 Armor to your pet and hastens the current reuse timer of Clever Trick by -4 second<br>
* Feed Pet restores 70 Armor to your pet and hastens the current reuse timer of Clever Trick by -4 second<br>
<br>
<b><u>Nimble Limbs</u></b><br>
* Nimble Limbs heals your pet for 87 Health/(or Armorif Health is full)<br>* Nimble Limbs heals your pet for 87 Health/(or Armorif Health is full)<br>
* Nimble Limbs grants your pet +14 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds<br>
* Nimble Limbs grants your pet +14 mitigation vs. physical (slashing, piercing, and crushing) attacks for 15 seconds<br>
* Animal Handling Healing +84<br>
* Animal Handling Healing +84<br>
* That'll Do restores 64 Power Health to your pet and 28 Power to you<br>* That'll Do restores 64 Power Health to your pet and 28 Power to you<br>
<br>
<b><u>Unnatural Wrath</u></b><br>
* Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +99<br>* Monstrous Rage and Unnatural Wrath boost your pet's next attack damage +99<br>* Using Unnatural Wrath on your pet heals you for 34 Health/(or Armorif Health is full)<br>* Using Unnatural Wrath on your pet heals you for 34 Health/(or Armorif Health is full)<br>
* Unnatural Wrath causes your pet to bleed for 140 trauma damage over 10 seconds, but also deal +48 damage per attack during that time<br>
* Unnatural Wrath causes your pet to bleed for 140 trauma damage over 10 seconds, but also deal +48 damage per attack during that time<br>
* Unnatural Wrath grants your pet +45% mitigation versus direct attacks for 14 seconds. After 15 seconds, the pet takes 120 140 psychic damage. (You can negate the latent psychic damage by using First Aid 4+ on your pet.)<br>
<br>
<b><u>Wild Endurance</u></b><br>
* Wild Endurance heals your pet for 106 Health/(or Armorif Health is full)<br>* Wild Endurance heals your pet for 106 Health/(or Armorif Health is full)<br>
* Wild Endurance gives your pet complete stun immunity and +7 Health/Armor healing per second for 15 seconds<br>
* After using Wild Endurance, your next use of Feed Pet restores +106 Health/Armor<br>
* After using Wild Endurance, your next use of Feed Pet restores +106 Health/Armor<br>
<br>
12,245
edits