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Archery/Treasure Effects

34,236 bytes added, 13:08, 5 December 2023
Updating Treasure effects to v399 using auto-wiki generator (added Rarity)
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[Archery/Treasure Effects|Archery Treasure Effects]]==</includeonly>
See also: [[Archery/Treasure Effects:By Slot]]
See also: [[Archery/Treasure Effects:By Ability]]
<!-- Updated to v399 on May 25, 2021 from v346 Tue Dec 05 2023 10:06:35 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || of Archery || <b>Level 80100</b> - Archery Base Damage +4050% || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Archery Damage +5
*; Level 80
:Archery Base Damage +40%
*; Level 90
:Archery Base Damage +45%
*; Level 100
:Archery Base Damage +50%
}}
|-
| || of Power Archery || <b>Level 80100</b> - Archery Damage +70 90 || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Archery Damage +5
*; Level 80
:Archery Damage +70
*; Level 85
:Archery Damage +75
*; Level 90
:Archery Damage +80
*; Level 95
:Archery Damage +85
*; Level 100
:Archery Damage +90
}}
|-
| || of Medicinal Arrows || <b>Level 80100</b> - Basic Blitz Shot and Aimed Shot heal you for 28 36 health || Rare || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Basic Blitz Shot and Aimed Shot heal you for 5 health
*; Level 20
:Basic Blitz Shot and Aimed Shot heal you for 8 health
*; Level 30
:Basic Blitz Shot and Aimed Shot heal you for 11 health
*; Level 40
:Basic Blitz Shot and Aimed Shot heal you for 14 health
*; Level 50
:Basic Blitz Shot and Aimed Shot heal you for 18 health
*; Level 60
:Basic Blitz Shot and Aimed Shot heal you for 21 health
*; Level 70
:Basic Blitz Shot and Aimed Shot heal you for 24 health
*; Level 80
:Basic Blitz Shot and Aimed Shot heal you for 28 health*; Level 90:Blitz Shot and Aimed Shot heal you for 32 health*; Level 100:Blitz Shot and Aimed Shot heal you for 36 health
}}
|-
| || of Critical Hits || <b>Level 80100</b> - Max Power +29 42 when Archery is active || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Max Power +10 5 when Archery is active
*; Level 10
:Max Power +11 6 when Archery is active
*; Level 15
:Max Power +12 8 when Archery is active
*; Level 20
:Max Power +13 10 when Archery is active
*; Level 25
:Max Power +12 when Archery is active
*; Level 30
:Max Power +14 when Archery is active
*; Level 30
:Max Power +15 when Archery is active
*; Level 35
:Max Power +16 when Archery is active
*; Level 40
:Max Power +17 18 when Archery is active
*; Level 45
:Max Power +18 20 when Archery is active
*; Level 50
:Max Power +19 22 when Archery is active
*; Level 55
:Max Power +20 24 when Archery is active
*; Level 60
:Max Power +21 26 when Archery is active
*; Level 65
:Max Power +23 28 when Archery is active
*; Level 70
:Max Power +25 30 when Archery is active
*; Level 75
:Max Power +27 32 when Archery is active
*; Level 80
:Max Power +29 34 when Archery is active*; Level 85:Max Power +36 when Archery is active*; Level 90:Max Power +38 when Archery is active*; Level 95:Max Power +40 when Archery is active*; Level 100:Max Power +42 when Archery is active
}}
|-
| || || <b>Level 80100</b> - Multishot and Heavy Multishot Damage +92 116 and Power Cost -16 37 || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Multishot and Heavy Multishot Damage +16 and Power Cost -1
:Multishot and Heavy Multishot Damage +24 and Power Cost -3
*; Level 20
:Multishot and Heavy Multishot Damage +28 and Power Cost -45
*; Level 25
:Multishot and Heavy Multishot Damage +32 and Power Cost -57
*; Level 30
:Multishot and Heavy Multishot Damage +36 and Power Cost -69
*; Level 35
:Multishot and Heavy Multishot Damage +40 and Power Cost -711
*; Level 40
:Multishot and Heavy Multishot Damage +45 and Power Cost -813
*; Level 45
:Multishot and Heavy Multishot Damage +50 and Power Cost -915
*; Level 50
:Multishot and Heavy Multishot Damage +56 and Power Cost -1117
*; Level 55
:Multishot and Heavy Multishot Damage +62 and Power Cost -1219
*; Level 60
:Multishot and Heavy Multishot Damage +68 and Power Cost -1321
*; Level 65
:Multishot and Heavy Multishot Damage +74 and Power Cost -1323
*; Level 70
:Multishot and Heavy Multishot Damage +80 and Power Cost -1425
*; Level 75
:Multishot and Heavy Multishot Damage +86 and Power Cost -1527
*; Level 80
:Multishot and Heavy Multishot Damage +92 and Power Cost -1629*; Level 85:Multishot and Heavy Multishot Damage +98 and Power Cost -31*; Level 90:Multishot and Heavy Multishot Damage +104 and Power Cost -33*; Level 95:Multishot and Heavy Multishot Damage +110 and Power Cost -35*; Level 100:Multishot and Heavy Multishot Damage +116 and Power Cost -37
}}
|-
| Arrow-Resistant || || <b>Level 80100</b> - Piercing Damage Reduction +32 44 when Archery is active || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Piercing Damage Reduction +2 when Archery is active
*; Level 80
:Piercing Damage Reduction +32 when Archery is active
*; Level 85
:Piercing Damage Reduction +35 when Archery is active
*; Level 90
:Piercing Damage Reduction +38 when Archery is active
*; Level 95
:Piercing Damage Reduction +41 when Archery is active
*; Level 100
:Piercing Damage Reduction +44 when Archery is active
}}
|-
| || || <b>Level 100</b> - Direct Poison and Acid Damage +124 and Indirect Poison and Acid +16 (per tick) while Archery skill active. || Exceptional || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Poison and Acid Damage +10 and Indirect Poison and Acid +1 (per tick) while Archery skill active.
*; Level 10
:Direct Poison and Acid Damage +16 and Indirect Poison and Acid +2 (per tick) while Archery skill active.
*; Level 15
:Direct Poison and Acid Damage +22 and Indirect Poison and Acid +3 (per tick) while Archery skill active.
*; Level 20
:Direct Poison and Acid Damage +28 and Indirect Poison and Acid +4 (per tick) while Archery skill active.
*; Level 25
:Direct Poison and Acid Damage +34 and Indirect Poison and Acid +4 (per tick) while Archery skill active.
*; Level 30
:Direct Poison and Acid Damage +40 and Indirect Poison and Acid +5 (per tick) while Archery skill active.
*; Level 35
:Direct Poison and Acid Damage +46 and Indirect Poison and Acid +6 (per tick) while Archery skill active.
*; Level 40
:Direct Poison and Acid Damage +52 and Indirect Poison and Acid +7 (per tick) while Archery skill active.
*; Level 45
:Direct Poison and Acid Damage +58 and Indirect Poison and Acid +7 (per tick) while Archery skill active.
*; Level 50
:Direct Poison and Acid Damage +64 and Indirect Poison and Acid +8 (per tick) while Archery skill active.
*; Level 55
:Direct Poison and Acid Damage +70 and Indirect Poison and Acid +9 (per tick) while Archery skill active.
*; Level 60
:Direct Poison and Acid Damage +76 and Indirect Poison and Acid +10 (per tick) while Archery skill active.
*; Level 65
:Direct Poison and Acid Damage +82 and Indirect Poison and Acid +10 (per tick) while Archery skill active.
*; Level 70
:Direct Poison and Acid Damage +88 and Indirect Poison and Acid +11 (per tick) while Archery skill active.
*; Level 75
:Direct Poison and Acid Damage +94 and Indirect Poison and Acid +12 (per tick) while Archery skill active.
*; Level 80
:Direct Poison and Acid Damage +100 and Indirect Poison and Acid +13 (per tick) while Archery skill active.
*; Level 85
:Direct Poison and Acid Damage +106 and Indirect Poison and Acid +13 (per tick) while Archery skill active.
*; Level 90
:Direct Poison and Acid Damage +112 and Indirect Poison and Acid +14 (per tick) while Archery skill active.
*; Level 95
:Direct Poison and Acid Damage +118 and Indirect Poison and Acid +15 (per tick) while Archery skill active.
*; Level 100
:Direct Poison and Acid Damage +124 and Indirect Poison and Acid +16 (per tick) while Archery skill active.
}}
|-
| || || <b>Level 100</b> - Direct Fire Damage +124 and Indirect Fire +16 (per tick) while Archery skill active. || Exceptional || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Fire Damage +10 and Indirect Fire +1 (per tick) while Archery skill active.
*; Level 10
:Direct Fire Damage +16 and Indirect Fire +2 (per tick) while Archery skill active.
*; Level 15
:Direct Fire Damage +22 and Indirect Fire +3 (per tick) while Archery skill active.
*; Level 20
:Direct Fire Damage +28 and Indirect Fire +4 (per tick) while Archery skill active.
*; Level 25
:Direct Fire Damage +34 and Indirect Fire +4 (per tick) while Archery skill active.
*; Level 30
:Direct Fire Damage +40 and Indirect Fire +5 (per tick) while Archery skill active.
*; Level 35
:Direct Fire Damage +46 and Indirect Fire +6 (per tick) while Archery skill active.
*; Level 40
:Direct Fire Damage +52 and Indirect Fire +7 (per tick) while Archery skill active.
*; Level 45
:Direct Fire Damage +58 and Indirect Fire +7 (per tick) while Archery skill active.
*; Level 50
:Direct Fire Damage +64 and Indirect Fire +8 (per tick) while Archery skill active.
*; Level 55
:Direct Fire Damage +70 and Indirect Fire +9 (per tick) while Archery skill active.
*; Level 60
:Direct Fire Damage +76 and Indirect Fire +10 (per tick) while Archery skill active.
*; Level 65
:Direct Fire Damage +82 and Indirect Fire +10 (per tick) while Archery skill active.
*; Level 70
:Direct Fire Damage +88 and Indirect Fire +11 (per tick) while Archery skill active.
*; Level 75
:Direct Fire Damage +94 and Indirect Fire +12 (per tick) while Archery skill active.
*; Level 80
:Direct Fire Damage +100 and Indirect Fire +13 (per tick) while Archery skill active.
*; Level 85
:Direct Fire Damage +106 and Indirect Fire +13 (per tick) while Archery skill active.
*; Level 90
:Direct Fire Damage +112 and Indirect Fire +14 (per tick) while Archery skill active.
*; Level 95
:Direct Fire Damage +118 and Indirect Fire +15 (per tick) while Archery skill active.
*; Level 100
:Direct Fire Damage +124 and Indirect Fire +16 (per tick) while Archery skill active.
}}
|-
| Marksman's || of Aimed Shots || <b>Level 80100</b> - Aimed Shot Damage +3950% || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:Aimed Shot Damage +6%
*; Level 80
:Aimed Shot Damage +39%
*; Level 85
:Aimed Shot Damage +42%
*; Level 90
:Aimed Shot Damage +45%
*; Level 95
:Aimed Shot Damage +48%
*; Level 100
:Aimed Shot Damage +50%
}}
|-
| Marksman's || of Lingering Arrows || <b>Level 80100</b> - Aimed Shot deals 132 additional 270 Trauma damage to health damage over 12 seconds || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Aimed Shot deals 12 additional Trauma damage to health damage over 12 seconds
*; Level 10
:Aimed Shot deals 24 additional Trauma damage to health damage over 12 seconds
*; Level 15
:Aimed Shot deals 30 additional Trauma damage to health damage over 12 seconds
*; Level 20
:Aimed Shot deals 36 additional Trauma damage to health damage over 12 seconds
*; Level 25
:Aimed Shot deals 48 additional Trauma damage to health damage over 12 seconds
*; Level 30
:Aimed Shot deals 54 additional 60 Trauma damage to health damage over 12 seconds
*; Level 35
:Aimed Shot deals 60 additional 72 Trauma damage to health damage over 12 seconds
*; Level 40
:Aimed Shot deals 72 additional 84 Trauma damage to health damage over 12 seconds
*; Level 45
:Aimed Shot deals 78 additional 96 Trauma damage to health damage over 12 seconds
*; Level 50
:Aimed Shot deals 90 additional 114 Trauma damage to health damage over 12 seconds
*; Level 55
:Aimed Shot deals 96 additional 132 Trauma damage to health damage over 12 seconds
*; Level 60
:Aimed Shot deals 102 additional 150 Trauma damage to health damage over 12 seconds
*; Level 65
:Aimed Shot deals 108 additional 162 Trauma damage to health damage over 12 seconds
*; Level 70
:Aimed Shot deals 120 additional 180 Trauma damage to health damage over 12 seconds
*; Level 75
:Aimed Shot deals 126 additional 192 Trauma damage to health damage over 12 seconds
*; Level 80
:Aimed Shot deals 132 additional 210 Trauma damage to health over 12 seconds*; Level 85:Aimed Shot deals 222 Trauma damage to health over 12 seconds*; Level 90:Aimed Shot deals 240 Trauma damage to health over 12 seconds*; Level 95:Aimed Shot deals 252 Trauma damage to health over 12 seconds*; Level 100:Aimed Shot deals 270 Trauma damage to health over 12 seconds
}}
|-
| || || <b>Level 80100</b> - Aimed Shot boosts your Nice Attack Damage +108 136 for 10 seconds || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Aimed Shot boosts your Nice Attack Damage +25 for 10 seconds
*; Level 80
:Aimed Shot boosts your Nice Attack Damage +108 for 10 seconds
*; Level 85
:Aimed Shot boosts your Nice Attack Damage +115 for 10 seconds
*; Level 90
:Aimed Shot boosts your Nice Attack Damage +122 for 10 seconds
*; Level 95
:Aimed Shot boosts your Nice Attack Damage +129 for 10 seconds
*; Level 100
:Aimed Shot boosts your Nice Attack Damage +136 for 10 seconds
}}
|-
| Marksman's || of Accurate Archery || <b>Level 80100</b> - Aimed Shot deals +3038% damage and boosts your Accuracy +20 24 for 10 seconds || Rare || Necklace, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Aimed Shot deals +6% damage and boosts your Accuracy +5 for 10 seconds
*; Level 80
:Aimed Shot deals +30% damage and boosts your Accuracy +20 for 10 seconds
*; Level 85
:Aimed Shot deals +32% damage and boosts your Accuracy +21 for 10 seconds
*; Level 90
:Aimed Shot deals +34% damage and boosts your Accuracy +22 for 10 seconds
*; Level 95
:Aimed Shot deals +36% damage and boosts your Accuracy +23 for 10 seconds
*; Level 100
:Aimed Shot deals +38% damage and boosts your Accuracy +24 for 10 seconds
}}
|-
| || of The Porcupine || <b>Level 80100</b> - Multishot Damage +36.546% || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Multishot Damage +5%
:Multishot Damage +29%
*; Level 70
:Multishot Damage +31.5%
*; Level 75
:Multishot Damage +34%
*; Level 80
:Multishot Damage +36.5%*; Level 85:Multishot Damage +39%*; Level 90:Multishot Damage +41%*; Level 95:Multishot Damage +44%*; Level 100:Multishot Damage +46%
}}
|-
| || || <b>Level 80100</b> - Multishot restores 70 132 Health to you after a 15 an 8 second delay || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Multishot restores 11 12 Health to you after a 15 an 8 second delay
*; Level 20
:Multishot restores 19 24 Health to you after a 15 an 8 second delay
*; Level 30
:Multishot restores 27 36 Health to you after a 15 an 8 second delay
*; Level 40
:Multishot restores 35 48 Health to you after a 15 an 8 second delay
*; Level 50
:Multishot restores 43 60 Health to you after a 15 an 8 second delay
*; Level 60
:Multishot restores 51 72 Health to you after a 15 an 8 second delay
*; Level 70
:Multishot restores 60 87 Health to you after a 15 an 8 second delay
*; Level 80
:Multishot restores 70 102 Health to you after a 15 an 8 second delay*; Level 90:Multishot restores 117 Health to you after an 8 second delay*; Level 100:Multishot restores 132 Health to you after an 8 second delay
}}
|-
| || of Flaming Rain || <b>Level 100</b> - Multishot deals +99 damage, and the damage type becomes Fire. || Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Multishot deals +4 damage, and the damage type becomes Fire.*; Level 10:Multishot deals +9 damage, and the damage type becomes Fire.*; Level 15:Multishot deals +14 damage, and the damage type becomes Fire.*; Level 20:Multishot deals +19 damage, and the damage type becomes Fire.*; Level 25:Multishot deals +24 damage, and the damage type becomes Fire.*; Level 30:Multishot deals +29 damage, and the damage type becomes Fire.*; Level 35:Multishot deals +34 damage, and the damage type becomes Fire.*; Level 40:Multishot deals +39 damage, and the damage type becomes Fire.*; Level 45:Multishot deals +44 damage, and the damage type becomes Fire.*; Level 50:Multishot deals +49 damage, and the damage type becomes Fire.*; Level 55:Multishot deals +54 damage, and the damage type becomes Fire.*; Level 60:Multishot deals +59 damage, and the damage type becomes Fire.*; Level 65:Multishot deals +64 damage, and the damage type becomes Fire.*; Level 70:Multishot deals +69 damage, and the damage type becomes Fire.*; Level 75:Multishot deals +74 damage, and the damage type becomes Fire.*; Level 80:Multishot deals +79 damage, and the damage type becomes Fire.*; Level 85:Multishot deals +84 damage, and the damage type becomes Fire.*; Level 90:Multishot deals +89 damage, and the damage type becomes Fire.*; Level 95:Multishot deals +94 damage, and the damage type becomes Fire.*; Level 100:Multishot deals +99 damage, and the damage type becomes Fire.}}|-| || of Long Shots || <b>Level 80100</b> - Long Shot Damage +5671% || Uncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Long Shot Damage +65%
*; Level 10
:Long Shot Damage +98%
*; Level 15
:Long Shot Damage +1211%
*; Level 20
:Long Shot Damage +1514%
*; Level 25
:Long Shot Damage +1817%
*; Level 30
:Long Shot Damage +2120%
*; Level 35
:Long Shot Damage +2423%
*; Level 40
:Long Shot Damage +2726%
*; Level 45
:Long Shot Damage +3029%
*; Level 50
:Long Shot Damage +3332%
*; Level 55
:Long Shot Damage +3635%
*; Level 60
:Long Shot Damage +4039%
*; Level 65
:Long Shot Damage +4443%
*; Level 70
:Long Shot Damage +4847%
*; Level 75
:Long Shot Damage +5251%
*; Level 80
:Long Shot Damage +5655%*; Level 85:Long Shot Damage +59%*; Level 90:Long Shot Damage +63%*; Level 95:Long Shot Damage +67%*; Level 100:Long Shot Damage +71%
}}
|-
| || of Epic Preparatory Shots || <b>Level 80100</b> - Long Shot boosts your Epic Attack Damage +1620% for 15 seconds || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Long Shot boosts your Epic Attack Damage +1% for 15 seconds
*; Level 80
:Long Shot boosts your Epic Attack Damage +16% for 15 seconds
*; Level 85
:Long Shot boosts your Epic Attack Damage +17% for 15 seconds
*; Level 90
:Long Shot boosts your Epic Attack Damage +18% for 15 seconds
*; Level 95
:Long Shot boosts your Epic Attack Damage +19% for 15 seconds
*; Level 100
:Long Shot boosts your Epic Attack Damage +20% for 15 seconds
}}
|-
| || of Long Armor || <b>Level 80100</b> - Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +16 for 15 seconds 121 || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +1 for 15 seconds10
*; Level 10
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +2 for 15 seconds
*; Level 15
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +3 for 15 seconds20
*; Level 20
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +4 for 15 seconds25
*; Level 25
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +5 for 15 seconds30
*; Level 30
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +6 for 15 seconds35
*; Level 35
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +7 for 15 seconds40
*; Level 40
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +8 for 15 seconds45
*; Level 45
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +9 for 15 seconds50
*; Level 50
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +10 for 15 seconds55
*; Level 55
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +11 for 15 seconds60
*; Level 60
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +12 for 15 seconds65
*; Level 65
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +13 for 15 seconds72
*; Level 70
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +14 for 15 seconds79
*; Level 75
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +15 for 15 seconds86
*; Level 80
:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +16 for 15 seconds93*; Level 85:Long Shot and Hook Shot Damage +100*; Level 90:Long Shot and Hook Shot Damage +107*; Level 95:Long Shot and Hook Shot Damage +114*; Level 100:Long Shot and Hook Shot Damage +121
}}
|-
| || || <b>Level 80100</b> - Long Shot restores 49 86 health to you after a 15 an 8 second delay || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Long Shot restores 15 10 health to you after a 15 an 8 second delay
*; Level 10
:Long Shot restores 17 14 health to you after a 15 an 8 second delay
*; Level 15
:Long Shot restores 19 18 health to you after a 15 an 8 second delay
*; Level 20
:Long Shot restores 21 22 health to you after a 15 an 8 second delay
*; Level 25
:Long Shot restores 23 26 health to you after a 15 an 8 second delay
*; Level 30
:Long Shot restores 25 30 health to you after a 15 an 8 second delay
*; Level 35
:Long Shot restores 27 34 health to you after a 15 an 8 second delay
*; Level 40
:Long Shot restores 29 38 health to you after a 15 an 8 second delay
*; Level 45
:Long Shot restores 31 42 health to you after a 15 an 8 second delay
*; Level 50
:Long Shot restores 33 46 health to you after a 15 an 8 second delay
*; Level 55
:Long Shot restores 35 50 health to you after a 15 an 8 second delay
*; Level 60
:Long Shot restores 37 54 health to you after a 15 an 8 second delay
*; Level 65
:Long Shot restores 40 58 health to you after a 15 an 8 second delay
*; Level 70
:Long Shot restores 43 62 health to you after a 15 an 8 second delay
*; Level 75
:Long Shot restores 46 66 health to you after a 15 an 8 second delay*; Level 80:Long Shot restores 70 health to you after an 8 second delay*; Level 85:Long Shot restores 74 health to you after an 8 second delay*; Level 90:Long Shot restores 78 health to you after an 8 second delay*; Level 95:Long Shot restores 82 health to you after an 8 second delay*; Level 100:Long Shot restores 86 health to you after an 8 second delay}}|-| || of Traumatic Vulnerability || <b>Level 100</b> - Long Shot increases target's vulnerability to Trauma and Acid +10% for 20 seconds. (Max of 2 stacks.) || Uncommon || Feet, Necklace || {{Spoiler|Click Expand to reveal|*; Level 10:Long Shot increases target's vulnerability to Trauma and Acid +1% for 20 seconds. (Max of 2 stacks.)*; Level 20:Long Shot increases target's vulnerability to Trauma and Acid +2% for 20 seconds. (Max of 2 stacks.)*; Level 30:Long Shot increases target's vulnerability to Trauma and Acid +3% for 20 seconds. (Max of 2 stacks.)*; Level 40:Long Shot increases target's vulnerability to Trauma and Acid +4% for 20 seconds. (Max of 2 stacks.)*; Level 50:Long Shot increases target's vulnerability to Trauma and Acid +5% for 20 seconds. (Max of 2 stacks.)*; Level 60:Long Shot increases target's vulnerability to Trauma and Acid +6% for 20 seconds. (Max of 2 stacks.)*; Level 70:Long Shot increases target's vulnerability to Trauma and Acid +7% for 20 seconds. (Max of 2 stacks.)
*; Level 80
:Long Shot restores 49 health increases target's vulnerability to you after a 15 second delayTrauma and Acid +8% for 20 seconds. (Max of 2 stacks.)*; Level 90:Long Shot increases target's vulnerability to Trauma and Acid +9% for 20 seconds. (Max of 2 stacks.)*; Level 100:Long Shot increases target's vulnerability to Trauma and Acid +10% for 20 seconds. (Max of 2 stacks.)
}}
|-
| || || <b>Level 80100</b> - Heavy Shot Damage +4050% || Uncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Heavy Shot Damage +6%
*; Level 80
:Heavy Shot Damage +40%
*; Level 85
:Heavy Shot Damage +42.5%
*; Level 90
:Heavy Shot Damage +45%
*; Level 95
:Heavy Shot Damage +47.5%
*; Level 100
:Heavy Shot Damage +50%
}}
|-
| || of Recuperative Blitzing || <b>Level 80100</b> - Blitz Shot and Basic Shot boost boosts your healing from Combat Refreshes +8 20 for 30 seconds || Rare || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Blitz Shot and Basic Shot boost boosts your healing from Combat Refreshes +1 2 for 30 seconds
*; Level 20
:Blitz Shot and Basic Shot boost boosts your healing from Combat Refreshes +2 4 for 30 seconds
*; Level 30
:Blitz Shot and Basic Shot boost boosts your healing from Combat Refreshes +3 6 for 30 seconds
*; Level 40
:Blitz Shot and Basic Shot boost boosts your healing from Combat Refreshes +4 8 for 30 seconds
*; Level 50
:Blitz Shot and Basic Shot boost boosts your healing from Combat Refreshes +5 10 for 30 seconds
*; Level 60
:Blitz Shot and Basic Shot boost boosts your healing from Combat Refreshes +6 12 for 30 seconds
*; Level 70
:Blitz Shot and Basic Shot boost boosts your healing from Combat Refreshes +7 14 for 30 seconds
*; Level 80
:Blitz Shot and Basic boosts your healing from Combat Refreshes +16 for 30 seconds*; Level 90:Blitz Shot boosts your healing from Combat Refreshes +18 for 30 seconds*; Level 100:Blitz Shot boost boosts your healing from Combat Refreshes +8 20 for 30 seconds
}}
|-
| || of Poisoned Tips || <b>Level 100</b> - Blitz Shot deals +59 damage, and the damage type becomes Poison. || Rare || Head || {{Spoiler|Click Expand to reveal|*; Level 5:Blitz Shot deals +3 damage, and the damage type becomes Poison.*; Level 10:Blitz Shot deals +5 damage, and the damage type becomes Poison.*; Level 15:Blitz Shot deals +8 damage, and the damage type becomes Poison.*; Level 20:Blitz Shot deals +11 damage, and the damage type becomes Poison.*; Level 25:Blitz Shot deals +14 damage, and the damage type becomes Poison.*; Level 30:Blitz Shot deals +17 damage, and the damage type becomes Poison.*; Level 35:Blitz Shot deals +20 damage, and the damage type becomes Poison.*; Level 40:Blitz Shot deals +23 damage, and the damage type becomes Poison.*; Level 45:Blitz Shot deals +26 damage, and the damage type becomes Poison.*; Level 50:Blitz Shot deals +29 damage, and the damage type becomes Poison.*; Level 55:Blitz Shot deals +32 damage, and the damage type becomes Poison.*; Level 60:Blitz Shot deals +35 damage, and the damage type becomes Poison.*; Level 65:Blitz Shot deals +38 damage, and the damage type becomes Poison.*; Level 70:Blitz Shot deals +41 damage, and the damage type becomes Poison.*; Level 75:Blitz Shot deals +44 damage, and the damage type becomes Poison.*; Level 80:Blitz Shot deals +47 damage, and the damage type becomes Poison.*; Level 85:Blitz Shot deals +50 damage, and the damage type becomes Poison.*; Level 90:Blitz Shot deals +53 damage, and the damage type becomes Poison.*; Level 95:Blitz Shot deals +56 damage, and the damage type becomes Poison.*; Level 100:Blitz Shot deals +59 damage, and the damage type becomes Poison.}}|-| || of Heavy Arrows || <b>Level 80100</b> - Heavy Shot and Heavy Multishot Damage +1721% || Rare || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Heavy Shot and Heavy Multishot Damage +6%
*; Level 80
:Heavy Shot and Heavy Multishot Damage +17%
*; Level 85
:Heavy Shot and Heavy Multishot Damage +18%
*; Level 90
:Heavy Shot and Heavy Multishot Damage +19%
*; Level 95
:Heavy Shot and Heavy Multishot Damage +20%
*; Level 100
:Heavy Shot and Heavy Multishot Damage +21%
}}
|-
| || of Fast and Heavy Arrows || <b>Level 80100</b> - Heavy Shot deals +1418% damage and reuse timer is -5 seconds || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Heavy Shot deals +5% damage and reuse timer is -1 seconds
*; Level 80
:Heavy Shot deals +14% damage and reuse timer is -5 seconds
*; Level 85
:Heavy Shot deals +15% damage and reuse timer is -5 seconds
*; Level 90
:Heavy Shot deals +16% damage and reuse timer is -5 seconds
*; Level 95
:Heavy Shot deals +17% damage and reuse timer is -5 seconds
*; Level 100
:Heavy Shot deals +18% damage and reuse timer is -5 seconds
}}
|-
| || of Burning Arrows || <b>Level 80100</b> - Fire Arrow deals an additional 240 300 Fire damage over 10 seconds || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Arrow deals an additional 15 Fire damage over 10 seconds
*; Level 80
:Fire Arrow deals an additional 240 Fire damage over 10 seconds
*; Level 85
:Fire Arrow deals an additional 255 Fire damage over 10 seconds
*; Level 90
:Fire Arrow deals an additional 270 Fire damage over 10 seconds
*; Level 95
:Fire Arrow deals an additional 285 Fire damage over 10 seconds
*; Level 100
:Fire Arrow deals an additional 300 Fire damage over 10 seconds
}}
|-
| || of Acid Arrows || <b>Level 80100</b> - Acid Arrow Damage +6885% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Acid Arrow Damage +5%
:Acid Arrow Damage +23%
*; Level 40
:Acid Arrow Damage +2827%
*; Level 45
:Acid Arrow Damage +3331%
*; Level 50
:Acid Arrow Damage +3836%
*; Level 55
:Acid Arrow Damage +4341%
*; Level 60
:Acid Arrow Damage +4846%
*; Level 65
:Acid Arrow Damage +5350%
*; Level 70
:Acid Arrow Damage +5855%
*; Level 75
:Acid Arrow Damage +6360%
*; Level 80
:Acid Arrow Damage +6865%*; Level 85:Acid Arrow Damage +70%*; Level 90:Acid Arrow Damage +75%*; Level 95:Acid Arrow Damage +80%*; Level 100:Acid Arrow Damage +85%
}}
|-
| || of Poison Arrows || <b>Level 80100</b> - Poison Arrow Damage +5975% || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Poison Arrow Damage +10%
*; Level 80
:Poison Arrow Damage +59%
*; Level 85
:Poison Arrow Damage +63%
*; Level 90
:Poison Arrow Damage +67%
*; Level 95
:Poison Arrow Damage +71%
*; Level 100
:Poison Arrow Damage +75%
}}
|-
| || of Elemental Arrows || <b>Level 80100</b> - Fire Arrow, Poison Arrow, and Acid Arrow Damage +3240% || Epic || Necklace, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +6%
*; Level 80
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +32%
*; Level 85
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +34%
*; Level 90
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +36%
*; Level 95
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +38%
*; Level 100
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +40%
}}
|-
| || of Infuriating Arrows || <b>Level 80100</b> - Fire Arrow deals +2226% damage and taunts +1175 1475 || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fire Arrow deals +7% damage and taunts +50
*; Level 80
:Fire Arrow deals +22% damage and taunts +1175
*; Level 85
:Fire Arrow deals +23% damage and taunts +1250
*; Level 90
:Fire Arrow deals +24% damage and taunts +1325
*; Level 95
:Fire Arrow deals +25% damage and taunts +1400
*; Level 100
:Fire Arrow deals +26% damage and taunts +1475
}}
|-
| || || <b>Level 80100</b> - Poison Arrow increases the damage target takes from 's Poison by 19Vulnerability +23% for 10 seconds || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +4% for 10 seconds
*; Level 10
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +5% for 10 seconds
*; Level 15
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +6% for 10 seconds
*; Level 20
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +7% for 10 seconds
*; Level 25
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +8% for 10 seconds
*; Level 30
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +9% for 10 seconds
*; Level 35
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +10% for 10 seconds
*; Level 40
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +11% for 10 seconds
*; Level 45
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +12% for 10 seconds
*; Level 50
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +13% for 10 seconds
*; Level 55
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +14% for 10 seconds
*; Level 60
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +15% for 10 seconds
*; Level 65
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +16% for 10 seconds
*; Level 70
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +17% for 10 seconds
*; Level 75
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +18% for 10 seconds
*; Level 80
:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +19% for 10 seconds*; Level 85:Poison Arrow increases the target's Poison Vulnerability +20% for 10 seconds*; Level 90:Poison Arrow increases the target's Poison Vulnerability +21% for 10 seconds*; Level 95:Poison Arrow increases the target's Poison Vulnerability +22% for 10 seconds*; Level 100:Poison Arrow increases the target's Poison Vulnerability +23% for 10 seconds
}}
|-
| || of Armor Destruction || <b>Level 80100</b> - Acid Arrow Taunt -1020 deals +280 damage to Armor || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Acid Arrow Taunt -120deals +14 damage to Armor
*; Level 10
:Acid Arrow Taunt -180deals +28 damage to Armor
*; Level 15
:Acid Arrow Taunt -240deals +42 damage to Armor
*; Level 20
:Acid Arrow Taunt -300deals +56 damage to Armor
*; Level 25
:Acid Arrow Taunt -360deals +70 damage to Armor
*; Level 30
:Acid Arrow Taunt -420deals +84 damage to Armor
*; Level 35
:Acid Arrow Taunt -480deals +98 damage to Armor
*; Level 40
:Acid Arrow Taunt -540deals +112 damage to Armor
*; Level 45
:Acid Arrow Taunt -600deals +126 damage to Armor
*; Level 50
:Acid Arrow Taunt -660deals +140 damage to Armor
*; Level 55
:Acid Arrow Taunt -720deals +154 damage to Armor
*; Level 60
:Acid Arrow Taunt -780deals +168 damage to Armor
*; Level 65
:Acid Arrow Taunt -840deals +182 damage to Armor
*; Level 70
:Acid Arrow Taunt -900deals +196 damage to Armor
*; Level 75
:Acid Arrow Taunt -960deals +210 damage to Armor
*; Level 80
:Acid Arrow Taunt -1020deals +224 damage to Armor*; Level 85:Acid Arrow deals +238 damage to Armor*; Level 90:Acid Arrow deals +252 damage to Armor*; Level 95:Acid Arrow deals +266 damage to Armor*; Level 100:Acid Arrow deals +280 damage to Armor
}}
|-
| Detonating || || <b>Level 80100</b> - Fire Arrow suddenly deals an additional 320 500 indirect Fire damage after a 12 6 second delay || Uncommon || Necklace, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Fire Arrow suddenly deals an additional 40 50 indirect Fire damage after a 12 6 second delay
*; Level 20
:Fire Arrow suddenly deals an additional 80 100 indirect Fire damage after a 12 6 second delay
*; Level 30
:Fire Arrow suddenly deals an additional 120 150 indirect Fire damage after a 12 6 second delay
*; Level 40
:Fire Arrow suddenly deals an additional 160 200 indirect Fire damage after a 12 6 second delay
*; Level 50
:Fire Arrow suddenly deals an additional 200 250 indirect Fire damage after a 12 6 second delay
*; Level 60
:Fire Arrow suddenly deals an additional 240 300 indirect Fire damage after a 12 6 second delay
*; Level 70
:Fire Arrow suddenly deals an additional 280 350 indirect Fire damage after a 12 6 second delay
*; Level 80
:Fire Arrow suddenly deals an additional 320 400 indirect Fire damage after a 12 6 second delay*; Level 90:Fire Arrow suddenly deals an additional 450 indirect Fire damage after a 6 second delay*; Level 100:Fire Arrow suddenly deals an additional 500 indirect Fire damage after a 6 second delay
}}
|-
| || || <b>Level 80100</b> - Poison Arrow makes target's attacks deal -10 15 damage for 20 seconds || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Poison Arrow makes target's attacks deal -1 2 damage for 10 20 seconds
*; Level 20
:Poison Arrow makes target's attacks deal -2 3 damage for 10 20 seconds
*; Level 30
:Poison Arrow makes target's attacks deal -3 5 damage for 15 20 seconds
*; Level 40
:Poison Arrow makes target's attacks deal -4 6 damage for 15 20 seconds
*; Level 50
:Poison Arrow makes target's attacks deal -6 8 damage for 20 seconds
*; Level 60
:Poison Arrow makes target's attacks deal -7 9 damage for 20 seconds
*; Level 70
:Poison Arrow makes target's attacks deal -8 11 damage for 20 seconds
*; Level 80
:Poison Arrow makes target's attacks deal -10 12 damage for 20 seconds*; Level 90:Poison Arrow makes target's attacks deal -13 damage for 20 seconds*; Level 100:Poison Arrow makes target's attacks deal -15 damage for 20 seconds
}}
|-
| || || <b>Level 80100</b> - Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 625 885 || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 40
*; Level 80
:Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 625
*; Level 90
:Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 755
*; Level 100
:Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 885
}}
|-
| || of Poison Arrows || <b>Level 100</b> - Poison Arrow deals +480 Poison damage over 12 seconds || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Poison Arrow deals +24 Poison damage over 12 seconds
*; Level 10
:Poison Arrow deals +48 Poison damage over 12 seconds
*; Level 15
:Poison Arrow deals +72 Poison damage over 12 seconds
*; Level 20
:Poison Arrow deals +96 Poison damage over 12 seconds
*; Level 25
:Poison Arrow deals +120 Poison damage over 12 seconds
*; Level 30
:Poison Arrow deals +144 Poison damage over 12 seconds
*; Level 35
:Poison Arrow deals +168 Poison damage over 12 seconds
*; Level 40
:Poison Arrow deals +192 Poison damage over 12 seconds
*; Level 45
:Poison Arrow deals +216 Poison damage over 12 seconds
*; Level 50
:Poison Arrow deals +240 Poison damage over 12 seconds
*; Level 55
:Poison Arrow deals +264 Poison damage over 12 seconds
*; Level 60
:Poison Arrow deals +288 Poison damage over 12 seconds
*; Level 65
:Poison Arrow deals +312 Poison damage over 12 seconds
*; Level 70
:Poison Arrow deals +336 Poison damage over 12 seconds
*; Level 75
:Poison Arrow deals +360 Poison damage over 12 seconds
*; Level 80
:Poison Arrow deals +384 Poison damage over 12 seconds
*; Level 85
:Poison Arrow deals +408 Poison damage over 12 seconds
*; Level 90
:Poison Arrow deals +432 Poison damage over 12 seconds
*; Level 95
:Poison Arrow deals +456 Poison damage over 12 seconds
*; Level 100
:Poison Arrow deals +480 Poison damage over 12 seconds
}}
|-
| || of Snared Recoveries || <b>Level 80100</b> - Snare Arrow boosts the healing of your Major Healing abilities +70 93 for 15 seconds || Uncommon || Ring, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Snare Arrow boosts the healing of your Major Healing abilities +10 for 15 seconds
:Snare Arrow boosts the healing of your Major Healing abilities +58 for 15 seconds
*; Level 70
:Snare Arrow boosts the healing of your Major Healing abilities +62 63 for 15 seconds
*; Level 75
:Snare Arrow boosts the healing of your Major Healing abilities +66 68 for 15 seconds
*; Level 80
:Snare Arrow boosts the healing of your Major Healing abilities +70 73 for 15 seconds*; Level 85:Snare Arrow boosts the healing of your Major Healing abilities +78 for 15 seconds*; Level 90:Snare Arrow boosts the healing of your Major Healing abilities +83 for 15 seconds*; Level 95:Snare Arrow boosts the healing of your Major Healing abilities +88 for 15 seconds*; Level 100:Snare Arrow boosts the healing of your Major Healing abilities +93 for 15 seconds
}}
|-
| || of Blitzing || <b>Level 80100</b> - Basic Shot and Blitz Shot Damage +3246% || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Basic Shot and Blitz Shot Damage +810%
*; Level 10
:Basic Shot and Blitz Shot Damage +911%
*; Level 15
:Basic Shot and Blitz Shot Damage +1012%
*; Level 20
:Basic Shot and Blitz Shot Damage +1113%
*; Level 25
:Basic Shot and Blitz Shot Damage +1214%
*; Level 30
:Basic Shot and Blitz Shot Damage +1315%
*; Level 35
:Basic Shot and Blitz Shot Damage +1416%
*; Level 40
:Basic Shot and Blitz Shot Damage +1618%
*; Level 45
:Basic Shot and Blitz Shot Damage +1820%
*; Level 50
:Basic Shot and Blitz Shot Damage +2022%
*; Level 55
:Basic Shot and Blitz Shot Damage +2224%
*; Level 60
:Basic Shot and Blitz Shot Damage +2426%
*; Level 65
:Basic Shot and Blitz Shot Damage +2628%
*; Level 70
:Basic Shot and Blitz Shot Damage +2830%
*; Level 75
:Basic Shot and Blitz Shot Damage +3032%
*; Level 80
:Basic Blitz Shot Damage +34%*; Level 85:Blitz Shot and Damage +37%*; Level 90:Blitz Shot Damage +40%*; Level 95:Blitz Shot Damage +43%*; Level 100:Blitz Shot Damage +3246%
}}
|-
| || of Soothing Snares || <b>Level 80100</b> - Snare Arrow raises target's Max Rage by 12001400, requiring more Rage to use their Rage Abilities || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Snare Arrow raises target's Max Rage by 120, requiring more Rage to use their Rage Abilities
*; Level 80
:Snare Arrow raises target's Max Rage by 1200, requiring more Rage to use their Rage Abilities
*; Level 85
:Snare Arrow raises target's Max Rage by 1250, requiring more Rage to use their Rage Abilities
*; Level 90
:Snare Arrow raises target's Max Rage by 1300, requiring more Rage to use their Rage Abilities
*; Level 95
:Snare Arrow raises target's Max Rage by 1350, requiring more Rage to use their Rage Abilities
*; Level 100
:Snare Arrow raises target's Max Rage by 1400, requiring more Rage to use their Rage Abilities
}}
|-
| || || <b>Level 80100</b> - Snare Arrow restores 43 55 Health and 43 55 Armor to you || Uncommon || OffHand, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Snare Arrow restores 2 Health and 2 Armor to you
*; Level 80
:Snare Arrow restores 43 Health and 43 Armor to you
*; Level 85
:Snare Arrow restores 46 Health and 46 Armor to you
*; Level 90
:Snare Arrow restores 49 Health and 49 Armor to you
*; Level 95
:Snare Arrow restores 52 Health and 52 Armor to you
*; Level 100
:Snare Arrow restores 55 Health and 55 Armor to you
}}
|-
| || of Defensive Bashing || <b>Level 80100</b> - Bow Bash gives you +8 10 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.) || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Bow Bash gives you +1 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
*; Level 80
:Bow Bash gives you +8 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
*; Level 90
:Bow Bash gives you +9 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
*; Level 100
:Bow Bash gives you +10 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
}}
|-
| || of Recuperative Bashing || <b>Level 80100</b> - Bow Bash heals you for 16 20 health || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bow Bash heals you for 1 health
*; Level 80
:Bow Bash heals you for 16 health
*; Level 85
:Bow Bash heals you for 17 health
*; Level 90
:Bow Bash heals you for 18 health
*; Level 95
:Bow Bash heals you for 19 health
*; Level 100
:Bow Bash heals you for 20 health
}}
|-
| || || <b>Level 80100</b> - Heavy Multishot Damage +3036% || Uncommon || Ring, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Heavy Multishot Damage +7.5%
:Heavy Multishot Damage +27%
*; Level 75
:Heavy Multishot Damage +28.549%
*; Level 80
:Heavy Multishot Damage +30%
*; Level 85
:Heavy Multishot Damage +31.5%
*; Level 90
:Heavy Multishot Damage +33%
*; Level 95
:Heavy Multishot Damage +34.49%
*; Level 100
:Heavy Multishot Damage +36%
}}
|-
| || || <b>Level 80100</b> - Bow Bash deals +180 220 damage and knocks the target backwards, but ability's reuse timer is +3 seconds || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Bow Bash deals +40 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
*; Level 80
:Bow Bash deals +180 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
*; Level 90
:Bow Bash deals +200 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
*; Level 100
:Bow Bash deals +220 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
}}
|-
| || || <b>Level 80100</b> - Bow Bash deals +10% damage and taunts +305 485 || Uncommon || Necklace, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bow Bash deals +10% damage and taunts +5
:Bow Bash deals +10% damage and taunts +285
*; Level 80
:Bow Bash deals +10% damage and taunts +305325*; Level 85:Bow Bash deals +10% damage and taunts +365*; Level 90:Bow Bash deals +10% damage and taunts +405*; Level 95:Bow Bash deals +10% damage and taunts +445*; Level 100:Bow Bash deals +10% damage and taunts +485}}|-| || || <b>Level 100</b> - Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +167 for 10 seconds || Epic || Head, MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +15 for 10 seconds*; Level 10:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +23 for 10 seconds*; Level 15:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +31 for 10 seconds*; Level 20:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +39 for 10 seconds*; Level 25:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +47 for 10 seconds*; Level 30:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +55 for 10 seconds*; Level 35:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +63 for 10 seconds*; Level 40:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +71 for 10 seconds*; Level 45:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +79 for 10 seconds*; Level 50:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +87 for 10 seconds*; Level 55:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +95 for 10 seconds*; Level 60:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +103 for 10 seconds*; Level 65:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +111 for 10 seconds*; Level 70:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +119 for 10 seconds*; Level 75:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +127 for 10 seconds*; Level 80:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +135 for 10 seconds*; Level 85:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +143 for 10 seconds*; Level 90:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +151 for 10 seconds*; Level 95:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +159 for 10 seconds*; Level 100:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +167 for 10 seconds
}}
|-
| || || <b>Level 80100</b> - Mangling Shot deals +4355% damage and slows target's movement by 25% || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Mangling Shot deals +7% damage and slows target's movement by 25%
*; Level 80
:Mangling Shot deals +43% damage and slows target's movement by 25%
*; Level 85
:Mangling Shot deals +46% damage and slows target's movement by 25%
*; Level 90
:Mangling Shot deals +49% damage and slows target's movement by 25%
*; Level 95
:Mangling Shot deals +52% damage and slows target's movement by 25%
*; Level 100
:Mangling Shot deals +55% damage and slows target's movement by 25%
}}
|-
| || || <b>Level 80100</b> - Mangling Shot deals 462 576 Trauma damage over 12 seconds || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Mangling Shot deals 24 Trauma damage over 12 seconds
:Mangling Shot deals 48 Trauma damage over 12 seconds
*; Level 15
:Mangling Shot deals 72 66 Trauma damage over 12 seconds
*; Level 20
:Mangling Shot deals 102 96 Trauma damage over 12 seconds
*; Level 25
:Mangling Shot deals 132 126 Trauma damage over 12 seconds
*; Level 30
:Mangling Shot deals 162 156 Trauma damage over 12 seconds
*; Level 35
:Mangling Shot deals 192 186 Trauma damage over 12 seconds
*; Level 40
:Mangling Shot deals 222 216 Trauma damage over 12 seconds
*; Level 45
:Mangling Shot deals 252 246 Trauma damage over 12 seconds
*; Level 50
:Mangling Shot deals 282 276 Trauma damage over 12 seconds
*; Level 55
:Mangling Shot deals 312 306 Trauma damage over 12 seconds
*; Level 60
:Mangling Shot deals 342 336 Trauma damage over 12 seconds
*; Level 65
:Mangling Shot deals 372 366 Trauma damage over 12 seconds
*; Level 70
:Mangling Shot deals 402 396 Trauma damage over 12 seconds
*; Level 75
:Mangling Shot deals 432 426 Trauma damage over 12 seconds
*; Level 80
:Mangling Shot deals 462 456 Trauma damage over 12 seconds*; Level 85:Mangling Shot deals 486 Trauma damage over 12 seconds*; Level 90:Mangling Shot deals 516 Trauma damage over 12 seconds*; Level 95:Mangling Shot deals 546 Trauma damage over 12 seconds*; Level 100:Mangling Shot deals 576 Trauma damage over 12 seconds
}}
|-
| || || <b>Level 80100</b> - Mangling Shot causes target to take +1113.5% damage from Piercing for 10 seconds || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Mangling Shot causes target to take +4% damage from Piercing for 10 seconds
*; Level 80
:Mangling Shot causes target to take +11.5% damage from Piercing for 10 seconds
*; Level 85
:Mangling Shot causes target to take +12% damage from Piercing for 10 seconds
*; Level 90
:Mangling Shot causes target to take +12.5% damage from Piercing for 10 seconds
*; Level 95
:Mangling Shot causes target to take +13% damage from Piercing for 10 seconds
*; Level 100
:Mangling Shot causes target to take +13.5% damage from Piercing for 10 seconds
}}
|-
| || || <b>Level 80100</b> - Mangling Shot deals +1620% damage and causes target's attacks to deal -16 20 damage for 20 seconds || Uncommon || Feet, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Mangling Shot deals +5% damage and causes target's attacks to deal -1 damage for 20 seconds
*; Level 80
:Mangling Shot deals +16% damage and causes target's attacks to deal -16 damage for 20 seconds
*; Level 85
:Mangling Shot deals +17% damage and causes target's attacks to deal -17 damage for 20 seconds
*; Level 90
:Mangling Shot deals +18% damage and causes target's attacks to deal -18 damage for 20 seconds
*; Level 95
:Mangling Shot deals +19% damage and causes target's attacks to deal -19 damage for 20 seconds
*; Level 100
:Mangling Shot deals +20% damage and causes target's attacks to deal -20 damage for 20 seconds
}}
|-
| || || <b>Level 80100</b> - Restorative Arrow Healing +76 100 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Restorative Arrow Healing +6
:Restorative Arrow Healing +60
*; Level 65
:Restorative Arrow Healing +6465
*; Level 70
:Restorative Arrow Healing +6870
*; Level 75
:Restorative Arrow Healing +7275
*; Level 80
:Restorative Arrow Healing +7680*; Level 85:Restorative Arrow Healing +85*; Level 90:Restorative Arrow Healing +90*; Level 95:Restorative Arrow Healing +95*; Level 100:Restorative Arrow Healing +100
}}
|-
| || || <b>Level 80100</b> - Restorative Arrow heals YOU for 90 110 Health || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Restorative Arrow heals YOU for 5 Health
*; Level 80
:Restorative Arrow heals YOU for 90 Health
*; Level 85
:Restorative Arrow heals YOU for 95 Health
*; Level 90
:Restorative Arrow heals YOU for 100 Health
*; Level 95
:Restorative Arrow heals YOU for 105 Health
*; Level 100
:Restorative Arrow heals YOU for 110 Health
}}
|-
| || || <b>Level 100</b> - Restorative Arrow restores 100 Power || Uncommon || Head, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Restorative Arrow restores 5 Power
*; Level 10
:Restorative Arrow restores 10 Power
*; Level 15
:Restorative Arrow restores 15 Power
*; Level 20
:Restorative Arrow restores 20 Power
*; Level 25
:Restorative Arrow restores 25 Power
*; Level 30
:Restorative Arrow restores 30 Power
*; Level 35
:Restorative Arrow restores 35 Power
*; Level 40
:Restorative Arrow restores 40 Power
*; Level 45
:Restorative Arrow restores 45 Power
*; Level 50
:Restorative Arrow restores 50 Power
*; Level 55
:Restorative Arrow restores 55 Power
*; Level 60
:Restorative Arrow restores 60 Power
*; Level 65
:Restorative Arrow restores 65 Power
*; Level 70
:Restorative Arrow restores 70 Power
*; Level 75
:Restorative Arrow restores 75 Power
*; Level 80
:Restorative Arrow restores 80 Power
*; Level 85
:Restorative Arrow restores 85 Power
*; Level 90
:Restorative Arrow restores 90 Power
*; Level 95
:Restorative Arrow restores 95 Power
*; Level 100
:Restorative Arrow restores 100 Power
}}
|-
| || of Bubble Arrows || <b>Level 80100</b> - Restorative Arrow restores an additional 126 Health over 30 covers the target in a barrier that mitigates 40 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 200 total damage. || Uncommon || HeadFeet, Hands Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Restorative Arrow restores an additional 30 Health over 30 covers the target in a barrier that mitigates 2 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 secondsor until it has absorbed 10 total damage.
*; Level 10
:Restorative Arrow restores an additional 36 Health over 30 covers the target in a barrier that mitigates 4 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 secondsor until it has absorbed 20 total damage.
*; Level 15
:Restorative Arrow restores an additional 42 Health over covers the target in a barrier that mitigates 6 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 30 secondstotal damage.
*; Level 20
:Restorative Arrow restores an additional 48 Health over 30 covers the target in a barrier that mitigates 8 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 secondsor until it has absorbed 40 total damage.
*; Level 25
:Restorative Arrow restores an additional 54 Health over 30 covers the target in a barrier that mitigates 10 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 secondsor until it has absorbed 50 total damage.
*; Level 30
:Restorative Arrow restores an additional covers the target in a barrier that mitigates 12 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 60 Health over 30 secondstotal damage.
*; Level 35
:Restorative Arrow restores an additional 66 Health over 30 covers the target in a barrier that mitigates 14 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 secondsor until it has absorbed 70 total damage.
*; Level 40
:Restorative Arrow restores an additional 72 Health over 30 covers the target in a barrier that mitigates 16 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 secondsor until it has absorbed 80 total damage.
*; Level 45
:Restorative Arrow restores an additional 78 Health over 30 covers the target in a barrier that mitigates 18 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 secondsor until it has absorbed 90 total damage.
*; Level 50
:Restorative Arrow restores an additional 90 Health over 30 covers the target in a barrier that mitigates 20 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 secondsor until it has absorbed 100 total damage.
*; Level 55
:Restorative Arrow restores an additional 96 Health over 30 covers the target in a barrier that mitigates 22 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 secondsor until it has absorbed 110 total damage.
*; Level 60
:Restorative Arrow restores an additional 102 Health over 30 covers the target in a barrier that mitigates 24 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 secondsor until it has absorbed 120 total damage.
*; Level 65
:Restorative Arrow restores an additional 108 Health over 30 covers the target in a barrier that mitigates 26 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 secondsor until it has absorbed 130 total damage.
*; Level 70
:Restorative Arrow restores an additional 114 Health over 30 covers the target in a barrier that mitigates 28 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 secondsor until it has absorbed 140 total damage.
*; Level 75
:Restorative Arrow covers the target in a barrier that mitigates 30 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 150 total damage.*; Level 80:Restorative Arrow covers the target in a barrier that mitigates 32 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 160 total damage.*; Level 85:Restorative Arrow covers the target in a barrier that mitigates 34 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 170 total damage.*; Level 90:Restorative Arrow covers the target in a barrier that mitigates 36 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 180 total damage.*; Level 95:Restorative Arrow covers the target in a barrier that mitigates 38 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 190 total damage.*; Level 100:Restorative Arrow covers the target in a barrier that mitigates 40 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 200 total damage.}}|-| || || <b>Level 100</b> - Restorative Arrow targets yourself and all allies within 30 meters and restores +52 Health, but reuse time is +10 seconds || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Restorative Arrow targets yourself and all allies within 30 meters and restores +6 Health, but reuse time is +10 seconds*; Level 10:Restorative Arrow targets yourself and all allies within 30 meters and restores +8 Health, but reuse time is +10 seconds*; Level 15:Restorative Arrow targets yourself and all allies within 30 meters and restores +10 Health, but reuse time is +10 seconds*; Level 20:Restorative Arrow targets yourself and all allies within 30 meters and restores +12 Health, but reuse time is +10 seconds*; Level 25:Restorative Arrow targets yourself and all allies within 30 meters and restores +14 Health, but reuse time is +10 seconds*; Level 30:Restorative Arrow targets yourself and all allies within 30 meters and restores +16 Health, but reuse time is +10 seconds*; Level 35:Restorative Arrow targets yourself and all allies within 30 meters and restores +18 Health, but reuse time is +10 seconds*; Level 40:Restorative Arrow targets yourself and all allies within 30 meters and restores +20 Health, but reuse time is +10 seconds*; Level 45:Restorative Arrow targets yourself and all allies within 30 meters and restores +22 Health, but reuse time is +10 seconds*; Level 50:Restorative Arrow targets yourself and all allies within 30 meters and restores +24 Health, but reuse time is +10 seconds*; Level 55:Restorative Arrow targets yourself and all allies within 30 meters and restores +26 Health, but reuse time is +10 seconds*; Level 60:Restorative Arrow targets yourself and all allies within 30 meters and restores +28 Health, but reuse time is +10 seconds*; Level 65:Restorative Arrow targets yourself and all allies within 30 meters and restores +31 Health, but reuse time is +10 seconds*; Level 70:Restorative Arrow targets yourself and all allies within 30 meters and restores +34 Health, but reuse time is +10 seconds*; Level 75:Restorative Arrow targets yourself and all allies within 30 meters and restores +37 Health, but reuse time is +10 seconds*; Level 80:Restorative Arrow targets yourself and all allies within 30 meters and restores +40 Health, but reuse time is +10 seconds*; Level 85:Restorative Arrow targets yourself and all allies within 30 meters and restores +43 Health, but reuse time is +10 seconds*; Level 90:Restorative Arrow targets yourself and all allies within 30 meters and restores an additional 120 +46 Health, but reuse time is +10 seconds*; Level 95:Restorative Arrow targets yourself and all allies within 30 meters and restores +49 Health, but reuse time is +10 seconds*; Level 100:Restorative Arrow targets yourself and all allies within 30 meters and restores +52 Health over , but reuse time is +10 seconds}}|-| || || <b>Level 100</b> - Hook Shot Damage +132. Non-Elite targets do not call for help. || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Hook Shot Damage +5. Non-Elite targets do not call for help.*; Level 10:Hook Shot Damage +10. Non-Elite targets do not call for help.*; Level 15:Hook Shot Damage +15. Non-Elite targets do not call for help.*; Level 20:Hook Shot Damage +20. Non-Elite targets do not call for help.*; Level 25:Hook Shot Damage +27. Non-Elite targets do not call for help.*; Level 30:Hook Shot Damage +34. Non-Elite targets do not call for help.*; Level 35:Hook Shot Damage +41. Non-Elite targets do not call for help.*; Level 40:Hook Shot Damage +48. Non-Elite targets do not call for help.*; Level 45:Hook Shot Damage +55. Non-Elite targets do not call for help.*; Level 50:Hook Shot Damage +62. Non-Elite targets do not call for help.*; Level 55:Hook Shot Damage +69. Non-Elite targets do not call for help.*; Level 60:Hook Shot Damage +76. Non-Elite targets do not call for help.*; Level 65:Hook Shot Damage +83. Non-Elite targets do not call for help.*; Level 70:Hook Shot Damage +90. Non-Elite targets do not call for help.*; Level 75:Hook Shot Damage +97. Non-Elite targets do not call for help.*; Level 80:Hook Shot Damage +104. Non-Elite targets do not call for help.*; Level 85:Hook Shot Damage +111. Non-Elite targets do not call for help.*; Level 90:Hook Shot Damage +118. Non-Elite targets do not call for help.*; Level 95:Hook Shot Damage +125. Non-Elite targets do not call for help.*; Level 100:Hook Shot Damage +132. Non-Elite targets do not call for help.}}|-| || || <b>Level 100</b> - Hook Shot increases target's vulnerability to Fire and Poison +10% for 20 seconds. (Max of 2 stacks.) || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|*; Level 10:Hook Shot increases target's vulnerability to Fire and Poison +1% for 20 seconds. (Max of 2 stacks.)*; Level 20:Hook Shot increases target's vulnerability to Fire and Poison +2% for 20 seconds. (Max of 2 stacks.)*; Level 30 :Hook Shot increases target's vulnerability to Fire and Poison +3% for 20 seconds. (Max of 2 stacks.)*; Level 40:Hook Shot increases target's vulnerability to Fire and Poison +4% for 20 seconds. (Max of 2 stacks.)*; Level 50:Hook Shot increases target's vulnerability to Fire and Poison +5% for 20 seconds. (Max of 2 stacks.)*; Level 60:Hook Shot increases target's vulnerability to Fire and Poison +6% for 20 seconds. (Max of 2 stacks.)*; Level 70:Hook Shot increases target's vulnerability to Fire and Poison +7% for 20 seconds. (Max of 2 stacks.)*; Level 80:Hook Shot increases target's vulnerability to Fire and Poison +8% for 20 seconds. (Max of 2 stacks.)*; Level 90:Hook Shot increases target's vulnerability to Fire and Poison +9% for 20 seconds. (Max of 2 stacks.)*; Level 100:Hook Shot increases target's vulnerability to Fire and Poison +10% for 20 seconds. (Max of 2 stacks.)}}|-| || || <b>Level 100</b> - Hook Shot and Bow Bash deal +200% damage to Stunned targets. || Uncommon || Head, Feet || {{Spoiler|Click Expand to reveal|*; Level 10:Hook Shot and Bow Bash deal +20% damage to Stunned targets.*; Level 20:Hook Shot and Bow Bash deal +40% damage to Stunned targets.*; Level 30:Hook Shot and Bow Bash deal +60% damage to Stunned targets.*; Level 40:Hook Shot and Bow Bash deal +80% damage to Stunned targets.*; Level 50:Hook Shot and Bow Bash deal +100% damage to Stunned targets.*; Level 60:Hook Shot and Bow Bash deal +120% damage to Stunned targets.*; Level 70:Hook Shot and Bow Bash deal +140% damage to Stunned targets.
*; Level 80
:Restorative Arrow restores an additional 126 Health over 30 secondsHook Shot and Bow Bash deal +160% damage to Stunned targets.*; Level 90:Hook Shot and Bow Bash deal +180% damage to Stunned targets.*; Level 100:Hook Shot and Bow Bash deal +200% damage to Stunned targets.
}}
|-
| || of Poisoned Hooks || <b>Level 80100</b> - Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +144 for 10 438 Poison damage over 12 seconds || FeetUncommon || Chest, Necklace MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +18 Poison damage over 12 for 10 seconds
*; Level 10
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +20 for 10 36 Poison damage over 12 seconds
*; Level 15
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +28 for 10 54 Poison damage over 12 seconds
*; Level 20
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +36 for 10 78 Poison damage over 12 seconds
*; Level 25
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +44 for 10 96 Poison damage over 12 seconds
*; Level 30
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +52 for 10 120 Poison damage over 12 seconds
*; Level 35
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +60 for 10 138 Poison damage over 12 seconds
*; Level 40
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +68 for 10 162 Poison damage over 12 seconds
*; Level 45
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +76 for 10 180 Poison damage over 12 seconds
*; Level 50
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +84 for 10 204 Poison damage over 12 seconds
*; Level 55
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +92 for 10 222 Poison damage over 12 seconds
*; Level 60
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +100 for 10 246 Poison damage over 12 seconds
*; Level 65
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +111 for 10 270 Poison damage over 12 seconds
*; Level 70
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +122 for 10 294 Poison damage over 12 seconds
*; Level 75
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +133 for 10 318 Poison damage over 12 seconds
*; Level 80
:Restorative Arrow boosts target's Nice Attack and Epic Attack Damage Hook Shot deals +144 for 10 342 Poison damage over 12 seconds*; Level 85:Hook Shot deals +366 Poison damage over 12 seconds*; Level 90:Hook Shot deals +390 Poison damage over 12 seconds*; Level 95:Hook Shot deals +414 Poison damage over 12 seconds*; Level 100:Hook Shot deals +438 Poison damage over 12 seconds
}}
|}
198
edits