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Beets 'n Meats

174 bytes added, 02:28, 6 March 2023
m
Updating drops, v380
|skillreqs = Gourmand 30<br>
|description = A deceptively simple dish of beets, fish, and meat, somehow made tasty together.
|basemods = Max Health +90<br>Health Regen +160 per update<br>Power Regen +134 per update<br>Health Regen +27 per update (in combat)<br>Power Regen +18 per update (in combat)<br>Metabolism Regen +4 per update<br>Slashing/Crushing/Piercing Mitigation +15<br>Lasts 1 hour (plus Gourmand bonus)<br>Meal Level 45
|value = 238
|extra = {{Spoiler|
-->
=== Drops ===
<!-- Include items dropped from monstersTo add drops, modify the relevant mob page and it will automatically be added to the following table. --><dpl>noresultsheader = This item has not been submitted by an editor as well loot, or may not exist as those obtained through skinning, butchering, skull extraction, etc.lootExample section:category = Loot/Beets 'n Meats;[[Eltibule]]mode = unordered* [[Fire Rat]], sometimes drops columns = 1 [[Fire Dust]]* [[Fire Spider]], often drops as much as 3-5 [[Fire Dust]].include = {MOB Location}:areatable = class="wikitable mw-collapsible mw-collapsed sortable", Monster, Location</dpl>
=== Gathering ===
<!-- Include items obtained from ground spawns such as fruit
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